db TX_START,"Known to shoot down flying bugs with\n" db "precision blasts of ink from the\n" db "surface of the water.",TX_END db TX_START,"Seadra",TX_END db TX_START,"Does 20 damage plus 10 more damage\n" db "for each ",TX_WATER," Energy attached to\n" db "Seadra but not used to pay for this\n" db "attack's Energy cost. You can't add\n" db "more than 20 damage in this way.",TX_END db TX_START,"Flip a coin. If heads, during your\n" db "opponent's next turn, prevent all \n" db "effects of attacks, including\n" db "damage, done to Seadra.",TX_END db TX_START,"Capable of swimming backward by\n" db "rapidly flapping its wing-like\n" db "pectoral fins and stout tail.",TX_END db TX_START,"Goldeen",TX_END db TX_START,"Horn Attack",TX_END db TX_START,"Goldfish",TX_END db TX_START,"Its tail fin billows like an elegant\n" db "ballroom dress, giving it the\n" db "nickname \"Water Queen.\"",TX_END db TX_START,"Seaking",TX_END db TX_START,"Waterfall",TX_END db TX_START,"In the autumn spawning season, they\n" db "can be seen swimming powerfully up\n" db "rivers and creeks.",TX_END db TX_START,"Staryu",TX_END db TX_START,"Slap",TX_END db TX_START,"Starshape",TX_END db TX_START,"An enigmatic Pok`mon that can\n" db "effortlessly regenerate any\n" db "appendage it loses in battle.",TX_END db TX_START,"Starmie",TX_END db TX_START,"Recover",TX_END db TX_START,"Discard 1 ",TX_WATER," Energy card attached to\n" db "Starmie in order to use this attack.\n" db "Remove all damage counters from\n" db "Starmie.",TX_END db TX_START,"Star Freeze",TX_END db TX_START,"Mysterious",TX_END db TX_START,"Its central core glows with the\n" db "seven colors of the rainbow. Some\n" db "people value this core as a gem.",TX_END db TX_START,"Magikarp",TX_END db TX_START,"Tackle",TX_END db TX_START,"Does 10 damage times the number of\n" db "damage counters on Magikarp.",TX_END db TX_START,"Fish",TX_END db TX_START,"In the distant past, it was stronger\n" db "than its horribly weak descendants\n" db "that exist today.",TX_END db TX_START,"Gyarados",TX_END db TX_START,"Dragon Rage",TX_END db TX_START,"Bubblebeam",TX_END db TX_START,"Atrocious",TX_END db TX_START,"Rarely seen in the wild. Huge and\n" db "vicious, it is capable of destroying\n" db "entire cities in a rage.",TX_END db TX_START,"Lapras",TX_END db TX_START,"Does 10 damage plus 10 more damage\n" db "for each ",TX_WATER," Energy attached to\n" db "Lapras but not used to pay for this\n" db "attack's Energy cost. You can't add\n" db "more than 20 damage in this way.",TX_END db TX_START,"Transport",TX_END db TX_START,"A Pok`mon that has been overhunted\n" db "almost to extinction. It can ferry\n" db "people across water.",TX_END db TX_START,"Vaporeon",TX_END db TX_START,"Focus Energy",TX_END db TX_START,"During your next turn, Vaporeon's\n" db "Bite attack's base damage is\n" db "doubled.",TX_END db TX_START,"Bubble Jet",TX_END db TX_START,"Its cell structure is similar to\n" db "water molecules. It will melt away\n" db "and become invisible in water.",TX_END db TX_START,"Does 30 damage plus 10 more damage\n" db "for each ",TX_WATER," Energy attached to\n" db "Vaporeon but not used to pay for\n" db "this attack's Energy cost. You can't\n" db "add more than 20 damage in this way.",TX_END db TX_START,"Lives close to water. Its long tail\n" db "is ridged with a fin that is often\n" db "mistaken for a mermaid's.",TX_END db TX_START,"Omanyte",TX_END db TX_START,"Mysterious Fossil",TX_END db