PsychicClubLobbyAfterDuel: ld hl, .after_duel_table call FindEndOfDuelScript ret .after_duel_table db NPC_ROBERT db NPC_ROBERT dw Script_BeatRobert dw Script_LostToRobert db $00 PsychicClubLobbyLoadMap: ld a, NPC_RONALD1 ld [wTempNPC], a call FindLoadedNPC ret c ld bc, Script_ea02 jp SetNextNPCAndScript Script_Robert: start_script print_npc_text Text0654 ask_question_jump Text0655, .ows_e98d print_npc_text Text0656 quit_script_fully .ows_e98d print_npc_text Text0657 start_duel PRIZES_4, GHOST_DECK_ID, MUSIC_DUEL_THEME_1 quit_script_fully Script_BeatRobert: start_script print_npc_text Text0658 give_booster_packs BOOSTER_EVOLUTION_PSYCHIC, BOOSTER_EVOLUTION_PSYCHIC, NO_BOOSTER print_npc_text Text0659 quit_script_fully Script_LostToRobert: start_script print_text_quit_fully Text065a Script_Pappy1: start_script jump_if_event_equal EVENT_PAPPY1_STATE, PAPPY1_CHALLENGE_COMPLETE, .ows_e9de jump_if_event_true EVENT_BEAT_MURRAY, .ows_e9cb jump_if_event_equal EVENT_PAPPY1_STATE, PAPPY1_CHALLENGE_ACCEPTED, .ows_e9c8 set_event EVENT_PAPPY1_STATE, PAPPY1_TALKED print_npc_text Text065b ask_question_jump_default_yes Text065c, .ows_e9c2 print_text_quit_fully Text065d .ows_e9c2 set_event EVENT_PAPPY1_STATE, PAPPY1_CHALLENGE_ACCEPTED print_text_quit_fully Text065e .ows_e9c8 print_text_quit_fully Text065f .ows_e9cb test_if_event_zero EVENT_PAPPY1_STATE print_variable_npc_text Text0660, Text0661 give_card MEWTWO3 show_card_received_screen MEWTWO3 set_event EVENT_PAPPY1_STATE, PAPPY1_CHALLENGE_COMPLETE print_text_quit_fully Text0662 .ows_e9de print_text_quit_fully Text0663 _Preload_Ronald1InPsychicClubLobby: call TryGiveMedalPCPacks get_event_value EVENT_MEDAL_COUNT cp 4 jr nz, .dont_load get_event_value EVENT_RONALD_PSYCHIC_CLUB_LOBBY_ENCOUNTER or a jr nz, .dont_load scf ret .dont_load or a ret Preload_Ronald1InPsychicClubLobby: call _Preload_Ronald1InPsychicClubLobby ret nc ld a, [wPlayerYCoord] ld [wLoadNPCYPos], a ret Script_ea02: start_script move_active_npc_by_direction NPCMovementTable_ea1a max_out_event_value EVENT_RONALD_PSYCHIC_CLUB_LOBBY_ENCOUNTER print_npc_text Text0664 close_text_box set_player_direction SOUTH move_player NORTH, 4 move_player NORTH, 1 move_active_npc_by_direction NPCMovementTable_ea22 unload_active_npc play_default_song quit_script_fully NPCMovementTable_ea1a: dw NPCMovement_ea2a dw NPCMovement_ea2a dw NPCMovement_ea2a dw NPCMovement_ea2a NPCMovementTable_ea22: dw NPCMovement_ea2c dw NPCMovement_ea2c dw NPCMovement_ea2c dw NPCMovement_ea2c NPCMovement_ea2a: db EAST db EAST NPCMovement_ea2c: db EAST db EAST db EAST db $ff Script_Gal3: start_script test_if_event_false EVENT_RECEIVED_LEGENDARY_CARDS print_variable_npc_text Text0665, Text0666 quit_script_fully Script_Chap4: start_script test_if_event_false EVENT_RECEIVED_LEGENDARY_CARDS print_variable_npc_text Text0667, Text0668 quit_script_fully