; wCardPageNumber constants CARDPAGE_POKEMON_OVERVIEW EQU $01 CARDPAGE_POKEMON_ATTACK1_1 EQU $02 CARDPAGE_POKEMON_ATTACK1_2 EQU $03 CARDPAGE_POKEMON_ATTACK2_1 EQU $04 CARDPAGE_POKEMON_ATTACK2_2 EQU $05 CARDPAGE_POKEMON_DESCRIPTION EQU $06 CARDPAGE_ENERGY EQU $09 CARDPAGE_TRAINER_1 EQU $0d CARDPAGE_TRAINER_2 EQU $0e ; wAttackPageNumber constants ATTACKPAGE_ATTACK1_1 EQU $00 ATTACKPAGE_ATTACK1_2 EQU $01 ATTACKPAGE_ATTACK2_1 EQU $02 ATTACKPAGE_ATTACK2_2 EQU $03 ; wCardPageType constants CARDPAGETYPE_NOT_PLAY_AREA EQU $00 CARDPAGETYPE_PLAY_AREA EQU $01 ; card type header constants ($10-tile headers in DuelCardHeaderGraphics) HEADER_TRAINER EQU $00 HEADER_ENERGY EQU $01 HEADER_POKEMON EQU $02 ; Box message id's const_def const BOXMSG_PLAYERS_TURN const BOXMSG_OPPONENTS_TURN const BOXMSG_BETWEEN_TURNS const BOXMSG_DECISION const BOXMSG_BENCH_POKEMON const BOXMSG_ARENA_POKEMON const BOXMSG_COIN_TOSS ; wDuelDisplayedScreen constants DUEL_MAIN_SCENE EQU $01 PLAY_AREA_CARD_LIST EQU $02 UNKNOWN_SCREEN_4 EQU $04 ; used for some animations UNKNOWN_SCREEN_5 EQU $05 ; used for some animations COIN_TOSS EQU $06 DRAW_CARDS EQU $07 LARGE_CARD_PICTURE EQU $08 SHUFFLE_DECK EQU $09 CHECK_PLAY_AREA EQU $0a ; wCardListItemSelectionMenuType constants ;NONE EQU $00 PLAY_CHECK EQU $01 SELECT_CHECK EQU $02 ; wInPlayAreaCurPosition constants const_def const INPLAYAREA_PLAYER_BENCH_1 ; $00 const INPLAYAREA_PLAYER_BENCH_2 ; $01 const INPLAYAREA_PLAYER_BENCH_3 ; $02 const INPLAYAREA_PLAYER_BENCH_4 ; $03 const INPLAYAREA_PLAYER_BENCH_5 ; $04 const INPLAYAREA_PLAYER_ACTIVE ; $05 const INPLAYAREA_PLAYER_HAND ; $06 const INPLAYAREA_PLAYER_DISCARD_PILE ; $07 const INPLAYAREA_OPP_ACTIVE ; $08 const INPLAYAREA_OPP_HAND ; $09 const INPLAYAREA_OPP_DISCARD_PILE ; $0a const INPLAYAREA_OPP_BENCH_1 ; $0b const INPLAYAREA_OPP_BENCH_2 ; $0c const INPLAYAREA_OPP_BENCH_3 ; $0d const INPLAYAREA_OPP_BENCH_4 ; $0e const INPLAYAREA_OPP_BENCH_5 ; $0f const INPLAYAREA_PLAYER_PLAY_AREA ; $10 const INPLAYAREA_OPP_PLAY_AREA ; $11