AIActionTable_StrangePsyshock: dw .do_turn ; unused dw .do_turn dw .start_duel dw .forced_switch dw .ko_switch dw .take_prize .do_turn call AIMainTurnLogic ret .start_duel call InitAIDuelVars call .store_list_pointers call SetUpBossStartingHandAndDeck call TrySetUpBossStartingPlayArea ret nc call AIPlayInitialBasicCards ret .forced_switch call AIDecideBenchPokemonToSwitchTo ret .ko_switch call AIDecideBenchPokemonToSwitchTo ret .take_prize call AIPickPrizeCards ret .list_arena db KANGASKHAN db CHANSEY db SNORLAX db MR_MIME db ABRA db $00 .list_bench db ABRA db MR_MIME db KANGASKHAN db SNORLAX db CHANSEY db $00 .list_retreat ai_retreat ABRA, -3 ai_retreat SNORLAX, -3 ai_retreat KANGASKHAN, -1 ai_retreat CHANSEY, -1 db $00 .list_energy ai_energy ABRA, 3, +1 ai_energy KADABRA, 3, +0 ai_energy ALAKAZAM, 3, +0 ai_energy MR_MIME, 2, +0 ai_energy CHANSEY, 2, -2 ai_energy KANGASKHAN, 4, -2 ai_energy SNORLAX, 0, -8 db $00 .list_prize db GAMBLER db MR_MIME db ALAKAZAM db SWITCH db $00 .store_list_pointers store_list_pointer wAICardListAvoidPrize, .list_prize store_list_pointer wAICardListArenaPriority, .list_arena store_list_pointer wAICardListBenchPriority, .list_bench store_list_pointer wAICardListPlayFromHandPriority, .list_bench ; missing store_list_pointer wAICardListRetreatBonus, .list_retreat store_list_pointer wAICardListEnergyBonus, .list_energy ret