; unreferenced debug menu Func_12661: xor a ld [wDebugMenuSelection], a ld [wDebugBoosterSelection], a ld a, $03 ld [wDebugSGBBorder], a .asm_1266d call DisableLCD ld a, $00 ld [wTileMapFill], a call EmptyScreen call LoadSymbolsFont lb de, $30, $7f call SetupText call Func_3ca0 call Func_12871 ld a, $01 ld [wLineSeparation], a ld a, [wDebugMenuSelection] ld hl, Unknown_128f7 call InitAndPrintMenu call EnableLCD .asm_12698 call DoFrameIfLCDEnabled call HandleMenuInput jr nc, .asm_12698 ldh a, [hCurMenuItem] bit 7, a jr nz, .asm_12698 ld [wDebugMenuSelection], a xor a ld [wLineSeparation], a call Func_126b3 jr c, .asm_1266d ret Func_126b3: ldh a, [hCurMenuItem] ld hl, Unknown_126bb jp JumpToFunctionInTable Unknown_126bb: dw _GameLoop dw DebugDuelMode dw MainMenu_ContinueFromDiary dw DebugCGBTest dw DebugSGBFrame dw DebugStandardBGCharacter dw DebugLookAtSprite dw DebugVEffect dw DebugCreateBoosterPack dw DebugCredits dw DebugQuit