LightningClubLobbyAfterDuel: ld hl, .after_duel_table call FindEndOfDuelScript ret .after_duel_table db NPC_IMAKUNI db NPC_IMAKUNI dw Script_BeatImakuni dw Script_LostToImakuni db $00 Preload_ImakuniInLightningClubLobby: get_event_value EVENT_IMAKUNI_STATE cp IMAKUNI_TALKED jr c, .dont_load get_event_value EVENT_TEMP_DUELED_IMAKUNI jr nz, .dont_load get_event_value EVENT_IMAKUNI_ROOM cp IMAKUNI_LIGHTNING_CLUB jr z, .load_imakuni .dont_load or a ret .load_imakuni ld a, MUSIC_IMAKUNI ld [wDefaultSong], a scf ret Script_Chap2: start_script jump_if_event_equal EVENT_CHAP2_TRADE_STATE, CHAP2_TRADE_COMPLETED, .ows_e3d6 test_if_event_equal EVENT_CHAP2_TRADE_STATE, CHAP2_TRADE_NOT_OFFERED print_variable_npc_text Text060f, Text0610 set_event EVENT_CHAP2_TRADE_STATE, CHAP2_TRADE_OFFERED ask_question_jump Text0611, .ows_e3b6 print_npc_text Text0612 quit_script_fully .ows_e3b6 jump_if_card_owned ELECTABUZZ2, .ows_e3be print_npc_text Text0613 quit_script_fully .ows_e3be jump_if_card_in_collection ELECTABUZZ2, .ows_e3c6 print_npc_text Text0614 quit_script_fully .ows_e3c6 set_event EVENT_CHAP2_TRADE_STATE, CHAP2_TRADE_COMPLETED print_npc_text Text0615 take_card ELECTABUZZ2 give_card ELECTABUZZ1 show_card_received_screen ELECTABUZZ1 print_npc_text Text0616 quit_script_fully .ows_e3d6 print_text_quit_fully Text0617 Script_Lass4: start_script print_text_quit_fully Text0618 Script_Hood1: start_script test_if_event_false EVENT_RECEIVED_LEGENDARY_CARDS print_variable_npc_text Text0619, Text061a quit_script_fully