; wSpriteAnimBuffer SPRITE_ANIM_BUFFER_CAPACITY EQU 16 ; sprites ; sprite_anim_struct constants const_def const SPRITE_ANIM_FIELD_00 const SPRITE_ANIM_FIELD_01 const SPRITE_ANIM_COORD_X const SPRITE_ANIM_COORD_Y const SPRITE_ANIM_TILE_ID const SPRITE_ANIM_FIELD_05 const SPRITE_ANIM_FIELD_06 const SPRITE_ANIM_FIELD_07 const SPRITE_ANIM_FIELD_08 const SPRITE_ANIM_FIELD_09 const SPRITE_ANIM_FIELD_0A const SPRITE_ANIM_FIELD_0B const SPRITE_ANIM_FIELD_0C const SPRITE_ANIM_FIELD_0D const SPRITE_ANIM_MOVEMENT_COUNTER const SPRITE_ANIM_FIELD_0F SPRITE_ANIM_LENGTH EQU const_value const_def 1 const SPRITE_RONALD ; $01 const SPRITE_DRMASON ; $02 const SPRITE_ISHIHARA ; $03 const SPRITE_IMAKUNI ; $04 const SPRITE_NIKKI ; $05 const SPRITE_RICK ; $06 const SPRITE_KEN ; $07 const SPRITE_AMY ; $08 const SPRITE_ISAAC ; $09 const SPRITE_MITCH ; $0A const SPRITE_GENE ; $0B const SPRITE_MURRAY ; $0C const SPRITE_COURTNEY ; $0D const SPRITE_STEVE ; $0E const SPRITE_JACK ; $0F const SPRITE_ROD ; $10 const SPRITE_BOY1 ; $11 const SPRITE_BOY2 ; $12 const SPRITE_BOY3 ; $13 const SPRITE_BUTCH ; $14 const SPRITE_BOY4 ; $15 const SPRITE_JOSHUA ; $16 const SPRITE_BOY5 ; $17 const SPRITE_TECH ; $18 const SPRITE_CHAP ; $19 const SPRITE_GUIDE ; $1A const SPRITE_PAPPY ; $1B const SPRITE_GIRL1 ; $1C const SPRITE_GIRL2 ; $1D const SPRITE_GIRL3 ; $1E const SPRITE_GIRL4 ; $1F const SPRITE_GIRL5 ; $20 const SPRITE_CLERK ; $21 const SPRITE_HOST ; $22 const SPRITE_WOMAN ; $23 const SPRITE_GRANNY ; $24