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author | luckytyphlosion <alan.rj.huang@gmail.com> | 2015-05-10 15:06:16 -0400 |
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committer | luckytyphlosion <alan.rj.huang@gmail.com> | 2015-05-10 15:06:16 -0400 |
commit | 0ee980728443ad2f4921519f345ec5d20fb4ae36 (patch) | |
tree | 2cffe90e8577479f79108f2d3ecb621055ed47fe | |
parent | 34dd0d6e8f0fb9cbaad3de9db65baa0909552565 (diff) |
Move random.asm to bank 3d
-rwxr-xr-x | main.asm | 5 |
1 files changed, 4 insertions, 1 deletions
@@ -4772,7 +4772,6 @@ INCLUDE "engine/battle/moveEffects/recoil_effect.asm" INCLUDE "engine/battle/moveEffects/conversion_effect.asm" INCLUDE "engine/battle/moveEffects/haze_effect.asm" INCLUDE "engine/battle/get_trainer_name.asm" -INCLUDE "engine/random.asm" SECTION "NPC Sprites 2", ROMX, BANK[NPC_SPRITES_2] @@ -6679,3 +6678,7 @@ BeachHouse_GFX: BeachHouse_Block: INCBIN "gfx/blocksets/beachhouse.bst" ENDC + +SECTION "bank3d",ROMX,BANK[$3D] + +INCLUDE "engine/random.asm" |