TX_START,"Clairvoyance",TX_END db TX_START,"Your opponent plays with his or her\n" db "hand face up. This power stops\n" db "working while Omanyte is Asleep,\n" db "Confused, or Paralyzed.",TX_END db TX_START,"Does 10 damage plus 10 more damage\n" db "for each ",TX_WATER," Energy attached to\n" db "Omanyte but not used to pay for this\n" db "attack's Energy cost. You can't add\n" db "more than 20 damage in this way.",TX_END db TX_START,"Spiral",TX_END db TX_START,"Although long extinct, in rare\n" db "cases, it can be genetically\n" db "resurrected from fossils.",TX_END db TX_START,"Omastar",TX_END db TX_START,"Does 20 damage plus 10 more damage\n" db "for each ",TX_WATER," Energy attached to\n" db "Omastar but not used to pay for this\n" db "attack's Energy cost. You can't add\n" db "more than 20 damage in this way.",TX_END db TX_START,"A prehistoric Pok`mon that died out\n" db "when its heavy shell made it\n" db "impossible for it to catch prey.",TX_END db TX_START,"Articuno",TX_END db TX_START,"Freeze Dry",TX_END db TX_START,"Blizzard",TX_END db TX_START,"Flip a coin. If heads, this attack\n" db "does 10 damage to each of your\n" db "opponent's Benched Pok`mon.\n" db "If tails, this attack does 10 damage\n" db "to each of your own Benched Pok`mon.\n" db "(Don't apply Weakness and Resistance\n" db "for Benched Pok`mon.)",TX_END db TX_START,"Freeze",TX_END db TX_START,"A legendary bird Pok`mon that is\n" db "said to appear to doomed people who\n" db "are lost in icy mountains.",TX_END db TX_START,"Quickfreeze",TX_END db TX_START,"When you put Articuno into play\n" db "during your turn (not during\n" db "set-up), flip a coin. If heads, the\n" db "Defending Pok`mon is now Paralyzed.",TX_END db TX_START,"Ice Breath",TX_END db TX_START,"Does 40 damage to 1 of your\n" db "opponent's Pok`mon chosen at random.\n" db "Don't apply Weakness and Resistance\n" db "for this attack. (Any other effects\n" db "that would happen after applying\n" db "Weakness and Resistance still\n" db "happen.)",TX_END db TX_START,"A legendary bird Pok`mon. It freezes\n" db "water that is contained in winter\n" db "air and makes it snow.",TX_END db TX_START,"Pikachu",TX_END db TX_START,"Gnaw",TX_END db TX_START,"Thunder Jolt",TX_END db TX_START,"Flip a coin. If tails, Pikachu does\n" db "10 damage to itself.",TX_END db TX_START,"Mouse",TX_END db TX_START,"When several of these Pok`mon\n" db "gather, their electricity can cause\n" db "lightning storms.",TX_END db TX_START,"Spark",TX_END db TX_START,"If your opponent has any Benched\n" db "Pok`mon, choose 1 of them and this\n" db "attack does 10 damage to it. (Don't\n" db "apply Weakness and Resistance for\n" db "Benched Pok`mon.)",TX_END db TX_START,"When several of these Pok`mon\n" db "gather, their electricity can build\n" db "and cause lightning storms.",TX_END db TX_START,"Growl",TX_END db TX_START,"If the Defending Pok`mon attacks\n" db "Pikachu during your opponent's next\n" db "turn, any damage done by the attack\n" db "is reduced by 10 (after applying\n" db "Weakness and Resistance). \n" db "(Benching or evolving either Pok`mon\n" db "ends this effect.)",TX_END db TX_START,"Thundershock",TX_END db TX_START,"When several of these Pok`mon\n" db "gather, their electricity could\n" db "build and cause lightning storms.",TX_END db TX_START,"Flying Pikachu",TX_END db TX_START,"Fly",TX_END db TX_START,"Flip a coin. If heads, during your\n" db "opponent's next turn, prevent all\n" db "effects