diff options
author | luckytyphlosion <alan.rj.huang@gmail.com> | 2016-05-30 18:20:41 -0400 |
---|---|---|
committer | luckytyphlosion <alan.rj.huang@gmail.com> | 2016-05-30 18:20:41 -0400 |
commit | 3330662296eabb6b3b7f0eed1c79003c8873c712 (patch) | |
tree | dae9a2f40425a236a3ef6ecce453cf16b4359c26 | |
parent | 5b53dbe15d0f24c0ebcb537d7e11c106abd99867 (diff) | |
parent | d00b70b33ee909ad163f2cb1c639ce799db118d0 (diff) |
Merge pull request #9 from PikalaxALT/master
Disassemble banks 3A, 3F, and all outdoor maps
191 files changed, 13709 insertions, 8847 deletions
diff --git a/charmap.asm b/charmap.asm index c794549f..e4368d40 100644 --- a/charmap.asm +++ b/charmap.asm @@ -149,6 +149,8 @@ charmap "ー", $E3 charmap "<pkmn>", $4a ; PkMn charmap "@", $50 +charmap "<PLAYER>", $52 +charmap "<RIVAL>", $53 charmap "#", $54 ;charmap "POKé", $54 charmap "′", $71 diff --git a/constants.asm b/constants.asm index 24730d77..ba2d76c6 100644 --- a/constants.asm +++ b/constants.asm @@ -21,7 +21,6 @@ INCLUDE "constants/palette_constants.asm" INCLUDE "constants/evolution_constants.asm" INCLUDE "constants/list_constants.asm" INCLUDE "constants/map_constants.asm" -INCLUDE "constants/map_dimensions.asm" INCLUDE "constants/connection_constants.asm" INCLUDE "constants/hide_show_constants.asm" INCLUDE "constants/credits_constants.asm" @@ -29,7 +28,6 @@ INCLUDE "constants/music_constants.asm" INCLUDE "constants/tilesets.asm" INCLUDE "constants/starter_mons.asm" INCLUDE "constants/predef_constants.asm" -INCLUDE "constants/tx_pre_constants.asm" INCLUDE "constants/event_constants.asm" INCLUDE "constants/event_macros.asm" INCLUDE "constants/pikachu_emotion_constants.asm"
\ No newline at end of file diff --git a/constants/credits_constants.asm b/constants/credits_constants.asm index f5715072..013ceceb 100644 --- a/constants/credits_constants.asm +++ b/constants/credits_constants.asm @@ -1,67 +1,95 @@ -const_value = 0 - - const CRED_VERSION ; $00 - const CRED_TAJIRI ; $01 - const CRED_TA_OOTA ; $02 - const CRED_MORIMOTO ; $03 - const CRED_WATANABE ; $04 - const CRED_MASUDE ; $05 - const CRED_NISINO ; $06 - const CRED_SUGIMORI ; $07 - const CRED_NISHIDA ; $08 - const CRED_MIYAMOTO ; $09 - const CRED_KAWAGUCHI ; $0A - const CRED_ISHIHARA ; $0B - const CRED_YAMAUCHI ; $0C - const CRED_ZINNAI ; $0D - const CRED_HISHIDA ; $0E - const CRED_SAKAI ; $0F - const CRED_YAMAGUCHI ; $10 - const CRED_YAMAMOTO ; $11 - const CRED_TANIGUCHI ; $12 - const CRED_NONOMURA ; $13 - const CRED_FUZIWARA ; $14 - const CRED_MATSUSIMA ; $15 - const CRED_TOMISAWA ; $16 - const CRED_KAWAMOTO ; $17 - const CRED_KAKEI ; $18 - const CRED_TSUCHIYA ; $19 - const CRED_TA_NAKAMURA ; $1A - const CRED_YUDA ; $1B - const CRED_MON ; $1C - const CRED_DIRECTOR ; $1D - const CRED_PROGRAMMERS ; $1E - const CRED_CHAR_DESIGN ; $1F - const CRED_MUSIC ; $20 - const CRED_SOUND_EFFECTS ; $21 - const CRED_GAME_DESIGN ; $22 - const CRED_MONSTER_DESIGN ; $23 - const CRED_GAME_SCENE ; $24 - const CRED_PARAM ; $25 - const CRED_MAP ; $26 - const CRED_TEST ; $27 - const CRED_SPECIAL ; $28 - const CRED_PRODUCERS ; $29 - const CRED_PRODUCER ; $2A - const CRED_EXECUTIVE ; $2B - const CRED_TAMADA ; $2C - const CRED_SA_OOTA ; $2D - const CRED_YOSHIKAWA ; $2E - const CRED_TO_OOTA ; $2F - const CRED_US_STAFF ; $30 - const CRED_US_COORD ; $31 - const CRED_TILDEN ; $32 - const CRED_KAWAKAMI ; $33 - const CRED_HI_NAKAMURA ; $34 - const CRED_GIESE ; $35 - const CRED_OSBORNE ; $36 - const CRED_TRANS ; $37 - const CRED_OGASAWARA ; $38 - const CRED_IWATA ; $39 - const CRED_IZUSHI ; $3A - const CRED_HARADA ; $3B - const CRED_MURAKAWA ; $3C - const CRED_FUKUI ; $3D - const CRED_CLUB ; $3E - const CRED_PAAD ; $3F + const_def + const CRED_VERSION ; 00 + const CRED_TAJIRI ; 01 + const CRED_OOTA ; 02 + const CRED_MORIMOTO ; 03 + const CRED_WATANABE ; 04 + const CRED_MASUDA ; 05 + const CRED_NISHINO ; 06 + const CRED_SUGIMORI ; 07 + const CRED_NISHIDA ; 08 + const CRED_MIYAMOTO ; 09 + const CRED_KAWAGUCHI ; 0a + const CRED_ISHIHARA ; 0b + const CRED_YAMAUCHI ; 0c + const CRED_ZINNAI ; 0d + const CRED_HISHIDA ; 0e + const CRED_SAKAI ; 0f + const CRED_YAMAGUCHI ; 10 + const CRED_YAMAMOTO ; 11 + const CRED_TANIGUCHI ; 12 + const CRED_NONOMURA ; 13 + const CRED_FUZIWARA ; 14 + const CRED_MATSUSIMA ; 15 + const CRED_TOMISAWA ; 16 + const CRED_KAWAMOTO ; 17 + const CRED_KAKEI ; 18 + const CRED_TSUCHIYA ; 19 + const CRED_NAKAMURA ; 1a + const CRED_YUDA ; 1b + const CRED_POKEMON ; 1c + const CRED_DIRECTOR ; 1d + const CRED_PROGRAMMERS ; 1e + const CRED_CHARACTER_DESIGN ; 1f + const CRED_MUSIC ; 20 + const CRED_SOUND_EFFECTS ; 21 + const CRED_GAME_DESIGN ; 22 + const CRED_MONSTER_DESIGN ; 23 + const CRED_GAME_SCENARIO ; 24 + const CRED_PARAMETRIC_DESIGN ; 25 + const CRED_MAP_DESIGN ; 26 + const CRED_TESTING ; 27 + const CRED_SPECIAL_THANKS ; 28 + const CRED_PRODUCER ; 29 + const CRED_EXECUTIVE_PRODUCER ; 2a + const CRED_TAMADA ; 2b + const CRED_OOTA2 ; 2c + const CRED_YOSHIKAWA ; 2d + const CRED_OOTA23 ; 2e + const CRED_YOSHIDA ; 2f + const CRED_MATSUMITA ; 30 + const CRED_SEYA ; 31 + const CRED_SEKINE ; 32 + const CRED_SHIMAMURA ; 33 + const CRED_SHIMOYAMADA ; 34 + const CRED_SUPER_MARIO_CLUB ; 35 + const CRED_IZUSHI ; 36 + const CRED_NOMURA ; 37 + const CRED_HARADA ; 38 + const CRED_YAMAGAMI ; 39 + const CRED_NISHIMURA ; 3a + const CRED_SAEKI ; 3b + const CRED_FUZII ; 3c + const CRED_SHOGAKUKAN ; 3d + const CRED_OOTANI ; 3e + const CRED_PIKACHU_VOICE ; 3f + const CRED_U_S_STAFF ; 40 + const CRED_U_S_COORD ; 41 + const CRED_TILDEN ; 42 + const CRED_KAWAKAMI ; 43 + const CRED_NAKAMURA2 ; 44 + const CRED_SHOEMAKE ; 45 + const CRED_OSBORNE ; 46 + const CRED_TRANSLATION ; 47 + const CRED_OGASAWARA ; 48 + const CRED_IWATA ; 49 + const CRED_IZUSHI2 ; 4a + const CRED_HARADA2 ; 4b + const CRED_MURAKAWA ; 4c + const CRED_FUKUI ; 4d + const CRED_SUPER_MARIO_CLUB2 ; 4e + const CRED_PAAD ; 4f + const CRED_PRODUCERS ; 50 + const CRED_HOSOKAWA ; 51 + const CRED_OKUBO ; 52 + const CRED_NAKAMICHI ; 53 + const CRED_YOSHIMURA ; 54 + const CRED_YAMAZAKI ; 55 +const_value SET $fa + const CRED_THE_END + const CRED_COPYRIGHT + const CRED_TEXT + const CRED_TEXT_FADE + const CRED_TEXT_MON + const CRED_TEXT_FADE_MON diff --git a/constants/event_constants.asm b/constants/event_constants.asm index f284c967..2d1fab45 100644 --- a/constants/event_constants.asm +++ b/constants/event_constants.asm @@ -5,7 +5,7 @@ const_value = 0 const EVENT_002 ; 002, (D747, bit 2) const EVENT_HALL_OF_FAME_DEX_RATING ; 003, (D747, bit 3) const EVENT_004 ; 004, (D747, bit 4) - const EVENT_005 ; 005, (D747, bit 5) + const EVENT_PLAYER_AT_RIGHT_EXIT_TO_PALLET_TOWN ; 005, (D747, bit 5) const EVENT_PALLET_AFTER_GETTING_POKEBALLS ; 006, (D747, bit 6) const EVENT_007 ; 007, (D747, bit 7) const EVENT_008 ; 008, (D748, bit 0) @@ -168,7 +168,7 @@ const_value = 0 const EVENT_0A5 ; 0A5, (D75B, bit 5) const EVENT_0A6 ; 0A6, (D75B, bit 6) const EVENT_BEAT_CERULEAN_ROCKET_THIEF ; 0A7, (D75B, bit 7) - const EVENT_0A8 ; 0A8, (D75C, bit 0) + const EVENT_GOT_BULBASAUR_IN_CERULEAN ; 0A8, (D75C, bit 0) const EVENT_0A9 ; 0A9, (D75C, bit 1) const EVENT_0AA ; 0AA, (D75C, bit 2) const EVENT_0AB ; 0AB, (D75C, bit 3) @@ -327,7 +327,7 @@ const_value = 0 const EVENT_144 ; 144, (D76F, bit 4) const EVENT_145 ; 145, (D76F, bit 5) const EVENT_146 ; 146, (D76F, bit 6) - const EVENT_147 ; 147, (D76F, bit 7) + const EVENT_GOT_SQUIRTLE_FROM_OFFICER_JENNY ; 147, (D76F, bit 7) const EVENT_148 ; 148, (D770, bit 0) const EVENT_149 ; 149, (D770, bit 1) const EVENT_14A ; 14A, (D770, bit 2) @@ -1381,8 +1381,8 @@ const_value = 0 const EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_0 ; 562, (D7F3, bit 2) const EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_1 ; 563, (D7F3, bit 3) const EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_2 ; 564, (D7F3, bit 4) - const EVENT_565 ; 565, (D7F3, bit 5) - const EVENT_566 ; 566, (D7F3, bit 6) + const EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_3 ; 565, (D7F3, bit 5) + const EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_4 ; 566, (D7F3, bit 6) const EVENT_567 ; 567, (D7F3, bit 7) const EVENT_568 ; 568, (D7F4, bit 0) const EVENT_569 ; 569, (D7F4, bit 1) @@ -1400,13 +1400,13 @@ const_value = 0 const EVENT_BEAT_MT_MOON_1_TRAINER_5 ; 575, (D7F5, bit 5) const EVENT_BEAT_MT_MOON_1_TRAINER_6 ; 576, (D7F5, bit 6) const EVENT_BEAT_MT_MOON_1_TRAINER_7 ; 577, (D7F5, bit 7) - const EVENT_578 ; 578, (D7F6, bit 0) + const EVENT_GOT_DOME_FOSSIL ; 578, (D7F6, bit 0) const EVENT_BEAT_MT_MOON_EXIT_SUPER_NERD ; 579, (D7F6, bit 1) const EVENT_BEAT_MT_MOON_3_TRAINER_0 ; 57A, (D7F6, bit 2) const EVENT_BEAT_MT_MOON_3_TRAINER_2 ; 57B, (D7F6, bit 3) const EVENT_BEAT_MT_MOON_3_TRAINER_3 ; 57C, (D7F6, bit 4) const EVENT_BEAT_MT_MOON_3_TRAINER_4 ; 57D, (D7F6, bit 5) - const EVENT_GOT_DOME_FOSSIL ; 57E, (D7F6, bit 6) + const EVENT_57E ; 57E, (D7F6, bit 6) const EVENT_GOT_HELIX_FOSSIL ; 57F, (D7F6, bit 7) const EVENT_580 ; 580, (D7F7, bit 0) const EVENT_581 ; 581, (D7F7, bit 1) diff --git a/constants/event_macros.asm b/constants/event_macros.asm index 9f24ace7..bf0a95b5 100644 --- a/constants/event_macros.asm +++ b/constants/event_macros.asm @@ -125,6 +125,27 @@ CheckAndResetEventA: MACRO ld [wEventFlags + ((\1) / 8)], a ENDM +CheckAndSetEventReuseHL: MACRO + IF event_byte != ((\1) / 8) +event_byte = ((\1) / 8) + ld hl, wEventFlags + event_byte + ENDC + + bit (\1) % 8, [hl] + set (\1) % 8, [hl] + ENDM + +CheckAndResetEventReuseHL: MACRO + IF event_byte != ((\1) / 8) +event_byte = ((\1) / 8) + ld hl, wEventFlags + event_byte + ENDC + + bit (\1) % 8, [hl] + res (\1) % 8, [hl] + ENDM + + ;\1 = event index SetEvent: MACRO event_byte = ((\1) / 8) @@ -431,6 +452,36 @@ CheckEitherEventSet: MACRO ENDC ENDM +CheckEitherEventSetReuseA: MACRO + IF event_byte != ((\1) / 8) +event_byte = ((\1) / 8) + ld a, [wEventFlags + event_byte] + ENDC + IF ((\1) / 8) == ((\2) / 8) + ld a, [wEventFlags + ((\1) / 8)] + and (1 << ((\1) % 8)) | (1 << ((\2) % 8)) + ELSE + ; This case doesn't happen in the original ROM. + IF ((\1) % 8) == ((\2) % 8) + push hl + ld a, [wEventFlags + ((\1) / 8)] + ld hl, wEventFlags + ((\2) / 8) + or [hl] + bit ((\1) % 8), a + pop hl + ELSE + push bc + ld a, [wEventFlags + ((\1) / 8)] + and (1 << ((\1) % 8)) + ld b, a + ld a, [wEventFlags + ((\2) / 8)] + and (1 << ((\2) % 8)) + or b + pop bc + ENDC + ENDC + ENDM + ; for handling fixed event bits when events are inserted/removed ;\1 = event index ;\2 = fixed flag bit @@ -438,4 +489,4 @@ AdjustEventBit: MACRO IF ((\1) % 8) != (\2) add ((\1) % 8) - (\2) ENDC - ENDM
\ No newline at end of file + ENDM diff --git a/constants/hide_show_constants.asm b/constants/hide_show_constants.asm index 1a44b1e7..f41477a5 100755 --- a/constants/hide_show_constants.asm +++ b/constants/hide_show_constants.asm @@ -8,57 +8,57 @@ const_value = 0 const HS_PALLET_TOWN_OAK ; 00 const HS_LYING_OLD_MAN ; 01 - const HS_OLD_MAN ; 02 - const HS_MUSEUM_GUY ; 03 - const HS_GYM_GUY ; 04 - const HS_CERULEAN_RIVAL ; 05 - const HS_CERULEAN_ROCKET ; 06 - const HS_CERULEAN_GUARD_1 ; 07 - const HS_UNKNOWN_DUNGEON_GUY ; 08 - const HS_CERULEAN_GUARD_2 ; 09 - const HS_SAFFRON_CITY_1 ; 0A - const HS_SAFFRON_CITY_2 ; 0B - const HS_SAFFRON_CITY_3 ; 0C - const HS_SAFFRON_CITY_4 ; 0D - const HS_SAFFRON_CITY_5 ; 0E - const HS_SAFFRON_CITY_6 ; 0F - const HS_SAFFRON_CITY_7 ; 10 - const HS_SAFFRON_CITY_8 ; 11 - const HS_SAFFRON_CITY_9 ; 12 - const HS_SAFFRON_CITY_A ; 13 - const HS_SAFFRON_CITY_B ; 14 - const HS_SAFFRON_CITY_C ; 15 - const HS_SAFFRON_CITY_D ; 16 - const HS_SAFFRON_CITY_E ; 17 - const HS_SAFFRON_CITY_F ; 18 - const HS_ROUTE_2_ITEM_1 ; 19 X - const HS_ROUTE_2_ITEM_2 ; 1A X - const HS_ROUTE_4_ITEM ; 1B X - const HS_ROUTE_9_ITEM ; 1C X - const HS_ROUTE_12_SNORLAX ; 1D - const HS_ROUTE_12_ITEM_1 ; 1E X - const HS_ROUTE_12_ITEM_2 ; 1F X - const HS_ROUTE_15_ITEM ; 20 X - const HS_ROUTE_16_SNORLAX ; 21 - const HS_ROUTE_22_RIVAL_1 ; 22 - const HS_ROUTE_22_RIVAL_2 ; 23 - const HS_NUGGET_BRIDGE_GUY ; 24 - const HS_ROUTE_24_ITEM ; 25 X - const HS_ROUTE_25_ITEM ; 26 X - const HS_DAISY_SITTING ; 27 - const HS_DAISY_WALKING ; 28 - const HS_TOWN_MAP ; 29 - const HS_OAKS_LAB_RIVAL ; 2A - const HS_STARTER_BALL_1 ; 2B - const HS_STARTER_BALL_2 ; 2C - const HS_STARTER_BALL_3 ; 2D - const HS_OAKS_LAB_OAK_1 ; 2E - const HS_POKEDEX_1 ; 2F - const HS_POKEDEX_2 ; 30 - const HS_OAKS_LAB_OAK_2 ; 31 - const HS_VIRIDIAN_GYM_GIOVANNI ; 32 - const HS_VIRIDIAN_GYM_ITEM ; 33 X - const HS_OLD_AMBER ; 34 + const HS_OLD_MAN_1 ; 02 + const HS_OLD_MAN ; 03 + const HS_MUSEUM_GUY ; 04 + const HS_GYM_GUY ; 05 + const HS_CERULEAN_RIVAL ; 06 + const HS_CERULEAN_ROCKET ; 07 + const HS_CERULEAN_GUARD_1 ; 08 + const HS_UNKNOWN_DUNGEON_GUY ; 09 + const HS_CERULEAN_GUARD_2 ; 0A + const HS_SAFFRON_CITY_1 ; 0B + const HS_SAFFRON_CITY_2 ; 0C + const HS_SAFFRON_CITY_3 ; 0D + const HS_SAFFRON_CITY_4 ; 0E + const HS_SAFFRON_CITY_5 ; 0F + const HS_SAFFRON_CITY_6 ; 10 + const HS_SAFFRON_CITY_7 ; 11 + const HS_SAFFRON_CITY_8 ; 12 + const HS_SAFFRON_CITY_9 ; 13 + const HS_SAFFRON_CITY_A ; 14 + const HS_SAFFRON_CITY_B ; 15 + const HS_SAFFRON_CITY_C ; 16 + const HS_SAFFRON_CITY_D ; 17 + const HS_SAFFRON_CITY_E ; 18 + const HS_SAFFRON_CITY_F ; 19 X + const HS_ROUTE_2_ITEM_1 ; 1A X + const HS_ROUTE_2_ITEM_2 ; 1B X + const HS_ROUTE_4_ITEM ; 1C X + const HS_ROUTE_9_ITEM ; 1D + const HS_ROUTE_12_SNORLAX ; 1E X + const HS_ROUTE_12_ITEM_1 ; 1F X + const HS_ROUTE_12_ITEM_2 ; 20 X + const HS_ROUTE_15_ITEM ; 21 + const HS_ROUTE_16_SNORLAX ; 22 + const HS_ROUTE_22_RIVAL_1 ; 23 + const HS_ROUTE_22_RIVAL_2 ; 24 + const HS_NUGGET_BRIDGE_GUY ; 25 X + const HS_ROUTE_24_ITEM ; 26 X + const HS_ROUTE_25_ITEM ; 27 + const HS_DAISY_SITTING ; 28 + const HS_DAISY_WALKING ; 29 + const HS_TOWN_MAP ; 2A + const HS_OAKS_LAB_RIVAL ; 2B + const HS_STARTER_BALL_1 ; 2C + const HS_OAKS_LAB_OAK_1 ; 2D + const HS_POKEDEX_1 ; 2E + const HS_POKEDEX_2 ; 2F + const HS_OAKS_LAB_OAK_2 ; 30 + const HS_VIRIDIAN_GYM_GIOVANNI ; 31 + const HS_VIRIDIAN_GYM_ITEM ; 32 + const HS_OLD_AMBER ; 33 X + const HS_CERULEAN_BULBASAUR ; 34 const HS_UNKNOWN_DUNGEON_1_ITEM_1 ; 35 X const HS_UNKNOWN_DUNGEON_1_ITEM_2 ; 36 X const HS_UNKNOWN_DUNGEON_1_ITEM_3 ; 37 X @@ -72,7 +72,7 @@ const_value = 0 const HS_POKEMONTOWER_6_ITEM_2 ; 3F X const HS_POKEMONTOWER_7_ROCKET_1 ; 40 X const HS_POKEMONTOWER_7_ROCKET_2 ; 41 X - const HS_POKEMONTOWER_7_ROCKET_3 ; 42 X + const HS_POKEMONTOWER_7_ROCKET_3 ; 42 const HS_POKEMONTOWER_7_MR_FUJI ; 43 const HS_LAVENDER_HOUSE_1_MR_FUJI ; 44 const HS_CELADON_MANSION_5_GIFT ; 45 @@ -109,128 +109,134 @@ const_value = 0 const HS_VIRIDIAN_FOREST_ITEM_1 ; 64 X const HS_VIRIDIAN_FOREST_ITEM_2 ; 65 X const HS_VIRIDIAN_FOREST_ITEM_3 ; 66 X - const HS_MT_MOON_1_ITEM_1 ; 67 X - const HS_MT_MOON_1_ITEM_2 ; 68 X + const HS_MT_MOON_1_ITEM_1 ; 67 + const HS_MT_MOON_1_ITEM_2 ; 68 const HS_MT_MOON_1_ITEM_3 ; 69 X const HS_MT_MOON_1_ITEM_4 ; 6A X const HS_MT_MOON_1_ITEM_5 ; 6B X const HS_MT_MOON_1_ITEM_6 ; 6C X - const HS_MT_MOON_3_FOSSIL_1 ; 6D - const HS_MT_MOON_3_FOSSIL_2 ; 6E - const HS_MT_MOON_3_ITEM_1 ; 6F X - const HS_MT_MOON_3_ITEM_2 ; 70 X - const HS_SS_ANNE_2_RIVAL ; 71 - const HS_SS_ANNE_8_ITEM ; 72 X - const HS_SS_ANNE_9_ITEM_1 ; 73 X - const HS_SS_ANNE_9_ITEM_2 ; 74 X - const HS_SS_ANNE_10_ITEM_1 ; 75 X - const HS_SS_ANNE_10_ITEM_2 ; 76 X - const HS_SS_ANNE_10_ITEM_3 ; 77 X - const HS_VICTORY_ROAD_3_ITEM_1 ; 78 X - const HS_VICTORY_ROAD_3_ITEM_2 ; 79 X - const HS_VICTORY_ROAD_3_BOULDER ; 7A - const HS_ROCKET_HIDEOUT_1_ITEM_1 ; 7B X - const HS_ROCKET_HIDEOUT_1_ITEM_2 ; 7C X - const HS_ROCKET_HIDEOUT_2_ITEM_1 ; 7D X - const HS_ROCKET_HIDEOUT_2_ITEM_2 ; 7E X - const HS_ROCKET_HIDEOUT_2_ITEM_3 ; 7F X - const HS_ROCKET_HIDEOUT_2_ITEM_4 ; 80 X - const HS_ROCKET_HIDEOUT_3_ITEM_1 ; 81 X - const HS_ROCKET_HIDEOUT_3_ITEM_2 ; 82 X - const HS_ROCKET_HIDEOUT_4_GIOVANNI ; 83 - const HS_ROCKET_HIDEOUT_4_ITEM_1 ; 84 X - const HS_ROCKET_HIDEOUT_4_ITEM_2 ; 85 X - const HS_ROCKET_HIDEOUT_4_ITEM_3 ; 86 X - const HS_ROCKET_HIDEOUT_4_ITEM_4 ; 87 - const HS_ROCKET_HIDEOUT_4_ITEM_5 ; 88 - const HS_SILPH_CO_2F_1 ; 89 XXX never (de)activated? - const HS_SILPH_CO_2F_2 ; 8A - const HS_SILPH_CO_2F_3 ; 8B - const HS_SILPH_CO_2F_4 ; 8C - const HS_SILPH_CO_2F_5 ; 8D - const HS_SILPH_CO_3F_1 ; 8E - const HS_SILPH_CO_3F_2 ; 8F - const HS_SILPH_CO_3F_ITEM ; 90 X - const HS_SILPH_CO_4F_1 ; 91 - const HS_SILPH_CO_4F_2 ; 92 - const HS_SILPH_CO_4F_3 ; 93 - const HS_SILPH_CO_4F_ITEM_1 ; 94 X - const HS_SILPH_CO_4F_ITEM_2 ; 95 X - const HS_SILPH_CO_4F_ITEM_3 ; 96 X - const HS_SILPH_CO_5F_1 ; 97 - const HS_SILPH_CO_5F_2 ; 98 - const HS_SILPH_CO_5F_3 ; 99 - const HS_SILPH_CO_5F_4 ; 9A - const HS_SILPH_CO_5F_ITEM_1 ; 9B X - const HS_SILPH_CO_5F_ITEM_2 ; 9C X - const HS_SILPH_CO_5F_ITEM_3 ; 9D X - const HS_SILPH_CO_6F_1 ; 9E - const HS_SILPH_CO_6F_2 ; 9F - const HS_SILPH_CO_6F_3 ; A0 - const HS_SILPH_CO_6F_ITEM_1 ; A1 X - const HS_SILPH_CO_6F_ITEM_2 ; A2 X - const HS_SILPH_CO_7F_1 ; A3 - const HS_SILPH_CO_7F_2 ; A4 - const HS_SILPH_CO_7F_3 ; A5 - const HS_SILPH_CO_7F_4 ; A6 - const HS_SILPH_CO_7F_RIVAL ; A7 - const HS_SILPH_CO_7F_ITEM_1 ; A8 X - const HS_SILPH_CO_7F_ITEM_2 ; A9 X - const HS_SILPH_CO_7F_8 ; AA XXX sprite doesn't exist - const HS_SILPH_CO_8F_1 ; AB - const HS_SILPH_CO_8F_2 ; AC - const HS_SILPH_CO_8F_3 ; AD - const HS_SILPH_CO_9F_1 ; AE - const HS_SILPH_CO_9F_2 ; AF - const HS_SILPH_CO_9F_3 ; B0 - const HS_SILPH_CO_10F_1 ; B1 - const HS_SILPH_CO_10F_2 ; B2 - const HS_SILPH_CO_10F_3 ; B3 XXX never (de)activated? - const HS_SILPH_CO_10F_ITEM_1 ; B4 X - const HS_SILPH_CO_10F_ITEM_2 ; B5 X - const HS_SILPH_CO_10F_ITEM_3 ; B6 X - const HS_SILPH_CO_11F_1 ; B7 - const HS_SILPH_CO_11F_2 ; B8 - const HS_SILPH_CO_11F_3 ; B9 - const HS_MAP_F4_1 ; BA XXX sprite doesn't exist - const HS_MANSION_2_ITEM ; BB X - const HS_MANSION_3_ITEM_1 ; BC X - const HS_MANSION_3_ITEM_2 ; BD X - const HS_MANSION_4_ITEM_1 ; BE X - const HS_MANSION_4_ITEM_2 ; BF X - const HS_MANSION_4_ITEM_3 ; C0 X - const HS_MANSION_4_ITEM_4 ; C1 X - const HS_MANSION_4_ITEM_5 ; C2 X - const HS_SAFARI_ZONE_EAST_ITEM_1 ; C3 X - const HS_SAFARI_ZONE_EAST_ITEM_2 ; C4 X - const HS_SAFARI_ZONE_EAST_ITEM_3 ; C5 X - const HS_SAFARI_ZONE_EAST_ITEM_4 ; C6 X - const HS_SAFARI_ZONE_NORTH_ITEM_1 ; C7 X - const HS_SAFARI_ZONE_NORTH_ITEM_2 ; C8 X - const HS_SAFARI_ZONE_WEST_ITEM_1 ; C9 X - const HS_SAFARI_ZONE_WEST_ITEM_2 ; CA X - const HS_SAFARI_ZONE_WEST_ITEM_3 ; CB X - const HS_SAFARI_ZONE_WEST_ITEM_4 ; CC X - const HS_SAFARI_ZONE_CENTER_ITEM ; CD X - const HS_UNKNOWN_DUNGEON_2_ITEM_1 ; CE X - const HS_UNKNOWN_DUNGEON_2_ITEM_2 ; CF X - const HS_UNKNOWN_DUNGEON_2_ITEM_3 ; D0 X - const HS_MEWTWO ; D1 X - const HS_UNKNOWN_DUNGEON_3_ITEM_1 ; D2 X - const HS_UNKNOWN_DUNGEON_3_ITEM_2 ; D3 X - const HS_VICTORY_ROAD_1_ITEM_1 ; D4 X - const HS_VICTORY_ROAD_1_ITEM_2 ; D5 X - const HS_CHAMPIONS_ROOM_OAK ; D6 - const HS_SEAFOAM_ISLANDS_1_BOULDER_1 ; D7 - const HS_SEAFOAM_ISLANDS_1_BOULDER_2 ; D8 - const HS_SEAFOAM_ISLANDS_2_BOULDER_1 ; D9 - const HS_SEAFOAM_ISLANDS_2_BOULDER_2 ; DA - const HS_SEAFOAM_ISLANDS_3_BOULDER_1 ; DB - const HS_SEAFOAM_ISLANDS_3_BOULDER_2 ; DC - const HS_SEAFOAM_ISLANDS_4_BOULDER_1 ; DD - const HS_SEAFOAM_ISLANDS_4_BOULDER_2 ; DE - const HS_SEAFOAM_ISLANDS_4_BOULDER_3 ; DF - const HS_SEAFOAM_ISLANDS_4_BOULDER_4 ; E0 - const HS_SEAFOAM_ISLANDS_5_BOULDER_1 ; E1 - const HS_SEAFOAM_ISLANDS_5_BOULDER_2 ; E2 - const HS_ARTICUNO ; E3 X + const HS_MT_MOON_JESSIE ; 6D + const HS_MT_MOON_JAMES ; 6E + const HS_MT_MOON_3_FOSSIL_1 ; 6F X + const HS_MT_MOON_3_FOSSIL_2 ; 70 X + const HS_MT_MOON_3_ITEM_1 ; 71 + const HS_MT_MOON_3_ITEM_2 ; 72 X + const HS_SS_ANNE_2_RIVAL ; 73 X + const HS_SS_ANNE_8_ITEM ; 74 X + const HS_SS_ANNE_9_ITEM_1 ; 75 X + const HS_SS_ANNE_9_ITEM_2 ; 76 X + const HS_SS_ANNE_10_ITEM_1 ; 77 X + const HS_SS_ANNE_10_ITEM_2 ; 78 X + const HS_SS_ANNE_10_ITEM_3 ; 79 X + const HS_VICTORY_ROAD_3_ITEM_1 ; 7A + const HS_VICTORY_ROAD_3_ITEM_2 ; 7B + const HS_VICTORY_ROAD_3_BOULDER ; 7C X + const HS_ROCKET_HIDEOUT_1_ITEM_1 ; 7D X + const HS_ROCKET_HIDEOUT_1_ITEM_2 ; 7E X + const HS_ROCKET_HIDEOUT_2_ITEM_1 ; 7F X + const HS_ROCKET_HIDEOUT_2_ITEM_2 ; 80 X + const HS_ROCKET_HIDEOUT_2_ITEM_3 ; 81 X + const HS_ROCKET_HIDEOUT_2_ITEM_4 ; 82 X + const HS_ROCKET_HIDEOUT_3_ITEM_1 ; 83 + const HS_ROCKET_HIDEOUT_3_ITEM_2 ; 84 X + const HS_ROCKET_HIDEOUT_4_GIOVANNI ; 85 X + const HS_ROCKET_HIDEOUT_4_ITEM_1 ; 86 X + const HS_ROCKET_HIDEOUT_4_ITEM_2 ; 87 + const HS_ROCKET_HIDEOUT_4_ITEM_3 ; 88 + const HS_ROCKET_HIDEOUT_4_ITEM_4 ; 89 XXX never (de)activated? + const HS_ROCKET_HIDEOUT_4_ITEM_5 ; 8A + +const_value SET $8d + const HS_SILPH_CO_2F_1 ; 8D + const HS_SILPH_CO_2F_2 ; 8E + const HS_SILPH_CO_2F_3 ; 8F + const HS_SILPH_CO_2F_4 ; 90 X + const HS_SILPH_CO_2F_5 ; 91 + const HS_SILPH_CO_3F_1 ; 92 + const HS_SILPH_CO_3F_2 ; 93 + const HS_SILPH_CO_3F_ITEM ; 94 X + const HS_SILPH_CO_4F_1 ; 95 X + const HS_SILPH_CO_4F_2 ; 96 X + const HS_SILPH_CO_4F_3 ; 97 + const HS_SILPH_CO_4F_ITEM_1 ; 98 + const HS_SILPH_CO_4F_ITEM_2 ; 99 + const HS_SILPH_CO_4F_ITEM_3 ; 9A + const HS_SILPH_CO_5F_1 ; 9B X + const HS_SILPH_CO_5F_2 ; 9C X + const HS_SILPH_CO_5F_3 ; 9D X + const HS_SILPH_CO_5F_4 ; 9E + const HS_SILPH_CO_5F_ITEM_1 ; 9F + const HS_SILPH_CO_5F_ITEM_2 ; A0 + const HS_SILPH_CO_5F_ITEM_3 ; A1 X + const HS_SILPH_CO_6F_1 ; A2 X + const HS_SILPH_CO_6F_2 ; A3 + const HS_SILPH_CO_6F_3 ; A4 + const HS_SILPH_CO_6F_ITEM_1 ; A5 + const HS_SILPH_CO_6F_ITEM_2 ; A6 + const HS_SILPH_CO_7F_1 ; A7 + const HS_SILPH_CO_7F_2 ; A8 X + const HS_SILPH_CO_7F_3 ; A9 X + const HS_SILPH_CO_7F_4 ; AA XXX sprite doesn't exist + const HS_SILPH_CO_7F_RIVAL ; AB + const HS_SILPH_CO_7F_ITEM_1 ; AC + const HS_SILPH_CO_7F_ITEM_2 ; AD + const HS_SILPH_CO_7F_8 ; AE + const HS_SILPH_CO_8F_1 ; AF + const HS_SILPH_CO_8F_2 ; B0 + const HS_SILPH_CO_8F_3 ; B1 + const HS_SILPH_CO_9F_1 ; B2 + const HS_SILPH_CO_9F_2 ; B3 XXX never (de)activated? + const HS_SILPH_CO_9F_3 ; B4 X + const HS_SILPH_CO_10F_1 ; B5 X + const HS_SILPH_CO_10F_2 ; B6 X + const HS_SILPH_CO_10F_3 ; B7 + const HS_SILPH_CO_10F_ITEM_1 ; B8 + const HS_SILPH_CO_10F_ITEM_2 ; B9 + const HS_SILPH_CO_10F_ITEM_3 ; BA XXX sprite doesn't exist + const HS_SILPH_CO_11F_1 ; BB X + const HS_SILPH_CO_11F_2 ; BC X + const HS_SILPH_CO_11F_3 ; BD X + const HS_MAP_F4_1 ; BE X + const HS_MANSION_2_ITEM ; BF X + const HS_MANSION_3_ITEM_1 ; C0 X + const HS_MANSION_3_ITEM_2 ; C1 X + const HS_MANSION_4_ITEM_1 ; C2 X + const HS_MANSION_4_ITEM_2 ; C3 X + const HS_MANSION_4_ITEM_3 ; C4 X + const HS_MANSION_4_ITEM_4 ; C5 X + const HS_MANSION_4_ITEM_5 ; C6 X + const HS_SAFARI_ZONE_EAST_ITEM_1 ; C7 X + const HS_SAFARI_ZONE_EAST_ITEM_2 ; C8 X + const HS_SAFARI_ZONE_EAST_ITEM_3 ; C9 X + const HS_SAFARI_ZONE_EAST_ITEM_4 ; CA X + const HS_SAFARI_ZONE_NORTH_ITEM_1 ; CB X + const HS_SAFARI_ZONE_NORTH_ITEM_2 ; CC X + const HS_SAFARI_ZONE_WEST_ITEM_1 ; CD X + const HS_SAFARI_ZONE_WEST_ITEM_2 ; CE X + const HS_SAFARI_ZONE_WEST_ITEM_3 ; CF X + const HS_SAFARI_ZONE_WEST_ITEM_4 ; D0 X + const HS_SAFARI_ZONE_CENTER_ITEM ; D1 X + const HS_UNKNOWN_DUNGEON_2_ITEM_1 ; D2 X + const HS_UNKNOWN_DUNGEON_2_ITEM_2 ; D3 X + const HS_UNKNOWN_DUNGEON_2_ITEM_3 ; D4 X + const HS_MEWTWO ; D5 X + const HS_UNKNOWN_DUNGEON_3_ITEM_1 ; D6 + const HS_UNKNOWN_DUNGEON_3_ITEM_2 ; D7 + const HS_VICTORY_ROAD_1_ITEM_1 ; D8 + const HS_VICTORY_ROAD_1_ITEM_2 ; D9 + const HS_CHAMPIONS_ROOM_OAK ; DA + +const_value SET $df + const HS_SEAFOAM_ISLANDS_1_BOULDER_1 ; DF + const HS_SEAFOAM_ISLANDS_1_BOULDER_2 ; E0 + const HS_SEAFOAM_ISLANDS_2_BOULDER_1 ; E1 + const HS_SEAFOAM_ISLANDS_2_BOULDER_2 ; E2 + const HS_SEAFOAM_ISLANDS_3_BOULDER_1 ; E3 + const HS_SEAFOAM_ISLANDS_3_BOULDER_2 ; E4 + const HS_SEAFOAM_ISLANDS_4_BOULDER_1 ; E5 + const HS_SEAFOAM_ISLANDS_4_BOULDER_2 ; E6 + const HS_SEAFOAM_ISLANDS_4_BOULDER_3 ; E7 + const HS_SEAFOAM_ISLANDS_4_BOULDER_4 ; E8 + const HS_SEAFOAM_ISLANDS_5_BOULDER_1 ; E9 + const HS_SEAFOAM_ISLANDS_5_BOULDER_2 ; EA + const HS_ARTICUNO ; EB diff --git a/constants/map_constants.asm b/constants/map_constants.asm index 9ff23355..c2068dd9 100644 --- a/constants/map_constants.asm +++ b/constants/map_constants.asm @@ -1,251 +1,256 @@ -const_value = 0 +mapconst: MACRO + const \1 +\1_HEIGHT EQU \2 +\1_WIDTH EQU \3 +ENDM - const PALLET_TOWN ; $00 - const VIRIDIAN_CITY ; $01 - const PEWTER_CITY ; $02 - const CERULEAN_CITY ; $03 - const LAVENDER_TOWN ; $04 - const VERMILION_CITY ; $05 - const CELADON_CITY ; $06 - const FUCHSIA_CITY ; $07 - const CINNABAR_ISLAND ; $08 - const INDIGO_PLATEAU ; $09 - const SAFFRON_CITY ; $0A - const UNUSED_MAP_0B ; $0B - const ROUTE_1 ; $0C - const ROUTE_2 ; $0D - const ROUTE_3 ; $0E - const ROUTE_4 ; $0F - const ROUTE_5 ; $10 - const ROUTE_6 ; $11 - const ROUTE_7 ; $12 - const ROUTE_8 ; $13 - const ROUTE_9 ; $14 - const ROUTE_10 ; $15 - const ROUTE_11 ; $16 - const ROUTE_12 ; $17 - const ROUTE_13 ; $18 - const ROUTE_14 ; $19 - const ROUTE_15 ; $1A - const ROUTE_16 ; $1B - const ROUTE_17 ; $1C - const ROUTE_18 ; $1D - const ROUTE_19 ; $1E - const ROUTE_20 ; $1F - const ROUTE_21 ; $20 - const ROUTE_22 ; $21 - const ROUTE_23 ; $22 - const ROUTE_24 ; $23 - const ROUTE_25 ; $24 - const REDS_HOUSE_1F ; $25 - const REDS_HOUSE_2F ; $26 - const BLUES_HOUSE ; $27 - const OAKS_LAB ; $28 - const VIRIDIAN_POKECENTER ; $29 - const VIRIDIAN_MART ; $2A - const VIRIDIAN_SCHOOL ; $2B - const VIRIDIAN_HOUSE ; $2C - const VIRIDIAN_GYM ; $2D - const DIGLETTS_CAVE_EXIT ; $2E - const VIRIDIAN_FOREST_EXIT ; $2F - const ROUTE_2_HOUSE ; $30 - const ROUTE_2_GATE ; $31 - const VIRIDIAN_FOREST_ENTRANCE ; $32 - const VIRIDIAN_FOREST ; $33 - const MUSEUM_1F ; $34 - const MUSEUM_2F ; $35 - const PEWTER_GYM ; $36 - const PEWTER_HOUSE_1 ; $37 - const PEWTER_MART ; $38 - const PEWTER_HOUSE_2 ; $39 - const PEWTER_POKECENTER ; $3A - const MT_MOON_1 ; $3B - const MT_MOON_2 ; $3C - const MT_MOON_3 ; $3D - const TRASHED_HOUSE ; $3E - const CERULEAN_HOUSE ; $3F - const CERULEAN_POKECENTER ; $40 - const CERULEAN_GYM ; $41 - const BIKE_SHOP ; $42 - const CERULEAN_MART ; $43 - const MT_MOON_POKECENTER ; $44 - const TRASHED_HOUSE_COPY ; $45 - const ROUTE_5_GATE ; $46 - const PATH_ENTRANCE_ROUTE_5 ; $47 - const DAYCAREM ; $48 - const ROUTE_6_GATE ; $49 - const PATH_ENTRANCE_ROUTE_6 ; $4A - const PATH_ENTRANCE_ROUTE_6_COPY ; $4B - const ROUTE_7_GATE ; $4C - const PATH_ENTRANCE_ROUTE_7 ; $4D - const PATH_ENTRANCE_ROUTE_7_COPY ; $4E - const ROUTE_8_GATE ; $4F - const PATH_ENTRANCE_ROUTE_8 ; $50 - const ROCK_TUNNEL_POKECENTER ; $51 - const ROCK_TUNNEL_1 ; $52 - const POWER_PLANT ; $53 - const ROUTE_11_GATE_1F ; $54 - const DIGLETTS_CAVE_ENTRANCE ; $55 - const ROUTE_11_GATE_2F ; $56 - const ROUTE_12_GATE_1F ; $57 - const BILLS_HOUSE ; $58 - const VERMILION_POKECENTER ; $59 - const POKEMON_FAN_CLUB ; $5A - const VERMILION_MART ; $5B - const VERMILION_GYM ; $5C - const VERMILION_HOUSE_1 ; $5D - const VERMILION_DOCK ; $5E - const SS_ANNE_1 ; $5F - const SS_ANNE_2 ; $60 - const SS_ANNE_3 ; $61 - const SS_ANNE_4 ; $62 - const SS_ANNE_5 ; $63 - const SS_ANNE_6 ; $64 - const SS_ANNE_7 ; $65 - const SS_ANNE_8 ; $66 - const SS_ANNE_9 ; $67 - const SS_ANNE_10 ; $68 - const UNUSED_MAP_69 ; $69 - const UNUSED_MAP_6A ; $6A - const UNUSED_MAP_6B ; $6B - const VICTORY_ROAD_1 ; $6C - const UNUSED_MAP_6D ; $6D - const UNUSED_MAP_6E ; $6E - const UNUSED_MAP_6F ; $6F - const UNUSED_MAP_70 ; $70 - const LANCES_ROOM ; $71 - const UNUSED_MAP_72 ; $72 - const UNUSED_MAP_73 ; $73 - const UNUSED_MAP_74 ; $74 - const UNUSED_MAP_75 ; $75 - const HALL_OF_FAME ; $76 - const UNDERGROUND_PATH_NS ; $77 - const CHAMPIONS_ROOM ; $78 - const UNDERGROUND_PATH_WE ; $79 - const CELADON_MART_1 ; $7A - const CELADON_MART_2 ; $7B - const CELADON_MART_3 ; $7C - const CELADON_MART_4 ; $7D - const CELADON_MART_ROOF ; $7E - const CELADON_MART_ELEVATOR ; $7F - const CELADON_MANSION_1 ; $80 - const CELADON_MANSION_2 ; $81 - const CELADON_MANSION_3 ; $82 - const CELADON_MANSION_4 ; $83 - const CELADON_MANSION_5 ; $84 - const CELADON_POKECENTER ; $85 - const CELADON_GYM ; $86 - const GAME_CORNER ; $87 - const CELADON_MART_5 ; $88 - const CELADON_PRIZE_ROOM ; $89 - const CELADON_DINER ; $8A - const CELADON_HOUSE ; $8B - const CELADON_HOTEL ; $8C - const LAVENDER_POKECENTER ; $8D - const POKEMONTOWER_1 ; $8E - const POKEMONTOWER_2 ; $8F - const POKEMONTOWER_3 ; $90 - const POKEMONTOWER_4 ; $91 - const POKEMONTOWER_5 ; $92 - const POKEMONTOWER_6 ; $93 - const POKEMONTOWER_7 ; $94 - const LAVENDER_HOUSE_1 ; $95 - const LAVENDER_MART ; $96 - const LAVENDER_HOUSE_2 ; $97 - const FUCHSIA_MART ; $98 - const FUCHSIA_HOUSE_1 ; $99 - const FUCHSIA_POKECENTER ; $9A - const FUCHSIA_HOUSE_2 ; $9B - const SAFARI_ZONE_ENTRANCE ; $9C - const FUCHSIA_GYM ; $9D - const FUCHSIA_MEETING_ROOM ; $9E - const SEAFOAM_ISLANDS_2 ; $9F - const SEAFOAM_ISLANDS_3 ; $A0 - const SEAFOAM_ISLANDS_4 ; $A1 - const SEAFOAM_ISLANDS_5 ; $A2 - const VERMILION_HOUSE_2 ; $A3 - const FUCHSIA_HOUSE_3 ; $A4 - const MANSION_1 ; $A5 - const CINNABAR_GYM ; $A6 - const CINNABAR_LAB_1 ; $A7 - const CINNABAR_LAB_2 ; $A8 - const CINNABAR_LAB_3 ; $A9 - const CINNABAR_LAB_4 ; $AA - const CINNABAR_POKECENTER ; $AB - const CINNABAR_MART ; $AC - const CINNABAR_MART_COPY ; $AD - const INDIGO_PLATEAU_LOBBY ; $AE - const COPYCATS_HOUSE_1F ; $AF - const COPYCATS_HOUSE_2F ; $B0 - const FIGHTING_DOJO ; $B1 - const SAFFRON_GYM ; $B2 - const SAFFRON_HOUSE_1 ; $B3 - const SAFFRON_MART ; $B4 - const SILPH_CO_1F ; $B5 - const SAFFRON_POKECENTER ; $B6 - const SAFFRON_HOUSE_2 ; $B7 - const ROUTE_15_GATE_1F ; $B8 - const ROUTE_15_GATE_2F ; $B9 - const ROUTE_16_GATE_1F ; $BA - const ROUTE_16_GATE_2F ; $BB - const ROUTE_16_HOUSE ; $BC - const ROUTE_12_HOUSE ; $BD - const ROUTE_18_GATE_1F ; $BE - const ROUTE_18_GATE_2F ; $BF - const SEAFOAM_ISLANDS_1 ; $C0 - const ROUTE_22_GATE ; $C1 - const VICTORY_ROAD_2 ; $C2 - const ROUTE_12_GATE_2F ; $C3 - const VERMILION_HOUSE_3 ; $C4 - const DIGLETTS_CAVE ; $C5 - const VICTORY_ROAD_3 ; $C6 - const ROCKET_HIDEOUT_1 ; $C7 - const ROCKET_HIDEOUT_2 ; $C8 - const ROCKET_HIDEOUT_3 ; $C9 - const ROCKET_HIDEOUT_4 ; $CA - const ROCKET_HIDEOUT_ELEVATOR ; $CB - const UNUSED_MAP_CC ; $CC - const UNUSED_MAP_CD ; $CD - const UNUSED_MAP_CE ; $CE - const SILPH_CO_2F ; $CF - const SILPH_CO_3F ; $D0 - const SILPH_CO_4F ; $D1 - const SILPH_CO_5F ; $D2 - const SILPH_CO_6F ; $D3 - const SILPH_CO_7F ; $D4 - const SILPH_CO_8F ; $D5 - const MANSION_2 ; $D6 - const MANSION_3 ; $D7 - const MANSION_4 ; $D8 - const SAFARI_ZONE_EAST ; $D9 - const SAFARI_ZONE_NORTH ; $DA - const SAFARI_ZONE_WEST ; $DB - const SAFARI_ZONE_CENTER ; $DC - const SAFARI_ZONE_REST_HOUSE_1 ; $DD - const SAFARI_ZONE_SECRET_HOUSE ; $DE - const SAFARI_ZONE_REST_HOUSE_2 ; $DF - const SAFARI_ZONE_REST_HOUSE_3 ; $E0 - const SAFARI_ZONE_REST_HOUSE_4 ; $E1 - const UNKNOWN_DUNGEON_2 ; $E2 - const UNKNOWN_DUNGEON_3 ; $E3 - const UNKNOWN_DUNGEON_1 ; $E4 - const NAME_RATERS_HOUSE ; $E5 - const CERULEAN_HOUSE_3 ; $E6 - const UNUSED_MAP_E7 ; $E7 - const ROCK_TUNNEL_2 ; $E8 - const SILPH_CO_9F ; $E9 - const SILPH_CO_10F ; $EA - const SILPH_CO_11F ; $EB - const SILPH_CO_ELEVATOR ; $EC - const UNUSED_MAP_ED ; $ED - const UNUSED_MAP_EE ; $EE - const TRADE_CENTER ; $EF - const COLOSSEUM ; $F0 - const UNUSED_MAP_F1 ; $F1 - const UNUSED_MAP_F2 ; $F2 - const UNUSED_MAP_F3 ; $F3 - const UNUSED_MAP_F4 ; $F4 - const LORELEIS_ROOM ; $F5 - const BRUNOS_ROOM ; $F6 - const AGATHAS_ROOM ; $F7 - const BEACH_HOUSE ; $F8 + const_def + mapconst PALLET_TOWN, 9, 10 ; $00 + mapconst VIRIDIAN_CITY, 18, 20 ; $01 + mapconst PEWTER_CITY, 18, 20 ; $02 + mapconst CERULEAN_CITY, 18, 20 ; $03 + mapconst LAVENDER_TOWN, 9, 10 ; $04 + mapconst VERMILION_CITY, 18, 20 ; $05 + mapconst CELADON_CITY, 18, 25 ; $06 + mapconst FUCHSIA_CITY, 18, 20 ; $07 + mapconst CINNABAR_ISLAND, 9, 10 ; $08 + mapconst INDIGO_PLATEAU, 9, 10 ; $09 + mapconst SAFFRON_CITY, 18, 20 ; $0A + mapconst UNUSED_MAP_0B, 0, 0 ; $0B + mapconst ROUTE_1, 18, 10 ; $0C + mapconst ROUTE_2, 36, 10 ; $0D + mapconst ROUTE_3, 9, 35 ; $0E + mapconst ROUTE_4, 9, 45 ; $0F + mapconst ROUTE_5, 18, 10 ; $10 + mapconst ROUTE_6, 18, 10 ; $11 + mapconst ROUTE_7, 9, 10 ; $12 + mapconst ROUTE_8, 9, 30 ; $13 + mapconst ROUTE_9, 9, 30 ; $14 + mapconst ROUTE_10, 36, 10 ; $15 + mapconst ROUTE_11, 9, 30 ; $16 + mapconst ROUTE_12, 54, 10 ; $17 + mapconst ROUTE_13, 9, 30 ; $18 + mapconst ROUTE_14, 27, 10 ; $19 + mapconst ROUTE_15, 9, 30 ; $1A + mapconst ROUTE_16, 9, 20 ; $1B + mapconst ROUTE_17, 72, 10 ; $1C + mapconst ROUTE_18, 9, 25 ; $1D + mapconst ROUTE_19, 27, 10 ; $1E + mapconst ROUTE_20, 9, 50 ; $1F + mapconst ROUTE_21, 45, 10 ; $20 + mapconst ROUTE_22, 9, 20 ; $21 + mapconst ROUTE_23, 72, 10 ; $22 + mapconst ROUTE_24, 18, 10 ; $23 + mapconst ROUTE_25, 9, 30 ; $24 + mapconst REDS_HOUSE_1F, 4, 4 ; $25 + mapconst REDS_HOUSE_2F, 4, 4 ; $26 + mapconst BLUES_HOUSE, 4, 4 ; $27 + mapconst OAKS_LAB, 6, 5 ; $28 + mapconst VIRIDIAN_POKECENTER, 4, 7 ; $29 + mapconst VIRIDIAN_MART, 4, 4 ; $2A + mapconst VIRIDIAN_SCHOOL, 4, 4 ; $2B + mapconst VIRIDIAN_HOUSE, 4, 4 ; $2C + mapconst VIRIDIAN_GYM, 9, 10 ; $2D + mapconst DIGLETTS_CAVE_EXIT, 4, 4 ; $2E + mapconst VIRIDIAN_FOREST_EXIT, 4, 5 ; $2F + mapconst ROUTE_2_HOUSE, 4, 4 ; $30 + mapconst ROUTE_2_GATE, 4, 5 ; $31 + mapconst VIRIDIAN_FOREST_ENTRANCE, 4, 5 ; $32 + mapconst VIRIDIAN_FOREST, 24, 17 ; $33 + mapconst MUSEUM_1F, 4, 10 ; $34 + mapconst MUSEUM_2F, 4, 7 ; $35 + mapconst PEWTER_GYM, 7, 5 ; $36 + mapconst PEWTER_HOUSE_1, 4, 4 ; $37 + mapconst PEWTER_MART, 4, 4 ; $38 + mapconst PEWTER_HOUSE_2, 4, 4 ; $39 + mapconst PEWTER_POKECENTER, 4, 7 ; $3A + mapconst MT_MOON_1, 18, 20 ; $3B + mapconst MT_MOON_2, 14, 14 ; $3C + mapconst MT_MOON_3, 18, 20 ; $3D + mapconst TRASHED_HOUSE, 4, 4 ; $3E + mapconst CERULEAN_HOUSE_1, 4, 4 ; $3F + mapconst CERULEAN_POKECENTER, 4, 7 ; $40 + mapconst CERULEAN_GYM, 7, 5 ; $41 + mapconst BIKE_SHOP, 4, 4 ; $42 + mapconst CERULEAN_MART, 4, 4 ; $43 + mapconst MT_MOON_POKECENTER, 4, 7 ; $44 + mapconst TRASHED_HOUSE_COPY, 4, 4 ; $45 + mapconst ROUTE_5_GATE, 3, 4 ; $46 + mapconst PATH_ENTRANCE_ROUTE_5, 4, 4 ; $47 + mapconst DAYCAREM, 4, 4 ; $48 + mapconst ROUTE_6_GATE, 3, 4 ; $49 + mapconst PATH_ENTRANCE_ROUTE_6, 4, 4 ; $4A + mapconst PATH_ENTRANCE_ROUTE_6_COPY, 4, 4 ; $4B + mapconst ROUTE_7_GATE, 4, 3 ; $4C + mapconst PATH_ENTRANCE_ROUTE_7, 4, 4 ; $4D + mapconst PATH_ENTRANCE_ROUTE_7_COPY, 4, 4 ; $4E + mapconst ROUTE_8_GATE, 4, 3 ; $4F + mapconst PATH_ENTRANCE_ROUTE_8, 4, 4 ; $50 + mapconst ROCK_TUNNEL_POKECENTER, 4, 7 ; $51 + mapconst ROCK_TUNNEL_1, 18, 20 ; $52 + mapconst POWER_PLANT, 18, 20 ; $53 + mapconst ROUTE_11_GATE_1F, 5, 4 ; $54 + mapconst DIGLETTS_CAVE_ENTRANCE, 4, 4 ; $55 + mapconst ROUTE_11_GATE_2F, 4, 4 ; $56 + mapconst ROUTE_12_GATE_1F, 4, 5 ; $57 + mapconst BILLS_HOUSE, 4, 4 ; $58 + mapconst VERMILION_POKECENTER, 4, 7 ; $59 + mapconst POKEMON_FAN_CLUB, 4, 4 ; $5A + mapconst VERMILION_MART, 4, 4 ; $5B + mapconst VERMILION_GYM, 9, 5 ; $5C + mapconst VERMILION_HOUSE_1, 4, 4 ; $5D + mapconst VERMILION_DOCK, 6, 14 ; $5E + mapconst SS_ANNE_1, 9, 20 ; $5F + mapconst SS_ANNE_2, 9, 20 ; $60 + mapconst SS_ANNE_3, 3, 10 ; $61 + mapconst SS_ANNE_4, 4, 15 ; $62 + mapconst SS_ANNE_5, 7, 10 ; $63 + mapconst SS_ANNE_6, 8, 7 ; $64 + mapconst SS_ANNE_7, 4, 3 ; $65 + mapconst SS_ANNE_8, 8, 12 ; $66 + mapconst SS_ANNE_9, 8, 12 ; $67 + mapconst SS_ANNE_10, 8, 12 ; $68 + mapconst UNUSED_MAP_69, 0, 0 ; $69 + mapconst UNUSED_MAP_6A, 0, 0 ; $6A + mapconst UNUSED_MAP_6B, 0, 0 ; $6B + mapconst VICTORY_ROAD_1, 9, 10 ; $6C + mapconst UNUSED_MAP_6D, 0, 0 ; $6D + mapconst UNUSED_MAP_6E, 0, 0 ; $6E + mapconst UNUSED_MAP_6F, 0, 0 ; $6F + mapconst UNUSED_MAP_70, 0, 0 ; $70 + mapconst LANCES_ROOM, 13, 13 ; $71 + mapconst UNUSED_MAP_72, 0, 0 ; $72 + mapconst UNUSED_MAP_73, 0, 0 ; $73 + mapconst UNUSED_MAP_74, 0, 0 ; $74 + mapconst UNUSED_MAP_75, 0, 0 ; $75 + mapconst HALL_OF_FAME, 4, 5 ; $76 + mapconst UNDERGROUND_PATH_NS, 24, 4 ; $77 + mapconst CHAMPIONS_ROOM, 4, 4 ; $78 + mapconst UNDERGROUND_PATH_WE, 4, 25 ; $79 + mapconst CELADON_MART_1, 4, 10 ; $7A + mapconst CELADON_MART_2, 4, 10 ; $7B + mapconst CELADON_MART_3, 4, 10 ; $7C + mapconst CELADON_MART_4, 4, 10 ; $7D + mapconst CELADON_MART_ROOF, 4, 10 ; $7E + mapconst CELADON_MART_ELEVATOR, 2, 2 ; $7F + mapconst CELADON_MANSION_1, 6, 4 ; $80 + mapconst CELADON_MANSION_2, 6, 4 ; $81 + mapconst CELADON_MANSION_3, 6, 4 ; $82 + mapconst CELADON_MANSION_4, 6, 4 ; $83 + mapconst CELADON_MANSION_5, 4, 4 ; $84 + mapconst CELADON_POKECENTER, 4, 7 ; $85 + mapconst CELADON_GYM, 9, 5 ; $86 + mapconst GAME_CORNER, 9, 10 ; $87 + mapconst CELADON_MART_5, 4, 10 ; $88 + mapconst CELADON_PRIZE_ROOM, 4, 5 ; $89 + mapconst CELADON_DINER, 4, 5 ; $8A + mapconst CELADON_HOUSE, 4, 4 ; $8B + mapconst CELADON_HOTEL, 4, 7 ; $8C + mapconst LAVENDER_POKECENTER, 4, 7 ; $8D + mapconst POKEMONTOWER_1, 9, 10 ; $8E + mapconst POKEMONTOWER_2, 9, 10 ; $8F + mapconst POKEMONTOWER_3, 9, 10 ; $90 + mapconst POKEMONTOWER_4, 9, 10 ; $91 + mapconst POKEMONTOWER_5, 9, 10 ; $92 + mapconst POKEMONTOWER_6, 9, 10 ; $93 + mapconst POKEMONTOWER_7, 9, 10 ; $94 + mapconst LAVENDER_HOUSE_1, 4, 4 ; $95 + mapconst LAVENDER_MART, 4, 4 ; $96 + mapconst LAVENDER_HOUSE_2, 4, 4 ; $97 + mapconst FUCHSIA_MART, 4, 4 ; $98 + mapconst FUCHSIA_HOUSE_1, 4, 4 ; $99 + mapconst FUCHSIA_POKECENTER, 4, 7 ; $9A + mapconst FUCHSIA_HOUSE_2, 4, 5 ; $9B + mapconst SAFARI_ZONE_ENTRANCE, 3, 4 ; $9C + mapconst FUCHSIA_GYM, 9, 5 ; $9D + mapconst FUCHSIA_MEETING_ROOM, 4, 7 ; $9E + mapconst SEAFOAM_ISLANDS_2, 9, 15 ; $9F + mapconst SEAFOAM_ISLANDS_3, 9, 15 ; $A0 + mapconst SEAFOAM_ISLANDS_4, 9, 15 ; $A1 + mapconst SEAFOAM_ISLANDS_5, 9, 15 ; $A2 + mapconst VERMILION_HOUSE_2, 4, 4 ; $A3 + mapconst FUCHSIA_HOUSE_3, 4, 4 ; $A4 + mapconst MANSION_1, 14, 15 ; $A5 + mapconst CINNABAR_GYM, 9, 10 ; $A6 + mapconst CINNABAR_LAB_1, 4, 9 ; $A7 + mapconst CINNABAR_LAB_2, 4, 4 ; $A8 + mapconst CINNABAR_LAB_3, 4, 4 ; $A9 + mapconst CINNABAR_LAB_4, 4, 4 ; $AA + mapconst CINNABAR_POKECENTER, 4, 7 ; $AB + mapconst CINNABAR_MART, 4, 4 ; $AC + mapconst CINNABAR_MART_COPY, 4, 4 ; $AD + mapconst INDIGO_PLATEAU_LOBBY, 6, 8 ; $AE + mapconst COPYCATS_HOUSE_1F, 4, 4 ; $AF + mapconst COPYCATS_HOUSE_2F, 4, 4 ; $B0 + mapconst FIGHTING_DOJO, 6, 5 ; $B1 + mapconst SAFFRON_GYM, 9, 10 ; $B2 + mapconst SAFFRON_HOUSE_1, 4, 4 ; $B3 + mapconst SAFFRON_MART, 4, 4 ; $B4 + mapconst SILPH_CO_1F, 9, 15 ; $B5 + mapconst SAFFRON_POKECENTER, 4, 7 ; $B6 + mapconst SAFFRON_HOUSE_2, 4, 4 ; $B7 + mapconst ROUTE_15_GATE_1F, 5, 4 ; $B8 + mapconst ROUTE_15_GATE_2F, 4, 4 ; $B9 + mapconst ROUTE_16_GATE_1F, 7, 4 ; $BA + mapconst ROUTE_16_GATE_2F, 4, 4 ; $BB + mapconst ROUTE_16_HOUSE, 4, 4 ; $BC + mapconst ROUTE_12_HOUSE, 4, 4 ; $BD + mapconst ROUTE_18_GATE_1F, 5, 4 ; $BE + mapconst ROUTE_18_GATE_2F, 4, 4 ; $BF + mapconst SEAFOAM_ISLANDS_1, 9, 15 ; $C0 + mapconst ROUTE_22_GATE, 4, 5 ; $C1 + mapconst VICTORY_ROAD_2, 9, 15 ; $C2 + mapconst ROUTE_12_GATE_2F, 4, 4 ; $C3 + mapconst VERMILION_HOUSE_3, 4, 4 ; $C4 + mapconst DIGLETTS_CAVE, 18, 20 ; $C5 + mapconst VICTORY_ROAD_3, 9, 15 ; $C6 + mapconst ROCKET_HIDEOUT_1, 14, 15 ; $C7 + mapconst ROCKET_HIDEOUT_2, 14, 15 ; $C8 + mapconst ROCKET_HIDEOUT_3, 14, 15 ; $C9 + mapconst ROCKET_HIDEOUT_4, 12, 15 ; $CA + mapconst ROCKET_HIDEOUT_ELEVATOR, 4, 3 ; $CB + mapconst UNUSED_MAP_CC, 0, 0 ; $CC + mapconst UNUSED_MAP_CD, 0, 0 ; $CD + mapconst UNUSED_MAP_CE, 0, 0 ; $CE + mapconst SILPH_CO_2F, 9, 15 ; $CF + mapconst SILPH_CO_3F, 9, 15 ; $D0 + mapconst SILPH_CO_4F, 9, 15 ; $D1 + mapconst SILPH_CO_5F, 9, 15 ; $D2 + mapconst SILPH_CO_6F, 9, 13 ; $D3 + mapconst SILPH_CO_7F, 9, 13 ; $D4 + mapconst SILPH_CO_8F, 9, 13 ; $D5 + mapconst MANSION_2, 14, 15 ; $D6 + mapconst MANSION_3, 9, 15 ; $D7 + mapconst MANSION_4, 14, 15 ; $D8 + mapconst SAFARI_ZONE_EAST, 13, 15 ; $D9 + mapconst SAFARI_ZONE_NORTH, 18, 20 ; $DA + mapconst SAFARI_ZONE_WEST, 13, 15 ; $DB + mapconst SAFARI_ZONE_CENTER, 13, 15 ; $DC + mapconst SAFARI_ZONE_REST_HOUSE_1, 4, 4 ; $DD + mapconst SAFARI_ZONE_SECRET_HOUSE, 4, 4 ; $DE + mapconst SAFARI_ZONE_REST_HOUSE_2, 4, 4 ; $DF + mapconst SAFARI_ZONE_REST_HOUSE_3, 4, 4 ; $E0 + mapconst SAFARI_ZONE_REST_HOUSE_4, 4, 4 ; $E1 + mapconst UNKNOWN_DUNGEON_2, 9, 15 ; $E2 + mapconst UNKNOWN_DUNGEON_3, 9, 15 ; $E3 + mapconst UNKNOWN_DUNGEON_1, 9, 15 ; $E4 + mapconst NAME_RATERS_HOUSE, 4, 4 ; $E5 + mapconst CERULEAN_HOUSE_2, 4, 4 ; $E6 + mapconst UNUSED_MAP_E7, 0, 0 ; $E7 + mapconst ROCK_TUNNEL_2, 18, 20 ; $E8 + mapconst SILPH_CO_9F, 9, 13 ; $E9 + mapconst SILPH_CO_10F, 9, 8 ; $EA + mapconst SILPH_CO_11F, 9, 9 ; $EB + mapconst SILPH_CO_ELEVATOR, 2, 2 ; $EC + mapconst UNUSED_MAP_ED, 0, 0 ; $ED + mapconst UNUSED_MAP_EE, 0, 0 ; $EE + mapconst TRADE_CENTER, 4, 5 ; $EF + mapconst COLOSSEUM, 4, 5 ; $F0 + mapconst UNUSED_MAP_F1, 0, 0 ; $F1 + mapconst UNUSED_MAP_F2, 0, 0 ; $F2 + mapconst UNUSED_MAP_F3, 0, 0 ; $F3 + mapconst UNUSED_MAP_F4, 0, 0 ; $F4 + mapconst LORELEIS_ROOM, 6, 5 ; $F5 + mapconst BRUNOS_ROOM, 6, 5 ; $F6 + mapconst AGATHAS_ROOM, 6, 5 ; $F7 + mapconst BEACH_HOUSE, 4, 7 ; $F8 diff --git a/constants/map_dimensions.asm b/constants/map_dimensions.asm deleted file mode 100755 index 22fa3c6e..00000000 --- a/constants/map_dimensions.asm +++ /dev/null @@ -1,896 +0,0 @@ -; Map sizes (y, x) - -; PalletTown_h map_id=0 -PALLET_TOWN_HEIGHT EQU $09 -PALLET_TOWN_WIDTH EQU $0a - -; ViridianCity_h map_id=1 -VIRIDIAN_CITY_HEIGHT EQU $12 -VIRIDIAN_CITY_WIDTH EQU $14 - -; PewterCity_h map_id=2 -PEWTER_CITY_HEIGHT EQU $12 -PEWTER_CITY_WIDTH EQU $14 - -; CeruleanCity_h map_id=3 -CERULEAN_CITY_HEIGHT EQU $12 -CERULEAN_CITY_WIDTH EQU $14 - -; LavenderTown_h map_id=4 -LAVENDER_TOWN_HEIGHT EQU $09 -LAVENDER_TOWN_WIDTH EQU $0a - -; VermilionCity_h map_id=5 -VERMILION_CITY_HEIGHT EQU $12 -VERMILION_CITY_WIDTH EQU $14 - -; CeladonCity_h map_id=6 -CELADON_CITY_HEIGHT EQU $12 -CELADON_CITY_WIDTH EQU $19 - -; FuchsiaCity_h map_id=7 -FUCHSIA_CITY_HEIGHT EQU $12 -FUCHSIA_CITY_WIDTH EQU $14 - -; CinnabarIsland_h map_id=8 -CINNABAR_ISLAND_HEIGHT EQU $09 -CINNABAR_ISLAND_WIDTH EQU $0a - -; IndigoPlateau_h map_id=9 -INDIGO_PLATEAU_HEIGHT EQU $09 -INDIGO_PLATEAU_WIDTH EQU $0a - -; SaffronCity_h map_id=10 -SAFFRON_CITY_HEIGHT EQU $12 -SAFFRON_CITY_WIDTH EQU $14 - -; Route1_h map_id=12 -ROUTE_1_HEIGHT EQU $12 -ROUTE_1_WIDTH EQU $0a - -; Route2_h map_id=13 -ROUTE_2_HEIGHT EQU $24 -ROUTE_2_WIDTH EQU $0a - -; Route3_h map_id=14 -ROUTE_3_HEIGHT EQU $09 -ROUTE_3_WIDTH EQU $23 - -; Route4_h map_id=15 -ROUTE_4_HEIGHT EQU $09 -ROUTE_4_WIDTH EQU $2d - -; Route5_h map_id=16 -ROUTE_5_HEIGHT EQU $12 -ROUTE_5_WIDTH EQU $0a - -; Route6_h map_id=17 -ROUTE_6_HEIGHT EQU $12 -ROUTE_6_WIDTH EQU $0a - -; Route7_h map_id=18 -ROUTE_7_HEIGHT EQU $09 -ROUTE_7_WIDTH EQU $0a - -; Route8_h map_id=19 -ROUTE_8_HEIGHT EQU $09 -ROUTE_8_WIDTH EQU $1e - -; Route9_h map_id=20 -ROUTE_9_HEIGHT EQU $09 -ROUTE_9_WIDTH EQU $1e - -; Route10_h map_id=21 -ROUTE_10_HEIGHT EQU $24 -ROUTE_10_WIDTH EQU $0a - -; Route11_h map_id=22 -ROUTE_11_HEIGHT EQU $09 -ROUTE_11_WIDTH EQU $1e - -; Route12_h map_id=23 -ROUTE_12_HEIGHT EQU $36 -ROUTE_12_WIDTH EQU $0a - -; Route13_h map_id=24 -ROUTE_13_HEIGHT EQU $09 -ROUTE_13_WIDTH EQU $1e - -; Route14_h map_id=25 -ROUTE_14_HEIGHT EQU $1b -ROUTE_14_WIDTH EQU $0a - -; Route15_h map_id=26 -ROUTE_15_HEIGHT EQU $09 -ROUTE_15_WIDTH EQU $1e - -; Route16_h map_id=27 -ROUTE_16_HEIGHT EQU $09 -ROUTE_16_WIDTH EQU $14 - -; Route17_h map_id=28 -ROUTE_17_HEIGHT EQU $48 -ROUTE_17_WIDTH EQU $0a - -; Route18_h map_id=29 -ROUTE_18_HEIGHT EQU $09 -ROUTE_18_WIDTH EQU $19 - -; Route19_h map_id=30 -ROUTE_19_HEIGHT EQU $1b -ROUTE_19_WIDTH EQU $0a - -; Route20_h map_id=31 -ROUTE_20_HEIGHT EQU $09 -ROUTE_20_WIDTH EQU $32 - -; Route21_h map_id=32 -ROUTE_21_HEIGHT EQU $2d -ROUTE_21_WIDTH EQU $0a - -; Route22_h map_id=33 -ROUTE_22_HEIGHT EQU $09 -ROUTE_22_WIDTH EQU $14 - -; Route23_h map_id=34 -ROUTE_23_HEIGHT EQU $48 -ROUTE_23_WIDTH EQU $0a - -; Route24_h map_id=35 -ROUTE_24_HEIGHT EQU $12 -ROUTE_24_WIDTH EQU $0a - -; Route25_h map_id=36 -ROUTE_25_HEIGHT EQU $09 -ROUTE_25_WIDTH EQU $1e - -; RedsHouse1F_h map_id=37 -REDS_HOUSE_1F_HEIGHT EQU $04 -REDS_HOUSE_1F_WIDTH EQU $04 - -; RedsHouse2F_h map_id=38 -REDS_HOUSE_2F_HEIGHT EQU $04 -REDS_HOUSE_2F_WIDTH EQU $04 - -; BluesHouse_h map_id=39 -BLUES_HOUSE_HEIGHT EQU $04 -BLUES_HOUSE_WIDTH EQU $04 - -; OaksLab_h map_id=40 -OAKS_LAB_HEIGHT EQU $06 -OAKS_LAB_WIDTH EQU $05 - -; ViridianPokeCenter_h map_id=41 -VIRIDIAN_POKECENTER_HEIGHT EQU $04 -VIRIDIAN_POKECENTER_WIDTH EQU $07 - -; ViridianMart_h map_id=42 -VIRIDIAN_MART_HEIGHT EQU $04 -VIRIDIAN_MART_WIDTH EQU $04 - -; School_h map_id=43 -VIRIDIAN_SCHOOL_HEIGHT EQU $04 -VIRIDIAN_SCHOOL_WIDTH EQU $04 - -; ViridianHouse_h map_id=44 -VIRIDIAN_HOUSE_HEIGHT EQU $04 -VIRIDIAN_HOUSE_WIDTH EQU $04 - -; ViridianGym_h map_id=45 -VIRIDIAN_GYM_HEIGHT EQU $09 -VIRIDIAN_GYM_WIDTH EQU $0a - -; DiglettsCaveRoute2_h map_id=46 -DIGLETTS_CAVE_EXIT_HEIGHT EQU $04 -DIGLETTS_CAVE_EXIT_WIDTH EQU $04 - -; ViridianForestExit_h map_id=47 -VIRIDIAN_FOREST_EXIT_HEIGHT EQU $04 -VIRIDIAN_FOREST_EXIT_WIDTH EQU $05 - -; Route2House_h map_id=48 -ROUTE_2_HOUSE_HEIGHT EQU $04 -ROUTE_2_HOUSE_WIDTH EQU $04 - -; Route2Gate_h map_id=49 -ROUTE_2_GATE_HEIGHT EQU $04 -ROUTE_2_GATE_WIDTH EQU $05 - -; ViridianForestEntrance_h map_id=50 -VIRIDIAN_FOREST_ENTRANCE_HEIGHT EQU $04 -VIRIDIAN_FOREST_ENTRANCE_WIDTH EQU $05 - -; ViridianForest_h map_id=51 -VIRIDIAN_FOREST_HEIGHT EQU $18 -VIRIDIAN_FOREST_WIDTH EQU $11 - -; MuseumF1_h map_id=52 -MUSEUM_1F_HEIGHT EQU $04 -MUSEUM_1F_WIDTH EQU $0a - -; MuseumF2_h map_id=53 -MUSEUM_2F_HEIGHT EQU $04 -MUSEUM_2F_WIDTH EQU $07 - -; PewterGym_h map_id=54 -PEWTER_GYM_HEIGHT EQU $07 -PEWTER_GYM_WIDTH EQU $05 - -; PewterHouse1_h map_id=55 -PEWTER_HOUSE_1_HEIGHT EQU $04 -PEWTER_HOUSE_1_WIDTH EQU $04 - -; PewterMart_h map_id=56 -PEWTER_MART_HEIGHT EQU $04 -PEWTER_MART_WIDTH EQU $04 - -; PewterHouse2_h map_id=57 -PEWTER_HOUSE_2_HEIGHT EQU $04 -PEWTER_HOUSE_2_WIDTH EQU $04 - -; PewterPokecenter_h map_id=58 -PEWTER_POKECENTER_HEIGHT EQU $04 -PEWTER_POKECENTER_WIDTH EQU $07 - -; MtMoon1_h map_id=59 -MT_MOON_1_HEIGHT EQU $12 -MT_MOON_1_WIDTH EQU $14 - -; MtMoon2_h map_id=60 -MT_MOON_2_HEIGHT EQU $0e -MT_MOON_2_WIDTH EQU $0e - -; MtMoon3_h map_id=61 -MT_MOON_3_HEIGHT EQU $12 -MT_MOON_3_WIDTH EQU $14 - -; CeruleanHouseTrashed_h map_id=62 -TRASHED_HOUSE_HEIGHT EQU $04 -TRASHED_HOUSE_WIDTH EQU $04 - -; CeruleanHouse1_h map_id=63 -CERULEAN_HOUSE_1_HEIGHT EQU $04 -CERULEAN_HOUSE_1_WIDTH EQU $04 - -; CeruleanPokecenter_h map_id=64 -CERULEAN_POKECENTER_HEIGHT EQU $04 -CERULEAN_POKECENTER_WIDTH EQU $07 - -; CeruleanGym_h map_id=65 -CERULEAN_GYM_HEIGHT EQU $07 -CERULEAN_GYM_WIDTH EQU $05 - -; BikeShop_h map_id=66 -BIKE_SHOP_HEIGHT EQU $04 -BIKE_SHOP_WIDTH EQU $04 - -; CeruleanMart_h map_id=67 -CERULEAN_MART_HEIGHT EQU $04 -CERULEAN_MART_WIDTH EQU $04 - -; MtMoonPokecenter_h map_id=68 -MT_MOON_POKECENTER_HEIGHT EQU $04 -MT_MOON_POKECENTER_WIDTH EQU $07 - -; Route5Gate_h map_id=70 -ROUTE_5_GATE_HEIGHT EQU $03 -ROUTE_5_GATE_WIDTH EQU $04 - -; UndergroundTunnelEntranceRoute5_h map_id=71 -PATH_ENTRANCE_ROUTE_5_HEIGHT EQU $04 -PATH_ENTRANCE_ROUTE_5_WIDTH EQU $04 - -; DayCareM_h map_id=72 -DAYCAREM_HEIGHT EQU $04 -DAYCAREM_WIDTH EQU $04 - -; Route6Gate_h map_id=73 -ROUTE_6_GATE_HEIGHT EQU $03 -ROUTE_6_GATE_WIDTH EQU $04 - -; UndergroundTunnelEntranceRoute6_h map_id=74 -PATH_ENTRANCE_ROUTE_6_HEIGHT EQU $04 -PATH_ENTRANCE_ROUTE_6_WIDTH EQU $04 - -; Route7Gate_h map_id=76 -ROUTE_7_GATE_HEIGHT EQU $04 -ROUTE_7_GATE_WIDTH EQU $03 - -; UndergroundPathEntranceRoute7_h map_id=77 -PATH_ENTRANCE_ROUTE_7_HEIGHT EQU $04 -PATH_ENTRANCE_ROUTE_7_WIDTH EQU $04 - -; UndergroundPathEntranceRoute7Copy_h map_id=78 -PATH_ENTRANCE_ROUTE_7_COPY_HEIGHT EQU $04 -PATH_ENTRANCE_ROUTE_7_COPY_WIDTH EQU $04 - -; Route8Gate_h map_id=79 -ROUTE_8_GATE_HEIGHT EQU $04 -ROUTE_8_GATE_WIDTH EQU $03 - -; UndergroundPathEntranceRoute8_h map_id=80 -PATH_ENTRANCE_ROUTE_8_HEIGHT EQU $04 -PATH_ENTRANCE_ROUTE_8_WIDTH EQU $04 - -; RockTunnelPokecenter_h map_id=81 -ROCK_TUNNEL_POKECENTER_HEIGHT EQU $04 -ROCK_TUNNEL_POKECENTER_WIDTH EQU $07 - -; RockTunnel1_h map_id=82 -ROCK_TUNNEL_1_HEIGHT EQU $12 -ROCK_TUNNEL_1_WIDTH EQU $14 - -; PowerPlant_h map_id=83 -POWER_PLANT_HEIGHT EQU $12 -POWER_PLANT_WIDTH EQU $14 - -; Route11Gate_h map_id=84 -ROUTE_11_GATE_1F_HEIGHT EQU $05 -ROUTE_11_GATE_1F_WIDTH EQU $04 - -; DiglettsCaveEntranceRoute11_h map_id=85 -DIGLETTS_CAVE_ENTRANCE_HEIGHT EQU $04 -DIGLETTS_CAVE_ENTRANCE_WIDTH EQU $04 - -; Route11GateUpstairs_h map_id=86 -ROUTE_11_GATE_2F_HEIGHT EQU $04 -ROUTE_11_GATE_2F_WIDTH EQU $04 - -; Route12Gate_h map_id=87 -ROUTE_12_GATE_1F_HEIGHT EQU $04 -ROUTE_12_GATE_1F_WIDTH EQU $05 - -; BillsHouse_h map_id=88 -BILLS_HOUSE_HEIGHT EQU $04 -BILLS_HOUSE_WIDTH EQU $04 - -; VermilionPokecenter_h map_id=89 -VERMILION_POKECENTER_HEIGHT EQU $04 -VERMILION_POKECENTER_WIDTH EQU $07 - -; FanClub_h map_id=90 -POKEMON_FAN_CLUB_HEIGHT EQU $04 -POKEMON_FAN_CLUB_WIDTH EQU $04 - -; VermilionMart_h map_id=91 -VERMILION_MART_HEIGHT EQU $04 -VERMILION_MART_WIDTH EQU $04 - -; VermilionGym_h map_id=92 -VERMILION_GYM_HEIGHT EQU $09 -VERMILION_GYM_WIDTH EQU $05 - -; VermilionHouse1_h map_id=93 -VERMILION_HOUSE_1_HEIGHT EQU $04 -VERMILION_HOUSE_1_WIDTH EQU $04 - -; VermilionDock_h map_id=94 -VERMILION_DOCK_HEIGHT EQU $06 -VERMILION_DOCK_WIDTH EQU $0e - -; SSAnne1_h map_id=95 -SS_ANNE_1_HEIGHT EQU $09 -SS_ANNE_1_WIDTH EQU $14 - -; SSAnne2_h map_id=96 -SS_ANNE_2_HEIGHT EQU $09 -SS_ANNE_2_WIDTH EQU $14 - -; SSAnne3_h map_id=97 -SS_ANNE_3_HEIGHT EQU $03 -SS_ANNE_3_WIDTH EQU $0a - -; SSAnne4_h map_id=98 -SS_ANNE_4_HEIGHT EQU $04 -SS_ANNE_4_WIDTH EQU $0f - -; SSAnne5_h map_id=99 -SS_ANNE_5_HEIGHT EQU $07 -SS_ANNE_5_WIDTH EQU $0a - -; SSAnne6_h map_id=100 -SS_ANNE_6_HEIGHT EQU $08 -SS_ANNE_6_WIDTH EQU $07 - -; SSAnne7_h map_id=101 -SS_ANNE_7_HEIGHT EQU $04 -SS_ANNE_7_WIDTH EQU $03 - -; SSAnne8_h map_id=102 -SS_ANNE_8_HEIGHT EQU $08 -SS_ANNE_8_WIDTH EQU $0c - -; SSAnne9_h map_id=103 -SS_ANNE_9_HEIGHT EQU $08 -SS_ANNE_9_WIDTH EQU $0c - -; SSAnne10_h map_id=104 -SS_ANNE_10_HEIGHT EQU $08 -SS_ANNE_10_WIDTH EQU $0c - -; VictoryRoad1_h map_id=108 -VICTORY_ROAD_1_HEIGHT EQU $09 -VICTORY_ROAD_1_WIDTH EQU $0a - -; Lance_h map_id=113 -LANCES_ROOM_HEIGHT EQU $0d -LANCES_ROOM_WIDTH EQU $0d - -; HallofFameRoom_h map_id=118 -HALL_OF_FAME_HEIGHT EQU $04 -HALL_OF_FAME_WIDTH EQU $05 - -; UndergroundPathNS_h map_id=119 -UNDERGROUND_PATH_NS_HEIGHT EQU $18 -UNDERGROUND_PATH_NS_WIDTH EQU $04 - -; Gary_h map_id=120 -CHAMPIONS_ROOM_HEIGHT EQU $04 -CHAMPIONS_ROOM_WIDTH EQU $04 - -; UndergroundPathWE_h map_id=121 -UNDERGROUND_PATH_WE_HEIGHT EQU $04 -UNDERGROUND_PATH_WE_WIDTH EQU $19 - -; CeladonMart1_h map_id=122 -CELADON_MART_1_HEIGHT EQU $04 -CELADON_MART_1_WIDTH EQU $0a - -; CeladonMart2_h map_id=123 -CELADON_MART_2_HEIGHT EQU $04 -CELADON_MART_2_WIDTH EQU $0a - -; CeladonMart3_h map_id=124 -CELADON_MART_3_HEIGHT EQU $04 -CELADON_MART_3_WIDTH EQU $0a - -; CeladonMart4_h map_id=125 -CELADON_MART_4_HEIGHT EQU $04 -CELADON_MART_4_WIDTH EQU $0a - -; CeladonMartRoof_h map_id=126 -CELADON_MART_ROOF_HEIGHT EQU $04 -CELADON_MART_ROOF_WIDTH EQU $0a - -; CeladonMartElevator_h map_id=127 -CELADON_MART_ELEVATOR_HEIGHT EQU $02 -CELADON_MART_ELEVATOR_WIDTH EQU $02 - -; CeladonMansion1_h map_id=128 -CELADON_MANSION_1_HEIGHT EQU $06 -CELADON_MANSION_1_WIDTH EQU $04 - -; CeladonMansion2_h map_id=129 -CELADON_MANSION_2_HEIGHT EQU $06 -CELADON_MANSION_2_WIDTH EQU $04 - -; CeladonMansion3_h map_id=130 -CELADON_MANSION_3_HEIGHT EQU $06 -CELADON_MANSION_3_WIDTH EQU $04 - -; CeladonMansion4_h map_id=131 -CELADON_MANSION_4_HEIGHT EQU $06 -CELADON_MANSION_4_WIDTH EQU $04 - -; CeladonMansion5_h map_id=132 -CELADON_MANSION_5_HEIGHT EQU $04 -CELADON_MANSION_5_WIDTH EQU $04 - -; CeladonPokecenter_h map_id=133 -CELADON_POKECENTER_HEIGHT EQU $04 -CELADON_POKECENTER_WIDTH EQU $07 - -; CeladonGym_h map_id=134 -CELADON_GYM_HEIGHT EQU $09 -CELADON_GYM_WIDTH EQU $05 - -; CeladonGameCorner_h map_id=135 -GAME_CORNER_HEIGHT EQU $09 -GAME_CORNER_WIDTH EQU $0a - -; CeladonMart5_h map_id=136 -CELADON_MART_5_HEIGHT EQU $04 -CELADON_MART_5_WIDTH EQU $0a - -; CeladonPrizeRoom_h map_id=137 -CELADON_PRIZE_ROOM_HEIGHT EQU $04 -CELADON_PRIZE_ROOM_WIDTH EQU $05 - -; CeladonDiner_h map_id=138 -CELADON_DINER_HEIGHT EQU $04 -CELADON_DINER_WIDTH EQU $05 - -; CeladonHouse_h map_id=139 -CELADON_HOUSE_HEIGHT EQU $04 -CELADON_HOUSE_WIDTH EQU $04 - -; CeladonHotel_h map_id=140 -CELADON_HOTEL_HEIGHT EQU $04 -CELADON_HOTEL_WIDTH EQU $07 - -; LavenderPokecenter_h map_id=141 -LAVENDER_POKECENTER_HEIGHT EQU $04 -LAVENDER_POKECENTER_WIDTH EQU $07 - -; PokemonTower1_h map_id=142 -POKEMONTOWER_1_HEIGHT EQU $09 -POKEMONTOWER_1_WIDTH EQU $0a - -; PokemonTower2_h map_id=143 -POKEMONTOWER_2_HEIGHT EQU $09 -POKEMONTOWER_2_WIDTH EQU $0a - -; PokemonTower3_h map_id=144 -POKEMONTOWER_3_HEIGHT EQU $09 -POKEMONTOWER_3_WIDTH EQU $0a - -; PokemonTower4_h map_id=145 -POKEMONTOWER_4_HEIGHT EQU $09 -POKEMONTOWER_4_WIDTH EQU $0a - -; PokemonTower5_h map_id=146 -POKEMONTOWER_5_HEIGHT EQU $09 -POKEMONTOWER_5_WIDTH EQU $0a - -; PokemonTower6_h map_id=147 -POKEMONTOWER_6_HEIGHT EQU $09 -POKEMONTOWER_6_WIDTH EQU $0a - -; PokemonTower7_h map_id=148 -POKEMONTOWER_7_HEIGHT EQU $09 -POKEMONTOWER_7_WIDTH EQU $0a - -; LavenderHouse1_h map_id=149 -LAVENDER_HOUSE_1_HEIGHT EQU $04 -LAVENDER_HOUSE_1_WIDTH EQU $04 - -; LavenderMart_h map_id=150 -LAVENDER_MART_HEIGHT EQU $04 -LAVENDER_MART_WIDTH EQU $04 - -; LavenderHouse2_h map_id=151 -LAVENDER_HOUSE_2_HEIGHT EQU $04 -LAVENDER_HOUSE_2_WIDTH EQU $04 - -; FuchsiaMart_h map_id=152 -FUCHSIA_MART_HEIGHT EQU $04 -FUCHSIA_MART_WIDTH EQU $04 - -; FuchsiaHouse1_h map_id=153 -FUCHSIA_HOUSE_1_HEIGHT EQU $04 -FUCHSIA_HOUSE_1_WIDTH EQU $04 - -; FuchsiaPokecenter_h map_id=154 -FUCHSIA_POKECENTER_HEIGHT EQU $04 -FUCHSIA_POKECENTER_WIDTH EQU $07 - -; FuchsiaHouse2_h map_id=155 -FUCHSIA_HOUSE_2_HEIGHT EQU $04 -FUCHSIA_HOUSE_2_WIDTH EQU $05 - -; SafariZoneEntrance_h map_id=156 -SAFARI_ZONE_ENTRANCE_HEIGHT EQU $03 -SAFARI_ZONE_ENTRANCE_WIDTH EQU $04 - -; FuchsiaGym_h map_id=157 -FUCHSIA_GYM_HEIGHT EQU $09 -FUCHSIA_GYM_WIDTH EQU $05 - -; FuchsiaMeetingRoom_h map_id=158 -FUCHSIA_MEETING_ROOM_HEIGHT EQU $04 -FUCHSIA_MEETING_ROOM_WIDTH EQU $07 - -; SeafoamIslands2_h map_id=159 -SEAFOAM_ISLANDS_2_HEIGHT EQU $09 -SEAFOAM_ISLANDS_2_WIDTH EQU $0f - -; SeafoamIslands3_h map_id=160 -SEAFOAM_ISLANDS_3_HEIGHT EQU $09 -SEAFOAM_ISLANDS_3_WIDTH EQU $0f - -; SeafoamIslands4_h map_id=161 -SEAFOAM_ISLANDS_4_HEIGHT EQU $09 -SEAFOAM_ISLANDS_4_WIDTH EQU $0f - -; SeafoamIslands5_h map_id=162 -SEAFOAM_ISLANDS_5_HEIGHT EQU $09 -SEAFOAM_ISLANDS_5_WIDTH EQU $0f - -; VermilionHouse2_h map_id=163 -VERMILION_HOUSE_2_HEIGHT EQU $04 -VERMILION_HOUSE_2_WIDTH EQU $04 - -; FuchsiaHouse3_h map_id=164 -FUCHSIA_HOUSE_3_HEIGHT EQU $04 -FUCHSIA_HOUSE_3_WIDTH EQU $04 - -; Mansion1_h map_id=165 -MANSION_1_HEIGHT EQU $0e -MANSION_1_WIDTH EQU $0f - -; CinnabarGym_h map_id=166 -CINNABAR_GYM_HEIGHT EQU $09 -CINNABAR_GYM_WIDTH EQU $0a - -; Lab1_h map_id=167 -CINNABAR_LAB_1_HEIGHT EQU $04 -CINNABAR_LAB_1_WIDTH EQU $09 - -; Lab2_h map_id=168 -CINNABAR_LAB_2_HEIGHT EQU $04 -CINNABAR_LAB_2_WIDTH EQU $04 - -; Lab3_h map_id=169 -CINNABAR_LAB_3_HEIGHT EQU $04 -CINNABAR_LAB_3_WIDTH EQU $04 - -; Lab4_h map_id=170 -CINNABAR_LAB_4_HEIGHT EQU $04 -CINNABAR_LAB_4_WIDTH EQU $04 - -; CinnabarPokecenter_h map_id=171 -CINNABAR_POKECENTER_HEIGHT EQU $04 -CINNABAR_POKECENTER_WIDTH EQU $07 - -; CinnabarMart_h map_id=172 -CINNABAR_MART_HEIGHT EQU $04 -CINNABAR_MART_WIDTH EQU $04 - -; IndigoPlateauLobby_h map_id=174 -INDIGO_PLATEAU_LOBBY_HEIGHT EQU $06 -INDIGO_PLATEAU_LOBBY_WIDTH EQU $08 - -; CopycatsHouse1F_h map_id=175 -COPYCATS_HOUSE_1F_HEIGHT EQU $04 -COPYCATS_HOUSE_1F_WIDTH EQU $04 - -; CopycatsHouse2F_h map_id=176 -COPYCATS_HOUSE_2F_HEIGHT EQU $04 -COPYCATS_HOUSE_2F_WIDTH EQU $04 - -; FightingDojo_h map_id=177 -FIGHTING_DOJO_HEIGHT EQU $06 -FIGHTING_DOJO_WIDTH EQU $05 - -; SaffronGym_h map_id=178 -SAFFRON_GYM_HEIGHT EQU $09 -SAFFRON_GYM_WIDTH EQU $0a - -; SaffronHouse1_h map_id=179 -SAFFRON_HOUSE_1_HEIGHT EQU $04 -SAFFRON_HOUSE_1_WIDTH EQU $04 - -; SaffronMart_h map_id=180 -SAFFRON_MART_HEIGHT EQU $04 -SAFFRON_MART_WIDTH EQU $04 - -; SilphCo1_h map_id=181 -SILPH_CO_1F_HEIGHT EQU $09 -SILPH_CO_1F_WIDTH EQU $0f - -; SaffronPokecenter_h map_id=182 -SAFFRON_POKECENTER_HEIGHT EQU $04 -SAFFRON_POKECENTER_WIDTH EQU $07 - -; SaffronHouse2_h map_id=183 -SAFFRON_HOUSE_2_HEIGHT EQU $04 -SAFFRON_HOUSE_2_WIDTH EQU $04 - -; Route15Gate1F_h map_id=184 -ROUTE_15_GATE_1F_HEIGHT EQU $05 -ROUTE_15_GATE_1F_WIDTH EQU $04 - -; Route15GateUpstairs_h map_id=185 -ROUTE_15_GATE_2F_HEIGHT EQU $04 -ROUTE_15_GATE_2F_WIDTH EQU $04 - -; Route16GateMap_h map_id=186 -ROUTE_16_GATE_1F_HEIGHT EQU $07 -ROUTE_16_GATE_1F_WIDTH EQU $04 - -; Route16GateUpstairs_h map_id=187 -ROUTE_16_GATE_2F_HEIGHT EQU $04 -ROUTE_16_GATE_2F_WIDTH EQU $04 - -; Route16House_h map_id=188 -ROUTE_16_HOUSE_HEIGHT EQU $04 -ROUTE_16_HOUSE_WIDTH EQU $04 - -; Route12House_h map_id=189 -ROUTE_12_HOUSE_HEIGHT EQU $04 -ROUTE_12_HOUSE_WIDTH EQU $04 - -; Route18Gate_h map_id=190 -ROUTE_18_GATE_1F_HEIGHT EQU $05 -ROUTE_18_GATE_1F_WIDTH EQU $04 - -; Route18GateHeader_h map_id=191 -ROUTE_18_GATE_2F_HEIGHT EQU $04 -ROUTE_18_GATE_2F_WIDTH EQU $04 - -; SeafoamIslands1_h map_id=192 -SEAFOAM_ISLANDS_1_HEIGHT EQU $09 -SEAFOAM_ISLANDS_1_WIDTH EQU $0f - -; Route22Gate_h map_id=193 -ROUTE_22_GATE_HEIGHT EQU $04 -ROUTE_22_GATE_WIDTH EQU $05 - -; VictoryRoad2_h map_id=194 -VICTORY_ROAD_2_HEIGHT EQU $09 -VICTORY_ROAD_2_WIDTH EQU $0f - -; Route12GateUpstairs_h map_id=195 -ROUTE_12_GATE_2F_HEIGHT EQU $04 -ROUTE_12_GATE_2F_WIDTH EQU $04 - -; VermilionHouse3_h map_id=196 -VERMILION_HOUSE_3_HEIGHT EQU $04 -VERMILION_HOUSE_3_WIDTH EQU $04 - -; DiglettsCave_h map_id=197 -DIGLETTS_CAVE_HEIGHT EQU $12 -DIGLETTS_CAVE_WIDTH EQU $14 - -; VictoryRoad3_h map_id=198 -VICTORY_ROAD_3_HEIGHT EQU $09 -VICTORY_ROAD_3_WIDTH EQU $0f - -; RocketHideout1_h map_id=199 -ROCKET_HIDEOUT_1_HEIGHT EQU $0e -ROCKET_HIDEOUT_1_WIDTH EQU $0f - -; RocketHideout2_h map_id=200 -ROCKET_HIDEOUT_2_HEIGHT EQU $0e -ROCKET_HIDEOUT_2_WIDTH EQU $0f - -; RocketHideout3_h map_id=201 -ROCKET_HIDEOUT_3_HEIGHT EQU $0e -ROCKET_HIDEOUT_3_WIDTH EQU $0f - -; RocketHideout4_h map_id=202 -ROCKET_HIDEOUT_4_HEIGHT EQU $0c -ROCKET_HIDEOUT_4_WIDTH EQU $0f - -; RocketHideoutElevator_h map_id=203 -ROCKET_HIDEOUT_ELEVATOR_HEIGHT EQU $04 -ROCKET_HIDEOUT_ELEVATOR_WIDTH EQU $03 - -; SilphCo2_h map_id=207 -SILPH_CO_2F_HEIGHT EQU $09 -SILPH_CO_2F_WIDTH EQU $0f - -; SilphCo3_h map_id=208 -SILPH_CO_3F_HEIGHT EQU $09 -SILPH_CO_3F_WIDTH EQU $0f - -; SilphCo4_h map_id=209 -SILPH_CO_4F_HEIGHT EQU $09 -SILPH_CO_4F_WIDTH EQU $0f - -; SilphCo5_h map_id=210 -SILPH_CO_5F_HEIGHT EQU $09 -SILPH_CO_5F_WIDTH EQU $0f - -; SilphCo6_h map_id=211 -SILPH_CO_6F_HEIGHT EQU $09 -SILPH_CO_6F_WIDTH EQU $0d - -; SilphCo7_h map_id=212 -SILPH_CO_7F_HEIGHT EQU $09 -SILPH_CO_7F_WIDTH EQU $0d - -; SilphCo8_h map_id=213 -SILPH_CO_8F_HEIGHT EQU $09 -SILPH_CO_8F_WIDTH EQU $0d - -; Mansion2_h map_id=214 -MANSION_2_HEIGHT EQU $0e -MANSION_2_WIDTH EQU $0f - -; Mansion3_h map_id=215 -MANSION_3_HEIGHT EQU $09 -MANSION_3_WIDTH EQU $0f - -; Mansion4_h map_id=216 -MANSION_4_HEIGHT EQU $0e -MANSION_4_WIDTH EQU $0f - -; SafariZoneEast_h map_id=217 -SAFARI_ZONE_EAST_HEIGHT EQU $0d -SAFARI_ZONE_EAST_WIDTH EQU $0f - -; SafariZoneNorth_h map_id=218 -SAFARI_ZONE_NORTH_HEIGHT EQU $12 -SAFARI_ZONE_NORTH_WIDTH EQU $14 - -; SafariZoneWest_h map_id=219 -SAFARI_ZONE_WEST_HEIGHT EQU $0d -SAFARI_ZONE_WEST_WIDTH EQU $0f - -; SafariZoneCenter_h map_id=220 -SAFARI_ZONE_CENTER_HEIGHT EQU $0d -SAFARI_ZONE_CENTER_WIDTH EQU $0f - -; SafariZoneRestHouse1_h map_id=221 -SAFARI_ZONE_REST_HOUSE_1_HEIGHT EQU $04 -SAFARI_ZONE_REST_HOUSE_1_WIDTH EQU $04 - -; SafariZoneSecretHouse_h map_id=222 -SAFARI_ZONE_SECRET_HOUSE_HEIGHT EQU $04 -SAFARI_ZONE_SECRET_HOUSE_WIDTH EQU $04 - -; SafariZoneRestHouse2_h map_id=223 -SAFARI_ZONE_REST_HOUSE_2_HEIGHT EQU $04 -SAFARI_ZONE_REST_HOUSE_2_WIDTH EQU $04 - -; SafariZoneRestHouse3_h map_id=224 -SAFARI_ZONE_REST_HOUSE_3_HEIGHT EQU $04 -SAFARI_ZONE_REST_HOUSE_3_WIDTH EQU $04 - -; SafariZoneRestHouse4_h map_id=225 -SAFARI_ZONE_REST_HOUSE_4_HEIGHT EQU $04 -SAFARI_ZONE_REST_HOUSE_4_WIDTH EQU $04 - -; UnknownDungeon2_h map_id=226 -UNKNOWN_DUNGEON_2_HEIGHT EQU $09 -UNKNOWN_DUNGEON_2_WIDTH EQU $0f - -; UnknownDungeon3_h map_id=227 -UNKNOWN_DUNGEON_3_HEIGHT EQU $09 -UNKNOWN_DUNGEON_3_WIDTH EQU $0f - -; UnknownDungeon1_h map_id=228 -UNKNOWN_DUNGEON_1_HEIGHT EQU $09 -UNKNOWN_DUNGEON_1_WIDTH EQU $0f - -; NameRater_h map_id=229 -NAME_RATERS_HOUSE_HEIGHT EQU $04 -NAME_RATERS_HOUSE_WIDTH EQU $04 - -; CeruleanHouse2_h map_id=230 -CERULEAN_HOUSE_2_HEIGHT EQU $04 -CERULEAN_HOUSE_2_WIDTH EQU $04 - -; RockTunnel2_h map_id=232 -ROCK_TUNNEL_2_HEIGHT EQU $12 -ROCK_TUNNEL_2_WIDTH EQU $14 - -; SilphCo9_h map_id=233 -SILPH_CO_9F_HEIGHT EQU $09 -SILPH_CO_9F_WIDTH EQU $0d - -; SilphCo10_h map_id=234 -SILPH_CO_10F_HEIGHT EQU $09 -SILPH_CO_10F_WIDTH EQU $08 - -; SilphCo11_h map_id=235 -SILPH_CO_11F_HEIGHT EQU $09 -SILPH_CO_11F_WIDTH EQU $09 - -; SilphCoElevator_h map_id=236 -SILPH_CO_ELEVATOR_HEIGHT EQU $02 -SILPH_CO_ELEVATOR_WIDTH EQU $02 - -; TradeCenter_h map_id=239 -TRADE_CENTER_HEIGHT EQU $04 -TRADE_CENTER_WIDTH EQU $05 - -; Colosseum_h map_id=240 -COLOSSEUM_HEIGHT EQU $04 -COLOSSEUM_WIDTH EQU $05 - -; Lorelei_h map_id=245 -LORELEIS_ROOM_HEIGHT EQU $06 -LORELEIS_ROOM_WIDTH EQU $05 - -; Bruno_h map_id=246 -BRUNOS_ROOM_HEIGHT EQU $06 -BRUNOS_ROOM_WIDTH EQU $05 - -; Agatha_h map_id=247 -AGATHAS_ROOM_HEIGHT EQU $06 -AGATHAS_ROOM_WIDTH EQU $05 - -BEACH_HOUSE_HEIGHT EQU 4 -BEACH_HOUSE_WIDTH EQU 7 diff --git a/constants/pikachu_emotion_constants.asm b/constants/pikachu_emotion_constants.asm index bce84eb7..22c1d8ea 100644 --- a/constants/pikachu_emotion_constants.asm +++ b/constants/pikachu_emotion_constants.asm @@ -35,7 +35,11 @@ ENDM pikaemotion_pcm: MACRO db PIKAEMOTION_PLAYPCMSOUNDCLIP - db \1 +IF _NARG > 0 + dpikacry \1 +ELSE + db $ff +ENDC ENDM pikaemotion_emotebubble: MACRO diff --git a/constants/pokedex_constants.asm b/constants/pokedex_constants.asm index 07cda548..360fbb4c 100644 --- a/constants/pokedex_constants.asm +++ b/constants/pokedex_constants.asm @@ -82,7 +82,7 @@ const_value = 1 const DEX_SLOWBRO ; 80 const DEX_MAGNEMITE ; 81 const DEX_MAGNETON ; 82 - const DEX_FARFETCHD ; 83 + const DEX_FARFETCHD ; 83 const DEX_DODUO ; 84 const DEX_DODRIO ; 85 const DEX_SEEL ; 86 diff --git a/constants/pokemon_constants.asm b/constants/pokemon_constants.asm index 773495e3..96d44ef5 100644 --- a/constants/pokemon_constants.asm +++ b/constants/pokemon_constants.asm @@ -63,7 +63,7 @@ const_value = 1 const MISSINGNO_3D ; $3D const MISSINGNO_3E ; $3E const MISSINGNO_3F ; $3F - const FARFETCHD ; $40 + const FARFETCHD ; $40 const VENONAT ; $41 const DRAGONITE ; $42 const MISSINGNO_43 ; $43 diff --git a/constants/predef_constants.asm b/constants/predef_constants.asm index 14d1029d..76ff24a9 100644 --- a/constants/predef_constants.asm +++ b/constants/predef_constants.asm @@ -16,15 +16,15 @@ const_value = 0 predef_const DivideBCDPredef3 predef_const DivideBCDPredef4 predef_const InitPlayerData - predef_const FlagActionPredef - predef_const HideObject + predef_const FlagActionPredef ; 10 + predef_const HideObject ; 11 predef_const IsObjectHidden predef_const ApplyOutOfBattlePoisonDamage predef_const AnyPartyAlive predef_const ShowObject predef_const ShowObject2 predef_const ReplaceTileBlock - predef_const InitPlayerData2 + predef_const InitPlayerData2 ; 18 predef_const LoadTilesetHeader predef_const LearnMoveFromLevelUp predef_const LearnMove @@ -98,4 +98,4 @@ const_value = 0 predef_const DrawHP ; 5F predef_const DrawHP2 predef_const Func_1c9c6 - predef_const OaksAideScript
