ScenePointers: dw Scene_TitleScreen dw Scene_ColosseumBooster dw Scene_EvolutionBooster dw Scene_MysteryBooster dw Scene_LaboratoryBooster dw Scene_CharizardIntro dw Scene_ScytherIntro dw Scene_AerodactylIntro dw Scene_GradientBlackAndRed dw Scene_GradientWhiteAndRed dw Scene_GradientBlackAndGreen dw Scene_GradientWhiteAndGreen dw Scene_ColorWheel dw Scene_ColorTest dw Scene_GameBoyLinkConnecting dw Scene_GameBoyLinkTransmitting dw Scene_GameBoyLinkNotConnected dw Scene_GameBoyPrinterTransmitting dw Scene_GameBoyPrinterNotConnected dw Scene_CardPop dw Scene_CardPopError dw Scene_JapaneseTitleScreen dw Scene_Nintendo dw Scene_Companies dw Scene_JapaneseTitleScreen2 dw Scene_Copyright dw Scene_JapaneseTitleScreen2 dw Scene_ColorPalette ; format: ; dw compressed sgb packet ; dw custom sgb packet loading routine ; db palette (non-cgb), palette (cgb), palette offset ; db tilemap (non-cgb), tilemap (cgb), vram tile offset, vram0 or vram1 ; db sprite ; ; if sprite is non-zero: ; db palette (non-cgb), palette (cgb), palette offset ; db animation (non-cgb), animation (cgb), x offset, y offset ; dw 0-terminator Scene_TitleScreen: dw SGBData_TitleScreen dw NULL db PALETTE_25, PALETTE_25, $00 db TILEMAP_TITLE_SCREEN, TILEMAP_TITLE_SCREEN_CGB, $00, $00 db $00 Scene_JapaneseTitleScreen: dw SGBData_TitleScreen dw NULL db PALETTE_25, PALETTE_25, $00 db TILEMAP_JAPANESE_TITLE_SCREEN, TILEMAP_JAPANESE_TITLE_SCREEN_CGB, $80, $00 db $00 Scene_ColosseumBooster: dw SGBData_ColosseumBooster dw NULL db PALETTE_108, PALETTE_101, $01 db TILEMAP_COLOSSEUM, TILEMAP_COLOSSEUM_CGB, $80, $00 db SPRITE_BOOSTER_PACK_OAM db PALETTE_117, PALETTE_117, $00 db $ff, SPRITE_ANIM_189, $00, $00 dw $00 Scene_EvolutionBooster: dw SGBData_EvolutionBooster dw NULL db PALETTE_108, PALETTE_102, $01 db TILEMAP_EVOLUTION, TILEMAP_EVOLUTION_CGB, $80, $00 db SPRITE_BOOSTER_PACK_OAM db PALETTE_117, PALETTE_117, $00 db $ff, SPRITE_ANIM_189, $00, $00 dw $00 Scene_MysteryBooster: dw SGBData_MysteryBooster dw NULL db PALETTE_108, PALETTE_103, $01 db TILEMAP_MYSTERY, TILEMAP_MYSTERY_CGB, $80, $00 db SPRITE_BOOSTER_PACK_OAM db PALETTE_117, PALETTE_117, $00 db $ff, SPRITE_ANIM_189, $00, $00 dw $00 Scene_LaboratoryBooster: dw SGBData_LaboratoryBooster dw NULL db PALETTE_108, PALETTE_104, $01 db TILEMAP_LABORATORY, TILEMAP_LABORATORY_CGB, $80, $00 db SPRITE_BOOSTER_PACK_OAM db PALETTE_117, PALETTE_117, $00 db $ff, SPRITE_ANIM_189, $00, $00 dw $00 Scene_CharizardIntro: dw SGBData_CharizardIntro dw NULL db PALETTE_108, PALETTE_105, $01 db TILEMAP_CHARIZARD_INTRO, TILEMAP_CHARIZARD_INTRO_CGB, $80, $00 db $00 Scene_ScytherIntro: dw SGBData_ScytherIntro dw NULL db PALETTE_108, PALETTE_106, $01 db TILEMAP_SCYTHER_INTRO, TILEMAP_SCYTHER_INTRO_CGB, $80, $00 db $00 Scene_AerodactylIntro: dw SGBData_AerodactylIntro dw NULL db PALETTE_108, PALETTE_107, $01 db TILEMAP_AERODACTYL_INTRO, TILEMAP_AERODACTYL_INTRO_CGB, $80, $00 db $00 Scene_GradientBlackAndRed: dw NULL dw NULL db PALETTE_94, PALETTE_94, $00 db TILEMAP_SOLID_TILES_1, TILEMAP_SOLID_TILES_1, $01, $00 db $00 Scene_GradientWhiteAndRed: dw NULL dw NULL db