of attacks, including\n" db "damage, done to Flying Pikachu. \n" db "If tails, this attack does nothing \n" db "(not even damage).",TX_END db TX_START,"By learning how to fly, Pikachu\n" db "overcame its weakness to Fighting\n" db "Pok`mon.",TX_END db TX_START,"Surfing Pikachu",TX_END db TX_START,"Surf",TX_END db TX_START,"One summer, a group of Pikachu\n" db "was found riding the waves at the\n" db "local beach.",TX_END db TX_START,"Raichu",TX_END db TX_START,"Flip a coin. If heads, during your\n" db "opponent's next turn, prevent all\n" db "effects of attacks, including\n" db "damage, done to Raichu.",TX_END db TX_START,"Thunder",TX_END db TX_START,"Flip a coin. If tails, Raichu does\n" db "30 damage to itself.",TX_END db TX_START,"Its long tail serves as a ground to\n" db "protect itself from its own\n" db "high-voltage power.",TX_END db TX_START,"Gigashock",TX_END db TX_START,"Choose 3 of your opponent's Benched\n" db "Pok`mon and this attack does 10\n" db "damage to each of them. (Don't apply\n" db "Weakness and Resistance for Benched\n" db "Pok`mon.) If your opponent has fewer\n" db "than 3 Benched Pok`mon, do the\n" db "damage to each of them.",TX_END db TX_START,"Its long tail serves as a ground to\n" db "protect itself from its own high\n" db "voltage power.",TX_END db TX_START,"Magnemite",TX_END db TX_START,"Thunder Wave",TX_END db TX_START,"Does 10 damage to each Pok`mon on\n" db "each player's Bench. (Don't apply\n" db "Weakness and Resistance for Benched\n" db "Pok`mon.) Magnemite does 40 damage\n" db "to itself.",TX_END db TX_START,"Magnet",TX_END db TX_START,"Uses anti-gravity to stay suspended.\n" db "Appears without warning and uses\n" db "attacks like Thunder Wave.",TX_END db TX_START,"Magnetic Storm",TX_END db TX_START,"Remove all Energy cards attached to\n" db "all of your Pok`mon, then randomly\n" db "reattach each of them.",TX_END db TX_START,"It is born with the ability to defy\n" db "gravity. Floats in air on powerful\n" db "electromagnetic waves.",TX_END db TX_START,"Magneton",TX_END db TX_START,"Does 20 damage to each Pok`mon on\n" db "each player's Bench. (Don't apply\n" db "Weakness and Resistance for Benched\n" db "Pok`mon.)\n" db "Magneton does 80 damage to itself.",TX_END db TX_START,"Formed by several Magnemites linked\n" db "together. It frequently appears when\n" db "sunspots flare up.",TX_END db TX_START,"Sonicboom",TX_END db TX_START,"Don't apply Weakness and Resistance\n" db "for this attack. (Any other effects\n" db "that would happen after applying\n" db "Weakness and Resistance still\n" db "happen.)",TX_END db TX_START,"Does 20 damage to each Pok`mon on\n" db "each player's Bench. (Don't apply\n" db "Weakness and Resistance for Benched\n" db "Pok`mon.) Magneton does 100 damage\n" db "to itself.",TX_END db TX_START,"Formed by several Magnemites linked\n" db "together. They frequently appear\n" db "when sunspots flare up.",TX_END db TX_START,"Voltorb",TX_END db TX_START,"Ball",TX_END db TX_START,"Usually found in power plants.