AIActionTable_RockCrusher: ; 14f0e (5:4f0e) dw .do_turn ; unused dw .do_turn dw .start_duel dw .forced_switch dw .ko_switch dw .take_prize .do_turn ; 14f1a (5:4f1a) call AIMainTurnLogic ret .start_duel ; 14f1e (5:4f1e) call InitAIDuelVars call .store_list_pointers call SetUpBossStartingHandAndDeck call TrySetUpBossStartingPlayArea ret nc call AIPlayInitialBasicCards ret .forced_switch ; 14f2f (5:4f2f) call AIDecideBenchPokemonToSwitchTo ret .ko_switch ; 14f33 (5:4f33) call AIDecideBenchPokemonToSwitchTo ret .take_prize ; 14f37 (5:4f37) call AIPickPrizeCards ret .list_arena ; 14f3b (5:4f3b) db RHYHORN db ONIX db GEODUDE db DIGLETT db $00 .list_bench ; 14f40 (5:4f40) db DIGLETT db GEODUDE db RHYHORN db ONIX db $00 .list_retreat ; 14f45 (5:4f45) ai_retreat DIGLETT, -1 db $00 .list_energy ; 14f48 (5:4f48) ai_energy DIGLETT, 3, +1 ai_energy DUGTRIO, 4, +0 ai_energy GEODUDE, 2, +1 ai_energy GRAVELER, 3, +0 ai_energy GOLEM, 4, +0 ai_energy ONIX, 2, -1 ai_energy RHYHORN, 3, +0 db $00 .list_prize ; 14f5e (5:4f5e) db ENERGY_REMOVAL db RHYHORN db $00 .store_list_pointers ; 14f61 (5:4f61) store_list_pointer wAICardListAvoidPrize, .list_prize store_list_pointer wAICardListArenaPriority, .list_arena store_list_pointer wAICardListBenchPriority, .list_bench store_list_pointer wAICardListPlayFromHandPriority, .list_bench ; missing store_list_pointer wAICardListRetreatBonus, .list_retreat store_list_pointer wAICardListEnergyBonus, .list_energy ret ; 0x14f8f