INCLUDE "constants.asm" INCLUDE "macros.asm" INCLUDE "wram.asm" INCLUDE "engine/home.asm" SECTION "bank1",ROMX,BANK[$1] INCLUDE "engine/bank1.asm" SECTION "bank2",ROMX,BANK[$2] INCLUDE "engine/bank2.asm" SECTION "bank3",ROMX,BANK[$3] INCLUDE "engine/bank3.asm" SECTION "bank4",ROMX,BANK[$4] INCLUDE "engine/bank4.asm" SECTION "bank5",ROMX,BANK[$5] INCBIN "baserom.gbc",$14000,$4000 SECTION "bank6",ROMX,BANK[$6] INCLUDE "engine/bank6.asm" SECTION "bank7",ROMX,BANK[$7] INCLUDE "engine/bank7.asm" SECTION "bank8",ROMX,BANK[$8] INCBIN "baserom.gbc",$20000,$4000 SECTION "bank9",ROMX,BANK[$9] emptybank SECTION "bankA",ROMX,BANK[$A] emptybank SECTION "bankB",ROMX,BANK[$B] INCBIN "baserom.gbc",$2C000,$4000 SECTION "bankC",ROMX,BANK[$C] INCLUDE "data/decks.asm" INCLUDE "data/cards.asm" SECTION "bankD",ROMX,BANK[$D] INCLUDE "text/text_offsets.asm" INCLUDE "text/text1.asm" SECTION "bankE",ROMX,BANK[$E] INCLUDE "text/text2.asm" SECTION "bankF",ROMX,BANK[$F] INCLUDE "text/text3.asm" SECTION "bank10",ROMX,BANK[$10] INCLUDE "text/text4.asm" SECTION "bank11",ROMX,BANK[$11] INCLUDE "text/text5.asm" SECTION "bank12",ROMX,BANK[$12] INCLUDE "text/text6.asm" SECTION "bank13",ROMX,BANK[$13] INCLUDE "text/text7.asm" SECTION "bank14",ROMX,BANK[$14] INCLUDE "text/text8.asm" SECTION "bank15",ROMX,BANK[$15] INCLUDE "text/text9.asm" SECTION "bank16",ROMX,BANK[$16] INCLUDE "text/texta.asm" SECTION "bank17",ROMX,BANK[$17] INCLUDE "text/textb.asm" SECTION "bank18",ROMX,BANK[$18] INCLUDE "text/textc.asm" SECTION "bank19",ROMX,BANK[$19] INCLUDE "text/textd.asm" SECTION "bank1A",ROMX,BANK[$1A] emptybank SECTION "bank1B",ROMX,BANK[$1B] emptybank SECTION "bank1C",ROMX,BANK[$1C] INCLUDE "engine/bank1c.asm" SECTION "bank1D",ROMX,BANK[$1D] INCBIN "baserom.gbc",$74000,$76668 - $74000 VWF: ; 76668 (1d:6668) INCBIN "gfx/vwf.1bpp" DuelGraphics: ; 76968 (1d:6968) INCBIN "gfx/duel.2bpp",$0,$1698 SECTION "bank1E",ROMX,BANK[$1E] INCBIN "gfx/duel.2bpp",$1698,$1498 rept $2b68 db $ff endr SECTION "bank1F",ROMX,BANK[$1F] emptybank SECTION "bank20",ROMX,BANK[$20] INCLUDE "engine/bank20.asm" SECTION "bank21",ROMX,BANK[$21] INCBIN "baserom.gbc",$84000,$87d7e - $84000 PlayerGfx: ; 87d7e (21:7d7e) dw $24 INCBIN "gfx/trainers/player.2bpp" INCBIN "baserom.gbc",$87fc0,$88000 - $87fc0 SECTION "bank22",ROMX,BANK[$22] INCBIN "baserom.gbc",$88000,$4000 SECTION "bank23",ROMX,BANK[$23] INCBIN "baserom.gbc",$8C000,$4000 SECTION "bank24",ROMX,BANK[$24] INCBIN "baserom.gbc",$90000,$93aa2 - $90000 RonaldGfx: ; 93aa2 (24:7aa2) dw $24 INCBIN "gfx/trainers/ronald.2bpp" INCBIN "baserom.gbc",$93ce4,$94000 - $93ce4 SECTION "bank25",ROMX,BANK[$25] INCBIN "baserom.gbc",$94000,$4000 SECTION "bank26",ROMX,BANK[$26] INCBIN "baserom.gbc",$98000,$4000 INCLUDE "data/trainergfx.asm" INCLUDE "data/overworld_sprites.asm" SECTION "bank2A",ROMX,BANK[$2A] INCBIN "baserom.gbc",$A8000,$4000 SECTION "bank2B",ROMX,BANK[$2B] INCBIN "baserom.gbc",$AC000,$4000 SECTION "bank2C",ROMX,BANK[$2C] INCBIN "baserom.gbc",$B0000,$4000 SECTION "bank2D",ROMX,BANK[$2D] INCBIN "baserom.gbc",$B4000,$4000 SECTION "bank2E",ROMX,BANK[$2E] INCBIN "baserom.gbc",$B8000,$4000 SECTION "bank2F",ROMX,BANK[$2F] emptybank SECTION "bank30",ROMX,BANK[$30] emptybank INCLUDE "data/cardgfx.asm" SECTION "bank3C",ROMX,BANK[$3C] emptybank SECTION "bank3D",ROMX,BANK[$3D] INCLUDE "engine/music1.asm" SECTION "bank3E",ROMX,BANK[$3E] INCLUDE "engine/music2.asm" SECTION "bank3F",ROMX,BANK[$3F] INCLUDE "engine/sfx.asm"