\n" db "Easily mistaken for a Poke Ball, it\n" db "has zapped many people.",TX_END db TX_START,"Electrode",TX_END db TX_START,"Energy Spike",TX_END db TX_START,"Search your deck for a basic Energy\n" db "card and attach it to 1 of your\n" db "Pok`mon. Shuffle your deck\n" db "afterward.",TX_END db TX_START,"Stores electrical energy inside its\n" db "body. Even the slightest shock could\n" db "trigger a huge explosion.",TX_END db TX_START,"Chain Lightning",TX_END db TX_START,"If the Defending Pok`mon isn't\n" db "Colorless, this attack does 10\n" db "damage to each Benched Pok`mon of\n" db "the same type as the Defending\n" db "Pok`mon (including your own).",TX_END db TX_START,"It stores electrical energy under\n" db "very high pressure. It often\n" db "explodes with little or no\n" db "provocation.",TX_END db TX_START,"Electabuzz",TX_END db TX_START,"Light Screen",TX_END db TX_START,"Whenever an attack does damage to\n" db "Electabuzz (after applying Weakness\n" db "and Resistance) during your\n" db "opponent's next turn, that attack\n" db "only does half the damage to\n" db "Electabuzz (rounded down to the\n" db "nearest 10).",TX_END db TX_START,"(Any other effects of attacks still\n" db "happen.)",TX_END db TX_START,"Flip a coin. If heads, this attack\n" db "does 10 damage plus 20 more damage; \n" db "if tails, this attack does\n" db "10 damage.",TX_END db TX_START,"Electric",TX_END db TX_START,"A wild Pok`mon with a short temper.\n" db "It is able to distinguish colors\n" db "and likes the color red.",TX_END db TX_START,"Thunderpunch",TX_END db TX_START,"Flip a coin. If heads, this attack\n" db "does 30 damage plus 10 more damage;\n" db "if tails, this attack does 30 damage\n" db "and Electabuzz does 10 damage to\n" db "itself.",TX_END db TX_START,"Normally found near power plants,\n" db "it can wander away and cause major\n" db "blackouts in cities.",TX_END db TX_START,"Jolteon",TX_END db TX_START,"Flip 2 coins. This attack does 20\n" db "damage times the number of heads.",TX_END db TX_START,"Stun Needle",TX_END db TX_START,"Lightning",TX_END db TX_START,"A sensitive Pok`mon that easily\n" db "becomes sad or angry. Every time\n" db "its mood changes, it charges power.",TX_END db TX_START,"Pin Missile",TX_END db TX_START,"Flip 4 coins. This attack does 20\n" db "damage times the number of heads.",TX_END db TX_START,"It accumulates negative ions from\n" db "the atmosphere to blast out 10,000-\n" db "volt lightning bolts.",TX_END db TX_START,"Zapdos",TX_END db TX_START,"Thunderstorm",TX_END db TX_START,"For each of your opponent's Benched\n" db "Pok`mon, flip a coin. If heads,\n" db "this attack does 20 damage to that\n" db "Pok`mon. (Don't apply Weakness and\n" db "Resistance for Benched Pok`mon.)\n" db "Then, Zapdos does 10 damage times\n" db "the number of tails to itself.",TX_END db TX_START,"A legendary thunderbird Pok`mon\n" db "whose anger is said to cause storms.\n" db "Some say it has lived above the\n" db "clouds for thousands of years.",TX_END db TX_START,"Flip a coin. If tails, Zapdos does\n" db "30 damage to itself.",TX_END db TX_START,"Thunderbolt",TX_END db TX_START,"Discard all Energy cards attached to\n" db "Zapdos in order to use this attack.",TX_END db TX_START,"A legendary bird Pok`mon said to\n" db "appear from clouds while wielding\n" db "enormous lightning bolts.",TX_END db TX_START,"Peal of Thunder",TX_END db TX_START,"When you put Zapdos into play during\n" db "your turn (not during set-up), do\n" db "30 damage to a Pok`mon other than\n" db "Zapdos chosen at random. (Don't\n" db "apply Weakness and Resistance.)",TX_END db TX_START,"Big Thunder",TX_END db TX_START,"Choose a Pok`mon other than Zapdos\n" db "at random. This attack does 70\n" db "damage to that Pok`mon. Don't apply\n" db "Weakness and Resistance for this\n" db "attack. (Any other effects that\n" db "would happen after applying Weakness\n" db "and Resistance