PracticeDuelTextPointerTable: dw PracticeDuelText_Turn1 dw PracticeDuelText_Turn2 dw PracticeDuelText_Turn3 dw PracticeDuelText_Turn4 dw PracticeDuelText_Turn5 dw PracticeDuelText_Turn6 dw PracticeDuelText_Turn7 dw PracticeDuelText_Turn8 practicetext: MACRO db \1 ; Y coord to place the point-by-point instruction tx \2 ; Dr. Mason's instruction tx \3 ; static point-by-point instruction ENDM PracticeDuelText_Turn1: practicetext 2, Turn1DrMason1PracticeDuelText, Turn1Instr1PracticeDuelText practicetext 5, Turn1DrMason2PracticeDuelText, Turn1Instr2PracticeDuelText practicetext 8, Turn1DrMason3PracticeDuelText, Turn1Instr3PracticeDuelText db $00 PracticeDuelText_Turn2: practicetext 2, Turn2DrMason1PracticeDuelText, Turn2Instr1PracticeDuelText practicetext 5, Turn2DrMason2PracticeDuelText, Turn2Instr2PracticeDuelText practicetext 8, Turn2DrMason3PracticeDuelText, Turn2Instr3PracticeDuelText db $00 PracticeDuelText_Turn3: practicetext 2, Turn3DrMason1PracticeDuelText, Turn3Instr1PracticeDuelText practicetext 5, Turn3DrMason2PracticeDuelText, Turn3Instr2PracticeDuelText practicetext 8, Turn3DrMason3PracticeDuelText, Turn3Instr3PracticeDuelText db $00 PracticeDuelText_Turn4: practicetext 2, Turn4DrMason1PracticeDuelText, Turn4Instr1PracticeDuelText practicetext 5, Turn4DrMason2PracticeDuelText, Turn4Instr2PracticeDuelText practicetext 8, Turn4DrMason3PracticeDuelText, Turn4Instr3PracticeDuelText db $00 PracticeDuelText_Turn5: practicetext 2, Turn5DrMason1PracticeDuelText, Turn5Instr1PracticeDuelText practicetext 6, Turn5DrMason2PracticeDuelText, Turn5Instr2PracticeDuelText db $00 PracticeDuelText_Turn6: practicetext 2, Turn6DrMason1PracticeDuelText, Turn6Instr1PracticeDuelText practicetext 5, Turn6DrMason2PracticeDuelText, Turn6Instr2PracticeDuelText practicetext 8, Turn6DrMason3PracticeDuelText, Turn6Instr3PracticeDuelText db $00 PracticeDuelText_Turn7: practicetext 2, Turn7DrMason1PracticeDuelText, Turn7Instr1PracticeDuelText practicetext 5, Turn7DrMason2PracticeDuelText, Turn7Instr2PracticeDuelText db $00 PracticeDuelText_Turn8: practicetext 2, Turn8DrMason1PracticeDuelText, Turn8Instr1PracticeDuelText practicetext 5, Turn8DrMason2PracticeDuelText, Turn8Instr2PracticeDuelText db $00 ; on player's Seaking knocked out PracticeDuelText_SamTurn4: practicetext 2, SamTurn4DrMason1PracticeDuelText, SamTurn4Instr1PracticeDuelText practicetext 7, SamTurn4DrMason2PracticeDuelText, SamTurn4Instr2PracticeDuelText db $00