; Normal animations ANIM_SPELL_MOVE EQU $01 ANIM_GET_HIT EQU $07 ANIM_THUNDER_SHOCK EQU $0a ANIM_FURY_SWEEPES EQU $24 ; Special animations ANIM_SHOW_DAMAGE EQU $09 ANIM_SHAKE1 EQU $fa ANIM_SHAKE2 EQU $fb ANIM_SHAKE3 EQU $fc