still happen.)",TX_END db TX_START,"This legendary bird Pok`mon is said\n" db "to appear when the sky turns dark\n" db "and lightning showers down.",TX_END db TX_START,"Sandshrew",TX_END db TX_START,"Sand-attack",TX_END db TX_START,"Burrows deep underground in arid\n" db "locations far from water. It only\n" db "emerges to hunt for food.",TX_END db TX_START,"Sandslash",TX_END db TX_START,"Flip 3 coins. This attack does 20\n" db "damage times the number of heads.",TX_END db TX_START,"Curls up into a spiny ball when\n" db "threatened. It can roll while curled\n" db "up to attack or escape.",TX_END db TX_START,"Diglett",TX_END db TX_START,"Dig",TX_END db TX_START,"Mud Slap",TX_END db TX_START,"Mole",TX_END db TX_START,"Lives about three feet underground,\n" db "where it feeds on plant roots. It\n" db "sometimes appears above ground.",TX_END db TX_START,"Dugtrio",TX_END db TX_START,"Earthquake",TX_END db TX_START,"Does 10 damage to each of your own\n" db "Benched Pok`mon. (Don't apply\n" db "Weakness and Resistance for Benched\n" db "Pok`mon.)",TX_END db TX_START,"A team of Diglett triplets.\n" db "It triggers huge earthquakes by\n" db "burrowing 60 miles underground.",TX_END db TX_START,"Mankey",TX_END db TX_START,"Peek",TX_END db TX_START,"Once during your turn (before your\n" db "attack), you may look at one of the\n" db "following: the top card of either\n" db "player's deck, a random card from\n" db "your opponent's hand, or one of\n" db "either player's Prizes.",TX_END db TX_START,"This power can't be used if Mankey\n" db "is Asleep, Confused, or Paralyzed.",TX_END db TX_START,"Pig Monkey",TX_END db TX_START,"Extremely quick to anger. It could\n" db "be docile one moment, then thrashing\n" db "away the next.",TX_END db TX_START,"Primeape",TX_END db TX_START,"Tantrum",TX_END db TX_START,"Flip a coin. If tails, Primeape is\n" db "now Confused (after doing damage).",TX_END db TX_START,"Always furious and tenacious to\n" db "boot. It will not abandon chasing\n" db "its quarry until its quarry is\n" db "caught.",TX_END db TX_START,"Machop",TX_END db TX_START,"Low Kick",TX_END db TX_START,"Superpower",TX_END db TX_START,"Loves to build its muscles. It\n" db "trains in all styles of martial arts\n" db "to become even stronger.",TX_END db TX_START,"Machoke",TX_END db TX_START,"Karate Chop",TX_END db TX_START,"Does 50 damage minus 10 damage for\n" db "each damage counter on Machoke.",TX_END db TX_START,"Submission",TX_END db TX_START,"Machoke does 20 damage to itself.",TX_END db TX_START,"Its muscular body is so powerful\n" db "that it must wear a power-save belt\n" db "to help regulate its motions.",TX_END db TX_START,"Machamp",TX_END db TX_START,"Strikes Back",TX_END db TX_START,"Whenever your opponent's attack\n" db "damages Machamp (even if Machamp is\n" db "Knocked Out), this power does 10\n" db "damage to the attacking Pok`mon.\n" db "(Don't apply Weakness and\n" db "Resistance.) ",TX_END db TX_START,"This power can't be used if Machamp\n" db "is already Asleep, Confused, or\n" db "Paralyzed when your opponent\n" db "attacks.",TX_END db TX_START,"Seismic Toss",TX_END db TX_START,"Using its amazing muscles, it throws\n" db "powerful punches that can knock its\n" db "victim clear over the horizon.",TX_END db TX_START,"Geodude",TX_END db TX_START,"Stone Barrage",TX_END db TX_START,"Flip a coin until you get tails.\n" db "This attack does 10 damage times\n" db "the number of heads.",TX_END db TX_START,"Rock",TX_END db TX_START,"Found in fields and mountains.