\ No newline at end of file + predef_const OaksAideScript diff --git a/constants/trainer_constants.asm b/constants/trainer_constants.asm index a710b5fa..e11cc4aa 100755 --- a/constants/trainer_constants.asm +++ b/constants/trainer_constants.asm @@ -6,50 +6,50 @@ ENDM const_value = 1 - trainer_const YOUNGSTER ; $01 - trainer_const BUG_CATCHER ; $02 - trainer_const LASS ; $03 - trainer_const SAILOR ; $04 - trainer_const JR_TRAINER_M ; $05 - trainer_const JR_TRAINER_F ; $06 - trainer_const POKEMANIAC ; $07 - trainer_const SUPER_NERD ; $08 - trainer_const HIKER ; $09 - trainer_const BIKER ; $0A - trainer_const BURGLAR ; $0B - trainer_const ENGINEER ; $0C - trainer_const JUGGLER_X ; $0D - trainer_const FISHER ; $0E - trainer_const SWIMMER ; $0F - trainer_const CUE_BALL ; $10 - trainer_const GAMBLER ; $11 - trainer_const BEAUTY ; $12 - trainer_const PSYCHIC_TR ; $13 - trainer_const ROCKER ; $14 - trainer_const JUGGLER ; $15 - trainer_const TAMER ; $16 - trainer_const BIRD_KEEPER ; $17 - trainer_const BLACKBELT ; $18 - trainer_const SONY1 ; $19 - trainer_const PROF_OAK ; $1A - trainer_const CHIEF ; $1B - trainer_const SCIENTIST ; $1C - trainer_const GIOVANNI ; $1D - trainer_const ROCKET ; $1E - trainer_const COOLTRAINER_M ; $1F - trainer_const COOLTRAINER_F ; $20 - trainer_const BRUNO ; $21 - trainer_const BROCK ; $22 - trainer_const MISTY ; $23 - trainer_const LT_SURGE ; $24 - trainer_const ERIKA ; $25 - trainer_const KOGA ; $26 - trainer_const BLAINE ; $27 - trainer_const SABRINA ; $28 - trainer_const GENTLEMAN ; $29 - trainer_const SONY2 ; $2A - trainer_const SONY3 ; $2B - trainer_const LORELEI ; $2C - trainer_const CHANNELER ; $2D - trainer_const AGATHA ; $2E - trainer_const LANCE ; $2F + trainer_const YOUNGSTER ; $01 | OPP = $C9 + trainer_const BUG_CATCHER ; $02 | OPP = $CA + trainer_const LASS ; $03 | OPP = $CB + trainer_const SAILOR ; $04 | OPP = $CC + trainer_const JR_TRAINER_M ; $05 | OPP = $CD + trainer_const JR_TRAINER_F ; $06 | OPP = $CE + trainer_const POKEMANIAC ; $07 | OPP = $CF + trainer_const SUPER_NERD ; $08 | OPP = $D0 + trainer_const HIKER ; $09 | OPP = $D1 + trainer_const BIKER ; $0A | OPP = $D2 + trainer_const BURGLAR ; $0B | OPP = $D3 + trainer_const ENGINEER ; $0C | OPP = $D4 + trainer_const JUGGLER_X ; $0D | OPP = $D5 + trainer_const FISHER ; $0E | OPP = $D6 + trainer_const SWIMMER ; $0F | OPP = $D7 + trainer_const CUE_BALL ; $10 | OPP = $D8 + trainer_const GAMBLER ; $11 | OPP = $D9 + trainer_const BEAUTY ; $12 | OPP = $DA + trainer_const PSYCHIC_TR ; $13 | OPP = $DB + trainer_const ROCKER ; $14 | OPP = $DC + trainer_const JUGGLER ; $15 | OPP = $DD + trainer_const TAMER ; $16 | OPP = $DE + trainer_const BIRD_KEEPER ; $17 | OPP = $DF + trainer_const BLACKBELT ; $18 | OPP = $E0 + trainer_const SONY1 ; $19 | OPP = $E1 + trainer_const PROF_OAK ; $1A | OPP = $E2 + trainer_const CHIEF ; $1B | OPP = $E3 + trainer_const SCIENTIST ; $1C | OPP = $E4 + trainer_const GIOVANNI ; $1D | OPP = $E5 + trainer_const ROCKET ; $1E | OPP = $E6 + trainer_const COOLTRAINER_M ; $1F | OPP = $E7 + trainer_const COOLTRAINER_F ; $20 | OPP = $E8 + trainer_const BRUNO ; $21 | OPP = $E9 + trainer_const BROCK ; $22 | OPP = $EA + trainer_const MISTY ; $23 | OPP = $EB + trainer_const LT_SURGE ; $24 | OPP = $EC + trainer_const ERIKA ; $25 | OPP = $ED + trainer_const KOGA ; $26 | OPP = $EE + trainer_const BLAINE ; $27 | OPP = $EF + trainer_const SABRINA ; $28 | OPP = $F0 + trainer_const GENTLEMAN ; $29 | OPP = $F1 + trainer_const SONY2 ; $2A | OPP = $F2 + trainer_const SONY3 ; $2B | OPP = $F3 + trainer_const LORELEI ; $2C | OPP = $F4 + trainer_const CHANNELER ; $2D | OPP = $F5 + trainer_const AGATHA ; $2E | OPP = $F6 + trainer_const LANCE ; $2F | OPP = $F7 diff --git a/constants/tx_pre_constants.asm b/constants/tx_pre_constants.asm deleted file mode 100644 index e2bade58..00000000 --- a/constants/tx_pre_constants.asm +++ /dev/null @@ -1,70 +0,0 @@ -const_value = 1 - - tx_pre_const CardKeySuccessText ; 01 - tx_pre_const CardKeyFailText ; 02 - tx_pre_const RedBedroomPCText ; 03 - tx_pre_const RedBedroomSNESText ; 04 - tx_pre_const PushStartText ; 05 - tx_pre_const SaveOptionText ; 06 - tx_pre_const StrengthsAndWeaknessesText ; 07 - tx_pre_const OakLabEmailText ; 08 - tx_pre_const AerodactylFossilText ; 09 - tx_pre_const Route15UpstairsBinocularsText ; 0A - tx_pre_const KabutopsFossilText ; 0B - tx_pre_const GymStatueText1 ; 0C - tx_pre_const GymStatueText2 ; 0D - tx_pre_const BookcaseText ; 0E - tx_pre_const ViridianCityPokecenterBenchGuyText ; 0F - tx_pre_const PewterCityPokecenterBenchGuyText ; 10 - tx_pre_const CeruleanCityPokecenterBenchGuyText ; 11 - tx_pre_const LavenderCityPokecenterBenchGuyText ; 12 - tx_pre_const VermilionCityPokecenterBenchGuyText ; 13 - tx_pre_const CeladonCityPokecenterBenchGuyText ; 14 - tx_pre_const CeladonCityHotelText ; 15 - tx_pre_const FuchsiaCityPokecenterBenchGuyText ; 16 - tx_pre_const CinnabarIslandPokecenterBenchGuyText ; 17 - tx_pre_const SaffronCityPokecenterBenchGuyText ; 18 - tx_pre_const MtMoonPokecenterBenchGuyText ; 19 - tx_pre_const RockTunnelPokecenterBenchGuyText ; 1A - tx_pre_const UnusedBenchGuyText1 ; 1B XXX unused - tx_pre_const UnusedBenchGuyText2 ; 1C XXX unused - tx_pre_const UnusedBenchGuyText3 ; 1D XXX unused - tx_pre_const UnusedPredefText ; 1E XXX unused - tx_pre_const PokemonCenterPCText ; 1F - tx_pre_const ViridianSchoolNotebook ; 20 - tx_pre_const ViridianSchoolBlackboard ; 21 - tx_pre_const FakeTextPredef22 - tx_pre_const FakeTextPredef23 - tx_pre_const JustAMomentText ; 22 - tx_pre_const OpenBillsPCText ; 23 - tx_pre_const FoundHiddenItemText ; 24 - tx_pre_const HiddenItemBagFullText ; 25 XXX unused - tx_pre_const VermilionGymTrashText ; 26 - tx_pre_const IndigoPlateauHQText ; 27 - tx_pre_const GameCornerOutOfOrderText ; 28 - tx_pre_const GameCornerOutToLunchText ; 29 - tx_pre_const GameCornerSomeonesKeysText ; 2A - tx_pre_const FoundHiddenCoinsText ; 2B - tx_pre_const DroppedHiddenCoinsText ; 2C - tx_pre_const BillsHouseMonitorText ; 2D - tx_pre_const BillsHouseInitiatedText ; 2E - tx_pre_const BillsHousePokemonList ; 2F - tx_pre_const MagazinesText ; 30 - tx_pre_const CinnabarGymQuiz ; 31 - tx_pre_const GameCornerNoCoinsText ; 32 - tx_pre_const GameCornerCoinCaseText ; 33 - tx_pre_const LinkCableHelp ; 34 - tx_pre_const TMNotebook ; 35 - tx_pre_const FightingDojoText ; 36 - tx_pre_const EnemiesOnEverySideText ; 37 - tx_pre_const WhatGoesAroundComesAroundText ; 38 - tx_pre_const NewBicycleText ; 39 - tx_pre_const IndigoPlateauStatues ; 3A - tx_pre_const VermilionGymTrashSuccesText1 ; 3B - tx_pre_const VermilionGymTrashSuccesText2 ; 3C XXX unused - tx_pre_const VermilionGymTrashSuccesText3 ; 3D - tx_pre_const VermilionGymTrashFailText ; 3E - tx_pre_const TownMapText ; 3F - tx_pre_const BookOrSculptureText ; 40 - tx_pre_const ElevatorText ; 41 - tx_pre_const PokemonStuffText ; 42
\ No newline at end of file diff --git a/data/credit_mons.asm b/data/credit_mons.asm index 6a8bb416..c271db68 100755 --- a/data/credit_mons.asm +++ b/data/credit_mons.asm @@ -14,3 +14,7 @@ CreditsMons: ; 74131 (1d:4131) db VILEPLUME db NIDOKING db PARASECT + +rept 9 + db GENGAR +endr diff --git a/data/credits_order.asm b/data/credits_order.asm index 5a71a26a..e84a2a09 100755 --- a/data/credits_order.asm +++ b/data/credits_order.asm @@ -2,38 +2,37 @@ CreditsOrder: ; 74243 (1d:4243) ; subsequent credits elements will be displayed on separate lines. ; $FF, $FE, $FD, $FC, $FB, and $FA are commands that are used ; to go to the next set of credits texts. - db CRED_MON, CRED_VERSION, $FF - db CRED_DIRECTOR, CRED_TAJIRI, $FF - db CRED_PROGRAMMERS, CRED_TA_OOTA, CRED_MORIMOTO, $FD - db CRED_PROGRAMMERS, CRED_WATANABE, CRED_MASUDE, CRED_TAMADA, $FE - db CRED_CHAR_DESIGN, CRED_SUGIMORI, CRED_NISHIDA, $FF - db CRED_MUSIC, CRED_MASUDE, $FD - db CRED_SOUND_EFFECTS, CRED_MASUDE, $FE - db CRED_GAME_DESIGN, CRED_TAJIRI, $FF - db CRED_MONSTER_DESIGN, CRED_SUGIMORI, CRED_NISHIDA, CRED_FUZIWARA, $FD - db CRED_MONSTER_DESIGN, CRED_MORIMOTO, CRED_SA_OOTA, CRED_YOSHIKAWA, $FE - db CRED_GAME_SCENE, CRED_TAJIRI, $FD - db CRED_GAME_SCENE, CRED_TANIGUCHI, CRED_NONOMURA, CRED_ZINNAI, $FE - db CRED_PARAM, CRED_NISINO, CRED_TA_NAKAMURA, $FF - db CRED_MAP, CRED_TAJIRI, CRED_NISINO, $FD - db CRED_MAP, CRED_MATSUSIMA, CRED_NONOMURA, CRED_TANIGUCHI, $FE - db CRED_TEST, CRED_KAKEI, CRED_TSUCHIYA, $FD - db CRED_TEST, CRED_TA_NAKAMURA, CRED_YUDA, $FE - db CRED_SPECIAL, CRED_HISHIDA, CRED_SAKAI, $FD - db CRED_SPECIAL, CRED_YAMAGUCHI, CRED_YAMAMOTO, $FC - db CRED_SPECIAL, CRED_TOMISAWA, CRED_KAWAMOTO, CRED_TO_OOTA, $FE - db CRED_PRODUCERS, CRED_MIYAMOTO, $FD - db CRED_PRODUCERS, CRED_KAWAGUCHI, $FC - db CRED_PRODUCERS, CRED_ISHIHARA, $FE - db CRED_US_STAFF, $FD - db CRED_US_COORD, CRED_TILDEN, $FD - db CRED_US_COORD, CRED_KAWAKAMI, CRED_HI_NAKAMURA, $FC - db CRED_US_COORD, CRED_GIESE, CRED_OSBORNE, $FC - db CRED_TRANS, CRED_OGASAWARA, $FD - db CRED_PROGRAMMERS, CRED_MURAKAWA, CRED_FUKUI, $FD - db CRED_SPECIAL, CRED_IWATA, $FD - db CRED_SPECIAL, CRED_HARADA, $FC - db CRED_TEST, CRED_PAAD, CRED_CLUB, $FD - db CRED_PRODUCER, CRED_IZUSHI, $FD - db CRED_EXECUTIVE, CRED_YAMAUCHI, $FF - db $FB, $FF, $FA + db CRED_POKEMON, CRED_VERSION, CRED_TEXT_FADE_MON + db CRED_DIRECTOR, CRED_TAJIRI, CRED_TEXT_FADE_MON + db CRED_PROGRAMMERS, CRED_OOTA, CRED_MORIMOTO, CRED_WATANABE, CRED_TEXT_FADE + db CRED_PROGRAMMERS, CRED_MASUDA, CRED_TAMADA, CRED_TEXT_MON + db CRED_CHARACTER_DESIGN, CRED_SUGIMORI, CRED_NISHIDA, CRED_TEXT_FADE_MON + db CRED_MUSIC, CRED_MASUDA, CRED_TEXT_FADE + db CRED_SOUND_EFFECTS, CRED_MASUDA, CRED_WATANABE, CRED_TEXT_MON + db CRED_GAME_DESIGN, CRED_TAJIRI, CRED_NISHINO, CRED_TEXT_FADE_MON + db CRED_MONSTER_DESIGN, CRED_SUGIMORI, CRED_NISHIDA, CRED_YOSHIDA, CRED_TEXT_FADE_MON + db CRED_GAME_SCENARIO, CRED_TAJIRI, CRED_TEXT_FADE + db CRED_GAME_SCENARIO, CRED_MATSUMITA, CRED_TEXT_MON + db CRED_PARAMETRIC_DESIGN, CRED_NISHINO, CRED_TEXT_FADE_MON + db CRED_MAP_DESIGN, CRED_TAJIRI, CRED_NISHINO, CRED_SEYA, CRED_TEXT_FADE_MON + db CRED_TESTING, CRED_SEKINE, CRED_SEYA, CRED_TEXT_FADE + db CRED_TESTING, CRED_SHIMAMURA, CRED_SHIMOYAMADA, CRED_TEXT_MON + db CRED_SPECIAL_THANKS, CRED_SHOGAKUKAN, CRED_TEXT_FADE_MON + db CRED_PIKACHU_VOICE, CRED_OOTANI, CRED_TEXT_FADE_MON + db CRED_PRODUCER, CRED_IZUSHI, CRED_TEXT_FADE + db CRED_PRODUCER, CRED_KAWAGUCHI, CRED_TEXT + db CRED_PRODUCER, CRED_ISHIHARA, CRED_TEXT_MON + db CRED_U_S_STAFF, CRED_TEXT_FADE + db CRED_U_S_COORD, CRED_TILDEN, CRED_TEXT_FADE + db CRED_U_S_COORD, CRED_KAWAKAMI, CRED_NAKAMURA2, CRED_TEXT + db CRED_U_S_COORD, CRED_SHOEMAKE, CRED_OSBORNE, CRED_TEXT + db CRED_TRANSLATION, CRED_OGASAWARA, CRED_TEXT_FADE + db CRED_PROGRAMMERS, CRED_MURAKAWA, CRED_FUKUI, CRED_TEXT_FADE + db CRED_CHARACTER_DESIGN, CRED_HOSOKAWA, CRED_TEXT_FADE + db CRED_SPECIAL_THANKS, CRED_OKUBO, CRED_HARADA2, CRED_TEXT_FADE + db CRED_SPECIAL_THANKS, CRED_NAKAMICHI, CRED_YOSHIMURA, CRED_YAMAZAKI, CRED_TEXT + db CRED_TESTING, CRED_PAAD, CRED_SUPER_MARIO_CLUB2, CRED_TEXT_FADE + db CRED_EXECUTIVE_PRODUCER, CRED_YAMAUCHI, CRED_TEXT_FADE_MON + db CRED_COPYRIGHT + db CRED_TEXT_FADE_MON + db CRED_THE_END diff --git a/data/hidden_item_coords.asm b/data/hidden_item_coords.asm index 54c785f5..051fdfe5 100755 --- a/data/hidden_item_coords.asm +++ b/data/hidden_item_coords.asm @@ -1,57 +1,58 @@ -HiddenItemCoords: ; 766b8 (1d:66b8) +HiddenItemCoords: ; 75faa (1d:5faa) ; map ID, then coords - db VIRIDIAN_FOREST,$12,$01 - db VIRIDIAN_FOREST,$2a,$10 - db MT_MOON_3,$0c,$12 - db ROUTE_25,$03,$26 - db ROUTE_9,$07,$0e - db SS_ANNE_6,$09,$0d - db SS_ANNE_10,$01,$03 - db ROUTE_10,$11,$09 - db ROUTE_10,$35,$10 - db ROCKET_HIDEOUT_1,$0f,$15 - db ROCKET_HIDEOUT_3,$11,$1b - db ROCKET_HIDEOUT_4,$01,$19 - db POKEMONTOWER_5,$0c,$04 - db ROUTE_13,$0e,$01 - db ROUTE_13,$0d,$10 - db MANSION_4,$09,$01 - db SAFARI_ZONE_ENTRANCE,$01,$0a - db SAFARI_ZONE_WEST,$05,$06 - db SILPH_CO_5F,$03,$0c - db SILPH_CO_9F,$0f,$02 - db COPYCATS_HOUSE_2F,$01,$01 - db UNKNOWN_DUNGEON_1,$0b,$0e - db UNKNOWN_DUNGEON_3,$03,$1b - db POWER_PLANT,$10,$11 - db POWER_PLANT,$01,$0c - db SEAFOAM_ISLANDS_3,$0f,$0f - db SEAFOAM_ISLANDS_5,$11,$19 - db MANSION_1,$10,$08 - db MANSION_3,$09,$01 - db ROUTE_23,$2c,$09 - db ROUTE_23,$46,$13 - db ROUTE_23,$5a,$08 - db VICTORY_ROAD_2,$02,$05 - db VICTORY_ROAD_2,$07,$1a - db $6f,$0b,$0e - db VIRIDIAN_CITY,$04,$0e - db ROUTE_11,$05,$30 - db ROUTE_12,$3f,$02 - db ROUTE_17,$0e,$0f - db ROUTE_17,$2d,$08 - db ROUTE_17,$48,$11 - db ROUTE_17,$5b,$04 - db ROUTE_17,$79,$08 - db UNDERGROUND_PATH_NS,$04,$03 - db UNDERGROUND_PATH_NS,$22,$04 - db UNDERGROUND_PATH_WE,$02,$0c - db UNDERGROUND_PATH_WE,$05,$15 - db CELADON_CITY,$0f,$30 - db ROUTE_25,$01,$0a - db MT_MOON_3,$09,$21 - db SEAFOAM_ISLANDS_4,$10,$09 - db VERMILION_CITY,$0b,$0e - db CERULEAN_CITY,$08,$0f - db ROUTE_4,$03,$28 + db SILPH_CO_5F, $03, $0c + db SILPH_CO_9F, $0f, $02 + db MANSION_3, $09, $01 + db MANSION_4, $09, $01 + db SAFARI_ZONE_WEST, $05, $06 + db UNKNOWN_DUNGEON_2, $0d, $10 + db UNKNOWN_DUNGEON_3, $0e, $08 + db UNUSED_MAP_6F, $0b, $0e + db SEAFOAM_ISLANDS_3, $0f, $0f + db SEAFOAM_ISLANDS_4, $10, $09 + db SEAFOAM_ISLANDS_5, $11, $19 + db VIRIDIAN_FOREST, $12, $01 + db VIRIDIAN_FOREST, $2a, $10 + db MT_MOON_3, $0c, $12 + db MT_MOON_3, $09, $21 + db SS_ANNE_10, $01, $03 + db SS_ANNE_6, $09, $0d + db UNDERGROUND_PATH_NS, $04, $03 + db UNDERGROUND_PATH_NS, $22, $04 + db UNDERGROUND_PATH_WE, $02, $0c + db UNDERGROUND_PATH_WE, $05, $15 + db ROCKET_HIDEOUT_1, $0f, $15 + db ROCKET_HIDEOUT_3, $11, $1b + db ROCKET_HIDEOUT_4, $01, $19 + db ROUTE_10, $11, $09 + db ROUTE_10, $35, $10 + db POWER_PLANT, $10, $11 + db POWER_PLANT, $01, $0c + db ROUTE_11, $05, $30 + db ROUTE_12, $3f, $02 + db ROUTE_13, $0e, $01 + db ROUTE_13, $0d, $10 + db ROUTE_17, $0e, $0f + db ROUTE_17, $2d, $08 + db ROUTE_17, $48, $11 + db ROUTE_17, $5b, $04 + db ROUTE_17, $79, $08 + db ROUTE_23, $2c, $09 + db ROUTE_23, $46, $13 + db ROUTE_23, $5a, $08 + db VICTORY_ROAD_2, $02, $05 + db VICTORY_ROAD_2, $07, $1a + db ROUTE_25, $03, $26 + db ROUTE_25, $01, $0a + db ROUTE_4, $03, $28 + db ROUTE_9, $07, $0e + db COPYCATS_HOUSE_2F, $01, $01 + db VIRIDIAN_CITY, $04, $0e + db CERULEAN_CITY, $08, $0f + db UNKNOWN_DUNGEON_1, $07, $12 + db POKEMONTOWER_5, $0c, $04 + db VERMILION_CITY, $0b, $0e + db CELADON_CITY, $0f, $30 + db SAFARI_ZONE_ENTRANCE, $01, $0a + db MANSION_1, $10, $08 db $ff diff --git a/data/hidden_objects.asm b/data/hidden_objects.asm index 8170cf5a..ccf32510 100755 --- a/data/hidden_objects.asm +++ b/data/hidden_objects.asm @@ -1,853 +1,547 @@ -HiddenObjectMaps: ; 46a40 (11:6a40) - db REDS_HOUSE_2F - db BLUES_HOUSE - db OAKS_LAB - db VIRIDIAN_POKECENTER - db VIRIDIAN_MART - db VIRIDIAN_SCHOOL - db VIRIDIAN_GYM - db MUSEUM_1F - db PEWTER_GYM - db PEWTER_MART - db PEWTER_POKECENTER - db CERULEAN_POKECENTER - db CERULEAN_GYM - db CERULEAN_MART - db LAVENDER_POKECENTER - db VERMILION_POKECENTER - db VERMILION_GYM - db CELADON_MANSION_2 - db CELADON_POKECENTER - db CELADON_GYM - db GAME_CORNER - db CELADON_HOTEL - db FUCHSIA_POKECENTER - db FUCHSIA_GYM - db CINNABAR_GYM - db CINNABAR_POKECENTER - db SAFFRON_GYM - db MT_MOON_POKECENTER - db ROCK_TUNNEL_POKECENTER - db TRADE_CENTER - db COLOSSEUM - db VIRIDIAN_FOREST - db MT_MOON_3 - db INDIGO_PLATEAU - db ROUTE_25 - db ROUTE_9 - db SS_ANNE_6 - db SS_ANNE_10 - db ROCKET_HIDEOUT_1 - db ROCKET_HIDEOUT_3 - db ROCKET_HIDEOUT_4 - db SAFFRON_POKECENTER - db POKEMONTOWER_5 - db ROUTE_13 - db SAFARI_ZONE_ENTRANCE - db SAFARI_ZONE_WEST - db SILPH_CO_5F - db SILPH_CO_9F - db COPYCATS_HOUSE_2F - db UNKNOWN_DUNGEON_1 - db UNKNOWN_DUNGEON_3 - db POWER_PLANT - db SEAFOAM_ISLANDS_3 - db SEAFOAM_ISLANDS_5 - db MANSION_1 - db MANSION_3 - db ROUTE_23 - db VICTORY_ROAD_2 - db $6F - db BILLS_HOUSE - db VIRIDIAN_CITY - db SAFARI_ZONE_REST_HOUSE_2 - db SAFARI_ZONE_REST_HOUSE_3 - db SAFARI_ZONE_REST_HOUSE_4 - db ROUTE_15_GATE_2F - db LAVENDER_HOUSE_1 - db CELADON_MANSION_5 - db FIGHTING_DOJO - db ROUTE_10 - db INDIGO_PLATEAU_LOBBY - db CINNABAR_LAB_4 - db BIKE_SHOP - db ROUTE_11 - db ROUTE_12 - db MANSION_2 - db MANSION_4 - db SILPH_CO_11F - db ROUTE_17 - db UNDERGROUND_PATH_NS - db UNDERGROUND_PATH_WE - db CELADON_CITY - db SEAFOAM_ISLANDS_4 - db VERMILION_CITY - db CERULEAN_CITY - db ROUTE_4 - db $FF - -HiddenObjectPointers: ; 46a96 (11:6a96) -; each of these pointers is for the corresponding map in HiddenObjectMaps - dw RedsHouse2FHiddenObjects - dw BluesHouseHiddenObjects - dw OaksLabHiddenObjects - dw ViridianPokecenterHiddenObjects - dw ViridianMartHiddenObjects - dw ViridianSchoolHiddenObjects - dw ViridianGymHiddenObjects - dw Museum1FHiddenObjects - dw PewterGymHiddenObjects - dw PewterMartHiddenObjects - dw PewterPokecenterHiddenObjects - dw CeruleanPokecenterHiddenObjects - dw CeruleanGymHiddenObjects - dw CeruleanMartHiddenObjects - dw LavenderPokecenterHiddenObjects - dw VermilionPokecenterHiddenObjects - dw VermilionGymHiddenObjects - dw CeladonMansion2HiddenObjects - dw CeladonPokecenterHiddenObjects - dw CeladonGymHiddenObjects - dw GameCornerHiddenObjects - dw CeladonHotelHiddenObjects - dw FuchsiaPokecenterHiddenObjects - dw FuchsiaGymHiddenObjects - dw CinnabarGymHiddenObjects - dw CinnabarPokecenterHiddenObjects - dw SaffronGymHiddenObjects - dw MtMoonPokecenterHiddenObjects - dw RockTunnelPokecenterHiddenObjects - dw TradeCenterHiddenObjects - dw ColosseumHiddenObjects - dw ViridianForestHiddenObjects - dw MtMoon3HiddenObjects - dw IndigoPlateauHiddenObjects - dw Route25HiddenObjects - dw Route9HiddenObjects - dw SSAnne6HiddenObjects - dw SSAnne10HiddenObjects - dw RocketHideout1HiddenObjects - dw RocketHideout3HiddenObjects - dw RocketHideout4HiddenObjects - dw SaffronPokecenterHiddenObjects - dw PokemonTower5HiddenObjects - dw Route13HiddenObjects - dw SafariZoneEntranceHiddenObjects - dw SafariZoneWestHiddenObjects - dw SilphCo5FHiddenObjects - dw SilphCo9FHiddenObjects - dw CopycatsHouse2FHiddenObjects - dw UnknownDungeon1HiddenObjects - dw UnknownDungeon3HiddenObjects - dw PowerPlantHiddenObjects - dw SeafoamIslands3HiddenObjects - dw SeafoamIslands5HiddenObjects - dw Mansion1HiddenObjects - dw Mansion3HiddenObjects - dw Route23HiddenObjects - dw VictoryRoad2HiddenObjects - dw Unused6FHiddenObjects - dw BillsHouseHiddenObjects - dw ViridianCityHiddenObjects - dw SafariZoneRestHouse2HiddenObjects - dw SafariZoneRestHouse3HiddenObjects - dw SafariZoneRestHouse4HiddenObjects - dw Route15GateUpstairsHiddenObjects - dw LavenderHouse1HiddenObjects - dw CeladonMansion5HiddenObjects - dw FightingDojoHiddenObjects - dw Route10HiddenObjects - dw IndigoPlateauLobbyHiddenObjects - dw CinnabarLab4HiddenObjects - dw BikeShopHiddenObjects - dw Route11HiddenObjects - dw Route12HiddenObjects - dw Mansion2HiddenObjects - dw Mansion4HiddenObjects - dw SilphCo11FHiddenObjects - dw Route17HiddenObjects - dw UndergroundPathNsHiddenObjects - dw UndergroundPathWeHiddenObjects - dw CeladonCityHiddenObjects - dw SeafoamIslands4HiddenObjects - dw VermilionCityHiddenObjects - dw CeruleanCityHiddenObjects - dw Route4HiddenObjects +HiddenObjectMaps: ; f268d (3c:668d) + dbw SILPH_CO_11F, SilphCo11FHiddenObjects + dbw SILPH_CO_5F, SilphCo5FHiddenObjects + dbw SILPH_CO_9F, SilphCo9FHiddenObjects + dbw MANSION_2, Mansion2HiddenObjects + dbw MANSION_3, Mansion3HiddenObjects + dbw MANSION_4, Mansion4HiddenObjects + dbw SAFARI_ZONE_WEST, SafariZoneWestHiddenObjects + dbw UNKNOWN_DUNGEON_2, UnknownDungeon2HiddenObjects + dbw UNKNOWN_DUNGEON_3, UnknownDungeon3HiddenObjects + dbw UNUSED_MAP_6F, UnusedMap6FHiddenObjects + dbw SEAFOAM_ISLANDS_3, SeafoamIslands3HiddenObjects + dbw SEAFOAM_ISLANDS_4, SeafoamIslands4HiddenObjects + dbw SEAFOAM_ISLANDS_5, SeafoamIslands5HiddenObjects + dbw VIRIDIAN_FOREST, ViridianForestHiddenObjects + dbw MT_MOON_3, MtMoon3HiddenObjects + dbw SS_ANNE_10, SSAnne10HiddenObjects + dbw SS_ANNE_6, SSAnne6HiddenObjects + dbw UNDERGROUND_PATH_NS, UndergroundPathNsHiddenObjects + dbw UNDERGROUND_PATH_WE, UndergroundPathWeHiddenObjects + dbw ROCKET_HIDEOUT_1, RocketHideout1HiddenObjects + dbw ROCKET_HIDEOUT_3, RocketHideout3HiddenObjects + dbw ROCKET_HIDEOUT_4, RocketHideout4HiddenObjects + dbw ROUTE_10, Route10HiddenObjects + dbw ROCK_TUNNEL_POKECENTER, RockTunnelPokecenterHiddenObjects + dbw POWER_PLANT, PowerPlantHiddenObjects + dbw ROUTE_11, Route11HiddenObjects + dbw ROUTE_12, Route12HiddenObjects + dbw ROUTE_13, Route13HiddenObjects + dbw ROUTE_15_GATE_2F, Route15Gate2FHiddenObjects + dbw ROUTE_17, Route17HiddenObjects + dbw ROUTE_23, Route23HiddenObjects + dbw VICTORY_ROAD_2, VictoryRoad2HiddenObjects + dbw ROUTE_25, Route25HiddenObjects + dbw BILLS_HOUSE, BillsHouseHiddenObjects + dbw ROUTE_4, Route4HiddenObjects + dbw MT_MOON_POKECENTER, MtMoonPokecenterHiddenObjects + dbw ROUTE_9, Route9HiddenObjects + dbw TRADE_CENTER, TradeCenterHiddenObjects + dbw COLOSSEUM, ColosseumHiddenObjects + dbw INDIGO_PLATEAU, IndigoPlateauHiddenObjects + dbw INDIGO_PLATEAU_LOBBY, IndigoPlateauLobbyHiddenObjects + dbw COPYCATS_HOUSE_2F, CopycatsHouse2FHiddenObjects + dbw FIGHTING_DOJO, FightingDojoHiddenObjects + dbw SAFFRON_GYM, SaffronGymHiddenObjects + dbw SAFFRON_POKECENTER, SaffronPokecenterHiddenObjects + dbw REDS_HOUSE_2F, RedsHouse2FHiddenObjects + dbw BLUES_HOUSE, BluesHouseHiddenObjects + dbw OAKS_LAB, OaksLabHiddenObjects + dbw VIRIDIAN_CITY, ViridianCityHiddenObjects + dbw VIRIDIAN_POKECENTER, ViridianPokecenterHiddenObjects + dbw VIRIDIAN_SCHOOL, ViridianSchoolHiddenObjects + dbw VIRIDIAN_GYM, ViridianGymHiddenObjects + dbw MUSEUM_1F, Museum1FHiddenObjects + dbw PEWTER_GYM, PewterGymHiddenObjects + dbw PEWTER_POKECENTER, PewterPokecenterHiddenObjects + dbw CERULEAN_CITY, CeruleanCityHiddenObjects + dbw CERULEAN_POKECENTER, CeruleanPokecenterHiddenObjects + dbw CERULEAN_GYM, CeruleanGymHiddenObjects + dbw BIKE_SHOP, BikeShopHiddenObjects + dbw UNKNOWN_DUNGEON_1, UnknownDungeon1HiddenObjects + dbw LAVENDER_POKECENTER, LavenderPokecenterHiddenObjects + dbw POKEMONTOWER_5, Pokemontower5HiddenObjects + dbw LAVENDER_HOUSE_1, LavenderHouse1HiddenObjects + dbw VERMILION_CITY, VermilionCityHiddenObjects + dbw VERMILION_POKECENTER, VermilionPokecenterHiddenObjects + dbw POKEMON_FAN_CLUB, PokemonFanClubHiddenObjects + dbw VERMILION_GYM, VermilionGymHiddenObjects + dbw CELADON_CITY, CeladonCityHiddenObjects + dbw CELADON_HOTEL, CeladonHotelHiddenObjects + dbw CELADON_MANSION_2, CeladonMansion2HiddenObjects + dbw CELADON_MANSION_5, CeladonMansion5HiddenObjects + dbw CELADON_POKECENTER, CeladonPokecenterHiddenObjects + dbw CELADON_GYM, CeladonGymHiddenObjects + dbw GAME_CORNER, GameCornerHiddenObjects + dbw FUCHSIA_POKECENTER, FuchsiaPokecenterHiddenObjects + dbw SAFARI_ZONE_ENTRANCE, SafariZoneEntranceHiddenObjects + dbw FUCHSIA_GYM, FuchsiaGymHiddenObjects + dbw MANSION_1, Mansion1HiddenObjects + dbw CINNABAR_GYM, CinnabarGymHiddenObjects + dbw CINNABAR_LAB_4, CinnabarLab4HiddenObjects + dbw CINNABAR_POKECENTER, CinnabarPokecenterHiddenObjects + db $ff ; format: y-coord, x-coord, text id/item id, object routine -TradeCenterHiddenObjects: ; 46b40 (11:6b40) - db $04,$05,$d0 - db BANK(CableClubRightGameboy) - dw CableClubRightGameboy - db $04,$04,$d0 - db BANK(CableClubLeftGameboy) - dw CableClubLeftGameboy - db $FF -ColosseumHiddenObjects: ; 46b4d (11:6b4d) - db $04,$05,$d0 - db BANK(CableClubRightGameboy) - dw CableClubRightGameboy - db $04,$04,$d0 - db BANK(CableClubLeftGameboy) - dw CableClubLeftGameboy - db $FF -RedsHouse2FHiddenObjects: ; 46b5a (11:6b5a) - db $01,$00,$04 - dbw BANK(OpenRedsPC), OpenRedsPC - db $05,$03,$d0 - dbw BANK(PrintRedsNESText), PrintRedsNESText - db $FF -BluesHouseHiddenObjects: ; 46b67 (11:6b67) - db $01,$00,$04 - db BANK(PrintBookcaseText) - dw PrintBookcaseText - db $01,$01,$04 - db BANK(PrintBookcaseText) - dw PrintBookcaseText - db $01,$07,$04 - db BANK(PrintBookcaseText) - dw PrintBookcaseText - db $FF -OaksLabHiddenObjects: ; 46b7a (11:6b7a) - db $00,$04,$04 - db BANK(DisplayOakLabLeftPoster) - dw DisplayOakLabLeftPoster - db $00,$05,$04 - db BANK(DisplayOakLabRightPoster) - dw DisplayOakLabRightPoster - db $01,$00,$04 - db BANK(DisplayOakLabEmailText) - dw DisplayOakLabEmailText - db $01,$01,$04 - db BANK(DisplayOakLabEmailText) - dw DisplayOakLabEmailText - db $FF -ViridianPokecenterHiddenObjects: ; 46b93 (11:6b93) - db $04,$00,$08 - db Bank(PrintBenchGuyText) - dw PrintBenchGuyText - db $03,$0d,$04 - db BANK(OpenPokemonCenterPC) - dw OpenPokemonCenterPC - db $FF -ViridianMartHiddenObjects: ; 46ba0 (11:6ba0) - db $FF -ViridianSchoolHiddenObjects: ; 46ba1 (11:6ba1) - db $04,$03,(ViridianSchoolNotebook_id - TextPredefs) / 2 + 1 - db Bank(PrintNotebookText) - dw PrintNotebookText - db $00,$03,(ViridianSchoolBlackboard_id - TextPredefs) / 2 + 1 - db BANK(PrintBlackboardLinkCableText) - dw PrintBlackboardLinkCableText - db $FF -ViridianGymHiddenObjects: ; 46bae (11:6bae) - db $0f,$0f,$04 - dbw BANK(GymStatues),GymStatues - db $0f,$12,$04 - dbw BANK(GymStatues),GymStatues - db $FF -Museum1FHiddenObjects: ; 46bbb (11:6bbb) - db $03,$02,$04 - dbw BANK(AerodactylFossil), AerodactylFossil - db $06,$02,$04 - dbw BANK(KabutopsFossil), KabutopsFossil - db $FF -PewterGymHiddenObjects: ; 46bc8 (11:6bc8) - db $0a,$03,$04 - dbw BANK(GymStatues),GymStatues - db $0a,$06,$04 - dbw BANK(GymStatues),GymStatues - db $FF -PewterMartHiddenObjects: ; 46bd5 (11:6bd5) - db $FF -PewterPokecenterHiddenObjects: ; 46bd6 (11:6bd6) - db $04,$00,$08 - db Bank(PrintBenchGuyText) - dw PrintBenchGuyText - db $03,$0d,$04 - db BANK(OpenPokemonCenterPC) - dw OpenPokemonCenterPC - db $FF -CeruleanPokecenterHiddenObjects: ; 46be3 (11:6be3) - db $04,$00,$08 - db Bank(PrintBenchGuyText) - dw PrintBenchGuyText - db $03,$0d,$04 - db BANK(OpenPokemonCenterPC) - dw OpenPokemonCenterPC - db $FF -CeruleanGymHiddenObjects: ; 46bf0 (11:6bf0) - db $0b,$03,$04 - dbw BANK(GymStatues),GymStatues - db $0b,$06,$04 - dbw BANK(GymStatues),GymStatues - db $FF -CeruleanMartHiddenObjects: ; 46bfd (11:6bfd) - db $FF -LavenderPokecenterHiddenObjects: ; 46bfe (11:6bfe) - db $04,$00,$08 - db Bank(PrintBenchGuyText) - dw PrintBenchGuyText - db $03,$0d,$04 - db BANK(OpenPokemonCenterPC) - dw OpenPokemonCenterPC - db $FF -VermilionPokecenterHiddenObjects: ; 46c0b (11:6c0b) - db $03,$0d,$04 - db BANK(OpenPokemonCenterPC) - dw OpenPokemonCenterPC - db $04,$00,$04 - db Bank(PrintBenchGuyText) - dw PrintBenchGuyText - db $FF -VermilionGymHiddenObjects: ; 46c18 (11:6c18) - db $0e,$03,$04 - dbw BANK(GymStatues), GymStatues - db $0e,$06,$04 - dbw BANK(GymStatues), GymStatues - db $01,$06,$00 - dbw BANK(PrintTrashText), PrintTrashText - db $07,$01,$00 - dbw BANK(GymTrashScript), GymTrashScript - db $09,$01,$01 - dbw BANK(GymTrashScript), GymTrashScript - db $0b,$01,$02 - dbw BANK(GymTrashScript), GymTrashScript - db $07,$03,$03 - dbw BANK(GymTrashScript), GymTrashScript - db $09,$03,$04 - dbw BANK(GymTrashScript), GymTrashScript - db $0b,$03,$05 - dbw BANK(GymTrashScript), GymTrashScript - db $07,$05,$06 - dbw BANK(GymTrashScript), GymTrashScript - db $09,$05,$07 - dbw BANK(GymTrashScript), GymTrashScript - db $0b,$05,$08 - dbw BANK(GymTrashScript), GymTrashScript - db $07,$07,$09 - dbw BANK(GymTrashScript), GymTrashScript - db $09,$07,$0a - dbw BANK(GymTrashScript), GymTrashScript - db $0b,$07,$0b - dbw BANK(GymTrashScript), GymTrashScript - db $07,$09,$0c - dbw BANK(GymTrashScript), GymTrashScript - db $09,$09,$0d - dbw BANK(GymTrashScript), GymTrashScript - db $0b,$09,$0e - dbw BANK(GymTrashScript), GymTrashScript - db $FF -CeladonMansion2HiddenObjects: ; 46c85 (11:6c85) - db $05,$00,$04 - db BANK(OpenPokemonCenterPC) - dw OpenPokemonCenterPC - db $FF -CeladonPokecenterHiddenObjects: ; 46c8c (11:6c8c) - db $04,$00,$08 - db Bank(PrintBenchGuyText) - dw PrintBenchGuyText - db $03,$0d,$04 - db BANK(OpenPokemonCenterPC) - dw OpenPokemonCenterPC - db $FF -CeladonGymHiddenObjects: ; 46c99 (11:6c99) - db $0f,$03,$04 - dbw BANK(GymStatues),GymStatues - db $0f,$06,$04 - dbw BANK(GymStatues),GymStatues - db $FF -GameCornerHiddenObjects: ; 46ca6 (11:6ca6) - db $0f,$12,$d0 - dbw BANK(StartSlotMachine), StartSlotMachine - db $0e,$12,$d0 - dbw BANK(StartSlotMachine), StartSlotMachine - db $0d,$12,$d0 - dbw BANK(StartSlotMachine), StartSlotMachine - db $0c,$12,$d0 - dbw BANK(StartSlotMachine), StartSlotMachine - db $0b,$12,$d0 - dbw BANK(StartSlotMachine), StartSlotMachine - db $0a,$12,$ff ; "Someone's Keys" - dbw BANK(StartSlotMachine), StartSlotMachine - db $0a,$0d,$d0 - dbw BANK(StartSlotMachine), StartSlotMachine - db $0b,$0d,$d0 - dbw BANK(StartSlotMachine), StartSlotMachine - db $0c,$0d,$fe ; "Out To Lunch" - dbw BANK(StartSlotMachine), StartSlotMachine - db $0d,$0d,$d0 - dbw BANK(StartSlotMachine), StartSlotMachine - db $0e,$0d,$d0 - dbw BANK(StartSlotMachine), StartSlotMachine - db $0f,$0d,$d0 - dbw BANK(StartSlotMachine), StartSlotMachine - db $0f,$0c,$d0 - dbw BANK(StartSlotMachine), StartSlotMachine - db $0e,$0c,$d0 - dbw BANK(StartSlotMachine), StartSlotMachine - db $0d,$0c,$d0 - dbw BANK(StartSlotMachine), StartSlotMachine - db $0c,$0c,$d0 - dbw BANK(StartSlotMachine), StartSlotMachine - db $0b,$0c,$d0 - dbw BANK(StartSlotMachine), StartSlotMachine - db $0a,$0c,$d0 - dbw BANK(StartSlotMachine), StartSlotMachine - db $0a,$07,$d0 - dbw BANK(StartSlotMachine), StartSlotMachine - db $0b,$07,$d0 - dbw BANK(StartSlotMachine), StartSlotMachine - db $0c,$07,$d0 - dbw BANK(StartSlotMachine), StartSlotMachine - db $0d,$07,$d0 - dbw BANK(StartSlotMachine), StartSlotMachine - db $0e,$07,$d0 - dbw BANK(StartSlotMachine), StartSlotMachine - db $0f,$07,$d0 - dbw BANK(StartSlotMachine), StartSlotMachine - db $0f,$06,$d0 - dbw BANK(StartSlotMachine), StartSlotMachine - db $0e,$06,$d0 - dbw BANK(StartSlotMachine), StartSlotMachine - db $0d,$06,$d0 - dbw BANK(StartSlotMachine), StartSlotMachine - db $0c,$06,$fd ; "Out Of Order" - dbw BANK(StartSlotMachine), StartSlotMachine - db $0b,$06,$d0 - dbw BANK(StartSlotMachine), StartSlotMachine - db $0a,$06,$d0 - dbw BANK(StartSlotMachine), StartSlotMachine - db $0a,$01,$d0 - dbw BANK(StartSlotMachine), StartSlotMachine - db $0b,$01,$d0 - dbw BANK(StartSlotMachine), StartSlotMachine - db $0c,$01,$d0 - dbw BANK(StartSlotMachine), StartSlotMachine - db $0d,$01,$d0 - dbw BANK(StartSlotMachine), StartSlotMachine - db $0e,$01,$d0 - dbw BANK(StartSlotMachine), StartSlotMachine - db $0f,$01,$d0 - dbw BANK(StartSlotMachine), StartSlotMachine - db $08,$00,COIN+10 - dbw BANK(HiddenCoins),HiddenCoins - db $10,$01,COIN+10 - dbw BANK(HiddenCoins),HiddenCoins - db $0b,$03,COIN+20 - dbw BANK(HiddenCoins),HiddenCoins - db $0e,$03,COIN+10 - dbw BANK(HiddenCoins),HiddenCoins - db $0c,$04,COIN+10 - dbw BANK(HiddenCoins),HiddenCoins - db $0c,$09,COIN+20 - dbw BANK(HiddenCoins),HiddenCoins - db $0f,$09,COIN+10 - dbw BANK(HiddenCoins),HiddenCoins - db $0e,$10,COIN+10 - dbw BANK(HiddenCoins),HiddenCoins - db $10,$0a,COIN+10 - dbw BANK(HiddenCoins),HiddenCoins - db $07,$0b,COIN+40 - dbw BANK(HiddenCoins),HiddenCoins - db $08,$0f,COIN+100 - dbw BANK(HiddenCoins),HiddenCoins - db $0f,$0c,COIN+10 - dbw BANK(HiddenCoins),HiddenCoins - db $FF -CeladonHotelHiddenObjects: ; 46dc7 (11:6dc7) - db $03,$0d,$04 - db BANK(OpenPokemonCenterPC) - dw OpenPokemonCenterPC - db $04,$00,$08 - db Bank(PrintBenchGuyText) - dw PrintBenchGuyText - db $FF -FuchsiaPokecenterHiddenObjects: ; 46dd4 (11:6dd4) - db $03,$0d,$04 - db BANK(OpenPokemonCenterPC) - dw OpenPokemonCenterPC - db $04,$00,$04 - db Bank(PrintBenchGuyText) - dw PrintBenchGuyText - db $FF -FuchsiaGymHiddenObjects: ; 46de1 (11:6de1) - db $0f,$03,$04 - dbw BANK(GymStatues),GymStatues - db $0f,$06,$04 - dbw BANK(GymStatues),GymStatues - db $FF -CinnabarGymHiddenObjects: ; 46dee (11:6dee) - db $0d,$11,$04 - dbw BANK(GymStatues),GymStatues - db $07,$0f,$01 - db Bank(PrintCinnabarQuiz) - dw PrintCinnabarQuiz - db $01,$0a,$12 - db Bank(PrintCinnabarQuiz) - dw PrintCinnabarQuiz - db $07,$09,$13 - db Bank(PrintCinnabarQuiz) - dw PrintCinnabarQuiz - db $0d,$09,$14 - db Bank(PrintCinnabarQuiz) - dw PrintCinnabarQuiz - db $0d,$01,$05 - db Bank(PrintCinnabarQuiz) - dw PrintCinnabarQuiz - db $07,$01,$16 - db Bank(PrintCinnabarQuiz) - dw PrintCinnabarQuiz - db $FF -CinnabarPokecenterHiddenObjects: ; 46e19 (11:6e19) - db $04,$00,$04 - db Bank(PrintBenchGuyText) - dw PrintBenchGuyText - db $03,$0d,$04 - db BANK(OpenPokemonCenterPC) - dw OpenPokemonCenterPC - db $FF -SaffronGymHiddenObjects: ; 46e26 (11:6e26) - db $0f,$09,$04 - dbw BANK(GymStatues),GymStatues - db $FF -MtMoonPokecenterHiddenObjects: ; 46e2d (11:6e2d) - db $04,$00,$08 - db Bank(PrintBenchGuyText) - dw PrintBenchGuyText - db $03,$0d,$04 - db BANK(OpenPokemonCenterPC) - dw OpenPokemonCenterPC - db $FF -RockTunnelPokecenterHiddenObjects: ; 46e3a (11:6e3a) - db $04,$00,$08 - db Bank(PrintBenchGuyText) - dw PrintBenchGuyText - db $03,$0d,$04 - db BANK(OpenPokemonCenterPC) - dw OpenPokemonCenterPC - db $FF -ViridianForestHiddenObjects: ; 46e47 (11:6e47) - db $12,$01,POTION - dbw BANK(HiddenItems),HiddenItems - db $2a,$10,ANTIDOTE - dbw BANK(HiddenItems),HiddenItems - db $FF -MtMoon3HiddenObjects: ; 46e54 (11:6e54) - db $0c,$12,MOON_STONE - dbw BANK(HiddenItems),HiddenItems - db $09,$21,ETHER - dbw BANK(HiddenItems),HiddenItems - db $FF -IndigoPlateauHiddenObjects: ; 46e61 (11:6e61) - db $0d,$08,$ff - db BANK(PrintIndigoPlateauHQText) - dw PrintIndigoPlateauHQText - db $0d,$0b,$00 - db BANK(PrintIndigoPlateauHQText) - dw PrintIndigoPlateauHQText - db $FF -Route25HiddenObjects: ; 46e6e (11:6e6e) - db $03,$26,ETHER - dbw BANK(HiddenItems),HiddenItems - db $01,$0a,ELIXER - dbw BANK(HiddenItems),HiddenItems - db $FF -Route9HiddenObjects: ; 46e7b (11:6e7b) - db $07,$0e,ETHER - dbw BANK(HiddenItems),HiddenItems - db $FF -SSAnne6HiddenObjects: ; 46e82 (11:6e82) - db $05,$0d,$00 - dbw BANK(PrintTrashText), PrintTrashText - db $07,$0d,$00 - dbw BANK(PrintTrashText), PrintTrashText - db $09,$0d,GREAT_BALL - dbw BANK(HiddenItems),HiddenItems - db $FF -SSAnne10HiddenObjects: ; 46e95 (11:6e95) - db $01,$03,HYPER_POTION - dbw BANK(HiddenItems),HiddenItems - db $FF -Route10HiddenObjects: ; 46e9c (11:6e9c) - db $11,$09,SUPER_POTION - dbw BANK(HiddenItems),HiddenItems - db $35,$10,MAX_ETHER - dbw BANK(HiddenItems),HiddenItems - db $FF -RocketHideout1HiddenObjects: ; 46ea9 (11:6ea9) - db $0f,$15,PP_UP - dbw BANK(HiddenItems),HiddenItems - db $FF -RocketHideout3HiddenObjects: ; 46eb0 (11:6eb0) - db $11,$1b,NUGGET - dbw BANK(HiddenItems),HiddenItems - db $FF -RocketHideout4HiddenObjects: ; 46eb7 (11:6eb7) - db $01,$19,SUPER_POTION - dbw BANK(HiddenItems),HiddenItems - db $FF -SaffronPokecenterHiddenObjects: ; 46ebe (11:6ebe) - db $04,$00,$04 - db Bank(PrintBenchGuyText) - dw PrintBenchGuyText - db $03,$0d,$04 - db BANK(OpenPokemonCenterPC) - dw OpenPokemonCenterPC - db $FF -PokemonTower5HiddenObjects: ; 46ecb (11:6ecb) - db $0c,$04,ELIXER - dbw BANK(HiddenItems),HiddenItems - db $FF -Route13HiddenObjects: ; 46ed2 (11:6ed2) - db $0e,$01,PP_UP - dbw BANK(HiddenItems),HiddenItems - db $0d,$10,CALCIUM - dbw BANK(HiddenItems),HiddenItems - db $FF -SafariZoneEntranceHiddenObjects: ; 46edf (11:6edf) - db $01,$0a,NUGGET - dbw BANK(HiddenItems),HiddenItems - db $FF -SafariZoneWestHiddenObjects: ; 46ee6 (11:6ee6) - db $05,$06,REVIVE - dbw BANK(HiddenItems),HiddenItems - db $FF -SilphCo5FHiddenObjects: ; 46eed (11:6eed) - db $03,$0c,ELIXER - dbw BANK(HiddenItems),HiddenItems - db $FF -SilphCo9FHiddenObjects: ; 46ef4 (11:6ef4) - db $0f,$02,MAX_POTION - dbw BANK(HiddenItems),HiddenItems - db $FF -CopycatsHouse2FHiddenObjects: ; 46efb (11:6efb) - db $01,$01,NUGGET - dbw BANK(HiddenItems),HiddenItems - db $FF -UnknownDungeon1HiddenObjects: ; 46f02 (11:6f02) - db $0b,$0e,RARE_CANDY - dbw BANK(HiddenItems),HiddenItems - db $FF -UnknownDungeon3HiddenObjects: ; 46f09 (11:6f09) - db $03,$1b,ULTRA_BALL - dbw BANK(HiddenItems),HiddenItems - db $FF -PowerPlantHiddenObjects: ; 46f10 (11:6f10) - db $10,$11,MAX_ELIXER - dbw BANK(HiddenItems),HiddenItems - db $01,$0c,PP_UP - dbw BANK(HiddenItems),HiddenItems - db $FF -SeafoamIslands3HiddenObjects: ; 46f1d (11:6f1d) - db $0f,$0f,NUGGET - dbw BANK(HiddenItems),HiddenItems - db $FF -SeafoamIslands5HiddenObjects: ; 46f24 (11:6f24) - db $11,$19,ULTRA_BALL - dbw BANK(HiddenItems),HiddenItems - db $FF -Mansion1HiddenObjects: ; 46f2b (11:6f2b) - db $10,$08,MOON_STONE - dbw BANK(HiddenItems),HiddenItems - db $05,$02,$04 - db BANK(Mansion1Script_Switches) - dw Mansion1Script_Switches - db $FF -Mansion2HiddenObjects: ; 46f38 (11:6f38) - db $0b,$02,$04 - db BANK(Mansion2Script_Switches) - dw Mansion2Script_Switches - db $FF -Mansion3HiddenObjects: ; 46f3f (11:6f3f) - db $09,$01,MAX_REVIVE - dbw BANK(HiddenItems),HiddenItems - db $05,$0a,$04 - db BANK(Mansion3Script_Switches) - dw Mansion3Script_Switches - db $FF -Mansion4HiddenObjects: ; 46f4c (11:6f4c) - db $09,$01,RARE_CANDY - dbw BANK(HiddenItems),HiddenItems - db $03,$14,$04 - db BANK(Mansion4Script_Switches) - dw Mansion4Script_Switches - db $19,$12,$04 - db BANK(Mansion4Script_Switches) - dw Mansion4Script_Switches - db $FF -Route23HiddenObjects: ; 46f5f (11:6f5f) - db $2c,$09,FULL_RESTORE - dbw BANK(HiddenItems),HiddenItems - db $46,$13,ULTRA_BALL - dbw BANK(HiddenItems),HiddenItems - db $5a,$08,MAX_ETHER - dbw BANK(HiddenItems),HiddenItems - db $FF -VictoryRoad2HiddenObjects: ; 46f72 (11:6f72) - db $02,$05,ULTRA_BALL - dbw BANK(HiddenItems),HiddenItems - db $07,$1a,FULL_RESTORE - dbw BANK(HiddenItems),HiddenItems - db $FF -Unused6FHiddenObjects: ; 46f7f (11:6f7f) - db $0b,$0e,MAX_ELIXER - dbw BANK(HiddenItems),HiddenItems - db $FF -BillsHouseHiddenObjects: ; 46f86 (11:6f86) - db $04,$01,$04 - dbw BANK(BillsHousePC), BillsHousePC - db $FF -ViridianCityHiddenObjects: ; 46f8d (11:6f8d) - db $04,$0e,POTION - dbw BANK(HiddenItems),HiddenItems - db $FF -SafariZoneRestHouse2HiddenObjects: ; 46f94 (11:6f94) - db $04,$00,$08 - db Bank(PrintBenchGuyText) - dw PrintBenchGuyText - db $03,$0d,$04 - db BANK(OpenPokemonCenterPC) - dw OpenPokemonCenterPC - db $FF -SafariZoneRestHouse3HiddenObjects: ; 46fa1 (11:6fa1) - db $04,$00,$08 - db Bank(PrintBenchGuyText) - dw PrintBenchGuyText - db $03,$0d,$04 - db BANK(OpenPokemonCenterPC) - dw OpenPokemonCenterPC - db $FF -SafariZoneRestHouse4HiddenObjects: ; 46fae (11:6fae) - db $04,$00,$08 - db Bank(PrintBenchGuyText) - dw PrintBenchGuyText - db $03,$0d,$04 - db BANK(OpenPokemonCenterPC) - dw OpenPokemonCenterPC - db $FF -Route15GateUpstairsHiddenObjects: ; 46fbb (11:6fbb) - db $02,$01,$04 - db BANK(Route15GateLeftBinoculars) - dw Route15GateLeftBinoculars - db $FF -LavenderHouse1HiddenObjects: ; 46fc2 (11:6fc2) - db $01,$00,$00 - db BANK(PrintMagazinesText) - dw PrintMagazinesText - db $01,$01,$00 - db BANK(PrintMagazinesText) - dw PrintMagazinesText - db $01,$07,$00 - db BANK(PrintMagazinesText) - dw PrintMagazinesText - db $FF -CeladonMansion5HiddenObjects: ; 46fd5 (11:6fd5) - db $00,$03,(LinkCableHelp_id - TextPredefs) / 2 + 1 - db BANK(PrintBlackboardLinkCableText) - dw PrintBlackboardLinkCableText - db $00,$04,(LinkCableHelp_id - TextPredefs) / 2 + 1 - db BANK(PrintBlackboardLinkCableText) - dw PrintBlackboardLinkCableText - db $04,$03,(TMNotebook_id - TextPredefs) / 2 + 1 - db Bank(PrintNotebookText) - dw PrintNotebookText - db $FF -FightingDojoHiddenObjects: ; 46fe8 (11:6fe8) - db $09,$03,$04 - db BANK(PrintFightingDojoText) - dw PrintFightingDojoText - db $09,$06,$04 - db BANK(PrintFightingDojoText) - dw PrintFightingDojoText - db $00,$04,$04 - db BANK(PrintFightingDojoText2) - dw PrintFightingDojoText2 - db $00,$05,$04 - db BANK(PrintFightingDojoText3) - dw PrintFightingDojoText3 - db $FF -IndigoPlateauLobbyHiddenObjects: ; 47001 (11:7001) - db $07,$0f,$04 - db BANK(OpenPokemonCenterPC) - dw OpenPokemonCenterPC - db $FF -CinnabarLab4HiddenObjects: ; 47008 (11:7008) - db $04,$00,$04 - db BANK(OpenPokemonCenterPC) - dw OpenPokemonCenterPC - db $04,$02,$04 - db BANK(OpenPokemonCenterPC) - dw OpenPokemonCenterPC - db $FF -BikeShopHiddenObjects: ; 47015 (11:7015) - db $00,$01,$d0 - dbw BANK(PrintNewBikeText), PrintNewBikeText - db $01,$02,$d0 - dbw BANK(PrintNewBikeText), PrintNewBikeText - db $02,$01,$d0 - dbw BANK(PrintNewBikeText), PrintNewBikeText - db $02,$03,$d0 - dbw BANK(PrintNewBikeText), PrintNewBikeText - db $04,$00,$d0 - dbw BANK(PrintNewBikeText), PrintNewBikeText - db $05,$01,$d0 - dbw BANK(PrintNewBikeText), PrintNewBikeText - db $FF -Route11HiddenObjects: ; 4703a (11:703a) - db $05,$30,ESCAPE_ROPE - dbw BANK(HiddenItems),HiddenItems - db $FF -Route12HiddenObjects: ; 47041 (11:7041) - db $3f,$02,HYPER_POTION - dbw BANK(HiddenItems),HiddenItems - db $FF -SilphCo11FHiddenObjects: ; 47048 (11:7048) - db $0c,$0a,$04 - db BANK(OpenPokemonCenterPC) - dw OpenPokemonCenterPC - db $FF -Route17HiddenObjects: ; 4704f (11:704f) - db $0e,$0f,RARE_CANDY - dbw BANK(HiddenItems),HiddenItems - db $2d,$08,FULL_RESTORE - dbw BANK(HiddenItems),HiddenItems - db $48,$11,PP_UP - dbw BANK(HiddenItems),HiddenItems - db $5b,$04,MAX_REVIVE - dbw BANK(HiddenItems),HiddenItems - db $79,$08,MAX_ELIXER - dbw BANK(HiddenItems),HiddenItems - db $FF -UndergroundPathNsHiddenObjects: ; 4706e (11:706e) - db $04,$03,FULL_RESTORE - dbw BANK(HiddenItems),HiddenItems - db $22,$04,X_SPECIAL - dbw BANK(HiddenItems),HiddenItems - db $FF -UndergroundPathWeHiddenObjects: ; 4707b (11:707b) - db $02,$0c,NUGGET - dbw BANK(HiddenItems),HiddenItems - db $05,$15,ELIXER - dbw BANK(HiddenItems),HiddenItems - db $FF -CeladonCityHiddenObjects: ; 47088 (11:7088) - db $0f,$30,PP_UP - dbw BANK(HiddenItems),HiddenItems - db $FF -SeafoamIslands4HiddenObjects: ; 4708f (11:708f) - db $10,$09,MAX_ELIXER - dbw BANK(HiddenItems),HiddenItems - db $FF -VermilionCityHiddenObjects: ; 47096 (11:7096) - db $0b,$0e,MAX_ETHER - dbw BANK(HiddenItems),HiddenItems - db $FF -CeruleanCityHiddenObjects: ; 4709d (11:709d) - db $08,$0f,RARE_CANDY - dbw BANK(HiddenItems),HiddenItems - db $FF -Route4HiddenObjects: ; 470a4 (11:70a4) - db $03,$28,GREAT_BALL - dbw BANK(HiddenItems),HiddenItems - db $FF +hidden_object: macro + db \1, \2, \3 + dba \4 + endm + +SilphCo11FHiddenObjects: + hidden_object 12, 10, SPRITE_FACING_UP, OpenPokemonCenterPC + db $ff + +SilphCo5FHiddenObjects: + hidden_object 3, 12, ELIXER, HiddenItems + db $ff + +SilphCo9FHiddenObjects: + hidden_object 15, 2, MAX_POTION, HiddenItems + db $ff + +Mansion2HiddenObjects: + hidden_object 11, 2, SPRITE_FACING_UP, Mansion2Script_Switches + db $ff + +Mansion3HiddenObjects: + hidden_object 9, 1, MAX_REVIVE, HiddenItems + hidden_object 5, 10, SPRITE_FACING_UP, Mansion3Script_Switches + db $ff + +Mansion4HiddenObjects: + hidden_object 9, 1, RARE_CANDY, HiddenItems + hidden_object 3, 20, SPRITE_FACING_UP, Mansion4Script_Switches + hidden_object 25, 18, SPRITE_FACING_UP, Mansion4Script_Switches + db $ff + +SafariZoneWestHiddenObjects: + hidden_object 5, 6, REVIVE, HiddenItems + db $ff + +UnknownDungeon2HiddenObjects: + hidden_object 13, 16, PP_UP, HiddenItems + db $ff + +UnknownDungeon3HiddenObjects: + hidden_object 14, 8, PP_UP, HiddenItems + db $ff + +UnusedMap6FHiddenObjects: + hidden_object 11, 14, MAX_ELIXER, HiddenItems + db $ff + +SeafoamIslands3HiddenObjects: + hidden_object 15, 15, NUGGET, HiddenItems + db $ff + +SeafoamIslands4HiddenObjects: + hidden_object 16, 9, MAX_ELIXER, HiddenItems + db $ff + +SeafoamIslands5HiddenObjects: + hidden_object 17, 25, ULTRA_BALL, HiddenItems + db $ff + +ViridianForestHiddenObjects: + hidden_object 18, 1, POTION, HiddenItems + hidden_object 42, 16, ANTIDOTE, HiddenItems + db $ff + +MtMoon3HiddenObjects: + hidden_object 12, 18, MOON_STONE, HiddenItems + hidden_object 9, 33, ETHER, HiddenItems + db $ff + +SSAnne10HiddenObjects: + hidden_object 1, 3, HYPER_POTION, HiddenItems + db $ff + +SSAnne6HiddenObjects: + hidden_object 5, 13, SPRITE_FACING_DOWN, PrintTrashText + hidden_object 7, 13, SPRITE_FACING_DOWN, PrintTrashText + hidden_object 9, 13, GREAT_BALL, HiddenItems + db $ff + +UndergroundPathNsHiddenObjects: + hidden_object 4, 3, FULL_RESTORE, HiddenItems + hidden_object 34, 4, X_SPECIAL, HiddenItems + db $ff + +UndergroundPathWeHiddenObjects: + hidden_object 2, 12, NUGGET, HiddenItems + hidden_object 5, 21, ELIXER, HiddenItems + db $ff + +RocketHideout1HiddenObjects: + hidden_object 15, 21, PP_UP, HiddenItems + db $ff + +RocketHideout3HiddenObjects: + hidden_object 17, 27, NUGGET, HiddenItems + db $ff + +RocketHideout4HiddenObjects: + hidden_object 1, 25, SUPER_POTION, HiddenItems + db $ff + +Route10HiddenObjects: + hidden_object 17, 9, SUPER_POTION, HiddenItems + hidden_object 53, 16, MAX_ETHER, HiddenItems + db $ff + +RockTunnelPokecenterHiddenObjects: + hidden_object 4, 0, SPRITE_FACING_LEFT, PrintBenchGuyText + hidden_object 3, 13, SPRITE_FACING_UP, OpenPokemonCenterPC + db $ff + +PowerPlantHiddenObjects: + hidden_object 16, 17, MAX_ELIXER, HiddenItems + hidden_object 1, 12, PP_UP, HiddenItems + db $ff + +Route11HiddenObjects: + hidden_object 5, 48, ESCAPE_ROPE, HiddenItems + db $ff + +Route12HiddenObjects: + hidden_object 63, 2, HYPER_POTION, HiddenItems + db $ff + +Route13HiddenObjects: + hidden_object 14, 1, PP_UP, HiddenItems + hidden_object 13, 16, CALCIUM, HiddenItems + db $ff + +Route15Gate2FHiddenObjects: + hidden_object 2, 1, SPRITE_FACING_UP, Route15GateLeftBinoculars + db $ff + +Route17HiddenObjects: + hidden_object 14, 15, RARE_CANDY, HiddenItems + hidden_object 45, 8, FULL_RESTORE, HiddenItems + hidden_object 72, 17, PP_UP, HiddenItems + hidden_object 91, 4, MAX_REVIVE, HiddenItems + hidden_object 121, 8, MAX_ELIXER, HiddenItems + db $ff + +Route23HiddenObjects: + hidden_object 44, 9, FULL_RESTORE, HiddenItems + hidden_object 70, 19, ULTRA_BALL, HiddenItems + hidden_object 90, 8, MAX_ETHER, HiddenItems + db $ff + +VictoryRoad2HiddenObjects: + hidden_object 2, 5, ULTRA_BALL, HiddenItems + hidden_object 7, 26, FULL_RESTORE, HiddenItems + db $ff + +Route25HiddenObjects: + hidden_object 3, 38, ETHER, HiddenItems + hidden_object 1, 10, ELIXER, HiddenItems + db $ff + +BillsHouseHiddenObjects: + hidden_object 4, 1, SPRITE_FACING_UP, BillsHousePC + db $ff + +Route4HiddenObjects: + hidden_object 3, 40, GREAT_BALL, HiddenItems + db $ff + +MtMoonPokecenterHiddenObjects: + hidden_object 4, 0, SPRITE_FACING_LEFT, PrintBenchGuyText + hidden_object 3, 13, SPRITE_FACING_UP, OpenPokemonCenterPC + db $ff + +Route9HiddenObjects: + hidden_object 7, 14, ETHER, HiddenItems + db $ff + +TradeCenterHiddenObjects: + hidden_object 4, 5, $d0, CableClubRightGameboy + hidden_object 4, 4, $d0, CableClubLeftGameboy + db $ff + +ColosseumHiddenObjects: + hidden_object 4, 5, $d0, CableClubRightGameboy + hidden_object 4, 4, $d0, CableClubLeftGameboy + db $ff + +IndigoPlateauHiddenObjects: + hidden_object 13, 8, $ff, PrintIndigoPlateauHQText + hidden_object 13, 11, SPRITE_FACING_DOWN, PrintIndigoPlateauHQText + db $ff + +IndigoPlateauLobbyHiddenObjects: + hidden_object 7, 15, SPRITE_FACING_UP, OpenPokemonCenterPC + db $ff + +CopycatsHouse2FHiddenObjects: + hidden_object 1, 1, NUGGET, HiddenItems + db $ff + +FightingDojoHiddenObjects: + hidden_object 9, 3, SPRITE_FACING_UP, PrintFightingDojoText + hidden_object 9, 6, SPRITE_FACING_UP, PrintFightingDojoText + hidden_object 0, 4, SPRITE_FACING_UP, PrintFightingDojoText2 + hidden_object 0, 5, SPRITE_FACING_UP, PrintFightingDojoText3 + db $ff + +SaffronGymHiddenObjects: + hidden_object 15, 9, SPRITE_FACING_UP, GymStatues + db $ff + +SaffronPokecenterHiddenObjects: + hidden_object 4, 0, SPRITE_FACING_UP, PrintBenchGuyText + hidden_object 3, 13, SPRITE_FACING_UP, OpenPokemonCenterPC + db $ff + +RedsHouse2FHiddenObjects: + hidden_object 1, 0, SPRITE_FACING_UP, OpenRedsPC + hidden_object 5, 3, $d0, PrintRedsNESText + db $ff + +BluesHouseHiddenObjects: + hidden_object 1, 0, SPRITE_FACING_UP, PrintBookcaseText + hidden_object 1, 1, SPRITE_FACING_UP, PrintBookcaseText + hidden_object 1, 7, SPRITE_FACING_UP, PrintBookcaseText + db $ff + +OaksLabHiddenObjects: + hidden_object 0, 4, SPRITE_FACING_UP, DisplayOakLabLeftPoster + hidden_object 0, 5, SPRITE_FACING_UP, DisplayOakLabRightPoster + hidden_object 1, 0, SPRITE_FACING_UP, DisplayOakLabEmailText + hidden_object 1, 1, SPRITE_FACING_UP, DisplayOakLabEmailText + db $ff + +ViridianCityHiddenObjects: + hidden_object 4, 14, POTION, HiddenItems + db $ff + +ViridianPokecenterHiddenObjects: + hidden_object 4, 0, SPRITE_FACING_LEFT, PrintBenchGuyText + hidden_object 3, 13, SPRITE_FACING_UP, OpenPokemonCenterPC + db $ff + +ViridianSchoolHiddenObjects: + hidden_object 4, 3, (ViridianSchoolNotebook_id - TextPredefs) / 2 + 1, PrintNotebookText + hidden_object 0, 3, (ViridianSchoolBlackboard_id - TextPredefs) / 2 + 1, PrintBlackboardLinkCableText + db $ff + +ViridianGymHiddenObjects: + hidden_object 15, 15, SPRITE_FACING_UP, GymStatues + hidden_object 15, 18, SPRITE_FACING_UP, GymStatues + db $ff + +Museum1FHiddenObjects: + hidden_object 3, 2, SPRITE_FACING_UP, AerodactylFossil + hidden_object 6, 2, SPRITE_FACING_UP, KabutopsFossil + db $ff + +PewterGymHiddenObjects: + hidden_object 10, 3, SPRITE_FACING_UP, GymStatues + hidden_object 10, 6, SPRITE_FACING_UP, GymStatues + db $ff + +PewterPokecenterHiddenObjects: + hidden_object 4, 0, SPRITE_FACING_LEFT, PrintBenchGuyText + hidden_object 3, 13, SPRITE_FACING_UP, OpenPokemonCenterPC + db $ff + +CeruleanCityHiddenObjects: + hidden_object 8, 15, RARE_CANDY, HiddenItems + db $ff + +CeruleanPokecenterHiddenObjects: + hidden_object 4, 0, SPRITE_FACING_LEFT, PrintBenchGuyText + hidden_object 3, 13, SPRITE_FACING_UP, OpenPokemonCenterPC + db $ff + +CeruleanGymHiddenObjects: + hidden_object 11, 3, SPRITE_FACING_UP, GymStatues + hidden_object 11, 6, SPRITE_FACING_UP, GymStatues + db $ff + +BikeShopHiddenObjects: + hidden_object 0, 1, $d0, PrintNewBikeText + hidden_object 1, 2, $d0, PrintNewBikeText + hidden_object 2, 1, $d0, PrintNewBikeText + hidden_object 2, 3, $d0, PrintNewBikeText + hidden_object 4, 0, $d0, PrintNewBikeText + hidden_object 5, 1, $d0, PrintNewBikeText + db $ff + +UnknownDungeon1HiddenObjects: + hidden_object 7, 18, PP_UP, HiddenItems + db $ff + +LavenderPokecenterHiddenObjects: + hidden_object 4, 0, SPRITE_FACING_LEFT, PrintBenchGuyText + hidden_object 3, 13, SPRITE_FACING_UP, OpenPokemonCenterPC + db $ff + +Pokemontower5HiddenObjects: + hidden_object 12, 4, ELIXER, HiddenItems + db $ff + +LavenderHouse1HiddenObjects: + hidden_object 1, 0, SPRITE_FACING_DOWN, PrintMagazinesText + hidden_object 1, 1, SPRITE_FACING_DOWN, PrintMagazinesText + hidden_object 1, 7, SPRITE_FACING_DOWN, PrintMagazinesText + db $ff + +VermilionCityHiddenObjects: + hidden_object 11, 14, MAX_ETHER, HiddenItems + db $ff + +VermilionPokecenterHiddenObjects: + hidden_object 3, 13, SPRITE_FACING_UP, OpenPokemonCenterPC + hidden_object 4, 0, SPRITE_FACING_UP, PrintBenchGuyText + db $ff + +PokemonFanClubHiddenObjects: + hidden_object 0, 1, SPRITE_FACING_UP, FanClubPicture1 + hidden_object 0, 6, SPRITE_FACING_UP, FanClubPicture2 + db $ff + +VermilionGymHiddenObjects: + hidden_object 14, 3, SPRITE_FACING_UP, GymStatues + hidden_object 14, 6, SPRITE_FACING_UP, GymStatues + hidden_object 1, 6, SPRITE_FACING_DOWN, PrintTrashText + hidden_object 7, 1, 0, GymTrashScript + hidden_object 9, 1, 1, GymTrashScript + hidden_object 11, 1, 2, GymTrashScript + hidden_object 7, 3, 3, GymTrashScript + hidden_object 9, 3, 4, GymTrashScript + hidden_object 11, 3, 5, GymTrashScript + hidden_object 7, 5, 6, GymTrashScript + hidden_object 9, 5, 7, GymTrashScript + hidden_object 11, 5, 8, GymTrashScript + hidden_object 7, 7, 9, GymTrashScript + hidden_object 9, 7, 10, GymTrashScript + hidden_object 11, 7, 11, GymTrashScript + hidden_object 7, 9, 12, GymTrashScript + hidden_object 9, 9, 13, GymTrashScript + hidden_object 11, 9, 14, GymTrashScript + db $ff + +CeladonCityHiddenObjects: + hidden_object 15, 48, PP_UP, HiddenItems + db $ff + +CeladonHotelHiddenObjects: + hidden_object 4, 0, SPRITE_FACING_LEFT, PrintBenchGuyText + db $ff + +CeladonMansion2HiddenObjects: + hidden_object 5, 0, SPRITE_FACING_UP, OpenPokemonCenterPC + db $ff + +CeladonMansion5HiddenObjects: + hidden_object 0, 3, (LinkCableHelp_id - TextPredefs) / 2 + 1, PrintBlackboardLinkCableText + hidden_object 0, 4, (LinkCableHelp_id - TextPredefs) / 2 + 1, PrintBlackboardLinkCableText + hidden_object 4, 3, (TMNotebook_id - TextPredefs) / 2 + 1, PrintNotebookText + db $ff + +CeladonPokecenterHiddenObjects: + hidden_object 4, 0, SPRITE_FACING_LEFT, PrintBenchGuyText + hidden_object 3, 13, SPRITE_FACING_UP, OpenPokemonCenterPC + db $ff + +CeladonGymHiddenObjects: + hidden_object 15, 3, SPRITE_FACING_UP, GymStatues + hidden_object 15, 6, SPRITE_FACING_UP, GymStatues + db $ff + +GameCornerHiddenObjects: + hidden_object 15, 18, $d0, StartSlotMachine + hidden_object 14, 18, $d0, StartSlotMachine + hidden_object 13, 18, $d0, StartSlotMachine + hidden_object 12, 18, $d0, StartSlotMachine + hidden_object 11, 18, $d0, StartSlotMachine + hidden_object 10, 18, $ff, StartSlotMachine ; "Someone's Keys" + hidden_object 10, 13, $d0, StartSlotMachine + hidden_object 11, 13, $d0, StartSlotMachine + hidden_object 12, 13, $fe, StartSlotMachine ; "Out To Lunch" + hidden_object 13, 13, $d0, StartSlotMachine + hidden_object 14, 13, $d0, StartSlotMachine + hidden_object 15, 13, $d0, StartSlotMachine + hidden_object 15, 12, $d0, StartSlotMachine + hidden_object 14, 12, $d0, StartSlotMachine + hidden_object 13, 12, $d0, StartSlotMachine + hidden_object 12, 12, $d0, StartSlotMachine + hidden_object 11, 12, $d0, StartSlotMachine + hidden_object 10, 12, $d0, StartSlotMachine + hidden_object 10, 7, $d0, StartSlotMachine + hidden_object 11, 7, $d0, StartSlotMachine + hidden_object 12, 7, $d0, StartSlotMachine + hidden_object 13, 7, $d0, StartSlotMachine + hidden_object 14, 7, $d0, StartSlotMachine + hidden_object 15, 7, $d0, StartSlotMachine + hidden_object 15, 6, $d0, StartSlotMachine + hidden_object 14, 6, $d0, StartSlotMachine + hidden_object 13, 6, $d0, StartSlotMachine + hidden_object 12, 6, $fd, StartSlotMachine ; "Out Of Order" + hidden_object 11, 6, $d0, StartSlotMachine + hidden_object 10, 6, $d0, StartSlotMachine + hidden_object 10, 1, $d0, StartSlotMachine + hidden_object 11, 1, $d0, StartSlotMachine + hidden_object 12, 1, $d0, StartSlotMachine + hidden_object 13, 1, $d0, StartSlotMachine + hidden_object 14, 1, $d0, StartSlotMachine + hidden_object 15, 1, $d0, StartSlotMachine + hidden_object 8, 0, COIN + 10, HiddenCoins + hidden_object 16, 1, COIN + 10, HiddenCoins + hidden_object 11, 3, COIN + 20, HiddenCoins + hidden_object 14, 3, COIN + 10, HiddenCoins + hidden_object 12, 4, COIN + 10, HiddenCoins + hidden_object 12, 9, COIN + 20, HiddenCoins + hidden_object 15, 9, COIN + 10, HiddenCoins + hidden_object 14, 16, COIN + 10, HiddenCoins + hidden_object 16, 10, COIN + 10, HiddenCoins + hidden_object 7, 11, COIN + 40, HiddenCoins + hidden_object 8, 15, COIN + 100, HiddenCoins + hidden_object 15, 12, COIN + 10, HiddenCoins + db $ff + +FuchsiaPokecenterHiddenObjects: + hidden_object 3, 13, SPRITE_FACING_UP, OpenPokemonCenterPC + hidden_object 4, 0, SPRITE_FACING_UP, PrintBenchGuyText + db $ff + +SafariZoneEntranceHiddenObjects: + hidden_object 1, 10, NUGGET, HiddenItems + db $ff + +FuchsiaGymHiddenObjects: + hidden_object 15, 3, SPRITE_FACING_UP, GymStatues + hidden_object 15, 6, SPRITE_FACING_UP, GymStatues + db $ff + +Mansion1HiddenObjects: + hidden_object 16, 8, MOON_STONE, HiddenItems + hidden_object 5, 2, SPRITE_FACING_UP, Mansion1Script_Switches + db $ff + +CinnabarGymHiddenObjects: + hidden_object 13, 17, SPRITE_FACING_UP, GymStatues + hidden_object 7, 15, (0 << 4) | 1, PrintCinnabarQuiz + hidden_object 1, 10, (1 << 4) | 2, PrintCinnabarQuiz + hidden_object 7, 9, (1 << 4) | 3, PrintCinnabarQuiz + hidden_object 13, 9, (1 << 4) | 4, PrintCinnabarQuiz + hidden_object 13, 1, (0 << 4) | 5, PrintCinnabarQuiz + hidden_object 7, 1, (1 << 4) | 6, PrintCinnabarQuiz + db $ff + +CinnabarLab4HiddenObjects: + hidden_object 4, 0, SPRITE_FACING_UP, OpenPokemonCenterPC + hidden_object 4, 2, SPRITE_FACING_UP, OpenPokemonCenterPC + db $ff + +CinnabarPokecenterHiddenObjects: ; 6cc3 + hidden_object 4, 0, SPRITE_FACING_UP, PrintBenchGuyText + hidden_object 3, 13, SPRITE_FACING_UP, OpenPokemonCenterPC + db $ff + +; 6cd0 diff --git a/data/hide_show_data.asm b/data/hide_show_data.asm index 4e3fe2c2..71a76e47 100755 --- a/data/hide_show_data.asm +++ b/data/hide_show_data.asm @@ -343,7 +343,7 @@ MapHS2D: ; c925 (3:4925) MapHS34: ; c92b (3:492b) db MUSEUM_1F,$05,Show MapHS3F: ; c92e (3:492e) ; bulbasaur adoption house - db CERULEAN_HOUSE,$02,Show + db CERULEAN_HOUSE_1,$02,Show MapHSE4: ; c931 (3:4931) db UNKNOWN_DUNGEON_1,$01,Show db UNKNOWN_DUNGEON_1,$02,Show diff --git a/data/mapHeaders/beach_house.asm b/data/mapHeaders/beach_house.asm index 99d237f6..04652643 100644 --- a/data/mapHeaders/beach_house.asm +++ b/data/mapHeaders/beach_house.asm @@ -1,4 +1,4 @@ -BeachHouse_h: +BeachHouse_h: ; f220e (3c:620e) db BEACH_HOUSE_TILESET db BEACH_HOUSE_HEIGHT, BEACH_HOUSE_WIDTH ; dimensions (y, x) diff --git a/data/mapHeaders/route5.asm b/data/mapHeaders/route5.asm index d35a8dab..1b8c3ee1 100755 --- a/data/mapHeaders/route5.asm +++ b/data/mapHeaders/route5.asm @@ -1,4 +1,4 @@ -Route5_h: ; 0x54581 to 0x545a3 (34 bytes) (id=16) +Route5_h: ; 0x54589 to 0x545ab (34 bytes) (id=16) db OVERWORLD ; tileset db ROUTE_5_HEIGHT, ROUTE_5_WIDTH ; dimensions (y, x) dw Route5Blocks, Route5TextPointers, Route5Script ; blocks, texts, scripts diff --git a/data/mapObjects/blueshouse.asm b/data/mapObjects/blueshouse.asm index 43ba02e4..3dfce6e1 100755 --- a/data/mapObjects/blueshouse.asm +++ b/data/mapObjects/blueshouse.asm @@ -8,9 +8,9 @@ BluesHouseObject: ; 19bce (6:5bce) db $0 ; signs db $3 ; objects - object SPRITE_DAISY, $2, $3, STAY, RIGHT, $1 ; Daisy, sitting by map - object SPRITE_DAISY, $6, $4, WALK, $1, $2, $0 ; Daisy, walking around - object SPRITE_BOOK_MAP_DEX, $3, $3, STAY, NONE, $3, $0 ; map on table + object SPRITE_DAISY, $2, $3, STAY, RIGHT, $81, $0 ; Daisy, sitting by map + object SPRITE_DAISY, $6, $4, WALK, $1, $82, $0 ; Daisy, walking around + object SPRITE_BOOK_MAP_DEX, $3, $3, STAY, NONE, $83, $0 ; map on table ; warp-to EVENT_DISP BLUES_HOUSE_WIDTH, $7, $2 diff --git a/data/mapObjects/ceruleancity.asm b/data/mapObjects/ceruleancity.asm index 8c429695..ff0f2c66 100755 --- a/data/mapObjects/ceruleancity.asm +++ b/data/mapObjects/ceruleancity.asm @@ -1,17 +1,17 @@ CeruleanCityObject: ; 0x18786 (size=170) - db $f ; border block + db $a ; border block db $a ; warps db $b, $1b, $0, TRASHED_HOUSE - db $f, $d, $0, CERULEAN_HOUSE + db $f, $d, $0, CERULEAN_HOUSE_1 db $11, $13, $0, CERULEAN_POKECENTER db $13, $1e, $0, CERULEAN_GYM db $19, $d, $0, BIKE_SHOP db $19, $19, $0, CERULEAN_MART db $b, $4, $0, UNKNOWN_DUNGEON_1 db $9, $1b, $2, TRASHED_HOUSE - db $b, $9, $1, CERULEAN_HOUSE_3 - db $9, $9, $0, CERULEAN_HOUSE_3 + db $b, $9, $1, CERULEAN_HOUSE_2 + db $9, $9, $0, CERULEAN_HOUSE_2 db $6 ; signs db $13, $17, $c ; CeruleanCityText12 @@ -27,21 +27,21 @@ CeruleanCityObject: ; 0x18786 (size=170) object SPRITE_BLACK_HAIR_BOY_1, $1f, $14, STAY, DOWN, $3 ; person object SPRITE_BLACK_HAIR_BOY_2, $f, $12, WALK, $1, $4 ; person object SPRITE_BLACK_HAIR_BOY_2, $9, $15, WALK, $2, $5 ; person - object SPRITE_GUARD, $1c, $c, STAY, DOWN, $6 ; person + object SPRITE_OFFICER_JENNY, $1c, $c, STAY, DOWN, $6 ; person object SPRITE_LASS, $1d, $1a, STAY, LEFT, $7 ; person - object SPRITE_SLOWBRO, $1c, $1a, STAY, DOWN, $8 ; person + object SPRITE_BALL, $1c, $1a, STAY, DOWN, $8 ; person object SPRITE_LASS, $9, $1b, WALK, $2, $9 ; person object SPRITE_BLACK_HAIR_BOY_2, $4, $c, STAY, DOWN, $a ; person - object SPRITE_GUARD, $1b, $c, STAY, DOWN, $b ; person + object SPRITE_OFFICER_JENNY, $1b, $c, STAY, DOWN, $b ; person ; warp-to EVENT_DISP CERULEAN_CITY_WIDTH, $b, $1b ; TRASHED_HOUSE - EVENT_DISP CERULEAN_CITY_WIDTH, $f, $d ; CERULEAN_HOUSE + EVENT_DISP CERULEAN_CITY_WIDTH, $f, $d ; CERULEAN_HOUSE_1 EVENT_DISP CERULEAN_CITY_WIDTH, $11, $13 ; CERULEAN_POKECENTER EVENT_DISP CERULEAN_CITY_WIDTH, $13, $1e ; CERULEAN_GYM EVENT_DISP CERULEAN_CITY_WIDTH, $19, $d ; BIKE_SHOP EVENT_DISP CERULEAN_CITY_WIDTH, $19, $19 ; CERULEAN_MART EVENT_DISP CERULEAN_CITY_WIDTH, $b, $4 ; UNKNOWN_DUNGEON_1 EVENT_DISP CERULEAN_CITY_WIDTH, $9, $1b ; TRASHED_HOUSE - EVENT_DISP CERULEAN_CITY_WIDTH, $b, $9 ; CERULEAN_HOUSE_3 - EVENT_DISP CERULEAN_CITY_WIDTH, $9, $9 ; CERULEAN_HOUSE_3 + EVENT_DISP CERULEAN_CITY_WIDTH, $b, $9 ; CERULEAN_HOUSE_2 + EVENT_DISP CERULEAN_CITY_WIDTH, $9, $9 ; CERULEAN_HOUSE_2 diff --git a/data/mapObjects/ceruleanhouse1.asm b/data/mapObjects/ceruleanhouse1.asm index db0be014..aa9f66a4 100755 --- a/data/mapObjects/ceruleanhouse1.asm +++ b/data/mapObjects/ceruleanhouse1.asm @@ -7,9 +7,11 @@ CeruleanHouse1Object: ; 0x1d710 (size=32) db $0 ; signs - db $2 ; objects - object SPRITE_OLD_MEDIUM_WOMAN, $5, $4, STAY, LEFT, $1 ; person - object SPRITE_GAMBLER, $1, $2, STAY, NONE, $2 ; person + db $4 ; objects + object SPRITE_GIRL, $3, $1, STAY, DOWN, $1 ; person + object SPRITE_BULBASAUR, $4, $1, STAY, DOWN, $2 ; person + object SPRITE_ODDISH, $1, $4, STAY, NONE, $3 ; person + object SPRITE_SANDSHREW, $5, $3, STAY, LEFT, $4 ; person ; warp-to EVENT_DISP CERULEAN_HOUSE_1_WIDTH, $7, $2 diff --git a/data/mapObjects/ceruleanpokecenter.asm b/data/mapObjects/ceruleanpokecenter.asm index 930995dd..4b92f0d8 100755 --- a/data/mapObjects/ceruleanpokecenter.asm +++ b/data/mapObjects/ceruleanpokecenter.asm @@ -7,11 +7,12 @@ CeruleanPokecenterObject: ; 0x5c65f (size=44) db $0 ; signs - db $4 ; objects + db $5 ; objects object SPRITE_NURSE, $3, $1, STAY, DOWN, $1 ; person object SPRITE_BLACK_HAIR_BOY_2, $a, $5, WALK, $0, $2 ; person - object SPRITE_GENTLEMAN, $4, $3, STAY, DOWN, $3 ; person + object SPRITE_GENTLEMAN, $4, $3, STAY, UP, $3 ; person object SPRITE_CABLE_CLUB_WOMAN, $b, $2, STAY, DOWN, $4 ; person + object SPRITE_CHANSEY, $4, $1, STAY, DOWN, $5 ; person ; warp-to EVENT_DISP CERULEAN_POKECENTER_WIDTH, $7, $3 diff --git a/data/mapObjects/fuchsiacity.asm b/data/mapObjects/fuchsiacity.asm index 85f801d9..c64760c0 100755 --- a/data/mapObjects/fuchsiacity.asm +++ b/data/mapObjects/fuchsiacity.asm @@ -33,7 +33,7 @@ FuchsiaCityObject: ; 0x18bd4 (size=178) object SPRITE_GAMBLER, $1c, $11, WALK, $2, $2 ; person object SPRITE_FISHER2, $1e, $e, STAY, DOWN, $3 ; person object SPRITE_BUG_CATCHER, $18, $8, STAY, UP, $4 ; person - object SPRITE_CLEFAIRY, $1f, $5, WALK, $0, $5 ; person + object SPRITE_CHANSEY, $1f, $5, STAY, DOWN, $5 ; person object SPRITE_BALL, $19, $6, STAY, NONE, $6 ; person object SPRITE_SLOWBRO, $c, $6, WALK, $2, $7 ; person object SPRITE_SLOWBRO, $1e, $c, WALK, $2, $8 ; person diff --git a/data/mapObjects/mtmoon3.asm b/data/mapObjects/mtmoon3.asm index 4f8f911c..4a9b1946 100755 --- a/data/mapObjects/mtmoon3.asm +++ b/data/mapObjects/mtmoon3.asm @@ -9,16 +9,17 @@ MtMoon3Object: ; 0x49fdb (size=102) db $0 ; signs - db $9 ; objects + db $a ; objects object SPRITE_BLACK_HAIR_BOY_2, $c, $8, STAY, RIGHT, $1, OPP_SUPER_NERD, $2 - object SPRITE_ROCKET, $b, $10, STAY, DOWN, $2, OPP_ROCKET, $1 + object SPRITE_JESSIE, $9, $3, STAY, LEFT, $2 object SPRITE_ROCKET, $f, $16, STAY, DOWN, $3, OPP_ROCKET, $2 object SPRITE_ROCKET, $1d, $b, STAY, UP, $4, OPP_ROCKET, $3 - object SPRITE_ROCKET, $1d, $11, STAY, LEFT, $5, OPP_ROCKET, $4 - object SPRITE_OMANYTE, $c, $6, STAY, NONE, $6 ; person - object SPRITE_OMANYTE, $d, $6, STAY, NONE, $7 ; person - object SPRITE_BALL, $19, $15, STAY, NONE, $8, HP_UP - object SPRITE_BALL, $1d, $5, STAY, NONE, $9, TM_01 + object SPRITE_ROCKET, $1d, $11, STAY, LEFT, $5, OPP_ROCKET, $1 + object SPRITE_JAMES, $9, $4, STAY, LEFT, $6 + object SPRITE_OMANYTE, $c, $6, STAY, NONE, $7 ; person + object SPRITE_OMANYTE, $d, $6, STAY, NONE, $8 ; person + object SPRITE_BALL, $19, $15, STAY, NONE, $9, HP_UP + object SPRITE_BALL, $1d, $5, STAY, NONE, $a, TM_01 ; warp-to EVENT_DISP MT_MOON_3_WIDTH, $9, $19 ; MT_MOON_2 diff --git a/data/mapObjects/mtmoonpokecenter.asm b/data/mapObjects/mtmoonpokecenter.asm index d6cd35ba..935c4a40 100755 --- a/data/mapObjects/mtmoonpokecenter.asm +++ b/data/mapObjects/mtmoonpokecenter.asm @@ -7,13 +7,14 @@ MtMoonPokecenterObject: ; 0x49376 (size=56) db $0 ; signs - db $6 ; objects + db $7 ; objects object SPRITE_NURSE, $3, $1, STAY, DOWN, $1 ; person object SPRITE_BUG_CATCHER, $4, $3, STAY, UP, $2 ; person object SPRITE_GENTLEMAN, $7, $3, STAY, UP, $3 ; person object SPRITE_FAT_BALD_GUY, $a, $6, WALK, $2, $4 ; person object SPRITE_CLIPBOARD, $7, $2, STAY, NONE, $5 ; person object SPRITE_CABLE_CLUB_WOMAN, $b, $2, STAY, DOWN, $6 ; person + object SPRITE_CHANSEY, $4, $1, STAY, DOWN, $7 ; person ; warp-to EVENT_DISP MT_MOON_POKECENTER_WIDTH, $7, $3 diff --git a/data/mapObjects/oakslab.asm b/data/mapObjects/oakslab.asm index 53d6b85b..5b9a01d5 100755 --- a/data/mapObjects/oakslab.asm +++ b/data/mapObjects/oakslab.asm @@ -7,18 +7,16 @@ OaksLabObject: ; 0x1d40a (size=88) db $0 ; signs - db $b ; objects + db $9 ; objects object SPRITE_BLUE, $4, $3, STAY, NONE, $1, OPP_SONY1, $1 - object SPRITE_BALL, $6, $3, STAY, NONE, $2 ; person - object SPRITE_BALL, $7, $3, STAY, NONE, $3 ; person - object SPRITE_BALL, $8, $3, STAY, NONE, $4 ; person - object SPRITE_OAK, $5, $2, STAY, DOWN, $5 ; person - object SPRITE_BOOK_MAP_DEX, $2, $1, STAY, NONE, $6 ; person - object SPRITE_BOOK_MAP_DEX, $3, $1, STAY, NONE, $7 ; person - object SPRITE_OAK, $5, $a, STAY, UP, $8 ; person - object SPRITE_GIRL, $1, $9, WALK, $1, $9 ; person - object SPRITE_OAK_AIDE, $2, $a, STAY, NONE, $a ; person - object SPRITE_OAK_AIDE, $8, $a, STAY, NONE, $b ; person + object SPRITE_BALL, $7, $3, STAY, NONE, $2 ; person + object SPRITE_OAK, $5, $2, STAY, DOWN, $3 ; person + object SPRITE_BOOK_MAP_DEX, $2, $1, STAY, NONE, $4 ; person + object SPRITE_BOOK_MAP_DEX, $3, $1, STAY, NONE, $5 ; person + object SPRITE_OAK, $5, $a, STAY, UP, $6 ; person + object SPRITE_GIRL, $1, $9, WALK, $1, $7 ; person + object SPRITE_OAK_AIDE, $2, $a, STAY, NONE, $8 ; person + object SPRITE_OAK_AIDE, $8, $a, STAY, NONE, $9 ; person ; warp-to EVENT_DISP OAKS_LAB_WIDTH, $b, $4 diff --git a/data/mapObjects/pallettown.asm b/data/mapObjects/pallettown.asm index 4832246f..0d45fea3 100755 --- a/data/mapObjects/pallettown.asm +++ b/data/mapObjects/pallettown.asm @@ -13,7 +13,7 @@ PalletTownObject: ; 0x182c3 (size=58) db $5, $b, $7 ; PalletTownText7 db $3 ; objects - object SPRITE_OAK, $8, $5, STAY, NONE, $1 ; person + object SPRITE_OAK, $a, $4, STAY, NONE, $1 ; person object SPRITE_GIRL, $3, $8, WALK, $0, $2 ; person object SPRITE_FISHER2, $b, $e, WALK, $0, $3 ; person diff --git a/data/mapObjects/pewterpokecenter.asm b/data/mapObjects/pewterpokecenter.asm index 86757244..d3f87326 100755 --- a/data/mapObjects/pewterpokecenter.asm +++ b/data/mapObjects/pewterpokecenter.asm @@ -7,11 +7,13 @@ PewterPokecenterObject: ; 0x5c60d (size=44) db $0 ; signs - db $4 ; objects + db $6 ; objects object SPRITE_NURSE, $3, $1, STAY, DOWN, $1 ; person object SPRITE_GENTLEMAN, $b, $7, STAY, LEFT, $2 ; person - object SPRITE_CLEFAIRY, $1, $3, STAY, DOWN, $3 ; person + object SPRITE_JIGGLYPUFF, $1, $3, STAY, DOWN, $3 ; person object SPRITE_CABLE_CLUB_WOMAN, $b, $2, STAY, DOWN, $4 ; person + object SPRITE_LASS, $4, $3, STAY, UP, $5 ; person + object SPRITE_CHANSEY, $4, $1, STAY, DOWN, $6 ; person ; warp-to EVENT_DISP PEWTER_POKECENTER_WIDTH, $7, $3 diff --git a/data/mapObjects/rocktunnelpokecenter.asm b/data/mapObjects/rocktunnelpokecenter.asm index d2645165..3cd937cf 100755 --- a/data/mapObjects/rocktunnelpokecenter.asm +++ b/data/mapObjects/rocktunnelpokecenter.asm @@ -7,11 +7,12 @@ RockTunnelPokecenterObject: ; 0x493d4 (size=44) db $0 ; signs - db $4 ; objects + db $5 ; objects object SPRITE_NURSE, $3, $1, STAY, DOWN, $1 ; person - object SPRITE_GENTLEMAN, $7, $3, WALK, $2, $2 ; person + object SPRITE_GENTLEMAN, $7, $3, STAY, DOWN, $2 ; person object SPRITE_FISHER2, $2, $5, STAY, NONE, $3 ; person object SPRITE_CABLE_CLUB_WOMAN, $b, $2, STAY, DOWN, $4 ; person + object SPRITE_CHANSEY, $4, $1, STAY, DOWN, $5 ; person ; warp-to EVENT_DISP ROCK_TUNNEL_POKECENTER_WIDTH, $7, $3 diff --git a/data/mapObjects/route11.asm b/data/mapObjects/route11.asm index 4e196b20..d0c9af20 100755 --- a/data/mapObjects/route11.asm +++ b/data/mapObjects/route11.asm @@ -3,9 +3,9 @@ Route11Object: ; 0x584e0 (size=127) db $5 ; warps db $8, $31, $0, ROUTE_11_GATE_1F - db $9, $31, $1, ROUTE_11_GATE_1F + db $9, $31, $0, ROUTE_11_GATE_1F db $8, $3a, $2, ROUTE_11_GATE_1F - db $9, $3a, $3, ROUTE_11_GATE_1F + db $9, $3a, $2, ROUTE_11_GATE_1F db $5, $4, $0, DIGLETTS_CAVE_ENTRANCE db $1 ; signs diff --git a/data/mapObjects/route12.asm b/data/mapObjects/route12.asm index 8ed43ff4..783fd49b 100755 --- a/data/mapObjects/route12.asm +++ b/data/mapObjects/route12.asm @@ -3,7 +3,7 @@ Route12Object: ; 0x5869a (size=118) db $4 ; warps db $f, $a, $0, ROUTE_12_GATE_1F - db $f, $b, $1, ROUTE_12_GATE_1F + db $f, $b, $0, ROUTE_12_GATE_1F db $15, $a, $2, ROUTE_12_GATE_1F db $4d, $b, $0, ROUTE_12_HOUSE diff --git a/data/mapObjects/route15.asm b/data/mapObjects/route15.asm index e0d19e5c..bd6283b0 100755 --- a/data/mapObjects/route15.asm +++ b/data/mapObjects/route15.asm @@ -3,9 +3,9 @@ Route15Object: ; 0x5894e (size=126) db $4 ; warps db $8, $7, $0, ROUTE_15_GATE_1F - db $9, $7, $1, ROUTE_15_GATE_1F + db $9, $7, $0, ROUTE_15_GATE_1F db $8, $e, $2, ROUTE_15_GATE_1F - db $9, $e, $3, ROUTE_15_GATE_1F + db $9, $e, $2, ROUTE_15_GATE_1F db $1 ; signs db $9, $27, $c ; Route15Text12 diff --git a/data/mapObjects/route16.asm b/data/mapObjects/route16.asm index 600dbbf1..529b59bf 100755 --- a/data/mapObjects/route16.asm +++ b/data/mapObjects/route16.asm @@ -3,13 +3,13 @@ Route16Object: ; 0x58afc (size=136) db $9 ; warps db $a, $11, $0, ROUTE_16_GATE_1F - db $b, $11, $1, ROUTE_16_GATE_1F + db $b, $11, $0, ROUTE_16_GATE_1F db $a, $18, $2, ROUTE_16_GATE_1F - db $b, $18, $3, ROUTE_16_GATE_1F + db $b, $18, $2, ROUTE_16_GATE_1F db $4, $11, $4, ROUTE_16_GATE_1F - db $5, $11, $5, ROUTE_16_GATE_1F + db $5, $11, $4, ROUTE_16_GATE_1F db $4, $18, $6, ROUTE_16_GATE_1F - db $5, $18, $7, ROUTE_16_GATE_1F + db $5, $18, $6, ROUTE_16_GATE_1F db $5, $7, $0, ROUTE_16_HOUSE db $2 ; signs diff --git a/data/mapObjects/route18.asm b/data/mapObjects/route18.asm index 88547941..40b50b08 100755 --- a/data/mapObjects/route18.asm +++ b/data/mapObjects/route18.asm @@ -3,9 +3,9 @@ Route18Object: ; 0x58c5a (size=66) db $4 ; warps db $8, $21, $0, ROUTE_18_GATE_1F - db $9, $21, $1, ROUTE_18_GATE_1F + db $9, $21, $0, ROUTE_18_GATE_1F db $8, $28, $2, ROUTE_18_GATE_1F - db $9, $28, $3, ROUTE_18_GATE_1F + db $9, $28, $2, ROUTE_18_GATE_1F db $2 ; signs db $7, $2b, $4 ; Route18Text4 diff --git a/data/mapObjects/route19.asm b/data/mapObjects/route19.asm index 7377e1e6..ec2b8774 100755 --- a/data/mapObjects/route19.asm +++ b/data/mapObjects/route19.asm @@ -9,13 +9,16 @@ Route19Object: ; 0x54e9a (size=87) db $a ; objects - object SPRITE_BLACK_HAIR_BOY_1, $9, $7, STAY, RIGHT, 1, OPP_SWIMMER, 2 - object SPRITE_BLACK_HAIR_BOY_1, $c, $9, STAY, LEFT, 2, OPP_SWIMMER, 3 - object SPRITE_SWIMMER, $9, $d, STAY, DOWN, $6, OPP_SWIMMER, $7 - object SPRITE_SWIMMER, $8, $2b, STAY, LEFT, $7, OPP_BEAUTY, $c - object SPRITE_SWIMMER, $b, $2b, STAY, RIGHT, $8, OPP_BEAUTY, $d - object SPRITE_SWIMMER, $9, $2a, STAY, UP, $9, OPP_SWIMMER, $8 - object SPRITE_SWIMMER, $a, $2c, STAY, DOWN, $a, OPP_BEAUTY, $e + object SPRITE_BLACK_HAIR_BOY_1, $09, $07, STAY, RIGHT, $1, OPP_SWIMMER, $2 + object SPRITE_BLACK_HAIR_BOY_1, $0c, $09, STAY, LEFT, $2, OPP_SWIMMER, $3 + object SPRITE_SWIMMER, $0d, $19, STAY, LEFT, $3, OPP_SWIMMER, $4 + object SPRITE_SWIMMER, $04, $1b, STAY, RIGHT, $4, OPP_SWIMMER, $5 + object SPRITE_SWIMMER, $10, $1f, STAY, UP, $5, OPP_SWIMMER, $6 + object SPRITE_SWIMMER, $09, $0d, STAY, DOWN, $6, OPP_SWIMMER, $7 + object SPRITE_SWIMMER, $08, $2b, STAY, LEFT, $7, OPP_BEAUTY, $c + object SPRITE_SWIMMER, $0b, $2b, STAY, RIGHT, $8, OPP_BEAUTY, $d + object SPRITE_SWIMMER, $09, $2a, STAY, UP, $9, OPP_SWIMMER, $8 + object SPRITE_SWIMMER, $0a, $2c, STAY, DOWN, $a, OPP_BEAUTY, $e ; warp-to EVENT_DISP ROUTE_19_WIDTH, $9, $5 ; BEACH_HOUSE diff --git a/data/mapObjects/route2.asm b/data/mapObjects/route2.asm index 0e6784b2..9731f450 100755 --- a/data/mapObjects/route2.asm +++ b/data/mapObjects/route2.asm @@ -1,13 +1,14 @@ Route2Object: ; 0x54022 (size=72) db $f ; border block - db $6 ; warps + db $7 ; warps db $9, $c, $0, DIGLETTS_CAVE_EXIT db $b, $3, $1, VIRIDIAN_FOREST_EXIT db $13, $f, $0, ROUTE_2_HOUSE db $23, $10, $1, ROUTE_2_GATE db $27, $f, $2, ROUTE_2_GATE db $2b, $3, $2, VIRIDIAN_FOREST_ENTRANCE + db $23, $11, $1, ROUTE_2_GATE db $2 ; signs db $41, $5, $3 ; Route2Text3 @@ -24,10 +25,12 @@ Route2Object: ; 0x54022 (size=72) EVENT_DISP ROUTE_2_WIDTH, $23, $10 ; ROUTE_2_GATE EVENT_DISP ROUTE_2_WIDTH, $27, $f ; ROUTE_2_GATE EVENT_DISP ROUTE_2_WIDTH, $2b, $3 ; VIRIDIAN_FOREST_ENTRANCE + EVENT_DISP ROUTE_2_WIDTH, $23, $11 ; ROUTE_2_GATE ; unused EVENT_DISP $4, $7, $2 - db $12, $c7, $9, $7 + dw $c712 + db $9, $7 EVENT_DISP $4, $7, $2 EVENT_DISP $4, $7, $2 EVENT_DISP $4, $7, $2 diff --git a/data/mapObjects/route24.asm b/data/mapObjects/route24.asm index f8173c9d..115f08d3 100755 --- a/data/mapObjects/route24.asm +++ b/data/mapObjects/route24.asm @@ -5,7 +5,7 @@ Route24Object: ; 0x506a4 (size=67) db $0 ; signs - db $8 ; objects + db $9 ; objects object SPRITE_BLACK_HAIR_BOY_1, $b, $f, STAY, LEFT, $1, OPP_ROCKET, $6 object SPRITE_BLACK_HAIR_BOY_1, $5, $14, STAY, UP, $2, OPP_JR_TRAINER_M, $2 object SPRITE_BLACK_HAIR_BOY_1, $b, $13, STAY, LEFT, $3, OPP_JR_TRAINER_M, $3 @@ -14,3 +14,4 @@ Route24Object: ; 0x506a4 (size=67) object SPRITE_LASS, $a, $1c, STAY, RIGHT, $6, OPP_LASS, $8 object SPRITE_BUG_CATCHER, $b, $1f, STAY, LEFT, $7, OPP_BUG_CATCHER, $9 object SPRITE_BALL, $a, $5, STAY, NONE, $8, TM_45 + object SPRITE_BLACK_HAIR_BOY_1, $6, $5, STAY, DOWN, $9 diff --git a/data/mapObjects/route5.asm b/data/mapObjects/route5.asm index d11f8417..7ace428a 100755 --- a/data/mapObjects/route5.asm +++ b/data/mapObjects/route5.asm @@ -1,8 +1,8 @@ -Route5Object: ; 0x545a3 (size=47) +Route5Object: ; 0x545ab (size=47) db $a ; border block db $5 ; warps - db $1d, $a, $3, ROUTE_5_GATE + db $1d, $a, $2, ROUTE_5_GATE db $1d, $9, $2, ROUTE_5_GATE db $21, $a, $0, ROUTE_5_GATE db $1b, $11, $0, PATH_ENTRANCE_ROUTE_5 diff --git a/data/mapObjects/route6.asm b/data/mapObjects/route6.asm index 19ac2a8a..c854c91f 100755 --- a/data/mapObjects/route6.asm +++ b/data/mapObjects/route6.asm @@ -11,8 +11,8 @@ Route6Object: ; 0x58022 (size=87) db $f, $13, $7 ; Route6Text7 db $6 ; objects - object SPRITE_BLACK_HAIR_BOY_1, $a, $15, STAY, RIGHT, $1, OPP_JR_TRAINER_M, $4 - object SPRITE_LASS, $b, $15, STAY, LEFT, $2, OPP_JR_TRAINER_F, $2 + object SPRITE_BLACK_HAIR_BOY_1, $a, $15, STAY, RIGHT, $1, OPP_JR_TRAINER_M, $a + object SPRITE_LASS, $b, $15, STAY, LEFT, $2, OPP_JR_TRAINER_F, $19 object SPRITE_BUG_CATCHER, $0, $f, STAY, RIGHT, $3, OPP_BUG_CATCHER, $a object SPRITE_BLACK_HAIR_BOY_1, $b, $1f, STAY, LEFT, $4, OPP_JR_TRAINER_M, $5 object SPRITE_LASS, $b, $1e, STAY, LEFT, $5, OPP_JR_TRAINER_F, $3 diff --git a/data/mapObjects/route7.asm b/data/mapObjects/route7.asm index 485a8694..b84fa190 100755 --- a/data/mapObjects/route7.asm +++ b/data/mapObjects/route7.asm @@ -3,9 +3,9 @@ Route7Object: ; 0x48022 (size=47) db $5 ; warps db $9, $12, $2, ROUTE_7_GATE - db $a, $12, $3, ROUTE_7_GATE + db $a, $12, $2, ROUTE_7_GATE db $9, $b, $0, ROUTE_7_GATE - db $a, $b, $1, ROUTE_7_GATE + db $a, $b, $0, ROUTE_7_GATE db $d, $5, $0, PATH_ENTRANCE_ROUTE_7 db $1 ; signs diff --git a/data/mapObjects/route7gate.asm b/data/mapObjects/route7gate.asm index 8c618fc1..9e80ca39 100755 --- a/data/mapObjects/route7gate.asm +++ b/data/mapObjects/route7gate.asm @@ -4,7 +4,7 @@ Route7GateObject: ; 0x1e185 (size=42) db $4 ; warps db $3, $0, $3, $ff db $4, $0, $3, $ff - db $3, $5, $0, $ff + db $3, $5, $1, $ff db $4, $5, $1, $ff db $0 ; signs diff --git a/data/mapObjects/route8.asm b/data/mapObjects/route8.asm index 5863129b..38bcca5e 100755 --- a/data/mapObjects/route8.asm +++ b/data/mapObjects/route8.asm @@ -3,9 +3,9 @@ Route8Object: ; 0x5814f (size=119) db $5 ; warps db $9, $1, $0, ROUTE_8_GATE - db $a, $1, $1, ROUTE_8_GATE + db $a, $1, $0, ROUTE_8_GATE db $9, $8, $2, ROUTE_8_GATE - db $a, $8, $3, ROUTE_8_GATE + db $a, $8, $2, ROUTE_8_GATE db $3, $d, $0, PATH_ENTRANCE_ROUTE_8 db $1 ; signs diff --git a/data/mapObjects/route8gate.asm b/data/mapObjects/route8gate.asm index 8c3fb54f..61d70dfc 100755 --- a/data/mapObjects/route8gate.asm +++ b/data/mapObjects/route8gate.asm @@ -2,9 +2,9 @@ Route8GateObject: ; 0x1e247 (size=42) db $a ; border block db $4 ; warps - db $3, $0, $0, $ff + db $3, $0, $1, $ff db $4, $0, $1, $ff - db $3, $5, $2, $ff + db $3, $5, $3, $ff db $4, $5, $3, $ff db $0 ; signs diff --git a/data/mapObjects/route9.asm b/data/mapObjects/route9.asm index 79d0d5ed..6a759608 100755 --- a/data/mapObjects/route9.asm +++ b/data/mapObjects/route9.asm @@ -8,7 +8,7 @@ Route9Object: ; 0x546a8 (size=86) db $a ; objects object SPRITE_LASS, $d, $a, STAY, LEFT, $1, OPP_JR_TRAINER_F, $5 - object SPRITE_BLACK_HAIR_BOY_1, $18, $7, STAY, LEFT, $2, OPP_JR_TRAINER_M, $7 + object SPRITE_BLACK_HAIR_BOY_1, $18, $7, STAY, LEFT, $2, OPP_YOUNGSTER, $e object SPRITE_BLACK_HAIR_BOY_1, $1f, $7, STAY, RIGHT, $3, OPP_JR_TRAINER_M, $8 object SPRITE_LASS, $30, $8, STAY, RIGHT, $4, OPP_JR_TRAINER_F, $6 object SPRITE_HIKER, $10, $f, STAY, LEFT, $5, OPP_HIKER, $b diff --git a/data/mapObjects/saffroncity.asm b/data/mapObjects/saffroncity.asm index 69e76ee7..5980659b 100755 --- a/data/mapObjects/saffroncity.asm +++ b/data/mapObjects/saffroncity.asm @@ -1,4 +1,4 @@ -SaffronCityObject: ; 0x509dc (size=188) +SaffronCityObject: ; 0x509e2 (size=188) db $f ; border block db $8 ; warps @@ -23,7 +23,7 @@ SaffronCityObject: ; 0x509dc (size=188) db $1d, $1b, $18 ; SaffronCityText24 db $13, $1, $19 ; SaffronCityText25 - db $f ; objects + db $e ; objects object SPRITE_ROCKET, $7, $6, STAY, NONE, $1 ; person object SPRITE_ROCKET, $14, $8, WALK, $2, $2 ; person object SPRITE_ROCKET, $22, $4, STAY, NONE, $3 ; person @@ -38,7 +38,6 @@ SaffronCityObject: ; 0x509dc (size=188) object SPRITE_BIRD, $1f, $c, STAY, DOWN, $c ; person object SPRITE_ROCKER, $12, $8, STAY, UP, $d ; person object SPRITE_ROCKET, $12, $16, STAY, DOWN, $e ; person - object SPRITE_ROCKET, $13, $16, STAY, DOWN, $f ; person ; warp-to EVENT_DISP SAFFRON_CITY_WIDTH, $5, $7 ; COPYCATS_HOUSE_1F diff --git a/data/mapObjects/school.asm b/data/mapObjects/school.asm index b60be6c0..4c802e64 100755 --- a/data/mapObjects/school.asm +++ b/data/mapObjects/school.asm @@ -7,9 +7,10 @@ SchoolObject: ; 0x1d55d (size=32) db $0 ; signs - db $2 ; objects + db $3 ; objects object SPRITE_BRUNETTE_GIRL, $3, $5, STAY, UP, $1 ; person object SPRITE_LASS, $4, $1, STAY, DOWN, $2 ; person + object SPRITE_LITTLE_GIRL, $4, $5, STAY, UP, $3 ; person ; warp-to EVENT_DISP VIRIDIAN_SCHOOL_WIDTH, $7, $2 diff --git a/data/mapObjects/vermilioncity.asm b/data/mapObjects/vermilioncity.asm index c5602be1..3bfbc947 100755 --- a/data/mapObjects/vermilioncity.asm +++ b/data/mapObjects/vermilioncity.asm @@ -13,21 +13,22 @@ VermilionCityObject: ; 0x189ba (size=133) db $3, $7, $0, VERMILION_HOUSE_2 db $7 ; signs - db $3, $1b, $7 ; VermilionCityText7 - db $d, $25, $8 ; VermilionCityText8 - db $d, $18, $9 ; MartSignText - db $3, $c, $a ; PokeCenterSignText - db $d, $7, $b ; VermilionCityText11 - db $13, $7, $c ; VermilionCityText12 - db $f, $1d, $d ; VermilionCityText13 + db $3, $1b, $8 ; VermilionCityText7 + db $d, $25, $9 ; VermilionCityText8 + db $d, $18, $a ; MartSignText + db $3, $c, $b ; PokeCenterSignText + db $d, $7, $c ; VermilionCityText11 + db $13, $7, $d ; VermilionCityText12 + db $f, $1d, $e ; VermilionCityText13 - db $6 ; objects - object SPRITE_FOULARD_WOMAN, $13, $7, WALK, $2, $1 ; person + db $7 ; objects + object SPRITE_LASS, $13, $7, WALK, $2, $1 ; person object SPRITE_GAMBLER, $e, $6, STAY, NONE, $2 ; person object SPRITE_SAILOR, $13, $1e, STAY, UP, $3 ; person object SPRITE_GAMBLER, $1e, $7, STAY, NONE, $4 ; person object SPRITE_SLOWBRO, $1d, $9, WALK, $1, $5 ; person object SPRITE_SAILOR, $19, $1b, WALK, $2, $6 ; person + object SPRITE_OFFICER_JENNY, $13, $f, STAY, NONE, $7 ; person ; warp-to EVENT_DISP VERMILION_CITY_WIDTH, $3, $b ; VERMILION_POKECENTER diff --git a/data/mapObjects/viridiancity.asm b/data/mapObjects/viridiancity.asm index a2d2815f..79b177f4 100755 --- a/data/mapObjects/viridiancity.asm +++ b/data/mapObjects/viridiancity.asm @@ -9,14 +9,14 @@ ViridianCityObject: ; 0x18384 (size=104) db $7, $20, $0, VIRIDIAN_GYM db $6 ; signs - db $11, $11, $8 ; ViridianCityText8 - db $1, $13, $9 ; ViridianCityText9 - db $1d, $15, $a ; ViridianCityText10 - db $13, $1e, $b ; MartSignText - db $19, $18, $c ; PokeCenterSignText - db $7, $1b, $d ; ViridianCityText13 + db $11, $11, $9 ; ViridianCityText8 + db $1, $13, $a ; ViridianCityText9 + db $1d, $15, $b ; ViridianCityText10 + db $13, $1e, $c ; MartSignText + db $19, $18, $d ; PokeCenterSignText + db $7, $1b, $e ; ViridianCityText13 - db $7 ; objects + db $8 ; objects object SPRITE_BUG_CATCHER, $d, $14, WALK, $0, $1 ; person object SPRITE_GAMBLER, $1e, $8, STAY, NONE, $2 ; person object SPRITE_BUG_CATCHER, $1e, $19, WALK, $0, $3 ; person @@ -24,6 +24,7 @@ ViridianCityObject: ; 0x18384 (size=104) object SPRITE_LYING_OLD_MAN, $12, $9, STAY, NONE, $5 ; person object SPRITE_FISHER2, $6, $17, STAY, DOWN, $6 ; person object SPRITE_GAMBLER, $11, $5, WALK, $2, $7 ; person + object SPRITE_GAMBLER, $12, $9, STAY, NONE, $8 ; warp-to EVENT_DISP VIRIDIAN_CITY_WIDTH, $19, $17 ; VIRIDIAN_POKECENTER diff --git a/data/mapObjects/viridianforest.asm b/data/mapObjects/viridianforest.asm index a1d52cfe..8f5d6b0b 100755 --- a/data/mapObjects/viridianforest.asm +++ b/data/mapObjects/viridianforest.asm @@ -3,29 +3,31 @@ ViridianForestObject: ; 0x611da (size=127) db $6 ; warps db $0, $1, $2, VIRIDIAN_FOREST_EXIT - db $0, $2, $3, VIRIDIAN_FOREST_EXIT + db $0, $2, $2, VIRIDIAN_FOREST_EXIT db $2f, $f, $1, VIRIDIAN_FOREST_ENTRANCE db $2f, $10, $1, VIRIDIAN_FOREST_ENTRANCE db $2f, $11, $1, VIRIDIAN_FOREST_ENTRANCE db $2f, $12, $1, VIRIDIAN_FOREST_ENTRANCE db $6 ; signs - db $28, $18, $9 ; ViridianForestText9 - db $20, $10, $a ; ViridianForestText10 - db $11, $1a, $b ; ViridianForestText11 - db $18, $4, $c ; ViridianForestText12 - db $2d, $12, $d ; ViridianForestText13 - db $1, $2, $e ; ViridianForestText14 + db $28, $18, $b ; ViridianForestText9 + db $20, $10, $c ; ViridianForestText10 + db $11, $1a, $d ; ViridianForestText11 + db $18, $4, $e ; ViridianForestText12 + db $2d, $12, $f ; ViridianForestText13 + db $1, $2, $10 ; ViridianForestText14 - db $8 ; objects + db $a ; objects object SPRITE_BUG_CATCHER, $10, $2b, STAY, NONE, $1 ; person object SPRITE_BUG_CATCHER, $1e, $21, STAY, LEFT, $2, OPP_BUG_CATCHER, $1 object SPRITE_BUG_CATCHER, $1e, $13, STAY, LEFT, $3, OPP_BUG_CATCHER, $2 object SPRITE_BUG_CATCHER, $2, $12, STAY, LEFT, $4, OPP_BUG_CATCHER, $3 - object SPRITE_BALL, $19, $b, STAY, NONE, $5, ANTIDOTE - object SPRITE_BALL, $c, $1d, STAY, NONE, $6, POTION - object SPRITE_BALL, $1, $1f, STAY, NONE, $7, POKE_BALL - object SPRITE_BUG_CATCHER, $1b, $28, STAY, NONE, $8 ; person + object SPRITE_LASS, $2, $29, STAY, NONE, $5, OPP_LASS, $13 + object SPRITE_BUG_CATCHER, $d, $11, STAY, RIGHT, $6, OPP_BUG_CATCHER, $f + object SPRITE_BALL, $19, $b, STAY, NONE, $7, POTION + object SPRITE_BALL, $c, $1d, STAY, NONE, $8, POTION + object SPRITE_BALL, $1, $1f, STAY, NONE, $9, POKE_BALL + object SPRITE_BUG_CATCHER, $1b, $28, STAY, NONE, $a ; person ; warp-to EVENT_DISP VIRIDIAN_FOREST_WIDTH, $0, $1 ; VIRIDIAN_FOREST_EXIT diff --git a/data/mapObjects/viridianforestentrance.asm b/data/mapObjects/viridianforestentrance.asm index fc676a6d..891c0636 100755 --- a/data/mapObjects/viridianforestentrance.asm +++ b/data/mapObjects/viridianforestentrance.asm @@ -3,7 +3,7 @@ ViridianForestEntranceObject: ; 0x5d66d (size=48) db $4 ; warps db $0, $4, $3, VIRIDIAN_FOREST - db $0, $5, $4, VIRIDIAN_FOREST + db $0, $5, $3, VIRIDIAN_FOREST db $7, $4, $5, $ff db $7, $5, $5, $ff diff --git a/data/mapObjects/viridianpokecenter.asm b/data/mapObjects/viridianpokecenter.asm index 652efb97..74c27d46 100755 --- a/data/mapObjects/viridianpokecenter.asm +++ b/data/mapObjects/viridianpokecenter.asm @@ -7,11 +7,12 @@ ViridianPokecenterObject: ; 0x44277 (size=44) db $0 ; signs - db $4 ; objects + db $5 ; objects object SPRITE_NURSE, $3, $1, STAY, DOWN, $1 ; person object SPRITE_GENTLEMAN, $a, $5, WALK, $1, $2 ; person - object SPRITE_BLACK_HAIR_BOY_1, $4, $3, STAY, NONE, $3 ; person + object SPRITE_BLACK_HAIR_BOY_1, $4, $3, STAY, UP, $3 ; person object SPRITE_CABLE_CLUB_WOMAN, $b, $2, STAY, DOWN, $4 ; person + object SPRITE_CHANSEY, $4, $1, STAY, DOWN, $5 ; person ; warp-to EVENT_DISP VIRIDIAN_POKECENTER_WIDTH, $7, $3 diff --git a/data/map_header_banks.asm b/data/map_header_banks.asm index eeff1974..40cd151f 100644 --- a/data/map_header_banks.asm +++ b/data/map_header_banks.asm @@ -1,252 +1,251 @@ ; see also MapHeaderPointers MapHeaderBanks:: ; fc3e4 (3f:43e4) - dr $fc3e4,$fc4dd - ;db BANK(PalletTown_h) ;PALLET_TOWN - ;db BANK(ViridianCity_h) ; VIRIDIAN_CITY - ;db BANK(PewterCity_h) ; PEWTER_CITY - ;db BANK(CeruleanCity_h) ; CERULEAN_CITY - ;db BANK(LavenderTown_h) ; LAVENDER_TOWN - ;db BANK(VermilionCity_h) ; VERMILION_CITY - ;db BANK(CeladonCity_h) ; CELADON_CITY - ;db BANK(FuchsiaCity_h) ; FUCHSIA_CITY - ;db BANK(CinnabarIsland_h) ; CINNABAR_ISLAND - ;db BANK(IndigoPlateau_h) ; INDIGO_PLATEAU - ;db BANK(SaffronCity_h) ; SAFFRON_CITY - ;db $1 ; unused - ;db BANK(Route1_h) ; ROUTE_1 - ;db BANK(Route2_h) ; ROUTE_2 - ;db BANK(Route3_h) ; ROUTE_3 - ;db BANK(Route4_h) ; ROUTE_4 - ;db BANK(Route5_h) ; ROUTE_5 - ;db BANK(Route6_h) ; ROUTE_6 - ;db BANK(Route7_h) ; ROUTE_7 - ;db BANK(Route8_h) ; ROUTE_8 - ;db BANK(Route9_h) ; ROUTE_9 - ;db BANK(Route10_h) ; ROUTE_10 - ;db BANK(Route11_h) ; ROUTE_11 - ;db BANK(Route12_h) ; ROUTE_12 - ;db BANK(Route13_h) ; ROUTE_13 - ;db BANK(Route14_h) ; ROUTE_14 - ;db BANK(Route15_h) ; ROUTE_15 - ;db BANK(Route16_h) ; ROUTE_16 - ;db BANK(Route17_h) ; ROUTE_17 - ;db BANK(Route18_h) ; ROUTE_18 - ;db BANK(Route19_h) ; ROUTE_19 - ;db BANK(Route20_h) ; ROUTE_20 - ;db BANK(Route21_h) ; ROUTE_21 - ;db BANK(Route22_h) ; ROUTE_22 - ;db BANK(Route23_h) ; ROUTE_23 - ;db BANK(Route24_h) ; ROUTE_24 - ;db BANK(Route25_h) ; ROUTE_25 - ;db BANK(RedsHouse1F_h) - ;db BANK(RedsHouse2F_h) - ;db BANK(BluesHouse_h) - ;db BANK(OaksLab_h) - ;db BANK(ViridianPokecenter_h) - ;db BANK(ViridianMart_h) - ;db BANK(School_h) - ;db BANK(ViridianHouse_h) - ;db BANK(ViridianGym_h) - ;db BANK(DiglettsCaveRoute2_h) - ;db BANK(ViridianForestExit_h) - ;db BANK(Route2House_h) - ;db BANK(Route2Gate_h) - ;db BANK(ViridianForestEntrance_h) - ;db BANK(ViridianForest_h) - ;db BANK(Museum1F_h) - ;db BANK(Museum2F_h) - ;db BANK(PewterGym_h) - ;db BANK(PewterHouse1_h) - ;db BANK(PewterMart_h) - ;db BANK(PewterHouse2_h) - ;db BANK(PewterPokecenter_h) - ;db BANK(MtMoon1_h) - ;db BANK(MtMoon2_h) - ;db BANK(MtMoon3_h) - ;db BANK(CeruleanHouseTrashed_h) - ;db BANK(CeruleanHouse1_h) - ;db BANK(CeruleanPokecenter_h) - ;db BANK(CeruleanGym_h) - ;db BANK(BikeShop_h) - ;db BANK(CeruleanMart_h) - ;db BANK(MtMoonPokecenter_h) - ;db BANK(CeruleanHouseTrashed_h) - ;db BANK(Route5Gate_h) - ;db BANK(UndergroundPathEntranceRoute5_h) - ;db BANK(DayCareM_h) - ;db BANK(Route6Gate_h) - ;db BANK(UndergroundPathEntranceRoute6_h) - ;db BANK(UndergroundPathEntranceRoute6_h) ;FREEZE - ;db BANK(Route7Gate_h) - ;db BANK(UndergroundPathEntranceRoute7_h) - ;db BANK(UndergroundPathEntranceRoute7Copy_h) ;FREEZE - ;db BANK(Route8Gate_h) - ;db BANK(UndergroundPathEntranceRoute8_h) - ;db BANK(RockTunnelPokecenter_h) - ;db BANK(RockTunnel1_h) - ;db BANK(PowerPlant_h) - ;db BANK(Route11Gate_h) - ;db BANK(DiglettsCaveEntranceRoute11_h) - ;db BANK(Route11GateUpstairs_h) - ;db BANK(Route12Gate_h) - ;db BANK(BillsHouse_h) - ;db BANK(VermilionPokecenter_h) - ;db BANK(FanClub_h) - ;db BANK(VermilionMart_h) - ;db BANK(VermilionGym_h) - ;db BANK(VermilionHouse1_h) - ;db BANK(VermilionDock_h) - ;db BANK(SSAnne1_h) - ;db BANK(SSAnne2_h) - ;db BANK(SSAnne3_h) - ;db BANK(SSAnne4_h) - ;db BANK(SSAnne5_h) - ;db BANK(SSAnne6_h) - ;db BANK(SSAnne7_h) - ;db BANK(SSAnne8_h) - ;db BANK(SSAnne9_h) - ;db BANK(SSAnne10_h) - ;db $1D ;unused - ;db $1D ;unused - ;db $1D ;unused - ;db BANK(VictoryRoad1_h) - ;db $1D ;unused - ;db $1D ;unused - ;db $1D ;unused - ;db $1D ;unused - ;db BANK(Lance_h) - ;db $1D ;unused - ;db $1D ;unused - ;db $1D ;unused - ;db $1D ;unused - ;db BANK(HallofFameRoom_h) - ;db BANK(UndergroundPathNS_h) - ;db BANK(Gary_h) - ;db BANK(UndergroundPathWE_h) - ;db BANK(CeladonMart1_h) - ;db BANK(CeladonMart2_h) - ;db BANK(CeladonMart3_h) - ;db BANK(CeladonMart4_h) - ;db BANK(CeladonMartRoof_h) - ;db BANK(CeladonMartElevator_h) - ;db BANK(CeladonMansion1_h) - ;db BANK(CeladonMansion2_h) - ;db BANK(CeladonMansion3_h) - ;db BANK(CeladonMansion4_h) - ;db BANK(CeladonMansion5_h) - ;db BANK(CeladonPokecenter_h) - ;db BANK(CeladonGym_h) - ;db BANK(CeladonGameCorner_h) - ;db BANK(CeladonMart5_h) - ;db BANK(CeladonPrizeRoom_h) - ;db BANK(CeladonDiner_h) - ;db BANK(CeladonHouse_h) - ;db BANK(CeladonHotel_h) - ;db BANK(LavenderPokecenter_h) - ;db BANK(PokemonTower1_h) - ;db BANK(PokemonTower2_h) - ;db BANK(PokemonTower3_h) - ;db BANK(PokemonTower4_h) - ;db BANK(PokemonTower5_h) - ;db BANK(PokemonTower6_h) - ;db BANK(PokemonTower7_h) - ;db BANK(LavenderHouse1_h) - ;db BANK(LavenderMart_h) - ;db BANK(LavenderHouse2_h) - ;db BANK(FuchsiaMart_h) - ;db BANK(FuchsiaHouse1_h) - ;db BANK(FuchsiaPokecenter_h) - ;db BANK(FuchsiaHouse2_h) - ;db BANK(SafariZoneEntrance_h) - ;db BANK(FuchsiaGym_h) - ;db BANK(FuchsiaMeetingRoom_h) - ;db BANK(SeafoamIslands2_h) - ;db BANK(SeafoamIslands3_h) - ;db BANK(SeafoamIslands4_h) - ;db BANK(SeafoamIslands5_h) - ;db BANK(VermilionHouse2_h) - ;db BANK(FuchsiaHouse3_h) - ;db BANK(Mansion1_h) - ;db BANK(CinnabarGym_h) - ;db BANK(Lab1_h) - ;db BANK(Lab2_h) - ;db BANK(Lab3_h) - ;db BANK(Lab4_h) - ;db BANK(CinnabarPokecenter_h) - ;db BANK(CinnabarMart_h) - ;db BANK(CinnabarMart_h) - ;db BANK(IndigoPlateauLobby_h) - ;db BANK(CopycatsHouse1F_h) - ;db BANK(CopycatsHouse2F_h) - ;db BANK(FightingDojo_h) - ;db BANK(SaffronGym_h) - ;db BANK(SaffronHouse1_h) - ;db BANK(SaffronMart_h) - ;db BANK(SilphCo1_h) - ;db BANK(SaffronPokecenter_h) - ;db BANK(SaffronHouse2_h) - ;db BANK(Route15Gate_h) - ;db BANK(Route15GateUpstairs_h) - ;db BANK(Route16Gate_h) - ;db BANK(Route16GateUpstairs_h) - ;db BANK(Route16House_h) - ;db BANK(Route12House_h) - ;db BANK(Route18Gate_h) - ;db BANK(Route18GateUpstairs_h) - ;db BANK(SeafoamIslands1_h) - ;db BANK(Route22Gate_h) - ;db BANK(VictoryRoad2_h) - ;db BANK(Route12GateUpstairs_h) - ;db BANK(VermilionHouse3_h) - ;db BANK(DiglettsCave_h) - ;db BANK(VictoryRoad3_h) - ;db BANK(RocketHideout1_h) - ;db BANK(RocketHideout2_h) - ;db BANK(RocketHideout3_h) - ;db BANK(RocketHideout4_h) - ;db BANK(RocketHideoutElevator_h) - ;db $01 - ;db $01 - ;db $01 - ;db BANK(SilphCo2_h) - ;db BANK(SilphCo3_h) - ;db BANK(SilphCo4_h) - ;db BANK(SilphCo5_h) - ;db BANK(SilphCo6_h) - ;db BANK(SilphCo7_h) - ;db BANK(SilphCo8_h) - ;db BANK(Mansion2_h) - ;db BANK(Mansion3_h) - ;db BANK(Mansion4_h) - ;db BANK(SafariZoneEast_h) - ;db BANK(SafariZoneNorth_h) - ;db BANK(SafariZoneWest_h) - ;db BANK(SafariZoneCenter_h) - ;db BANK(SafariZoneRestHouse1_h) - ;db BANK(SafariZoneSecretHouse_h) - ;db BANK(SafariZoneRestHouse2_h) - ;db BANK(SafariZoneRestHouse3_h) - ;db BANK(SafariZoneRestHouse4_h) - ;db BANK(UnknownDungeon2_h) - ;db BANK(UnknownDungeon3_h) - ;db BANK(UnknownDungeon1_h) - ;db BANK(NameRater_h) - ;db BANK(CeruleanHouse2_h) - ;db $01 - ;db BANK(RockTunnel2_h) - ;db BANK(SilphCo9_h) - ;db BANK(SilphCo10_h) - ;db BANK(SilphCo11_h) - ;db BANK(SilphCoElevator_h) - ;db $11 - ;db $11 - ;db BANK(BattleCenterM_h) - ;db BANK(TradeCenterM_h) - ;db $11 - ;db $11 - ;db $11 - ;db $11 - ;db BANK(Lorelei_h) - ;db BANK(Bruno_h) - ;db BANK(Agatha_h) - ;db BANK(BeachHouse_h)
\ No newline at end of file + db BANK(PalletTown_h) ;PALLET_TOWN + db BANK(ViridianCity_h) ; VIRIDIAN_CITY + db BANK(PewterCity_h) ; PEWTER_CITY + db BANK(CeruleanCity_h) ; CERULEAN_CITY + db BANK(LavenderTown_h) ; LAVENDER_TOWN + db BANK(VermilionCity_h) ; VERMILION_CITY + db BANK(CeladonCity_h) ; CELADON_CITY + db BANK(FuchsiaCity_h) ; FUCHSIA_CITY + db BANK(CinnabarIsland_h) ; CINNABAR_ISLAND + db BANK(IndigoPlateau_h) ; INDIGO_PLATEAU + db BANK(SaffronCity_h) ; SAFFRON_CITY + db $01 ; unused + db BANK(Route1_h) ; ROUTE_1 + db BANK(Route2_h) ; ROUTE_2 + db BANK(Route3_h) ; ROUTE_3 + db BANK(Route4_h) ; ROUTE_4 + db BANK(Route5_h) ; ROUTE_5 + db BANK(Route6_h) ; ROUTE_6 + db BANK(Route7_h) ; ROUTE_7 + db BANK(Route8_h) ; ROUTE_8 + db BANK(Route9_h) ; ROUTE_9 + db BANK(Route10_h) ; ROUTE_10 + db BANK(Route11_h) ; ROUTE_11 + db BANK(Route12_h) ; ROUTE_12 + db BANK(Route13_h) ; ROUTE_13 + db BANK(Route14_h) ; ROUTE_14 + db BANK(Route15_h) ; ROUTE_15 + db BANK(Route16_h) ; ROUTE_16 + db BANK(Route17_h) ; ROUTE_17 + db BANK(Route18_h) ; ROUTE_18 + db BANK(Route19_h) ; ROUTE_19 + db BANK(Route20_h) ; ROUTE_20 + db BANK(Route21_h) ; ROUTE_21 + db BANK(Route22_h) ; ROUTE_22 + db BANK(Route23_h) ; ROUTE_23 + db BANK(Route24_h) ; ROUTE_24 + db BANK(Route25_h) ; ROUTE_25 + db BANK(RedsHouse1F_h) + db BANK(RedsHouse2F_h) + db BANK(BluesHouse_h) + db BANK(OaksLab_h) + db BANK(ViridianPokecenter_h) + db BANK(ViridianMart_h) + db BANK(School_h) + db BANK(ViridianHouse_h) + db BANK(ViridianGym_h) + db BANK(DiglettsCaveRoute2_h) + db BANK(ViridianForestExit_h) + db BANK(Route2House_h) + db BANK(Route2Gate_h) + db BANK(ViridianForestEntrance_h) + db BANK(ViridianForest_h) + db BANK(Museum1F_h) + db BANK(Museum2F_h) + db BANK(PewterGym_h) + db BANK(PewterHouse1_h) + db BANK(PewterMart_h) + db BANK(PewterHouse2_h) + db BANK(PewterPokecenter_h) + db BANK(MtMoon1_h) + db BANK(MtMoon2_h) + db BANK(MtMoon3_h) + db BANK(CeruleanHouseTrashed_h) + db BANK(CeruleanHouse1_h) + db BANK(CeruleanPokecenter_h) + db BANK(CeruleanGym_h) + db BANK(BikeShop_h) + db BANK(CeruleanMart_h) + db BANK(MtMoonPokecenter_h) + db BANK(CeruleanHouseTrashed_h) + db BANK(Route5Gate_h) + db BANK(UndergroundPathEntranceRoute5_h) + db BANK(DayCareM_h) + db BANK(Route6Gate_h) + db BANK(UndergroundPathEntranceRoute6_h) + db BANK(UndergroundPathEntranceRoute6_h) ;FREEZE + db BANK(Route7Gate_h) + db BANK(UndergroundPathEntranceRoute7_h) + db BANK(UndergroundPathEntranceRoute7Copy_h) ;FREEZE + db BANK(Route8Gate_h) + db BANK(UndergroundPathEntranceRoute8_h) + db BANK(RockTunnelPokecenter_h) + db BANK(RockTunnel1_h) + db BANK(PowerPlant_h) + db $12 ; db BANK(Route11Gate_h) + db BANK(DiglettsCaveEntranceRoute11_h) + db $12 ; db BANK(Route11GateUpstairs_h) + db $12 ; db BANK(Route12Gate_h) + db $07 ; db BANK(BillsHouse_h) + db $17 ; db BANK(VermilionPokecenter_h) + db $16 ; db BANK(FanClub_h) + db $17 ; db BANK(VermilionMart_h) + db $17 ; db BANK(VermilionGym_h) + db $07 ; db BANK(VermilionHouse1_h) + db $07 ; db BANK(VermilionDock_h) + db $18 ; db BANK(SSAnne1_h) + db $18 ; db BANK(SSAnne2_h) + db $11 ; db BANK(SSAnne3_h) + db $18 ; db BANK(SSAnne4_h) + db $18 ; db BANK(SSAnne5_h) + db $18 ; db BANK(SSAnne6_h) + db $18 ; db BANK(SSAnne7_h) + db $18 ; db BANK(SSAnne8_h) + db $18 ; db BANK(SSAnne9_h) + db $18 ; db BANK(SSAnne10_h) + db $1d ; unused + db $1d ; unused + db $1d ; unused + db $17 ; db BANK(VictoryRoad1_h) + db $1d ; unused + db $1d ; unused + db $1d ; unused + db $1d ; unused + db $16 ; db BANK(Lance_h) + db $1d ; unused + db $1d ; unused + db $1d ; unused + db $1d ; unused + db $16 ; db BANK(HallofFameRoom_h) + db $18 ; db BANK(UndergroundPathNS_h) + db $1d ; db BANK(Gary_h) + db $18 ; db BANK(UndergroundPathWE_h) + db $11 ; db BANK(CeladonMart1_h) + db $15 ; db BANK(CeladonMart2_h) + db $12 ; db BANK(CeladonMart3_h) + db $12 ; db BANK(CeladonMart4_h) + db $12 ; db BANK(CeladonMartRoof_h) + db $12 ; db BANK(CeladonMartElevator_h) + db $12 ; db BANK(CeladonMansion1_h) + db $12 ; db BANK(CeladonMansion2_h) + db $12 ; db BANK(CeladonMansion3_h) + db $12 ; db BANK(CeladonMansion4_h) + db $07 ; db BANK(CeladonMansion5_h) + db $12 ; db BANK(CeladonPokecenter_h) + db $12 ; db BANK(CeladonGym_h) + db $12 ; db BANK(CeladonGameCorner_h) + db $12 ; db BANK(CeladonMart5_h) + db $12 ; db BANK(CeladonPrizeRoom_h) + db $12 ; db BANK(CeladonDiner_h) + db $12 ; db BANK(CeladonHouse_h) + db $12 ; db BANK(CeladonHotel_h) + db $17 ; db BANK(LavenderPokecenter_h) + db $18 ; db BANK(PokemonTower1_h) + db $18 ; db BANK(PokemonTower2_h) + db $18 ; db BANK(PokemonTower3_h) + db $18 ; db BANK(PokemonTower4_h) + db $18 ; db BANK(PokemonTower5_h) + db $18 ; db BANK(PokemonTower6_h) + db $18 ; db BANK(PokemonTower7_h) + db $07 ; db BANK(LavenderHouse1_h) + db $17 ; db BANK(LavenderMart_h) + db $07 ; db BANK(LavenderHouse2_h) + db $07 ; db BANK(FuchsiaMart_h) + db $1d ; db BANK(FuchsiaHouse1_h) + db $1d ; db BANK(FuchsiaPokecenter_h) + db $1d ; db BANK(FuchsiaHouse2_h) + db $1d ; db BANK(SafariZoneEntrance_h) + db $1d ; db BANK(FuchsiaGym_h) + db $1d ; db BANK(FuchsiaMeetingRoom_h) + db $11 ; db BANK(SeafoamIslands2_h) + db $11 ; db BANK(SeafoamIslands3_h) + db $11 ; db BANK(SeafoamIslands4_h) + db $11 ; db BANK(SeafoamIslands5_h) + db $15 ; db BANK(VermilionHouse2_h) + db $15 ; db BANK(FuchsiaHouse3_h) + db $11 ; db BANK(Mansion1_h) + db $1d ; db BANK(CinnabarGym_h) + db $1d ; db BANK(Lab1_h) + db $1d ; db BANK(Lab2_h) + db $1d ; db BANK(Lab3_h) + db $1d ; db BANK(Lab4_h) + db $1d ; db BANK(CinnabarPokecenter_h) + db $1d ; db BANK(CinnabarMart_h) + db $1d ; db BANK(CinnabarMart_h) + db $06 ; db BANK(IndigoPlateauLobby_h) + db $1d ; db BANK(CopycatsHouse1F_h) + db $17 ; db BANK(CopycatsHouse2F_h) + db $17 ; db BANK(FightingDojo_h) + db $17 ; db BANK(SaffronGym_h) + db $07 ; db BANK(SaffronHouse1_h) + db $17 ; db BANK(SaffronMart_h) + db $17 ; db BANK(SilphCo1_h) + db $17 ; db BANK(SaffronPokecenter_h) + db $07 ; db BANK(SaffronHouse2_h) + db $12 ; db BANK(Route15Gate_h) + db $12 ; db BANK(Route15GateUpstairs_h) + db $12 ; db BANK(Route16Gate_h) + db $12 ; db BANK(Route16GateUpstairs_h) + db $07 ; db BANK(Route16House_h) + db $15 ; db BANK(Route12House_h) + db $12 ; db BANK(Route18Gate_h) + db $12 ; db BANK(Route18GateUpstairs_h) + db $11 ; db BANK(SeafoamIslands1_h) + db $07 ; db BANK(Route22Gate_h) + db $14 ; db BANK(VictoryRoad2_h) + db $12 ; db BANK(Route12GateUpstairs_h) + db $06 ; db BANK(VermilionHouse3_h) + db $18 ; db BANK(DiglettsCave_h) + db $11 ; db BANK(VictoryRoad3_h) + db $11 ; db BANK(RocketHideout1_h) + db $11 ; db BANK(RocketHideout2_h) + db $11 ; db BANK(RocketHideout3_h) + db $11 ; db BANK(RocketHideout4_h) + db $11 ; db BANK(RocketHideoutElevator_h) + db $01 ; unused + db $01 ; unused + db $01 ; unused + db $16 ; db BANK(SilphCo2_h) + db $16 ; db BANK(SilphCo3_h) + db $06 ; db BANK(SilphCo4_h) + db $06 ; db BANK(SilphCo5_h) + db $06 ; db BANK(SilphCo6_h) + db $14 ; db BANK(SilphCo7_h) + db $15 ; db BANK(SilphCo8_h) + db $14 ; db BANK(Mansion2_h) + db $14 ; db BANK(Mansion3_h) + db $14 ; db BANK(Mansion4_h) + db $11 ; db BANK(SafariZoneEast_h) + db $11 ; db BANK(SafariZoneNorth_h) + db $12 ; db BANK(SafariZoneWest_h) + db $11 ; db BANK(SafariZoneCenter_h) + db $11 ; db BANK(SafariZoneRestHouse1_h) + db $12 ; db BANK(SafariZoneSecretHouse_h) + db $11 ; db BANK(SafariZoneRestHouse2_h) + db $11 ; db BANK(SafariZoneRestHouse3_h) + db $11 ; db BANK(SafariZoneRestHouse4_h) + db $11 ; db BANK(UnknownDungeon2_h) + db $11 ; db BANK(UnknownDungeon3_h) + db $1d ; db BANK(UnknownDungeon1_h) + db $07 ; db BANK(NameRater_h) + db $1d ; db BANK(CeruleanHouse2_h) + db $01 ; unused + db $11 ; db BANK(RockTunnel2_h) + db $17 ; db BANK(SilphCo9_h) + db $16 ; db BANK(SilphCo10_h) + db $18 ; db BANK(SilphCo11_h) + db $11 ; db BANK(SilphCoElevator_h) + db $11 ; unused + db $11 ; unused + db BANK(TradeCenter_h) + db BANK(Colosseum_h) + db $11 ; unused + db $11 ; unused + db $11 ; unused + db $11 ; unused + db $1d ; db BANK(Lorelei_h) + db $1d ; db BANK(Bruno_h) + db $1d ; db BANK(Agatha_h) + db BANK(BeachHouse_h) diff --git a/data/map_header_pointers.asm b/data/map_header_pointers.asm index c7dd0c9f..c8e41d14 100644 --- a/data/map_header_pointers.asm +++ b/data/map_header_pointers.asm @@ -1,252 +1,251 @@ ; see also MapHeaderBanks MapHeaderPointers:: ; fc1f2 (3f:41f2) - dr $fc1f2,$fc3e4 - ;dw PalletTown_h - ;dw ViridianCity_h - ;dw PewterCity_h - ;dw CeruleanCity_h - ;dw LavenderTown_h - ;dw VermilionCity_h - ;dw CeladonCity_h - ;dw FuchsiaCity_h - ;dw CinnabarIsland_h - ;dw IndigoPlateau_h - ;dw SaffronCity_h - ;dw SaffronCity_h - ;dw Route1_h - ;dw Route2_h - ;dw Route3_h - ;dw Route4_h - ;dw Route5_h - ;dw Route6_h - ;dw Route7_h - ;dw Route8_h - ;dw Route9_h - ;dw Route10_h - ;dw Route11_h - ;dw Route12_h - ;dw Route13_h - ;dw Route14_h - ;dw Route15_h - ;dw Route16_h - ;dw Route17_h - ;dw Route18_h - ;dw Route19_h - ;dw Route20_h - ;dw Route21_h - ;dw Route22_h - ;dw Route23_h - ;dw Route24_h - ;dw Route25_h - ;dw RedsHouse1F_h - ;dw RedsHouse2F_h - ;dw BluesHouse_h - ;dw OaksLab_h ;id=40 - ;dw ViridianPokecenter_h - ;dw ViridianMart_h - ;dw School_h - ;dw ViridianHouse_h - ;dw ViridianGym_h - ;dw DiglettsCaveRoute2_h - ;dw ViridianForestExit_h - ;dw Route2House_h - ;dw Route2Gate_h - ;dw ViridianForestEntrance_h ;id=50 - ;dw ViridianForest_h - ;dw Museum1F_h - ;dw Museum2F_h - ;dw PewterGym_h - ;dw PewterHouse1_h - ;dw PewterMart_h - ;dw PewterHouse2_h - ;dw PewterPokecenter_h - ;dw MtMoon1_h - ;dw MtMoon2_h ;id=60 - ;dw MtMoon3_h - ;dw CeruleanHouseTrashed_h - ;dw CeruleanHouse1_h - ;dw CeruleanPokecenter_h - ;dw CeruleanGym_h - ;dw BikeShop_h - ;dw CeruleanMart_h - ;dw MtMoonPokecenter_h - ;dw CeruleanHouseTrashed_h ; copy - ;dw Route5Gate_h - ;dw UndergroundPathEntranceRoute5_h - ;dw DayCareM_h - ;dw Route6Gate_h - ;dw UndergroundPathEntranceRoute6_h - ;dw UndergroundPathEntranceRoute6_h ; unused - ;dw Route7Gate_h - ;dw UndergroundPathEntranceRoute7_h - ;dw UndergroundPathEntranceRoute7Copy_h - ;dw Route8Gate_h - ;dw UndergroundPathEntranceRoute8_h ;id=80 - ;dw RockTunnelPokecenter_h - ;dw RockTunnel1_h - ;dw PowerPlant_h - ;dw Route11Gate_h - ;dw DiglettsCaveEntranceRoute11_h - ;dw Route11GateUpstairs_h - ;dw Route12Gate_h - ;dw BillsHouse_h - ;dw VermilionPokecenter_h - ;dw FanClub_h ;id=90 - ;dw VermilionMart_h - ;dw VermilionGym_h - ;dw VermilionHouse1_h - ;dw VermilionDock_h - ;dw SSAnne1_h - ;dw SSAnne2_h - ;dw SSAnne3_h - ;dw SSAnne4_h - ;dw SSAnne5_h - ;dw SSAnne6_h ;id=100 - ;dw SSAnne7_h - ;dw SSAnne8_h - ;dw SSAnne9_h - ;dw SSAnne10_h - ;dw Lance_h ; unused - ;dw Lance_h ; unused - ;dw Lance_h ; unused - ;dw VictoryRoad1_h - ;dw Lance_h ; unused - ;dw Lance_h ; unused ;id=110 - ;dw Lance_h ; unused - ;dw Lance_h ; unused - ;dw Lance_h - ;dw Lance_h ; unused - ;dw Lance_h ; unused - ;dw Lance_h ; unused - ;dw Lance_h ; unused - ;dw HallofFameRoom_h - ;dw UndergroundPathNS_h - ;dw Gary_h ;id=120 - ;dw UndergroundPathWE_h - ;dw CeladonMart1_h - ;dw CeladonMart2_h - ;dw CeladonMart3_h - ;dw CeladonMart4_h - ;dw CeladonMartRoof_h - ;dw CeladonMartElevator_h - ;dw CeladonMansion1_h - ;dw CeladonMansion2_h - ;dw CeladonMansion3_h ;id=130 - ;dw CeladonMansion4_h - ;dw CeladonMansion5_h - ;dw CeladonPokecenter_h - ;dw CeladonGym_h - ;dw CeladonGameCorner_h - ;dw CeladonMart5_h - ;dw CeladonPrizeRoom_h - ;dw CeladonDiner_h - ;dw CeladonHouse_h - ;dw CeladonHotel_h ;id=140 - ;dw LavenderPokecenter_h - ;dw PokemonTower1_h - ;dw PokemonTower2_h - ;dw PokemonTower3_h - ;dw PokemonTower4_h - ;dw PokemonTower5_h - ;dw PokemonTower6_h - ;dw PokemonTower7_h - ;dw LavenderHouse1_h - ;dw LavenderMart_h ;id=150 - ;dw LavenderHouse2_h - ;dw FuchsiaMart_h - ;dw FuchsiaHouse1_h - ;dw FuchsiaPokecenter_h - ;dw FuchsiaHouse2_h - ;dw SafariZoneEntrance_h - ;dw FuchsiaGym_h - ;dw FuchsiaMeetingRoom_h - ;dw SeafoamIslands2_h - ;dw SeafoamIslands3_h ;id=160 - ;dw SeafoamIslands4_h - ;dw SeafoamIslands5_h - ;dw VermilionHouse2_h - ;dw FuchsiaHouse3_h - ;dw Mansion1_h - ;dw CinnabarGym_h - ;dw Lab1_h - ;dw Lab2_h - ;dw Lab3_h - ;dw Lab4_h ;id=170 - ;dw CinnabarPokecenter_h - ;dw CinnabarMart_h - ;dw CinnabarMart_h ; unused - ;dw IndigoPlateauLobby_h - ;dw CopycatsHouse1F_h - ;dw CopycatsHouse2F_h - ;dw FightingDojo_h - ;dw SaffronGym_h - ;dw SaffronHouse1_h - ;dw SaffronMart_h ;id=180 - ;dw SilphCo1_h - ;dw SaffronPokecenter_h - ;dw SaffronHouse2_h - ;dw Route15Gate_h - ;dw Route15GateUpstairs_h - ;dw Route16Gate_h - ;dw Route16GateUpstairs_h - ;dw Route16House_h - ;dw Route12House_h - ;dw Route18Gate_h ;id=190 - ;dw Route18GateUpstairs_h - ;dw SeafoamIslands1_h - ;dw Route22Gate_h - ;dw VictoryRoad2_h - ;dw Route12GateUpstairs_h - ;dw VermilionHouse3_h - ;dw DiglettsCave_h - ;dw VictoryRoad3_h - ;dw RocketHideout1_h - ;dw RocketHideout2_h ;200 - ;dw RocketHideout3_h - ;dw RocketHideout4_h - ;dw RocketHideoutElevator_h - ;dw RocketHideoutElevator_h ; unused - ;dw RocketHideoutElevator_h ; unused - ;dw RocketHideoutElevator_h ; unused - ;dw SilphCo2_h - ;dw SilphCo3_h - ;dw SilphCo4_h - ;dw SilphCo5_h ;210 - ;dw SilphCo6_h - ;dw SilphCo7_h - ;dw SilphCo8_h - ;dw Mansion2_h - ;dw Mansion3_h - ;dw Mansion4_h - ;dw SafariZoneEast_h - ;dw SafariZoneNorth_h - ;dw SafariZoneWest_h - ;dw SafariZoneCenter_h ;220 - ;dw SafariZoneRestHouse1_h - ;dw SafariZoneSecretHouse_h - ;dw SafariZoneRestHouse2_h - ;dw SafariZoneRestHouse3_h - ;dw SafariZoneRestHouse4_h - ;dw UnknownDungeon2_h - ;dw UnknownDungeon3_h - ;dw UnknownDungeon1_h - ;dw NameRater_h - ;dw CeruleanHouse2_h - ;dw Route16Gate_h ; unused - ;dw RockTunnel2_h - ;dw SilphCo9_h - ;dw SilphCo10_h - ;dw SilphCo11_h - ;dw SilphCoElevator_h - ;dw SilphCo2_h ; unused - ;dw SilphCo2_h ; unused - ;dw BattleCenterM_h - ;dw TradeCenterM_h - ;dw SilphCo2_h ; unused - ;dw SilphCo2_h ; unused - ;dw SilphCo2_h ; unused - ;dw SilphCo2_h ; unused - ;dw Lorelei_h - ;dw Bruno_h - ;dw Agatha_h ;247 - ;dw BeachHouse_h
