AIActionTable_FirstStrike: ; 14e89 (5:4e89) dw .do_turn ; unused dw .do_turn dw .start_duel dw .forced_switch dw .ko_switch dw .take_prize .do_turn ; 14e95 (5:4e95) call AIMainTurnLogic ret .start_duel ; 14e99 (5:4e99) call InitAIDuelVars call .store_list_pointers call SetUpBossStartingHandAndDeck call TrySetUpBossStartingPlayArea ret nc call AIPlayInitialBasicCards ret .forced_switch ; 14eaa (5:4eaa) call AIDecideBenchPokemonToSwitchTo ret .ko_switch ; 14eae (5:4eae) call AIDecideBenchPokemonToSwitchTo ret .take_prize ; 14eb2 (5:4eb2) call AIPickPrizeCards ret .list_arena ; 14eb6 (5:1eb6) db HITMONCHAN db MACHOP db HITMONLEE db MANKEY db $00 .list_bench ; 14ebb (5:1ebb) db MACHOP db HITMONLEE db HITMONCHAN db MANKEY db $00 .list_retreat ; 14ec0 (5:1ec0) ai_retreat MACHOP, -1 ai_retreat MACHOKE, -1 ai_retreat MANKEY, -2 db $00 .list_energy ; 14ec7 (5:1ec7) ai_energy MACHOP, 3, +0 ai_energy MACHOKE, 4, +0 ai_energy MACHAMP, 4, -1 ai_energy HITMONCHAN, 3, +0 ai_energy HITMONLEE, 3, +0 ai_energy MANKEY, 2, -1 ai_energy PRIMEAPE, 3, -1 db $00 .list_prize ; 14edd (5:1edd) db HITMONLEE db HITMONCHAN db $00 .store_list_pointers ; 14ee0 (5:4ee0) store_list_pointer wAICardListAvoidPrize, .list_prize store_list_pointer wAICardListArenaPriority, .list_arena store_list_pointer wAICardListBenchPriority, .list_bench store_list_pointer wAICardListPlayFromHandPriority, .list_bench ; missing store_list_pointer wAICardListRetreatBonus, .list_retreat store_list_pointer wAICardListEnergyBonus, .list_energy ret ; 0x14f0e