\n" db "Mistaking them for boulders, people\n" db "often step or trip on them.",TX_END db TX_START,"Graveler",TX_END db TX_START,"Harden",TX_END db TX_START,"During your opponent's next turn,\n" db "whenever 30 or less damage is done\n" db "to Graveler (after applying\n" db "Weakness and Resistance), prevent\n" db "that damage. (Any other effects of\n" db "attacks still happen.)",TX_END db TX_START,"Rock Throw",TX_END db TX_START,"Rolls down slopes to move. It rolls\n" db "over any obstacle without slowing\n" db "or changing its direction.",TX_END db TX_START,"Golem",TX_END db TX_START,"Avalanche",TX_END db TX_START,"Does 20 damage to each Pok`mon on\n" db "each player's Bench. (Don't apply\n" db "Weakness and Resistance for Benched\n" db "Pok`mon.) Golem does 100 damage to\n" db "itself.",TX_END db TX_START,"Megaton",TX_END db TX_START,"Its boulder-like body is extremely\n" db "hard. It can easily withstand\n" db "dynamite blasts without damage.",TX_END db TX_START,"Onix",TX_END db TX_START,"During your opponent's next turn,\n" db "whenever 30 or less damage is done\n" db "to Onix (after applying Weakness and\n" db "Resistance), prevent that damage.\n" db "(Any other effects of attacks still\n" db "happen.)",TX_END db TX_START,"Rock Snake",TX_END db TX_START,"As it grows, the stone portions of\n" db "its body harden to become similar\n" db "to a diamond, though colored black.",TX_END db TX_START,"Cubone",TX_END db TX_START,"Snivel",TX_END db TX_START,"If the Defending Pok`mon attacks\n" db "Cubone during your opponent's next\n" db "turn, any damage done by the attack\n" db "is reduced by 20 (after applying\n" db "Weakness and Resistance). (Benching\n" db "or evolving either Pok`mon ends this\n" db "effect.)",TX_END db TX_START,"Does 10 damage plus 10 more damage\n" db "for each damage counter on Cubone.",TX_END db TX_START,"Lonely",TX_END db TX_START,"Because it never removes its skull\n" db "helmet, no one has ever seen this\n" db "Pok`mon's real face.",TX_END db TX_START,"Marowak",TX_END db TX_START,"Bonemerang",TX_END db TX_START,"Call for Friend",TX_END db TX_START,"Search your deck for a ",TX_FIGHTING," Basic\n" db "Pok`mon card and put it onto your\n" db "Bench. Shuffle your deck afterward.\n" db "(You can't use this attack if your\n" db "Bench is full.)",TX_END db TX_START,"Bonekeeper",TX_END db TX_START,"The bone it holds is its key weapon.\n" db "It throws the bone skillfully like\n" db "a boomerang to K.O. targets.",TX_END db TX_START,"Bone Attack",TX_END db TX_START,"Flip a coin. If heads, the Defending\n" db "Pok`mon can't attack during your\n" db "opponent's next turn.",TX_END db TX_START,"Wail",TX_END db TX_START,"Each player fills his or her Bench\n" db "with Basic Pok`mon chosen at random\n" db "from his or her deck. If a player\n" db "has fewer Basic Pok`mon than that in\n" db "his or deck, he or she chooses all\n" db "of them. Each player shuffles his\n" db "or her deck afterward.",TX_END db TX_START,"Small and weak, this Pok`mon is\n" db "adept with its bone club. It has\n" db "grown more vicious over the ages.",TX_END db TX_START,"Hitmonlee",TX_END db TX_START,"Stretch Kick",TX_END db TX_START,"If your opponent has any Benched\n" db "Pok`mon, choose 1 of them and this\n" db "attack does 20 damage to it.