\ No newline at end of file + dw PalletTown_h + dw ViridianCity_h + dw PewterCity_h + dw CeruleanCity_h + dw LavenderTown_h + dw VermilionCity_h + dw CeladonCity_h + dw FuchsiaCity_h + dw CinnabarIsland_h + dw IndigoPlateau_h + dw SaffronCity_h + dw SaffronCity_h + dw Route1_h + dw Route2_h + dw Route3_h + dw Route4_h + dw Route5_h + dw Route6_h + dw Route7_h + dw Route8_h + dw Route9_h + dw Route10_h + dw Route11_h + dw Route12_h + dw Route13_h + dw Route14_h + dw Route15_h + dw Route16_h + dw Route17_h + dw Route18_h + dw Route19_h + dw Route20_h + dw Route21_h + dw Route22_h + dw Route23_h + dw Route24_h + dw Route25_h + dw RedsHouse1F_h + dw RedsHouse2F_h + dw BluesHouse_h + dw OaksLab_h ;id=40 + dw ViridianPokecenter_h + dw ViridianMart_h + dw School_h + dw ViridianHouse_h + dw ViridianGym_h + dw DiglettsCaveRoute2_h + dw ViridianForestExit_h + dw Route2House_h + dw Route2Gate_h + dw ViridianForestEntrance_h ;id=50 + dw ViridianForest_h + dw Museum1F_h + dw Museum2F_h + dw PewterGym_h + dw PewterHouse1_h + dw PewterMart_h + dw PewterHouse2_h + dw PewterPokecenter_h + dw MtMoon1_h + dw MtMoon2_h ;id=60 + dw MtMoon3_h + dw CeruleanHouseTrashed_h + dw CeruleanHouse1_h + dw CeruleanPokecenter_h + dw CeruleanGym_h + dw BikeShop_h + dw CeruleanMart_h + dw MtMoonPokecenter_h + dw CeruleanHouseTrashed_h ; copy + dw Route5Gate_h + dw UndergroundPathEntranceRoute5_h + dw DayCareM_h + dw Route6Gate_h + dw UndergroundPathEntranceRoute6_h + dw UndergroundPathEntranceRoute6_h ; unused + dw Route7Gate_h + dw UndergroundPathEntranceRoute7_h + dw UndergroundPathEntranceRoute7Copy_h + dw Route8Gate_h + dw UndergroundPathEntranceRoute8_h ;id=80 + dw RockTunnelPokecenter_h + dw RockTunnel1_h + dw PowerPlant_h + dw $5396 ; dw Route11Gate_h + dw DiglettsCaveEntranceRoute11_h + dw $53de ; dw Route11GateUpstairs_h + dw $548f ; dw Route12Gate_h + dw $606e ; dw BillsHouse_h + dw $4865 ; dw VermilionPokecenter_h + dw $5a00 ; dw FanClub_h ;id=90 + dw $48cb ; dw VermilionMart_h + dw $4910 ; dw VermilionGym_h + dw $53f8 ; dw VermilionHouse1_h + dw $544e ; dw VermilionDock_h + dw $52a4 ; dw SSAnne1_h + dw $53de ; dw SSAnne2_h + dw $49bf ; dw SSAnne3_h + dw $5650 ; dw SSAnne4_h + dw $56d0 ; dw SSAnne5_h + dw $57d5 ; dw SSAnne6_h ;id=100 + dw $58b7 ; dw SSAnne7_h + dw $5993 ; dw SSAnne8_h + dw $5b68 ; dw SSAnne9_h + dw $5d60 ; dw SSAnne10_h + dw $623d ; dw Lance_h ; unused + dw $623d ; dw Lance_h ; unused + dw $623d ; dw Lance_h ; unused + dw $5909 ; dw VictoryRoad1_h + dw $623d ; dw Lance_h ; unused + dw $623d ; dw Lance_h ; unused ;id=110 + dw $623d ; dw Lance_h ; unused + dw $623d ; dw Lance_h ; unused + dw $623d ; dw Lance_h + dw $623d ; dw Lance_h ; unused + dw $623d ; dw Lance_h ; unused + dw $623d ; dw Lance_h ; unused + dw $623d ; dw Lance_h ; unused + dw $642d ; dw HallofFameRoom_h + dw $5f31 ; dw UndergroundPathNS_h + dw $57a0 ; dw Gary_h ;id=120 + dw $5f55 ; dw UndergroundPathWE_h + dw $42b7 ; dw CeladonMart1_h + dw $60d9 ; dw CeladonMart2_h + dw $4157 ; dw CeladonMart3_h + dw $4251 ; dw CeladonMart4_h + dw $42d0 ; dw CeladonMartRoof_h + dw $44ff ; dw CeladonMartElevator_h + dw $4593 ; dw CeladonMansion1_h + dw $465a ; dw CeladonMansion2_h + dw $46b0 ; dw CeladonMansion3_h ;id=130 + dw $4861 ; dw CeladonMansion4_h + dw $5636 ; dw CeladonMansion5_h + dw $48af ; dw CeladonPokecenter_h + dw $4915 ; dw CeladonGym_h + dw $4bc8 ; dw CeladonGameCorner_h + dw $507f ; dw CeladonMart5_h + dw $5107 ; dw CeladonPrizeRoom_h + dw $5168 ; dw CeladonDiner_h + dw $51e8 ; dw CeladonHouse_h + dw $5243 ; dw CeladonHotel_h ;id=140 + dw $479c ; dw LavenderPokecenter_h + dw $4420 ; dw PokemonTower1_h + dw $44e7 ; dw PokemonTower2_h + dw $46af ; dw PokemonTower3_h + dw $47d9 ; dw PokemonTower4_h + dw $4915 ; dw PokemonTower5_h + dw $4ad2 ; dw PokemonTower6_h + dw $4ce8 ; dw PokemonTower7_h + dw $51a4 ; dw LavenderHouse1_h + dw $4802 ; dw LavenderMart_h ;id=150 + dw $52aa ; dw LavenderHouse2_h + dw $5685 ; dw FuchsiaMart_h + dw $4851 ; dw FuchsiaHouse1_h + dw $489c ; dw FuchsiaPokecenter_h + dw $4902 ; dw FuchsiaHouse2_h + dw $4a1a ; dw SafariZoneEntrance_h + dw $4bd9 ; dw FuchsiaGym_h + dw $4e7f ; dw FuchsiaMeetingRoom_h + dw $6578 ; dw SeafoamIslands2_h + dw $66b4 ; dw SeafoamIslands3_h ;id=160 + dw $67f0 ; dw SeafoamIslands4_h + dw $69fc ; dw SeafoamIslands5_h + dw $6054 ; dw VermilionHouse2_h + dw $6160 ; dw FuchsiaHouse3_h + dw $4344 ; dw Mansion1_h + dw $4ee6 ; dw CinnabarGym_h + dw $53fb ; dw Lab1_h + dw $5490 ; dw Lab2_h + dw $54f6 ; dw Lab3_h + dw $55a0 ; dw Lab4_h ;id=170 + dw $569b ; dw CinnabarPokecenter_h + dw $5701 ; dw CinnabarMart_h + dw $5701 ; dw CinnabarMart_h ; unused + dw $5d45 ; dw IndigoPlateauLobby_h + dw $5746 ; dw CopycatsHouse1F_h + dw $4b5b ; dw CopycatsHouse2F_h + dw $4c47 ; dw FightingDojo_h + dw $4ef7 ; dw SaffronGym_h + dw $56db ; dw SaffronHouse1_h + dw $52f3 ; dw SaffronMart_h ;id=180 + dw $5338 ; dw SilphCo1_h + dw $541f ; dw SaffronPokecenter_h + dw $573a ; dw SaffronHouse2_h + dw $558d ; dw Route15Gate_h + dw $55d5 ; dw Route15GateUpstairs_h + dw $5649 ; dw Route16Gate_h + dw $5796 ; dw Route16GateUpstairs_h + dw $5ef6 ; dw Route16House_h + dw $64a5 ; dw Route12House_h + dw $5801 ; dw Route18Gate_h ;id=190 + dw $5900 ; dw Route18GateUpstairs_h + dw $487e ; dw SeafoamIslands1_h + dw $5f81 ; dw Route22Gate_h + dw $57cc ; dw VictoryRoad2_h + dw $54eb ; dw Route12GateUpstairs_h + dw $5d05 ; dw VermilionHouse3_h + dw $5f79 ; dw DiglettsCave_h + dw $4a0d ; dw VictoryRoad3_h + dw $4c5e ; dw RocketHideout1_h + dw $4ebb ; dw RocketHideout2_h ;200 + dw $52b9 ; dw RocketHideout3_h + dw $54f1 ; dw RocketHideout4_h + dw $5958 ; dw RocketHideoutElevator_h + dw $5958 ; dw RocketHideoutElevator_h ; unused + dw $5958 ; dw RocketHideoutElevator_h ; unused + dw $5958 ; dw RocketHideoutElevator_h ; unused + dw $5c80 ; dw SilphCo2_h + dw $5eea ; dw SilphCo3_h + dw $5e09 ; dw SilphCo4_h + dw $6035 ; dw SilphCo5_h ;210 + dw $62a7 ; dw SilphCo6_h + dw $5b97 ; dw SilphCo7_h + dw $652a ; dw SilphCo8_h + dw $5ff5 ; dw Mansion2_h + dw $620b ; dw Mansion3_h + dw $63d6 ; dw Mansion4_h + dw $5ab3 ; dw SafariZoneEast_h + dw $5bf3 ; dw SafariZoneNorth_h + dw $635a ; dw SafariZoneWest_h + dw $5dfa ; dw SafariZoneCenter_h ;220 + dw $5f35 ; dw SafariZoneRestHouse1_h + dw $64bc ; dw SafariZoneSecretHouse_h + dw $5f72 ; dw SafariZoneRestHouse2_h + dw $5fbd ; dw SafariZoneRestHouse3_h + dw $6008 ; dw SafariZoneRestHouse4_h + dw $6053 ; dw UnknownDungeon2_h + dw $6141 ; dw UnknownDungeon3_h + dw $453d ; dw UnknownDungeon1_h + dw $530e ; dw NameRater_h + dw $4643 ; dw CeruleanHouse2_h + dw $5649 ; dw Route16Gate_h ; unused + dw $624e ; dw RockTunnel2_h + dw $56ba ; dw SilphCo9_h + dw $60c8 ; dw SilphCo10_h + dw $6105 ; dw SilphCo11_h + dw $5a08 ; dw SilphCoElevator_h + dw $5c80 ; dw SilphCo2_h ; unused + dw $5c80 ; dw SilphCo2_h ; unused + dw TradeCenter_h + dw Colosseum_h + dw $5c80 ; dw SilphCo2_h ; unused + dw $5c80 ; dw SilphCo2_h ; unused + dw $5c80 ; dw SilphCo2_h ; unused + dw $5c80 ; dw SilphCo2_h ; unused + dw $59ef ; dw Lorelei_h + dw $5b4a ; dw Bruno_h + dw $5ca1 ; dw Agatha_h ;247 + dw $620e ; dw BeachHouse_h diff --git a/data/town_map_entries.asm b/data/town_map_entries.asm index bb0f31ff..865f14d8 100755 --- a/data/town_map_entries.asm +++ b/data/town_map_entries.asm @@ -94,7 +94,7 @@ InternalMapEntries: ; 7140b (1c:540b) IMAP SAFARI_ZONE_REST_HOUSE_4, $8,$C,SafariZoneName IMAP UNKNOWN_DUNGEON_1, $9,$1,CeruleanCaveName IMAP NAME_RATERS_HOUSE, $E,$5,LavenderTownName - IMAP CERULEAN_HOUSE_3, $A,$2,CeruleanCityName + IMAP CERULEAN_HOUSE_2, $A,$2,CeruleanCityName IMAP ROCK_TUNNEL_2, $E,$3,RockTunnelName IMAP SILPH_CO_ELEVATOR, $A,$5,SilphCoName IMAP AGATHAS_ROOM, $0,$2,PokemonLeagueName diff --git a/engine/HoF_room_pc.asm b/engine/HoF_room_pc.asm index e00fc57d..51575a9d 100755 --- a/engine/HoF_room_pc.asm +++ b/engine/HoF_room_pc.asm @@ -1,173 +1,214 @@ -HallOfFamePC: ; 7405c (1d:405c) - callba AnimateHallOfFame +HallOfFamePC: + callab FallingStarEnd call ClearScreen ld c, 100 call DelayFrames + call DisableLCD - ld hl, vFont - ld bc, $800 / 2 - call ZeroMemory - ld hl, vChars2 + $600 - ld bc, $200 / 2 - call ZeroMemory - ld hl, vChars2 + $7e0 - ld bc, $10 - ld a, $ff - call FillMemory + ld a, $a7 + ld [rWX], a + xor a + ld [rSCX], a + ld [rSCY], a + ld [hSCX], a + ld [hSCY], a + ld [hWY], a + ld [rWY], a + call CreditsLoadFont coord hl, 0, 0 call FillFourRowsWithBlack coord hl, 0, 14 call FillFourRowsWithBlack - ld a, $c0 + ld a, %11000000 ld [rBGP], a + call UpdateGBCPal_BGP call EnableLCD - ld a, $ff - call PlaySoundWaitForCurrent + call StopAllMusic + ld hl, vBGMap1 + call CreditsCopyTileMapToVRAM + ld hl, vBGMap0 + call CreditsCopyTileMapToVRAM ld c, BANK(Music_Credits) ld a, MUSIC_CREDITS call PlayMusic ld c, 128 call DelayFrames xor a - ld [wUnusedCD3D], a ; not read + ld [wHoFMonSpecies], a ld [wNumCreditsMonsDisplayed], a jp Credits -FadeInCreditsText: ; 740ba (1d:40ba) +FadeInCreditsText: + ld a, $1 + ld [H_AUTOBGTRANSFERENABLED], a ld hl, HoFGBPalettes ld b, 4 -.asm_740bf +.asm_f0f91 ld a, [hli] ld [rBGP], a + call UpdateGBCPal_BGP ld c, 5 call DelayFrames dec b - jr nz, .asm_740bf + jr nz, .asm_f0f91 ret -DisplayCreditsMon: ; 740cb (1d:40cb) - xor a - ld [H_AUTOBGTRANSFERENABLED],a - call SaveScreenTilesToBuffer1 - call FillMiddleOfScreenWithWhite +HoFGBPalettes: + db %11000000 + db %11010000 + db %11100000 + db %11110000 - ; display the next monster from CreditsMons - ld hl,wNumCreditsMonsDisplayed - ld c,[hl] ; how many monsters have we displayed so far? - inc [hl] - ld b,0 - ld hl,CreditsMons - add hl,bc ; go that far in the list of monsters and get the next one - ld a,[hl] - ld [wcf91],a - ld [wd0b5],a - coord hl, 8, 6 - call GetMonHeader - call LoadFrontSpriteByMonIndex - ld hl,vBGMap0 + $c +DisplayCreditsMon: + ld hl, vBGMap1 call CreditsCopyTileMapToVRAM xor a - ld [H_AUTOBGTRANSFERENABLED],a - call LoadScreenTilesFromBuffer1 - ld hl,vBGMap0 + ld [H_AUTOBGTRANSFERENABLED], a + ld hl, rLCDC + set 3, [hl] + call SaveScreenTilesToBuffer2 + call FillMiddleOfScreenWithWhite + call GetNextCreditsMon + ld hl, vBGMap0 + 12 call CreditsCopyTileMapToVRAM - ld a,$A7 - ld [rWX],a - ld hl,vBGMap1 + xor a + ld [H_AUTOBGTRANSFERENABLED], a + call LoadScreenTilesFromBuffer2DisableBGTransfer + ld hl, vBGMap0 call CreditsCopyTileMapToVRAM - call FillMiddleOfScreenWithWhite - ld a,%11111100 ; make the mon a black silhouette - ld [rBGP],a - -; scroll the mon left by one tile 7 times - ld bc,7 -.scrollLoop1 + ld a, %11111100 + ld [rBGP], a + call UpdateGBCPal_BGP + ld hl, rLCDC + res 3, [hl] + ld a, 1 + ld [H_AUTOBGTRANSFERENABLED], a + ld b, 0 + ld c, 10 call ScrollCreditsMonLeft - dec c - jr nz,.scrollLoop1 - -; scroll the mon left by one tile 20 times -; This time, we have to move the window left too in order to hide the text that -; is wrapping around to the right side of the screen. - ld c,20 -.scrollLoop2 + call FillLeftHalfOfScreenWithWhite + ld c, 10 call ScrollCreditsMonLeft - ld a,[rWX] - sub 8 - ld [rWX],a - dec c - jr nz,.scrollLoop2 - + call FillRightHalfOfScreenWithWhite + ld c, 8 + call ScrollCreditsMonLeft + ld a, %11000000 + ld [rBGP], a + call UpdateGBCPal_BGP xor a - ld [hWY],a - ld a,%11000000 - ld [rBGP],a + ld [hSCX], a ret -INCLUDE "data/credit_mons.asm" - -ScrollCreditsMonLeft: ; 74140 (1d:4140) - ld h, b - ld l, $20 - call ScrollCreditsMonLeft_SetSCX - ld h, $0 - ld l, $70 - call ScrollCreditsMonLeft_SetSCX +ScrollCreditsMonLeft: +.asm_f0fff ld a, b - add $8 + ld [hSCX], a + add 8 ld b, a + call DelayFrame + dec c + jr nz, .asm_f0fff ret -ScrollCreditsMonLeft_SetSCX: ; 74152 (1d:4152) - ld a, [rLY] - cp l - jr nz, ScrollCreditsMonLeft_SetSCX - ld a, h - ld [rSCX], a -.loop - ld a, [rLY] - cp h - jr z, .loop +GetNextCreditsMon: + ld hl, wNumCreditsMonsDisplayed + ld c, [hl] + inc [hl] + ld b, 0 + ld hl, CreditsMons + add hl, bc + ld a, [hl] + ld [wcf91], a + ld [wd0b5], a + coord hl, 8, 6 + call GetMonHeader + call LoadFrontSpriteByMonIndex ret -HoFGBPalettes: ; 74160 (1d:4160) - db %11000000 - db %11010000 - db %11100000 - db %11110000 +INCLUDE "data/credit_mons.asm" -CreditsCopyTileMapToVRAM: ; 74164 (1d:4164) +CreditsCopyTileMapToVRAM: ld a, l - ld [H_AUTOBGTRANSFERDEST], a + ld [$ffbc], a ld a, h - ld [H_AUTOBGTRANSFERDEST + 1], a - ld a, 1 + ld [$ffbd], a + ld a, $1 ld [H_AUTOBGTRANSFERENABLED], a jp Delay3 -ZeroMemory: ; 74171 (1d:4171) -; zero bc bytes at hl +CreditsLoadFont: + call LoadFontTilePatterns + ld hl, vChars1 + ld bc, $40 * $10 + call ZeroMemory + + call LoadTextBoxTilePatterns + ld hl, vChars2 + $60 * $10 + ld bc, $10 * $10 + call ZeroMemory + + ld hl, vChars2 + $7e * $10 + ld bc, $1 * $10 + ld a, $ff + call FillMemory + ret + +ZeroMemory: +.asm_f1071 ld [hl], 0 inc hl inc hl dec bc ld a, b or c - jr nz, ZeroMemory + jr nz, .asm_f1071 ret -FillFourRowsWithBlack: ; 7417b (1d:417b) - ld bc, SCREEN_WIDTH * 4 +FillFourRowsWithBlack: + ld bc, 4 * SCREEN_WIDTH ld a, $7e jp FillMemory -FillMiddleOfScreenWithWhite: ; 74183 (1d:4183) +FillMiddleOfScreenWithWhite: coord hl, 0, 4 - ld bc, SCREEN_WIDTH * 10 + ld bc, 10 * SCREEN_WIDTH ld a, " " jp FillMemory -Credits: ; 7418e (1d:418e) +FillLeftHalfOfScreenWithWhite: + coord hl, 0, 4 + push bc + call FillHalfOfScreenWithWhite + pop bc + ret + +FillRightHalfOfScreenWithWhite: + coord hl, 10, 4 + push bc + call FillHalfOfScreenWithWhite + pop bc + ret + +FillHalfOfScreenWithWhite: + ld b, 10 + ld c, 10 + ld a, " " +.asm_f10a6 + push bc + push hl +.asm_f10a8 + ld [hli], a + dec c + jr nz, .asm_f10a8 + pop hl + ld bc, SCREEN_WIDTH + add hl, bc + pop bc + dec b + jr nz, .asm_f10a6 + ret + +Credits: ; Roll credits ld de, CreditsOrder push de .nextCreditsScreen @@ -192,58 +233,48 @@ Credits: ; 7418e (1d:418e) jr z, .showCopyrightText cp $fa jr z, .showTheEnd - push hl - push hl - ld hl, CreditsTextPointers - add a - ld c, a - ld b, 0 - add hl, bc - ld e, [hl] - inc hl - ld d, [hl] - ld a, [de] - inc de - ld c, a - ld b, $ff - pop hl - add hl, bc - call PlaceString - pop hl - ld bc, SCREEN_WIDTH * 2 - add hl, bc + call PlaceCreditsText pop de jr .nextCreditsCommand + +.showCopyrightText + callba LoadCopyrightTiles + pop de + jr .nextCreditsCommand + + .fadeInTextAndShowMon call FadeInCreditsText - ld c, 90 + ld c, 102 jr .next1 + .showTextAndShowMon - ld c, 110 + ld c, 122 .next1 call DelayFrames call DisplayCreditsMon jr .nextCreditsScreen + .fadeInText call FadeInCreditsText - ld c, 120 + ld c, 132 jr .next2 + .showText - ld c, 140 + ld c, 152 .next2 call DelayFrames jr .nextCreditsScreen -.showCopyrightText - push de - callba LoadCopyrightTiles - pop de - pop de - jr .nextCreditsCommand + .showTheEnd - ld c, 16 + call ShowTheEndGFX + pop de + ret + +ShowTheEndGFX: + ld c, 24 call DelayFrames call FillMiddleOfScreenWithWhite - pop de ld de, TheEndGfx ld hl, vChars2 + $600 lb bc, BANK(TheEndGfx), (TheEndGfxEnd - TheEndGfx) / $10 @@ -258,8 +289,31 @@ Credits: ; 7418e (1d:418e) TheEndTextString: ; 74229 (1d:4229) ; "T H E E N D" - db $60," ",$62," ",$64," ",$64," ",$66," ",$68,"@" - db $61," ",$63," ",$65," ",$65," ",$67," ",$69,"@" + db $60, " ", $62, " ", $64, " ", $64, " ", $66, " ", $68, "@" + db $61, " ", $63, " ", $65, " ", $65, " ", $67, " ", $69, "@" + +PlaceCreditsText: + push hl + push hl + ld hl, CreditsTextPointers + ld c, a + ld b, 0 + add hl, bc + add hl, bc + ld e, [hl] + inc hl + ld d, [hl] + pop hl + ld a, [de] + inc de + ld c, a + ld b, $ff + add hl, bc + call PlaceString + pop hl + ld bc, SCREEN_WIDTH * 2 + add hl, bc + ret INCLUDE "data/credits_order.asm" @@ -268,3 +322,4 @@ INCLUDE "text/credits_text.asm" TheEndGfx: ; 7473e (1d:473e) (7473f on blue) INCBIN "gfx/theend.interleave.2bpp" TheEndGfxEnd: + diff --git a/engine/bank3c.asm b/engine/bank3c.asm index cadfe1cf..d176511c 100644 --- a/engine/bank3c.asm +++ b/engine/bank3c.asm @@ -14,10 +14,11 @@ PlayPikachuSoundClip:: ; f0000 (3c:4000) ld c, $4 .loop dec c - jr z, .asm_f0019 + jr z, .done_delay call DelayFrame jr .loop -.asm_f0019 + +.done_delay di push bc push hl @@ -90,74 +91,74 @@ PikachuCriesPointerTable: ; f008e (3c:408e) ; dw pointer to cry ; bank 21 - dbw BANK(PikachuCry1), PikachuCry1 ; 21:4000 - dbw BANK(PikachuCry2), PikachuCry2 ; 21:491a - dbw BANK(PikachuCry3), PikachuCry3 ; 21:4fdc - dbw BANK(PikachuCry4), PikachuCry4 ; 21:59ee - + pikacry_def PikachuCry1 ; 21:4000 + pikacry_def PikachuCry2 ; 21:491a + pikacry_def PikachuCry3 ; 21:4fdc + pikacry_def PikachuCry4 ; 21:59ee + ; bank 22 - dbw BANK(PikachuCry5), PikachuCry5 ; 22:4000 - dbw BANK(PikachuCry6), PikachuCry6 ; 22:5042 - dbw BANK(PikachuCry7), PikachuCry7 ; 22:6254 - + pikacry_def PikachuCry5 ; 22:4000 + pikacry_def PikachuCry6 ; 22:5042 + pikacry_def PikachuCry7 ; 22:6254 + ; bank 23 - dbw BANK(PikachuCry8), PikachuCry8 ; 23:4000 - dbw BANK(PikachuCry9), PikachuCry9 ; 23:50ca - dbw BANK(PikachuCry10), PikachuCry10 ; 23:5e0c + pikacry_def PikachuCry8 ; 23:4000 + pikacry_def PikachuCry9 ; 23:50ca + pikacry_def PikachuCry10 ; 23:5e0c ; bank 24 - dbw BANK(PikachuCry11), PikachuCry11 ; 24:4000 - dbw BANK(PikachuCry12), PikachuCry12 ; 24:4722 - dbw BANK(PikachuCry13), PikachuCry13 ; 24:54a4 - + pikacry_def PikachuCry11 ; 24:4000 + pikacry_def PikachuCry12 ; 24:4722 + pikacry_def PikachuCry13 ; 24:54a4 + ; bank 25 - dbw BANK(PikachuCry14), PikachuCry14 ; 25:4000 - dbw BANK(PikachuCry15), PikachuCry15 ; 25:589a - + pikacry_def PikachuCry14 ; 25:4000 + pikacry_def PikachuCry15 ; 25:589a + ; banks 31-34, in no particular order - dbw BANK(PikachuCry16), PikachuCry16 ; 31:4000 - dbw BANK(PikachuCry17), PikachuCry17 ; 34:4000 - dbw BANK(PikachuCry18), PikachuCry18 ; 31:549a - dbw BANK(PikachuCry19), PikachuCry19 ; 33:4000 - dbw BANK(PikachuCry20), PikachuCry20 ; 32:4000 - dbw BANK(PikachuCry21), PikachuCry21 ; 32:6002 - dbw BANK(PikachuCry22), PikachuCry22 ; 31:63a4 - dbw BANK(PikachuCry23), PikachuCry23 ; 34:4862 - dbw BANK(PikachuCry24), PikachuCry24 ; 33:5632 - dbw BANK(PikachuCry25), PikachuCry25 ; 34:573c - dbw BANK(PikachuCry26), PikachuCry26 ; 33:725c - + pikacry_def PikachuCry16 ; 31:4000 + pikacry_def PikachuCry17 ; 34:4000 + pikacry_def PikachuCry18 ; 31:549a + pikacry_def PikachuCry19 ; 33:4000 + pikacry_def PikachuCry20 ; 32:4000 + pikacry_def PikachuCry21 ; 32:6002 + pikacry_def PikachuCry22 ; 31:63a4 + pikacry_def PikachuCry23 ; 34:4862 + pikacry_def PikachuCry24 ; 33:5632 + pikacry_def PikachuCry25 ; 34:573c + pikacry_def PikachuCry26 ; 33:725c + ; bank 35 - dbw BANK(PikachuCry27), PikachuCry27 ; 35:4000 - dbw BANK(PikachuCry28), PikachuCry28 ; 35:4b5a - dbw BANK(PikachuCry29), PikachuCry29 ; 35:5da4 - dbw BANK(PikachuCry30), PikachuCry30 ; 35:69ce - dbw BANK(PikachuCry31), PikachuCry31 ; 35:6e80 - + pikacry_def PikachuCry27 ; 35:4000 + pikacry_def PikachuCry28 ; 35:4b5a + pikacry_def PikachuCry29 ; 35:5da4 + pikacry_def PikachuCry30 ; 35:69ce + pikacry_def PikachuCry31 ; 35:6e80 + ; bank 36 - dbw BANK(PikachuCry32), PikachuCry32 ; 36:4000 - dbw BANK(PikachuCry33), PikachuCry33 ; 36:458a - dbw BANK(PikachuCry34), PikachuCry34 ; 36:523c - + pikacry_def PikachuCry32 ; 36:4000 + pikacry_def PikachuCry33 ; 36:458a + pikacry_def PikachuCry34 ; 36:523c + ; bank 37 - dbw BANK(PikachuCry35), PikachuCry35 ; 37:4000 - dbw BANK(PikachuCry36), PikachuCry36 ; 37:522a + pikacry_def PikachuCry35 ; 37:4000 + pikacry_def PikachuCry36 ; 37:522a ; banks 36-38 - dbw BANK(PikachuCry37), PikachuCry37 ; 38:4000 - dbw BANK(PikachuCry38), PikachuCry38 ; 38:4dfa - dbw BANK(PikachuCry39), PikachuCry39 ; 37:6e0c - dbw BANK(PikachuCry40), PikachuCry40 ; 38:5a64 - dbw BANK(PikachuCry41), PikachuCry41 ; 36:6746 - dbw BANK(PikachuCry42), PikachuCry42 ; 38:6976 + pikacry_def PikachuCry37 ; 38:4000 + pikacry_def PikachuCry38 ; 38:4dfa + pikacry_def PikachuCry39 ; 37:6e0c + pikacry_def PikachuCry40 ; 38:5a64 + pikacry_def PikachuCry41 ; 36:6746 + pikacry_def PikachuCry42 ; 38:6976 INCLUDE "engine/overworld/advance_player_sprite.asm" ResetStatusAndHalveMoneyOnBlackout:: ; f0274 (3c:4274) ; Reset player status on blackout. xor a - ld [wd435],a + ld [wd435], a xor a ; gamefreak copypasting functions (double xor a) ld [wBattleResult], a ld [wWalkBikeSurfState], a @@ -202,35 +203,56 @@ ResetStatusAndHalveMoneyOnBlackout:: ; f0274 (3c:4274) ld a, %11111111 ld [wJoyIgnore], a predef_jump HealParty - + Func_f02da:: ; f02da (3c:42da) - ld a,[wCurMap] + ld a, [wCurMap] cp VERMILION_GYM ; ??? new thing about verm gym? - jr z,.asm_f02ee - ld c,a - ld hl,Pointer_f02fa + jr z, .asm_f02ee + ld c, a + ld hl, Pointer_f02fa .asm_f02e5 - ld a,[hli] + ld a, [hli] cp c - jr z,.asm_f02f4 - cp a,$ff - jr nz,.asm_f02e5 + jr z, .asm_f02f4 + cp a, $ff + jr nz, .asm_f02e5 ret .asm_f02ee - ld hl,wd126 - set 6,[hl] + ld hl, wd126 + set 6, [hl] ret .asm_f02f4 - ld hl,wd126 - set 5,[hl] + ld hl, wd126 + set 5, [hl] ret Pointer_f02fa:: ; f02fa (3c:42fa) - db $cf,$d0,$d1,$d2,$d3,$d4 - db $d5,$e9,$ea,$eb,$d6,$d7 - db $d8,$a5,$a6,$87,$c7,$ca - db $c6,$6c,$c2,$71,$f5,$f6 - db $f7,$ff + db SILPH_CO_2F + db SILPH_CO_3F + db SILPH_CO_4F + db SILPH_CO_5F + db SILPH_CO_6F + db SILPH_CO_7F + db SILPH_CO_8F + db SILPH_CO_9F + db SILPH_CO_10F + db SILPH_CO_11F + db MANSION_2 + db MANSION_3 + db MANSION_4 + db MANSION_1 + db CINNABAR_GYM + db GAME_CORNER + db ROCKET_HIDEOUT_1 + db ROCKET_HIDEOUT_4 + db VICTORY_ROAD_3 + db VICTORY_ROAD_1 + db VICTORY_ROAD_2 + db LANCES_ROOM + db LORELEIS_ROOM + db BRUNOS_ROOM + db AGATHAS_ROOM + db $ff BeachHouse_GFX:: ; f0314 (3c:4314) INCBIN "gfx/tilesets/beachhouse.2bpp" @@ -240,42 +262,351 @@ BeachHouse_Block:: ; f0914 (3c:4914) Func_f0a54:: ; f0a54 (3c:4a54) ret - + Func_f0a55:: ; f0a55 (3c:4a55) - ld hl,Pointer_f0a76 ; 3c:4a76 + ld hl, Pointer_f0a76 ; 3c:4a76 .loop - ld a,[hli] - cp a,$ff + ld a, [hli] + cp a, $ff ret z - ld b,a - ld a,[wCurMap] + ld b, a + ld a, [wCurMap] cp b - jr z,.asm_f0a68 + jr z, .asm_f0a68 inc hl inc hl inc hl jr .loop .asm_f0a68 - ld a,[hli] - ld c,a - ld b,$0 - ld a,[hli] - ld h,[hl] - ld l,a - ld de,wMissableObjectList + ld a, [hli] + ld c, a + ld b, $0 + ld a, [hli] + ld h, [hl] + ld l, a + ld de, wMissableObjectList call CopyData ret Pointer_f0a76:: ; f0a76 (3c:4a76) - db $27,$07,$7b,$4a,$ff - db $01,$ec,$02,$ed,$03,$ee,$ff - - dr $f0a82,$f220e -BeachHouse_h: ; f220e (3c:620e) -;INCLUDE "data/mapHeaders/beach_house.asm" - dr $f220e,$f24ae -Func_f24ae: ; f24ae (3c:64ae) - dr $f24ae,$f25f8 -CheckForHiddenObject:: ; f25f8 (3c:65f8) - dr $f25f8,$f4000
\ No newline at end of file + db $27, $07, $7b, $4a, $ff + db $01, $ec, $02, $ed, $03, $ee, $ff + +Func_f0a82: ; f0a82 + ld a, [wd472] + bit 7, a + ret z + ld a, [wWalkBikeSurfState] + and a + ret nz + push hl + push bc + callab GetPikachuFacingDirectionAndReturnToE + pop bc + pop hl + ld a, b + cp e + ret nz + push hl + ld a, [wUpdateSpritesEnabled] + push af + ld a, $ff + ld [wUpdateSpritesEnabled], a + callab LoadPikachuShadowIntoVRAM + pop af + ld [wUpdateSpritesEnabled], a + pop hl + call Func_159b ; homecall Func_fd2a1 - pikachu movement script? + callab Func_fcba1 + ret + +Pic_f0abf: ; f0abf (3c:4abf) + dr $f0abf, $f0b64 +GFX_f0b64: ; f0b64 (3c:4b64) + dr $f0b64, $f0cf4 +Pic_f0cf4: ; f0cf4 (3c:4cf4) + dr $f0cf4, $f0d82 +GFX_f0d82: ; f0d82 (3c:4d82) + dr $f0d82, $f0f12 + +Func_f0f12: + ld hl, NurseChanseyText + call PrintText + ld a, CHANSEY + call PlayCry + call WaitForSoundToFinish + ret + +NurseChanseyText: + TX_FAR _NurseChanseyText + db "@" + +INCLUDE "engine/HoF_room_pc.asm" +INCLUDE "scripts/viridiancity2.asm" +INCLUDE "scripts/vermilioncity2.asm" +INCLUDE "scripts/celadoncity2.asm" +INCLUDE "scripts/route1_2.asm" +INCLUDE "scripts/route22_2.asm" +INCLUDE "scripts/redshouse1f2.asm" +INCLUDE "scripts/oakslab2.asm" +INCLUDE "scripts/school2.asm" +INCLUDE "scripts/museum1f2.asm" +INCLUDE "scripts/pewterpokecenter2.asm" + +Func_f1e22: + ld hl, PikachuMovementData_f1e2b + ld b, SPRITE_FACING_RIGHT + call Func_f0a82 + ret + +PikachuMovementData_f1e2b: + db $00 + db $1d + db $1f + db $38 + db $3f + +Func_f1e30 + CheckEvent EVENT_GOT_TM18 + jr nz, .asm_f1e54 + ld hl, CeladonMart3Text_f1e5b + call PrintText + lb bc, TM_18, 1 + call GiveItem + jr nc, .asm_f1e4f + SetEvent EVENT_GOT_TM18 + ld hl, CeladonMart3Text_f1e60 + jr .asm_f1e57 + +.asm_f1e4f + ld hl, CeladonMart3Text_f1e6b + jr .asm_f1e57 + +.asm_f1e54 + ld hl, CeladonMart3Text_f1e66 +.asm_f1e57 + call PrintText + ret + +CeladonMart3Text_f1e5b: + TX_FAR _TM18PreReceiveText + db "@" + +CeladonMart3Text_f1e60: + TX_FAR _ReceivedTM18Text + TX_SFX_ITEM + db "@" + +CeladonMart3Text_f1e66: + TX_FAR _TM18ExplanationText + db "@" + +CeladonMart3Text_f1e6b: + TX_FAR _TM18NoRoomText + db "@" + +Func_f1e70: + ld a, $1 + ld [wDoNotWaitForButtonPressAfterDisplayingText], a + ld hl, CeladonMansion1Text_f1e96 + call PrintText + callab IsStarterPikachuInOurParty + ret nc + ld hl, CeladonMansionText_f1e9c + call PrintText + ld a, $0 + ld [wDoNotWaitForButtonPressAfterDisplayingText], a + call Func_f1ea2 + call PrintText + ret + +CeladonMansion1Text_f1e96: + TX_FAR _CeladonMansion1Text2 + TX_WAIT_BUTTON + db "@" + +CeladonMansionText_f1e9c: + TX_FAR _CeladonMansion1Text6 + TX_BUTTON_SOUND + db "@" + +Func_f1ea2: + ld hl, PikachuHappinessThresholds_f1eb9 +.asm_f1ea5 + ld a, [hli] + inc hl + and a + jr z, .asm_f1eb5 + ld b, a + ld a, [wPikachuHappiness] + cp b + jr c, .asm_f1eb5 + inc hl + inc hl + jr .asm_f1ea5 + +.asm_f1eb5 + ld a, [hli] + ld h, [hl] + ld l, a + ret + +PikachuHappinessThresholds_f1eb9 + dw 51, CeladonMansion1Text_f1ed5 + dw 101, CeladonMansion1Text_f1eda + dw 131, CeladonMansion1Text_f1edf + dw 161, CeladonMansion1Text_f1ee4 + dw 201, CeladonMansion1Text_f1ee9 + dw 255, CeladonMansion1Text_f1eee + dbbw 0, $ff, CeladonMansion1Text_f1eee + +CeladonMansion1Text_f1ed5: + TX_FAR _CeladonMansion1Text7 + db "@" + +CeladonMansion1Text_f1eda: + TX_FAR _CeladonMansion1Text8 + db "@" + +CeladonMansion1Text_f1edf: + TX_FAR _CeladonMansion1Text9 + db "@" + +CeladonMansion1Text_f1ee4: + TX_FAR _CeladonMansion1Text10 + db "@" + +CeladonMansion1Text_f1ee9: + TX_FAR _CeladonMansion1Text11 + db "@" + +CeladonMansion1Text_f1eee: + TX_FAR _CeladonMansion1Text12 + db "@" + + dr $f1ef3, $f218c + +INCLUDE "scripts/mtmoonpokecenter2.asm" + +INCLUDE "data/mapHeaders/beach_house.asm" +INCLUDE "scripts/beach_house.asm" +BeachHouseBlockdata: ; f2388 (3c:6388) +INCBIN "maps/beach_house.blk" +INCLUDE "data/mapObjects/beach_house.asm" + +INCLUDE "scripts/beach_house2.asm" +INCLUDE "scripts/billshouse2.asm" +INCLUDE "scripts/viridianforest2.asm" +INCLUDE "scripts/ssanne9_2.asm" +INCLUDE "scripts/silphco11_2.asm" + +INCLUDE "engine/overworld/hidden_objects.asm" + +Func_f2cd0: + ld d, 0 + ld hl, Jumptable_f2ce1 + add hl, de + add hl, de + ld a, [hli] + ld h, [hl] + ld l, a + call JumpToAddress + ld e, a + ld d, 0 + ret + +Jumptable_f2ce1: + dw Func_f2ceb + dw Func_f2ceb + dw Func_f2cee + dw Func_f2cf4 + dw Func_f2d06 + +Func_f2ceb: + ld a, 0 + ret + +Func_f2cee: + call Random + and $1 + ret + +Func_f2cf4: ; should return to a, instead returns to b + call Random + swap a + cp $55 + ld b, 0 + ret c + cp $aa + ld b, 1 + ret c + ld b, 2 + ret + +Func_f2d06: + call Random + and $3 + ret + +Func_f2d0c: + ld hl, GymTrashCans3a + ld a, [wGymTrashCanIndex] + ld c, a + ld b, 0 + ld a, 9 + call AddNTimes + call AddNTimes ; ???? + ld a, [hli] + ld [hGymTrashCanRandNumMask], a + ld e, a + push hl + call Func_f2cd0 + pop hl + add hl, de + add hl, de + ld a, [hli] + ld [wSecondLockTrashCanIndex], a + ld a, [hl] + ld [wSecondLockTrashCanIndex + 1], a + ret + +GymTrashCans3a: ; f2d31 (3c:6d31) +; First byte: number of trashcan entries +; Following four byte pairs: indices for the second trash can. +; BUG: Rows that have 3 trashcan entries are sampled incorrectly. +; The sampling occurs by taking a random number and seeing which +; third of the range 0-255 the number falls in. However, it returns +; that value to the wrong register, so the result is never used. +; Instead of using an offset in [0,1,2], the offset is instead +; in the full range 0-255. This results in truly random behavior. + db 4 + db 1,3, 3,1, 1,-1, 3,-1 + db 3 + db 0,2, 2,4, 4,0, -1,-1 + db 4 + db 1,5, 5,1, 1,-1, 5,-1 + db 3 + db 0,4, 4,6, 6,0, -1,-1 + db 4 + db 1,3, 3,1, 5,5, 7,7 + db 3 + db 2,4, 4,8, 8,2, -1,-1 + db 3 + db 3,7, 7,9, 9,3, -1,-1 + db 4 + db 4,8, 6,10, 8,4, 10,6 + db 3 + db 5,7, 7,11, 11,5, -1,-1 + db 3 + db 6,10, 10,12, 12,6, -1,-1 + db 4 + db 7,9, 9,7, 11,13, 13,11 + db 3 + db 8,10, 10,14, 14,8, -1,-1 + db 4 + db 9,13, 13,9, 9,-1, 13,-1 + db 3 + db 10,12, 12,14, 14,10, -1,-1 + db 4 + db 11,13, 13,11, 11,-1, 13,-1 diff --git a/engine/bank3f.asm b/engine/bank3f.asm index 92e6d857..c31fc986 100644 --- a/engine/bank3f.asm +++ b/engine/bank3f.asm @@ -4,50 +4,51 @@ INCLUDE "data/map_header_banks.asm" Func_fc4dd:: ; fc4dd (3f:44dd) ; possibly to test if pika should be out? - ld a,[wd430] - bit 5,a - jr nz,.asm_fc4f8 ; 3f:44f8 - ld a,[wd430] - bit 7,a - jr nz,.asm_fc4f8 + ld a, [wPikachuOverworldStateFlags] + bit 5, a + jr nz, .hide ; 3f:44f8 + ld a, [wPikachuOverworldStateFlags] + bit 7, a + jr nz, .hide call IsStarterPikachuInOurParty - jr nc,.asm_fc4f8 - ld a,[wWalkBikeSurfState] + jr nc, .hide + ld a, [wWalkBikeSurfState] and a - jr nz,.asm_fc4f8 + jr nz, .hide scf ret -.asm_fc4f8 + +.hide and a ret - + Func_fc4fa:: ; fc4fa (3f:44fa) - ld hl,wd430 - bit 4,[hl] - res 4,[hl] - jr nz,.asm_fc515 - call Func_1542 + ld hl, wPikachuOverworldStateFlags + bit 4, [hl] + res 4, [hl] + jr nz, .asm_fc515 + call ResetPikachuAsleep call Func_fc523 - ld a,$ff - ld [wSpriteStateData1 + $f2],a - call Func_fcb84 + ld a, $ff + ld [wSpriteStateData1 + $f2], a + call ClearPikachuFollowCommandBuffer call Func_fc5bc ret - + .asm_fc515 call Func_fc53f xor a - ld [wd431],a - ld a,[wSpriteStateData1 + $9] - ld [wSpriteStateData1 + $f9],a + ld [wd431], a + ld a, [wSpriteStateData1 + $9] + ld [wSpriteStateData1 + $f9], a ret - + Func_fc523:: ; fc523 (3f:4523) - ld hl,wSpriteStateData1 + $f0 + ld hl, wSpriteStateData1 + $f0 call Func_fc52c - ld hl,wSpriteStateData2 + $f0 + ld hl, wSpriteStateData2 + $f0 Func_fc52c:: ; fc52c (3f:4523) - ld bc,$10 + ld bc, $10 xor a call FillMemory ret @@ -56,251 +57,274 @@ Func_fc534:: ; fc534 (3f:4534) call Func_fc53f call Func_fc5bc xor a - ld [wd431],a + ld [wd431], a ret - + Func_fc53f:: ; fc53f (3f:453f) - ld bc,wSpriteStateData1 + $f0 - ld a,[wYCoord] + ld bc, wSpriteStateData1 + $f0 + ld a, [wYCoord] add $4 - ld e,a - ld a,[wXCoord] + ld e, a + ld a, [wXCoord] add $4 - ld d,a - ld a,[wd431] + ld d, a + ld a, [wd431] and a - jr z,.asm_fc5aa + jr z, .asm_fc5aa cp $1 - jr z,.asm_fc59e + jr z, .asm_fc59e cp $2 - jr z,.asm_fc584 + jr z, .asm_fc584 cp $3 - jr z,.asm_fc5aa + jr z, .asm_fc5aa cp $4 - jr z,.asm_fc5a4 + jr z, .asm_fc5a4 cp $5 - jr z,.asm_fc5a7 + jr z, .asm_fc5a7 cp $6 - jr z,.asm_fc5a1 + jr z, .asm_fc5a1 cp $7 - jr z,.asm_fc572 + jr z, .asm_fc572 jr .asm_fc59e - + .asm_fc572 - ld a,[wSpriteStateData1 + $9] + ld a, [wSpriteStateData1 + $9] and a ; SPRITE_FACING_DOWN - jr z,.asm_fc5a4 - cp SPRITE_FACING_UP - jr z,.asm_fc5a7 + jr z, .asm_fc5a4 + cp SPRITE_FACING_UP + jr z, .asm_fc5a7 cp SPRITE_FACING_LEFT - jr z,.asm_fc5a1 + jr z, .asm_fc5a1 cp SPRITE_FACING_RIGHT - jr z,.asm_fc59e + jr z, .asm_fc59e .asm_fc584 - ld a,[wSpriteStateData1 + $9] + ld a, [wSpriteStateData1 + $9] and a - jr nz,.asm_fc58d + jr nz, .asm_fc58d dec e jr .asm_fc5aa + .asm_fc58d cp SPRITE_FACING_UP - jr nz,.asm_fc594 + jr nz, .asm_fc594 inc e jr .asm_fc5aa + .asm_fc594 cp SPRITE_FACING_LEFT - jr nz,.asm_fc59b + jr nz, .asm_fc59b inc d jr .asm_fc5aa + .asm_fc59b dec d jr .asm_fc5aa + .asm_fc59e inc d jr .asm_fc5aa + .asm_fc5a1 dec d jr .asm_fc5aa + .asm_fc5a4 inc e jr .asm_fc5aa + .asm_fc5a7 dec e jr .asm_fc5aa ; useless jr .asm_fc5aa - ld hl,$104 - add hl,bc - ld [hl],e + ld hl, $104 + add hl, bc + ld [hl], e inc hl - ld [hl],d + ld [hl], d inc hl Func_fc4b2:: ; fc4b2 (3f:44b2) - ld [hl],$fe + ld [hl], $fe push hl - ld hl,wd472 - set 5,[hl] + ld hl, wd472 + set 5, [hl] pop hl ret - + Func_fc5bc:: ; fc5bc (3f:45bc) - ld a,$49 - ld [wSpriteStateData1 + $f0],a - ld a,$ff - ld [wSpriteStateData1 + $f2],a - ld a,[wd431] + ld a, $49 + ld [wSpriteStateData1 + $f0], a + ld a, $ff + ld [wSpriteStateData1 + $f2], a + ld a, [wd431] and a - jr z,.asm_fc5e4 + jr z, .asm_fc5e4 cp $1 - jr z,.asm_fc5e4 + jr z, .asm_fc5e4 cp $3 - jr z,.asm_fc5eb + jr z, .asm_fc5eb cp $4 - jr z,.asm_fc5e4 + jr z, .asm_fc5e4 cp $6 - jr z,.asm_fc5e4 + jr z, .asm_fc5e4 cp $7 - jr z,.asm_fc5f1 + jr z, .asm_fc5f1 call Func_fccb2 ret - + .asm_fc5e4 - ld a,[wSpriteStateData1 + $9] - ld [wSpriteStateData1 + $f9],a + ld a, [wSpriteStateData1 + $9] + ld [wSpriteStateData1 + $f9], a ret + .asm_fc5eb - ld a,$0 - ld [wSpriteStateData1 + $f9],a + ld a, $0 + ld [wSpriteStateData1 + $f9], a ret + .asm_fc5f1 - ld a,[wSpriteStateData1 + $9] + ld a, [wSpriteStateData1 + $9] xor $4 - ld [wSpriteStateData1 + $f9],a + ld [wSpriteStateData1 + $f9], a ret Func_fc5fa:: ; fc5fa (3f:45fa) - ld a,[wCurMap] + ld a, [wCurMap] cp OAKS_LAB - jr z,.asm_fc63d + jr z, .asm_fc63d cp ROUTE_22_GATE - jr z,.asm_fc62d + jr z, .asm_fc62d cp MT_MOON_2 - jr z,.asm_fc635 + jr z, .asm_fc635 cp ROCK_TUNNEL_1 - jr z,.asm_fc645 - ld a,[wCurMap] - ld hl,Pointer_fc64b + jr z, .asm_fc645 + ld a, [wCurMap] + ld hl, Pointer_fc64b call Func_1568 ; similar to IsInArray, but not the same - jr c,.asm_fc639 - ld a,[wCurMap] - ld hl,Pointer_fc653 + jr c, .asm_fc639 + ld a, [wCurMap] + ld hl, Pointer_fc653 call Func_1568 - jr nc,.asm_fc641 - ld a,[wSpriteStateData1 + $9] + jr nc, .asm_fc641 + ld a, [wSpriteStateData1 + $9] and a - jr nz,.asm_fc641 - ld a,$3 + jr nz, .asm_fc641 + ld a, $3 jr .asm_fc647 - + .asm_fc62d - ld a,[wSpriteStateData1 + $9] + ld a, [wSpriteStateData1 + $9] and a - jr z,.asm_fc645 + jr z, .asm_fc645 jr .asm_fc641 + .asm_fc635 - ld a,$3 + ld a, $3 jr .asm_fc647 + .asm_fc639 - ld a,$4 + ld a, $4 jr .asm_fc647 + .asm_fc63d - ld a,$6 + ld a, $6 jr .asm_fc647 + .asm_fc641 - ld a,$1 + ld a, $1 jr .asm_fc647 + .asm_fc645 - ld a,$3 + ld a, $3 .asm_fc647 - ld [wd431],a + ld [wd431], a ret Pointer_fc64b:: ; fc64b (3f:464b) - db $c2,$4c,$4f,$ba,$be,$b8,$54,$ff - + db $c2, $4c, $4f, $ba, $be, $b8, $54, $ff + Pointer_fc653:: ; fc653 (3f:4653) - db $2f,$e6,$3e,$5e,$80,$31,$a4,$ff + db $2f, $e6, $3e, $5e, $80, $31, $a4, $ff Func_fc65b:: ; fc65b (3f:465b) - ld a,[wCurMap] + ld a, [wCurMap] cp VIRIDIAN_FOREST_EXIT - jr z,.asm_fc673 + jr z, .asm_fc673 cp VIRIDIAN_FOREST_ENTRANCE - jr z,.asm_fc67c - ld a,[wCurMap] - ld hl,Pointer_fc68e + jr z, .asm_fc67c + ld a, [wCurMap] + ld hl, Pointer_fc68e call Func_1568 - jr c,.asm_fc688 + jr c, .asm_fc688 jr .asm_fc684 + .asm_fc673 - ld a,[wSpriteStateData1 + $9] + ld a, [wSpriteStateData1 + $9] cp SPRITE_FACING_UP - jr z,.asm_fc688 + jr z, .asm_fc688 jr .asm_fc684 + .asm_fc67c - ld a,[wSpriteStateData1 + $9] + ld a, [wSpriteStateData1 + $9] and a ; SPRITE_FACING_DOWN - jr z,.asm_fc684 + jr z, .asm_fc684 jr .asm_fc688 + .asm_fc684 - ld a,$0 + ld a, $0 jr .asm_fc68a + .asm_fc688 - ld a,$1 + ld a, $1 .asm_fc68a - ld [wd431],a + ld [wd431], a ret - + Pointer_fc68e:: ; fc68e (3f:468e) - db $33,$dd,$df,$e0,$e1,$de,$ec,$7f,$a8,$a9,$aa,$ff - + db $33, $dd, $df, $e0, $e1, $de, $ec, $7f, $a8, $a9, $aa, $ff + Func_fc69a:: ; fc69a (3f:469a) - ld a,[wCurMap] + ld a, [wCurMap] cp ROUTE_22_GATE - jr z,.asm_fc6a7 + jr z, .asm_fc6a7 cp ROUTE_2_GATE - jr z,.asm_fc6b0 + jr z, .asm_fc6b0 jr .asm_fc6bd + .asm_fc6a7 - ld a,[wSpriteStateData1 + $9] + ld a, [wSpriteStateData1 + $9] cp SPRITE_FACING_UP - jr z,.asm_fc6b9 + jr z, .asm_fc6b9 jr .asm_fc6bd + .asm_fc6b0 - ld a,[wSpriteStateData1 + $9] + ld a, [wSpriteStateData1 + $9] cp SPRITE_FACING_UP - jr z,.asm_fc6b9 + jr z, .asm_fc6b9 jr .asm_fc6bd + .asm_fc6b9 - ld a,$1 + ld a, $1 jr .asm_fc6c1 + .asm_fc6bd - ld a,$3 + ld a, $3 jr .asm_fc6c1 + .asm_fc6c1 - ld [wd431],a + ld [wd431], a ret Func_fc6c5:: ; fc6c5 (3f:46c5) push hl - ld hl,wd430 - set 2,[hl] + ld hl, wPikachuOverworldStateFlags + set 2, [hl] pop hl ret Func_fc6cd:: ; fc6cd (3f:46cd) push hl - ld hl,wd430 - res 2,[hl] + ld hl, wPikachuOverworldStateFlags + res 2, [hl] pop hl ret @@ -312,32 +336,32 @@ Func_fc6d5:: ; fc6d5 (3f:46d5) call Func_fcd25 pop bc ret c - ld bc,wSpriteStateData1 + $f0 - ld hl,$1 - add hl,bc - bit 7,[hl] - jp nz,asm_fc745 - ld a,[wFontLoaded] - bit 0,a - jp nz,asm_fc76a - call Func_154a - jp nz,asm_fc76a - ld a,[hl] + ld bc, wSpriteStateData1 + $f0 + ld hl, $1 + add hl, bc + bit 7, [hl] + jp nz, asm_fc745 + ld a, [wFontLoaded] + bit 0, a + jp nz, asm_fc76a + call CheckPikachuAsleep + jp nz, asm_fc76a + ld a, [hl] and $7f cp $a - jr c,.asm_fc704 + jr c, .asm_fc704 xor a .asm_fc704 add a - ld e,a - ld d,0 - ld hl,PointerTable_fc710 - add hl,de - ld a,[hli] - ld h,[hl] - ld l,a + ld e, a + ld d, 0 + ld hl, PointerTable_fc710 + add hl, de + ld a, [hli] + ld h, [hl] + ld l, a jp hl - + PointerTable_fc710: ; fc710 (3f:4710) dw Func_fc793 dw Func_fc7aa @@ -350,16 +374,16 @@ PointerTable_fc710: ; fc710 (3f:4710) dw asm_fc937 dw asm_fc969 dw Func_fc726 - + Func_fc726: ; fc726 (3f:4726) ret Func_fc727: ; fc727 (3f:4727) call Func_fc4dd - jr nc,.asm_fc73b - ld a,[wSpriteStateData1 + $f1] + jr nc, .asm_fc73b + ld a, [wSpriteStateData1 + $f1] and a - jr nz,.asm_fc739 + jr nz, .asm_fc739 push bc push hl call Func_fc534 @@ -368,54 +392,57 @@ Func_fc727: ; fc727 (3f:4727) .asm_fc739 scf ret + .asm_fc73b - ld hl,wSpriteStateData1 + $f2 - ld [hl],$ff + ld hl, wSpriteStateData1 + $f2 + ld [hl], $ff dec hl - ld [hl],$0 + ld [hl], $0 xor a ret + asm_fc745: ; fc745 (3f:4745) - ld hl,$1 - add hl,bc - res 7,[hl] - ld hl,wSpriteStateData2 - wSpriteStateData1 - add hl,bc - ld [hl],a - call Func_154a - jr nz,.asm_fc75f - ld a,[wSpriteStateData1 + $9] + ld hl, $1 + add hl, bc + res 7, [hl] + ld hl, wSpriteStateData2 - wSpriteStateData1 + add hl, bc + ld [hl], a + call CheckPikachuAsleep + jr nz, .asm_fc75f + ld a, [wSpriteStateData1 + $9] xor $4 - ld hl,$9 - add hl,bc - ld [hl],a + ld hl, $9 + add hl, bc + ld [hl], a .asm_fc75f xor a - ld hl,$7 - add hl,bc - ld [hli],a - ld [hl],a + ld hl, $7 + add hl, bc + ld [hli], a + ld [hl], a call Func_fca99 ret + asm_fc76a: ; fc76a (3f:476a) xor a - ld hl,$7 - add hl,bc - ld [hli],a - ld [hl],a + ld hl, $7 + add hl, bc + ld [hli], a + ld [hl], a call Func_fca99 call Func_fc82e - jr c,.asm_fc783 + jr c, .asm_fc783 push bc callab InitializeSpriteScreenPosition pop bc .asm_fc783 - ld hl,$1 - add hl,bc - ld [hl],$1 - ld hl,wSpriteStateData2 - wSpriteStateData1 - add hl,bc - ld [hl],$0 + ld hl, $1 + add hl, bc + ld [hl], $1 + ld hl, wSpriteStateData2 - wSpriteStateData1 + add hl, bc + ld [hl], $0 call Func_fcba1 ret @@ -424,562 +451,566 @@ Func_fc793: ; fc793 (3f:4793) push bc callab InitializeSpriteScreenPosition pop bc - ld hl,$2 - add hl,bc - ld [hl],$ff + ld hl, $2 + add hl, bc + ld [hl], $ff dec hl - ld [hl],$1 + ld [hl], $1 ret Func_fc7aa: ; fc7aa (3f:47aa) call Func_fcc92 - jp c,Func_fc803 + jp c, Func_fc803 dec a - ld l,a - ld h,$0 - add hl,hl - add hl,hl - ld de,Pointer_fc7e3 - add hl,de - ld d,h - ld e,l - ld a,[de] + ld l, a + ld h, $0 + add hl, hl + add hl, hl + ld de, Pointer_fc7e3 + add hl, de + ld d, h + ld e, l + ld a, [de] inc de - ld hl,$9 - add hl,bc - ld [hl],a - ld a,[de] + ld hl, $9 + add hl, bc + ld [hl], a + ld a, [de] inc de - ld hl,$5 - add hl,bc - ld [hl],a + ld hl, $5 + add hl, bc + ld [hl], a dec hl dec hl - ld a,[de] - ld [hl],a + ld a, [de] + ld [hl], a inc de - ld a,[de] - ld hl,$1 - add hl,bc - ld [hl],a + ld a, [de] + ld hl, $1 + add hl, bc + ld [hl], a cp $4 - jp z,Func_fca0a + jp z, Func_fca0a call Func_fcd17 - jp c,Func_fc9df + jp c, Func_fc9df jp Func_fc9b4 Pointer_fc7e3: ; fc7e3 (3f:47e3) - db $0,$0 - db $1,$3 - db $4,$0 - db $ff,$3 - db $8,$ff - db $0,$3 - db $c,$1 - db $0,$3 - db $0,$0 - db $1,$4 - db $4,$0 - db $ff,$4 - db $8,$ff - db $0,$4 - db $c,$1 - db $0,$4 - + db $0, $0 + db $1, $3 + db $4, $0 + db $ff, $3 + db $8, $ff + db $0, $3 + db $c, $1 + db $0, $3 + db $0, $0 + db $1, $4 + db $4, $0 + db $ff, $4 + db $8, $ff + db $0, $4 + db $c, $1 + db $0, $4 + Func_fc803: ; fc803 (3f:4803) call Func_fcae2 ret c - ld hl,wSpriteStateData2 - wSpriteStateData1 - add hl,bc + ld hl, wSpriteStateData2 - wSpriteStateData1 + add hl, bc dec [hl] - jr nz,.asm_fc823 + jr nz, .asm_fc823 push hl call Func_fccee pop hl cp $5 - jr nc,Func_fc842 - ld [hl],$20 + jr nc, Func_fc842 + ld [hl], $20 call Random and $c - ld hl,$9 - add hl,bc - ld [hl],a + ld hl, $9 + add hl, bc + ld [hl], a .asm_fc823 xor a - ld hl,$7 - add hl,bc - ld [hli],a - ld [hl],a + ld hl, $7 + add hl, bc + ld [hli], a + ld [hl], a call Func_fca99 ret Func_fc82e: ; fc82e (3f:482e) - ld a,[wWalkCounter] + ld a, [wWalkCounter] and a ret z scf ret Func_fc835: ; fc835 (3f:4835) - ld hl,wSpriteStateData2 - wSpriteStateData1 - add hl,bc - ld [hl],$10 - ld hl,$1 - add hl,bc - ld [hl],$1 - ret - + ld hl, wSpriteStateData2 - wSpriteStateData1 + add hl, bc + ld [hl], $10 + ld hl, $1 + add hl, bc + ld [hl], $1 + ret + Func_fc842: ; fc842 (3f:4842) - ld hl,$0 + ld hl, $0 push af call Random - ld a,[hRandomAdd] + ld a, [hRandomAdd] and %11 - ld e,a - ld d,$0 - ld hl,PointerTable_fc85a - add hl,de - add hl,de - ld a,[hli] - ld h,[hl] - ld l,a + ld e, a + ld d, $0 + ld hl, PointerTable_fc85a + add hl, de + add hl, de + ld a, [hli] + ld h, [hl] + ld l, a pop af jp hl - + PointerTable_fc85a: ; fc85a (3f:485a) dw Func_fc862 dw Func_fc8f8 dw Func_fc92b dw Func_fc95d - + Func_fc862: ; fc862 (3f:4862) dec a add a add a and $c - ld hl,$9 - add hl,bc - ld [hl],a - ld hl,$1 - add hl,bc - ld [hl],$6 + ld hl, $9 + add hl, bc + ld [hl], a + ld hl, $1 + add hl, bc + ld [hl], $6 xor a - ld [wd432],a - ld [wd433],a - ld hl,wSpriteStateData2 - wSpriteStateData1 - add hl,bc - ld [hl],$11 + ld [wd432], a + ld [wd433], a + ld hl, wSpriteStateData2 - wSpriteStateData1 + add hl, bc + ld [hl], $11 asm_fc87f: ; fc87f (3f:487f) - ld a,[wd432] - ld e,a - ld a,[wd433] - ld d,a + ld a, [wd432] + ld e, a + ld a, [wd433] + ld d, a call Func_fc82e - jr c,Func_fc8c7 + jr c, Func_fc8c7 call Func_fc6c5 - ld hl,$4 - add hl,bc - ld a,[hl] + ld hl, $4 + add hl, bc + ld a, [hl] sub e - ld e,a + ld e, a inc hl inc hl - ld a,[hl] + ld a, [hl] sub d - ld d,a - ld hl,wSpriteStateData2 - wSpriteStateData1 - add hl,bc - ld a,[hl] + ld d, a + ld hl, wSpriteStateData2 - wSpriteStateData1 + add hl, bc + ld a, [hl] dec a add a add $d6 - ld l,a - ld a,$48 + ld l, a + ld a, $48 adc $0 - ld h,a - ld a,[hli] - ld [wd432],a + ld h, a + ld a, [hli] + ld [wd432], a add e - ld e,a - ld a,[hl] - ld [wd433],a + ld e, a + ld a, [hl] + ld [wd433], a add d - ld d,a - ld hl,$4 - add hl,bc - ld [hl],e + ld d, a + ld hl, $4 + add hl, bc + ld [hl], e inc hl inc hl - ld [hl],d - ld hl,wSpriteStateData2 - wSpriteStateData1 - add hl,bc + ld [hl], d + ld hl, wSpriteStateData2 - wSpriteStateData1 + add hl, bc dec [hl] ret nz jp Func_fc835 - + Func_fc8c7: ; fc8c7 (3f:48c7) - ld hl,$4 - add hl,bc - ld a,[hl] + ld hl, $4 + add hl, bc + ld a, [hl] sub e - ld [hl],a + ld [hl], a inc hl inc hl - ld a,[hl] + ld a, [hl] sub d - ld [hl],a + ld [hl], a jp Func_fc835 Pointer_fc8d6: ; fc8d6 (3f:48d6) - db $0,$0,$fe,$1,$fc - db $2,$fe,$3,$0,$4 - db $fe,$3,$fc,$2,$fe - db $1,$0,$0,$fe,$ff - db $fc,$fe,$fe,$fd,$0 - db $fc,$fe,$fd,$fc,$fe - db $fe,$ff,$00,$00 - + db $0, $0, $fe, $1, $fc + db $2, $fe, $3, $0, $4 + db $fe, $3, $fc, $2, $fe + db $1, $0, $0, $fe, $ff + db $fc, $fe, $fe, $fd, $0 + db $fc, $fe, $fd, $fc, $fe + db $fe, $ff, $00, $00 + Func_fc8f8: ; fc8f8 (3f:48f8) - ld hl,$1 - add hl,bc - ld [hl],$7 - ld hl,wSpriteStateData2 - wSpriteStateData1 - add hl,bc - ld [hl],$30 + ld hl, $1 + add hl, bc + ld [hl], $7 + ld hl, wSpriteStateData2 - wSpriteStateData1 + add hl, bc + ld [hl], $30 asm_fc904: ; fc904 (3f:4904) call Func_fc82e - jp c,Func_fc835 + jp c, Func_fc835 call Func_fc6c5 - ld hl,$7 - add hl,bc - ld a,[hl] + ld hl, $7 + add hl, bc + ld a, [hl] inc a cp $8 - ld [hl],a - jr nz,.asm_fc91f + ld [hl], a + jr nz, .asm_fc91f xor a - ld [hli],a - ld a,[hl] + ld [hli], a + ld a, [hl] inc a and %11 - ld [hl],a + ld [hl], a .asm_fc91f call Func_fca99 - ld hl,wSpriteStateData2 - wSpriteStateData1 - add hl,bc + ld hl, wSpriteStateData2 - wSpriteStateData1 + add hl, bc dec [hl] ret nz jp Func_fc835 - + Func_fc92b: ; fc92b (3f:492b) - ld hl,wSpriteStateData2 - wSpriteStateData1 - add hl,bc - ld [hl],$20 - ld hl,$1 - add hl,bc - ld [hl],$8 + ld hl, wSpriteStateData2 - wSpriteStateData1 + add hl, bc + ld [hl], $20 + ld hl, $1 + add hl, bc + ld [hl], $8 asm_fc937: ; fc937 (3f:4937) call Func_fc82e - jp c,Func_fc835 + jp c, Func_fc835 call Func_fc6c5 - ld hl,$7 - add hl,bc - ld a,[hl] + ld hl, $7 + add hl, bc + ld a, [hl] inc a cp $8 - ld [hl],a - jr nz,.asm_fc951 + ld [hl], a + jr nz, .asm_fc951 xor a - ld [hli],a - ld a,[hl] + ld [hli], a + ld a, [hl] xor $1 - ld [hl],a + ld [hl], a .asm_fc951 call Func_fca99 - ld hl,wSpriteStateData2 - wSpriteStateData1 - add hl,bc + ld hl, wSpriteStateData2 - wSpriteStateData1 + add hl, bc dec [hl] ret nz jp Func_fc835 - + Func_fc95d: ; fc95d (3f:495d) - ld hl,wSpriteStateData2 - wSpriteStateData1 - add hl,bc - ld [hl],$20 - ld hl,$1 - add hl,bc - ld [hl],$9 + ld hl, wSpriteStateData2 - wSpriteStateData1 + add hl, bc + ld [hl], $20 + ld hl, $1 + add hl, bc + ld [hl], $9 asm_fc969: ; fc969 (3f:4969) call Func_fc82e - jp c,Func_fc835 + jp c, Func_fc835 call Func_fc6c5 - ld hl,$7 - add hl,bc - ld a,[hl] + ld hl, $7 + add hl, bc + ld a, [hl] inc a cp $8 - ld [hl],a - jr nz,.asm_fc988 + ld [hl], a + jr nz, .asm_fc988 xor a - ld [hl],a - ld hl,$9 - add hl,bc - ld a,[hl] + ld [hl], a + ld hl, $9 + add hl, bc + ld a, [hl] call Func_fc994 - ld [hl],a + ld [hl], a .asm_fc988 call Func_fca99 - ld hl,wSpriteStateData2 - wSpriteStateData1 - add hl,bc + ld hl, wSpriteStateData2 - wSpriteStateData1 + add hl, bc dec [hl] ret nz jp Func_fc835 - + Func_fc994: ; fc994 (3f:4994) push hl - ld hl,Pointer_fc9ac - ld d,a + ld hl, Pointer_fc9ac + ld d, a .loop - ld a,[hli] + ld a, [hli] cp d - jr nz,.loop - ld a,[hl] + jr nz, .loop + ld a, [hl] pop hl ret - + Func_fc9a0: ; fc9a0 (3f:49a0) push hl - ld hl,Pointer_fc9ac_End - ld d,a + ld hl, Pointer_fc9ac_End + ld d, a .loop - ld a,[hld] + ld a, [hld] cp d - jr nz,.loop - ld a,[hl] + jr nz, .loop + ld a, [hl] pop hl ret - + Pointer_fc9ac: ; fc9ac (3f:49ac) - db SPRITE_FACING_DOWN,SPRITE_FACING_LEFT,SPRITE_FACING_UP,SPRITE_FACING_RIGHT - db SPRITE_FACING_DOWN,SPRITE_FACING_LEFT,SPRITE_FACING_UP,SPRITE_FACING_RIGHT + db SPRITE_FACING_DOWN, SPRITE_FACING_LEFT, SPRITE_FACING_UP, SPRITE_FACING_RIGHT + db SPRITE_FACING_DOWN, SPRITE_FACING_LEFT, SPRITE_FACING_UP, SPRITE_FACING_RIGHT Pointer_fc9ac_End: Func_fc9b4: ; fc9b4 (3f:49b4) - ld hl,wSpriteStateData2 - wSpriteStateData1 - add hl,bc - ld [hl],$8 - ld hl,$1 - add hl,bc - ld [hl],$3 + ld hl, wSpriteStateData2 - wSpriteStateData1 + add hl, bc + ld [hl], $8 + ld hl, $1 + add hl, bc + ld [hl], $3 call Func_fca38 asm_fc9c3: ; fc9c3 (3f:49c3) call Func_fca4b call Func_fca7e call Func_fca99 - ld hl,$100 - add hl,bc + ld hl, $100 + add hl, bc dec [hl] ret nz call Func_fca75 call Func_fccb2 - ld hl,$1 - add hl,bc - ld [hl],$1 + ld hl, $1 + add hl, bc + ld [hl], $1 ret - + Func_fc9df: ; fc9df (3f:49df) - ld hl,wSpriteStateData2 - wSpriteStateData1 - add hl,bc - ld [hl],$4 - ld hl,$1 - add hl,bc - ld [hl],$5 + ld hl, wSpriteStateData2 - wSpriteStateData1 + add hl, bc + ld [hl], $4 + ld hl, $1 + add hl, bc + ld [hl], $5 call Func_fca38 asm_fc9ee: ; fc9ee (3f:49ee) call asm_fca59 call Func_fca7e call Func_fca99 - ld hl,wSpriteStateData2 - wSpriteStateData1 - add hl,bc + ld hl, wSpriteStateData2 - wSpriteStateData1 + add hl, bc dec [hl] ret nz call Func_fca75 call Func_fccb2 - ld hl,$1 - add hl,bc - ld [hl],$1 + ld hl, $1 + add hl, bc + ld [hl], $1 ret - + Func_fca0a: ; fca0a (3f:4a0a) - ld hl,wSpriteStateData2 - wSpriteStateData1 - add hl,bc - ld [hl],$8 - ld hl,$1 - add hl,bc - ld [hl],$4 + ld hl, wSpriteStateData2 - wSpriteStateData1 + add hl, bc + ld [hl], $8 + ld hl, $1 + add hl, bc + ld [hl], $4 call Func_fca38 call Func_fca38 asm_fca1c: ; fca1c (3f:4a1c) call asm_fca59 call Func_fca7e call Func_fca99 - ld hl,wSpriteStateData2 - wSpriteStateData1 - add hl,bc + ld hl, wSpriteStateData2 - wSpriteStateData1 + add hl, bc dec [hl] ret nz call Func_fca75 call Func_fccb2 - ld hl,$1 - add hl,bc - ld [hl],$1 + ld hl, $1 + add hl, bc + ld [hl], $1 ret - + Func_fca38: ; fca38 (3f:4a38) - ld hl,$3 - add hl,bc - ld e,[hl] + ld hl, $3 + add hl, bc + ld e, [hl] inc hl inc hl - ld d,[hl] - ld hl,$104 - add hl,bc - ld a,[hl] + ld d, [hl] + ld hl, $104 + add hl, bc + ld a, [hl] add e - ld [hli],a - ld a,[hl] + ld [hli], a + ld a, [hl] add d - ld [hl],a + ld [hl], a ret - + Func_fca4b: ; fca4b (3f:4a4b) - ld a,[wWalkBikeSurfState] + ld a, [wWalkBikeSurfState] cp $1 - jr nz,Func_fca68 - ld a,[wd736] - bit 6,a - jr nz,Func_fca68 + jr nz, Func_fca68 + ld a, [wd736] + bit 6, a + jr nz, Func_fca68 asm_fca59: ; fca59 (3f:4a59) - ld hl,$3 - add hl,bc - ld a,[hli] + ld hl, $3 + add hl, bc + ld a, [hli] add a add a add [hl] - ld [hli],a - ld a,[hli] + ld [hli], a + ld a, [hli] add a add a add [hl] - ld [hl],a + ld [hl], a ret - + Func_fca68: ; fca68 (3f:4a68) - ld hl,$3 - add hl,bc - ld a,[hli] + ld hl, $3 + add hl, bc + ld a, [hli] add a add [hl] - ld [hli],a - ld a,[hli] + ld [hli], a + ld a, [hli] add a add [hl] - ld [hli],a + ld [hli], a ret - + Func_fca75: ; fca75 (3f:4a75) - ld hl,$3 - add hl,bc + ld hl, $3 + add hl, bc xor a - ld [hli],a + ld [hli], a inc hl - ld [hl],a + ld [hl], a ret - + Func_fca7e: ; fca7e (3f:4a7e) call Func_fcdad - ld d,$2 - jr nc,.asm_fca87 - ld d,$5 + ld d, $2 + jr nc, .asm_fca87 + ld d, $5 .asm_fca87 - ld hl,$7 - add hl,bc - ld a,[hl] + ld hl, $7 + add hl, bc + ld a, [hl] inc a cp d - jr nz,.asm_fca91 + jr nz, .asm_fca91 xor a .asm_fca91 - ld [hli],a + ld [hli], a ret nz - ld a,[hl] + ld a, [hl] inc a and $3 - ld [hl],a + ld [hl], a ret - + Func_fca99: ; fca99 (3f:4a99) - ld a,[wd430] - bit 3,a - jr nz,.asm_fcad1 - ld hl,$10e - add hl,bc - ld a,[hl] + ld a, [wPikachuOverworldStateFlags] + bit 3, a + jr nz, .asm_fcad1 + ld hl, $10e + add hl, bc + ld a, [hl] dec a swap a - ld d,a - ld a,[wd736] - bit 7,a - jr nz,.asm_fcad8 - ld hl,$9 - add hl,bc - ld a,[hl] + ld d, a + ld a, [wd736] + bit 7, a + jr nz, .asm_fcad8 + ld hl, $9 + add hl, bc + ld a, [hl] or d - ld d,a - ld a,[wFontLoaded] - bit 0,a - jr z,.asm_fcac4 + ld d, a + ld a, [wFontLoaded] + bit 0, a + jr z, .asm_fcac4 call Func_fcae2 ret c jr .asm_fcacb + .asm_fcac4 - ld hl,$8 - add hl,bc - ld a,d + ld hl, $8 + add hl, bc + ld a, d or [hl] - ld d,a + ld d, a .asm_fcacb - ld hl,$2 - add hl,bc - ld [hl],d + ld hl, $2 + add hl, bc + ld [hl], d ret + .asm_fcad1 - ld hl,$2 - add hl,bc - ld [hl],$ff + ld hl, $2 + add hl, bc + ld [hl], $ff ret + .asm_fcad8 - ld a,[wSpriteStateData1 + $2] + ld a, [wSpriteStateData1 + $2] and $f or d - ld [wSpriteStateData1 + $f2],a + ld [wSpriteStateData1 + $f2], a ret - + Func_fcae2: ; fcae2 (3f:4ae2) - ld hl,$104 - add hl,bc - ld a,[wYCoord] + ld hl, $104 + add hl, bc + ld a, [wYCoord] add $4 cp [hl] - jr nz,.asm_fcaff + jr nz, .asm_fcaff inc hl - ld a,[wXCoord] + ld a, [wXCoord] add $4 cp [hl] - jr nz,.asm_fcaff - ld hl,$2 - add hl,bc - ld [hl],$ff + jr nz, .asm_fcaff + ld hl, $2 + add hl, bc + ld [hl], $ff scf ret + .asm_fcaff and a ret @@ -988,49 +1019,53 @@ Func_fcb01: ; fcb01 (3f:4b01) push bc push de push hl - ld bc,wSpriteStateData1 + $f0 - ld a,[wXCoord] + ld bc, wSpriteStateData1 + $f0 + ld a, [wXCoord] add $4 - ld d,a - ld a,[wYCoord] + ld d, a + ld a, [wYCoord] add $4 - ld e,a - ld hl,$104 - add hl,bc - ld a,[hl] + ld e, a + ld hl, $104 + add hl, bc + ld a, [hl] sub e and a - jr z,.asm_fcb30 + jr z, .asm_fcb30 cp $ff - jr z,.asm_fcb26 + jr z, .asm_fcb26 cp $1 - jr z,.asm_fcb26 + jr z, .asm_fcb26 jr .asm_fcb48 + .asm_fcb26 - ld hl,$105 - add hl,bc - ld a,[hl] + ld hl, $105 + add hl, bc + ld a, [hl] sub d - jr z,.asm_fcb43 + jr z, .asm_fcb43 jr .asm_fcb48 + .asm_fcb30 - ld hl,$105 - add hl,bc - ld a,[hl] + ld hl, $105 + add hl, bc + ld a, [hl] sub d cp $ff - jr z,.asm_fcb43 + jr z, .asm_fcb43 cp $1 - jr z,.asm_fcb43 + jr z, .asm_fcb43 and a - jr z,.asm_fcb43 + jr z, .asm_fcb43 jr .asm_fcb48 + .asm_fcb43 pop hl pop de pop bc scf ret + .asm_fcb48 pop hl pop de @@ -1038,258 +1073,281 @@ Func_fcb01: ; fcb01 (3f:4b01) xor a ret -Func_fcb4d: ; fcb4d (3f:4b4d) - call Func_fcb52 - ld e,a +GetPikachuFacingDirectionAndReturnToE: ; fcb4d (3f:4b4d) + call GetPikachuFacingDirection + ld e, a ret - -Func_fcb52: ; fcb52 (3f:4b52) - ld bc,wSpriteStateData1 + $f0 - ld a,[wXCoord] + +GetPikachuFacingDirection: ; fcb52 (3f:4b52) + ld bc, wSpriteStateData1 + $f0 + ld a, [wXCoord] add $4 - ld d,a - ld a,[wYCoord] + ld d, a + ld a, [wYCoord] add $4 - ld e,a - ld hl,$104 - add hl,bc - ld a,[hl] + ld e, a + ld hl, wSpriteStateData2 - wSpriteStateData1 + 4 + add hl, bc + ld a, [hl] cp e - jr z,Func_fcb71 - jr nc,.asm_fcb6e - ld a,$4 + jr z, .asm_fcb71 + jr nc, .asm_fcb6e + ld a, SPRITE_FACING_UP ret + .asm_fcb6e - ld a,$0 + ld a, SPRITE_FACING_DOWN ret - -Func_fcb71: ; fcb71 (3f:4b71) - ld hl,$105 - add hl,bc - ld a,[hl] + +.asm_fcb71 + ld hl, wSpriteStateData2 - wSpriteStateData1 + 5 + add hl, bc + ld a, [hl] cp d - jr z,.asm_fcb81 - jr nc,.asm_fcb7e - ld a,$8 + jr z, .asm_fcb81 + jr nc, .asm_fcb7e + ld a, SPRITE_FACING_LEFT ret + .asm_fcb7e - ld a,$c + ld a, SPRITE_FACING_RIGHT ret + .asm_fcb81 - ld a,$ff + ld a, $ff ; standing ret -Func_fcb84: ; fcb84 (3f:4b84) +ClearPikachuFollowCommandBuffer: ; fcb84 (3f:4b84) push bc - ld hl,wd437 - ld [hl],$ff + ld hl, wPikachuFollowCommandBufferSize + ld [hl], $ff inc hl - ld bc,$10 + ld bc, $10 xor a call FillMemory pop bc ret - -Func_fcb94: ; fcb94 (3f:4b94) - ld hl,wd437 + +AppendPikachuFollowCommandToBuffer: ; fcb94 (3f:4b94) + ld hl, wPikachuFollowCommandBufferSize inc [hl] - ld e,[hl] - ld d,0 - ld hl,wd438 - add hl,de - ld [hl],a + ld e, [hl] + ld d, 0 + ld hl, wPikachuFollowCommandBuffer + add hl, de + ld [hl], a ret - + Func_fcba1: ; fcba1 (3f:4ba1) - call Func_fcb84 - call Func_fcbac + call ClearPikachuFollowCommandBuffer + call GetPikachuFollowCommand ret c - call Func_fcb94 - ret - -Func_fcbac: ; fcbac (3f:4bac) - ld bc,wSpriteStateData1 + $f0 - ld hl,$104 - add hl,bc - ld a,[wYCoord] + call AppendPikachuFollowCommandToBuffer + ret + +GetPikachuFollowCommand: ; fcbac (3f:4bac) + ld bc, wSpriteStateData1 + $f0 + ld hl, wSpriteStateData2 - wSpriteStateData1 + 4 + add hl, bc + ld a, [wYCoord] add $4 sub [hl] - jr z,.asm_fcbd7 - jr c,.asm_fcbca - call Func_fcc01 - jr c,.asm_fcbc6 - ld a,$5 + jr z, .checkXCoord + jr c, .pikaAbovePlayer + call CheckAbsoluteValueLessThan2 + jr c, .return1 + ld a, $5 and a ret -.asm_fcbc6 - ld a,$1 + +.return1 + ld a, $1 and a ret -.asm_fcbca - call Func_fcc01 - jr c,.asm_fcbd3 - ld a,$6 + +.pikaAbovePlayer + call CheckAbsoluteValueLessThan2 + jr c, .return2 + ld a, $6 and a ret -.asm_fcbd3 - ld a,$2 + +.return2 + ld a, $2 and a ret -.asm_fcbd7 - ld hl,$105 - add hl,bc - ld a,[wXCoord] + +.checkXCoord + ld hl, wSpriteStateData2 - wSpriteStateData1 + 5 + add hl, bc + ld a, [wXCoord] add $4 sub [hl] - jr z,.asm_fcbff - jr c,.asm_fcbf2 - call Func_fcc01 - jr c,.asm_fcbee - ld a,$8 + jr z, .pikachuOnTopOfPlayer + jr c, .pikaToLeftOfPlayer + call CheckAbsoluteValueLessThan2 + jr c, .return4 + ld a, $8 and a ret -.asm_fcbee - ld a,$4 + +.return4 + ld a, $4 and a ret -.asm_fcbf2 - call Func_fcc01 - jr c,.asm_fcbfb - ld a,$7 + +.pikaToLeftOfPlayer + call CheckAbsoluteValueLessThan2 + jr c, .return3 + ld a, $7 and a ret -.asm_fcbfb - ld a,$3 + +.return3 + ld a, $3 and a ret -.asm_fcbff + +.pikachuOnTopOfPlayer scf ret - -Func_fcc01: ; fcc01 (3f:4c01) - jr nc,.asm_fcc05 + +CheckAbsoluteValueLessThan2: ; fcc01 (3f:4c01) + jr nc, .positive cpl inc a -.asm_fcc05 +.positive cp $2 ret - + Func_fcc08:: ; fcc08 (3f:4c08) call Func_fcc23 ret nc - ld a,[wd736] - bit 6,a - jr nz,.asm_fcc1b + ld