; initialize the screen by emptying the tilemap. used during screen transitions EmptyScreen: call DisableLCD call FillTileMap xor a ld [wDuelDisplayedScreen], a ld a, [wConsole] cp CONSOLE_SGB ret nz call EnableLCD ld hl, AttrBlkPacket_EmptyScreen call SendSGB call DisableLCD ret AttrBlkPacket_EmptyScreen: sgb ATTR_BLK, 1 ; sgb_command, length db 1 ; number of data sets ; Control Code, Color Palette Designation, X1, Y1, X2, Y2 db ATTR_BLK_CTRL_INSIDE + ATTR_BLK_CTRL_LINE, 0 << 0 + 0 << 2, 0, 0, 19, 17 ; data set 1 ds 6 ; data set 2 ds 2 ; data set 3 ; returns v*BGMap0 + BG_MAP_WIDTH * c + b in de. ; used to map coordinates at bc to a BGMap0 address. BCCoordToBGMap0Address: ld l, c ld h, $0 add hl, hl add hl, hl add hl, hl add hl, hl add hl, hl ld c, b ld b, HIGH(v0BGMap0) add hl, bc ld e, l ld d, h ret