\n" db "(Don't apply Weakness and\n" db "Resistance for Benched Pok`mon.)",TX_END db TX_START,"High Jump Kick",TX_END db TX_START,"Kicking",TX_END db TX_START,"When in a hurry, its legs lengthen\n" db "progressively. It runs smoothly with\n" db "extra long, loping strides.",TX_END db TX_START,"Hitmonchan",TX_END db TX_START,"Jab",TX_END db TX_START,"Special Punch",TX_END db TX_START,"Punching",TX_END db TX_START,"While seeming to do nothing, it\n" db "fires punches in lightning-fast\n" db "volleys that are impossible to see.",TX_END db TX_START,"Rhyhorn",TX_END db TX_START,"Leer",TX_END db TX_START,"Flip a coin. If heads, the Defending\n" db "Pok`mon can't attack Rhyhorn during\n" db "your opponent's next turn.\n" db "(Benching or evolving either Pok`mon\n" db "ends this effect.)",TX_END db TX_START,"Spike",TX_END db TX_START,"Its massive bones are 1,000 times\n" db "harder than human bones. It can\n" db "easily knock a trailer flying.",TX_END db TX_START,"Rhydon",TX_END db TX_START,"Ram",TX_END db TX_START,"Rhydon does 20 damage to itself.\n" db "If your opponent has any Benched\n" db "Pok`mon, he or she chooses 1 of them\n" db "and switches it with the Defending\n" db "Pok`mon.(Do the damage before\n" db "switching the Pok`mon.",TX_END db TX_START,"Switch the Pok`mon even if Rhydon\n" db "is Knocked Out.)",TX_END db TX_START,"Protected by an armor-like hide, it\n" db "is capable of living in molten lava\n" db "of 3600 degrees.",TX_END db TX_START,"Kabuto",TX_END db TX_START,"Kabuto Armor",TX_END db TX_START,"Whenever an attack (even your own)\n" db "does damage to Kabuto (after\n" db "applying Weakness and Resistance),\n" db "that attack only does half the\n" db "damage to Kabuto (rounded down to\n" db "the nearest 10).",TX_END db TX_START,"(Any other effects of attacks still\n" db "happen.) This power stops working\n" db "while Kabuto is Asleep, Confused,\n" db "or Paralyzed.",TX_END db TX_START,"A Pok`mon that was resurrected from\n" db "a fossil found in what was once the\n" db "ocean floor eons ago.",TX_END db TX_START,"Kabutops",TX_END db TX_START,"Sharp Sickle",TX_END db TX_START,"Absorb",TX_END db TX_START,"Remove a number of damage counters\n" db "from Kabutops equal to half the\n" db "damage done to the Defending\n" db "Pok`mon (after applying Weakness\n" db "and Resistance)\n" db "(rounded up to the nearest 10).",TX_END db TX_START,"If Kabutops has fewer damage\n" db "counters than that, remove all of\n" db "them.",TX_END db TX_START,"Its sleek shape is perfect for\n" db "swimming. It slashes prey with its\n" db "claws and drains the body fluids.",TX_END db TX_START,"Aerodactyl",TX_END db TX_START,"Prehistoric Power",TX_END db TX_START,"No more Evolution cards can be\n" db "played. This power stops working\n" db "while Aerodactyl is Asleep,\n" db "Confused, or Paralyzed.",TX_END db TX_START,"Fossil",TX_END db TX_START,"A ferocious prehistoric Pok`mon that\n" db "goes for the enemy's throat with its\n" db "serrated saw-like fangs.",TX_END db TX_START,"Abra",TX_END db TX_START,"Psi",TX_END db TX_START,"Using its ability to read minds, it\n" db "will identify impending danger and\n" db "teleport to safety.",TX_END db TX_START,"Kadabra",TX_END db TX_START,"Discard 1 ",TX_PSYCHIC," Energy card attached to\n" db "Kadabra in order to use this attack.\n" db "Remove all damage counters from\n" db "Kadabra.",TX_END db TX_START,"Super Psy",TX_END db TX_START,"It emits special alpha waves from\n" db "its body that induce headaches even\n" db "to those just nearby.",TX_END db TX_START,"Alakazam",TX_END db TX_START,"Damage Swap",TX_END