a, [wd736] + bit 6, a + jr nz, .asm_fcc1b call Func_fcc42 ret c - call Func_fcb94 + call AppendPikachuFollowCommandToBuffer ret + .asm_fcc1b call Func_fcc64 ret c - call Func_fcb94 + call AppendPikachuFollowCommandToBuffer ret - + Func_fcc23: ; fcc23 (3f:4c28) - ld a,[wd430] - bit 5,a - jr nz,.asm_fcc40 - ld a,[wd430] - bit 7,a - jr nz,.asm_fcc40 - ld a,[wd472] - bit 7,a - jr z,.asm_fcc40 - ld a,[wWalkBikeSurfState] + ld a, [wPikachuOverworldStateFlags] + bit 5, a + jr nz, .asm_fcc40 + ld a, [wPikachuOverworldStateFlags] + bit 7, a + jr nz, .asm_fcc40 + ld a, [wd472] + bit 7, a + jr z, .asm_fcc40 + ld a, [wWalkBikeSurfState] and a - jr nz,.asm_fcc40 + jr nz, .asm_fcc40 scf ret + .asm_fcc40 and a ret - + Func_fcc42: ; fcc42 (3f:4c42) xor a - ld a,[wPlayerDirection] - bit 3,a - jr nz,.asm_fcc58 - bit 2,a - jr nz,.asm_fcc5b - bit 1,a - jr nz,.asm_fcc5e - bit 0,a - jr nz,.asm_fcc61 + ld a, [wPlayerDirection] + bit 3, a + jr nz, .asm_fcc58 + bit 2, a + jr nz, .asm_fcc5b + bit 1, a + jr nz, .asm_fcc5e + bit 0, a + jr nz, .asm_fcc61 scf ret + .asm_fcc58 - ld a,$2 + ld a, $2 ret + .asm_fcc5b - ld a,$1 + ld a, $1 ret + .asm_fcc5e - ld a,$3 + ld a, $3 ret + .asm_fcc61 - ld a,$4 + ld a, $4 ret - + Func_fcc64: ; fcc64 (3f:4c64) - ld hl,wd430 - bit 6,[hl] - jr z,.asm_fcc6e - res 6,[hl] + ld hl, wPikachuOverworldStateFlags + bit 6, [hl] + jr z, .asm_fcc6e + res 6, [hl] ret + .asm_fcc6e - set 6,[hl] + set 6, [hl] xor a - ld a,[wPlayerDirection] - bit 3,a - jr nz,.asm_fcc86 - bit 2,a - jr nz,.asm_fcc89 - bit 1,a - jr nz,.asm_fcc8c - bit 0,a - jr nz,.asm_fcc8f + ld a, [wPlayerDirection] + bit 3, a + jr nz, .asm_fcc86 + bit 2, a + jr nz, .asm_fcc89 + bit 1, a + jr nz, .asm_fcc8c + bit 0, a + jr nz, .asm_fcc8f scf ret + .asm_fcc86 - ld a,$6 + ld a, $6 ret + .asm_fcc89 - ld a,$5 + ld a, $5 ret + .asm_fcc8c - ld a,$7 + ld a, $7 ret + .asm_fcc8f - ld a,$8 + ld a, $8 ret Func_fcc92: ; fcc92 (3f:4c92) - ld hl,wd437 - ld a,[hl] + ld hl, wPikachuFollowCommandBufferSize + ld a, [hl] cp $ff - jr z,.asm_fccb0 + jr z, .asm_fccb0 and a - jr z,.asm_fccb0 + jr z, .asm_fccb0 dec [hl] - ld e,a - ld d,0 - ld hl,wd438 - add hl,de + ld e, a + ld d, 0 + ld hl, wPikachuFollowCommandBuffer + add hl, de inc e - ld a,$ff + ld a, $ff .asm_fcca8 - ld d,[hl] - ldd [hl],a - ld a,d + ld d, [hl] + ldd [hl], a + ld a, d dec e - jr nz,.asm_fcca8 + jr nz, .asm_fcca8 and a ret + .asm_fccb0 scf ret @@ -1297,384 +1355,399 @@ Func_fcc92: ; fcc92 (3f:4c92) Func_fccb2:: ; fccb2 (3f:4cb2) call Func_fcd01 and a - jr z,.asm_fccbf + jr z, .asm_fccbf dec a and $3 add a add a jr .asm_fccea + .asm_fccbf - ld a,[wYCoord] + ld a, [wYCoord] add $4 - ld d,a - ld a,[wXCoord] + ld d, a + ld a, [wXCoord] add $4 - ld e,a - ld a,[wSpriteStateData2 + $f4] + ld e, a + ld a, [wSpriteStateData2 + $f4] cp d - jr z,.asm_fccd9 - ld a,SPRITE_FACING_DOWN - jr c,.asm_fccea - ld a,SPRITE_FACING_UP + jr z, .asm_fccd9 + ld a, SPRITE_FACING_DOWN + jr c, .asm_fccea + ld a, SPRITE_FACING_UP jr .asm_fccea + .asm_fccd9 - ld a,[wSpriteStateData2 + $f5] + ld a, [wSpriteStateData2 + $f5] cp e - jr z,.asm_fcce7 - ld a,SPRITE_FACING_RIGHT - jr c,.asm_fccea - ld a,SPRITE_FACING_LEFT + jr z, .asm_fcce7 + ld a, SPRITE_FACING_RIGHT + jr c, .asm_fccea + ld a, SPRITE_FACING_LEFT jr .asm_fccea + .asm_fcce7 - ld a,[wSpriteStateData1 + $9] + ld a, [wSpriteStateData1 + $9] .asm_fccea - ld [wSpriteStateData1 + $f9],a + ld [wSpriteStateData1 + $f9], a ret - + Func_fccee: ; fccee (3f:4cee) - ld hl,wd437 - ld a,[hl] + ld hl, wPikachuFollowCommandBufferSize + ld a, [hl] cp $ff - jr z,.asm_fccff - ld e,a - ld d,0 - ld hl,wd438 - add hl,de - ld a,[hl] + jr z, .asm_fccff + ld e, a + ld d, 0 + ld hl, wPikachuFollowCommandBuffer + add hl, de + ld a, [hl] ret + .asm_fccff xor a ret - + Func_fcd01: ; fcd01 (3f:4d01) - ld hl,wd437 - ld a,[hl] + ld hl, wPikachuFollowCommandBufferSize + ld a, [hl] cp $ff - jr z,.asm_fcd15 + jr z, .asm_fcd15 and a - jr z,.asm_fcd15 - ld e,a - ld d,0 - ld hl,wd438 - add hl,de - ld a,[hl] + jr z, .asm_fcd15 + ld e, a + ld d, 0 + ld hl, wPikachuFollowCommandBuffer + add hl, de + ld a, [hl] ret + .asm_fcd15 xor a ret - + Func_fcd17: ; fcd17 (3f:4d17) - ld a,[wd437] + ld a, [wPikachuFollowCommandBufferSize] cp $ff ret z cp $2 - jr nc,.asm_fcd23 + jr nc, .asm_fcd23 and a ret + .asm_fcd23 scf ret - + Func_fcd25: ; fcd25 (3f:4d25) - ld h,wSpriteStateData2 / $100 - ld a,[H_CURRENTSPRITEOFFSET] + ld h, wSpriteStateData2 / $100 + ld a, [H_CURRENTSPRITEOFFSET] add $4 - ld l,a - ld b,[hl] - ld a,[wYCoord] + ld l, a + ld b, [hl] + ld a, [wYCoord] cp b - jr z,.asm_fcd3a - jr nc,.asm_fcd63 + jr z, .asm_fcd3a + jr nc, .asm_fcd63 add $8 cp b - jr c,.asm_fcd63 + jr c, .asm_fcd63 .asm_fcd3a inc l - ld b,[hl] - ld a,[wXCoord] + ld b, [hl] + ld a, [wXCoord] cp b - jr z,.asm_fcd49 - jr nc,.asm_fcd63 + jr z, .asm_fcd49 + jr nc, .asm_fcd63 add $9 cp b - jr c,.asm_fcd63 + jr c, .asm_fcd63 .asm_fcd49 call Func_fcd83 - ld d,$60 - ld a,[hli] - ld e,a + ld d, $60 + ld a, [hli] + ld e, a cp d - jr nc,.asm_fcd63 - ld a,[hld] + jr nc, .asm_fcd63 + ld a, [hld] cp d - jr nc,.asm_fcd63 - ld bc,-20 - add hl,bc - ld a,[hli] + jr nc, .asm_fcd63 + ld bc, -20 + add hl, bc + ld a, [hli] cp d - jr nc,.asm_fcd63 - ld a,[hl] + jr nc, .asm_fcd63 + ld a, [hl] cp d - jr c,.asm_fcd6f + jr c, .asm_fcd6f .asm_fcd63 - ld h,wSpriteStateData1 / $100 - ld a,[H_CURRENTSPRITEOFFSET] + ld h, wSpriteStateData1 / $100 + ld a, [H_CURRENTSPRITEOFFSET] add $2 - ld l,a - ld [hl],$ff + ld l, a + ld [hl], $ff scf jr .asm_fcd82 + .asm_fcd6f - ld h,wSpriteStateData2 / $100 - ld a,[H_CURRENTSPRITEOFFSET] + ld h, wSpriteStateData2 / $100 + ld a, [H_CURRENTSPRITEOFFSET] add $7 - ld l,a - ld a,[wGrassTile] + ld l, a + ld a, [wGrassTile] cp e - ld a,$0 - jr nz,.asm_fcd80 - ld a,$80 + ld a, $0 + jr nz, .asm_fcd80 + ld a, $80 .asm_fcd80 - ld [hl],a + ld [hl], a and a .asm_fcd82 ret - + Func_fcd83: ; fcd83 (3f:4d83) - ld h,wSpriteStateData1 / $100 - ld a,[H_CURRENTSPRITEOFFSET] + ld h, wSpriteStateData1 / $100 + ld a, [H_CURRENTSPRITEOFFSET] add $4 - ld l,a - ld a,[hli] + ld l, a + ld a, [hli] add $4 and $f0 srl a - ld c,a - ld b,$0 + ld c, a + ld b, $0 inc l - ld a,[hl] + ld a, [hl] add $2 srl a srl a srl a add SCREEN_WIDTH - ld d,0 - ld e,a - ld hl,wTileMap + ld d, 0 + ld e, a + ld hl, wTileMap rept 5 - add hl,bc + add hl, bc endr - add hl,de + add hl, de ret - + Func_fcdad: ; fcdad (3f:4dad) push bc push af - ld a,[wPikachuHappiness] + ld a, [wPikachuHappiness] cp $50 pop bc - ld a,b + ld a, b pop bc ret IsStarterPikachuInOurParty:: ; fcdb8 (3f:4db8) - ld hl,wPartySpecies - ld de,wPartyMon1OTID - ld bc,wPartyMonOT + ld hl, wPartySpecies + ld de, wPartyMon1OTID + ld bc, wPartyMonOT push hl .loop pop hl - ld a,[hli] + ld a, [hli] push hl inc a - jr z,.noPlayerPikachu + jr z, .noPlayerPikachu cp PIKACHU + 1 - jr nz,.curMonNotPlayerPikachu - ld h,d - ld l,e - ld a,[wPlayerID] + jr nz, .curMonNotPlayerPikachu + ld h, d + ld l, e + ld a, [wPlayerID] cp [hl] - jr nz,.curMonNotPlayerPikachu + jr nz, .curMonNotPlayerPikachu inc hl - ld a,[wPlayerID+1] + ld a, [wPlayerID+1] cp [hl] - jr nz,.curMonNotPlayerPikachu + jr nz, .curMonNotPlayerPikachu push de push bc - ld hl,wPlayerName - ld d,$6 ; possible player length - 1 + ld hl, wPlayerName + ld d, $6 ; possible player length - 1 .nameCompareLoop dec d - jr z,.sameOT - ld a,[bc] + jr z, .sameOT + ld a, [bc] inc bc cp [hl] inc hl - jr z,.nameCompareLoop + jr z, .nameCompareLoop pop bc pop de .curMonNotPlayerPikachu - ld hl,wPartyMon2 - wPartyMon1 - add hl,de - ld d,h - ld e,l - ld hl,NAME_LENGTH - add hl,bc - ld b,h - ld c,l + ld hl, wPartyMon2 - wPartyMon1 + add hl, de + ld d, h + ld e, l + ld hl, NAME_LENGTH + add hl, bc + ld b, h + ld c, l jr .loop + .sameOT pop bc pop de - ld h,d - ld l,e - ld bc,-NAME_LENGTH - add hl,bc - ld a,[hli] + ld h, d + ld l, e + ld bc, -NAME_LENGTH + add hl, bc + ld a, [hli] or [hl] - jr z,.noPlayerPikachu ; XXX how is this determined? + jr z, .noPlayerPikachu ; XXX how is this determined? pop hl scf ret + .noPlayerPikachu pop hl and a ret IsThisPartymonStarterPikachu_Box:: ; fce0d (3f:4e0d) - ld hl,wBoxMon1 - ld bc,wBoxMon2 - wBoxMon1 - ld de,wBoxMonOT + ld hl, wBoxMon1 + ld bc, wBoxMon2 - wBoxMon1 + ld de, wBoxMonOT jr asm_fce21 IsThisPartymonStarterPikachu_Party:: ; fce18 (3f:4e18) IsThisPartymonStarterPikachu:: - ld hl,wPartyMon1 - ld bc,wPartyMon2 - wPartyMon1 - ld de,wPartyMonOT + ld hl, wPartyMon1 + ld bc, wPartyMon2 - wPartyMon1 + ld de, wPartyMonOT asm_fce21: ; fce21 (3f:4e21) - ld a,[wWhichPokemon] + ld a, [wWhichPokemon] call AddNTimes - ld a,[hl] + ld a, [hl] cp PIKACHU - jr nz,.notPlayerPikachu - ld bc,wPartyMon1OTID - wPartyMon1 - add hl,bc - ld a,[wPlayerID] + jr nz, .notPlayerPikachu + ld bc, wPartyMon1OTID - wPartyMon1 + add hl, bc + ld a, [wPlayerID] cp [hl] - jr nz,.notPlayerPikachu + jr nz, .notPlayerPikachu inc hl - ld a,[wPlayerID+1] + ld a, [wPlayerID+1] cp [hl] - jr nz,.notPlayerPikachu - ld h,d - ld l,e - ld a,[wWhichPokemon] - ld bc,NAME_LENGTH + jr nz, .notPlayerPikachu + ld h, d + ld l, e + ld a, [wWhichPokemon] + ld bc, NAME_LENGTH call AddNTimes - ld de,wPlayerName - ld b,$6 + ld de, wPlayerName + ld b, $6 .loop dec b - jr z,.isPlayerPikachu - ld a,[de] + jr z, .isPlayerPikachu + ld a, [de] inc de cp [hl] inc hl - jr z,.loop + jr z, .loop .notPlayerPikachu and a ret + .isPlayerPikachu scf ret - + Func_fce5a:: ; fce5a (3f:4e5a) push de call IsStarterPikachuInOurParty pop de ret nc - ld a,d + ld a, d cp $80 - ld a,[wPikachuMood] - jr c,.asm_fce6c + ld a, [wPikachuMood] + jr c, .asm_fce6c cp d - jr c,.asm_fce6e + jr c, .asm_fce6e ret + .asm_fce6c cp d ret c .asm_fce6e - ld a,d - ld [wPikachuMood],a + ld a, d + ld [wPikachuMood], a ret Func_fce73:: ; fce73 (3f:4e73) ; function to test if a pokemon is alive? xor a - ld [wWhichPokemon],a - ld hl,wPartyCount + ld [wWhichPokemon], a + ld hl, wPartyCount .loop inc hl - ld a,[hl] + ld a, [hl] cp $ff - jr z,.asm_fcea9 + jr z, .asm_fcea9 push hl call IsThisPartymonStarterPikachu_Party pop hl - jr nc,.asm_fce9e - ld a,[wWhichPokemon] - ld hl,wPartyMon1HP - ld bc,wPartyMon2 - wPartyMon1 + jr nc, .asm_fce9e + ld a, [wWhichPokemon] + ld hl, wPartyMon1HP + ld bc, wPartyMon2 - wPartyMon1 call AddNTimes - ld a,[hli] + ld a, [hli] or [hl] - ld d,a + ld d, a inc hl inc hl - ld a,[hl] + ld a, [hl] and a - jr nz,.asm_fcea7 + jr nz, .asm_fcea7 jr .asm_fcea9 + .asm_fce9e - ld a,[wWhichPokemon] + ld a, [wWhichPokemon] inc a - ld [wWhichPokemon],a + ld [wWhichPokemon], a jr .loop + .asm_fcea7 scf ret + .asm_fcea9 and a ret -Func_fceab:: ; fceab (3f:4eab) - ld hl,wPartySpecies - ld de,wPartyMon1Moves - ld bc,wPartyMonOT +IsSurfingPikachuInThePlayersParty:: ; fceab (3f:4eab) + ld hl, wPartySpecies + ld de, wPartyMon1Moves + ld bc, wPartyMonOT push hl .loop pop hl - ld a,[hli] + ld a, [hli] push hl inc a - jr z,.noSurfingPlayerPikachu + jr z, .noSurfingPlayerPikachu cp PIKACHU+1 - jr nz,.curMonNotSurfingPlayerPikachu - ld h,d - ld l,e + jr nz, .curMonNotSurfingPlayerPikachu + ld h, d + ld l, e push hl push bc - ld b,NUM_MOVES + ld b, NUM_MOVES .moveSearchLoop - ld a,[hli] + ld a, [hli] cp SURF - jr z,.foundSurfingPikachu + jr z, .foundSurfingPikachu dec b - jr nz,.moveSearchLoop + jr nz, .moveSearchLoop pop bc pop hl jr .curMonNotSurfingPlayerPikachu + .foundSurfingPikachu pop bc pop hl @@ -1682,635 +1755,54 @@ Func_fceab:: ; fceab (3f:4eab) inc hl inc hl inc hl - ld a,[wPlayerID] + ld a, [wPlayerID] cp [hl] - jr nz,.curMonNotSurfingPlayerPikachu + jr nz, .curMonNotSurfingPlayerPikachu inc hl - ld a,[wPlayerID+1] + ld a, [wPlayerID+1] cp [hl] - jr nz,.curMonNotSurfingPlayerPikachu + jr nz, .curMonNotSurfingPlayerPikachu push de push bc - ld hl,wPlayerName - ld d,$6 + ld hl, wPlayerName + ld d, $6 .nameCompareLoop dec d - jr z,.foundSurfingPlayerPikachu - ld a,[bc] + jr z, .foundSurfingPlayerPikachu + ld a, [bc] inc bc cp [hl] inc hl - jr z,.nameCompareLoop + jr z, .nameCompareLoop pop bc pop de .curMonNotSurfingPlayerPikachu - ld hl,wPartyMon2 - wPartyMon1 - add hl,de - ld d,h - ld e,l - ld hl,NAME_LENGTH - add hl,bc - ld b,h - ld c,l + ld hl, wPartyMon2 - wPartyMon1 + add hl, de + ld d, h + ld e, l + ld hl, NAME_LENGTH + add hl, bc + ld b, h + ld c, l jr .loop + .foundSurfingPlayerPikachu pop bc pop de pop hl scf ret + .noSurfingPlayerPikachu pop hl and a ret -IsPlayerTalkingToPikachu:: ; fcf0c (3f:4f0c) - ld a, [wd436] - and a - ret z - ld a, [hSpriteIndexOrTextID] - cp $f - ret nz - call InitializePikachuTextID - xor a - ld [hSpriteIndexOrTextID], a - ld [wd436], a - ret - -InitializePikachuTextID: ; fcf20 (3f:4f20) - ld a, $d4 ; display - ld [hSpriteIndexOrTextID], a - xor a - ld [wPlayerMovingDirection], a - ld a, $1 - ld [wAutoTextBoxDrawingControl], a - call DisplayTextID - xor a - ld [wAutoTextBoxDrawingControl], a - ret +INCLUDE "engine/pikachu_pic_animation.asm" -DoStarterPikachuEmotions: ; fcf35 (3f:4f35) - ld e, a - ld d, $0 - add hl, de - add hl, de - ld e, [hl] - inc hl - ld d, [hl] -.loop - ld a, [de] - inc de - cp $ff - jr z, .done - ld c, a - ld b, $0 - ld hl, Jumptable_fcf54 - add hl, bc - add hl, bc - ld a, [hli] - ld h, [hl] - ld l, a - call JumpToAddress - jr .loop -.done - ret - -Jumptable_fcf54: ; fcf54 (3f:4f54) - dw Func_fcf6a - dw Func_fcf6b - dw Func_fcf77 - dw Func_fcf8d - dw Func_fcfb0 - dw Func_fd9d0 - dw Func_fcfc7 - dw Func_fcfbe - dw Func_fcfe8 - dw Func_fcfe9 - dw Func_fcf6a - -Func_fcf6a: ; fcf6a (3f:4f6a) - ret - -Func_fcf6b: ; fcf6b (3f:4f6b) - ld a, [de] - ld l, a - inc de - ld a, [de] - ld h, a - inc de - push de - call PrintText - pop de - ret - -Func_fcf77: ; fcf77 (3f:4f77) - ld a, [de] - inc de - push de - ld e, a - nop - call Func_fcf81 - pop de - ret - -Func_fcf81: ; fcf81 (3f:4f81) - cp $ff - ret z - callab PlayPikachuSoundClip - ret - -Func_fcf8d: ; fcf8d (3f:4f8d) - ld a, [wUpdateSpritesEnabled] - push af - ld a, $ff - ld [wUpdateSpritesEnabled], a - ld a, [de] - inc de - push de - call Func_fcfa2 - pop de - pop af - ld [wUpdateSpritesEnabled], a - ret - -Func_fcfa2: ; fcfa2 (3f:4fa2) - ld [wWhichEmotionBubble], a - ld a, $f - ld [wEmotionBubbleSpriteIndex], a - predef EmotionBubble - ret - -Func_fcfb0: ; fcfb0 (3f:4fb0) - ld a, [de] - inc de - ld l, a - ld a, [de] - inc de - ld h, a - push de - ld b, $3f - call Func_fd2a1 - pop de - ret - -Func_fcfbe: ; fcfbe (3f:4fbe) - ld a, [de] - inc de - push de - ld c, a - call DelayFrames - pop de - ret - -Func_fcfc7: ; fcfc7 (3f:4fc7) - ld a, [de] - inc de - push de - ld e, a - ld d, $0 - ld hl, Jumptable_fcfda - add hl, de - add hl, de - ld a, [hli] - ld h, [hl] - ld l, a - call JumpToAddress - pop de - ret - -Jumptable_fcfda: - dw Func_fd8ab - dw LoadFontTilePatterns - dw Func_fd8f8 - dw WaitForTextScrollButtonPress - dw Func_fd8d4 - dw Func_fd8e1 - dw Func_fd8ee - -Func_fcfe8: ; fcfe8 (3f:4fe8) - ret - -Func_fcfe9: ; fcfe9 (3f:4fe9) - push de - call Func_fcff2 - call UpdateSprites - pop de - ret - -Func_fcff2: ; fcff2 (3f:4ff2) - ld a, [wSpriteStateData1 + $9] - xor $4 - ld [wSpriteStateData1 + $f9], a - ret - -Func_fcffb: ; fcffb (3f:4ffb) -; Inexplicably empty. - rept 5 - nop - endr - ret - -Func_fd001:: ; fd001 (3f:5001) - ld a, e - jr asm_fd00f - -Func_fd004:: ; fd004 (3f:5004) - call Func_fd05e - jr c, asm_fd00f - call Func_fd978 - call Func_fcffb -asm_fd00f: ; fd00f (3f:500f) - ld [wExpressionNumber], a - ld hl, PikachuEmotionTable - call DoStarterPikachuEmotions - ret - -PikachuEmotionTable: ; fd019 (3f:4019) - dw PikachuEmotion0_fd115 - dw PikachuEmotion1_fd141 - dw PikachuEmotion2_fd116 - dw PikachuEmotion3_fd160 - dw PikachuEmotion4_fd136 - dw PikachuEmotion5_fd14d - dw PikachuEmotion6_fd153 - dw PikachuEmotion7_fd128 - dw PikachuEmotion8_fd147 - dw PikachuEmotion9_fd166 - dw PikachuEmotion10_fd11e - dw PikachuEmotion11_fd173 - dw PikachuEmotion12_fd17a - dw PikachuEmotion13_fd180 - dw PikachuEmotion14_fd189 - dw PikachuEmotion15_fd191 - dw PikachuEmotion16_fd197 - dw PikachuEmotion17_fd19d - dw PikachuEmotion18_fd1a3 - dw PikachuEmotion19_fd1a9 - dw PikachuEmotion20_fd1b1 - dw PikachuEmotion21_fd1b9 - dw PikachuEmotion22_fd1c1 - dw PikachuEmotion23_fd1c7 - dw PikachuEmotion24_fd1cf - dw PikachuEmotion25_fd1d7 - dw PikachuEmotion26_fd1df - dw PikachuEmotion27_fd1eb - dw PikachuEmotion28_fd1f1 - dw PikachuEmotion29_fd1f7 - dw PikachuEmotion30_fd1fc - dw PikachuEmotion31_fd20a - dw PikachuEmotion32_fd213 - dw PikachuEmotion33_fd05d - -PikachuEmotion33_fd05d: ; fd05d (3f:505d) - db $ff - -Func_fd05e: ; fd05e (3f:505e) - ld a, [wCurMap] - cp POKEMON_FAN_CLUB - jr nz, .notFanClub - ld hl, wPreventBlackout - bit 7, [hl] - ld a, $1d - jr z, .asm_fd0c9 - call Func_154a - ld a, $1e - jr nz, .asm_fd0c9 - jr .asm_fd096 -.notFanClub - ld a, [wCurMap] - cp PEWTER_POKECENTER - jr nz, .notPewterPokecenter - call Func_154a - ld a, $1a - jr nz, .asm_fd0c9 - jr .asm_fd096 -.notPewterPokecenter - callab Func_f24ae - ld a, e - cp $ff - jr nz, .asm_fd0c9 - jr .asm_fd096 -.asm_fd096 - call IsPlayerPikachuAsleepInParty - ld a, $b - jr c, .asm_fd0c9 - callab Func_fce73 ; same bank - ld a, $1c - jr c, .asm_fd0c9 - ld a, [wCurMap] - cp POKEMONTOWER_1 - jr c, .notInLavenderTower - cp POKEMONTOWER_7 + 1 - ld a, $16 - jr c, .asm_fd0c9 -.notInLavenderTower - ld a, [wd49c] - and a - jr z, .asm_fd0c7 - dec a - ld c, a - ld b, $0 - ld hl, Pointer_fd0cb - add hl, bc - ld a, [hl] - jr .asm_fd0c9 -.asm_fd0c7 - and a - ret -.asm_fd0c9 - scf - ret - -Pointer_fd0cb: - db $12,$15,$17,$18,$19 - -IsPlayerPikachuAsleepInParty:: ; fd0d0 (3f:50d0) - xor a - ld [wWhichPokemon], a -.loop - ld a, [wWhichPokemon] - ld c, a - ld b, $0 - ld hl, wPartySpecies - add hl, bc - ld a, [hl] - cp $ff - jr z, .done - cp PIKACHU - jr nz, .curMonNotStarterPikachu - callab IsThisPartymonStarterPikachu - jr nc, .curMonNotStarterPikachu - ld a, [wWhichPokemon] - ld hl, wPartyMon1Status - ld bc, wPartyMon2 - wPartyMon1 - call AddNTimes - ld a, [hl] - and SLP - jr z, .done - jr .curMonSleepingPikachu -.curMonNotStarterPikachu - ld a, [wWhichPokemon] - cp PARTY_LENGTH - 1 - jr z, .done - inc a - ld [wWhichPokemon], a - jr .loop -.curMonSleepingPikachu - scf - ret -.done - and a +Func_fe66e: ret - -PikachuEmotion0_fd115: ; fd115 (3f:5115) - db $ff - -PikachuEmotion2_fd116: ; fd116 (3f:5116) - pikaemotion_dummy2 - pikaemotion_emotebubble SMILE_BUBBLE - pikaemotion_pcm $22 - pikaemotion_5 $2 - db $ff - -PikachuEmotion10_fd11e: ; fd11e (3f:511e) - pikaemotion_dummy2 - pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADEXTRAPIKASPRITES - pikaemotion_emotebubble HEART_BUBBLE - pikaemotion_pcm $4 - pikaemotion_5 $a - db $ff - -PikachuEmotion7_fd128: ; fd128 (3f:5128) - pikaemotion_dummy2 - pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADEXTRAPIKASPRITES - pikaemotion_4 Pointer_fd224 - pikaemotion_pcm $0 - pikaemotion_4 Pointer_fd224 - pikaemotion_5 $7 - db $ff - -PikachuEmotion4_fd136: ; fd136 (3f:5136) - pikaemotion_dummy2 - pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADEXTRAPIKASPRITES - pikaemotion_4 Pointer_fd230 - pikaemotion_pcm $1c - pikaemotion_5 $4 - db $ff - -PikachuEmotion1_fd141: ; fd141 (3f:5141) - pikaemotion_dummy2 - pikaemotion_pcm $ff - pikaemotion_5 $1 - db $ff - -PikachuEmotion8_fd147: ; fd147 (3f:5147) - pikaemotion_dummy2 - pikaemotion_pcm $26 - pikaemotion_5 $8 - db $ff - -PikachuEmotion5_fd14d: ; fd14d (3f:514d) - pikaemotion_dummy2 - pikaemotion_pcm $1e - pikaemotion_5 $5 - db $ff - -PikachuEmotion6_fd153: ; fd153 (3f:5153) - pikaemotion_dummy2 - pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADEXTRAPIKASPRITES - pikaemotion_pcm $ff - pikaemotion_4 Pointer_fd21e - pikaemotion_emotebubble SKULL_BUBBLE - pikaemotion_5 $6 - db $ff - -PikachuEmotion3_fd160: ; fd160 (3f:5160) - pikaemotion_dummy2 - pikaemotion_pcm $27 - pikaemotion_5 $3 - db $ff - -PikachuEmotion9_fd166: ; fd166 (3f:5166) - pikaemotion_dummy2 - pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADEXTRAPIKASPRITES - pikaemotion_pcm $5 - pikaemotion_4 Pointer_fd218 - pikaemotion_emotebubble SKULL_BUBBLE - pikaemotion_5 $9 - db $ff - -PikachuEmotion11_fd173: ; fd173 (3f:5173) - pikaemotion_emotebubble ZZZ_BUBBLE - pikaemotion_pcm $24 - pikaemotion_5 $b - db $ff - -PikachuEmotion12_fd17a: ; fd17a (3f:517a) - pikaemotion_dummy2 - pikaemotion_pcm $ff - pikaemotion_5 $c - db $ff - -PikachuEmotion13_fd180: ; fd180 (3f:5180) - pikaemotion_dummy2 - pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADEXTRAPIKASPRITES - pikaemotion_4 Pointer_fd21e - pikaemotion_5 $d - db $ff - -PikachuEmotion14_fd189: ; fd189 (3f:5189) - pikaemotion_dummy2 - pikaemotion_emotebubble BOLT_BUBBLE - pikaemotion_pcm $9 - pikaemotion_5 $e - db $ff - -PikachuEmotion15_fd191: ; fd191 (3f:5191) - pikaemotion_dummy2 - pikaemotion_pcm $21 - pikaemotion_5 $f - db $ff - -PikachuEmotion16_fd197: ; fd197 (3f:5197) - pikaemotion_dummy2 - pikaemotion_pcm $20 - pikaemotion_5 $10 - db $ff - -PikachuEmotion17_fd19d: ; fd19d (3f:519d) - pikaemotion_dummy2 - pikaemotion_pcm $c - pikaemotion_5 $11 - db $ff - -PikachuEmotion18_fd1a3: ; fd1a3 (3f:51a3) - pikaemotion_dummy2 - pikaemotion_pcm $ff - pikaemotion_5 $12 - db $ff - -PikachuEmotion19_fd1a9: ; fd1a9 (3f:51a9) - pikaemotion_dummy2 - pikaemotion_emotebubble HEART_BUBBLE - pikaemotion_pcm $20 - pikaemotion_5 $13 - db $ff - -PikachuEmotion20_fd1b1: ; fd1b1 (3f:51b1) - pikaemotion_dummy2 - pikaemotion_emotebubble HEART_BUBBLE - pikaemotion_pcm $4 - pikaemotion_5 $14 - db $ff - -PikachuEmotion21_fd1b9: ; fd1b9 (3f:51b9) - pikaemotion_dummy2 - pikaemotion_emotebubble FISH_BUBBLE - pikaemotion_pcm $ff - pikaemotion_5 $15 - db $ff - -PikachuEmotion22_fd1c1: ; fd1c1 (3f:51c1) - pikaemotion_dummy2 - pikaemotion_pcm $3 - pikaemotion_5 $16 - db $ff - -PikachuEmotion23_fd1c7: ; fd1c7 (3f:51c7) - pikaemotion_dummy2 - pikaemotion_pcm $12 - pikaemotion_5 $17 - pikaemotion_subcmd PIKAEMOTION_SUBCMD_SHOWMAPVIEW - db $ff - -PikachuEmotion24_fd1cf: ; fd1cf (3f:51cf) - pikaemotion_dummy2 - pikaemotion_emotebubble EXCLAMATION_BUBBLE - pikaemotion_pcm $ff - pikaemotion_5 $18 - db $ff - -PikachuEmotion25_fd1d7: ; fd1d7 (3f:51d7) - pikaemotion_dummy2 - pikaemotion_emotebubble BOLT_BUBBLE - pikaemotion_pcm $22 - pikaemotion_5 $19 - db $ff - -PikachuEmotion26_fd1df: ; fd1df (3f:51df) - pikaemotion_dummy2 - pikaemotion_emotebubble ZZZ_BUBBLE - pikaemotion_pcm $24 - pikaemotion_5 $1a - pikaemotion_subcmd PIKAEMOTION_SUBCMD_SHOWMAPVIEW - pikaemotion_subcmd PIKAEMOTION_SUBCMD_CHECKPEWTERCENTER - db $ff - -PikachuEmotion27_fd1eb: ; fd1eb (3f:51eb) - pikaemotion_dummy2 - pikaemotion_pcm $8 - pikaemotion_5 $1b - db $ff - -PikachuEmotion28_fd1f1: ; fd1f1 (3f:51f1) - pikaemotion_dummy2 - pikaemotion_pcm $e - pikaemotion_5 $1c - db $ff - -PikachuEmotion29_fd1f7: ; fd1f7 (3f:51f7) - pikaemotion_pcm $4 - pikaemotion_5 $a - db $ff - -PikachuEmotion30_fd1fc: ; fd1fc (3f:51fc) - pikaemotion_9 - pikaemotion_emotebubble HEART_BUBBLE - pikaemotion_pcm $4 - pikaemotion_5 $14 - pikaemotion_subcmd PIKAEMOTION_SUBCMD_SHOWMAPVIEW - pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADFONT - pikaemotion_subcmd PIKAEMOTION_SUBCMD_CHECKLAVENDERTOWER - db $ff - -PikachuEmotion31_fd20a: ; fd20a (3f:520a) - pikaemotion_pcm $12 - pikaemotion_5 $17 - pikaemotion_subcmd PIKAEMOTION_SUBCMD_SHOWMAPVIEW - pikaemotion_subcmd PIKAEMOTION_SUBCMD_CHECKBILLSHOUSE - db $ff - -PikachuEmotion32_fd213: ; fd213 (3f:5213) - pikaemotion_pcm $19 - pikaemotion_5 $17 - db $ff - -Pointer_fd218: ; fd218 (3f:5218) - dr $fd218,$fd21e -Pointer_fd21e: ; fd21e (3f:521e) - dr $fd21e,$fd224 -Pointer_fd224: ; fd224 (3f:5224) - dr $fd224,$fd230 -Pointer_fd230: ; fd230 (3f:5230) - dr $fd230,$fd252 -Func_fd252: ; fd252 (3f:5252) - dr $fd252,$fd2a1 -Func_fd2a1:: ; fd2a1 (3f:52a1) - dr $fd2a1,$fd8ab -Func_fd8ab: ; fd8ab (3f:58ab) - dr $fd8ab,$fd8d4 -Func_fd8d4: ; fd8d4 (3f:58d4) - dr $fd8d4,$fd8e1 -Func_fd8e1: ; fd8e1 (3f:58e1) - dr $fd8e1,$fd8ee -Func_fd8ee: ; fd8ee (3f:58ee) - dr $fd8ee,$fd8f8 -Func_fd8f8: ; fd8f8 (3f:58f8) - dr $fd8f8,$fd978 -Func_fd978: ; fd978 (3f:5978) - dr $fd978,$fd9d0 -Func_fd9d0: ; fd9d0 (3f:59d0) - dr $fd9d0,$fe66f OfficerJennySprite: INCBIN "gfx/sprites/officer_jenny.2bpp" PikachuSprite: INCBIN "gfx/sprites/pikachu.2bpp" @@ -2322,4 +1814,4 @@ Clefairy2Sprite: INCBIN "gfx/sprites/clefairy2.2bpp" ChanseySprite: INCBIN "gfx/sprites/chansey.2bpp" SurfingPikachuSprite: INCBIN "gfx/sprites/surfing_pikachu.2bpp" JessieSprite: INCBIN "gfx/sprites/jessie.2bpp" -JamesSprite: INCBIN "gfx/sprites/james.2bpp"
\ No newline at end of file +JamesSprite: INCBIN "gfx/sprites/james.2bpp" diff --git a/engine/evolution.asm b/engine/evolution.asm index c65cc293..780d78e7 100755 --- a/engine/evolution.asm +++ b/engine/evolution.asm @@ -1,4 +1,4 @@ -EvolveMon: ; 7bde9 (1e:7de9) +EvolveMon: ; 5da70 (17:5a70) push hl push de push bc @@ -9,9 +9,7 @@ EvolveMon: ; 7bde9 (1e:7de9) xor a ld [wLowHealthAlarm], a ld [wChannelSoundIDs + CH4], a - dec a - ld [wNewSoundID], a - call PlaySound + call StopAllMusic ld a, $1 ld [H_AUTOBGTRANSFERENABLED], a ld a, SFX_TINK @@ -67,9 +65,7 @@ EvolveMon: ; 7bde9 (1e:7de9) ld a, [wEvoNewSpecies] .done ld [wWholeScreenPaletteMonSpecies], a - ld a, $ff - ld [wNewSoundID], a - call PlaySound + call StopAllMusic ld a, [wWholeScreenPaletteMonSpecies] call PlayCry ld c, 0 diff --git a/engine/game_corner_slots2.asm b/engine/game_corner_slots2.asm index 1bcbefb1..3f7c3f71 100755 --- a/engine/game_corner_slots2.asm +++ b/engine/game_corner_slots2.asm @@ -6,13 +6,13 @@ AbleToPlaySlotsCheck: ; 2fdfd (b:7dfd) predef GetQuantityOfItemInBag ld a, b and a - ld b, GameCornerCoinCaseText_id ; - TextPredefs) / 2 + 1 + ld b, (GameCornerCoinCaseText_id - TextPredefs) / 2 + 1 jr z, .printCoinCaseRequired ld hl, wPlayerCoins ld a, [hli] or [hl] jr nz, .done ; able to play - ld b, GameCornerNoCoinsText_id ; - TextPredefs) / 2 + 1 + ld b, (GameCornerNoCoinsText_id - TextPredefs) / 2 + 1 .printCoinCaseRequired call EnableAutoTextBoxDrawing ld a, b diff --git a/engine/hidden_object_functions17.asm b/engine/hidden_object_functions17.asm index 90b26578..8e5920d5 100755 --- a/engine/hidden_object_functions17.asm +++ b/engine/hidden_object_functions17.asm @@ -1,4 +1,4 @@ -PrintRedsNESText: ; 5db79 (17:5b79) +PrintRedsNESText: ; 5dbae (17:5bae) call EnableAutoTextBoxDrawing tx_pre_jump RedBedroomSNESText @@ -22,7 +22,10 @@ Route15GateLeftBinoculars: ; 5db8f (17:5b8f) ld a, ARTICUNO ld [wcf91], a call PlayCry - jp DisplayMonFrontSpriteInBox + call DisplayMonFrontSpriteInBox + xor a + ld [H_AUTOBGTRANSFERENABLED], a + ret Route15UpstairsBinocularsText: ; 5dba8 (17:5ba8) TX_FAR _Route15UpstairsBinocularsText @@ -52,6 +55,30 @@ KabutopsFossilText: ; 5dbd4 (17:5bd4) TX_FAR _KabutopsFossilText db "@" +FanClubPicture1: ; 5dbad (17:5c12) + ld a, RAPIDASH + ld [wcf91], a + call DisplayMonFrontSpriteInBox + call EnableAutoTextBoxDrawing + tx_pre FanClubPicture1Text + ret + +FanClubPicture1Text: ; 5dbbe (17:5bbe) + TX_FAR _FanClubPicture1Text + db "@" + +FanClubPicture2: ; 5dbad (17:5c28) + ld a, FEAROW + ld [wcf91], a + call DisplayMonFrontSpriteInBox + call EnableAutoTextBoxDrawing + tx_pre FanClubPicture2Text + ret + +FanClubPicture2Text: ; 5dc39 (17:5c39) + TX_FAR _FanClubPicture2Text + db "@" + DisplayMonFrontSpriteInBox: ; 5dbd9 (17:5bd9) ; Displays a pokemon's front sprite in a pop-up window. ; [wcf91] = pokemon interal id number @@ -110,8 +137,7 @@ LinkCableHelp: ; 5dc29 (17:5c29) ld hl, wd730 set 6, [hl] coord hl, 0, 0 - ld b, $8 - ld c, $d + lb bc, $8, $d call TextBoxBorder coord hl, 2, 2 ld de, HowToLinkText @@ -339,53 +365,17 @@ GymTrashScript: ; 5ddfc (17:5dfc) .openFirstLock ; Next can is trying for the second switch. SetEvent EVENT_1ST_LOCK_OPENED - - ld hl, GymTrashCans - ld a, [wGymTrashCanIndex] - ; * 5 - ld b, a - add a - add a - add b - - ld d, 0 - ld e, a - add hl, de - ld a, [hli] - -; There is a bug in this code. It should calculate a value in the range [0, 3] -; but if the mask and random number don't have any 1 bits in common, then -; the result of the AND will be 0. When 1 is subtracted from that, the value -; will become $ff. This will result in 255 being added to hl, which will cause -; hl to point to one of the zero bytes that pad the end of the ROM bank. -; Trash can 0 was intended to be able to have the second lock only when the -; first lock was in trash can 1 or 3. However, due to this bug, trash can 0 can -; have the second lock regardless of which trash can had the first lock. - - ld [hGymTrashCanRandNumMask], a - push hl - call Random - swap a - ld b, a - ld a, [hGymTrashCanRandNumMask] - and b - dec a - pop hl - - ld d, 0 - ld e, a - add hl, de - ld a, [hl] - and $f - ld [wSecondLockTrashCanIndex], a - + callab Func_f2d0c tx_pre_id VermilionGymTrashSuccesText1 jr .done .trySecondLock - ld a, [wSecondLockTrashCanIndex] - ld b, a ld a, [wGymTrashCanIndex] + ld b, a + ld a, [wSecondLockTrashCanIndex] + cp b + jr z, .openSecondLock + ld a, [wSecondLockTrashCanIndex + 1] cp b jr z, .openSecondLock @@ -413,25 +403,26 @@ GymTrashScript: ; 5ddfc (17:5dfc) GymTrashCans: ; 5de7d (17:5e7d) ; byte 0: mask for random number ; bytes 1-4: indices of the trash cans that can have the second lock -; (but see the comment above explaining a bug regarding this) ; Note that the mask is simply the number of valid trash can indices that -; follow. The remaining bytes are filled with 0 to pad the length of each entry +; follow. The remaining bytes are filled with -1 to pad the length of each entry ; to 5 bytes. - db 2, 1, 3, 0, 0 ; 0 - db 3, 0, 2, 4, 0 ; 1 - db 2, 1, 5, 0, 0 ; 2 - db 3, 0, 4, 6, 0 ; 3 +; This is functionally replaced with GymTrashCans3a but was never removed from source. + + db 2, 1, 3, -1, -1 ; 0 + db 3, 0, 2, 4, -1 ; 1 + db 2, 1, 5, -1, -1 ; 2 + db 3, 0, 4, 6, -1 ; 3 db 4, 1, 3, 5, 7 ; 4 - db 3, 2, 4, 8, 0 ; 5 - db 3, 3, 7, 9, 0 ; 6 + db 3, 2, 4, 8, -1 ; 5 + db 3, 3, 7, 9, -1 ; 6 db 4, 4, 6, 8, 10 ; 7 - db 3, 5, 7, 11, 0 ; 8 - db 3, 6, 10, 12, 0 ; 9 + db 3, 5, 7, 11, -1 ; 8 + db 3, 6, 10, 12, -1 ; 9 db 4, 7, 9, 11, 13 ; 10 - db 3, 8, 10, 14, 0 ; 11 - db 2, 9, 13, 0, 0 ; 12 - db 3, 10, 12, 14, 0 ; 13 - db 2, 11, 13, 0, 0 ; 14 + db 3, 8, 10, 14, -1 ; 11 + db 2, 9, 13, -1, -1 ; 12 + db 3, 10, 12, 14, -1 ; 13 + db 2, 11, 13, -1, -1 ; 14 ; 5dec8 VermilionGymTrashSuccesText1: ; 5dec8 (17:5ec8) diff --git a/engine/hidden_object_functions18.asm b/engine/hidden_object_functions18.asm index ab66a818..443f8369 100755 --- a/engine/hidden_object_functions18.asm +++ b/engine/hidden_object_functions18.asm @@ -1,4 +1,4 @@ -GymStatues: ; 62419 (18:6419) +GymStatues: ; 625e8 (18:65e8) ; if in a gym and have the corresponding badge, a = GymStatueText2_id and jp PrintPredefTextID ; if in a gym and don’t have the corresponding badge, a = GymStatueText1_id and jp PrintPredefTextID ; else ret @@ -29,14 +29,14 @@ GymStatues: ; 62419 (18:6419) jp PrintPredefTextID .BadgeFlags: ; 62442 (18:6442) - db PEWTER_GYM, %00000001 - db CERULEAN_GYM, %00000010 - db VERMILION_GYM,%00000100 - db CELADON_GYM, %00001000 - db FUCHSIA_GYM, %00010000 - db SAFFRON_GYM, %00100000 - db CINNABAR_GYM, %01000000 - db VIRIDIAN_GYM, %10000000 + db PEWTER_GYM, %00000001 + db CERULEAN_GYM, %00000010 + db VERMILION_GYM, %00000100 + db CELADON_GYM, %00001000 + db FUCHSIA_GYM, %00010000 + db SAFFRON_GYM, %00100000 + db CINNABAR_GYM, %01000000 + db VIRIDIAN_GYM, %10000000 db $ff GymStatueText1: ; 62453 (18:6453) @@ -72,30 +72,36 @@ PrintBenchGuyText: ; 6245d (18:645d) ; format: db map id, player sprite facing direction, text id of PredefTextIDPointerTable BenchGuyTextPointers: ; 6247e (18:647e) - db VIRIDIAN_POKECENTER, SPRITE_FACING_LEFT - db (ViridianCityPokecenterBenchGuyText_id - TextPredefs) / 2 + 1 - db PEWTER_POKECENTER, SPRITE_FACING_LEFT - db (PewterCityPokecenterBenchGuyText_id - TextPredefs) / 2 + 1 - db CERULEAN_POKECENTER, SPRITE_FACING_LEFT - db (CeruleanCityPokecenterBenchGuyText_id - TextPredefs) / 2 + 1 - db LAVENDER_POKECENTER, SPRITE_FACING_LEFT - db (LavenderCityPokecenterBenchGuyText_id - TextPredefs) / 2 + 1 - db VERMILION_POKECENTER, SPRITE_FACING_LEFT - db (VermilionCityPokecenterBenchGuyText_id - TextPredefs) / 2 + 1 - db CELADON_POKECENTER, SPRITE_FACING_LEFT - db (CeladonCityPokecenterBenchGuyText_id - TextPredefs) / 2 + 1 - db CELADON_HOTEL, SPRITE_FACING_LEFT - db (CeladonCityHotelText_id - TextPredefs) / 2 + 1 - db FUCHSIA_POKECENTER, SPRITE_FACING_LEFT - db (FuchsiaCityPokecenterBenchGuyText_id - TextPredefs) / 2 + 1 - db CINNABAR_POKECENTER, SPRITE_FACING_LEFT - db (CinnabarIslandPokecenterBenchGuyText_id - TextPredefs) / 2 + 1 - db SAFFRON_POKECENTER, SPRITE_FACING_LEFT - db (SaffronCityPokecenterBenchGuyText_id - TextPredefs) / 2 + 1 - db MT_MOON_POKECENTER, SPRITE_FACING_LEFT - db (MtMoonPokecenterBenchGuyText_id - TextPredefs) / 2 + 1 - db ROCK_TUNNEL_POKECENTER,SPRITE_FACING_LEFT - db (RockTunnelPokecenterBenchGuyText_id - TextPredefs) / 2 + 1 + db VIRIDIAN_POKECENTER, SPRITE_FACING_LEFT + db_tx_pre ViridianCityPokecenterBenchGuyText + db PEWTER_POKECENTER, SPRITE_FACING_LEFT + db_tx_pre PewterCityPokecenterBenchGuyText + db CERULEAN_POKECENTER, SPRITE_FACING_LEFT + db_tx_pre CeruleanCityPokecenterBenchGuyText + db LAVENDER_POKECENTER, SPRITE_FACING_LEFT + db_tx_pre LavenderCityPokecenterBenchGuyText + db VERMILION_POKECENTER, SPRITE_FACING_LEFT + db_tx_pre VermilionCityPokecenterBenchGuyText + db CELADON_POKECENTER, SPRITE_FACING_LEFT + db_tx_pre CeladonCityPokecenterBenchGuyText + db CELADON_HOTEL, SPRITE_FACING_LEFT + db_tx_pre CeladonCityHotelText + db FUCHSIA_POKECENTER, SPRITE_FACING_LEFT + db_tx_pre FuchsiaCityPokecenterBenchGuyText + db CINNABAR_POKECENTER, SPRITE_FACING_LEFT + db_tx_pre CinnabarIslandPokecenterBenchGuyText + db SAFFRON_POKECENTER, SPRITE_FACING_LEFT + db_tx_pre SaffronCityPokecenterBenchGuyText + db MT_MOON_POKECENTER, SPRITE_FACING_LEFT + db_tx_pre MtMoonPokecenterBenchGuyText + db ROCK_TUNNEL_POKECENTER, SPRITE_FACING_LEFT + db_tx_pre RockTunnelPokecenterBenchGuyText + db SAFARI_ZONE_REST_HOUSE_2,SPRITE_FACING_LEFT + db_tx_pre UnusedBenchGuyText1 + db SAFARI_ZONE_REST_HOUSE_3,SPRITE_FACING_LEFT + db_tx_pre UnusedBenchGuyText2 + db SAFARI_ZONE_REST_HOUSE_4,SPRITE_FACING_LEFT + db_tx_pre UnusedBenchGuyText3 db $FF ViridianCityPokecenterBenchGuyText: ; 624a3 (18:64a3) @@ -177,7 +183,7 @@ CeladonCityHotelText: ; 62502 (18:6502) UnusedPredefText: ; 62508 (18:6508) db "@" -PrintBookcaseText: ; 6509 (18:6509) +PrintBookcaseText: ; 626e1 (18:66e1) call EnableAutoTextBoxDrawing tx_pre_jump BookcaseText diff --git a/engine/items/itemfinder.asm b/engine/items/itemfinder.asm index d638b0b8..7b479462 100755 --- a/engine/items/itemfinder.asm +++ b/engine/items/itemfinder.asm @@ -1,4 +1,4 @@ -HiddenItemNear: ; 7481f (1d:481f) +HiddenItemNear: ; 7405c (1d:405c) ld hl, HiddenItemCoords ld b, 0 .loop @@ -43,7 +43,7 @@ HiddenItemNear: ; 7481f (1d:481f) scf ret -Sub5ClampTo0: ; 7486b (1d:486b) +Sub5ClampTo0: ; 740a8 (1d:40a8) ; subtract 5 but clamp to 0 sub 5 cp $f0 diff --git a/engine/items/items.asm b/engine/items/items.asm index aa607911..eca9eaef 100755 --- a/engine/items/items.asm +++ b/engine/items/items.asm @@ -607,7 +607,7 @@ ItemUseSurfboard: ; d725 (3:5725) call .makePlayerMoveForward ld a,$3 ld [wd431], a - ld hl,wd430 + ld hl,wPikachuOverworldStateFlags set 5,[hl] ld hl,wd730 set 7,[hl] @@ -1765,7 +1765,7 @@ ItemUsePokeflute: ; dfbd (3:5fbd) .notRoute16 cp a,PEWTER_POKECENTER jr nz,.noSnorlaxOrPikachuToWakeUp - call Func_154a + call CheckPikachuAsleep jr z,.noSnorlaxOrPikachuToWakeUp callab Func_fcb01 jr nc,.noSnorlaxOrPikachuToWakeUp diff --git a/engine/menu/bills_pc.asm b/engine/menu/bills_pc.asm index ce9ca5a8..97a65517 100644 --- a/engine/menu/bills_pc.asm +++ b/engine/menu/bills_pc.asm @@ -227,7 +227,7 @@ BillsPCDeposit: ; 2156d (8:556d) jp c, BillsPCMenu callab IsThisPartymonStarterPikachu_Party jr nc, .asm_215ad - call Func_154a + call CheckPikachuAsleep jr z, .asm_215ad ld hl, SleepingPikachuText2 call PrintText diff --git a/engine/menu/party_menu.asm b/engine/menu/party_menu.asm index 3ec0029e..8683d3cb 100755 --- a/engine/menu/party_menu.asm +++ b/engine/menu/party_menu.asm @@ -53,7 +53,7 @@ RedrawPartyMenu_: ; 11886 (4:5886) ld [wWhichPokemon],a callab IsThisPartymonStarterPikachu_Party jr nc, .regularMon - call Func_154a + call CheckPikachuAsleep jr z, .regularMon ld a, $ff ld [hPartyMonIndex], a diff --git a/engine/menu/pokedex.asm b/engine/menu/pokedex.asm index c481a20c..298816c1 100755 --- a/engine/menu/pokedex.asm +++ b/engine/menu/pokedex.asm @@ -2,54 +2,54 @@ ShowPokedexMenu: ; 40000 (10:4000) call GBPalWhiteOut call ClearScreen call UpdateSprites - ld a,[wListScrollOffset] + ld a, [wListScrollOffset] push af xor a - ld [wCurrentMenuItem],a - ld [wListScrollOffset],a - ld [wLastMenuItem],a + ld [wCurrentMenuItem], a + ld [wListScrollOffset], a + ld [wLastMenuItem], a inc a - ld [wd11e],a - ld [hJoy7],a + ld [wd11e], a + ld [hJoy7], a .setUpGraphics callab LoadPokedexTilePatterns .asm_40025 ld b, SET_PAL_GENERIC call RunPaletteCommand .doPokemonListMenu - ld hl,wTopMenuItemY - ld a,3 - ld [hli],a ; top menu item Y + ld hl, wTopMenuItemY + ld a, 3 + ld [hli], a ; top menu item Y xor a - ld [hli],a ; top menu item X + ld [hli], a ; top menu item X inc a - ld [wMenuWatchMovingOutOfBounds],a + ld [wMenuWatchMovingOutOfBounds], a inc hl inc hl - ld a,6 - ld [hli],a ; max menu item ID - ld [hl],D_LEFT | D_RIGHT | B_BUTTON | A_BUTTON + ld a, 6 + ld [hli], a ; max menu item ID + ld [hl], D_LEFT | D_RIGHT | B_BUTTON | A_BUTTON call HandlePokedexListMenu - jr c,.goToSideMenu ; if the player chose a pokemon from the list + jr c, .goToSideMenu ; if the player chose a pokemon from the list .exitPokedex xor a - ld [wMenuWatchMovingOutOfBounds],a - ld [wCurrentMenuItem],a - ld [wLastMenuItem],a - ld [hJoy7],a - ld [wWastedByteCD3A],a - ld [wOverrideSimulatedJoypadStatesMask],a + ld [wMenuWatchMovingOutOfBounds], a + ld [wCurrentMenuItem], a + ld [wLastMenuItem], a + ld [hJoy7], a + ld [wWastedByteCD3A], a + ld [wOverrideSimulatedJoypadStatesMask], a pop af - ld [wListScrollOffset],a + ld [wListScrollOffset], a call GBPalWhiteOutWithDelay3 call RunDefaultPaletteCommand jp ReloadMapData .goToSideMenu call HandlePokedexSideMenu dec b - jr z,.exitPokedex ; if the player chose Quit + jr z, .exitPokedex ; if the player chose Quit dec b - jr z,.doPokemonListMenu ; if pokemon not seen or player pressed B button + jr z, .doPokemonListMenu ; if pokemon not seen or player pressed B button dec b jr z, .asm_40025 jp .setUpGraphics ; if pokemon data or area was shown @@ -62,73 +62,73 @@ ShowPokedexMenu: ; 40000 (10:4000) ; 02: the pokemon has not been seen yet or the player pressed the B button HandlePokedexSideMenu: ; 40070 (10:4070) call PlaceUnfilledArrowMenuCursor - ld a,[wCurrentMenuItem] + ld a, [wCurrentMenuItem] push af - ld b,a - ld a,[wLastMenuItem] + ld b, a + ld a, [wLastMenuItem] push af - ld a,[wListScrollOffset] + ld a, [wListScrollOffset] push af add b inc a - ld [wd11e],a - ld a,[wd11e] + ld [wd11e], a + ld a, [wd11e] push af - ld a,[wDexMaxSeenMon] + ld a, [wDexMaxSeenMon] push af ; this doesn't need to be preserved - ld hl,wPokedexSeen + ld hl, wPokedexSeen call IsPokemonBitSet - ld b,2 - jr z,.exitSideMenu + ld b, 2 + jr z, .exitSideMenu call PokedexToIndex - ld hl,wTopMenuItemY - ld a,8 - ld [hli],a ; top menu item Y - ld a,15 - ld [hli],a ; top menu item X + ld hl, wTopMenuItemY + ld a, 8 + ld [hli], a ; top menu item Y + ld a, 15 + ld [hli], a ; top menu item X xor a - ld [hli],a ; current menu item ID + ld [hli], a ; current menu item ID inc hl - ld a,4 - ld [hli],a ; max menu item ID + ld a, 4 + ld [hli], a ; max menu item ID ld a, A_BUTTON | B_BUTTON - ld [hli],a ; menu watched keys (A button and B button) + ld [hli], a ; menu watched keys (A button and B button) xor a - ld [hli],a ; old menu item ID - ld [wMenuWatchMovingOutOfBounds],a - ld [hJoy7],a + ld [hli], a ; old menu item ID + ld [wMenuWatchMovingOutOfBounds], a + ld [hJoy7], a .handleMenuInput call HandleMenuInput - bit 1,a ; was the B button pressed? - ld b,2 - jr nz,.buttonBPressed - ld a,[wCurrentMenuItem] + bit 1, a ; was the B button pressed? + ld b, 2 + jr nz, .buttonBPressed + ld a, [wCurrentMenuItem] and a - jr z,.choseData + jr z, .choseData dec a - jr z,.choseCry + jr z, .choseCry dec a - jr z,.choseArea + jr z, .choseArea dec a - jr z,.chosePrint + jr z, .chosePrint .choseQuit - ld b,1 + ld b, 1 .exitSideMenu pop af - ld [wDexMaxSeenMon],a + ld [wDexMaxSeenMon], a pop af - ld [wd11e],a + ld [wd11e], a pop af - ld [wListScrollOffset],a + ld [wListScrollOffset], a pop af - ld [wLastMenuItem],a + ld [wLastMenuItem], a pop af - ld [wCurrentMenuItem],a + ld [wCurrentMenuItem], a ld a, $1 ld [hJoy7], a push bc coord hl, 0, 3 - ld de,20 + ld de, 20 lb bc, " ", 13 call DrawTileLine ; cover up the menu cursor in the pokemon list pop bc @@ -136,24 +136,24 @@ HandlePokedexSideMenu: ; 40070 (10:4070) .buttonBPressed push bc coord hl, 15, 8 - ld de,20 + ld de, 20 lb bc, " ", 9 call DrawTileLine ; cover up the menu cursor in the side menu pop bc jr .exitSideMenu .choseData call ShowPokedexDataInternal - ld b,0 + ld b, 0 jr .exitSideMenu ; play pokemon cry .choseCry - ld a,[wd11e] + ld a, [wd11e] call GetCryData call PlaySound jr .handleMenuInput .choseArea predef LoadTownMap_Nest ; display pokemon areas - ld b,0 + ld b, 0 jr .exitSideMenu .chosePrint ld a, [hTilesetType] @@ -179,63 +179,63 @@ HandlePokedexListMenu: ; 40140 (10:4140) call Func_4027c call GBPalNormal call HandleMenuInput - bit 1,a ; was the B button pressed? - jp nz,.buttonBPressed + bit 1, a ; was the B button pressed? + jp nz, .buttonBPressed bit 0, a ; was the A button pressed? - jp nz,.buttonAPressed + jp nz, .buttonAPressed .checkIfUpPressed - bit 6,a ; was Up pressed? - jr z,.checkIfDownPressed + bit 6, a ; was Up pressed? + jr z, .checkIfDownPressed .upPressed ; scroll up one row - ld a,[wListScrollOffset] + ld a, [wListScrollOffset] and a - jp z,.loop + jp z, .loop dec a - ld [wListScrollOffset],a + ld [wListScrollOffset], a jp .loop .checkIfDownPressed - bit 7,a ; was Down pressed? - jr z,.checkIfRightPressed + bit 7, a ; was Down pressed? + jr z, .checkIfRightPressed .downPressed ; scroll down one row - ld a,[wDexMaxSeenMon] - cp a,7 - jp c,.loop ; can't if the list is shorter than 7 - sub a,7 - ld b,a - ld a,[wListScrollOffset] + ld a, [wDexMaxSeenMon] + cp a, 7 + jp c, .loop ; can't if the list is shorter than 7 + sub a, 7 + ld b, a + ld a, [wListScrollOffset] cp b - jp z,.loop + jp z, .loop inc a - ld [wListScrollOffset],a + ld [wListScrollOffset], a jp .loop .checkIfRightPressed - bit 4,a ; was Right pressed? - jr z,.checkIfLeftPressed + bit 4, a ; was Right pressed? + jr z, .checkIfLeftPressed .rightPressed ; scroll down 7 rows - ld a,[wDexMaxSeenMon] - cp a,7 - jp c,.loop ; can't if the list is shorter than 7 - sub a,6 - ld b,a - ld a,[wListScrollOffset] - add a,7 - ld [wListScrollOffset],a + ld a, [wDexMaxSeenMon] + cp a, 7 + jp c, .loop ; can't if the list is shorter than 7 + sub a, 6 + ld b, a + ld a, [wListScrollOffset] + add a, 7 + ld [wListScrollOffset], a cp b - jp c,.loop + jp c, .loop dec b - ld a,b - ld [wListScrollOffset],a + ld a, b + ld [wListScrollOffset], a jp .loop .checkIfLeftPressed ; scroll up 7 rows - bit 5,a ; was Left pressed? - jr z,.buttonAPressed + bit 5, a ; was Left pressed? + jr z, .buttonAPressed .leftPressed - ld a,[wListScrollOffset] - sub a,7 - ld [wListScrollOffset],a - jp nc,.loop + ld a, [wListScrollOffset] + sub a, 7 + ld [wListScrollOffset], a + jp nc, .loop xor a - ld [wListScrollOffset],a + ld [wListScrollOffset], a jp .loop .buttonAPressed scf @@ -249,72 +249,72 @@ Func_401c2: ; 401c2 (10:41c2) ld [H_AUTOBGTRANSFERENABLED], a ; draw the horizontal line separating the seen and owned amounts from the menu coord hl, 15, 6 - ld a,$7a ; horizontal line tile - ld [hli],a - ld [hli],a - ld [hli],a - ld [hli],a - ld [hli],a + ld a, $7a ; horizontal line tile + ld [hli], a + ld [hli], a + ld [hli], a + ld [hli], a + ld [hli], a coord hl, 14, 0 - ld [hl],$71 ; vertical line tile + ld [hl], $71 ; vertical line tile coord hl, 14, 1 call DrawPokedexVerticalLine coord hl, 14, 9 call DrawPokedexVerticalLine - ld hl,wPokedexSeen - ld b,wPokedexSeenEnd - wPokedexSeen + ld hl, wPokedexSeen + ld b, wPokedexSeenEnd - wPokedexSeen call CountSetBits ld de, wNumSetBits coord hl, 16, 2 lb bc, 1, 3 call PrintNumber ; print number of seen pokemon - ld hl,wPokedexOwned - ld b,wPokedexOwnedEnd - wPokedexOwned + ld hl, wPokedexOwned + ld b, wPokedexOwnedEnd - wPokedexOwned call CountSetBits ld de, wNumSetBits coord hl, 16, 5 lb bc, 1, 3 call PrintNumber ; print number of owned pokemon coord hl, 16, 1 - ld de,PokedexSeenText + ld de, PokedexSeenText call PlaceString coord hl, 16, 4 - ld de,PokedexOwnText + ld de, PokedexOwnText call PlaceString coord hl, 1, 1 - ld de,PokedexContentsText + ld de, PokedexContentsText call PlaceString coord hl, 16, 8 - ld de,PokedexMenuItemsText + ld de, PokedexMenuItemsText call PlaceString ; find the highest pokedex number among the pokemon the player has seen - ld hl,wPokedexSeenEnd - 1 - ld b,(wPokedexSeenEnd - wPokedexSeen) * 8 + 1 + ld hl, wPokedexSeenEnd - 1 + ld b, (wPokedexSeenEnd - wPokedexSeen) * 8 + 1 .maxSeenPokemonLoop - ld a,[hld] - ld c,8 + ld a, [hld] + ld c, 8 .maxSeenPokemonInnerLoop dec b sla a - jr c,.storeMaxSeenPokemon + jr c, .storeMaxSeenPokemon dec c - jr nz,.maxSeenPokemonInnerLoop + jr nz, .maxSeenPokemonInnerLoop jr .maxSeenPokemonLoop .storeMaxSeenPokemon - ld a,b - ld [wDexMaxSeenMon],a + ld a, b + ld [wDexMaxSeenMon], a ret DrawPokedexVerticalLine: ; 40243 (10:4243) - ld c,9 ; height of line - ld de,SCREEN_WIDTH ; width of screen - ld a,$71 ; vertical line tile + ld c, 9 ; height of line + ld de, SCREEN_WIDTH ; width of screen + ld a, $71 ; vertical line tile .loop - ld [hl],a - add hl,de - xor a,1 ; toggle between vertical line tile and box tile + ld [hl], a + add hl, de + xor a, 1 ; toggle between vertical line tile and box tile dec c - jr nz,.loop + jr nz, .loop ret PokedexSeenText: ; 40252 (10:4252) @@ -335,51 +335,51 @@ PokedexMenuItemsText: ; 40264 (10:4264) Func_4027c: ; 4027c (10:427c) xor a - ld [H_AUTOBGTRANSFERENABLED],a + ld [H_AUTOBGTRANSFERENABLED], a coord hl, 4, 2 lb bc, 14, 10 call ClearScreenArea coord hl, 1, 3 - ld a,[wListScrollOffset] - ld [wd11e],a - ld d,7 - ld a,[wDexMaxSeenMon] - cp a,7 - jr nc,.printPokemonLoop - ld d,a + ld a, [wListScrollOffset] + ld [wd11e], a + ld d, 7 + ld a, [wDexMaxSeenMon] + cp a, 7 + jr nc, .printPokemonLoop + ld d, a dec a - ld [wMaxMenuItem],a + ld [wMaxMenuItem], a ; loop to print pokemon pokedex numbers and names ; if the player has owned the pokemon, it puts a pokeball beside the name .printPokemonLoop - ld a,[wd11e] + ld a, [wd11e] inc a - ld [wd11e],a + ld [wd11e], a push af push de push hl - ld de,-SCREEN_WIDTH - add hl,de - ld de,wd11e + ld de, -SCREEN_WIDTH + add hl, de + ld de, wd11e lb bc, LEADING_ZEROES | 1, 3 call PrintNumber ; print the pokedex number - ld de,SCREEN_WIDTH - add hl,de + ld de, SCREEN_WIDTH + add hl, de dec hl push hl - ld hl,wPokedexOwned + ld hl, wPokedexOwned call IsPokemonBitSet pop hl - ld a," " - jr z,.writeTile - ld a,$72 ; pokeball tile + ld a, " " + jr z, .writeTile + ld a, $72 ; pokeball tile .writeTile - ld [hl],a ; put a pokeball next to pokemon that the player has owned + ld [hl], a ; put a pokeball next to pokemon that the player has owned push hl - ld hl,wPokedexSeen + ld hl, wPokedexSeen call IsPokemonBitSet - jr nz,.getPokemonName ; if the player has seen the pokemon - ld de,.dashedLine ; print a dashed line in place of the name if the player hasn't seen the pokemon + jr nz, .getPokemonName ; if the player has seen the pokemon + ld de, .dashedLine ; print a dashed line in place of the name if the player hasn't seen the pokemon jr .skipGettingName .dashedLine ; for unseen pokemon in the list db "----------@" @@ -391,15 +391,15 @@ Func_4027c: ; 4027c (10:427c) inc hl call PlaceString pop hl - ld bc,2 * 20 - add hl,bc + ld bc, 2 * 20 + add hl, bc pop de pop af - ld [wd11e],a + ld [wd11e], a dec d - jr nz,.printPokemonLoop - ld a,01 - ld [H_AUTOBGTRANSFERENABLED],a + jr nz, .printPokemonLoop + ld a, 01 + ld [H_AUTOBGTRANSFERENABLED], a call Delay3 ret @@ -408,12 +408,12 @@ Func_4027c: ; 4027c (10:427c) ; [wd11e] = pokedex number ; hl = address of bit field IsPokemonBitSet: ; 40303 (10:4303) - ld a,[wd11e] + ld a, [wd11e] dec a - ld c,a - ld b,FLAG_TEST + ld c, a + ld b, FLAG_TEST predef FlagActionPredef - ld a,c + ld a, c and a ret @@ -426,44 +426,44 @@ ShowPokedexData: ; 40312 (10:4312) ; function to display pokedex data from inside the pokedex ShowPokedexDataInternal: ; 40323 (10:4323) - ld hl,wd72c - set 1,[hl] - ld a,$33 ; 3/7 volume - ld [rNR50],a + ld hl, wd72c + set 1, [hl] + ld a, $33 ; 3/7 volume + ld [rNR50], a ld a, [hTilesetType] push af xor a ld [hTilesetType], a call GBPalWhiteOut ; zero all palettes - ld a,[wd11e] ; pokemon ID - ld [wcf91],a + ld a, [wd11e] ; pokemon ID + ld [wcf91], a push af ld b, SET_PAL_POKEDEX call RunPaletteCommand pop af - ld [wd11e],a + ld [wd11e], a call Func_4039c call c, Func_404ae .waitForButtonPress call JoypadLowSensitivity - ld a,[hJoy5] - and a,A_BUTTON | B_BUTTON - jr z,.waitForButtonPress + ld a, [hJoy5] + and a, A_BUTTON | B_BUTTON + jr z, .waitForButtonPress pop af - ld [hTilesetType],a + ld [hTilesetType], a call GBPalWhiteOut call ClearScreen call RunDefaultPaletteCommand call LoadTextBoxTilePatterns call GBPalNormal - ld hl,wd72c - res 1,[hl] - ld a,$77 ; max volume - ld [rNR50],a + ld hl, wd72c + res 1, [hl] + ld a, $77 ; max volume + ld [rNR50], a ret HeightWeightText: ; 40370 (10:4370) - db "HT ?",$60,"??",$61 + db "HT ?", $60, "??", $61 next "WT ???lb@" ; XXX does anything point to this? @@ -472,77 +472,77 @@ PokeText: ; 40385 (10:4385) ; horizontal line that divides the pokedex text description from the rest of the data PokedexDataDividerLine: ; 40387 (10:4387) - db $68,$69,$6B,$69,$6B - db $69,$6B,$69,$6B,$6B - db $6B,$6B,$69,$6B,$69 - db $6B,$69,$6B,$69,$6A + db $68, $69, $6B, $69, $6B + db $69, $6B, $69, $6B, $6B + db $6B, $6B, $69, $6B, $69 + db $6B, $69, $6B, $69, $6A db "@" Func_4039c: ; 4039c (10:439c) call ClearScreen coord hl, 0, 0 - ld de,1 + ld de, 1 lb bc, $64, SCREEN_WIDTH call DrawTileLine ; draw top border coord hl, 0, 17 ld b, $6f call DrawTileLine ; draw bottom border coord hl, 0, 1 - ld de,20 + ld de, 20 lb bc, $66, $10 call DrawTileLine ; draw left border coord hl, 19, 1 - ld b,$67 + ld b, $67 call DrawTileLine ; draw right border - ld a,$63 ; upper left corner tile + ld a, $63 ; upper left corner tile Coorda 0, 0 - ld a,$65 ; upper right corner tile + ld a, $65 ; upper right corner tile Coorda 19, 0 - ld a,$6c ; lower left corner tile + ld a, $6c ; lower left corner tile Coorda 0, 17 - ld a,$6e ; lower right corner tile + ld a, $6e ; lower right corner tile Coorda 19, 17 coord hl, 0, 9 - ld de,PokedexDataDividerLine + ld de, PokedexDataDividerLine call PlaceString ; draw horizontal divider line coord hl, 9, 6 - ld de,HeightWeightText + ld de, HeightWeightText call PlaceString call GetMonName coord hl, 9, 2 call PlaceString - ld hl,PokedexEntryPointers - ld a,[wd11e] + ld hl, PokedexEntryPointers + ld a, [wd11e] dec a - ld e,a - ld d,0 - add hl,de - add hl,de - ld a,[hli] - ld e,a - ld d,[hl] ; de = address of pokedex entry + ld e, a + ld d, 0 + add hl, de + add hl, de + ld a, [hli] + ld e, a + ld d, [hl] ; de = address of pokedex entry coord hl, 9, 4 call PlaceString ; print species name - ld h,b - ld l,c + ld h, b + ld l, c push de - ld a,[wd11e] + ld a, [wd11e] push af call IndexToPokedex coord hl, 2, 8 ld a, "№" - ld [hli],a - ld a,$f2 - ld [hli],a - ld de,wd11e + ld [hli], a + ld a, $f2 + ld [hli], a + ld de, wd11e lb bc, LEADING_ZEROES | 1, 3 call PrintNumber ; print pokedex number - ld hl,wPokedexOwned + ld hl, wPokedexOwned call IsPokemonBitSet pop af - ld [wd11e],a - ld a,[wcf91] - ld [wd0b5],a + ld [wd11e], a + ld a, [wcf91] + ld [wd0b5], a pop de push af push bc @@ -553,65 +553,65 @@ Func_4039c: ; 4039c (10:439c) call GetMonHeader ; load pokemon picture location coord hl, 1, 1 call LoadFlippedFrontSpriteByMonIndex ; draw pokemon picture - ld a,[wcf91] + ld a, [wcf91] call PlayCry ; play pokemon cry pop hl pop de pop bc pop af - ld a,c + ld a, c and a ret z ; if the pokemon has not been owned, don't print the height, weight, or description inc de ; de = address of feet (height) - ld a,[de] ; reads feet, but a is overwritten without being used + ld a, [de] ; reads feet, but a is overwritten without being used coord hl, 12, 6 lb bc, 1, 2 call PrintNumber ; print feet (height) - ld a,$60 ; feet symbol tile (one tick) - ld [hl],a + ld a, $60 ; feet symbol tile (one tick) + ld [hl], a inc de inc de ; de = address of inches (height) coord hl, 15, 6 lb bc, LEADING_ZEROES | 1, 2 call PrintNumber ; print inches (height) - ld a,$61 ; inches symbol tile (two ticks) - ld [hl],a + ld a, $61 ; inches symbol tile (two ticks) + ld [hl], a ; now print the weight (note that weight is stored in tenths of pounds internally) inc de inc de inc de ; de = address of upper byte of weight push de ; put weight in big-endian order at hDexWeight - ld hl,hDexWeight - ld a,[hl] ; save existing value of [hDexWeight] + ld hl, hDexWeight + ld a, [hl] ; save existing value of [hDexWeight] push af - ld a,[de] ; a = upper byte of weight - ld [hli],a ; store upper byte of weight in [hDexWeight] - ld a,[hl] ; save existing value of [hDexWeight + 1] + ld a, [de] ; a = upper byte of weight + ld [hli], a ; store upper byte of weight in [hDexWeight] + ld a, [hl] ; save existing value of [hDexWeight + 1] push af dec de - ld a,[de] ; a = lower byte of weight - ld [hl],a ; store lower byte of weight in [hDexWeight + 1] - ld de,hDexWeight + ld a, [de] ; a = lower byte of weight + ld [hl], a ; store lower byte of weight in [hDexWeight + 1] + ld de, hDexWeight coord hl, 11, 8 lb bc, 2, 5 ; 2 bytes, 5 digits call PrintNumber ; print weight coord hl, 14, 8 - ld a,[hDexWeight + 1] - sub a,10 - ld a,[hDexWeight] - sbc a,0 - jr nc,.next - ld [hl],"0" ; if the weight is less than 10, put a 0 before the decimal point + ld a, [hDexWeight + 1] + sub a, 10 + ld a, [hDexWeight] + sbc a, 0 + jr nc, .next + ld [hl], "0" ; if the weight is less than 10, put a 0 before the decimal point .next inc hl - ld a,[hli] - ld [hld],a ; make space for the decimal point by moving the last digit forward one tile - ld [hl],$f2 ; decimal point tile + ld a, [hli] + ld [hld], a ; make space for the decimal point by moving the last digit forward one tile + ld [hl], $f2 ; decimal point tile pop af - ld [hDexWeight + 1],a ; restore original value of [hDexWeight + 1] + ld [hDexWeight + 1], a ; restore original value of [hDexWeight + 1] pop af - ld [hDexWeight],a ; restore original value of [hDexWeight] + ld [hDexWeight], a ; restore original value of [hDexWeight] pop hl inc hl ; hl = address of pokedex description text scf @@ -620,11 +620,11 @@ Func_4039c: ; 4039c (10:439c) Func_404ae: ; 404ae (10:44ae) coord bc, 1, 11 Func_404b1: ; 404b1 (10:44b1) - ld a,2 - ld [$fff9],a + ld a, 2 + ld [$fff9], a call TextCommandProcessor ; print pokedex description text xor a - ld [$fff9],a + ld [$fff9], a ret Func_404bc: ; 404bc (10:44bc) @@ -667,10 +667,10 @@ DrawTileLine: ; 40501 (10:4501) push bc push de .loop - ld [hl],b - add hl,de + ld [hl], b + add hl, de dec c - jr nz,.loop + jr nz, .loop pop de pop bc ret @@ -681,19 +681,19 @@ PokedexToIndex: ; 41086 (10:5086) ; converts the Pokédex number at wd11e to an index push bc push hl - ld a,[wd11e] - ld b,a - ld c,0 - ld hl,PokedexOrder + ld a, [wd11e] + ld b, a + ld c, 0 + ld hl, PokedexOrder .loop ; go through the list until we find an entry with a matching dex number inc c - ld a,[hli] + ld a, [hli] cp b - jr nz,.loop + jr nz, .loop - ld a,c - ld [wd11e],a + ld a, c + ld [wd11e], a pop hl pop bc ret @@ -702,14 +702,14 @@ IndexToPokedex: ; 4109d (10:509d) ; converts the indexédex number at wd11e to a Pokédex number push bc push hl - ld a,[wd11e] + ld a, [wd11e] dec a - ld hl,PokedexOrder - ld b,0 - ld c,a - add hl,bc - ld a,[hl] - ld [wd11e],a + ld hl, PokedexOrder + ld b, 0 + ld c, a + add hl, bc + ld a, [hl] + ld [wd11e], a pop hl pop bc ret diff --git a/engine/overworld/advance_player_sprite.asm b/engine/overworld/advance_player_sprite.asm index e02fb129..758dd558 100644 --- a/engine/overworld/advance_player_sprite.asm +++ b/engine/overworld/advance_player_sprite.asm @@ -7,7 +7,7 @@ _AdvancePlayerSprite:: ; f010c (3c:410c) dec [hl] jr nz,.afterUpdateMapCoords ; if it's the end of the animation, update the player's map coordinates - ld hl, wd430 + ld hl, wPikachuOverworldStateFlags res 5, [hl] ld a,[wYCoord] add b diff --git a/engine/overworld/cable_club_npc.asm b/engine/overworld/cable_club_npc.asm index 8f279759..4170a936 100755 --- a/engine/overworld/cable_club_npc.asm +++ b/engine/overworld/cable_club_npc.asm @@ -1,7 +1,7 @@ CableClubNPC: ; 7035 (1:7035) ld hl, CableClubNPCWelcomeText call PrintText - call Func_154a + call CheckPikachuAsleep jr nz, .asm_7048 CheckEvent EVENT_GOT_POKEDEX jp nz, .receivedPokedex diff --git a/engine/overworld/hidden_items.asm b/engine/overworld/hidden_items.asm index f7f81070..39bb385d 100755 --- a/engine/overworld/hidden_items.asm +++ b/engine/overworld/hidden_items.asm @@ -9,7 +9,7 @@ HiddenItems: ; 76688 (1d:6688) predef FlagActionPredef ld a, c and a - ret nz + jr nz, .asm_75fa5 call EnableAutoTextBoxDrawing ld a, 1 ld [wDoNotWaitForButtonPressAfterDisplayingText], a @@ -18,6 +18,11 @@ HiddenItems: ; 76688 (1d:6688) call GetItemName tx_pre_jump FoundHiddenItemText +.asm_75fa5 + ld a, $ff + ld [hItemAlreadyFound], a + ret + INCLUDE "data/hidden_item_coords.asm" FoundHiddenItemText: ; 7675b (1d:675b) @@ -54,7 +59,7 @@ HiddenCoins: ; 76799 (1d:6799) predef GetQuantityOfItemInBag ld a, b and a - ret z + jr z, .asm_760ce ld hl, HiddenCoinCoords call FindHiddenItemOrCoinsIndex ld [wHiddenItemOrCoinsIndex], a @@ -65,7 +70,7 @@ HiddenCoins: ; 76799 (1d:6799) predef FlagActionPredef ld a, c and a - ret nz + jr nz, .asm_760ce xor a ld [hUnusedCoinsByte], a ld [hCoins], a @@ -79,6 +84,12 @@ HiddenCoins: ; 76799 (1d:6799) cp 40 jr z, .bcd20 jr .bcd100 + +.asm_760ce + ld a, $ff + ld [hItemAlreadyFound], a + ret + .bcd10 ld a, $10 ld [hCoins + 1], a diff --git a/engine/overworld/hidden_objects.asm b/engine/overworld/hidden_objects.asm index 3774c482..cba2a221 100755 --- a/engine/overworld/hidden_objects.asm +++ b/engine/overworld/hidden_objects.asm @@ -1,27 +1,17 @@ -; if a hidden object was found, stores $00 in [$ffee], else stores $ff -CheckForHiddenObject: ; 469a0 (11:69a0) - ld hl, $ffeb +; if a hidden object was found, stores $00 in [hDidntFindAnyHiddenObject], else stores $ff +CheckForHiddenObject: ; f25f8 (3c:65f8) + ld hl, hItemAlreadyFound xor a ld [hli], a ld [hli], a ld [hli], a ld [hl], a - ld de, $0 ld hl, HiddenObjectMaps -.hiddenMapLoop - ld a, [hli] - ld b, a - cp $ff - jr z, .noMatch + ld de, 3 ld a, [wCurMap] - cp b - jr z, .foundMatchingMap - inc de - inc de - jr .hiddenMapLoop -.foundMatchingMap - ld hl, HiddenObjectPointers - add hl, de + call IsInArray + jr nc, .noMatch + inc hl ld a, [hli] ld h, [hl] ld l, a @@ -65,7 +55,7 @@ CheckForHiddenObject: ; 469a0 (11:69a0) ret .noMatch ld a, $ff - ld [$ffee], a + ld [hDidntFindAnyHiddenObject], a ret ; checks if the coordinates in front of the player's sprite match Y in b and X in c diff --git a/engine/overworld/missable_objects.asm b/engine/overworld/missable_objects.asm index f18a0823..65305d30 100644 --- a/engine/overworld/missable_objects.asm +++ b/engine/overworld/missable_objects.asm @@ -209,4 +209,4 @@ MissableObjectFlagAction: ; f062 (3:7062) pop de pop hl ld c, a - ret
