PLAYER_TURN EQUS "wPlayerDuelVariables >> $8" OPPONENT_TURN EQUS "wOpponentDuelVariables >> $8" DUEL_WON EQU $1 DUEL_LOST EQU $2 DUEL_DRAW EQU $3 DUELVARS_CARD_LOCATIONS EQUS "wPlayerCardLocations & $ff" ; 00 DUELVARS_HAND EQUS "wPlayerHand & $ff" ; 42 DUELVARS_DECK_CARDS EQUS "wPlayerDeckCards & $ff" ; 7e DUELVARS_NUMBER_OF_CARDS_NOT_IN_DECK EQUS "wPlayerNumberOfCardsNotInDeck & $ff" ; ba DUELVARS_ARENA_CARD EQUS "wPlayerArenaCard & $ff" ; bb DUELVARS_BENCH EQUS "wPlayerBench & $ff" ; bc DUELVARS_ARENA_CARD_HP EQUS "wPlayerArenaCardHP & $ff" ; c8 DUELVARS_BENCH1_CARD_HP EQUS "wPlayerBench1CardHP & $ff" ; c9 DUELVARS_BENCH2_CARD_HP EQUS "wPlayerBench2CardHP & $ff" ; ca DUELVARS_BENCH3_CARD_HP EQUS "wPlayerBench3CardHP & $ff" ; cb DUELVARS_BENCH4_CARD_HP EQUS "wPlayerBench4CardHP & $ff" ; cc DUELVARS_BENCH5_CARD_HP EQUS "wPlayerBench5CardHP & $ff" ; cd DUELVARS_CANT_ATTACK_STATUS EQUS "wPlayerCantAttackStatus & $ff" ; e8 DUELVARS_PRIZES EQUS "wPlayerPrizes & $ff" ; ec DUELVARS_NUMBER_OF_CARDS_IN_DISCARD_PILE EQUS "wPlayerNumberOfCardsInDiscardPile & $ff" ; ed DUELVARS_NUMBER_OF_CARDS_IN_HAND EQUS "wPlayerNumberOfCardsInHand & $ff" ; ee DUELVARS_NUMBER_OF_POKEMON_IN_PLAY EQUS "wPlayerNumberOfPokemonInPlay & $ff" ; ef DUELVARS_ARENA_CARD_STATUS EQUS "wPlayerArenaCardStatus & $ff" ; f0 DUELVARS_DUELIST_TYPE EQUS "wPlayerDuelistType & $ff" ; f1 ; status condition constants CARD_NOSTATUS EQU $00 CARD_CONFUSED EQU $01 CARD_ASLEEP EQU $02 CARD_PARALYZED EQU $03