; each entry in the overworld map is four bytes ; 1: map id ; 2: player's x coordinate when entering the map ; 2: player's y coordinate when entering the map ; 4: 00 OverworldMapIndexes: ; 10f88 (4:4f88) db $00,$00,$00,$00 db MASON_LABORATORY, $0E,$1A,$00 db ISHIHARAS_HOUSE, $08,$14,$00 db FIGHTING_CLUB_ENTRANCE, $08,$0E,$00 db ROCK_CLUB_ENTRANCE, $08,$0E,$00 db WATER_CLUB_ENTRANCE, $08,$0E,$00 db LIGHTNING_CLUB_ENTRANCE,$08,$0E,$00 db GRASS_CLUB_ENTRANCE, $08,$0E,$00 db PSYCHIC_CLUB_ENTRANCE, $08,$0E,$00 db SCIENCE_CLUB_ENTRANCE, $08,$0E,$00 db FIRE_CLUB_ENTRANCE, $08,$0E,$00 db CHALLENGE_HALL_ENTRANCE,$08,$0E,$00 db POKEMON_DOME_ENTRANCE, $0E,$0E,$00