\ No newline at end of file + ret diff --git a/engine/overworld/pokecenter.asm b/engine/overworld/pokecenter.asm index 779d852c..3024ff7b 100755 --- a/engine/overworld/pokecenter.asm +++ b/engine/overworld/pokecenter.asm @@ -2,7 +2,7 @@ DisplayPokemonCenterDialogue_: ; 6d97 (1:6d97) ld a, [wCurMap] cp PEWTER_POKECENTER jr nz, .regularCenter - call Func_154a + call CheckPikachuAsleep jr z, .regularCenter ld hl, LooksContentText ; if pikachu is sleeping, don't heal call PrintText @@ -27,7 +27,7 @@ DisplayPokemonCenterDialogue_: ; 6d97 (1:6d97) call SetLastBlackoutMap callab IsStarterPikachuInOurParty jr nc, .notHealingPlayerPikachu - call Func_154a + call CheckPikachuAsleep jr nz, .notHealingPlayerPikachu call LoadCurrentMapView call Delay3 @@ -38,7 +38,7 @@ DisplayPokemonCenterDialogue_: ; 6d97 (1:6d97) call PrintText ld c, 64 call DelayFrames - call Func_154a + call CheckPikachuAsleep jr nz, .playerPikachuNotOnScreen call Func_152d callab IsStarterPikachuInOurParty @@ -58,7 +58,7 @@ DisplayPokemonCenterDialogue_: ; 6d97 (1:6d97) ld [wLastMusicSoundID], a ld [wNewSoundID], a call PlaySound - call Func_154a + call CheckPikachuAsleep jr nz, .doNotReturnPikachu callab IsStarterPikachuInOurParty call c, Func_6eaa diff --git a/engine/pikachu_pic_animation.asm b/engine/pikachu_pic_animation.asm new file mode 100755 index 00000000..c16e3e5f --- /dev/null +++ b/engine/pikachu_pic_animation.asm @@ -0,0 +1,3449 @@ +IsPlayerTalkingToPikachu:: ; fcf0c (3f:4f0c) + ld a, [wd436] + and a + ret z + ld a, [hSpriteIndexOrTextID] + cp $f + ret nz + call InitializePikachuTextID + xor a + ld [hSpriteIndexOrTextID], a + ld [wd436], a + ret + +InitializePikachuTextID: ; fcf20 (3f:4f20) + ld a, $d4 ; display + ld [hSpriteIndexOrTextID], a + xor a + ld [wPlayerMovingDirection], a + ld a, $1 + ld [wAutoTextBoxDrawingControl], a + call DisplayTextID + xor a + ld [wAutoTextBoxDrawingControl], a + ret + +DoStarterPikachuEmotions: ; fcf35 (3f:4f35) + ld e, a + ld d, $0 + add hl, de + add hl, de + ld e, [hl] + inc hl + ld d, [hl] +.loop + ld a, [de] + inc de + cp $ff + jr z, .done + ld c, a + ld b, $0 + ld hl, StarterPikachuEmotionsJumptable + add hl, bc + add hl, bc + ld a, [hli] + ld h, [hl] + ld l, a + call JumpToAddress + jr .loop +.done + ret + +StarterPikachuEmotionsJumptable: ; fcf54 (3f:4f54) + dw StarterPikachuEmotionCommand_nop ; 0 + dw StarterPikachuEmotionCommand_text ; 1 + dw StarterPikachuEmotionCommand_pcm ; 2 + dw StarterPikachuEmotionCommand_emote ; 3 + dw StarterPikachuEmotionCommand_4 ; 4 + dw StarterPikachuEmotionCommand_5 ; 5 + dw StarterPikachuEmotionCommand_subcmd ; 6 + dw StarterPikachuEmotionCommand_delay ; 7 + dw StarterPikachuEmotionCommand_nop2 ; 8 + dw StarterPikachuEmotionCommand_9 ; 9 + dw StarterPikachuEmotionCommand_nop3 ; a + +StarterPikachuEmotionCommand_nop: ; fcf6a (3f:4f6a) +StarterPikachuEmotionCommand_nop3: ; fcf6a (3f:4f6a) + ret + +StarterPikachuEmotionCommand_text: ; fcf6b (3f:4f6b) + ld a, [de] + ld l, a + inc de + ld a, [de] + ld h, a + inc de + push de + call PrintText + pop de + ret + +StarterPikachuEmotionCommand_pcm: ; fcf77 (3f:4f77) + ld a, [de] + inc de + push de + ld e, a + nop + call PlayPikachuSoundClip_ + pop de + ret + +PlayPikachuSoundClip_: ; fcf81 (3f:4f81) + cp $ff + ret z + callab PlayPikachuSoundClip + ret + +StarterPikachuEmotionCommand_emote: ; fcf8d (3f:4f8d) + ld a, [wUpdateSpritesEnabled] + push af + ld a, $ff + ld [wUpdateSpritesEnabled], a + ld a, [de] + inc de + push de + call ShowPikachuEmoteBubble + pop de + pop af + ld [wUpdateSpritesEnabled], a + ret + +ShowPikachuEmoteBubble: ; fcfa2 (3f:4fa2) + ld [wWhichEmotionBubble], a + ld a, $f + ld [wEmotionBubbleSpriteIndex], a + predef EmotionBubble + ret + +StarterPikachuEmotionCommand_4: ; fcfb0 (3f:4fb0) + ld a, [de] + inc de + ld l, a + ld a, [de] + inc de + ld h, a + push de + ld b, $3f + call Func_fd2a1 + pop de + ret + +StarterPikachuEmotionCommand_delay: ; fcfbe (3f:4fbe) + ld a, [de] + inc de + push de + ld c, a + call DelayFrames + pop de + ret + +StarterPikachuEmotionCommand_subcmd: ; fcfc7 (3f:4fc7) + ld a, [de] + inc de + push de + ld e, a + ld d, $0 + ld hl, Jumptable_fcfda + add hl, de + add hl, de + ld a, [hli] + ld h, [hl] + ld l, a + call JumpToAddress + pop de + ret + +Jumptable_fcfda: + dw LoadPikachuSpriteIntoVRAM + dw LoadFontTilePatterns + dw Pikachu_LoadCurrentMapViewUpdateSpritesAndDelay3 + dw WaitForTextScrollButtonPress + dw PikachuPewterPokecenterCheck + dw PikachuFanClubCheck + dw PikachuBillsHouseCheck + +StarterPikachuEmotionCommand_nop2: ; fcfe8 (3f:4fe8) + ret + +StarterPikachuEmotionCommand_9: ; fcfe9 (3f:4fe9) + push de + call Func_fcff2 + call UpdateSprites + pop de + ret + +Func_fcff2: ; fcff2 (3f:4ff2) + ld a, [wSpriteStateData1 + $9] + xor $4 + ld [wSpriteStateData1 + $f9], a + ret + +Func_fcffb: ; fcffb (3f:4ffb) +; Inexplicably empty. + rept 5 + nop + endr + ret + +Func_fd001:: ; fd001 (3f:5001) + ld a, e + jr asm_fd00f + +Func_fd004:: ; fd004 (3f:5004) + call Func_fd05e + jr c, asm_fd00f + call GetPikaPicAnimationScriptIndex + call Func_fcffb +asm_fd00f: ; fd00f (3f:500f) + ld [wExpressionNumber], a + ld hl, PikachuEmotionTable + call DoStarterPikachuEmotions + ret + +PikachuEmotionTable: ; fd019 (3f:4019) + dw PikachuEmotion0_fd115 + dw PikachuEmotion1_fd141 + dw PikachuEmotion2_fd116 + dw PikachuEmotion3_fd160 + dw PikachuEmotion4_fd136 + dw PikachuEmotion5_fd14d + dw PikachuEmotion6_fd153 + dw PikachuEmotion7_fd128 + dw PikachuEmotion8_fd147 + dw PikachuEmotion9_fd166 + dw PikachuEmotion10_fd11e + dw PikachuEmotion11_fd173 + dw PikachuEmotion12_fd17a + dw PikachuEmotion13_fd180 + dw PikachuEmotion14_fd189 + dw PikachuEmotion15_fd191 + dw PikachuEmotion16_fd197 + dw PikachuEmotion17_fd19d + dw PikachuEmotion18_fd1a3 + dw PikachuEmotion19_fd1a9 + dw PikachuEmotion20_fd1b1 + dw PikachuEmotion21_fd1b9 + dw PikachuEmotion22_fd1c1 + dw PikachuEmotion23_fd1c7 + dw PikachuEmotion24_fd1cf + dw PikachuEmotion25_fd1d7 + dw PikachuEmotion26_fd1df + dw PikachuEmotion27_fd1eb + dw PikachuEmotion28_fd1f1 + dw PikachuEmotion29_fd1f7 + dw PikachuEmotion30_fd1fc + dw PikachuEmotion31_fd20a + dw PikachuEmotion32_fd213 + dw PikachuEmotion33_fd05d + +PikachuEmotion33_fd05d: ; fd05d (3f:505d) + db $ff + +Func_fd05e: ; fd05e (3f:505e) + ld a, [wCurMap] + cp POKEMON_FAN_CLUB + jr nz, .notFanClub + ld hl, wPreventBlackout + bit 7, [hl] + ld a, $1d + jr z, .asm_fd0c9 + call CheckPikachuAsleep + ld a, $1e + jr nz, .asm_fd0c9 + jr .asm_fd096 +.notFanClub + ld a, [wCurMap] + cp PEWTER_POKECENTER + jr nz, .notPewterPokecenter + call CheckPikachuAsleep + ld a, $1a + jr nz, .asm_fd0c9 + jr .asm_fd096 +.notPewterPokecenter + callab Func_f24ae + ld a, e + cp $ff + jr nz, .asm_fd0c9 + jr .asm_fd096 +.asm_fd096 + call IsPlayerPikachuAsleepInParty + ld a, $b + jr c, .asm_fd0c9 + callab Func_fce73 ; same bank + ld a, $1c + jr c, .asm_fd0c9 + ld a, [wCurMap] + cp POKEMONTOWER_1 + jr c, .notInLavenderTower + cp POKEMONTOWER_7 + 1 + ld a, $16 + jr c, .asm_fd0c9 +.notInLavenderTower + ld a, [wd49c] + and a + jr z, .asm_fd0c7 + dec a + ld c, a + ld b, $0 + ld hl, Pointer_fd0cb + add hl, bc + ld a, [hl] + jr .asm_fd0c9 +.asm_fd0c7 + and a + ret +.asm_fd0c9 + scf + ret + +Pointer_fd0cb: + db $12, $15, $17, $18, $19 + +IsPlayerPikachuAsleepInParty:: ; fd0d0 (3f:50d0) + xor a + ld [wWhichPokemon], a +.loop + ld a, [wWhichPokemon] + ld c, a + ld b, $0 + ld hl, wPartySpecies + add hl, bc + ld a, [hl] + cp $ff + jr z, .done + cp PIKACHU + jr nz, .curMonNotStarterPikachu + callab IsThisPartymonStarterPikachu + jr nc, .curMonNotStarterPikachu + ld a, [wWhichPokemon] + ld hl, wPartyMon1Status + ld bc, wPartyMon2 - wPartyMon1 + call AddNTimes + ld a, [hl] + and SLP + jr z, .done + jr .curMonSleepingPikachu +.curMonNotStarterPikachu + ld a, [wWhichPokemon] + cp PARTY_LENGTH - 1 + jr z, .done + inc a + ld [wWhichPokemon], a + jr .loop +.curMonSleepingPikachu + scf + ret +.done + and a + ret + +PikachuEmotion0_fd115: ; fd115 (3f:5115) + db $ff + +PikachuEmotion2_fd116: ; fd116 (3f:5116) + pikaemotion_dummy2 + pikaemotion_emotebubble SMILE_BUBBLE + pikaemotion_pcm PikachuCry35 + pikaemotion_5 $2 + db $ff + +PikachuEmotion10_fd11e: ; fd11e (3f:511e) + pikaemotion_dummy2 + pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADEXTRAPIKASPRITES + pikaemotion_emotebubble HEART_BUBBLE + pikaemotion_pcm PikachuCry5 + pikaemotion_5 $a + db $ff + +PikachuEmotion7_fd128: ; fd128 (3f:5128) + pikaemotion_dummy2 + pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADEXTRAPIKASPRITES + pikaemotion_4 Pointer_fd224 + pikaemotion_pcm PikachuCry1 + pikaemotion_4 Pointer_fd224 + pikaemotion_5 $7 + db $ff + +PikachuEmotion4_fd136: ; fd136 (3f:5136) + pikaemotion_dummy2 + pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADEXTRAPIKASPRITES + pikaemotion_4 Pointer_fd230 + pikaemotion_pcm PikachuCry29 + pikaemotion_5 $4 + db $ff + +PikachuEmotion1_fd141: ; fd141 (3f:5141) + pikaemotion_dummy2 + pikaemotion_pcm + pikaemotion_5 $1 + db $ff + +PikachuEmotion8_fd147: ; fd147 (3f:5147) + pikaemotion_dummy2 + pikaemotion_pcm PikachuCry39 + pikaemotion_5 $8 + db $ff + +PikachuEmotion5_fd14d: ; fd14d (3f:514d) + pikaemotion_dummy2 + pikaemotion_pcm PikachuCry31 + pikaemotion_5 $5 + db $ff + +PikachuEmotion6_fd153: ; fd153 (3f:5153) + pikaemotion_dummy2 + pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADEXTRAPIKASPRITES + pikaemotion_pcm + pikaemotion_4 Pointer_fd21e + pikaemotion_emotebubble SKULL_BUBBLE + pikaemotion_5 $6 + db $ff + +PikachuEmotion3_fd160: ; fd160 (3f:5160) + pikaemotion_dummy2 + pikaemotion_pcm PikachuCry40 + pikaemotion_5 $3 + db $ff + +PikachuEmotion9_fd166: ; fd166 (3f:5166) + pikaemotion_dummy2 + pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADEXTRAPIKASPRITES + pikaemotion_pcm PikachuCry6 + pikaemotion_4 Pointer_fd218 + pikaemotion_emotebubble SKULL_BUBBLE + pikaemotion_5 $9 + db $ff + +PikachuEmotion11_fd173: ; fd173 (3f:5173) + pikaemotion_emotebubble ZZZ_BUBBLE + pikaemotion_pcm PikachuCry37 + pikaemotion_5 $b + db $ff + +PikachuEmotion12_fd17a: ; fd17a (3f:517a) + pikaemotion_dummy2 + pikaemotion_pcm + pikaemotion_5 $c + db $ff + +PikachuEmotion13_fd180: ; fd180 (3f:5180) + pikaemotion_dummy2 + pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADEXTRAPIKASPRITES + pikaemotion_4 Pointer_fd21e + pikaemotion_5 $d + db $ff + +PikachuEmotion14_fd189: ; fd189 (3f:5189) + pikaemotion_dummy2 + pikaemotion_emotebubble BOLT_BUBBLE + pikaemotion_pcm PikachuCry10 + pikaemotion_5 $e + db $ff + +PikachuEmotion15_fd191: ; fd191 (3f:5191) + pikaemotion_dummy2 + pikaemotion_pcm PikachuCry34 + pikaemotion_5 $f + db $ff + +PikachuEmotion16_fd197: ; fd197 (3f:5197) + pikaemotion_dummy2 + pikaemotion_pcm PikachuCry33 + pikaemotion_5 $10 + db $ff + +PikachuEmotion17_fd19d: ; fd19d (3f:519d) + pikaemotion_dummy2 + pikaemotion_pcm PikachuCry13 + pikaemotion_5 $11 + db $ff + +PikachuEmotion18_fd1a3: ; fd1a3 (3f:51a3) + pikaemotion_dummy2 + pikaemotion_pcm + pikaemotion_5 $12 + db $ff + +PikachuEmotion19_fd1a9: ; fd1a9 (3f:51a9) + pikaemotion_dummy2 + pikaemotion_emotebubble HEART_BUBBLE + pikaemotion_pcm PikachuCry33 + pikaemotion_5 $13 + db $ff + +PikachuEmotion20_fd1b1: ; fd1b1 (3f:51b1) + pikaemotion_dummy2 + pikaemotion_emotebubble HEART_BUBBLE + pikaemotion_pcm PikachuCry5 + pikaemotion_5 $14 + db $ff + +PikachuEmotion21_fd1b9: ; fd1b9 (3f:51b9) + pikaemotion_dummy2 + pikaemotion_emotebubble FISH_BUBBLE + pikaemotion_pcm + pikaemotion_5 $15 + db $ff + +PikachuEmotion22_fd1c1: ; fd1c1 (3f:51c1) + pikaemotion_dummy2 + pikaemotion_pcm PikachuCry4 + pikaemotion_5 $16 + db $ff + +PikachuEmotion23_fd1c7: ; fd1c7 (3f:51c7) + pikaemotion_dummy2 + pikaemotion_pcm PikachuCry19 + pikaemotion_5 $17 + pikaemotion_subcmd PIKAEMOTION_SUBCMD_SHOWMAPVIEW + db $ff + +PikachuEmotion24_fd1cf: ; fd1cf (3f:51cf) + pikaemotion_dummy2 + pikaemotion_emotebubble EXCLAMATION_BUBBLE + pikaemotion_pcm + pikaemotion_5 $18 + db $ff + +PikachuEmotion25_fd1d7: ; fd1d7 (3f:51d7) + pikaemotion_dummy2 + pikaemotion_emotebubble BOLT_BUBBLE + pikaemotion_pcm PikachuCry35 + pikaemotion_5 $19 + db $ff + +PikachuEmotion26_fd1df: ; fd1df (3f:51df) + pikaemotion_dummy2 + pikaemotion_emotebubble ZZZ_BUBBLE + pikaemotion_pcm PikachuCry37 + pikaemotion_5 $1a + pikaemotion_subcmd PIKAEMOTION_SUBCMD_SHOWMAPVIEW + pikaemotion_subcmd PIKAEMOTION_SUBCMD_CHECKPEWTERCENTER + db $ff + +PikachuEmotion27_fd1eb: ; fd1eb (3f:51eb) + pikaemotion_dummy2 + pikaemotion_pcm PikachuCry9 + pikaemotion_5 $1b + db $ff + +PikachuEmotion28_fd1f1: ; fd1f1 (3f:51f1) + pikaemotion_dummy2 + pikaemotion_pcm PikachuCry15 + pikaemotion_5 $1c + db $ff + +PikachuEmotion29_fd1f7: ; fd1f7 (3f:51f7) + pikaemotion_pcm PikachuCry5 + pikaemotion_5 $a + db $ff + +PikachuEmotion30_fd1fc: ; fd1fc (3f:51fc) + pikaemotion_9 + pikaemotion_emotebubble HEART_BUBBLE + pikaemotion_pcm PikachuCry5 + pikaemotion_5 $14 + pikaemotion_subcmd PIKAEMOTION_SUBCMD_SHOWMAPVIEW + pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADFONT + pikaemotion_subcmd PIKAEMOTION_SUBCMD_CHECKLAVENDERTOWER + db $ff + +PikachuEmotion31_fd20a: ; fd20a (3f:520a) + pikaemotion_pcm PikachuCry19 + pikaemotion_5 $17 + pikaemotion_subcmd PIKAEMOTION_SUBCMD_SHOWMAPVIEW + pikaemotion_subcmd PIKAEMOTION_SUBCMD_CHECKBILLSHOUSE + db $ff + +PikachuEmotion32_fd213: ; fd213 (3f:5213) + pikaemotion_pcm PikachuCry26 + pikaemotion_5 $17 + db $ff + +Pointer_fd218: ; fd218 (3f:5218) + + db $00 + db $39, $01 + db $3e, $1e + db $3f + +Pointer_fd21e: ; fd21e (3f:521e) + db $00 + db $39, $00 + db $3e, $1e + db $3f + +Pointer_fd224: ; fd224 (3f:5224) + db $00 + db $3c, $07, $2f + db $3c, $07, $2f + db $3f + +Pointer_fd22c: ; fd22c (3f:522c) + db $3b, $1f, $03 + db $3f + +Pointer_fd230: ; fd230 (3f:5230) + db $00 + db $3c, $0f, $1f + db $3c, $0f, $1f + db $3f + +Pointer_fd238: ; fd238 (3f:5238) + db $00 + db $05, $07 + db $39, $00 + db $05, $07 + db $06, $07 + db $39, $00 + db $06, $07 + db $08, $07 + db $39, $00 + db $08, $07 + db $07, $07 + db $39, $00 + db $07, $07 + db $3f + +Func_fd252: ; fd252 (3f:5252) + ld a, $40 + ld [h_0xFFFC], a + call LoadPikachuSpriteIntoVRAM + call Func_fd266 + and a + jr z, .asm_fd262 + call Func_159b +.asm_fd262 + xor a + ld [h_0xFFFC], a + ret + +Func_fd266: + ld a, [wSpriteStateData2 + 15 * 16 + 4] + ld e, a + ld a, [wSpriteStateData2 + 15 * 16 + 5] + ld d, a + ld a, [wYCoord] + add 4 + cp e + jr z, .asm_fd280 + jr nc, .asm_fd27e + ld hl, Data_fd294 + ld a, 1 + ret + +.asm_fd27e + xor a + ret + +.asm_fd280 + ld a, [wXCoord] + add 4 + cp d + jr c, .asm_fd28e + ld hl, Data_fd299 + ld a, 2 + ret + +.asm_fd28e + ld hl, Data_fd29d + ld a, 3 + ret + +Data_fd294: + db $00 + db $36 + db $2b + db $34 + db $3f + +Data_fd299: + db $00 + db $36 + db $34 + db $3f + +Data_fd29d: + db $00 + db $36 + db $33 + db $3f + +Func_fd2a1:: ; fd2a1 (3f:52a1) + ld a, b + ld [wd44a], a + ld a, l + ld [wd44b], a + ld a, h + ld [wd44b + 1], a + call PikachuSwapSpriteStateData +.loop + call Func_fd2f5 + jr nc, .done + call Func_fd329 + jr .loop + +.done + call PikachuSwapSpriteStateData + call DelayFrame + ret + +PikachuSwapSpriteStateData: + ld a, [wUpdateSpritesEnabled] + push af + ld a, $ff + ld [wUpdateSpritesEnabled], a + push hl + push de + push bc + + ld hl, wSpriteStateData1 + ld de, wSpriteStateData1 + $f0 + ld c, $10 + call SwapBytes3f + + ld hl, wSpriteStateData2 + ld de, wSpriteStateData2 + $f0 + ld c, $10 + call SwapBytes3f + + pop bc + pop de + pop hl + pop af + ld [wUpdateSpritesEnabled], a + ret + +SwapBytes3f: +.loop + ld b, [hl] + ld a, [de] + ld [hli], a + ld a, b + ld [de], a + inc de + dec c + jr nz, .loop + ret + +Func_fd2f5: + call Func_157c + cp $3f + ret z + ld c, a + ld b, 0 + ld hl, Data_fd3b0 + add hl, bc + add hl, bc + add hl, bc + add hl, bc + ld a, [hli] + ld [wPikaPicAnimPointer + 1], a + ld a, [hli] + cp $80 + jr nz, .asm_fd311 + call Func_157c +.asm_fd311 + ld [wPikaPicAnimPointer], a + ld a, [hli] + ld [wPikaPicAnimCurGraphicID], a + ld a, [hli] + cp $80 + jr nz, .asm_fd320 + call Func_157c +.asm_fd320 + ld [wPikaPicAnimPointerSetupFinished], a + xor a + ld [wPikaPicAnimTimer], a + scf + ret + +Func_fd329: + xor a + ld [$d44c], a + ld [wd457], a + ld [wd458], a + ld a, [wSpriteStateData2 + 7] + push af +.asm_fd337 + ld bc, wSpriteStateData1 + ld a, [wPikaPicAnimPointer + 1] + ld hl, Jumptable_fd4ac + call Func_fd365 + ld a, [wPikaPicAnimCurGraphicID] + ld hl, Jumptable_fd65c + call Func_fd365 + call Func_fd36e + call Func_fd39d + call DelayFrame + call DelayFrame + ld hl, $d44c + bit 7, [hl] + jr z, .asm_fd337 + pop af + ld [wSpriteStateData2 + 7], a + scf + ret + +Func_fd365: + ld e, a + ld d, 0 + add hl, de + add hl, de + ld a, [hli] + ld h, [hl] + ld l, a + jp [hl] + +Func_fd36e: + ld hl, 2 + add hl, bc + ld a, [wPikaPicAnimTimer + 1] + ld [hl], a + ld a, [wPikaSpriteY] + ld d, a + ld a, [wd456] + add d + ld hl, 4 + add hl, bc + ld [hl], a + ld a, [wPikaPicAnimDelay] + ld d, a + ld a, [wPikaPicTextboxStartY] + add d + ld hl, 6 + add hl, bc + ld [hl], a + ld hl, $d44c + bit 6, [hl] + ret z + ld hl, wSpriteStateData2 + 7 - wSpriteStateData1 + add hl, bc + ld [hl], 0 + ret + +Func_fd39d: + ld hl, $d44c + bit 6, [hl] + res 6, [hl] + ld hl, wd736 + res 6, [hl] + ret z + set 6, [hl] + call Func_fd7f3 + ret + +Data_fd3b0: + db $01, $00, $00, $00 ; $00 + db $03, $80, $01, $00 ; $01 + db $04, $80, $01, $00 ; $02 + db $05, $80, $01, $00 ; $03 + db $06, $80, $01, $00 ; $04 + db $07, $80, $01, $00 ; $05 + db $08, $80, $01, $00 ; $06 + db $09, $80, $01, $00 ; $07 + db $0a, $80, $01, $00 ; $08 + db $03, $80, $06, $00 ; $09 + db $04, $80, $06, $00 ; $0a + db $05, $80, $06, $00 ; $0b + db $06, $80, $06, $00 ; $0c + db $07, $80, $06, $00 ; $0d + db $08, $80, $06, $00 ; $0e + db $09, $80, $06, $00 ; $0f + db $0a, $80, $06, $00 ; $10 + db $03, $80, $03, $80 ; $11 + db $04, $80, $03, $80 ; $12 + db $05, $80, $03, $80 ; $13 + db $06, $80, $03, $80 ; $14 + db $07, $80, $03, $80 ; $15 + db $08, $80, $03, $80 ; $16 + db $09, $80, $03, $80 ; $17 + db $0a, $80, $03, $80 ; $18 + db $03, $80, $07, $80 ; $19 + db $04, $80, $07, $80 ; $1a + db $05, $80, $07, $80 ; $1b + db $06, $80, $07, $80 ; $1c + db $0b, $27, $02, $00 ; $1d + db $0c, $27, $02, $00 ; $1e + db $0d, $27, $02, $00 ; $1f + db $0e, $27, $02, $00 ; $20 + db $0f, $27, $02, $00 ; $21 + db $10, $27, $02, $00 ; $22 + db $11, $27, $02, $00 ; $23 + db $12, $27, $02, $00 ; $24 + db $0b, $0f, $02, $00 ; $25 + db $0c, $0f, $02, $00 ; $26 + db $0d, $0f, $02, $00 ; $27 + db $0e, $0f, $02, $00 ; $28 + db $0f, $0f, $02, $00 ; $29 + db $10, $0f, $02, $00 ; $2a + db $11, $0f, $02, $00 ; $2b + db $12, $0f, $02, $00 ; $2c + db $0b, $0f, $08, $17 ; $2d + db $0c, $0f, $08, $17 ; $2e + db $0d, $0f, $08, $17 ; $2f + db $0e, $0f, $08, $17 ; $30 + db $0f, $0f, $08, $17 ; $31 + db $10, $0f, $08, $17 ; $32 + db $11, $0f, $08, $17 ; $33 + db $12, $0f, $08, $17 ; $34 + db $13, $0f, $06, $00 ; $35 + db $14, $0f, $06, $00 ; $36 + db $15, $0f, $06, $00 ; $37 + db $16, $0f, $06, $00 ; $38 + db $02, $80, $04, $00 ; $39 + db $02, $80, $05, $00 ; $3a + db $02, $80, $03, $80 ; $3b + db $02, $80, $07, $80 ; $3c + db $02, $80, $09, $80 ; $3d + db $02, $80, $06, $00 ; $3e + +Jumptable_fd4ac: + dw Func_fd4e5 + dw Func_fd4e9 + dw Func_fd504 + dw Func_fd50c + dw Func_fd511 + dw Func_fd518 + dw Func_fd52c + dw Func_fd540 + dw Func_fd553 + dw Func_fd566 + dw Func_fd579 + dw Func_fd5b1 + dw Func_fd5b5 + dw Func_fd5b9 + dw Func_fd5bd + dw Func_fd5c1 + dw Func_fd5c5 + dw Func_fd5c9 + dw Func_fd5cd + dw Func_fd5ea + dw Func_fd5ee + dw Func_fd5f2 + dw Func_fd5f6 + dw Func_fd4e5 + +Func_fd4dc: + ld a, [$d44c] + set 7, a + ld [$d44c], a + ret + +Func_fd4e5: + call Func_fd4dc + ret + +Func_fd4e9: + ld hl, 4 + add hl, bc + ld a, [hl] + ld [wPikaSpriteY], a + ld hl, 6 + add hl, bc + ld a, [hl] + ld [wPikaPicAnimDelay], a + xor a + ld [wd456], a + ld [wPikaPicTextboxStartY], a + call Func_fd4dc + ret + +Func_fd504: + call Func_fd775 + ret nz + call Func_fd4dc + ret + +Func_fd50c: + call GetObjectFacing + jr asm_fd58c + +Func_fd511: + call GetObjectFacing + xor %100 + jr asm_fd58c + +Func_fd518: + call GetObjectFacing + ld hl, Data_fd523 + call Func_fd5a0 + jr asm_fd58c + +Data_fd523: + db SPRITE_FACING_DOWN, SPRITE_FACING_RIGHT + db SPRITE_FACING_UP, SPRITE_FACING_LEFT + db SPRITE_FACING_LEFT, SPRITE_FACING_DOWN + db SPRITE_FACING_RIGHT, SPRITE_FACING_UP + db $ff + +Func_fd52c: + call GetObjectFacing + ld hl, Data_fd537 + call Func_fd5a0 + jr asm_fd58c + +Data_fd537: + db SPRITE_FACING_DOWN, SPRITE_FACING_LEFT + db SPRITE_FACING_UP, SPRITE_FACING_RIGHT + db SPRITE_FACING_LEFT, SPRITE_FACING_UP + db SPRITE_FACING_RIGHT, SPRITE_FACING_DOWN + db $ff + +Func_fd540: + call GetObjectFacing + ld hl, Data_fd54b + call Func_fd5a0 + jr asm_fd58c + +Data_fd54b: + db SPRITE_FACING_DOWN, SPRITE_FACING_UP | $10 + db SPRITE_FACING_UP, SPRITE_FACING_LEFT | $10 + db SPRITE_FACING_LEFT, SPRITE_FACING_DOWN | $10 + db SPRITE_FACING_RIGHT, SPRITE_FACING_RIGHT | $10 + +Func_fd553: + call GetObjectFacing + ld hl, Data_fd55e + call Func_fd5a0 + jr asm_fd58c + +Data_fd55e: + db SPRITE_FACING_DOWN, SPRITE_FACING_DOWN | $10 + db SPRITE_FACING_UP, SPRITE_FACING_RIGHT | $10 + db SPRITE_FACING_LEFT, SPRITE_FACING_LEFT | $10 + db SPRITE_FACING_RIGHT, SPRITE_FACING_UP | $10 + +Func_fd566: + call GetObjectFacing + ld hl, Data_fd571 + call Func_fd5a0 + jr asm_fd58c + +Data_fd571: + db SPRITE_FACING_DOWN, SPRITE_FACING_RIGHT | $10 + db SPRITE_FACING_UP, SPRITE_FACING_DOWN | $10 + db SPRITE_FACING_LEFT, SPRITE_FACING_UP | $10 + db SPRITE_FACING_RIGHT, SPRITE_FACING_LEFT | $10 + +Func_fd579: + call GetObjectFacing + ld hl, Data_fd584 + call Func_fd5a0 + jr asm_fd58c + +Data_fd584: + db SPRITE_FACING_DOWN, SPRITE_FACING_LEFT | $10 + db SPRITE_FACING_UP, SPRITE_FACING_UP | $10 + db SPRITE_FACING_LEFT, SPRITE_FACING_RIGHT | $10 + db SPRITE_FACING_RIGHT, SPRITE_FACING_DOWN | $10 + +asm_fd58c + rrca + rrca + and $7 + ld e, a + call Func_fd784 + ld d, a + call UpdatePikachuPosition + call Func_fd775 + ret nz + call Func_fd4dc + ret + +Func_fd5a0: + push de + ld d, a +.asm_fd5a2 + ld a, [hli] + cp d + jr z, .asm_fd5ad + inc hl + cp $ff + jr nz, .asm_fd5a2 + pop de + ret + +.asm_fd5ad + ld a, [hl] + pop de + scf + ret + +Func_fd5b1: + ld a, SPRITE_FACING_DOWN >> 2 + jr asm_fd5d1 + +Func_fd5b5: + ld a, SPRITE_FACING_UP >> 2 + jr asm_fd5d1 + +Func_fd5b9: + ld a, SPRITE_FACING_LEFT >> 2 + jr asm_fd5d1 + +Func_fd5bd: + ld a, SPRITE_FACING_RIGHT >> 2 + jr asm_fd5d1 + +Func_fd5c1: + ld e, 4 + jr asm_fd5d5 + +Func_fd5c5: + ld e, 5 + jr asm_fd5d5 + +Func_fd5c9: + ld e, 6 + jr asm_fd5d5 + +Func_fd5cd: + ld e, 7 + jr asm_fd5d5 + +asm_fd5d1 + ld e, a + call SetObjectFacing +asm_fd5d5 + call Func_fd784 + ld d, a + push de + call UpdatePikachuPosition + pop de + call Func_fd775 + ret nz + ld a, e + call Func_fd7cb + call Func_fd4dc + ret + +Func_fd5ea: + ld a, SPRITE_FACING_DOWN >> 2 + jr asm_fd5fa + +Func_fd5ee: + ld a, SPRITE_FACING_UP >> 2 + jr asm_fd5fa + +Func_fd5f2: + ld a, SPRITE_FACING_LEFT >> 2 + jr asm_fd5fa + +Func_fd5f6: + ld a, SPRITE_FACING_RIGHT >> 2 + jr asm_fd5fa + +asm_fd5fa + call SetObjectFacing + call Func_fd4dc + ret + +UpdatePikachuPosition: + push de + ld d, 0 + ld hl, Jumptable_fd60f + add hl, de + add hl, de + ld a, [hli] + ld h, [hl] + ld l, a + pop de + ld a, d + jp [hl] + +Jumptable_fd60f: + dw MovePikachuSpriteDown + dw MovePikachuSpriteUp + dw MovePikachuSpriteLeft + dw MovePikachuSpriteRight + dw MovePikachuSpriteDownLeft + dw MovePikachuSpriteDownRight + dw MovePikachuSpriteUpLeft + dw MovePikachuSpriteUpRight + +MovePikachuSpriteDown: + ld d, 0 + ld e, a + jr asm_fd64d + +MovePikachuSpriteUp: + ld d, 0 + cpl + inc a + ld e, a + jr asm_fd64d + +MovePikachuSpriteLeft: + cpl + inc a + ld d, a + ld e, 0 + jr asm_fd64d + +MovePikachuSpriteRight: + ld d, a + ld e, 0 + jr asm_fd64d + +MovePikachuSpriteDownLeft: + ld e, a + cpl + inc a + ld d, a + jr asm_fd64d + +MovePikachuSpriteDownRight: + ld e, a + ld d, a + jr asm_fd64d + +MovePikachuSpriteUpLeft: + cpl + inc a + ld e, a + ld d, a + jr asm_fd64d + +MovePikachuSpriteUpRight: + ld d, a + cpl + inc a + ld e, a + jr asm_fd64d + +asm_fd64d + ld a, [wPikaPicAnimDelay] + add d + ld [wPikaPicAnimDelay], a + ld a, [wPikaSpriteY] + add e + ld [wPikaSpriteY], a + ret + +Jumptable_fd65c: + dw Func_fd678 + dw Func_fd6a3 + dw Func_fd698 + dw Func_fd6f4 + dw Func_fd6ff + dw Func_fd718 + dw Func_fd68c + dw Func_fd6c6 + dw Func_fd6c0 + dw Func_fd6e2 + dw Func_fd68b + +Func_fd672: + ld hl, $d44c + set 6, [hl] + ret + +Func_fd678: + ld hl, 7 + add hl, bc + xor a + ld [hli], a + ld [hl], a + call Func_fd74a + ld d, a + call GetObjectFacing + or d + ld [wPikaPicAnimTimer + 1], a + ret + +Func_fd68b: + ret + +Func_fd68c: + call Func_fd74a + ld d, a + call Func_fd755 + or d + ld [wPikaPicAnimTimer + 1], a + ret + +Func_fd698: + call Func_fd74a + ld d, a + call GetObjectFacing + or d + ld d, a + jr asm_fd6ac + +Func_fd6a3: + call Func_fd74a + ld d, a + call Func_fd755 + or d + ld d, a +asm_fd6ac + ld hl, 8 + add hl, bc + call Func_fd78e + jr nz, .asm_fd6b6 + inc [hl] +.asm_fd6b6 + ld a, [hl] + rrca + rrca + and 3 + or d + ld [wPikaPicAnimTimer + 1], a + ret + +Func_fd6c0: + call GetObjectFacing + ld d, a + jr asm_fd6ca + +Func_fd6c6: + call Func_fd755 + ld d, a +asm_fd6ca + call Func_fd74a + or d + ld d, a + call Func_fd736 + or d + ld [wPikaPicAnimTimer + 1], a + call Func_fd79d + ld [wd456], a + and a + ret z + call Func_fd672 + ret + +Func_fd6e2: + call GetObjectFacing + ld d, a + call Func_fd74a + or d + ld [wPikaPicAnimTimer + 1], a + call Func_fd79d + ld [wd456], a + ret + +Func_fd6f4: + ld a, [wPikaPicAnimPointerSetupFinished] + and $40 + cp $40 + jr z, Func_fd6ff + jr Func_fd718 + +Func_fd6ff: + call Func_fd755 + ld d, a + call Func_fd78e + jr nz, .asm_fd710 + ld hl, Data_fd731 +.asm_fd70b + ld a, [hli] + cp d + jr nz, .asm_fd70b + ld d, [hl] +.asm_fd710 + call Func_fd74a + or d + ld [wPikaPicAnimTimer + 1], a + ret + +Func_fd718: + call Func_fd755 + ld d, a + call Func_fd78e + jr nz, .asm_fd529 + ld hl, Data_fd731End +.asm_fd524 + ld a, [hld] + cp d + jr nz, .asm_fd524 + ld d, [hl] +.asm_fd529 + call Func_fd74a + or d + ld [wPikaPicAnimTimer + 1], a + ret + +Data_fd731: + db SPRITE_FACING_DOWN + db SPRITE_FACING_LEFT + db SPRITE_FACING_UP + db SPRITE_FACING_RIGHT + db SPRITE_FACING_DOWN +Data_fd731End: + +Func_fd736: + push hl + ld hl, 7 + add hl, bc + ld a, [hl] + inc a + and $3 + ld [hli], a + jr nz, .asm_fd747 + ld a, [hl] + inc a + and $3 + ld [hl], a +.asm_fd747 + ld a, [hl] + pop hl + ret + +Func_fd74a: + push hl + ld hl, wSpriteStateData2 - wSpriteStateData1 + 14 + add hl, bc + ld a, [hl] + dec a + swap a + pop hl + ret + +Func_fd755: + push hl + ld hl, 2 + add hl, bc + ld a, [hl] + and $c + pop hl + ret + +GetObjectFacing: + push hl + ld hl, 9 + add hl, bc + ld a, [hl] + and $c + pop hl + ret + +SetObjectFacing: + push hl + ld hl, 9 + add hl, bc + add a + add a + and $c + ld [hl], a + pop hl + ret + +Func_fd775: + ld hl, wd457 + inc [hl] + ld a, [wPikaPicAnimPointer] + and $1f + inc a + cp [hl] + ret nz + ld [hl], 0 + ret + +Func_fd784: + ld a, [wPikaPicAnimPointer] + swap a + rrca + and $3 + inc a + ret + +Func_fd78e: + ld hl, wd458 + inc [hl] + ld a, [wPikaPicAnimPointerSetupFinished] + and $f + inc a + cp [hl] + ret nz + ld [hl], 0 + ret + +Func_fd79d: + call Func_fd7b2 + ld a, [wd458] + add e + ld [wd458], a + add $20 + ld e, a + push hl + push bc + call Sine_e + pop bc + pop hl + ret + +Func_fd7b2: + ld a, [wPikaPicAnimPointerSetupFinished] + and $f + inc a + ld d, a + ld a, [wPikaPicAnimPointerSetupFinished] + swap a + and $7 + ld e, a + ld a, 1 + jr z, .asm_fd7c9 +.asm_fd7c5 + add a + dec e + jr nz, .asm_fd7c5 +.asm_fd7c9 + ld e, a + ret + +Func_fd7cb: + push bc + ld c, a + ld b, 0 + ld hl, Data_fd7e3 + add hl, bc + add hl, bc + ld d, [hl] + inc hl + ld e, [hl] + pop bc + ld hl, wSpriteStateData2 - wSpriteStateData1 + 4 + add hl, bc + ld a, [hl] + add e + ld [hli], a + ld a, [hl] + add d + ld [hl], a + ret + +Data_fd7e3: + db 0, 1 + db 0, -1 + db -1, 0 + db 1, 0 + db -1, 1 + db 1, 1 + db -1, -1 + db 1, -1 + +Func_fd7f3: + push bc + push de + push hl + + ld bc, wOAMBuffer + 4 * 36 + ld a, [wPikaSpriteY] + ld e, a + ld a, [wPikaPicAnimDelay] + ld d, a + ld hl, Data_fd80b + call Func_fd814 + + pop hl + pop de + pop bc + ret + +Data_fd80b: + db $02 + db $0c, $00, $ff, 0 + db $0c, $08, $ff, 1 << OAM_X_FLIP + +Func_fd814: + ld a, e + add $10 + ld e, a + ld a, d + add $8 + ld d, a + ld a, [hli] +.asm_fd81d + push af + ld a, [hli] + add e + ld [bc], a + inc bc + ld a, [hli] + add d + ld [bc], a + inc bc + ld a, [hli] + ld [bc], a + inc bc + ld a, [hli] + ld [bc], a + inc bc + pop af + dec a + jr nz, .asm_fd81d + ret + +LoadPikachuShadowIntoVRAM: + ld hl, vNPCSprites2 + $7f * $10 + ld de, LedgeHoppingShadowGFX_3F + lb bc, BANK(LedgeHoppingShadowGFX_3F), (LedgeHoppingShadowGFX_3FEnd - LedgeHoppingShadowGFX_3F) / 8 + jp CopyVideoDataDoubleAlternate + +LedgeHoppingShadowGFX_3F: +INCBIN "gfx/ledge_hopping_shadow.1bpp" +LedgeHoppingShadowGFX_3FEnd: + +LoadPikachuBallIconIntoVRAM: + ld hl, vNPCSprites2 + $7e * $10 + ld de, GFX_fd86b + lb bc, BANK(GFX_fd86b), 1 + jp CopyVideoDataDoubleAlternate + +Func_fd851: + ld hl, vNPCSprites + $c * $10 + ld a, 3 +.asm_fd856 + push af + push hl + ld de, GFX_fd86b + lb bc, BANK(GFX_fd86b), 4 + call CopyVideoDataAlternate + pop hl + ld de, 4 * $10 + add hl, de + pop af + dec a + jr nz, .asm_fd856 + ret + +GFX_fd86b: +INCBIN "gfx/unknown_fd86b.2bpp" + +LoadPikachuSpriteIntoVRAM: ; fd8ab (3f:58ab) + ld de, PikachuSprite + lb bc, BANK(PikachuSprite), (SandshrewSprite - PikachuSprite) / 32 + ld hl, vNPCSprites + $c * $10 + push bc + call CopyVideoDataAlternate + ld de, PikachuSprite + $c * $10 + ld hl, vNPCSprites2 + $c * $10 + ld a, [h_0xFFFC] + and a + jr z, .load + ld de, PikachuSprite + $c * $10 + ld hl, vNPCSprites2 + $4c * $10 +.load + pop bc + call CopyVideoDataAlternate + call LoadPikachuShadowIntoVRAM + call LoadPikachuBallIconIntoVRAM + ret + +PikachuPewterPokecenterCheck: ; fd8d4 (3f:58d4) + ld a, [wCurMap] + cp PEWTER_POKECENTER + ret nz + call ResetPikachuAsleep + call Func_fcff2 + ret + +PikachuFanClubCheck: ; fd8e1 (3f:58e1) + ld a, [wCurMap] + cp POKEMON_FAN_CLUB + ret nz + call ResetPikachuAsleep + call Func_fcff2 + ret + +PikachuBillsHouseCheck: ; fd8ee (3f:58ee) + ld a, [wCurMap] + cp BILLS_HOUSE + ret nz + call ResetPikachuAsleep + ret + +Pikachu_LoadCurrentMapViewUpdateSpritesAndDelay3: ; fd8f8 (3f:58f8) + call LoadCurrentMapView + call UpdateSprites + call Delay3 + ret + +Cosine_e: ; cosine? + ld a, e + add $10 + jr asm_fd908 + +Sine_e: ; sine? + ld a, e +asm_fd908 + and $3f + cp $20 + jr nc, .asm_fd913 + call GetSine + ld a, h + ret + +.asm_fd913 + and $1f + call GetSine + ld a, h + cpl + inc a + ret + +GetSine: + ld e, a + ld a, d + ld d, 0 + ld hl, SineWave_3f + add hl, de + add hl, de + ld e, [hl] + inc hl + ld d, [hl] + ld hl, 0 +.asm_fd92b + srl a + jr nc, .asm_fd930 + add hl, de +.asm_fd930 + sla e + rl d + and a + jr nz, .asm_fd92b + ret + +SineWave_3f: + sine_wave $100 + +GetPikaPicAnimationScriptIndex: ; fd978 (3f:5978) + ld hl, PikachuMoodLookupTable + ld a, [wPikachuMood] + ld d, a +.asm_fd97f + ld a, [hli] + inc hl + cp d + jr c, .asm_fd97f + dec hl + ld e, [hl] + ld hl, PikaPicAnimationScriptPointerLookupTable + ld a, [wPikachuHappiness] + ld d, a + ld bc, 6 +.asm_fd990 + ld a, [hl] + cp d + jr nc, .asm_fd997 + add hl, bc + jr .asm_fd990 + +.asm_fd997 + ld d, 0 + add hl, de + ld a, [hl] + ret + +PikachuMoodLookupTable: +; First byte: mood threshold +; Second byte: column index in PikaPicAnimationScriptPointerLookupTable + db $28, 1 + db $7f, 2 + db $80, 3 + db $d2, 4 + db $ff, 5 + +PikaPicAnimationScriptPointerLookupTable: +; First byte: happiness threshold +; Remaining bytes: loaded based on Pikachu's mood + db $32, $0e, $0e, $06, $0d, $0d + db $64, $09, $09, $05, $0c, $0c + db $82, $03, $03, $01, $08, $08 + db $a0, $03, $03, $04, $0f, $0f + db $c8, $11, $11, $07, $02, $02 + db $fa, $11, $11, $10, $0a, $0a + db $ff, $11, $11, $13, $14, $14 + +StarterPikachuEmotionCommand_5: ; fd9d0 (3f:59d0) + ld a, [H_AUTOBGTRANSFERENABLED] + push af + xor a + ld [H_AUTOBGTRANSFERENABLED], a + ld a, [de] + ld [wExpressionNumber2], a + inc de + push de + call Func_fd9e4 + pop de + pop af + ld [H_AUTOBGTRANSFERENABLED], a + ret + +Func_fd9e4: + call Func_fda2c + callab Func_720e3 + call Func_fd9ff + call LoadCurrentPikaPicAnimScriptPointer + call Func_fda9a + call Func_fda2c + call RunDefaultPaletteCommand + ret + +Func_fd9ff: + ld hl, wPikaPicAnimPointer + ld bc, $11 + xor a + call FillMemory + ld hl, wPikaPicAnimObjectDataBufferSize + ld bc, $21 + xor a + call FillMemory + call Func_fe15c + ld hl, $64 + ld a, l + ld [wPikaPicAnimTimer], a + ld a, h + ld [wPikaPicAnimTimer + 1], a + ld a, $07 + ld [wPikaSpriteY], a + ld a, $06 + ld [wPikaPicTextboxStartY], a + ret + +Func_fda2c: + xor a + ld [H_AUTOBGTRANSFERENABLED], a + coord hl, 6, 5 + lb bc, 5, 5 + call TextBoxBorder + call Delay3 + call UpdateSprites + ld a, $01 + ld [H_AUTOBGTRANSFERENABLED], a + call Delay3 + ret + +LoadCurrentPikaPicAnimScriptPointer: + ld a, [wExpressionNumber2] + cp $1d + jr c, .valid + ld a, 0 +.valid + ld e, a + ld d, 0 + ld hl, Pointers_fda5e + add hl, de + add hl, de + ld a, [hli] + ld h, [hl] + ld l, a + call UpdatePikaPicAnimPointer + ret + +Pointers_fda5e: + dw Data_fe28a ; 00 + dw Data_fe28a ; 01 + dw Data_fe2a4 ; 02 + dw Data_fe2be ; 03 + dw Data_fe2d8 ; 04 + dw Data_fe2f2 ; 05 + dw Data_fe30c ; 06 + dw Data_fe326 ; 07 + dw Data_fe340 ; 08 + dw Data_fe35a ; 09 + dw Data_fe374 ; 0a + dw Data_fe390 ; 0b + dw Data_fe3aa ; 0c + dw Data_fe3c4 ; 0d + dw Data_fe3de ; 0e + dw Data_fe3f8 ; 0f + dw Data_fe412 ; 10 + dw Data_fe42c ; 11 + dw Data_fe446 ; 12 + dw Data_fe460 ; 13 + dw Data_fe47a ; 14 + dw Data_fe494 ; 15 + dw Data_fe4b4 ; 16 + dw Data_fe4ce ; 17 + dw Data_fe4e8 ; 18 + dw Data_fe502 ; 19 + dw Data_fe520 ; 1a + dw Data_fe53e ; 1b + dw Data_fe558 ; 1c + dw Data_fe28a ; 1d + + +Func_fda9a: +.loop + xor a + ld [H_AUTOBGTRANSFERENABLED], a + call RunPikaPicAnimScript + call Func_fdad5 + call Func_fdad6 + call Func_fdad5 + ld a, $01 + ld [H_AUTOBGTRANSFERENABLED], a + call PikaPicAnimTimerAndJoypad + and a + jr z, .loop + ret + +PikaPicAnimTimerAndJoypad: + call Delay3 + call CheckPikaPicAnimTimer + and a + ret nz + call JoypadLowSensitivity + ld a, [hJoyPressed] + and A_BUTTON | B_BUTTON + ret + +CheckPikaPicAnimTimer: + ld hl, wPikaPicAnimTimer + dec [hl] + jr nz, .not_done_yet + inc hl + ld a, [hl] + and a + jr z, .timer_expired + dec [hl] +.not_done_yet + xor a + ret + +.timer_expired + ld a, $01 + ret + +Func_fdad5: + ret + +Func_fdad6: + ld bc, wPikaPicAnimObjectDataBuffer + ld a, 4 +.asm_fdadb + push af + push bc + ld hl, 0 + add hl, bc + ld a, [hli] + and a + jr z, .asm_fdb26 + ld a, [hli] + ld [wCurPikaPicAnimObject], a + ld a, [hli] + ld [wCurPikaPicAnimObject + 1], a + ld a, [hli] + ld [wCurPikaPicAnimObject + 2], a + ld a, [hli] + ld [wd456], a + ld a, [hli] + ld [wd457], a + ld a, [hli] + ld [wd458], a + ld a, [hli] + ld [wCurPikaPicAnimObject + 3], a + push bc + call Func_fdb7e + pop bc + ld hl, 1 + add hl, bc + ld a, [wCurPikaPicAnimObject] + ld [hli], a + ld a, [wCurPikaPicAnimObject + 1] + ld [hli], a + ld a, [wCurPikaPicAnimObject + 2] + ld [hli], a + ld a, [wd456] + ld [hli], a + ld a, [wd457] + ld [hli], a + ld a, [wd458] + ld [hli], a + ld a, [wCurPikaPicAnimObject + 3] + ld [hl], a +.asm_fdb26 + pop bc + ld hl, 8 + add hl, bc + ld b, h + ld c, l + pop af + dec a + jr nz, .asm_fdadb + ret + +PikaPicAnimCommand_object: + ld hl, wPikaPicAnimObjectDataBuffer + ld de, 8 + ld c, 4 +.loop + ld a, [hl] + and a + jr z, .found + add hl, de + dec c + jr nz, .loop + scf + ret + +.found + ld a, [wPikaPicAnimObjectDataBufferSize] + inc a + ld [wPikaPicAnimObjectDataBufferSize], a + ld [hli], a + call GetPikaPicAnimByte + ld [hli], a + call GetPikaPicAnimByte + ld [hl], a + xor a + ld [hli], a + ld [hli], a + call GetPikaPicAnimByte + ld [hli], a + call GetPikaPicAnimByte + ld [hli], a + call GetPikaPicAnimByte + ld [hli], a + and a + ret + +PikaPicAnimCommand_deleteobject: + call GetPikaPicAnimByte + ld b, a + ld hl, wPikaPicAnimObjectDataBuffer + ld de, 8 + ld c, 4 +.search + ld a, [hl] + cp b + jr z, .delete + add hl, de + dec c + jr nz, .search + scf + ret + +.delete + xor a + ld [hl], a + ret + +Func_fdb7e: +.asm_fdb7e + ld a, [wCurPikaPicAnimObject] + cp $23 + jr c, .asm_fdb87 + ld a, $04 +.asm_fdb87 + ld e, a + ld d, $00 + ld hl, Pointers_fdbc9 + add hl, de + add hl, de + ld a, [hli] + ld h, [hl] + ld l, a + ld a, [wCurPikaPicAnimObject + 1] + ld e, a + ld d, 0 + add hl, de + add hl, de + ld a, [hli] + cp $e0 + jr z, .asm_fdba1 + jr .asm_fdbaa + +.asm_fdba1 + xor a + ld [wCurPikaPicAnimObject + 1], a + ld [wCurPikaPicAnimObject + 2], a + jr .asm_fdb7e + +.asm_fdbaa + push hl + call Func_fdd62 + pop hl + ld a, [hl] + and a + jr z, .asm_fdbc8 + ld a, [wCurPikaPicAnimObject + 2] + inc a + ld [wCurPikaPicAnimObject + 2], a + cp [hl] + jr nz, .asm_fdbc8 + xor a + ld [wCurPikaPicAnimObject + 2], a + ld a, [wCurPikaPicAnimObject + 1] + inc a + ld [wCurPikaPicAnimObject + 1], a +.asm_fdbc8 + ret + +Pointers_fdbc9: + dw Data_fdc11 + dw Data_fdc11 + dw Data_fdc29 + dw Data_fdc32 + dw Data_fdc3b + dw Data_fdc3e + dw Data_fdc41 + dw Data_fdc50 + dw Data_fdc61 + dw Data_fdc6e + dw Data_fdc77 + dw Data_fdc84 + dw Data_fdc8d + dw Data_fdc98 + dw Data_fdca5 + dw Data_fdcb2 + dw Data_fdcb7 + dw Data_fdcc2 + dw Data_fdccb + dw Data_fdcd4 + dw Data_fdcdf + dw Data_fdce8 + dw Data_fdcf1 + dw Data_fdcf6 + dw Data_fdd01 + dw Data_fdd0a + dw Data_fdd13 + dw Data_fdd1c + dw Data_fdd27 + dw Data_fdd2c + dw Data_fdd35 + dw Data_fdd40 + dw Data_fdd47 + dw Data_fdd54 + dw Data_fdd59 + dw Data_fdc3b + +Data_fdc11: + db $01, $14 + db $07, $02 + db $01, $01 + db $07, $02 + db $01, $01 + db $07, $08 + db $e0 +Data_fdc1e: + db $02, $02 + db $01, $01 + db $02, $02 + db $01, $01 + db $02, $08 + db $e0 +Data_fdc29: + db $00, $08 + db $08, $08 + db $00, $08 + db $08, $08 + db $e0 +Data_fdc32: + db $08, $08 + db $00, $08 + db $08, $08 + db $00, $08 + db $e0 +Data_fdc3b: + db $01, $00 + db $e0 +Data_fdc3e: + db $09, $00 + db $e0 +Data_fdc41: + db $00, $02 + db $0e, $04 + db $00, $08 + db $0e, $04 + db $00, $40 + db $0e, $04 + db $00, $40 + db $e0 +Data_fdc50: + db $00, $04 + db $0f, $04 + db $00, $04 + db $0f, $04 + db $00, $08 + db $0f, $04 + db $00, $08 + db $0f, $04 + db $e0 +Data_fdc61: + db $10, $01 + db $00, $01 + db $10, $01 + db $00, $40 + db $10, $01 + db $00, $40 + db $e0 +Data_fdc6e: + db $00, $08 + db $11, $08 + db $00, $14 + db $11, $08 + db $e0 +Data_fdc77: + db $00, $02 + db $12, $02 + db $00, $02 + db $12, $40 + db $00, $03 + db $12, $40 + db $e0 +Data_fdc84: + db $00, $08 + db $13, $40 + db $00, $04 + db $13, $40 + db $e0 +Data_fdc8d: + db $14, $08 + db $00, $02 + db $14, $08 + db $00, $02 + db $14, $08 + db $e0 +Data_fdc98: + db $15, $04 + db $00, $08 + db $15, $04 + db $00, $40 + db $15, $04 + db $00, $40 + db $e0 +Data_fdca5: + db $00, $02 + db $16, $02 + db $00, $02 + db $16, $02 + db $00, $14 + db $16, $02 + db $e0 +Data_fdcb2: + db $00, $08 + db $17, $08 + db $e0 +Data_fdcb7: + db $00, $08 + db $17, $03 + db $18, $05 + db $17, $03 + db $00, $05 + db $e0 +Data_fdcc2: + db $00, $14 + db $19, $08 + db $00, $14 + db $19, $08 + db $e0 +Data_fdccb: + db $00, $0d + db $1a, $0c + db $00, $64 + db $1a, $08 + db $e0 +Data_fdcd4: + db $00, $05 + db $1b, $05 + db $00, $05 + db $1b, $05 + db $00, $64 + db $e0 +Data_fdcdf: + db $00, $02 + db $1c, $02 + db $00, $02 + db $1c, $02 + db $e0 +Data_fdce8: + db $00, $05 + db $1d, $05 + db $00, $05 + db $1d, $05 + db $e0 +Data_fdcf1: + db $1e, $08 + db $00, $64 + db $e0 +Data_fdcf6: + db $00, $0a + db $1f, $03 + db $00, $03 + db $1f, $03 + db $00, $64 + db $e0 +Data_fdd01: + db $00, $03 + db $20, $64 + db $00, $08 + db $20, $08 + db $e0 +Data_fdd0a: + db $21, $06 + db $00, $06 + db $21, $06 + db $00, $06 + db $e0 +Data_fdd13: + db $00, $08 + db $22, $0c + db $00, $08 + db $22, $0c + db $e0 +Data_fdd1c: + db $00, $08 + db $09, $02 + db $0a, $01 + db $0b, $01 + db $0c, $64 + db $e0 +Data_fdd27: + db $00, $08 + db $24, $64 + db $e0 +Data_fdd2c: + db $00, $10 + db $25, $10 + db $00, $10 + db $25, $10 + db $e0 +Data_fdd35: + db $00, $06 + db $26, $06 + db $00, $06 + db $26, $06 + db $00, $64 + db $e0 +Data_fdd40: + db $00, $06 + db $09, $06 + db $0a, $64 + db $e0 +Data_fdd47: + db $00, $14 + db $09, $08 + db $00, $14 + db $09, $08 + db $0a, $08 + db $0b, $64 + db $e0 +Data_fdd54: + db $00, $04 + db $09, $64 + db $e0 +Data_fdd59: + db $00, $0c + db $09, $0c + db $00, $0c + db $09, $64 + db $e0 + +Func_fdd62: + and a + ret z + ld e, a + ld d, 0 + ld hl, Pointers_fddb8 + add hl, de + add hl, de + ld e, [hl] + inc hl + ld d, [hl] + ld a, [de] + ld c, a + inc de + ld a, [de] + ld b, a + inc de + push de + push bc + call Func_fdd98 + pop bc + pop de +.asm_fdd7c + push bc + push hl + ld a, [wd456] + ld c, a +.asm_fdd82 + ld a, [de] + inc de + cp $ff + jr z, .asm_fdd8a + add c + ld [hl], a +.asm_fdd8a + inc hl + dec b + jr nz, .asm_fdd82 + pop hl + ld bc, SCREEN_WIDTH + add hl, bc + pop bc + dec c + jr nz, .asm_fdd7c + ret + +Func_fdd98: + push bc + ld a, [wd458] + ld b, a + ld a, [wPikaPicTextboxStartY] + add b + coord hl, 0, 0 + ld bc, SCREEN_WIDTH + call AddNTimes + ld a, [wd457] + ld c, a + ld a, [wPikaSpriteY] + add c + ld c, a + ld b, 0 + add hl, bc + pop bc + ret + +Pointers_fddb8: + dw Data_fde0e + dw Data_fde0f + dw Data_fde2a + dw Data_fde60 + dw Data_fde63 + dw Data_fde67 + dw Data_fde6b + dw Data_fde45 + dw Data_fde6b + dw Data_fdfaa + dw Data_fdfc5 + dw Data_fdfe0 + dw Data_fdffb + dw Data_fe016 + dw Data_fde81 + dw Data_fde9c + dw Data_fdeb7 + dw Data_fded2 + dw Data_fdeed + dw Data_fdf08 + dw Data_fdf23 + dw Data_fdf3e + dw Data_fdf59 + dw Data_fdf74 + dw Data_fdf8f + dw Data_fdfaa + dw Data_fdfaa + dw Data_fdfaa + dw Data_fdfaa + dw Data_fdfaa + dw Data_fdfaa + dw Data_fdfaa + dw Data_fdfaa + dw Data_fdfaa + dw Data_fdfaa + dw Data_fdfaa + dw Data_fdfaa + dw Data_fdfaa + dw Data_fdfaa + dw Data_fdfaa + dw Data_fdfc5 + dw Data_fdfe0 + dw Data_fde0f + +Data_fde0e: + db $ff ; unused + +Data_fde0f: ; fde0f + db 5, 5 + db $00, $05, $0a, $0f, $14 + db $01, $06, $0b, $10, $15 + db $02, $07, $0c, $11, $16 + db $03, $08, $0d, $12, $17 + db $04, $09, $0e, $13, $18 + +Data_fde2a: ; fde2a + db 5, 5 + db $19, $1e, $23, $28, $2d + db $1a, $1f, $24, $29, $2e + db $1b, $20, $25, $2a, $2f + db $1c, $21, $26, $2b, $30 + db $1d, $22, $27, $2c, $31 + +Data_fde45: ; fde45 + db 5, 5 + db $ff, $ff, $ff, $ff, $ff + db $ff, $ff, $ff, $ff, $ff + db $ff, $20, $25, $ff, $ff + db $ff, $21, $26, $ff, $ff + db $ff, $ff, $ff, $ff, $ff + +Data_fde60: ; fde60 + db 1, 1 + db $00 + +Data_fde63: ; fde63 + db 2, 1 + db $00 + db $01 + +Data_fde67: ; fde67 + db 1, 2 + db $00, $01 + +Data_fde6b: ; fde6b + db 2, 2 + db $00, $01 + db $02, $03 + +Data_fde71: ; fde71 + db 3, 2 + db $00, $01 + db $02, $03 + db $04, $05 + +Data_fde79: ; fde79 + db 2, 3 + db $00, $01, $02 + db $03, $04, $05 + +Data_fde81: ; fde81 + db 5, 5 + db $ff, $ff, $ff, $ff, $ff + db $ff, $ff, $ff, $ff, $ff + db $00, $01, $02, $03, $04 + db $ff, $ff, $ff, $ff, $ff + db $ff, $ff, $ff, $ff, $ff + +Data_fde9c: ; fde9c + db 5, 5 + db $ff, $ff, $ff, $ff, $ff + db $ff, $ff, $ff, $ff, $ff + db $ff, $ff, $ff, $ff, $ff + db $00, $01, $02, $03, $04 + db $05, $06, $07, $08, $09 + +Data_fdeb7: ; fdeb7 + db 5, 5 + db $00, $01, $ff, $ff, $ff + db $02, $03, $ff, $ff, $ff + db $04, $05, $ff, $ff, $ff + db $ff, $ff, $ff, $ff, $ff + db $ff, $ff, $ff, $ff, $ff + +Data_fded2: ; fded2 + db 5, 5 + db $ff, $ff, $ff, $ff, $ff + db $00, $01, $02, $03, $04 + db $05, $06, $07, $08, $09 + db $0a, $0b, $0c, $0d, $0e + db $0f, $10, $11, $12, $13 + +Data_fdeed: ; fdeed + db 5, 5 + db $ff, $ff, $ff, $ff, $ff + db $ff, $ff, $ff, $00, $01 + db $ff, $ff, $ff, $02, $03 + db $ff, $ff, $ff, $ff, $ff + db $ff, $ff, $ff, $ff, $ff + +Data_fdf08: ; fdf08 + db 5, 5 + db $ff, $ff, $ff, $ff, $ff + db $ff, $ff, $ff, $ff, $ff + db $00, $01, $ff, $ff, $ff + db $02, $03, $ff, $ff, $ff + db $ff, $ff, $ff, $ff, $ff + +Data_fdf23: ; fdf23 + db 5, 5 + db $00, $01, $02, $03, $04 + db $05, $06, $07, $08, $09 + db $0a, $0b, $0c, $0d, $0e + db $0f, $10, $11, $12, $13 + db $14, $15, $16, $17, $18 + +Data_fdf3e: ; fdf3e + db 5, 5 + db $ff, $ff, $ff, $ff, $ff + db $ff, $ff, $ff, $ff, $ff + db $00, $01, $02, $03, $04 + db $05, $06, $07, $08, $09 + db $ff, $ff, $ff, $ff, $ff + +Data_fdf59: ; fdf59 + db 5, 5 + db $ff, $ff, $ff, $ff, $ff + db $ff, $ff, $ff, $ff, $ff + db $00, $01, $ff, $ff, $ff + db $02, $03, $ff, $ff, $ff + db $04, $05, $ff, $ff, $ff + +Data_fdf74: ; fdf74 + db 5, 5 + db $00, $01, $02, $03, $04 + db $05, $06, $07, $08, $09 + db $0a, $0b, $0c, $0d, $0e + db $0f, $10, $11, $12, $13 + db $14, $15, $16, $17, $18 + +Data_fdf8f: ; fdf8f + db 5, 5 + db $19, $1a, $1b, $1c, $1d + db $1e, $1f, $20, $21, $22 + db $23, $24, $25, $26, $27 + db $28, $29, $2a, $2b, $2c + db $2d, $2e, $2f, $30, $31 + +Data_fdfaa: ; fdfaa + db 5, 5 + db $00, $01, $02, $03, $04 + db $05, $06, $07, $08, $09 + db $0a, $0b, $0c, $0d, $0e + db $0f, $10, $11, $12, $13 + db $14, $15, $16, $17, $18 + +Data_fdfc5: ; fdfc5 + db 5, 5 + db $19, $1a, $1b, $1c, $1d + db $1e, $1f, $20, $21, $22 + db $23, $24, $25, $26, $27 + db $28, $29, $2a, $2b, $2c + db $2d, $2e, $2f, $30, $31 + +Data_fdfe0: ; fdfe0 + db 5, 5 + db $32, $33, $34, $35, $36 + db $37, $38, $39, $3a, $3b + db $3c, $3d, $3e, $3f, $40 + db $41, $42, $43, $44, $45 + db $46, $47, $48, $49, $4a + +Data_fdffb: ; fdffb + db 5, 5 + db $4b, $4c, $4d, $4e, $4f + db $50, $51, $52, $53, $54 + db $55, $56, $57, $58, $59 + db $5a, $5b, $5c, $5d, $5e + db $5f, $60, $61, $62, $63 + +Data_fe016: ; fe016 + db 5, 5 + db $64, $65, $66, $67, $68 + db $69, $6a, $6b, $6c, $6d + db $6e, $6f, $70, $71, $72 + db $73, $74, $75, $76, $77 + db $78, $79, $7a, $7b, $7c + +LoadPikaPicAnimGFXHeader: + push hl + ld e, a + ld d, 0 + ld hl, PikaPicAnimGFXHeaders + add hl, de + add hl, de + add hl, de + add hl, de + ld a, [hli] + ld c, a + ld a, [hli] + ld b, a + ld a, [hli] + ld e, a + ld a, [hli] + ld d, a + pop hl + ret + +RunPikaPicAnimScript: + call Func_fe066 + ret c + xor a + ld [wPikaPicAnimPointerSetupFinished], a +.loop + call GetPikaPicAnimByte + ld e, a + ld d, 0 + ld hl, Jumptable_fe071 + add hl, de + add hl, de + ld a, [hli] + ld h, [hl] + ld l, a + call JumpToAddress + ld a, [wPikaPicAnimPointerSetupFinished] + and a + jr z, .loop + ret + +Func_fe066: + ld a, [wPikaPicAnimDelay] + and a + ret z + dec a + ld [wPikaPicAnimDelay], a + scf + ret + +Jumptable_fe071: + dw PikaPicAnimCommand_nop ; 00, 0 params + dw PikaPicAnimCommand_writebyte ; 01, 1 param + dw PikaPicAnimCommand_loadgfx ; 02, 1 param + dw PikaPicAnimCommand_object ; 03, 5 params + dw PikaPicAnimCommand_nop4 ; 04, 0 params + dw PikaPicAnimCommand_nop5 ; 05, 0 params + dw PikaPicAnimCommand_deleteobject ; 06, 1 param + dw PikaPicAnimCommand_nop7 ; 07, 0 params + dw PikaPicAnimCommand_nop8 ; 08, 0 params + dw PikaPicAnimCommand_jump ; 09, 1 dw param + dw PikaPicAnimCommand_setduration ; 0a, 1 dw param + dw PikaPicAnimCommand_cry ; 0b, 1 param + dw PikaPicAnimCommand_thunderbolt ; 0c, 0 params + dw PikaPicAnimCommand_waitbgmap ; 0d, 0 params (ret) + dw PikaPicAnimCommand_ret ; 0e, 0 params (ret) + +PikaPicAnimCommand_nop: + ret + +PikaPicAnimCommand_ret: + ld a, 1 + ld [wPikaPicAnimTimer], a + xor a + ld [wPikaPicAnimTimer + 1], a + jr PikaPicAnimCommand_waitbgmap + +Func_fe09b: + ret + +PikaPicAnimCommand_setduration: + call GetPikaPicAnimByte + ld [wPikaPicAnimTimer], a + call GetPikaPicAnimByte + ld [wPikaPicAnimTimer + 1], a + ret + +PikaPicAnimCommand_waitbgmap: + ld a, $ff + ld [wPikaPicAnimPointerSetupFinished], a + ret + +PikaPicAnimCommand_writebyte: + call GetPikaPicAnimByte + ld [wPikaPicAnimDelay], a + ret + +PikaPicAnimCommand_nop4: +PikaPicAnimCommand_nop5: +PikaPicAnimCommand_nop7: +PikaPicAnimCommand_nop8: + ret + +PikaPicAnimCommand_jump: + call GetPikaPicAnimByte + ld l, a + call GetPikaPicAnimByte + ld h, a + call UpdatePikaPicAnimPointer + ret + +GetPikaPicAnimByte: + push hl + ld hl, wPikaPicAnimPointer + ld a, [hli] + ld h, [hl] + ld l, a + ld a, [hli] + call UpdatePikaPicAnimPointer + pop hl + ret + +UpdatePikaPicAnimPointer: + push af + ld a, l + ld [wPikaPicAnimPointer], a + ld a, h + ld [wPikaPicAnimPointer + 1], a + pop af + ret + +PikaPicAnimCommand_loadgfx: + ld a, [wUpdateSpritesEnabled] + push af + ld a, $ff + ld [wUpdateSpritesEnabled], a + ld a, [H_AUTOBGTRANSFERENABLED] + push af + xor a + ld [H_AUTOBGTRANSFERENABLED], a + ld a, [hTilesetType] + push af + xor a + ld [hTilesetType], a + call GetPikaPicAnimByte + ld [wPikaPicAnimCurGraphicID], a + ld a, [wPikaPicAnimCurGraphicID] + call LoadPikaPicAnimGFXHeader + ld a, c + cp a, $ff + jr z, .compressed + call RequestPikaPicAnimGFX + jr .asm_fe109 + +.compressed + call DecompressRequestPikaPicAnimGFX +.asm_fe109 + pop af + ld [hTilesetType], a + pop af + ld [H_AUTOBGTRANSFERENABLED], a + pop af + ld [wUpdateSpritesEnabled], a + ret + +RequestPikaPicAnimGFX: ; fe114 + push de + ld a, [wPikaPicAnimCurGraphicID] + ld d, a + ld e, c + call CheckIfThereIsRoomForPikaPicAnimGFX + pop de + jr c, .failed + call GetPikaPicVRAMAddressForNewGFX + call CopyVideoDataAlternate + and a +.failed + ret + +DecompressRequestPikaPicAnimGFX: ; fe128 + push de + ld a, [wPikaPicAnimCurGraphicID] + ld d, a + ld e, 5 * 5 + call CheckIfThereIsRoomForPikaPicAnimGFX + pop de + jr c, .failed + ld a, b + call UncompressSpriteFromDE + ld a, BANK(S_SPRITEBUFFER1) + call SwitchSRAMBankAndLatchClockData + ld hl, S_SPRITEBUFFER1 + ld de, S_SPRITEBUFFER0 + ld bc, SPRITEBUFFERSIZE * 2 + call CopyData + call PrepareRTCDataAndDisableSRAM + ld a, [wPikaPicAnimCurGraphicID] + call LookUpTileOffsetForCurrentPikaPicAnimGFX + call GetPikaPicVRAMAddressForNewGFX + ld d, h + ld e, l + call InterlaceMergeSpriteBuffers +.failed + ret + +Func_fe15c: + ld hl, wNPCMovementDirections + ld bc, $11 + xor a + call FillMemory + ret + +GetPikaPicVRAMAddressForNewGFX: + ld hl, vNPCSprites + push bc + ld b, a + and $f + swap a + ld c, a + ld a, b + and $f0 + swap a + ld b, a + add hl, bc + pop bc + ret + +CheckIfThereIsRoomForPikaPicAnimGFX: + push bc + push hl + ld hl, wNPCMovementDirections + 1 + ld c, 8 +.loop + ld a, [hl] + and a + jr z, .empty + cp d + jr z, .found + inc hl + inc hl + dec c + jr nz, .loop + scf + ret ; execute hl, then bc + +.found + inc hl + ld a, [hl] + ret ; execute hl, then bc + +.empty + ld [hl], d + inc hl + ld a, [wNPCMovementDirections] + add $80 + ld [hl], a + ld a, [wNPCMovementDirections] + add e + ld [wNPCMovementDirections], a + cp $80 + jr z, .asm_fe1a7 + jr nc, .failed +.asm_fe1a7 + ld a, [hl] + and a + jr .pop_ret + +.failed + scf +.pop_ret + pop hl + pop bc + ret + +LookUpTileOffsetForCurrentPikaPicAnimGFX: + push bc + push hl + ld b, a + ld hl, wNPCMovementDirections + 1 + ld c, 8 +.loop + ld a, [hli] + cp b + jr z, .found + inc hl + dec c + jr nz, .loop + scf + jr .pop_ret + +.found + ld a, [hl] + and a +.pop_ret + pop hl + pop bc + ret + +PikaPicAnimCommand_cry: + call GetPikaPicAnimByte + cp $ff + ret z + ld e, a + callab PlayPikachuSoundClip + ret + +PikaPicAnimCommand_thunderbolt: + ld a, $1 + ld [wMuteAudioAndPauseMusic], a + call DelayFrame + ld a, [wAudioROMBank] + push af + ld a, BANK(SFX_Battle_2F) + ld [wAudioROMBank], a + ld [wAudioSavedROMBank], a + call PikaPicAnimLoadThunderboltAudio + call PlaySound + call PikaPicAnimThunderboltFlashScreen + call WaitForSoundToFinish + pop af + ld [wAudioROMBank], a + ld [wAudioSavedROMBank], a + xor a + ld [wMuteAudioAndPauseMusic], a + ret + +PikaPicAnimLoadThunderboltAudio: + ld hl, MoveSoundTable + ld e, THUNDERBOLT + ld d, 0 + add hl, de + add hl, de + add hl, de + ld a, BANK(MoveSoundTable) + call GetFarByte + ld b, a + inc hl + ld a, BANK(MoveSoundTable) + call GetFarByte + inc hl + ld [wFrequencyModifier], a + ld a, BANK(MoveSoundTable) + call GetFarByte + ld [wTempoModifier], a + ld a, b + ret + +PikaPicAnimThunderboltFlashScreen: + ld hl, Data_fe242 +.loop + ld a, [hli] + cp $ff + ret z + ld c, a + ld b, [hl] + inc hl + push hl + call GetDMGBGPalForPikaThunderbolt + pop hl + jr .loop + +GetDMGBGPalForPikaThunderbolt: + ld a, b + ld [rBGP], a + call UpdateGBCPal_BGP + call DelayFrames + ret + +Data_fe242: + db 4, %11000000 + db 4, %11100100 + db 4, %11000000 + db 4, %11100100 + db 4, %11000000 + db 4, %11100100 + db 4, %11000000 + db 4, %11100100 + db 4, %11000000 + db 4, %11100100 + db 4, %11000000 + db 4, %11100100 + db 4, %11000000 + db 4, %11100100 + db 4, %11000000 + db 4, %11100100 + db 4, %11000000 + db 4, %11100100 + db 4, %11000000 + db 4, %11100100 + db $ff + +Data_fe26b: ; fe26b (3f:626b) + pikapic_loadgfx Pic_e4000 + pikapic_loadgfx Pic_e49d1 + pikapic_loadgfx PikachuSprite + pikapic_object $1, $80, $0, $0 + pikapic_object $2, $b2, $5, $5 + pikapic_object $3, $b6, $5, $5 + pikapic_waitbgmap + pikapic_cry +Data_fe286: ; fe286 (3f:6286) + pikapic_waitbgmap + pikapic_jump Data_fe286 + +Data_fe28a: ; fe28a (3f:628a) + pikapic_setduration 40 + pikapic_loadgfx Pic_e4000 + pikapic_loadgfx GFX_e40cc + pikapic_object $4, $80, $0, $0 + pikapic_object $6, $99, $0, $0 + pikapic_waitbgmap + pikapic_cry PikachuCry3 +Data_fe2a0: ; fe2a0 (3f:62a0) + pikapic_waitbgmap + pikapic_jump Data_fe2a0 + +Data_fe2a4: ; fe2a4 (3f:62a4) + pikapic_setduration 44 + pikapic_loadgfx Pic_e411c + pikapic_loadgfx GFX_e41d2 + pikapic_object $4, $80, $0, $0 + pikapic_object $7, $99, $0, $0 + pikapic_waitbgmap + pikapic_cry +Data_fe2ba: ; fe2ba (3f:62ba) + pikapic_waitbgmap + pikapic_jump Data_fe2ba + +Data_fe2be: ; fe2be (3f:62be) + pikapic_setduration 80 + pikapic_loadgfx Pic_e4272 + pikapic_loadgfx GFX_e4323 + pikapic_object $4, $80, $0, $0 + pikapic_object $8, $99, $0, $0 + pikapic_waitbgmap + pikapic_cry +Data_fe2d4: ; fe2d4 (3f:62d4) + pikapic_waitbgmap + pikapic_jump Data_fe2d4 + +Data_fe2d8: ; fe2d8 (3f:62d8) + pikapic_setduration 70 + pikapic_loadgfx Pic_e4383 + pikapic_loadgfx GFX_e444b + pikapic_object $4, $80, $0, $0 + pikapic_object $9, $99, $0, $0 + pikapic_waitbgmap + pikapic_cry +Data_fe2ee: ; fe2ee (3f:62ee) + pikapic_waitbgmap + pikapic_jump Data_fe2ee + +Data_fe2f2: ; fe2f2 (3f:62f2) + pikapic_setduration 32 + pikapic_loadgfx Pic_e458b + pikapic_loadgfx GFX_e463b + pikapic_object $4, $80, $0, $0 + pikapic_object $a, $99, $0, $0 + pikapic_waitbgmap + pikapic_cry +Data_fe308: ; fe308 (3f:6308) + pikapic_waitbgmap + pikapic_jump Data_fe308 + +Data_fe30c: ; fe30c (3f:630c) + pikapic_setduration 50 + pikapic_loadgfx Pic_e467b + pikapic_loadgfx GFX_e472e + pikapic_object $4, $80, $0, $0 + pikapic_object $b, $99, $0, $0 + pikapic_waitbgmap + pikapic_cry PikachuCry38 +Data_fe322: ; fe322 (3f:6322) + pikapic_waitbgmap + pikapic_jump Data_fe322 + +Data_fe326: ; fe326 (3f:6326) + pikapic_setduration 58 + pikapic_loadgfx Pic_e476e + pikapic_loadgfx GFX_e4841 + pikapic_object $4, $80, $0, $0 + pikapic_object $c, $99, $0, $0 + pikapic_waitbgmap + pikapic_cry +Data_fe33c: ; fe33c (3f:633c) + pikapic_waitbgmap + pikapic_jump Data_fe33c + +Data_fe340: ; fe340 (3f:6340) + pikapic_setduration 44 + pikapic_loadgfx Pic_e49d1 + pikapic_loadgfx GFX_e4a99 + pikapic_object $4, $80, $0, $0 + pikapic_object $d, $99, $0, $0 + pikapic_waitbgmap + pikapic_cry +Data_fe356: ; fe356 (3f:6356) + pikapic_waitbgmap + pikapic_jump Data_fe356 + +Data_fe35a: ; fe35a (3f:635a) + pikapic_setduration 56 + pikapic_loadgfx Pic_e4b39 + pikapic_loadgfx GFX_e4bde + pikapic_object $4, $80, $0, $0 + pikapic_object $e, $99, $0, $0 + pikapic_waitbgmap + pikapic_cry +Data_fe370: ; fe370 (3f:6370) + pikapic_waitbgmap + pikapic_jump Data_fe370 + +Data_fe374: ; fe374 (3f:6374) + pikapic_setduration 56 + pikapic_loadgfx Pic_e4c3e + pikapic_loadgfx GFX_e4ce0 + pikapic_loadgfx GFX_e4e70 + pikapic_object $4, $80, $0, $0 + pikapic_object $10, $99, $0, $0 + pikapic_waitbgmap + pikapic_cry +Data_fe38c: ; fe38c (3f:638c) + pikapic_waitbgmap + pikapic_jump Data_fe38c + +Data_fe390: ; fe390 (3f:6390) + pikapic_setduration 100 + pikapic_loadgfx Pic_e5000 + pikapic_loadgfx GFX_e50af + pikapic_object $4, $80, $0, $0 + pikapic_object $11, $99, $0, $0 + pikapic_waitbgmap + pikapic_cry +Data_fe3a6: ; fe3a6 (3f:63a6) + pikapic_waitbgmap + pikapic_jump Data_fe3a6 + +Data_fe3aa: ; fe3aa (3f:63aa) + pikapic_setduration 50 + pikapic_loadgfx Pic_e523f + pikapic_loadgfx GFX_e52fe + pikapic_object $4, $80, $0, $0 + pikapic_object $12, $99, $0, $0 + pikapic_waitbgmap + pikapic_cry PikachuCry25 +Data_fe3c0: ; fe3c0 (3f:63c0) + pikapic_waitbgmap + pikapic_jump Data_fe3c0 + +Data_fe3c4: ; fe3c4 (3f:63c4) + pikapic_setduration 50 + pikapic_loadgfx Pic_e548e + pikapic_loadgfx GFX_e5541 + pikapic_object $4, $80, $0, $0 + pikapic_object $13, $99, $0, $0 + pikapic_waitbgmap + pikapic_cry +Data_fe3da: ; fe3da (3f:63da) + pikapic_waitbgmap + pikapic_jump Data_fe3da + +Data_fe3de: ; fe3de (3f:63de) + pikapic_setduration 40 + pikapic_loadgfx Pic_e56d1 + pikapic_loadgfx GFX_e5794 + pikapic_object $4, $80, $0, $0 + pikapic_object $14, $99, $0, $0 + pikapic_waitbgmap + pikapic_cry +Data_fe3f4: ; fe3f4 (3f:63f4) + pikapic_waitbgmap + pikapic_jump Data_fe3f4 + +Data_fe3f8: ; fe3f8 (3f:63f8) + pikapic_setduration 50 + pikapic_loadgfx Pic_e5924 + pikapic_loadgfx GFX_e59ed + pikapic_object $4, $80, $0, $0 + pikapic_object $15, $99, $0, $0 + pikapic_waitbgmap + pikapic_cry +Data_fe40e: ; fe40e (3f:640e) + pikapic_waitbgmap + pikapic_jump Data_fe40e + +Data_fe412: ; fe412 (3f:6412) + pikapic_setduration 32 + pikapic_loadgfx Pic_e5b7d + pikapic_loadgfx GFX_e5c4d + pikapic_object $4, $80, $0, $0 + pikapic_object $16, $99, $0, $0 + pikapic_waitbgmap + pikapic_cry +Data_fe428: ; fe428 (3f:6428) + pikapic_waitbgmap + pikapic_jump Data_fe428 + +Data_fe42c: ; fe42c (3f:642c) + pikapic_setduration 100 + pikapic_loadgfx Pic_e5ddd + pikapic_loadgfx GFX_e5e90 + pikapic_object $4, $80, $0, $0 + pikapic_object $17, $99, $0, $0 + pikapic_waitbgmap + pikapic_cry +Data_fe442: ; fe442 (3f:6442) + pikapic_waitbgmap + pikapic_jump Data_fe442 + +Data_fe446: ; fe446 (3f:6446) + pikapic_setduration 32 + pikapic_loadgfx GFX_e6020 + pikapic_loadgfx GFX_e61b0 + pikapic_object $5, $80, $0, $0 + pikapic_object $18, $99, $0, $0 + pikapic_waitbgmap + pikapic_cry PikachuCry18 +Data_fe45c: ; fe45c (3f:645c) + pikapic_waitbgmap + pikapic_jump Data_fe45c + +Data_fe460: ; fe460 (3f:6460) + pikapic_setduration 44 + pikapic_loadgfx Pic_e6340 + pikapic_loadgfx GFX_e63f7 + pikapic_object $4, $80, $0, $0 + pikapic_object $19, $99, $0, $0 + pikapic_waitbgmap + pikapic_cry +Data_fe476: ; fe476 (3f:6476) + pikapic_waitbgmap + pikapic_jump Data_fe476 + +Data_fe47a: ; fe47a (3f:647a) + pikapic_setduration 50 + pikapic_loadgfx Pic_e6587 + pikapic_loadgfx GFX_e6646 + pikapic_object $4, $80, $0, $0 + pikapic_object $1a, $99, $0, $0 + pikapic_waitbgmap + pikapic_cry +Data_fe490: ; fe490 (3f:6490) + pikapic_waitbgmap + pikapic_jump Data_fe490 + +Data_fe494: ; fe494 (3f:6494) + pikapic_setduration 40 + pikapic_loadgfx Pic_e67d6 + pikapic_loadgfx GFX_e682f + pikapic_loadgfx GFX_e69bf + pikapic_loadgfx GFX_e6b4f + pikapic_loadgfx GFX_e6cdf + pikapic_object $4, $80, $0, $0 + pikapic_object $1b, $99, $0, $0 + pikapic_waitbgmap + pikapic_cry PikachuCry20 +Data_fe4b0: ; fe4b0 (3f:64b0) + pikapic_waitbgmap + pikapic_jump Data_fe4b0 + +Data_fe4b4: ; fe4b4 (3f:64b4) + pikapic_setduration 40 + pikapic_loadgfx GFX_e6e6f + pikapic_loadgfx GFX_e6fff + pikapic_object $5, $80, $0, $0 + pikapic_object $1c, $99, $0, $0 + pikapic_waitbgmap + pikapic_cry +Data_fe4ca: ; fe4ca (3f:64ca) + pikapic_waitbgmap + pikapic_jump Data_fe4ca + +Data_fe4ce: ; fe4ce (3f:64ce) + pikapic_setduration 70 + pikapic_loadgfx GFX_e718f + pikapic_loadgfx GFX_e731f + pikapic_object $5, $80, $0, $0 + pikapic_object $1d, $99, $0, $0 + pikapic_waitbgmap + pikapic_cry +Data_fe4e4: ; fe4e4 (3f:64e4) + pikapic_waitbgmap + pikapic_jump Data_fe4e4 + +Data_fe4e8: ; fe4e8 (3f:64e8) + pikapic_setduration 60 + pikapic_loadgfx GFX_e74af + pikapic_loadgfx GFX_e763f + pikapic_object $5, $80, $0, $0 + pikapic_object $1e, $99, $0, $0 + pikapic_waitbgmap + pikapic_cry +Data_fe4fe: ; fe4fe (3f:64fe) + pikapic_waitbgmap + pikapic_jump Data_fe4fe + +Data_fe502: ; fe502 (3f:6502) + pikapic_setduration 50 + pikapic_loadgfx Pic_e77cf + pikapic_loadgfx GFX_e7863 + pikapic_loadgfx GFX_e79f3 + pikapic_object $4, $80, $0, $0 + pikapic_object $1f, $99, $0, $0 + pikapic_waitbgmap + pikapic_cry + pikapic_writebyte 13 + pikapic_waitbgmap + pikapic_thunderbolt + pikapic_ret + +Data_fe51f: ; fe51f (3f:651f) + pikapic_waitbgmap +Data_fe520: ; fe520 (3f:6520) + pikapic_setduration 100 + pikapic_loadgfx Pic_e5000 + pikapic_loadgfx GFX_e50af + pikapic_loadgfx GFX_e7b83 + pikapic_loadgfx GFX_e7d13 + pikapic_object $4, $80, $0, $0 + pikapic_object $20, $99, $0, $0 + pikapic_waitbgmap + pikapic_cry +Data_fe53a: ; fe53a (3f:653a) + pikapic_waitbgmap + pikapic_jump Data_fe53a + +Data_fe53e: ; fe53e (3f:653e) + pikapic_setduration 30 + pikapic_loadgfx Pic_f0abf + pikapic_loadgfx GFX_f0b64 + pikapic_object $4, $80, $0, $0 + pikapic_object $21, $99, $0, $0 + pikapic_waitbgmap + pikapic_cry +Data_fe554: ; fe554 (3f:6554) + pikapic_waitbgmap + pikapic_jump Data_fe554 + +Data_fe558: ; fe558 (3f:6558) + pikapic_setduration 64 + pikapic_loadgfx Pic_f0cf4 + pikapic_loadgfx GFX_f0d82 + pikapic_object $4, $80, $0, $0 + pikapic_object $22, $99, $0, $0 + pikapic_waitbgmap + pikapic_cry +Data_fe56e: ; fe56e (3f:656e) + pikapic_waitbgmap + pikapic_jump Data_fe56e + +PikaPicAnimGFXHeaders: +pikapicanimgfx: MACRO +\2_id:: + db \1 + dba \2 + endm + + dbbw $01, $39, $0000 + pikapicanimgfx -1, Pic_e4000 ; 01 + pikapicanimgfx 5, GFX_e40cc ; 02 + pikapicanimgfx -1, Pic_e411c ; 03 + pikapicanimgfx 10, GFX_e41d2 ; 04 + pikapicanimgfx -1, Pic_e4272 ; 05 + pikapicanimgfx 6, GFX_e4323 ; 06 + pikapicanimgfx -1, Pic_e4383 ; 07 + pikapicanimgfx 20, GFX_e444b ; 08 + pikapicanimgfx -1, Pic_e458b ; 09 + pikapicanimgfx 4, GFX_e463b ; 0a + pikapicanimgfx -1, Pic_e467b ; 0b + pikapicanimgfx 4, GFX_e472e ; 0c + pikapicanimgfx -1, Pic_e476e ; 0d + pikapicanimgfx 25, GFX_e4841 ; 0e + pikapicanimgfx -1, Pic_e49d1 ; 0f + pikapicanimgfx 10, GFX_e4a99 ; 00 + pikapicanimgfx -1, Pic_e4b39 ; 11 + pikapicanimgfx 6, GFX_e4bde ; 12 + pikapicanimgfx -1, Pic_e4c3e ; 13 + pikapicanimgfx 25, GFX_e4ce0 ; 14 + pikapicanimgfx 25, GFX_e4e70 ; 15 + pikapicanimgfx -1, Pic_e5000 ; 16 + pikapicanimgfx 25, GFX_e50af ; 17 + pikapicanimgfx -1, Pic_e523f ; 18 + pikapicanimgfx 25, GFX_e52fe ; 19 + pikapicanimgfx -1, Pic_e548e ; 1a + pikapicanimgfx 25, GFX_e5541 ; 1b + pikapicanimgfx -1, Pic_e56d1 ; 1c + pikapicanimgfx 25, GFX_e5794 ; 1d + pikapicanimgfx -1, Pic_e5924 ; 1e + pikapicanimgfx 25, GFX_e59ed ; 1f + pikapicanimgfx -1, Pic_e5b7d ; 20 + pikapicanimgfx 25, GFX_e5c4d ; 21 + pikapicanimgfx -1, Pic_e5ddd ; 22 + pikapicanimgfx 25, GFX_e5e90 ; 23 + pikapicanimgfx 25, GFX_e6020 ; 24 + pikapicanimgfx 25, GFX_e61b0 ; 25 + pikapicanimgfx -1, Pic_e6340 ; 26 + pikapicanimgfx 25, GFX_e63f7 ; 27 + pikapicanimgfx -1, Pic_e6587 ; 28 + pikapicanimgfx 25, GFX_e6646 ; 29 + pikapicanimgfx -1, Pic_e67d6 ; 2a + pikapicanimgfx 25, GFX_e682f ; 2b + pikapicanimgfx 25, GFX_e69bf ; 2c + pikapicanimgfx 25, GFX_e6b4f ; 2d + pikapicanimgfx 25, GFX_e6cdf ; 2e + pikapicanimgfx 25, GFX_e6e6f ; 2f + pikapicanimgfx 25, GFX_e6fff ; 30 + pikapicanimgfx 25, GFX_e718f ; 31 + pikapicanimgfx 25, GFX_e731f ; 32 + pikapicanimgfx 25, GFX_e74af ; 33 + pikapicanimgfx 25, GFX_e763f ; 34 + pikapicanimgfx -1, Pic_e77cf ; 35 + pikapicanimgfx 25, GFX_e7863 ; 36 + pikapicanimgfx 25, GFX_e79f3 ; 37 + pikapicanimgfx 25, GFX_e7b83 ; 38 + pikapicanimgfx 25, GFX_e7d13 ; 39 + pikapicanimgfx -1, Pic_f0abf ; 3a + pikapicanimgfx 25, GFX_f0b64 ; 3b + pikapicanimgfx -1, Pic_f0cf4 ; 3c + pikapicanimgfx 25, GFX_f0d82 ; 3d + pikapicanimgfx 24, PikachuSprite ; 3e diff --git a/engine/printer.asm b/engine/printer.asm index 7e6ae637..95f70087 100755 --- a/engine/printer.asm +++ b/engine/printer.asm @@ -356,7 +356,7 @@ Func_e89e6: ld b, a ld a, [$caf4] sub b - ld hl, $c978 + ld hl, wPrinterTileBuffer ld de, $0028 .asm_e89f4 and a @@ -432,7 +432,7 @@ Data_e8a58: db $0f, $00, $00, $00, $0f, $00 Func_e8a5e: ; e8a5e (3a:4a5e) - ld a, [$d49a] + ld a, [wUnknownSerialFlag_d49b] ld e, a ld d, 0 ld hl, Jumptable_e8a6d @@ -1078,21 +1078,252 @@ Func_e8eca: ; e8eca (3a:4eca) ret Func_e8efc: ; e8efc (3a:4efc) - dr $e8efc,$e8f09 + coord hl, 0, 0 + coord de, 0, 0, wPrinterTileBuffer + ld bc, SCREEN_HEIGHT * SCREEN_WIDTH + call CopyData + ret + Func_e8f09: ; e8f09 (3a:4f09) - dr $e8f09,$e8f16 + coord hl, 0, 0, wPrinterTileBuffer + coord de, 0, 0 + ld bc, SCREEN_HEIGHT * SCREEN_WIDTH + call CopyData + ret + Func_e8f16: ; e8f16 (3a:4f16) - dr $e8f16,$e8f24 + xor a + ld [hJoyLast], a + ld [hJoyReleased], a + ld [hJoyPressed], a + ld [hJoyHeld], a + ld [hJoy5], a + ld [hJoy6], a + ret + Func_e8f24: ; e8f24 (3a:4f24) - dr $e8f24,$e8f3b + call Func_e8f42 + ld a, [wAudioROMBank] + ld [wAudioSavedROMBank], a + ld a, BANK(Music_GBPrinter) + ld [wAudioROMBank], a + ld a, MUSIC_GB_PRINTER + ld [wNewSoundID], a + call PlaySound + ret + Func_e8f3b: ; e8f3b (3a:4f3b) - dr $e8f3b,$e8f51 + call Func_e8f42 + call PlayDefaultMusic + ret + +Func_e8f42: ; e8f42 (3a:4f42) + ld a, $4 + ld [wAudioFadeOutControl], a + call StopAllMusic +.asm_e8f4a + ld a, [wAudioFadeOutControl] + and a + jr nz, .asm_e8f4a + ret + Func_e8f51: ; e8f51 (3a:4f51) - dr $e8f51,$e8f82 + ld a, [$c970] + cp $81 + jr z, .asm_e8f62 + ld a, [$c971] + cp $ff + jr z, .asm_e8f7c + xor a + jr .asm_e8f7e + +.asm_e8f62 + ld a, [$c971] + and $e0 + ret z + bit 7, a + jr nz, .asm_e8f78 + bit 6, a + jr nz, .asm_e8f74 + ld a, 6 + jr .asm_e8f7e + +.asm_e8f74 + ld a, 7 + jr .asm_e8f7e + +.asm_e8f78 + ld a, 4 + jr .asm_e8f7e + +.asm_e8f7c + ld a, 5 +.asm_e8f7e + ld [wcae0], a + ret + Func_e8f82: ; e8f82 (3a:4f82) - dr $e8f82,$e910a + dr $e8f82,$e8fb8 + +String_e8fb8: + db "Press B to Cancel@" + +Table_e8fca: + dw String_e8fdc + dw String_e8fdd + dw String_e8ff0 + dw String_e9003 + dw String_e9014 + dw String_e9049 + dw String_e907e + dw String_e90b3 + dw String_e90e8 + +String_e8fdc: + db "@" +String_e8fdd: + db "" + next " CHECKING LINK...@" +String_e8ff0: + db "" + next " TRANSMITTING...@" +String_e9003: + db "" + next " PRINTING...@" +String_e9014: + db " Printer Error 1" + next "" + next "Check the Game Boy" + next "Printer Manual.@" +String_e9049: + db " Printer Error 2" + next "" + next "Check the Game Boy" + next "Printer Manual.@" +String_e907e: + db " Printer Error 3" + next "" + next "Check the Game Boy" + next "Printer Manual.@" +String_e90b3: + db " Printer Error 4" + next "" + next "Check the Game Boy" + next "Printer Manual.@" +String_e90e8: + db "This is not the" + next "Game Boy Printer!@" + Func_e910a: - dr $e910a,$e925d + call GBPalWhiteOutWithDelay3 + call ClearScreen + ld de, SurfingPikachu2Graphics + ld hl, vChars2 + lb bc, BANK(SurfingPikachu2Graphics), (SurfingPikachu2GraphicsEnd - SurfingPikachu2Graphics) / $10 + call CopyVideoData + coord hl, 0, 0 + call Func_e91a9 + coord hl, 0, 17 + call Func_e91a9 + coord hl, 0, 0 + call Func_e91b5 + coord hl, 19, 0 + call Func_e91b5 + ld a, $04 + coord hl, 0, 0 + ld [hl], a + coord hl, 0, 17 + ld [hl], a + coord hl, 19, 0 + ld [hl], a + coord hl, 19, 17 + ld [hl], a + ld de, Data_e91c4 + coord hl, 10, 8 + lb bc, 3, 8 + call Func_e925d + ld de, Data_e91dc + coord hl, 2, 11 + lb bc, 6, 16 + call Func_e925d + ld de, String_e923c + coord hl, 3, 2 + call PlaceString + ld de, String_e924b + coord hl, 9, 4 + call PlaceString + ld de, String_e9256 + coord hl, 12, 6 + call PlaceString + ld de, wPlayerName + ld hl, wPlayerName + ld bc, 0 +.asm_e9182 + ld a, [hli] + inc c + cp "@" + jr nz, .asm_e9182 + ld a, 8 + sub c + jr nc, .asm_e918e + xor a +.asm_e918e + ld c, a + coord hl, 2, 4 + add hl, bc + call PlaceString + call Func_e926f + ld b, 8 + call RunPaletteCommand + ld a, $1 + ld [H_AUTOBGTRANSFERENABLED], a + call Delay3 + call GBPalNormal + ret + +Func_e91a9: + ld c, SCREEN_WIDTH / 2 +.asm_e91ab + ld [hl], $00 + inc hl + ld [hl], $01 + inc hl + dec c + jr nz, .asm_e91ab + ret + +Func_e91b5: + ld c, SCREEN_HEIGHT / 2 + ld de, SCREEN_WIDTH +.asm_e91ba + ld [hl], $02 + add hl, de + ld [hl], $03 + add hl, de + dec c + jr nz, .asm_e91ba + ret +Data_e91c4: + db $7f, $7f, $10, $11, $12, $13, $14, $15 + db $0f, $3c, $3d, $3e, $20, $21, $30, $31 + db $4c, $4d, $4e, $50, $34, $1a, $51, $2d + + +Data_e91dc: + db $7f, $7f, $7f, $7f, $7f, $7f, $16, $17, $18, $19, $7f, $1b, $1c, $1d, $1e, $1f + db $7f, $7f, $22, $23, $24, $25, $26, $27, $28, $29, $2a, $2b, $2c, $7f, $2e, $2f + db $7f, $7f, $32, $33, $33, $35, $36, $37, $38, $39, $3a, $3b, $7f, $7f, $7f, $3f + db $40, $41, $42, $43, $44, $45, $46, $47, $48, $49, $4a, $4b, $40, $40, $40, $4f + db $52, $52, $52, $53, $54, $55, $56, $57, $58, $59, $5a, $5b, $5c, $5d, $5d, $5e + db $7f, $7f, $7f, $05, $06, $07, $08, $09, $0a, $0b, $0c, $0d, $0e, $7f, $7f, $7f + + +String_e923c: + db "Pikachu's Beach@" +String_e924b: + db "'s Hi-Score@" +String_e9256: + db "Points@" Func_e925d: .asm_e925d @@ -1132,6 +1363,7 @@ Func_e927a: ret SurfingPikachu2Graphics: INCBIN "gfx/surfing_pikachu_2.2bpp" +SurfingPikachu2GraphicsEnd: Func_e988a: xor a @@ -1229,7 +1461,7 @@ Func_e994e: ld a, [de] cp $ff jr z, .asm_e99a6 - ld [$d11d], a + ld [wd11e], a push bc push hl push de diff --git a/gfx/unknown_fd86b.png b/gfx/unknown_fd86b.png Binary files differnew file mode 100644 index 00000000..20bcf5a7 --- /dev/null +++ b/gfx/unknown_fd86b.png @@ -22,7 +22,7 @@ SECTION "vblank", ROM0 [$40] jp VBlank SECTION "hblank", ROM0 [$48] jp LCDC -SECTION "timer", ROM0 [$50] +SECTION "timer", ROM0 [$50] jp Timer SECTION "serial", ROM0 [$58] jp Serial @@ -102,21 +102,21 @@ SECTION "Header", ROM0 [$104] SECTION "Main", ROM0 PlayPikachuPCM:: ; 0150 (0:0150) - ld a,[H_LOADEDROMBANK] + ld a, [H_LOADEDROMBANK] push af - ld a,b + ld a, b call BankswitchCommon - ld a,[hli] - ld c,a - ld a,[hli] - ld b,a + ld a, [hli] + ld c, a + ld a, [hli] + ld b, a .loop - ld a,[hli] - ld d,a - ld a,$3 + ld a, [hli] + ld d, a + ld a, $3 .playSingleSample dec a - jr nz,.playSingleSample + jr nz, .playSingleSample rept 7 call LoadNextSoundClipSample @@ -125,27 +125,27 @@ PlayPikachuPCM:: ; 0150 (0:0150) call LoadNextSoundClipSample dec bc - ld a,c + ld a, c or b - jr nz,.loop + jr nz, .loop pop af call BankswitchCommon ret LoadNextSoundClipSample:: ; 0199 (0:0199) - ld a,d + ld a, d and $80 srl a srl a - ld [rNR32],a + ld [rNR32], a sla d ret PlaySoundClipSample:: ; 01a5 (0:01a5) - ld a,$3 + ld a, $3 .loop dec a - jr nz,.loop + jr nz, .loop ret Start:: ; 01ab (0:01ab) @@ -198,24 +198,24 @@ CheckForUserInterruption:: ; 10ba (0:10ba) ; INPUT: ; a = ID of destination warp within destination map LoadDestinationWarpPosition:: ; 10d5 (0:10d5) - ld b,a - ld a,[H_LOADEDROMBANK] + ld b, a + ld a, [H_LOADEDROMBANK] push af - ld a,[wPredefParentBank] - ld [H_LOADEDROMBANK],a - ld [MBC1RomBank],a - ld a,b + ld a, [wPredefParentBank] + ld [H_LOADEDROMBANK], a + ld [MBC1RomBank], a + ld a, b add a add a - ld c,a - ld b,0 - add hl,bc - ld bc,4 - ld de,wCurrentTileBlockMapViewPointer + ld c, a + ld b, 0 + add hl, bc + ld bc, 4 + ld de, wCurrentTileBlockMapViewPointer call CopyData pop af - ld [H_LOADEDROMBANK],a - ld [MBC1RomBank],a + ld [H_LOADEDROMBANK], a + ld [MBC1RomBank], a ret @@ -239,18 +239,18 @@ DrawHPBar:: ; 10f8 (0:10f8) ; Middle ld a, $63 ; empty .draw - ld [hli],a + ld [hli], a dec d jr nz, .draw ; Right - ld a,[wHPBarType] + ld a, [wHPBarType] dec a ld a, $6d ; status screen and battle jr z, .ok dec a ; pokemon menu .ok - ld [hl],a + ld [hl], a pop hl @@ -357,17 +357,17 @@ LoadFrontSpriteByMonIndex:: ; 1149 (0:1149) PlayCry:: ; 118b (0:118b) ; Play monster a's cry. push bc - ld b,a - ld a,[wLowHealthAlarm] + ld b, a + ld a, [wLowHealthAlarm] push af xor a - ld [wLowHealthAlarm],a - ld a,b + ld [wLowHealthAlarm], a + ld a, b call GetCryData call PlaySound call WaitForSoundToFinish pop af - ld [wLowHealthAlarm],a + ld [wLowHealthAlarm], a pop bc ret @@ -391,8 +391,8 @@ GetCryData:: ; 11a5 (0:11a5) ld [wTempoModifier], a call BankswitchBack - ; Cry headers have 3 channels, - ; and start from index $14, + ; Cry headers have 3 channels, + ; and start from index $14, ; so add 3 times the cry id. ld a, b ld c, $14 @@ -402,10 +402,10 @@ GetCryData:: ; 11a5 (0:11a5) ret DisplayPartyMenu:: ; 11c8 (0:11c8) - ld a,[hTilesetType] + ld a, [hTilesetType] push af xor a - ld [hTilesetType],a + ld [hTilesetType], a call GBPalWhiteOutWithDelay3 call ClearSprites call PartyMenuInit @@ -413,10 +413,10 @@ DisplayPartyMenu:: ; 11c8 (0:11c8) jp HandlePartyMenuInput GoBackToPartyMenu:: ; 11dd (0:11dd) - ld a,[hTilesetType] + ld a, [hTilesetType] push af xor a - ld [hTilesetType],a + ld [hTilesetType], a call PartyMenuInit call RedrawPartyMenu jp HandlePartyMenuInput @@ -461,77 +461,77 @@ PartyMenuInit:: ; 11ec (0:11ec) ret HandlePartyMenuInput:: ; 1226 (0:1226) - ld a,1 - ld [wMenuWrappingEnabled],a - ld a,$40 - ld [wPartyMenuAnimMonEnabled],a + ld a, 1 + ld [wMenuWrappingEnabled], a + ld a, $40 + ld [wPartyMenuAnimMonEnabled], a call HandleMenuInputPokemonSelection push af ; save hJoy5 OR wMenuWrapping enabled, if no inputs were selected within a certain period of time - bit 1,a ; was B button pressed? - ld a,$0 - ld [wPartyMenuAnimMonEnabled],a - ld a,[wCurrentMenuItem] - ld [wPartyAndBillsPCSavedMenuItem],a - jr nz,.asm_1258 - ld a,[wCurrentMenuItem] - ld [wWhichPokemon],a + bit 1, a ; was B button pressed? + ld a, $0 + ld [wPartyMenuAnimMonEnabled], a + ld a, [wCurrentMenuItem] + ld [wPartyAndBillsPCSavedMenuItem], a + jr nz, .asm_1258 + ld a, [wCurrentMenuItem] + ld [wWhichPokemon], a callab IsThisPartymonStarterPikachu_Party ; 3f:4e18 - jr nc,.asm_1258 - call Func_154a - jr nz,.asm_128f + jr nc, .asm_1258 + call CheckPikachuAsleep + jr nz, .asm_128f .asm_1258 pop af call PlaceUnfilledArrowMenuCursor - ld b,a - ld hl,wd730 - res 6,[hl] ; turn on letter printing delay - ld a,[wMenuItemToSwap] + ld b, a + ld hl, wd730 + res 6, [hl] ; turn on letter printing delay + ld a, [wMenuItemToSwap] and a - jp nz,.swappingPokemon + jp nz, .swappingPokemon pop af ; double pop af? - ld [hTilesetType],a - bit 1,b - jr nz,.noPokemonChosen - ld a,[wPartyCount] + ld [hTilesetType], a + bit 1, b + jr nz, .noPokemonChosen + ld a, [wPartyCount] and a - jr z,.noPokemonChosen - ld a,[wCurrentMenuItem] - ld [wWhichPokemon],a - ld hl,wPartySpecies - ld b,0 - ld c,a - add hl,bc - ld a,[hl] - ld [wcf91],a - ld [wBattleMonSpecies2],a + jr z, .noPokemonChosen + ld a, [wCurrentMenuItem] + ld [wWhichPokemon], a + ld hl, wPartySpecies + ld b, 0 + ld c, a + add hl, bc + ld a, [hl] + ld [wcf91], a + ld [wBattleMonSpecies2], a call BankswitchBack and a ret .asm_128f pop af - ld hl,PartyMenuText_12cc + ld hl, PartyMenuText_12cc call PrintText xor a - ld [wMenuItemToSwap],a + ld [wMenuItemToSwap], a pop af - ld [hTilesetType],a + ld [hTilesetType], a .noPokemonChosen call BankswitchBack scf ret .swappingPokemon - bit 1,b ; was the B button pressed? - jr z,.handleSwap ; if not, handle swapping the pokemon + bit 1, b ; was the B button pressed? + jr z, .handleSwap ; if not, handle swapping the pokemon .cancelSwap ; if the B button was pressed callba ErasePartyMenuCursors ; 4:5e98 xor a - ld [wMenuItemToSwap],a - ld [wPartyMenuTypeOrMessageID],a + ld [wMenuItemToSwap], a + ld [wPartyMenuTypeOrMessageID], a call RedrawPartyMenu jp HandlePartyMenuInput .handleSwap - ld a,[wCurrentMenuItem] - ld [wWhichPokemon],a + ld a, [wCurrentMenuItem] + ld [wWhichPokemon], a callba SwitchPartyMon ; 4:61c5 jp HandlePartyMenuInput @@ -558,19 +558,19 @@ PrintStatusCondition:: ; 12de (0:12de) push de dec de dec de ; de = address of current HP - ld a,[de] - ld b,a + ld a, [de] + ld b, a dec de - ld a,[de] + ld a, [de] or b ; is the pokemon's HP zero? pop de - jr nz,PrintStatusConditionNotFainted + jr nz, PrintStatusConditionNotFainted ; if the pokemon's HP is 0, print "FNT" - ld a,"F" - ld [hli],a - ld a,"N" - ld [hli],a - ld [hl],"T" + ld a, "F" + ld [hli], a + ld a, "N" + ld [hli], a + ld [hl], "T" and a ret @@ -582,12 +582,12 @@ PrintStatusConditionNotFainted: ; 12f3 (0:12f3) ; hl = destination address ; [wLoadedMonLevel] = level PrintLevel:: ; 1303 (0:1303) - ld a,$6e ; ":L" tile ID - ld [hli],a - ld c,2 ; number of digits - ld a,[wLoadedMonLevel] ; level - cp a,100 - jr c,PrintLevelCommon + ld a, $6e ; ":L" tile ID + ld [hli], a + ld c, 2 ; number of digits + ld a, [wLoadedMonLevel] ; level + cp a, 100 + jr c, PrintLevelCommon ; if level at least 100, write over the ":L" tile dec hl inc c ; increment number of digits to 3 @@ -598,75 +598,75 @@ PrintLevel:: ; 1303 (0:1303) ; hl = destination address ; [wLoadedMonLevel] = level PrintLevelFull:: ; 1313 (0:1313) - ld a,$6e ; ":L" tile ID - ld [hli],a - ld c,3 ; number of digits - ld a,[wLoadedMonLevel] ; level + ld a, $6e ; ":L" tile ID + ld [hli], a + ld c, 3 ; number of digits + ld a, [wLoadedMonLevel] ; level PrintLevelCommon:: ; 131b (0:131b) - ld [wd11e],a - ld de,wd11e - ld b,LEFT_ALIGN | 1 ; 1 byte + ld [wd11e], a + ld de, wd11e + ld b, LEFT_ALIGN | 1 ; 1 byte jp PrintNumber GetwMoves:: ; 1326 (0:1326) ; Unused. Returns the move at index a from wMoves in a - ld hl,wMoves - ld c,a - ld b,0 - add hl,bc - ld a,[hl] + ld hl, wMoves + ld c, a + ld b, 0 + add hl, bc + ld a, [hl] ret ; copies the base stat data of a pokemon to wMonHeader ; INPUT: ; [wd0b5] = pokemon ID GetMonHeader:: ; 132f (0:132f) - ld a,[H_LOADEDROMBANK] + ld a, [H_LOADEDROMBANK] push af switchbank BaseStats push bc push de push hl - ld a,[wd11e] + ld a, [wd11e] push af - ld a,[wd0b5] - ld [wd11e],a - ld de,FossilKabutopsPic - ld b,$66 ; size of Kabutops fossil and Ghost sprites - cp a,FOSSIL_KABUTOPS ; Kabutops fossil - jr z,.specialID - ld de,GhostPic - cp a,MON_GHOST ; Ghost - jr z,.specialID - ld de,FossilAerodactylPic - ld b,$77 ; size of Aerodactyl fossil sprite - cp a,FOSSIL_AERODACTYL ; Aerodactyl fossil - jr z,.specialID - ;cp a,MEW - ;jr z,.mew + ld a, [wd0b5] + ld [wd11e], a + ld de, FossilKabutopsPic + ld b, $66 ; size of Kabutops fossil and Ghost sprites + cp a, FOSSIL_KABUTOPS ; Kabutops fossil + jr z, .specialID + ld de, GhostPic + cp a, MON_GHOST ; Ghost + jr z, .specialID + ld de, FossilAerodactylPic + ld b, $77 ; size of Aerodactyl fossil sprite + cp a, FOSSIL_AERODACTYL ; Aerodactyl fossil + jr z, .specialID + ;cp a, MEW + ;jr z, .mew predef IndexToPokedex ; convert pokemon ID in [wd11e] to pokedex number - ld a,[wd11e] + ld a, [wd11e] dec a - ld bc,28 - ld hl,BaseStats + ld bc, 28 + ld hl, BaseStats call AddNTimes - ld de,wMonHeader - ld bc,28 + ld de, wMonHeader + ld bc, 28 call CopyData jr .done .specialID - ld hl,wMonHSpriteDim - ld [hl],b ; write sprite dimensions + ld hl, wMonHSpriteDim + ld [hl], b ; write sprite dimensions inc hl - ld [hl],e ; write front sprite pointer + ld [hl], e ; write front sprite pointer inc hl - ld [hl],d + ld [hl], d .done - ld a,[wd0b5] - ld [wMonHIndex],a + ld a, [wd0b5] + ld [wMonHIndex], a pop af - ld [wd11e],a + ld [wd11e], a pop hl pop de pop bc @@ -676,17 +676,17 @@ GetMonHeader:: ; 132f (0:132f) ; copy party pokemon's name to wcd6d GetPartyMonName2:: ; 1394 (0:1394) - ld a,[wWhichPokemon] ; index within party - ld hl,wPartyMonNicks + ld a, [wWhichPokemon] ; index within party + ld hl, wPartyMonNicks ; this is called more often GetPartyMonName:: ; 139a (0:139a) push hl push bc call SkipFixedLengthTextEntries ; add NAME_LENGTH to hl, a times - ld de,wcd6d + ld de, wcd6d push de - ld bc,NAME_LENGTH + ld bc, NAME_LENGTH call CopyData pop de pop bc @@ -707,38 +707,38 @@ GetPartyMonName:: ; 139a (0:139a) ; Note that bits 5 and 7 are modified during execution. The above reflects ; their meaning at the beginning of the functions's execution. PrintBCDNumber:: ; 13ad (0:13ad) - ld b,c ; save flags in b - res 7,c - res 6,c - res 5,c ; c now holds the length - bit 5,b - jr z,.loop - bit 7,b - jr nz,.loop + ld b, c ; save flags in b + res 7, c + res 6, c + res 5, c ; c now holds the length + bit 5, b + jr z, .loop + bit 7, b + jr nz, .loop ld [hl], "¥" inc hl .loop - ld a,[de] + ld a, [de] swap a call PrintBCDDigit ; print upper digit - ld a,[de] + ld a, [de] call PrintBCDDigit ; print lower digit inc de dec c - jr nz,.loop - bit 7,b ; were any non-zero digits printed? - jr z,.done ; if so, we are done + jr nz, .loop + bit 7, b ; were any non-zero digits printed? + jr z, .done ; if so, we are done .numberEqualsZero ; if every digit of the BCD number is zero - bit 6,b ; left or right alignment? - jr nz,.skipRightAlignmentAdjustment + bit 6, b ; left or right alignment? + jr nz, .skipRightAlignmentAdjustment dec hl ; if the string is right-aligned, it needs to be moved back one space .skipRightAlignmentAdjustment - bit 5,b - jr z,.skipCurrencySymbol + bit 5, b + jr z, .skipCurrencySymbol ld [hl], "¥" inc hl .skipCurrencySymbol - ld [hl],"0" + ld [hl], "0" call PrintLetterDelay inc hl .done @@ -747,26 +747,26 @@ PrintBCDNumber:: ; 13ad (0:13ad) PrintBCDDigit:: ; 13e4 (0:13e4) and $f and a - jr z,.zeroDigit + jr z, .zeroDigit .nonzeroDigit - bit 7,b ; have any non-space characters been printed? - jr z,.outputDigit + bit 7, b ; have any non-space characters been printed? + jr z, .outputDigit ; if bit 7 is set, then no numbers have been printed yet - bit 5,b ; print the currency symbol? - jr z,.skipCurrencySymbol + bit 5, b ; print the currency symbol? + jr z, .skipCurrencySymbol ld [hl], "¥" inc hl - res 5,b + res 5, b .skipCurrencySymbol - res 7,b ; unset 7 to indicate that a nonzero digit has been reached + res 7, b ; unset 7 to indicate that a nonzero digit has been reached .outputDigit - add a,"0" - ld [hli],a + add a, "0" + ld [hli], a jp PrintLetterDelay .zeroDigit - bit 7,b ; either printing leading zeroes or already reached a nonzero digit? - jr z,.outputDigit ; if so, print a zero digit - bit 6,b ; left or right alignment? + bit 7, b ; either printing leading zeroes or already reached a nonzero digit? + jr z, .outputDigit ; if so, print a zero digit + bit 6, b ; left or right alignment? ret nz inc hl ; if right-aligned, "print" a space by advancing the pointer ret @@ -775,12 +775,12 @@ PrintBCDDigit:: ; 13e4 (0:13e4) ; assumes the corresponding mon header is already loaded ; hl contains offset to sprite pointer ($b for front or $d for back) UncompressMonSprite:: ; 1407 (0:1407) - ld bc,wMonHeader - add hl,bc - ld a,[hli] - ld [W_SPRITEINPUTPTR],a ; fetch sprite input pointer - ld a,[hl] - ld [W_SPRITEINPUTPTR+1],a + ld bc, wMonHeader + add hl, bc + ld a, [hli] + ld [W_SPRITEINPUTPTR], a ; fetch sprite input pointer + ld a, [hl] + ld [W_SPRITEINPUTPTR+1], a ; define (by index number) the bank that a pokemon's image is in ; index = Mew, bank 1 ; index = Kabutops fossil, bank $B @@ -788,33 +788,33 @@ UncompressMonSprite:: ; 1407 (0:1407) ; $1F ≤ index < $4A, bank $A ; $4A ≤ index < $74, bank $B ; $74 ≤ index < $99, bank $C -; $99 ≤ index, bank $D - ld a,[wcf91] ; XXX name for this ram location - ld b,a +; $99 ≤ index, bank $D + ld a, [wcf91] ; XXX name for this ram location + ld b, a ;cp MEW - ;ld a,BANK(MewPicFront) - ;jr z,.GotBank - ;ld a,b + ;ld a, BANK(MewPicFront) + ;jr z, .GotBank + ;ld a, b cp FOSSIL_KABUTOPS - ld a,BANK(FossilKabutopsPic) - jr z,.GotBank - ld a,b + ld a, BANK(FossilKabutopsPic) + jr z, .GotBank + ld a, b cp TANGELA + 1 - ld a,BANK(TangelaPicFront) - jr c,.GotBank - ld a,b + ld a, BANK(TangelaPicFront) + jr c, .GotBank + ld a, b cp MOLTRES + 1 - ld a,BANK(MoltresPicFront) - jr c,.GotBank - ld a,b + ld a, BANK(MoltresPicFront) + jr c, .GotBank + ld a, b cp BEEDRILL + 2 - ld a,BANK(BeedrillPicFront) - jr c,.GotBank - ld a,b + ld a, BANK(BeedrillPicFront) + jr c, .GotBank + ld a, b cp STARMIE + 1 - ld a,BANK(StarmiePicFront) - jr c,.GotBank - ld a,BANK(VictreebelPicFront) + ld a, BANK(StarmiePicFront) + jr c, .GotBank + ld a, BANK(VictreebelPicFront) .GotBank jp UncompressSpriteData ; 23f8 @@ -832,7 +832,7 @@ LoadMonFrontSprite:: ; 143e (0:143e) ; postprocesses uncompressed sprite chunks to a 2bpp sprite and loads it into video ram ; calculates alignment parameters to place both sprite chunks in the center of the 7*7 tile sprite buffers ; de: destination location -; a,c: sprite dimensions (in tiles of 8x8 each) +; a, c: sprite dimensions (in tiles of 8x8 each) LoadUncompressedSpriteData:: ; 1672 (0:1672) push de and $f @@ -865,7 +865,7 @@ LoadUncompressedSpriteData:: ; 1672 (0:1672) add a add a ; 8*(7*((8-w)/2) + 7-h) ; combined overall offset (in bytes) ld [H_SPRITEOFFSET], a - ld a,$0 + ld a, $0 call SwitchSRAMBankAndLatchClockData ld hl, S_SPRITEBUFFER0 call ZeroSpriteBuffer ; zero buffer 0 @@ -924,7 +924,7 @@ ZeroSpriteBuffer:: ; 14bc (0:14bc) ; in the resulting sprite, the rows of the two source sprites are interlaced ; de: output address InterlaceMergeSpriteBuffers:: ; 14c7 (0:14c7) - ld a,$0 + ld a, $0 call SwitchSRAMBankAndLatchClockData push de ld hl, S_SPRITEBUFFER2 + (SPRITEBUFFERSIZE - 1) ; destination: end of buffer 2 @@ -970,120 +970,7 @@ InterlaceMergeSpriteBuffers:: ; 14c7 (0:14c7) call CopyVideoData jp PrepareRTCDataAndDisableSRAM -Func_1510:: ; 1510 (0:1510) - push hl - ld hl,wd430 - set 7,[hl] - ld hl,wSpriteStateData1 + $f2 ; pikachu data? - ld [hl],$ff - pop hl - ret - -Func_151d:: ; 151d (0:151d) - push hl - ld hl,wd430 - res 7,[hl] - pop hl - ret - -Func_1525:: ; 1525 (0:1525) - push hl - ld hl,wd430 - res 3,[hl] - pop hl - ret - -Func_152d:: ; 152d (0:152d) - push hl - ld hl,wd430 - set 3,[hl] - ld hl,wSpriteStateData1 + $f2 ; pikachu data? - ld [hl],$ff - pop hl - ret - -Func_153a:: ; 153a (0:153a) - push hl - ld hl,wd430 - set 1,[hl] - pop hl - ret - -Func_1542:: ; 1542 (0:1542) - push hl - ld hl,wd430 - res 1,[hl] - pop hl - ret - -Func_154a:: ; 154a (0:154a) - push hl - ld hl,wd430 - bit 1,[hl] - pop hl - ret - -Func_1552:: ; 1552 (0:1552) - ld a,[hl] - dec a - swap a - ld [$ff93],a - homecall Func_fc6d5 ; 3f:46d5 - ret - -Func_1568:: ; 1568 (0:1568) - ld b,$0 - ld c,a -.asm_156b - inc b - ld a,[hli] - cp $ff - jr z,.asm_1578 - cp c - jr nz,.asm_156b - dec b - dec hl - scf - ret -.asm_1578 - dec b - dec hl - and a - ret - -Func_157c:: ; 157c (0:157c) - push hl - push bc - ld a,[H_LOADEDROMBANK] - push af - ld a,[wd44a] - call BankswitchCommon - ld hl,wd44b - ld c,[hl] - inc hl - ld b,[hl] - ld a,[bc] - inc bc - ld [hl],b - dec hl - ld [hl],c - ld c,a - pop af - call BankswitchCommon - ld a,c - pop bc - pop hl - ret - -Func_159b:: ; 159b (0:159b) - ld a,[H_LOADEDROMBANK] - ld b,a - push af - callbs Func_fd2a1 - pop af - call BankswitchCommon - ret - +INCLUDE "home/pikachu.asm" ;INCLUDE "data/collision.asm" INCLUDE "home/lcdc.asm" @@ -1112,11 +999,11 @@ UpdateSprites:: ; 231c (0:231c) ld a, [H_LOADEDROMBANK] push af switchbank _UpdateSprites - ld a,$ff - ld [wUpdateSpritesEnabled],a + ld a, $ff + ld [wUpdateSpritesEnabled], a call _UpdateSprites ; 1:4bb7 - ld a,$1 - ld [wUpdateSpritesEnabled],a + ld a, $1 + ld [wUpdateSpritesEnabled], a pop af call BankswitchCommon ret @@ -1126,7 +1013,7 @@ INCLUDE "data/mart_inventories.asm" TextScriptEndingChar:: ; 23d1 (0:23d1) db "@" TextScriptEnd:: ; 23d2 (0:23d2) - ld hl,TextScriptEndingChar + ld hl, TextScriptEndingChar ret ExclamationText:: ; 23d6 (0:23d6) @@ -1235,43 +1122,43 @@ UnknownText_2812:: ; 2812 (0:2812) ; this function is used to display sign messages, sprite dialog, etc. ; INPUT: [hSpriteIndexOrTextID] = sprite ID or text ID DisplayTextID:: ; 2817 (0:2817) - ld a,[H_LOADEDROMBANK] + ld a, [H_LOADEDROMBANK] push af callba DisplayTextIDInit ; initialization - ld hl,wTextPredefFlag - bit 0,[hl] - res 0,[hl] - jr nz,.skipSwitchToMapBank - ld a,[wCurMap] + ld hl, wTextPredefFlag + bit 0, [hl] + res 0, [hl] + jr nz, .skipSwitchToMapBank + ld a, [wCurMap] call SwitchToMapRomBank .skipSwitchToMapBank - ld a,30 ; half a second - ld [H_FRAMECOUNTER],a ; used as joypad poll timer - ld hl,wMapTextPtr - ld a,[hli] - ld h,[hl] - ld l,a ; hl = map text pointer - ld d,$00 - ld a,[hSpriteIndexOrTextID] ; text ID - ld [wSpriteIndex],a + ld a, 30 ; half a second + ld [H_FRAMECOUNTER], a ; used as joypad poll timer + ld hl, wMapTextPtr + ld a, [hli] + ld h, [hl] + ld l, a ; hl = map text pointer + ld d, $00 + ld a, [hSpriteIndexOrTextID] ; text ID + ld [wSpriteIndex], a and a - jp z,DisplayStartMenu - cp a,$d4 ; new yellow asm - jp z,DisplayUnknownText_29c6 - cp a,TEXT_SAFARI_GAME_OVER - jp z,DisplaySafariGameOverText - cp a,TEXT_MON_FAINTED - jp z,DisplayPokemonFaintedText - cp a,TEXT_BLACKED_OUT - jp z,DisplayPlayerBlackedOutText - cp a,TEXT_REPEL_WORE_OFF - jp z,DisplayRepelWoreOffText - ld a,[wNumSprites] - ld e,a - ld a,[hSpriteIndexOrTextID] ; sprite ID + jp z, DisplayStartMenu + cp a, $d4 ; new yellow asm + jp z, DisplayUnknownText_29c6 + cp a, TEXT_SAFARI_GAME_OVER + jp z, DisplaySafariGameOverText + cp a, TEXT_MON_FAINTED + jp z, DisplayPokemonFaintedText + cp a, TEXT_BLACKED_OUT + jp z, DisplayPlayerBlackedOutText + cp a, TEXT_REPEL_WORE_OFF + jp z, DisplayRepelWoreOffText + ld a, [wNumSprites] + ld e, a + ld a, [hSpriteIndexOrTextID] ; sprite ID cp e - jr z,.spriteHandling - jr nc,.skipSpriteHandling + jr z, .spriteHandling + jr nc, .skipSpriteHandling .spriteHandling ; get the text ID of the sprite push hl @@ -1280,95 +1167,95 @@ DisplayTextID:: ; 2817 (0:2817) ;callba UpdateSpriteFacingOffsetAndDelayMovement ; update the graphics of the sprite the player is talking to (to face the right direction) ;pop bc ;pop de - ld hl,wMapSpriteData ; NPC text entries - ld a,[hSpriteIndexOrTextID] + ld hl, wMapSpriteData ; NPC text entries + ld a, [hSpriteIndexOrTextID] dec a add a - ld e,a - ld d,$0 - add hl,de + ld e, a + ld d, $0 + add hl, de inc hl - ld a,[hl] ; a = text ID of the sprite + ld a, [hl] ; a = text ID of the sprite pop hl .skipSpriteHandling ; look up the address of the text in the map's text entries dec a - ld e,a - ld d,$0 - add hl,de - add hl,de - ld a,[hli] - ld h,[hl] - ld l,a ; hl = address of the text - ld a,[hl] ; a = first byte of text + ld e, a + ld d, $0 + add hl, de + add hl, de + ld a, [hli] + ld h, [hl] + ld l, a ; hl = address of the text + ld a, [hl] ; a = first byte of text ; check first byte of text for special cases - cp a,$fe ; Pokemart NPC - jp z,DisplayPokemartDialogue - cp a,$ff ; Pokemon Center NPC - jp z,DisplayPokemonCenterDialogue - cp a,$fc ; Item Storage PC - jp z,FuncTX_ItemStoragePC - cp a,$fd ; Bill's PC - jp z,FuncTX_BillsPC - cp a,$f9 ; Pokemon Center PC - jp z,FuncTX_PokemonCenterPC - cp a,$f5 ; Vending Machine - jr nz,.notVendingMachine + cp a, $fe ; Pokemart NPC + jp z, DisplayPokemartDialogue + cp a, $ff ; Pokemon Center NPC + jp z, DisplayPokemonCenterDialogue + cp a, $fc ; Item Storage PC + jp z, FuncTX_ItemStoragePC + cp a, $fd ; Bill's PC + jp z, FuncTX_BillsPC + cp a, $f9 ; Pokemon Center PC + jp z, FuncTX_PokemonCenterPC + cp a, $f5 ; Vending Machine + jr nz, .notVendingMachine callba VendingMachineMenu ; jump banks to vending machine routine jr AfterDisplayingTextID .notVendingMachine - cp a,$f7 ; slot machine - jp z,FuncTX_SlotMachine - cp a,$f6 ; cable connection NPC in Pokemon Center - jr nz,.notSpecialCase + cp a, $f7 ; slot machine + jp z, FuncTX_SlotMachine + cp a, $f6 ; cable connection NPC in Pokemon Center + jr nz, .notSpecialCase callab CableClubNPC jr AfterDisplayingTextID .notSpecialCase call PrintText_NoCreatingTextBox ; display the text - ld a,[wDoNotWaitForButtonPressAfterDisplayingText] + ld a, [wDoNotWaitForButtonPressAfterDisplayingText] and a - jr nz,HoldTextDisplayOpen + jr nz, HoldTextDisplayOpen AfterDisplayingTextID:: ; 28c6 (0:28c6) - ld a,[wEnteringCableClub] + ld a, [wEnteringCableClub] and a - jr nz,HoldTextDisplayOpen + jr nz, HoldTextDisplayOpen call WaitForTextScrollButtonPress ; wait for a button press after displaying all the text ; loop to hold the dialogue box open as long as the player keeps holding down the A button HoldTextDisplayOpen:: ; 28cf (0:28cf) call Joypad - ld a,[hJoyHeld] - bit 0,a ; is the A button being pressed? - jr nz,HoldTextDisplayOpen + ld a, [hJoyHeld] + bit 0, a ; is the A button being pressed? + jr nz, HoldTextDisplayOpen CloseTextDisplay:: ; 28d8 (0:28d8) - ld a,[wCurMap] + ld a, [wCurMap] call SwitchToMapRomBank - ld a,$90 - ld [hWY],a ; move the window off the screen + ld a, $90 + ld [hWY], a ; move the window off the screen call DelayFrame call LoadGBPal xor a - ld [H_AUTOBGTRANSFERENABLED],a ; disable continuous WRAM to VRAM transfer each V-blank + ld [H_AUTOBGTRANSFERENABLED], a ; disable continuous WRAM to VRAM transfer each V-blank ; loop to make sprites face the directions they originally faced before the dialogue - ld hl,wSpriteStateData2 + $19 - ld c,$0f - ld de,$0010 + ld hl, wSpriteStateData2 + $19 + ld c, $0f + ld de, $0010 .restoreSpriteFacingDirectionLoop - ld a,[hl] + ld a, [hl] dec h - ld [hl],a + ld [hl], a inc h - add hl,de + add hl, de dec c - jr nz,.restoreSpriteFacingDirectionLoop + jr nz, .restoreSpriteFacingDirectionLoop call InitMapSprites ; reload sprite tile pattern data (since it was partially overwritten by text tile patterns) - ld hl,wFontLoaded - res 0,[hl] - ld a,[wd732] - bit 3,a ; used fly warp - call z,LoadPlayerSpriteGraphics + ld hl, wFontLoaded + res 0, [hl] + ld a, [wd732] + bit 3, a ; used fly warp + call z, LoadPlayerSpriteGraphics call LoadCurrentMapView pop af call BankswitchCommon @@ -1376,13 +1263,13 @@ CloseTextDisplay:: ; 28d8 (0:28d8) DisplayPokemartDialogue:: ; 2915 (0:2915) push hl - ld hl,PokemartGreetingText + ld hl, PokemartGreetingText call PrintText pop hl inc hl call LoadItemList - ld a,PRICEDITEMLISTMENU - ld [wListMenuID],a ; selects between subtypes of menus + ld a, PRICEDITEMLISTMENU + ld [wListMenuID], a ; selects between subtypes of menus homecall DisplayPokemartDialogue_ jp AfterDisplayingTextID @@ -1391,27 +1278,27 @@ PokemartGreetingText:: ; 2938 (0:2938) db "@" LoadItemList:: ; 293d (0:293d) - ld a,1 - ld [wUpdateSpritesEnabled],a - ld a,h - ld [wItemListPointer],a - ld a,l - ld [wItemListPointer + 1],a - ld de,wItemList + ld a, 1 + ld [wUpdateSpritesEnabled], a + ld a, h + ld [wItemListPointer], a + ld a, l + ld [wItemListPointer + 1], a + ld de, wItemList .loop - ld a,[hli] - ld [de],a + ld a, [hli] + ld [de], a inc de - cp a,$ff - jr nz,.loop + cp a, $ff + jr nz, .loop ret DisplayPokemonCenterDialogue:: ; 2955 (0:2955) ; zeroing these doesn't appear to serve any purpose xor a - ld [$ff8b],a - ld [$ff8c],a - ld [$ff8d],a + ld [$ff8b], a + ld [$ff8c], a + ld [$ff8d], a inc hl homecall DisplayPokemonCenterDialogue_ @@ -1422,7 +1309,7 @@ DisplaySafariGameOverText:: ; 296f (0:296f) jp AfterDisplayingTextID DisplayPokemonFaintedText:: ; 297a (0:297a) - ld hl,PokemonFaintedText + ld hl, PokemonFaintedText call PrintText jp AfterDisplayingTextID @@ -1431,21 +1318,21 @@ PokemonFaintedText:: ; 2983 (0:2983) db "@" DisplayPlayerBlackedOutText:: ; 2988 (0:2988) - ld hl,PlayerBlackedOutText + ld hl, PlayerBlackedOutText call PrintText - ld a,[wd732] - res 5,a ; reset forced to use bike bit - ld [wd732],a - ld a,[wd790] - bit 7,a - jr z,.didnotblackoutinsafari + ld a, [wd732] + res 5, a ; reset forced to use bike bit + ld [wd732], a + ld a, [wd790] + bit 7, a + jr z, .didnotblackoutinsafari xor a - ld [wNumSafariBalls],a - ld [wSafariSteps],a - ld [wSafariSteps+1],a - ld [wd790],a - ld [wcf0d],a - ld [wSafariZoneEntranceCurScript],a + ld [wNumSafariBalls], a + ld [wSafariSteps], a + ld [wSafariSteps+1], a + ld [wd790], a + ld [wcf0d], a + ld [wSafariZoneEntranceCurScript], a .didnotblackoutinsafari jp HoldTextDisplayOpen @@ -1454,7 +1341,7 @@ PlayerBlackedOutText:: ; 29b3 (0:29b3) db "@" DisplayRepelWoreOffText:: ; 29b8 (0:29b8) - ld hl,RepelWoreOffText + ld hl, RepelWoreOffText call PrintText jp AfterDisplayingTextID @@ -1475,22 +1362,22 @@ INCLUDE "engine/menu/start_menu.asm" ; OUTPUT: ; [wNumSetBits] = number of set bits CountSetBits:: ; 2a81 (0:2a81) - ld c,0 + ld c, 0 .loop - ld a,[hli] - ld e,a - ld d,8 + ld a, [hli] + ld e, a + ld d, 8 .innerLoop ; count how many bits are set in the current byte srl e - ld a,0 + ld a, 0 adc c - ld c,a + ld c, a dec d - jr nz,.innerLoop + jr nz, .innerLoop dec b - jr nz,.loop - ld a,c - ld [wNumSetBits],a + jr nz, .loop + ld a, c + ld [wNumSetBits], a ret ; subtracts the amount the player paid from their money @@ -1500,12 +1387,12 @@ SubtractAmountPaidFromMoney:: ; 2a98 (0:2a98) ; adds the amount the player sold to their money AddAmountSoldToMoney:: ; 2aa0 (0:2aa0) - ld de,wPlayerMoney + 2 - ld hl,$ffa1 ; total price of items - ld c,3 ; length of money in bytes + ld de, wPlayerMoney + 2 + ld hl, $ffa1 ; total price of items + ld c, 3 ; length of money in bytes predef AddBCDPredef ; add total price to money - ld a,MONEY_BOX - ld [wTextBoxID],a + ld a, MONEY_BOX + ld [wTextBoxID], a call DisplayTextBoxID ; redraw money text box ld a, $b2 ; SFX_PURCHASE call PlaySoundWaitForCurrent ; play sound @@ -1537,80 +1424,80 @@ AddItemToInventory:: ; 2acd (0:2acd) ; [wListPointer] = address of the list (2 bytes) DisplayListMenuID:: ; 2ae0 (0:2ae0) xor a - ld [H_AUTOBGTRANSFERENABLED],a ; disable auto-transfer - ld a,1 - ld [hJoy7],a ; joypad state update flag - ld a,[wBattleType] + ld [H_AUTOBGTRANSFERENABLED], a ; disable auto-transfer + ld a, 1 + ld [hJoy7], a ; joypad state update flag + ld a, [wBattleType] and a ; is it the Old Man battle? - jr nz,.specialBattleType - ld a,$01 ; hardcoded bank + jr nz, .specialBattleType + ld a, $01 ; hardcoded bank jr .bankswitch .specialBattleType ; Old Man battle ld a, $f ; BANK(DisplayBattleMenu) .bankswitch call BankswitchHome - ld hl,wd730 - set 6,[hl] ; turn off letter printing delay + ld hl, wd730 + set 6, [hl] ; turn off letter printing delay xor a - ld [wMenuItemToSwap],a ; 0 means no item is currently being swapped - ld [wListCount],a - ld a,[wListPointer] - ld l,a - ld a,[wListPointer + 1] - ld h,a ; hl = address of the list - ld a,[hl] ; the first byte is the number of entries in the list - ld [wListCount],a - ld a,LIST_MENU_BOX - ld [wTextBoxID],a + ld [wMenuItemToSwap], a ; 0 means no item is currently being swapped + ld [wListCount], a + ld a, [wListPointer] + ld l, a + ld a, [wListPointer + 1] + ld h, a ; hl = address of the list + ld a, [hl] ; the first byte is the number of entries in the list + ld [wListCount], a + ld a, LIST_MENU_BOX + ld [wTextBoxID], a call DisplayTextBoxID ; draw the menu text box call UpdateSprites ; disable sprites behind the text box ; the code up to .skipMovingSprites appears to be useless coord hl, 4, 2 ; coordinates of upper left corner of menu text box lb de, 9, 14 ; height and width of menu text box - ld a,[wListMenuID] + ld a, [wListMenuID] and a ; is it a PC pokemon list? - jr nz,.skipMovingSprites + jr nz, .skipMovingSprites call UpdateSprites .skipMovingSprites - ld a,1 ; max menu item ID is 1 if the list has less than 2 entries - ld [wMenuWatchMovingOutOfBounds],a - ld a,[wListCount] - cp a,2 ; does the list have less than 2 entries? - jr c,.setMenuVariables - ld a,2 ; max menu item ID is 2 if the list has at least 2 entries + ld a, 1 ; max menu item ID is 1 if the list has less than 2 entries + ld [wMenuWatchMovingOutOfBounds], a + ld a, [wListCount] + cp a, 2 ; does the list have less than 2 entries? + jr c, .setMenuVariables + ld a, 2 ; max menu item ID is 2 if the list has at least 2 entries .setMenuVariables - ld [wMaxMenuItem],a - ld a,4 - ld [wTopMenuItemY],a - ld a,5 - ld [wTopMenuItemX],a - ld a,A_BUTTON | B_BUTTON | SELECT - ld [wMenuWatchedKeys],a - ld c,10 + ld [wMaxMenuItem], a + ld a, 4 + ld [wTopMenuItemY], a + ld a, 5 + ld [wTopMenuItemX], a + ld a, A_BUTTON | B_BUTTON | SELECT + ld [wMenuWatchedKeys], a + ld c, 10 call DelayFrames DisplayListMenuIDLoop:: ; 2b4d (0:2b4d) xor a - ld [H_AUTOBGTRANSFERENABLED],a ; disable transfer + ld [H_AUTOBGTRANSFERENABLED], a ; disable transfer call PrintListMenuEntries - ld a,1 - ld [H_AUTOBGTRANSFERENABLED],a ; enable transfer + ld a, 1 + ld [H_AUTOBGTRANSFERENABLED], a ; enable transfer call Delay3 - ld a,[wBattleType] + ld a, [wBattleType] and a ; is it the Old Man battle? - jr z,.notOldManBattle + jr z, .notOldManBattle .oldManBattle - ld a,"▶" + ld a, "▶" Coorda 5, 4 ; place menu cursor in front of first menu entry - ld c,20 + ld c, 20 call DelayFrames xor a - ld [wCurrentMenuItem],a + ld [wCurrentMenuItem], a coord hl, 5, 4 - ld a,l - ld [wMenuCursorLocation],a - ld a,h - ld [wMenuCursorLocation + 1],a + ld a, l + ld [wMenuCursorLocation], a + ld a, h + ld [wMenuCursorLocation + 1], a jr .buttonAPressed .notOldManBattle call LoadGBPal @@ -1618,111 +1505,111 @@ DisplayListMenuIDLoop:: ; 2b4d (0:2b4d) push af call PlaceMenuCursor pop af - bit 0,a ; was the A button pressed? - jp z,.checkOtherKeys + bit 0, a ; was the A button pressed? + jp z, .checkOtherKeys .buttonAPressed - ld a,[wCurrentMenuItem] + ld a, [wCurrentMenuItem] call PlaceUnfilledArrowMenuCursor ; pointless because both values are overwritten before they are read - ld a,$01 - ld [wMenuExitMethod],a - ld [wChosenMenuItem],a + ld a, $01 + ld [wMenuExitMethod], a + ld [wChosenMenuItem], a xor a - ld [wMenuWatchMovingOutOfBounds],a - ld a,[wCurrentMenuItem] - ld c,a - ld a,[wListScrollOffset] + ld [wMenuWatchMovingOutOfBounds], a + ld a, [wCurrentMenuItem] + ld c, a + ld a, [wListScrollOffset] add c - ld c,a - ld a,[wListCount] + ld c, a + ld a, [wListCount] and a ; is the list empty? - jp z,ExitListMenu ; if so, exit the menu + jp z, ExitListMenu ; if so, exit the menu dec a cp c ; did the player select Cancel? - jp c,ExitListMenu ; if so, exit the menu - ld a,c - ld [wWhichPokemon],a - ld a,[wListMenuID] - cp a,ITEMLISTMENU - jr nz,.skipMultiplying + jp c, ExitListMenu ; if so, exit the menu + ld a, c + ld [wWhichPokemon], a + ld a, [wListMenuID] + cp a, ITEMLISTMENU + jr nz, .skipMultiplying ; if it's an item menu sla c ; item entries are 2 bytes long, so multiply by 2 .skipMultiplying - ld a,[wListPointer] - ld l,a - ld a,[wListPointer + 1] - ld h,a + ld a, [wListPointer] + ld l, a + ld a, [wListPointer + 1] + ld h, a inc hl ; hl = beginning of list entries - ld b,0 - add hl,bc - ld a,[hl] - ld [wcf91],a - ld a,[wListMenuID] + ld b, 0 + add hl, bc + ld a, [hl] + ld [wcf91], a + ld a, [wListMenuID] and a ; is it a PC pokemon list? - jr z,.pokemonList + jr z, .pokemonList push hl call GetItemPrice pop hl - ld a,[wListMenuID] - cp a,ITEMLISTMENU - jr nz,.skipGettingQuantity + ld a, [wListMenuID] + cp a, ITEMLISTMENU + jr nz, .skipGettingQuantity ; if it's an item menu inc hl - ld a,[hl] ; a = item quantity - ld [wMaxItemQuantity],a + ld a, [hl] ; a = item quantity + ld [wMaxItemQuantity], a .skipGettingQuantity - ld a,[wcf91] - ld [wd0b5],a - ld a,BANK(ItemNames) - ld [wPredefBank],a + ld a, [wcf91] + ld [wd0b5], a + ld a, BANK(ItemNames) + ld [wPredefBank], a call GetName jr .storeChosenEntry .pokemonList - ld hl,wPartyCount - ld a,[wListPointer] + ld hl, wPartyCount + ld a, [wListPointer] cp l ; is it a list of party pokemon or box pokemon? - ld hl,wPartyMonNicks - jr z,.getPokemonName + ld hl, wPartyMonNicks + jr z, .getPokemonName ld hl, wBoxMonNicks ; box pokemon names .getPokemonName - ld a,[wWhichPokemon] + ld a, [wWhichPokemon] call GetPartyMonName .storeChosenEntry ; store the menu entry that the player chose and return - ld de,wcd6d + ld de, wcd6d call CopyStringToCF4B ; copy name to wcf4b - ld a,CHOSE_MENU_ITEM - ld [wMenuExitMethod],a - ld a,[wCurrentMenuItem] - ld [wChosenMenuItem],a + ld a, CHOSE_MENU_ITEM + ld [wMenuExitMethod], a + ld a, [wCurrentMenuItem] + ld [wChosenMenuItem], a xor a - ld [hJoy7],a ; joypad state update flag - ld hl,wd730 - res 6,[hl] ; turn on letter printing delay + ld [hJoy7], a ; joypad state update flag + ld hl, wd730 + res 6, [hl] ; turn on letter printing delay jp BankswitchBack .checkOtherKeys ; check B, SELECT, Up, and Down keys - bit 1,a ; was the B button pressed? - jp nz,ExitListMenu ; if so, exit the menu - bit 2,a ; was the select button pressed? - jp nz,HandleItemListSwapping ; if so, allow the player to swap menu entries - ld b,a - bit 7,b ; was Down pressed? - ld hl,wListScrollOffset - jr z,.upPressed + bit 1, a ; was the B button pressed? + jp nz, ExitListMenu ; if so, exit the menu + bit 2, a ; was the select button pressed? + jp nz, HandleItemListSwapping ; if so, allow the player to swap menu entries + ld b, a + bit 7, b ; was Down pressed? + ld hl, wListScrollOffset + jr z, .upPressed .downPressed - ld a,[hl] - add a,3 - ld b,a - ld a,[wListCount] + ld a, [hl] + add a, 3 + ld b, a + ld a, [wListCount] cp b ; will going down scroll past the Cancel button? - jp c,DisplayListMenuIDLoop + jp c, DisplayListMenuIDLoop inc [hl] ; if not, go down jp DisplayListMenuIDLoop .upPressed - ld a,[hl] + ld a, [hl] and a - jp z,DisplayListMenuIDLoop + jp z, DisplayListMenuIDLoop dec [hl] jp DisplayListMenuIDLoop @@ -1730,117 +1617,117 @@ DisplayChooseQuantityMenu:: ; 2c51 (0:2c51) ; text box dimensions/coordinates for just quantity coord hl, 15, 9 lb bc, 1, 3 ; height and width - ld a,[wListMenuID] - cp a,PRICEDITEMLISTMENU - jr nz,.drawTextBox + ld a, [wListMenuID] + cp a, PRICEDITEMLISTMENU + jr nz, .drawTextBox ; text box dimensions/coordinates for quantity and price coord hl, 7, 9 lb bc, 1, 11 ; height and width .drawTextBox call TextBoxBorder coord hl, 16, 10 - ld a,[wListMenuID] - cp a,PRICEDITEMLISTMENU - jr nz,.printInitialQuantity + ld a, [wListMenuID] + cp a, PRICEDITEMLISTMENU + jr nz, .printInitialQuantity coord hl, 8, 10 .printInitialQuantity - ld de,InitialQuantityText + ld de, InitialQuantityText call PlaceString xor a - ld [wItemQuantity],a ; initialize current quantity to 0 + ld [wItemQuantity], a ; initialize current quantity to 0 jp .incrementQuantity .waitForKeyPressLoop call JoypadLowSensitivity - ld a,[hJoyPressed] ; newly pressed buttons - bit 0,a ; was the A button pressed? - jp nz,.buttonAPressed - bit 1,a ; was the B button pressed? - jp nz,.buttonBPressed - bit 6,a ; was Up pressed? - jr nz,.incrementQuantity - bit 7,a ; was Down pressed? - jr nz,.decrementQuantity + ld a, [hJoyPressed] ; newly pressed buttons + bit 0, a ; was the A button pressed? + jp nz, .buttonAPressed + bit 1, a ; was the B button pressed? + jp nz, .buttonBPressed + bit 6, a ; was Up pressed? + jr nz, .incrementQuantity + bit 7, a ; was Down pressed? + jr nz, .decrementQuantity jr .waitForKeyPressLoop .incrementQuantity - ld a,[wMaxItemQuantity] + ld a, [wMaxItemQuantity] inc a - ld b,a - ld hl,wItemQuantity ; current quantity + ld b, a + ld hl, wItemQuantity ; current quantity inc [hl] - ld a,[hl] + ld a, [hl] cp b - jr nz,.handleNewQuantity + jr nz, .handleNewQuantity ; wrap to 1 if the player goes above the max quantity - ld a,1 - ld [hl],a + ld a, 1 + ld [hl], a jr .handleNewQuantity .decrementQuantity - ld hl,wItemQuantity ; current quantity + ld hl, wItemQuantity ; current quantity dec [hl] - jr nz,.handleNewQuantity + jr nz, .handleNewQuantity ; wrap to the max quantity if the player goes below 1 - ld a,[wMaxItemQuantity] - ld [hl],a + ld a, [wMaxItemQuantity] + ld [hl], a .handleNewQuantity coord hl, 17, 10 - ld a,[wListMenuID] - cp a,PRICEDITEMLISTMENU - jr nz,.printQuantity + ld a, [wListMenuID] + cp a, PRICEDITEMLISTMENU + jr nz, .printQuantity .printPrice - ld c,$03 - ld a,[wItemQuantity] - ld b,a - ld hl,hMoney ; total price + ld c, $03 + ld a, [wItemQuantity] + ld b, a + ld hl, hMoney ; total price ; initialize total price to 0 xor a - ld [hli],a - ld [hli],a - ld [hl],a + ld [hli], a + ld [hli], a + ld [hl], a .addLoop ; loop to multiply the individual price by the quantity to get the total price - ld de,hMoney + 2 - ld hl,hItemPrice + 2 + ld de, hMoney + 2 + ld hl, hItemPrice + 2 push bc predef AddBCDPredef ; add the individual price to the current sum pop bc dec b - jr nz,.addLoop - ld a,[hHalveItemPrices] + jr nz, .addLoop + ld a, [hHalveItemPrices] and a ; should the price be halved (for selling items)? - jr z,.skipHalvingPrice + jr z, .skipHalvingPrice xor a - ld [hDivideBCDDivisor],a - ld [hDivideBCDDivisor + 1],a - ld a,$02 - ld [hDivideBCDDivisor + 2],a + ld [hDivideBCDDivisor], a + ld [hDivideBCDDivisor + 1], a + ld a, $02 + ld [hDivideBCDDivisor + 2], a predef DivideBCDPredef3 ; halves the price ; store the halved price - ld a,[hDivideBCDQuotient] - ld [hMoney],a - ld a,[hDivideBCDQuotient + 1] - ld [hMoney + 1],a - ld a,[hDivideBCDQuotient + 2] - ld [hMoney + 2],a + ld a, [hDivideBCDQuotient] + ld [hMoney], a + ld a, [hDivideBCDQuotient + 1] + ld [hMoney + 1], a + ld a, [hDivideBCDQuotient + 2] + ld [hMoney + 2], a .skipHalvingPrice coord hl, 12, 10 - ld de,SpacesBetweenQuantityAndPriceText + ld de, SpacesBetweenQuantityAndPriceText call PlaceString - ld de,hMoney ; total price - ld c,$a3 + ld de, hMoney ; total price + ld c, $a3 call PrintBCDNumber coord hl, 9, 10 .printQuantity - ld de,wItemQuantity ; current quantity + ld de, wItemQuantity ; current quantity lb bc, LEADING_ZEROES | 1, 2 ; 1 byte, 2 digits call PrintNumber jp .waitForKeyPressLoop .buttonAPressed ; the player chose to make the transaction xor a - ld [wMenuItemToSwap],a ; 0 means no item is currently being swapped + ld [wMenuItemToSwap], a ; 0 means no item is currently being swapped ret .buttonBPressed ; the player chose to cancel the transaction xor a - ld [wMenuItemToSwap],a ; 0 means no item is currently being swapped - ld a,$ff + ld [wMenuItemToSwap], a ; 0 means no item is currently being swapped + ld a, $ff ret