PALETTE_95, PALETTE_95, $00 db TILEMAP_SOLID_TILES_1, TILEMAP_SOLID_TILES_1, $01, $00 db $00 Scene_GradientBlackAndGreen: dw NULL dw NULL db PALETTE_96, PALETTE_96, $00 db TILEMAP_SOLID_TILES_1, TILEMAP_SOLID_TILES_1, $01, $00 db $00 Scene_GradientWhiteAndGreen: dw NULL dw NULL db PALETTE_97, PALETTE_97, $00 db TILEMAP_SOLID_TILES_1, TILEMAP_SOLID_TILES_1, $01, $00 db $00 Scene_ColorWheel: dw NULL dw NULL db PALETTE_98, PALETTE_98, $00 db TILEMAP_SOLID_TILES_2, TILEMAP_SOLID_TILES_2, $01, $00 db $00 Scene_ColorTest: dw NULL dw NULL db PALETTE_99, PALETTE_99, $00 db TILEMAP_SOLID_TILES_3, TILEMAP_SOLID_TILES_3, $01, $00 db $00 Scene_ColorPalette: dw NULL dw NULL db PALETTE_110, PALETTE_110, $00 db TILEMAP_SOLID_TILES_4, TILEMAP_SOLID_TILES_4, $fc, $01 db $00 Scene_GameBoyLinkConnecting: dw SGBData_GameBoyLink dw NULL db PALETTE_111, PALETTE_111, $00 db TILEMAP_GAMEBOY_LINK_CONNECTING, TILEMAP_GAMEBOY_LINK_CONNECTING_CGB, $90, $00 db $00 Scene_GameBoyLinkTransmitting: dw SGBData_GameBoyLink dw NULL db PALETTE_111, PALETTE_111, $00 db TILEMAP_GAMEBOY_LINK, TILEMAP_GAMEBOY_LINK_CGB, $90, $00 db SPRITE_DUEL_52 db PALETTE_114, PALETTE_114, $00 db SPRITE_ANIM_179, SPRITE_ANIM_176, $50, $50 dw $00 Scene_GameBoyLinkNotConnected: dw SGBData_GameBoyLink dw NULL db PALETTE_111, PALETTE_111, $00 db TILEMAP_GAMEBOY_LINK, TILEMAP_GAMEBOY_LINK_CGB, $90, $00 db SPRITE_DUEL_52 db PALETTE_114, PALETTE_114, $00 db SPRITE_ANIM_180, SPRITE_ANIM_177, $50, $50 dw $00 Scene_GameBoyPrinterTransmitting: dw SGBData_GameBoyPrinter dw LoadScene_SetGameBoyPrinterAttrBlk db PALETTE_112, PALETTE_112, $00 db TILEMAP_GAMEBOY_PRINTER, TILEMAP_GAMEBOY_PRINTER_CGB, $90, $00 db SPRITE_DUEL_53 db PALETTE_115, PALETTE_115, $00 db SPRITE_ANIM_183, SPRITE_ANIM_181, $50, $30 dw $00 Scene_GameBoyPrinterNotConnected: dw SGBData_GameBoyPrinter dw LoadScene_SetGameBoyPrinterAttrBlk db PALETTE_112, PALETTE_112, $00 db TILEMAP_GAMEBOY_PRINTER, TILEMAP_GAMEBOY_PRINTER_CGB, $90, $00 db SPRITE_DUEL_53 db PALETTE_115, PALETTE_115, $00 db SPRITE_ANIM_184, SPRITE_ANIM_182, $50, $30 dw $00 Scene_CardPop: dw SGBData_CardPop dw LoadScene_SetCardPopAttrBlk db PALETTE_113, PALETTE_113, $00 db TILEMAP_CARD_POP, TILEMAP_CARD_POP_CGB, $80, $00 db SPRITE_DUEL_54 db PALETTE_116, PALETTE_116, $00 db SPRITE_ANIM_187, SPRITE_ANIM_185, $50, $40 dw $00 Scene_CardPopError: dw SGBData_CardPop dw LoadScene_SetCardPopAttrBlk db PALETTE_113, PALETTE_113, $00 db TILEMAP_CARD_POP, TILEMAP_CARD_POP_CGB, $80, $00 db SPRITE_DUEL_54 db PALETTE_116, PALETTE_116, $00 db SPRITE_ANIM_188, SPRITE_ANIM_186, $50, $40 dw $00 Scene_Nintendo: dw NULL dw NULL db PALETTE_27, PALETTE_27, $00 db TILEMAP_NINTENDO, TILEMAP_NINTENDO, $00, $00 db $00 Scene_Companies: dw NULL dw NULL db PALETTE_28, PALETTE_28, $00 db TILEMAP_COMPANIES, TILEMAP_COMPANIES, $00, $00 db $00 Scene_Copyright: dw NULL dw NULL db PALETTE_26, PALETTE_26, $00 db TILEMAP_COPYRIGHT, TILEMAP_COPYRIGHT_CGB, $00, $00 db $00 Scene_JapaneseTitleScreen2: dw NULL dw NULL db PALETTE_109, PALETTE_100, $00 db TILEMAP_JAPANESE_TITLE_SCREEN_2, TILEMAP_JAPANESE_TITLE_SCREEN_2_CGB, $01, $00 db $00