; screen size SCREEN_WIDTH EQU 20 ; tiles SCREEN_HEIGHT EQU 18 ; tiles ; background map size BG_MAP_WIDTH EQU 32 ; tiles BG_MAP_HEIGHT EQU 32 ; tiles ; cgb palette size CGB_PAL_SIZE EQU 8 ; bytes ; tile size TILE_SIZE EQU 16 ; bytes ; wSpriteAnimBuffer SPRITE_ANIM_BUFFER_CAPACITY EQU 16 ; sprites ; sprite_anim_struct constants const_def const SPRITE_ANIM_PROPERTY_1 const SPRITE_ANIM_PROPERTY_2 const SPRITE_ANIM_COORD_X const SPRITE_ANIM_COORD_Y const SPRITE_ANIM_TILE_ID const SPRITE_ANIM_PROPERTY_6 const SPRITE_ANIM_PROPERTY_7 const SPRITE_ANIM_PROPERTY_8 const SPRITE_ANIM_PROPERTY_9 const SPRITE_ANIM_PROPERTY_10 const SPRITE_ANIM_PROPERTY_11 const SPRITE_ANIM_PROPERTY_12 const SPRITE_ANIM_PROPERTY_13 const SPRITE_ANIM_PROPERTY_14 const SPRITE_ANIM_MOVEMENT_COUNTER const SPRITE_ANIM_PROPERTY_16