InitialQuantityText:: ; 2d28 (0:2d28) @@ -1850,18 +1737,18 @@ SpacesBetweenQuantityAndPriceText:: ; 2d2c (0:2d2c) db " @" ExitListMenu:: ; 2d33 (0:2d33) - ld a,[wCurrentMenuItem] - ld [wChosenMenuItem],a - ld a,CANCELLED_MENU - ld [wMenuExitMethod],a - ld [wMenuWatchMovingOutOfBounds],a + ld a, [wCurrentMenuItem] + ld [wChosenMenuItem], a + ld a, CANCELLED_MENU + ld [wMenuExitMethod], a + ld [wMenuWatchMovingOutOfBounds], a xor a - ld [hJoy7],a - ld hl,wd730 - res 6,[hl] + ld [hJoy7], a + ld hl, wd730 + res 6, [hl] call BankswitchBack xor a - ld [wMenuItemToSwap],a ; 0 means no item is currently being swapped + ld [wMenuItemToSwap], a ; 0 means no item is currently being swapped scf ret @@ -1869,64 +1756,64 @@ PrintListMenuEntries:: ; 2d52 (0:2d52) coord hl, 5, 3 lb bc, 9, 14 call ClearScreenArea - ld a,[wListPointer] - ld e,a - ld a,[wListPointer + 1] - ld d,a + ld a, [wListPointer] + ld e, a + ld a, [wListPointer + 1] + ld d, a inc de ; de = beginning of list entries - ld a,[wListScrollOffset] - ld c,a - ld a,[wListMenuID] - cp a,ITEMLISTMENU - ld a,c - jr nz,.skipMultiplying + ld a, [wListScrollOffset] + ld c, a + ld a, [wListMenuID] + cp a, ITEMLISTMENU + ld a, c + jr nz, .skipMultiplying ; if it's an item menu ; item entries are 2 bytes long, so multiply by 2 add a sla c .skipMultiplying add e - ld e,a - jr nc,.noCarry + ld e, a + jr nc, .noCarry inc d .noCarry coord hl, 6, 4 ; coordinates of first list entry name - ld b,4 ; print 4 names + ld b, 4 ; print 4 names .loop - ld a,b - ld [wWhichPokemon],a - ld a,[de] - ld [wd11e],a - cp a,$ff - jp z,.printCancelMenuItem + ld a, b + ld [wWhichPokemon], a + ld a, [de] + ld [wd11e], a + cp a, $ff + jp z, .printCancelMenuItem push bc push de push hl push hl push de - ld a,[wListMenuID] + ld a, [wListMenuID] and a - jr z,.pokemonPCMenu - cp a,$01 - jr z,.movesMenu + jr z, .pokemonPCMenu + cp a, $01 + jr z, .movesMenu .itemMenu call GetItemName jr .placeNameString .pokemonPCMenu push hl - ld hl,wPartyCount - ld a,[wListPointer] + ld hl, wPartyCount + ld a, [wListPointer] cp l ; is it a list of party pokemon or box pokemon? - ld hl,wPartyMonNicks - jr z,.getPokemonName + ld hl, wPartyMonNicks + jr z, .getPokemonName ld hl, wBoxMonNicks ; box pokemon names .getPokemonName - ld a,[wWhichPokemon] - ld b,a - ld a,4 + ld a, [wWhichPokemon] + ld b, a + ld a, 4 sub b - ld b,a - ld a,[wListScrollOffset] + ld b, a + ld a, [wListScrollOffset] add b call GetPartyMonName pop hl @@ -1937,90 +1824,90 @@ PrintListMenuEntries:: ; 2d52 (0:2d52) call PlaceString pop de pop hl - ld a,[wPrintItemPrices] + ld a, [wPrintItemPrices] and a ; should prices be printed? - jr z,.skipPrintingItemPrice + jr z, .skipPrintingItemPrice .printItemPrice push hl - ld a,[de] - ld de,ItemPrices - ld [wcf91],a + ld a, [de] + ld de, ItemPrices + ld [wcf91], a call GetItemPrice ; get price pop hl ld bc, SCREEN_WIDTH + 5 ; 1 row down and 5 columns right - add hl,bc - ld c,$a3 ; no leading zeroes, right-aligned, print currency symbol, 3 bytes + add hl, bc + ld c, $a3 ; no leading zeroes, right-aligned, print currency symbol, 3 bytes call PrintBCDNumber .skipPrintingItemPrice - ld a,[wListMenuID] + ld a, [wListMenuID] and a - jr nz,.skipPrintingPokemonLevel + jr nz, .skipPrintingPokemonLevel .printPokemonLevel - ld a,[wd11e] + ld a, [wd11e] push af push hl - ld hl,wPartyCount - ld a,[wListPointer] + ld hl, wPartyCount + ld a, [wListPointer] cp l ; is it a list of party pokemon or box pokemon? - ld a,PLAYER_PARTY_DATA - jr z,.next - ld a,BOX_DATA + ld a, PLAYER_PARTY_DATA + jr z, .next + ld a, BOX_DATA .next - ld [wMonDataLocation],a - ld hl,wWhichPokemon - ld a,[hl] - ld b,a - ld a,$04 + ld [wMonDataLocation], a + ld hl, wWhichPokemon + ld a, [hl] + ld b, a + ld a, $04 sub b - ld b,a - ld a,[wListScrollOffset] + ld b, a + ld a, [wListScrollOffset] add b - ld [hl],a + ld [hl], a call LoadMonData - ld a,[wMonDataLocation] + ld a, [wMonDataLocation] and a ; is it a list of party pokemon or box pokemon? - jr z,.skipCopyingLevel + jr z, .skipCopyingLevel .copyLevel - ld a,[wLoadedMonBoxLevel] - ld [wLoadedMonLevel],a + ld a, [wLoadedMonBoxLevel] + ld [wLoadedMonLevel], a .skipCopyingLevel pop hl - ld bc,$001c - add hl,bc + ld bc, $001c + add hl, bc call PrintLevel pop af - ld [wd11e],a + ld [wd11e], a .skipPrintingPokemonLevel pop hl pop de inc de - ld a,[wListMenuID] - cp a,ITEMLISTMENU - jr nz,.nextListEntry + ld a, [wListMenuID] + cp a, ITEMLISTMENU + jr nz, .nextListEntry .printItemQuantity - ld a,[wd11e] - ld [wcf91],a + ld a, [wd11e] + ld [wcf91], a call IsKeyItem ; check if item is unsellable - ld a,[wIsKeyItem] + ld a, [wIsKeyItem] and a ; is the item unsellable? - jr nz,.skipPrintingItemQuantity ; if so, don't print the quantity + jr nz, .skipPrintingItemQuantity ; if so, don't print the quantity push hl ld bc, SCREEN_WIDTH + 8 ; 1 row down and 8 columns right - add hl,bc - ld a,"×" - ld [hli],a - ld a,[wd11e] + add hl, bc + ld a, "×" + ld [hli], a + ld a, [wd11e] push af - ld a,[de] - ld [wMaxItemQuantity],a + ld a, [de] + ld [wMaxItemQuantity], a push de - ld de,wd11e - ld [de],a + ld de, wd11e + ld [de], a lb bc, 1, 2 call PrintNumber pop de pop af - ld [wd11e],a + ld [wd11e], a pop hl .skipPrintingItemQuantity inc de @@ -2028,29 +1915,29 @@ PrintListMenuEntries:: ; 2d52 (0:2d52) inc c push bc inc c - ld a,[wMenuItemToSwap] ; ID of item chosen for swapping (counts from 1) + ld a, [wMenuItemToSwap] ; ID of item chosen for swapping (counts from 1) and a ; is an item being swapped? - jr z,.nextListEntry + jr z, .nextListEntry add a cp c ; is it this item? - jr nz,.nextListEntry + jr nz, .nextListEntry dec hl - ld a,$ec ; unfilled right arrow menu cursor to indicate an item being swapped - ld [hli],a + ld a, $ec ; unfilled right arrow menu cursor to indicate an item being swapped + ld [hli], a .nextListEntry - ld bc,2 * SCREEN_WIDTH ; 2 rows - add hl,bc + ld bc, 2 * SCREEN_WIDTH ; 2 rows + add hl, bc pop bc inc c dec b - jp nz,.loop - ld bc,-8 - add hl,bc - ld a,$ee ; down arrow - ld [hl],a + jp nz, .loop + ld bc, -8 + add hl, bc + ld a, $ee ; down arrow + ld [hl], a ret .printCancelMenuItem - ld de,ListMenuCancelText + ld de, ListMenuCancelText jp PlaceString ListMenuCancelText:: ; 2e8c (0:2e8c) @@ -2058,27 +1945,27 @@ ListMenuCancelText:: ; 2e8c (0:2e8c) GetMonName:: ; 2e93 (0:2e93) push hl - ld a,[H_LOADEDROMBANK] + ld a, [H_LOADEDROMBANK] push af - ld a,BANK(MonsterNames) ; 3a - ld [H_LOADEDROMBANK],a - ld [MBC1RomBank],a - ld a,[wd11e] + ld a, BANK(MonsterNames) ; 3a + ld [H_LOADEDROMBANK], a + ld [MBC1RomBank], a + ld a, [wd11e] dec a - ld hl,MonsterNames ; 4000 - ld c,10 - ld b,0 + ld hl, MonsterNames ; 4000 + ld c, 10 + ld b, 0 call AddNTimes - ld de,wcd6d + ld de, wcd6d push de - ld bc,10 + ld bc, 10 call CopyData - ld hl,wcd6d + 10 + ld hl, wcd6d + 10 ld [hl], "@" pop de pop af - ld [H_LOADEDROMBANK],a - ld [MBC1RomBank],a + ld [H_LOADEDROMBANK], a + ld [MBC1RomBank], a pop hl ret @@ -2087,22 +1974,22 @@ GetItemName:: ; 2ec4 (0:2ec4) ; starting at wcd6d push hl push bc - ld a,[wd11e] + ld a, [wd11e] cp HM_01 ; is this a TM/HM? - jr nc,.Machine + jr nc, .Machine - ld [wd0b5],a - ld a,ITEM_NAME - ld [wNameListType],a - ld a,BANK(ItemNames) - ld [wPredefBank],a + ld [wd0b5], a + ld a, ITEM_NAME + ld [wNameListType], a + ld a, BANK(ItemNames) + ld [wPredefBank], a call GetName jr .Finish .Machine call GetMachineName .Finish - ld de,wcd6d ; pointer to where item name is stored in RAM + ld de, wcd6d ; pointer to where item name is stored in RAM pop bc pop hl ret @@ -2112,48 +1999,48 @@ GetMachineName:: ; 2ee8 (0:2ee8) push hl push de push bc - ld a,[wd11e] + ld a, [wd11e] push af cp TM_01 ; is this a TM? [not HM] - jr nc,.WriteTM + jr nc, .WriteTM ; if HM, then write "HM" and add 5 to the item ID, so we can reuse the ; TM printing code add 5 - ld [wd11e],a - ld hl,HiddenPrefix ; points to "HM" - ld bc,2 + ld [wd11e], a + ld hl, HiddenPrefix ; points to "HM" + ld bc, 2 jr .WriteMachinePrefix .WriteTM - ld hl,TechnicalPrefix ; points to "TM" - ld bc,2 + ld hl, TechnicalPrefix ; points to "TM" + ld bc, 2 .WriteMachinePrefix - ld de,wcd6d + ld de, wcd6d call CopyData ; now get the machine number and convert it to text - ld a,[wd11e] + ld a, [wd11e] sub TM_01 - 1 ld b, "0" .FirstDigit sub 10 - jr c,.SecondDigit + jr c, .SecondDigit inc b jr .FirstDigit .SecondDigit add 10 push af - ld a,b - ld [de],a + ld a, b + ld [de], a inc de pop af ld b, "0" add b - ld [de],a + ld [de], a inc de - ld a,"@" - ld [de],a + ld a, "@" + ld [de], a pop af - ld [wd11e],a + ld [wd11e], a pop bc pop de pop hl @@ -2167,9 +2054,9 @@ HiddenPrefix:: ; 2f33 (0:2f33) ; sets carry if item is HM, clears carry if item is not HM ; Input: a = item ID IsItemHM:: ; 2f35 (0:2f35) - cp a,HM_01 - jr c,.notHM - cp a,TM_01 + cp a, HM_01 + jr c, .notHM + cp a, TM_01 ret .notHM and a @@ -2178,32 +2065,32 @@ IsItemHM:: ; 2f35 (0:2f35) ; sets carry if move is an HM, clears carry if move is not an HM ; Input: a = move ID IsMoveHM:: ; 2f3e (0:2f3e) - ld hl,HMMoves - ld de,1 + ld hl, HMMoves + ld de, 1 jp IsInArray HMMoves:: ; 2f47 (0:2f47) - db CUT,FLY,SURF,STRENGTH,FLASH + db CUT, FLY, SURF, STRENGTH, FLASH db $ff ; terminator GetMoveName:: ; 2f4d (0:2f4d) push hl - ld a,MOVE_NAME - ld [wNameListType],a - ld a,[wd11e] - ld [wd0b5],a - ld a,BANK(MoveNames) - ld [wPredefBank],a + ld a, MOVE_NAME + ld [wNameListType], a + ld a, [wd11e] + ld [wd0b5], a + ld a, BANK(MoveNames) + ld [wPredefBank], a call GetName - ld de,wcd6d ; pointer to where move name is stored in RAM + ld de, wcd6d ; pointer to where move name is stored in RAM pop hl ret ; reloads text box tile patterns, current map view, and tileset tile patterns ReloadMapData:: ; 2f66 (0:2f66) - ld a,[H_LOADEDROMBANK] + ld a, [H_LOADEDROMBANK] push af - ld a,[wCurMap] + ld a, [wCurMap] call SwitchToMapRomBank call DisableLCD call LoadTextBoxTilePatterns @@ -2216,9 +2103,9 @@ ReloadMapData:: ; 2f66 (0:2f66) ; reloads tileset tile patterns ReloadTilesetTilePatterns:: ; 2f83 (0:2f83) - ld a,[H_LOADEDROMBANK] + ld a, [H_LOADEDROMBANK] push af - ld a,[wCurMap] + ld a, [wCurMap] call SwitchToMapRomBank call DisableLCD call LoadTilesetTilePatternData @@ -2229,8 +2116,8 @@ ReloadTilesetTilePatterns:: ; 2f83 (0:2f83) ; shows the town map and lets the player choose a destination to fly to ChooseFlyDestination:: ; 2f9a (0:2f9a) - ld hl,wd72e - res 4,[hl] + ld hl, wd72e + res 4, [hl] jpba LoadTownMap_Fly Func_2fa7:: ; 2fa7 (0:2fa7) @@ -2238,33 +2125,33 @@ Func_2fa7:: ; 2fa7 (0:2fa7) ret SerialFunction:: ; 2fb7 (0:2fb7) - ld a,[wUnknownSerialFlag_d49a] - bit 0,a + ld a, [wUnknownSerialFlag_d49a] + bit 0, a ret z - ld a,[wUnknownSerialFlag_d49b] + ld a, [wUnknownSerialFlag_d49b] and a ret nz - ld hl,wOverworldMap+650 + ld hl, wOverworldMap+650 inc [hl] - ld a,[hl] + ld a, [hl] cp $6 ret c xor a - ld [hl],a - ld a,$0c - ld [wUnknownSerialFlag_d49b],a - ld a,$88 - ld [rSB],a - ld a,$1 - ld [rSC],a - ld a,START_TRANSFER_INTERNAL_CLOCK - ld [rSC],a + ld [hl], a + ld a, $0c + ld [wUnknownSerialFlag_d49b], a + ld a, $88 + ld [rSB], a + ld a, $1 + ld [rSC], a + ld a, START_TRANSFER_INTERNAL_CLOCK + ld [rSC], a ret ; causes the text box to close without waiting for a button press after displaying text DisableWaitingAfterTextDisplay:: ; 2fde (0:2fde) - ld a,$01 - ld [wDoNotWaitForButtonPressAfterDisplayingText],a + ld a, $01 + ld [wDoNotWaitForButtonPressAfterDisplayingText], a ret ; uses an item @@ -2288,16 +2175,16 @@ UseItem:: ; 2fe4 (0:2fe4) ; OUTPUT: ; clears carry flag if the item is tossed, sets carry flag if not TossItem:: ; 2fec (0:2fec) - ld a,[H_LOADEDROMBANK] + ld a, [H_LOADEDROMBANK] push af - ld a,BANK(TossItem_) - ld [H_LOADEDROMBANK],a - ld [MBC1RomBank],a + ld a, BANK(TossItem_) + ld [H_LOADEDROMBANK], a + ld [MBC1RomBank], a call TossItem_ pop de - ld a,d - ld [H_LOADEDROMBANK],a - ld [MBC1RomBank],a + ld a, d + ld [H_LOADEDROMBANK], a + ld [MBC1RomBank], a ret ; checks if an item is a key item @@ -2397,7 +2284,7 @@ UpdateGBCPal_OBP1:: ; 3061 (0:3061) ret Func_3082:: ; 3082 (0:3082) - ld a,[H_LOADEDROMBANK] + ld a, [H_LOADEDROMBANK] push af call FadeOutAudio callbs Music_DoLowHealthAlarm @@ -2441,7 +2328,7 @@ RunNPCMovementScript:: ; 30ae (0:30ae) ld a, [wNPCMovementScriptBank] call BankswitchCommon ld a, [wNPCMovementScriptFunctionNum] - call CallFunctionInTable + call JumpTable pop af call BankswitchCommon ret @@ -2484,7 +2371,7 @@ ExecuteCurMapScriptInTable:: ; 30fc (0:30fc) .useProvidedIndex pop hl ld [W_CURMAPSCRIPT], a - call CallFunctionInTable + call JumpTable ld a, [W_CURMAPSCRIPT] ret @@ -2927,8 +2814,8 @@ FuncTX_BillsPC:: ; 33f9 (0:33f9) FuncTX_SlotMachine:: ; 3403 (0:3403) ; XXX find a better name for this function ; special_F7 - ld b,BANK(CeladonPrizeMenu) - ld hl,CeladonPrizeMenu + ld b, BANK(CeladonPrizeMenu) + ld hl, CeladonPrizeMenu bankswitchAndContinue:: ; 3408 (0:3408) call Bankswitch jp HoldTextDisplayOpen ; continue to main text-engine function @@ -2952,49 +2839,49 @@ IsItemInBag:: ; 3422 (0:3422) ; else reset zero flag ; related to Pokémon Tower and ghosts predef GetQuantityOfItemInBag - ld a,b + ld a, b and a ret IsSurfingPikachuInParty:: ; 342a (0:342a) ; set bit 6 of wd472 if true ; also calls Func_3467, which is a bankswitch to IsStarterPikachuInOurParty - ld a,[wd472] + ld a, [wd472] and $3f - ld [wd472],a - ld hl,wPartyMon1 - ld c,PARTY_LENGTH - ld b,SURF + ld [wd472], a + ld hl, wPartyMon1 + ld c, PARTY_LENGTH + ld b, SURF .loop - ld a,[hl] + ld a, [hl] cp PIKACHU - jr nz,.notPikachu + jr nz, .notPikachu push hl - ld de,$8 - add hl,de - ld a,[hli] + ld de, $8 + add hl, de + ld a, [hli] cp b ; does pikachu have surf as one of its moves - jr z,.hasSurf - ld a,[hli] + jr z, .hasSurf + ld a, [hli] cp b - jr z,.hasSurf - ld a,[hli] + jr z, .hasSurf + ld a, [hli] cp b - jr z,.hasSurf - ld a,[hli] + jr z, .hasSurf + ld a, [hli] cp b - jr nz,.noSurf + jr nz, .noSurf .hasSurf - ld a,[wd472] - set 6,a - ld [wd472],a + ld a, [wd472] + set 6, a + ld [wd472], a .noSurf pop hl .notPikachu - ld de,wPartyMon2 - wPartyMon1 - add hl,de + ld de, wPartyMon2 - wPartyMon1 + add hl, de dec c - jr nz,.loop + jr nz, .loop call Func_3467 ret @@ -3005,9 +2892,9 @@ Func_3467:: ; 3467 (0:3467) pop bc pop hl ret nc - ld a,[wd472] - set 7,a - ld [wd472],a + ld a, [wd472] + set 7, a + ld [wd472], a ret DisplayPokedex:: ; 347d (0:347d) @@ -3034,23 +2921,23 @@ SetSpriteImageIndexAfterSettingFacingDirection:: ; 349b (0:349b) ret SpriteFunc_34a1:: ; 34a1 (0:34a1) - ld a,[H_SPRITEINDEX] + ld a, [H_SPRITEINDEX] swap a add $e - ld l,a - ld h,$c2 - ld c,[hl] + ld l, a + ld h, $c2 + ld c, [hl] dec c swap c - ld a,[$ff8d] + ld a, [$ff8d] add c - ld c,a - ld a,[$ff8c] + ld c, a + ld a, [$ff8c] swap a add $2 - ld l,a + ld l, a dec h - ld [hl],c + ld [hl], c ret ; tests if the player's coordinates are in a specified array @@ -3060,32 +2947,32 @@ SpriteFunc_34a1:: ; 34a1 (0:34a1) ; [wCoordIndex] = if there is match, the matching array index ; sets carry if the coordinates are in the array, clears carry if not ArePlayerCoordsInArray:: ; 34bc (0:34bc) - ld a,[wYCoord] - ld b,a - ld a,[wXCoord] - ld c,a + ld a, [wYCoord] + ld b, a + ld a, [wXCoord] + ld c, a ; fallthrough CheckCoords:: ; 34c4 (0:34c4) xor a - ld [wCoordIndex],a + ld [wCoordIndex], a .loop - ld a,[hli] - cp a,$ff ; reached terminator? - jr z,.notInArray + ld a, [hli] + cp a, $ff ; reached terminator? + jr z, .notInArray push hl - ld hl,wCoordIndex + ld hl, wCoordIndex inc [hl] pop hl .compareYCoord cp b - jr z,.compareXCoord + jr z, .compareXCoord inc hl jr .loop .compareXCoord - ld a,[hli] + ld a, [hli] cp c - jr nz,.loop + jr nz, .loop .inArray scf ret @@ -3179,31 +3066,31 @@ SetSpriteMovementBytesToFE:: ; 3530 (0:3530) SetSpriteMovementBytesToFF:: ; 353f (0:353f) push hl call GetSpriteMovementByte1Pointer - ld [hl],$FF + ld [hl], $FF call GetSpriteMovementByte2Pointer - ld [hl],$FF ; prevent person from walking? + ld [hl], $FF ; prevent person from walking? pop hl ret ; returns the sprite movement byte 1 pointer for sprite [H_SPRITEINDEX] in hl GetSpriteMovementByte1Pointer:: ; 354b (0:354b) - ld h,$C2 - ld a,[H_SPRITEINDEX] + ld h, $C2 + ld a, [H_SPRITEINDEX] swap a - add a,6 - ld l,a + add a, 6 + ld l, a ret ; returns the sprite movement byte 2 pointer for sprite [H_SPRITEINDEX] in hl GetSpriteMovementByte2Pointer:: ; 3555 (0:3555) push de - ld hl,wMapSpriteData - ld a,[H_SPRITEINDEX] + ld hl, wMapSpriteData + ld a, [H_SPRITEINDEX] dec a add a - ld e,a - ld d,0 - add hl,de + ld e, a + ld d, 0 + add hl, de pop de ret @@ -3242,21 +3129,21 @@ GetTrainerInformation:: ; 3563 (0:3563) ret IsFightingJessieJames:: ; 359e (0:359e) - ld a,[wTrainerClass] + ld a, [wTrainerClass] cp ROCKET ret nz - ld a,[wTrainerNo] + ld a, [wTrainerNo] cp $2a ret c - ld de,JessieJamesPic + ld de, JessieJamesPic cp $2e - jr c,.dummy - ld de,JessieJamesPic ; possibly meant to add another pic + jr c, .dummy + ld de, JessieJamesPic ; possibly meant to add another pic .dummy - ld hl,wTrainerPicPointer - ld a,e - ld [hli],a - ld [hl],d + ld hl, wTrainerPicPointer + ld a, e + ld [hli], a + ld [hl], d ret GetTrainerName:: ; 35bb (0:35bb) @@ -3282,16 +3169,16 @@ HasEnoughCoins:: ; 35ce (0:35ce) BankswitchHome:: ; 35d9 (0:35d9) ; switches to bank # in a ; Only use this when in the home bank! - ld [wBankswitchHomeTemp],a - ld a,[H_LOADEDROMBANK] - ld [wBankswitchHomeSavedROMBank],a - ld a,[wBankswitchHomeTemp] + ld [wBankswitchHomeTemp], a + ld a, [H_LOADEDROMBANK] + ld [wBankswitchHomeSavedROMBank], a + ld a, [wBankswitchHomeTemp] call BankswitchCommon ret BankswitchBack:: ; 35e8 (0:35e8) ; returns from BankswitchHome - ld a,[wBankswitchHomeSavedROMBank] + ld a, [wBankswitchHomeSavedROMBank] call BankswitchCommon ret @@ -3353,31 +3240,31 @@ MoveSprite_:: ; 3640 (0:3640) push bc call GetSpriteMovementByte1Pointer xor a - ld [hl],a - ld hl,wNPCMovementDirections - ld c,0 + ld [hl], a + ld hl, wNPCMovementDirections + ld c, 0 .loop - ld a,[de] - ld [hli],a + ld a, [de] + ld [hli], a inc de inc c - cp a,$FF ; have we reached the end of the movement data? - jr nz,.loop + cp a, $FF ; have we reached the end of the movement data? + jr nz, .loop - ld a,c - ld [wNPCNumScriptedSteps],a ; number of steps taken + ld a, c + ld [wNPCNumScriptedSteps], a ; number of steps taken pop bc - ld hl,wd730 - set 0,[hl] + ld hl, wd730 + set 0, [hl] pop hl xor a - ld [wOverrideSimulatedJoypadStatesMask],a - ld [wSimulatedJoypadStatesEnd],a + ld [wOverrideSimulatedJoypadStatesMask], a + ld [wSimulatedJoypadStatesEnd], a dec a - ld [wJoyIgnore],a - ld [wWastedByteCD3A],a + ld [wJoyIgnore], a + ld [wWastedByteCD3A], a ret ; divides [hDividend2] by [hDivisor2] and stores the quotient in [hQuotient2] @@ -3500,7 +3387,7 @@ DelayFrames:: ; 372f (0:372f) ; wait c frames call DelayFrame dec c - jr nz,DelayFrames + jr nz, DelayFrames ret PlaySoundWaitForCurrent:: ; 3736 (0:3736) @@ -3545,75 +3432,75 @@ GetName:: ; 3762 (0:3762) ; [wPredefBank] = bank of list ; ; returns pointer to name in de - ld a,[wd0b5] - ld [wd11e],a + ld a, [wd0b5] + ld [wd11e], a ; TM names are separate from item names. ; BUG: This applies to all names instead of just items. cp HM_01 jp nc, GetMachineName - ld a,[H_LOADEDROMBANK] + ld a, [H_LOADEDROMBANK] push af push hl push bc push de - ld a,[wNameListType] ;List3759_entrySelector + ld a, [wNameListType] ;List3759_entrySelector dec a - jr nz,.otherEntries + jr nz, .otherEntries ;1 = MON_NAMES call GetMonName - ld hl,NAME_LENGTH - add hl,de - ld e,l - ld d,h + ld hl, NAME_LENGTH + add hl, de + ld e, l + ld d, h jr .gotPtr .otherEntries ;2-7 = OTHER ENTRIES - ld a,[wPredefBank] + ld a, [wPredefBank] call BankswitchCommon - ld a,[wNameListType] ;VariousNames' entryID + ld a, [wNameListType] ;VariousNames' entryID dec a add a - ld d,0 - ld e,a - jr nc,.skip + ld d, 0 + ld e, a + jr nc, .skip inc d .skip - ld hl,NamePointers - add hl,de - ld a,[hli] - ld [$ff96],a - ld a,[hl] - ld [$ff95],a - ld a,[$ff95] - ld h,a - ld a,[$ff96] - ld l,a - ld a,[wd0b5] - ld b,a - ld c,0 + ld hl, NamePointers + add hl, de + ld a, [hli] + ld [$ff96], a + ld a, [hl] + ld [$ff95], a + ld a, [$ff95] + ld h, a + ld a, [$ff96] + ld l, a + ld a, [wd0b5] + ld b, a + ld c, 0 .nextName - ld d,h - ld e,l + ld d, h + ld e, l .nextChar - ld a,[hli] + ld a, [hli] cp a, "@" - jr nz,.nextChar + jr nz, .nextChar inc c ;entry counter - ld a,b ;wanted entry + ld a, b ;wanted entry cp c - jr nz,.nextName - ld h,d - ld l,e - ld de,wcd6d - ld bc,$0014 + jr nz, .nextName + ld h, d + ld l, e + ld de, wcd6d + ld bc, $0014 call CopyData .gotPtr - ld a,e - ld [wUnusedCF8D],a - ld a,d - ld [wUnusedCF8D + 1],a + ld a, e + ld [wUnusedCF8D], a + ld a, d + ld [wUnusedCF8D + 1], a pop de pop bc pop hl @@ -3684,49 +3571,49 @@ CopyString:: ; 3816 (0:3816) ; Just copies [hJoyPressed] to [hJoy5]. ; 2. Get currently pressed buttons at low sample rate with delay ; ([hJoy7] == 1, [hJoy6] != 0) -; If the user holds down buttons for more than half a second, +; If the user holds down buttons for more than half a second, ; report buttons as being pressed up to 12 times per second thereafter. -; If the user holds down buttons for less than half a second, +; If the user holds down buttons for less than half a second, ; report only one button press. ; 3. Same as 2, but report no buttons as pressed if A or B is held down. ; ([hJoy7] == 1, [hJoy6] == 0) JoypadLowSensitivity:: ; 381e (0:381e) call Joypad - ld a,[hJoy7] ; flag + ld a, [hJoy7] ; flag and a ; get all currently pressed buttons or only newly pressed buttons? - ld a,[hJoyPressed] ; newly pressed buttons - jr z,.storeButtonState - ld a,[hJoyHeld] ; all currently pressed buttons + ld a, [hJoyPressed] ; newly pressed buttons + jr z, .storeButtonState + ld a, [hJoyHeld] ; all currently pressed buttons .storeButtonState - ld [hJoy5],a - ld a,[hJoyPressed] ; newly pressed buttons + ld [hJoy5], a + ld a, [hJoyPressed] ; newly pressed buttons and a ; have any buttons been newly pressed since last check? - jr z,.noNewlyPressedButtons + jr z, .noNewlyPressedButtons .newlyPressedButtons - ld a,30 ; half a second delay - ld [H_FRAMECOUNTER],a + ld a, 30 ; half a second delay + ld [H_FRAMECOUNTER], a ret .noNewlyPressedButtons - ld a,[H_FRAMECOUNTER] + ld a, [H_FRAMECOUNTER] and a ; is the delay over? - jr z,.delayOver + jr z, .delayOver .delayNotOver xor a - ld [hJoy5],a ; report no buttons as pressed + ld [hJoy5], a ; report no buttons as pressed ret .delayOver ; if [hJoy6] = 0 and A or B is pressed, report no buttons as pressed - ld a,[hJoyHeld] + ld a, [hJoyHeld] and A_BUTTON | B_BUTTON - jr z,.setShortDelay - ld a,[hJoy6] ; flag + jr z, .setShortDelay + ld a, [hJoy6] ; flag and a - jr nz,.setShortDelay + jr nz, .setShortDelay xor a - ld [hJoy5],a + ld [hJoy5], a .setShortDelay - ld a,5 ; 1/12 of a second delay - ld [H_FRAMECOUNTER],a + ld a, 5 ; 1/12 of a second delay + ld [H_FRAMECOUNTER], a ret WaitForTextScrollButtonPress:: ; 3852 (0:3852) @@ -3814,42 +3701,42 @@ Divide:: ; 38b2 (0:38b2) ; screen unless the player presses the A/B button or the delay is turned off ; through the [wd730] or [wLetterPrintingDelayFlags] flags. PrintLetterDelay:: ; 38c8 (0:38c8) - ld a,[wd730] - bit 6,a + ld a, [wd730] + bit 6, a ret nz - ld a,[wLetterPrintingDelayFlags] - bit 1,a + ld a, [wLetterPrintingDelayFlags] + bit 1, a ret z push hl push de push bc - ld a,[wLetterPrintingDelayFlags] - bit 0,a - jr z,.waitOneFrame - ld a,[wOptions] + ld a, [wLetterPrintingDelayFlags] + bit 0, a + jr z, .waitOneFrame + ld a, [wOptions] and $f - ld [H_FRAMECOUNTER],a + ld [H_FRAMECOUNTER], a jr .checkButtons .waitOneFrame - ld a,1 - ld [H_FRAMECOUNTER],a + ld a, 1 + ld [H_FRAMECOUNTER], a .checkButtons call Joypad - ld a,[hJoyHeld] + ld a, [hJoyHeld] .checkAButton - bit 0,a ; is the A button pressed? - jr z,.checkBButton + bit 0, a ; is the A button pressed? + jr z, .checkBButton jr .endWait .checkBButton - bit 1,a ; is the B button pressed? - jr z,.buttonsNotPressed + bit 1, a ; is the B button pressed? + jr z, .buttonsNotPressed .endWait call DelayFrame jr .done .buttonsNotPressed ; if neither A nor B is pressed - ld a,[H_FRAMECOUNTER] + ld a, [H_FRAMECOUNTER] and a - jr nz,.checkButtons + jr nz, .checkButtons .done pop bc pop de @@ -3857,18 +3744,18 @@ PrintLetterDelay:: ; 38c8 (0:38c8) ret ; Copies [hl, bc) to [de, bc - hl). -; In other words, the source data is from hl up to but not including bc, +; In other words, the source data is from hl up to but not including bc, ; and the destination is de. CopyDataUntil:: ; 3908 (0:3908) - ld a,[hli] - ld [de],a + ld a, [hli] + ld [de], a inc de - ld a,h + ld a, h cp b - jr nz,CopyDataUntil - ld a,l + jr nz, CopyDataUntil + ld a, l cp c - jr nz,CopyDataUntil + jr nz, CopyDataUntil ret ; Function to remove a pokemon from the party or the current box. @@ -3906,7 +3793,7 @@ CalcStats:: ; 392b (0:392b) ret ; calculates stat c of current mon -; c: stat to calc (HP=1,Atk=2,Def=3,Spd=4,Spc=5) +; c: stat to calc (HP=1, Atk=2, Def=3, Spd=4, Spc=5) ; b: consider stat exp? ; hl: base ptr to stat exp values ([hl + 2*c - 1] and [hl + 2*c]) CalcStat:: ; 393f (0:393f) @@ -4113,21 +4000,21 @@ AddNTimes:: ; 3a74 (0:3a74) and a ret z .loop - add hl,bc + add hl, bc dec a - jr nz,.loop + jr nz, .loop ret ; Compare strings, c bytes in length, at de and hl. ; Often used to compare big endian numbers in battle calculations. StringCmp:: ; 3a7b (0:3a7b) - ld a,[de] + ld a, [de] cp [hl] ret nz inc de inc hl dec c - jr nz,StringCmp + jr nz, StringCmp ret ; INPUT: @@ -4136,298 +4023,298 @@ StringCmp:: ; 3a7b (0:3a7b) ; c = X coordinate of upper left corner of sprite ; de = base address of 4 tile number and attribute pairs WriteOAMBlock:: ; 3a84 (0:3a84) - ld h,wOAMBuffer / $100 + ld h, wOAMBuffer / $100 swap a ; multiply by 16 - ld l,a + ld l, a call .writeOneEntry ; upper left push bc - ld a,8 + ld a, 8 add c - ld c,a + ld c, a call .writeOneEntry ; upper right pop bc - ld a,8 + ld a, 8 add b - ld b,a + ld b, a call .writeOneEntry ; lower left - ld a,8 + ld a, 8 add c - ld c,a + ld c, a ; lower right .writeOneEntry ; 3aa0 (0:3aa0) - ld [hl],b ; Y coordinate + ld [hl], b ; Y coordinate inc hl - ld [hl],c ; X coordinate + ld [hl], c ; X coordinate inc hl - ld a,[de] ; tile number + ld a, [de] ; tile number inc de - ld [hli],a - ld a,[de] ; attribute + ld [hli], a + ld a, [de] ; attribute inc de - ld [hli],a + ld [hli], a ret HandleMenuInput:: ; 3aab (0:3aab) xor a - ld [wPartyMenuAnimMonEnabled],a + ld [wPartyMenuAnimMonEnabled], a HandleMenuInputPokemonSelection:: ; 3aaf (0:3aaf) - ld a,[H_DOWNARROWBLINKCNT1] + ld a, [H_DOWNARROWBLINKCNT1] push af - ld a,[H_DOWNARROWBLINKCNT2] + ld a, [H_DOWNARROWBLINKCNT2] push af ; save existing values on stack xor a - ld [H_DOWNARROWBLINKCNT1],a ; blinking down arrow timing value 1 - ld a,6 - ld [H_DOWNARROWBLINKCNT2],a ; blinking down arrow timing value 2 + ld [H_DOWNARROWBLINKCNT1], a ; blinking down arrow timing value 1 + ld a, 6 + ld [H_DOWNARROWBLINKCNT2], a ; blinking down arrow timing value 2 .loop1 xor a - ld [wAnimCounter],a ; counter for pokemon shaking animation + ld [wAnimCounter], a ; counter for pokemon shaking animation call PlaceMenuCursor call Delay3 .loop2 push hl - ld a,[wPartyMenuAnimMonEnabled] + ld a, [wPartyMenuAnimMonEnabled] and a ; is it a pokemon selection menu? - jr z,.getJoypadState + jr z, .getJoypadState callba AnimatePartyMon ; shake mini sprite of selected pokemon (1c:578c) .getJoypadState pop hl call JoypadLowSensitivity - ld a,[hJoy5] + ld a, [hJoy5] and a ; was a key pressed? - jr nz,.keyPressed + jr nz, .keyPressed push hl coord hl, 18, 11 ; coordinates of blinking down arrow in some menus call HandleDownArrowBlinkTiming ; blink down arrow (if any) pop hl - ld a,[wMenuJoypadPollCount] + ld a, [wMenuJoypadPollCount] dec a - jr z,.giveUpWaiting + jr z, .giveUpWaiting jr .loop2 .giveUpWaiting ; if a key wasn't pressed within the specified number of checks pop af - ld [H_DOWNARROWBLINKCNT2],a + ld [H_DOWNARROWBLINKCNT2], a pop af - ld [H_DOWNARROWBLINKCNT1],a ; restore previous values + ld [H_DOWNARROWBLINKCNT1], a ; restore previous values xor a - ld [wMenuWrappingEnabled],a ; disable menu wrapping + ld [wMenuWrappingEnabled], a ; disable menu wrapping ret .keyPressed xor a - ld [wCheckFor180DegreeTurn],a - ld a,[hJoy5] - ld b,a - bit 0,a ; pressed A key? - jr nz,.checkOtherKeys - bit 6,a ; pressed Up key? - jr z,.checkIfDownPressed + ld [wCheckFor180DegreeTurn], a + ld a, [hJoy5] + ld b, a + bit 0, a ; pressed A key? + jr nz, .checkOtherKeys + bit 6, a ; pressed Up key? + jr z, .checkIfDownPressed .upPressed - ld a,[wCurrentMenuItem] ; selected menu item + ld a, [wCurrentMenuItem] ; selected menu item and a ; already at the top of the menu? - jr z,.alreadyAtTop + jr z, .alreadyAtTop .notAtTop dec a - ld [wCurrentMenuItem],a ; move selected menu item up one space + ld [wCurrentMenuItem], a ; move selected menu item up one space jr .checkOtherKeys .alreadyAtTop - ld a,[wMenuWrappingEnabled] + ld a, [wMenuWrappingEnabled] and a ; is wrapping around enabled? - jr z,.noWrappingAround - ld a,[wMaxMenuItem] - ld [wCurrentMenuItem],a ; wrap to the bottom of the menu + jr z, .noWrappingAround + ld a, [wMaxMenuItem] + ld [wCurrentMenuItem], a ; wrap to the bottom of the menu jr .checkOtherKeys .checkIfDownPressed - bit 7,a - jr z,.checkOtherKeys + bit 7, a + jr z, .checkOtherKeys .downPressed - ld a,[wCurrentMenuItem] + ld a, [wCurrentMenuItem] inc a - ld c,a - ld a,[wMaxMenuItem] + ld c, a + ld a, [wMaxMenuItem] cp c - jr nc,.notAtBottom + jr nc, .notAtBottom .alreadyAtBottom - ld a,[wMenuWrappingEnabled] + ld a, [wMenuWrappingEnabled] and a ; is wrapping around enabled? - jr z,.noWrappingAround - ld c,$00 ; wrap from bottom to top + jr z, .noWrappingAround + ld c, $00 ; wrap from bottom to top .notAtBottom - ld a,c - ld [wCurrentMenuItem],a + ld a, c + ld [wCurrentMenuItem], a .checkOtherKeys - ld a,[wMenuWatchedKeys] + ld a, [wMenuWatchedKeys] and b ; does the menu care about any of the pressed keys? - jp z,.loop1 + jp z, .loop1 .checkIfAButtonOrBButtonPressed - ld a,[hJoy5] + ld a, [hJoy5] and A_BUTTON | B_BUTTON - jr z,.skipPlayingSound + jr z, .skipPlayingSound .AButtonOrBButtonPressed push hl - ld hl,wFlags_0xcd60 - bit 5,[hl] + ld hl, wFlags_0xcd60 + bit 5, [hl] pop hl - jr nz,.skipPlayingSound + jr nz, .skipPlayingSound ld a, $90 ; SFX_PRESS_AB call PlaySound ; play sound .skipPlayingSound pop af - ld [H_DOWNARROWBLINKCNT2],a + ld [H_DOWNARROWBLINKCNT2], a pop af - ld [H_DOWNARROWBLINKCNT1],a ; restore previous values + ld [H_DOWNARROWBLINKCNT1], a ; restore previous values xor a - ld [wMenuWrappingEnabled],a ; disable menu wrapping - ld a,[hJoy5] + ld [wMenuWrappingEnabled], a ; disable menu wrapping + ld a, [hJoy5] ret .noWrappingAround - ld a,[wMenuWatchMovingOutOfBounds] + ld a, [wMenuWatchMovingOutOfBounds] and a ; should we return if the user tried to go past the top or bottom? - jr z,.checkOtherKeys + jr z, .checkOtherKeys jr .checkIfAButtonOrBButtonPressed PlaceMenuCursor:: ; 3b6d (0:3b6d) - ld a,[wTopMenuItemY] + ld a, [wTopMenuItemY] and a ; is the y coordinate 0? - jr z,.adjustForXCoord + jr z, .adjustForXCoord coord hl, 0, 0 - ld bc,SCREEN_WIDTH + ld bc, SCREEN_WIDTH .topMenuItemLoop - add hl,bc + add hl, bc dec a - jr nz,.topMenuItemLoop + jr nz, .topMenuItemLoop .adjustForXCoord - ld a,[wTopMenuItemX] - ld b,0 - ld c,a - add hl,bc + ld a, [wTopMenuItemX] + ld b, 0 + ld c, a + add hl, bc push hl - ld a,[wLastMenuItem] + ld a, [wLastMenuItem] and a ; was the previous menu id 0? - jr z,.checkForArrow1 - ld bc,40 + jr z, .checkForArrow1 + ld bc, 40 push af - ld a,[hFlags_0xFFFA] - bit 1,a ; is the menu double spaced? - jr z,.doubleSpaced1 - ld bc,20 + ld a, [hFlags_0xFFFA] + bit 1, a ; is the menu double spaced? + jr z, .doubleSpaced1 + ld bc, 20 .doubleSpaced1 pop af .oldMenuItemLoop - add hl,bc + add hl, bc dec a - jr nz,.oldMenuItemLoop + jr nz, .oldMenuItemLoop .checkForArrow1 - ld a,[hl] - cp a,"▶" ; was an arrow next to the previously selected menu item? - jr nz,.skipClearingArrow + ld a, [hl] + cp a, "▶" ; was an arrow next to the previously selected menu item? + jr nz, .skipClearingArrow .clearArrow - ld a,[wTileBehindCursor] - ld [hl],a + ld a, [wTileBehindCursor] + ld [hl], a .skipClearingArrow pop hl - ld a,[wCurrentMenuItem] + ld a, [wCurrentMenuItem] and a - jr z,.checkForArrow2 - ld bc,40 + jr z, .checkForArrow2 + ld bc, 40 push af - ld a,[hFlags_0xFFFA] - bit 1,a ; is the menu double spaced? - jr z,.doubleSpaced2 - ld bc,20 + ld a, [hFlags_0xFFFA] + bit 1, a ; is the menu double spaced? + jr z, .doubleSpaced2 + ld bc, 20 .doubleSpaced2 pop af .currentMenuItemLoop - add hl,bc + add hl, bc dec a - jr nz,.currentMenuItemLoop + jr nz, .currentMenuItemLoop .checkForArrow2 - ld a,[hl] - cp a,"▶" ; has the right arrow already been placed? - jr z,.skipSavingTile ; if so, don't lose the saved tile - ld [wTileBehindCursor],a ; save tile before overwriting with right arrow + ld a, [hl] + cp a, "▶" ; has the right arrow already been placed? + jr z, .skipSavingTile ; if so, don't lose the saved tile + ld [wTileBehindCursor], a ; save tile before overwriting with right arrow .skipSavingTile - ld a,"▶" ; place right arrow - ld [hl],a - ld a,l - ld [wMenuCursorLocation],a - ld a,h - ld [wMenuCursorLocation + 1],a - ld a,[wCurrentMenuItem] - ld [wLastMenuItem],a + ld a, "▶" ; place right arrow + ld [hl], a + ld a, l + ld [wMenuCursorLocation], a + ld a, h + ld [wMenuCursorLocation + 1], a + ld a, [wCurrentMenuItem] + ld [wLastMenuItem], a ret ; This is used to mark a menu cursor other than the one currently being ; manipulated. In the case of submenus, this is used to show the location of -; the menu cursor in the parent menu. In the case of swapping items in list, +; the menu cursor in the parent menu. In the case of swapping items in list, ; this is used to mark the item that was first chosen to be swapped. PlaceUnfilledArrowMenuCursor:: ; 3bd9 (0:3bd9) - ld b,a - ld a,[wMenuCursorLocation] - ld l,a - ld a,[wMenuCursorLocation + 1] - ld h,a - ld [hl],$ec ; outline of right arrow - ld a,b + ld b, a + ld a, [wMenuCursorLocation] + ld l, a + ld a, [wMenuCursorLocation + 1] + ld h, a + ld [hl], $ec ; outline of right arrow + ld a, b ret ; Replaces the menu cursor with a blank space. EraseMenuCursor:: ; 3be6 (0:3be6) - ld a,[wMenuCursorLocation] - ld l,a - ld a,[wMenuCursorLocation + 1] - ld h,a - ld [hl]," " + ld a, [wMenuCursorLocation] + ld l, a + ld a, [wMenuCursorLocation + 1] + ld h, a + ld [hl], " " ret ; This toggles a blinking down arrow at hl on and off after a delay has passed. ; This is often called even when no blinking is occurring. ; The reason is that most functions that call this initialize H_DOWNARROWBLINKCNT1 to 0. -; The effect is that if the tile at hl is initialized with a down arrow, +; The effect is that if the tile at hl is initialized with a down arrow, ; this function will toggle that down arrow on and off, but if the tile isn't ; initliazed with a down arrow, this function does nothing. ; That allows this to be called without worrying about if a down arrow should ; be blinking. HandleDownArrowBlinkTiming:: ; 3bf1 (0:3bf1) - ld a,[hl] - ld b,a - ld a,$ee ; down arrow + ld a, [hl] + ld b, a + ld a, $ee ; down arrow cp b - jr nz,.downArrowOff + jr nz, .downArrowOff .downArrowOn - ld a,[H_DOWNARROWBLINKCNT1] + ld a, [H_DOWNARROWBLINKCNT1] dec a - ld [H_DOWNARROWBLINKCNT1],a + ld [H_DOWNARROWBLINKCNT1], a ret nz - ld a,[H_DOWNARROWBLINKCNT2] + ld a, [H_DOWNARROWBLINKCNT2] dec a - ld [H_DOWNARROWBLINKCNT2],a + ld [H_DOWNARROWBLINKCNT2], a ret nz - ld a," " - ld [hl],a - ld a,$ff - ld [H_DOWNARROWBLINKCNT1],a - ld a,$06 - ld [H_DOWNARROWBLINKCNT2],a + ld a, " " + ld [hl], a + ld a, $ff + ld [H_DOWNARROWBLINKCNT1], a + ld a, $06 + ld [H_DOWNARROWBLINKCNT2], a ret .downArrowOff - ld a,[H_DOWNARROWBLINKCNT1] + ld a, [H_DOWNARROWBLINKCNT1] and a ret z dec a - ld [H_DOWNARROWBLINKCNT1],a + ld [H_DOWNARROWBLINKCNT1], a ret nz dec a - ld [H_DOWNARROWBLINKCNT1],a - ld a,[H_DOWNARROWBLINKCNT2] + ld [H_DOWNARROWBLINKCNT1], a + ld a, [H_DOWNARROWBLINKCNT2] dec a - ld [H_DOWNARROWBLINKCNT2],a + ld [H_DOWNARROWBLINKCNT2], a ret nz - ld a,$06 - ld [H_DOWNARROWBLINKCNT2],a - ld a,$ee ; down arrow - ld [hl],a + ld a, $06 + ld [H_DOWNARROWBLINKCNT2], a + ld a, $ee ; down arrow + ld [hl], a ret ; The following code either enables or disables the automatic drawing of @@ -4439,19 +4326,19 @@ EnableAutoTextBoxDrawing:: ; 3c29 (0:3c29) jr AutoTextBoxDrawingCommon DisableAutoTextBoxDrawing:: ; 3c2c (0:3c2c) - ld a,$01 + ld a, $01 AutoTextBoxDrawingCommon:: ; 3c2e (0:3c2d) - ld [wAutoTextBoxDrawingControl],a + ld [wAutoTextBoxDrawingControl], a xor a - ld [wDoNotWaitForButtonPressAfterDisplayingText],a ; make DisplayTextID wait for button press + ld [wDoNotWaitForButtonPressAfterDisplayingText], a ; make DisplayTextID wait for button press ret PrintText:: ; 3c36 (0:3c36) ; Print text hl at (1, 14). push hl - ld a,MESSAGE_BOX - ld [wTextBoxID],a + ld a, MESSAGE_BOX + ld [wTextBoxID], a call DisplayTextBoxID call UpdateSprites call Delay3 @@ -4462,9 +4349,9 @@ PrintText_NoCreatingTextBox:: ; 3c46 (0:3c46) FarPrintText:: ; 3c4c (0:3c4c) ; print text b:hl at (1, 14) - ld a,[H_LOADEDROMBANK] + ld a, [H_LOADEDROMBANK] push af - ld a,b + ld a, b call BankswitchCommon call PrintText pop af @@ -4675,7 +4562,7 @@ endm ret .NextDigit: ; 3d85 (0:3d85) -; Increment unless the number is left-aligned, +; Increment unless the number is left-aligned, ; leading zeroes are not printed, and no digits ; have been printed yet. bit BIT_LEADING_ZEROES, d @@ -4690,8 +4577,7 @@ endm ret -CallFunctionInTable:: ; 3d93 (0:3d93) -JumpTable:: +JumpTable:: ; 3d93 (0:3d93) ; Call function a in jumptable hl. ; de is not preserved. push hl @@ -4777,9 +4663,9 @@ GBPalNormal:: ; 3de0 (0:3de0) GBPalWhiteOut:: ; 3df2 (0:3df2) ; White out all palettes. xor a - ld [rBGP],a - ld [rOBP0],a - ld [rOBP1],a + ld [rBGP], a + ld [rOBP0], a + ld [rOBP1], a call UpdateGBCPal_BGP call UpdateGBCPal_OBP0 call UpdateGBCPal_OBP1 @@ -4787,9 +4673,9 @@ GBPalWhiteOut:: ; 3df2 (0:3df2) RunDefaultPaletteCommand:: ; 3e03 (0:3e03) - ld b,$ff + ld b, $ff RunPaletteCommand:: ; 3e05 (0:3e05) - ld a,[wOnSGB] + ld a, [wOnSGB] and a ret z predef_jump _RunPaletteCommand @@ -4831,7 +4717,7 @@ ReloadMapSpriteTilePatterns:: ; 3e1e (0:3e1e) GiveItem:: ; 3e3f (0:3e3f) -; Give player quantity c of item b, +; Give player quantity c of item b, ; and copy the item's name to wcf4b. ; Return carry on success. ld a, b @@ -4839,7 +4725,7 @@ GiveItem:: ; 3e3f (0:3e3f) ld [wcf91], a ld a, c ld [wItemQuantity], a - ld hl,wNumBagItems + ld hl, wNumBagItems call AddItemToInventory ret nc call GetItemName @@ -4871,22 +4757,22 @@ Random:: ; 3e6d (0:3e6d) ret BankswitchCommon:: ; 3e7e (0:3e7e) - ld [H_LOADEDROMBANK],a + ld [H_LOADEDROMBANK], a ld [MBC1RomBank], a ret Bankswitch:: ; 3e84 (0:3e84) ; self-contained bankswitch, use this when not in the home bank ; switches to the bank in b - ld a,[H_LOADEDROMBANK] + ld a, [H_LOADEDROMBANK] push af - ld a,b - ld [H_LOADEDROMBANK],a + ld a, b + ld [H_LOADEDROMBANK], a ld [MBC1RomBank], a call JumpToAddress pop bc - ld a,b - ld [H_LOADEDROMBANK],a + ld a, b + ld [H_LOADEDROMBANK], a ld [MBC1RomBank], a ret JumpToAddress:: ; 3e98 (0:3e98) @@ -4897,9 +4783,9 @@ SwitchSRAMBankAndLatchClockData:: ; 3e99 (0:3e99) ld a, $1 ld [MBC1SRamBankingMode], a ld a, SRAM_ENABLE - ld [MBC1SRamEnable],a + ld [MBC1SRamEnable], a pop af - ld [MBC1SRamBank],a + ld [MBC1SRamBank], a ret PrepareRTCDataAndDisableSRAM:: ; 3ea9 (0:3ea9) @@ -4929,11 +4815,11 @@ CheckForHiddenObjectOrBookshelfOrCardKeyDoor:: ; 3ef9 (0:3ef9) and a jr nz, .hiddenObjectNotFound xor a - ld [$ffeb],a + ld [$ffeb], a ld a, [wHiddenObjectFunctionRomBank] call BankswitchCommon call JumpToAddress - ld a,[$ffeb] + ld a, [$ffeb] jr .done .hiddenObjectNotFound predef GetTileAndCoordsInFrontOfPlayer @@ -4977,72 +4863,77 @@ SetMapTextPointer:: ; 3f54 (0:3f54) ret TextPredefs:: ; 3f67 (0:3f67) - dr $3f67,$4000 -; add_tx_pre CardKeySuccessText ; 01 -; add_tx_pre CardKeyFailText ; 02 -; add_tx_pre RedBedroomPC ; 03 -; add_tx_pre RedBedroomSNESText ; 04 -; add_tx_pre PushStartText ; 05 -; add_tx_pre SaveOptionText ; 06 -; add_tx_pre StrengthsAndWeaknessesText ; 07 -; add_tx_pre OakLabEmailText ; 08 -; add_tx_pre AerodactylFossilText ; 09 -; add_tx_pre Route15UpstairsBinocularsText ; 0A -; add_tx_pre KabutopsFossilText ; 0B -; add_tx_pre GymStatueText1 ; 0C -; add_tx_pre GymStatueText2 ; 0D -; add_tx_pre BookcaseText ; 0E -; add_tx_pre ViridianCityPokecenterBenchGuyText ; 0F -; add_tx_pre PewterCityPokecenterBenchGuyText ; 10 -; add_tx_pre CeruleanCityPokecenterBenchGuyText ; 11 -; add_tx_pre LavenderCityPokecenterBenchGuyText ; 12 -; add_tx_pre VermilionCityPokecenterBenchGuyText ; 13 -; add_tx_pre CeladonCityPokecenterBenchGuyText ; 14 -; add_tx_pre CeladonCityHotelText ; 15 -; add_tx_pre FuchsiaCityPokecenterBenchGuyText ; 16 -; add_tx_pre CinnabarIslandPokecenterBenchGuyText ; 17 -; add_tx_pre SaffronCityPokecenterBenchGuyText ; 18 -; add_tx_pre MtMoonPokecenterBenchGuyText ; 19 -; add_tx_pre RockTunnelPokecenterBenchGuyText ; 1A -; add_tx_pre UnusedBenchGuyText1 ; 1B -; add_tx_pre UnusedBenchGuyText2 ; 1C -; add_tx_pre UnusedBenchGuyText3 ; 1D -; add_tx_pre TerminatorText_62508 ; 1E -; add_tx_pre PredefText1f ; 1F -; add_tx_pre ViridianSchoolNotebook ; 20 -; add_tx_pre ViridianSchoolBlackboard ; 21 -; add_tx_pre JustAMomentText ; 22 -; add_tx_pre PredefText23 ; 23 -; add_tx_pre FoundHiddenItemText ; 24 -; add_tx_pre HiddenItemBagFullText ; 25 -; add_tx_pre VermilionGymTrashText ; 26 -; add_tx_pre IndigoPlateauHQText ; 27 -; add_tx_pre GameCornerOutOfOrderText ; 28 -; add_tx_pre GameCornerOutToLunchText ; 29 -; add_tx_pre GameCornerSomeonesKeysText ; 2A -; add_tx_pre FoundHiddenCoinsText ; 2B -; add_tx_pre DroppedHiddenCoinsText ; 2C -; add_tx_pre BillsHouseMonitorText ; 2D -; add_tx_pre BillsHouseInitiatedText ; 2E -; add_tx_pre BillsHousePokemonList ; 2F -; add_tx_pre MagazinesText ; 30 -; add_tx_pre CinnabarGymQuiz ; 31 -; add_tx_pre GameCornerNoCoinsText ; 32 -; add_tx_pre GameCornerCoinCaseText ; 33 -; add_tx_pre LinkCableHelp ; 34 -; add_tx_pre TMNotebook ; 35 -; add_tx_pre FightingDojoText ; 36 -; add_tx_pre FightingDojoText_52a10 ; 37 -; add_tx_pre FightingDojoText_52a1d ; 38 -; add_tx_pre NewBicycleText ; 39 -; add_tx_pre IndigoPlateauStatues ; 3A -; add_tx_pre VermilionGymTrashSuccesText1 ; 3B -; add_tx_pre VermilionGymTrashSuccesText2 ; 3C -; add_tx_pre VermilionGymTrashSuccesText3 ; 3D -; add_tx_pre VermilionGymTrashFailText ; 3E -; add_tx_pre TownMapText ; 3F -; add_tx_pre BookOrSculptureText ; 40 -; add_tx_pre ElevatorText ; 41 -; add_tx_pre PokemonStuffText ; 42 -; add_tx_pre $7a9b ; 43 -; add_tx_pre $7ad3 ; 44 +const_value = 1 + + add_tx_pre CardKeySuccessText ; 01 + add_tx_pre CardKeyFailText ; 02 + add_tx_pre RedBedroomPCText ; 03 + add_tx_pre RedBedroomSNESText ; 04 + add_tx_pre PushStartText ; 05 + add_tx_pre SaveOptionText ; 06 + add_tx_pre StrengthsAndWeaknessesText ; 07 + add_tx_pre OakLabEmailText ; 08 + add_tx_pre AerodactylFossilText ; 09 + add_tx_pre Route15UpstairsBinocularsText ; 0A + add_tx_pre KabutopsFossilText ; 0B + add_tx_pre FanClubPicture1Text ; 0C + add_tx_pre FanClubPicture2Text ; 0D + add_tx_pre GymStatueText1 ; 0E + add_tx_pre GymStatueText2 ; 0F + add_tx_pre BookcaseText ; 10 + add_tx_pre ViridianCityPokecenterBenchGuyText ; 11 + add_tx_pre PewterCityPokecenterBenchGuyText ; 12 + add_tx_pre CeruleanCityPokecenterBenchGuyText ; 13 + add_tx_pre LavenderCityPokecenterBenchGuyText ; 14 + add_tx_pre VermilionCityPokecenterBenchGuyText ; 15 + add_tx_pre CeladonCityPokecenterBenchGuyText ; 16 + add_tx_pre CeladonCityHotelText ; 17 + add_tx_pre FuchsiaCityPokecenterBenchGuyText ; 18 + add_tx_pre CinnabarIslandPokecenterBenchGuyText ; 19 + add_tx_pre SaffronCityPokecenterBenchGuyText ; 1A + add_tx_pre MtMoonPokecenterBenchGuyText ; 1B + add_tx_pre RockTunnelPokecenterBenchGuyText ; 1C + add_tx_pre UnusedBenchGuyText1 ; 1D + add_tx_pre UnusedBenchGuyText2 ; 1E + add_tx_pre UnusedBenchGuyText3 ; 1F + add_tx_pre UnusedPredefText ; 20 + add_tx_pre PokemonCenterPCText ; 21 + add_tx_pre ViridianSchoolNotebook ; 22 + add_tx_pre ViridianSchoolBlackboard ; 23 + ; add_tx_pre FakeTextPredef22 + ; add_tx_pre FakeTextPredef23 + add_tx_pre JustAMomentText ; 24 + add_tx_pre OpenBillsPCText ; 25 + add_tx_pre FoundHiddenItemText ; 26 + add_tx_pre HiddenItemBagFullText ; 27 + add_tx_pre VermilionGymTrashText ; 28 + add_tx_pre IndigoPlateauHQText ; 29 + add_tx_pre GameCornerOutOfOrderText ; 2A + add_tx_pre GameCornerOutToLunchText ; 2B + add_tx_pre GameCornerSomeonesKeysText ; 2C + add_tx_pre FoundHiddenCoinsText ; 2D + add_tx_pre DroppedHiddenCoinsText ; 2E + add_tx_pre BillsHouseMonitorText ; 2F + add_tx_pre BillsHouseInitiatedText ; 30 + add_tx_pre BillsHousePokemonList ; 31 + add_tx_pre MagazinesText ; 32 + add_tx_pre CinnabarGymQuiz ; 33 + add_tx_pre GameCornerNoCoinsText ; 34 + add_tx_pre GameCornerCoinCaseText ; 35 + add_tx_pre LinkCableHelp ; 36 + add_tx_pre TMNotebook ; 37 + add_tx_pre FightingDojoText ; 38 + add_tx_pre EnemiesOnEverySideText ; 39 + add_tx_pre WhatGoesAroundComesAroundText ; 3A + add_tx_pre NewBicycleText ; 3B + add_tx_pre IndigoPlateauStatues ; 3C XXX unused + add_tx_pre VermilionGymTrashSuccesText1 ; 3D + add_tx_pre VermilionGymTrashSuccesText2 ; 3E + add_tx_pre VermilionGymTrashSuccesText3 ; 3F + add_tx_pre VermilionGymTrashFailText ; 40 + add_tx_pre TownMapText ; 41 + add_tx_pre BookOrSculptureText ; 42 + add_tx_pre ElevatorText ; 43 + add_tx_pre PokemonStuffText ; 44 + + ; dr $3f67, $4000 diff --git a/home/overworld.asm b/home/overworld.asm index 1f84597d..bc7ae029 100644 --- a/home/overworld.asm +++ b/home/overworld.asm @@ -638,7 +638,7 @@ CheckMapConnections:: ; 05db (0:05db) ld [wCurrentTileBlockMapViewPointer + 1],a .loadNewMap ; 06ce (0:06ce) ; load the connected map that was entered - ld hl,wd430 + ld hl,wPikachuOverworldStateFlags set 4,[hl] ld a,$2 ld [wd431],a @@ -1222,7 +1222,7 @@ CollisionCheckOnLand:: ; 0a1c (0:0a1c) ; if no sprite collision cp $f jr nz,.collision - call Func_154a + call CheckPikachuAsleep jr nz,.collision ld a,[hJoyHeld] and $2 @@ -1716,7 +1716,7 @@ CollisionCheckOnWater:: ; 0cca (0:0cca) .stopSurfing ; based game freak ld a,$3 ld [wd431],a - ld hl,wd430 + ld hl,wPikachuOverworldStateFlags set 5,[hl] xor a ld [wWalkBikeSurfState],a diff --git a/home/pikachu.asm b/home/pikachu.asm new file mode 100755 index 00000000..9e0ab541 --- /dev/null +++ b/home/pikachu.asm @@ -0,0 +1,113 @@ +Func_1510:: ; 1510 (0:1510) + push hl + ld hl, wPikachuOverworldStateFlags + set 7, [hl] + ld hl, wSpriteStateData1 + $f2 ; pikachu data? + ld [hl], $ff + pop hl + ret + +Func_151d:: ; 151d (0:151d) + push hl + ld hl, wPikachuOverworldStateFlags + res 7, [hl] + pop hl + ret + +Func_1525:: ; 1525 (0:1525) + push hl + ld hl, wPikachuOverworldStateFlags + res 3, [hl] + pop hl + ret + +Func_152d:: ; 152d (0:152d) + push hl + ld hl, wPikachuOverworldStateFlags + set 3, [hl] + ld hl, wSpriteStateData1 + $f2 ; pikachu data? + ld [hl], $ff + pop hl + ret + +SetPikachuAsleep:: ; 153a (0:153a) + push hl + ld hl, wPikachuOverworldStateFlags + set 1, [hl] + pop hl + ret + +ResetPikachuAsleep:: ; 1542 (0:1542) + push hl + ld hl, wPikachuOverworldStateFlags + res 1, [hl] + pop hl + ret + +CheckPikachuAsleep:: ; 154a (0:154a) + push hl + ld hl, wPikachuOverworldStateFlags + bit 1, [hl] + pop hl + ret + +Func_1552:: ; 1552 (0:1552) + ld a, [hl] + dec a + swap a + ld [hTilePlayerStandingOn], a + homecall Func_fc6d5 ; 3f:46d5 + ret + +Func_1568:: ; 1568 (0:1568) + ld b, $0 + ld c, a +.asm_156b + inc b + ld a, [hli] + cp $ff + jr z, .asm_1578 + cp c + jr nz, .asm_156b + dec b + dec hl + scf + ret +.asm_1578 + dec b + dec hl + and a + ret + +Func_157c:: ; 157c (0:157c) + push hl + push bc + ld a, [H_LOADEDROMBANK] + push af + ld a, [wd44a] + call BankswitchCommon + ld hl, wd44b + ld c, [hl] + inc hl + ld b, [hl] + ld a, [bc] + inc bc + ld [hl], b + dec hl + ld [hl], c + ld c, a + pop af + call BankswitchCommon + ld a, c + pop bc + pop hl + ret + +Func_159b:: ; 159b (0:159b) + ld a, [H_LOADEDROMBANK] + ld b, a + push af + callbs Func_fd2a1 + pop af + call BankswitchCommon + ret diff --git a/home/text.asm b/home/text.asm index da20a833..a0e860d9 100644 --- a/home/text.asm +++ b/home/text.asm @@ -18,7 +18,7 @@ TextBoxBorder:: ; 16f0 (0:16f0) .next push hl ld a, "│" - ld [hli],a + ld [hli], a ld a, " " call NPlaceChar ld [hl], "│" @@ -49,32 +49,32 @@ NPlaceChar:: ; 171d (0:171d) PlaceString:: ; 1723 (0:1723) push hl PlaceNextChar:: ; 1724 (0:1724) - ld a,[de] + ld a, [de] cp "@" - jr nz,Char4ETest - ld b,h - ld c,l + jr nz, Char4ETest + ld b, h + ld c, l pop hl ret Char4ETest:: ; 172d (0:172d) cp $4E - jr nz,.next - ld bc,$0028 - ld a,[hFlags_0xFFFA] - bit 2,a - jr z,.next2 - ld bc,SCREEN_WIDTH + jr nz, .next + ld bc, $0028 + ld a, [hFlags_0xFFFA] + bit 2, a + jr z, .next2 + ld bc, SCREEN_WIDTH .next2 pop hl - add hl,bc + add hl, bc push hl jp PlaceNextChar_inc ; 17b6 .next cp $4F - jr nz,.next3 + jr nz, .next3 pop hl coord hl, 1, 16 push hl @@ -82,56 +82,56 @@ Char4ETest:: ; 172d (0:172d) .next3 ; Check against a dictionary and a - jp z,Char00 + jp z, Char00 cp $4C - jp z,Char4C + jp z, Char4C cp $4B - jp z,Char4B + jp z, Char4B cp $51 - jp z,Char51 + jp z, Char51 cp $49 - jp z,Char49 + jp z, Char49 cp $52 - jp z,Char52 + jp z, Char52 cp $53 - jp z,Char53 + jp z, Char53 cp $54 - jp z,Char54 + jp z, Char54 cp $5B - jp z,Char5B + jp z, Char5B cp $5E - jp z,Char5E + jp z, Char5E cp $5C - jp z,Char5C + jp z, Char5C cp $5D - jp z,Char5D + jp z, Char5D cp $55 - jp z,Char55 + jp z, Char55 cp $56 - jp z,Char56 + jp z, Char56 cp $57 - jp z,Char57 + jp z, Char57 cp $58 - jp z,Char58 + jp z, Char58 cp $4A - jp z,Char4A + jp z, Char4A cp $5F - jp z,Char5F + jp z, Char5F cp $59 - jp z,Char59 + jp z, Char59 cp $5A - jp z,Char5A - ld [hli],a + jp z, Char5A + ld [hli], a call PrintLetterDelay PlaceNextChar_inc:: ; 17b6 (0:17b6) inc de jp PlaceNextChar Char00:: ; 17ba (0:17ba) - ld b,h - ld c,l + ld b, h + ld c, l pop hl - ld de,Char00Text + ld de, Char00Text dec de ret @@ -141,47 +141,47 @@ Char00Text:: ; 17c2 (0:17c2) ; “%d ERROR.” Char52:: ; 17c7 (0:17c7) ; player’s name push de - ld de,wPlayerName + ld de, wPlayerName jr FinishDTE Char53:: ; 17cd (0:17cd) ; rival’s name push de - ld de,wRivalName + ld de, wRivalName jr FinishDTE Char5D:: ; 17d3 (0:17d3) ; TRAINER push de - ld de,Char5DText + ld de, Char5DText jr FinishDTE Char5C:: ; 17d9 (0:17d9) ; TM push de - ld de,Char5CText + ld de, Char5CText jr FinishDTE Char5B:: ; 17df (0:17df) ; PC push de - ld de,Char5BText + ld de, Char5BText jr FinishDTE Char5E:: ; 17e5 (0:17e5) ; ROCKET push de - ld de,Char5EText + ld de, Char5EText jr FinishDTE Char54:: ; 17eb (0:17eb) ; POKé push de - ld de,Char54Text + ld de, Char54Text jr FinishDTE Char56:: ; 17f1 (0:17f1) ; …… push de - ld de,Char56Text + ld de, Char56Text jr FinishDTE Char4A:: ; 17f7 (0:17f7) ; PKMN push de - ld de,Char4AText + ld de, Char4AText jr FinishDTE Char59:: ; 17fb (0:17fb) @@ -190,7 +190,7 @@ Char59:: ; 17fb (0:17fb) ; or ; player active monster’s name ; (like Char5A but flipped) - ld a,[H_WHOSETURN] + ld a, [H_WHOSETURN] xor 1 jr MonsterNameCharsCommon @@ -199,26 +199,26 @@ Char5A:: ; 1803 (0:1803) ; player active monster’s name ; or ; enemy active monster’s name, prefixed with “Enemy ” - ld a,[H_WHOSETURN] + ld a, [H_WHOSETURN] MonsterNameCharsCommon:: ; 1a37 (0:1a37) push de and a - jr nz,.Enemy - ld de,wBattleMonNick ; player active monster name + jr nz, .Enemy + ld de, wBattleMonNick ; player active monster name jr FinishDTE .Enemy ; print “Enemy ” - ld de,Char5AText + ld de, Char5AText call PlaceString - ld h,b - ld l,c - ld de,wEnemyMonNick ; enemy active monster name + ld h, b + ld l, c + ld de, wEnemyMonNick ; enemy active monster name FinishDTE:: ; 1819 (0:1819) call PlaceString - ld h,b - ld l,c + ld h, b + ld l, c pop de inc de jp PlaceNextChar @@ -238,16 +238,16 @@ Char56Text:: ; 183d (0:183d) Char5AText:: ; 1840 (0:1840) db "Enemy @" Char4AText:: ; 1847 (0:1847) - db $E1,$E2,"@" ; PKMN + db $E1, $E2, "@" ; PKMN Char55:: ; 184a (0:184a) push de - ld b,h - ld c,l - ld hl,Char55Text + ld b, h + ld c, l + ld hl, Char55Text call TextCommandProcessor ; 1919 - ld h,b - ld l,c + ld h, b + ld l, c pop de inc de jp PlaceNextChar @@ -259,15 +259,15 @@ Char55Text:: ; 185a (0:185a) Char5F:: ; 185f (0:185f) ; ends a Pokédex entry - ld [hl],"." + ld [hl], "." pop hl ret Char58:: ; 1863 (0:1863) - ld a,[wLinkState] + ld a, [wLinkState] cp LINK_STATE_BATTLING - jp z,Next1870 - ld a,$EE + jp z, Next1870 + ld a, $EE Coorda 18, 16 Next1870:: ; 1870 (0:1870) call ProtectedDelay3 ; 1913 @@ -276,7 +276,7 @@ Next1870:: ; 1870 (0:1870) Coorda 18, 16 Char57:: ; 1aad (0:1aad) pop hl - ld de,Char58Text + ld de, Char58Text dec de ret @@ -285,36 +285,36 @@ Char58Text:: ; 1881 (0:1881) Char51:: ; 1882 (0:1882) push de - ld a,$EE + ld a, $EE Coorda 18, 16 call ProtectedDelay3 call ManualTextScroll coord hl, 1, 13 lb bc, 4, 18 call ClearScreenArea - ld c,20 + ld c, 20 call DelayFrames pop de coord hl, 1, 14 jp PlaceNextChar_inc Char49:: ; 18a3 (0:18a3) - ld a,[hFlags_0xFFFA] - bit 3,a - jr z,.Char49 - ld a,$4e + ld a, [hFlags_0xFFFA] + bit 3, a + jr z, .Char49 + ld a, $4e jp Char4ETest .Char49 push de - ld a,$EE + ld a, $EE Coorda 18, 16 call ProtectedDelay3 call ManualTextScroll coord hl, 1, 10 lb bc, 7, 18 call ClearScreenArea - ld c,20 + ld c, 20 call DelayFrames pop de pop hl @@ -323,7 +323,7 @@ Char49:: ; 18a3 (0:18a3) jp PlaceNextChar_inc Char4B:: ; 18d1 (0:18d1) - ld a,$EE + ld a, $EE Coorda 18, 16 call ProtectedDelay3 push de @@ -345,25 +345,25 @@ Next18F1:: ; 18f1 (0:18f1) coord de, 0, 13 ld b, 60 .next - ld a,[hli] - ld [de],a + ld a, [hli] + ld [de], a inc de dec b - jr nz,.next + jr nz, .next coord hl, 1, 16 ld a, " " - ld b,SCREEN_WIDTH - 2 + ld b, SCREEN_WIDTH - 2 .next2 - ld [hli],a + ld [hli], a dec b - jr nz,.next2 + jr nz, .next2 ; wait five frames - ld b,5 + ld b, 5 .WaitFrame call DelayFrame dec b - jr nz,.WaitFrame + jr nz, .WaitFrame ret @@ -374,42 +374,42 @@ ProtectedDelay3:: ; 1913 (0:1913) ret TextCommandProcessor:: ; 1919 (0:1919) - ld a,[wLetterPrintingDelayFlags] + ld a, [wLetterPrintingDelayFlags] push af - set 1,a - ld e,a - ld a,[$fff9] + set 1, a + ld e, a + ld a, [$fff9] xor e - ld [wLetterPrintingDelayFlags],a - ld a,c - ld [wUnusedCC3A],a - ld a,b - ld [wUnusedCC3B],a + ld [wLetterPrintingDelayFlags], a + ld a, c + ld [wTextDestinationTileAddrBuffer], a + ld a, b + ld [wTextDestinationTileAddrBuffer + 1], a NextTextCommand:: ; 192e (0:192e) - ld a,[hli] + ld a, [hli] cp a, "@" ; terminator - jr nz,.doTextCommand + jr nz, .doTextCommand pop af - ld [wLetterPrintingDelayFlags],a + ld [wLetterPrintingDelayFlags], a ret .doTextCommand push hl - cp a,$17 - jp z,TextCommand17 - cp a,$0e - jp nc,TextCommand0B ; if a != 0x17 and a >= 0xE, go to command 0xB + cp a, $17 + jp z, TextCommand17 + cp a, $0e + jp nc, TextCommand0B ; if a != 0x17 and a >= 0xE, go to command 0xB ; if a < 0xE, use a jump table - ld hl,TextCommandJumpTable + ld hl, TextCommandJumpTable push bc add a - ld b,$00 - ld c,a - add hl,bc + ld b, $00 + ld c, a + add hl, bc pop bc - ld a,[hli] - ld h,[hl] - ld l,a + ld a, [hli] + ld h, [hl] + ld l, a jp [hl] ; draw box @@ -419,17 +419,17 @@ NextTextCommand:: ; 192e (0:192e) ; CC = width TextCommand04:: ; 1951 (0:1951) pop hl - ld a,[hli] - ld e,a - ld a,[hli] - ld d,a - ld a,[hli] - ld b,a - ld a,[hli] - ld c,a + ld a, [hli] + ld e, a + ld a, [hli] + ld d, a + ld a, [hli] + ld b, a + ld a, [hli] + ld c, a push hl - ld h,d - ld l,e + ld h, d + ld l, e call TextBoxBorder pop hl jr NextTextCommand @@ -438,13 +438,13 @@ TextCommand04:: ; 1951 (0:1951) ; 00{string} TextCommand00:: ; 1963 (0:1963) pop hl - ld d,h - ld e,l - ld h,b - ld l,c + ld d, h + ld e, l + ld h, b + ld l, c call PlaceString - ld h,d - ld l,e + ld h, d + ld l, e inc hl jr NextTextCommand @@ -453,13 +453,13 @@ TextCommand00:: ; 1963 (0:1963) ; AAAA = address of string TextCommand01:: ; 1970 (0:1970) pop hl - ld a,[hli] - ld e,a - ld a,[hli] - ld d,a + ld a, [hli] + ld e, a + ld a, [hli] + ld d, a push hl - ld h,b - ld l,c + ld h, b + ld l, c call PlaceString pop hl jr NextTextCommand @@ -472,18 +472,18 @@ TextCommand01:: ; 1970 (0:1970) ; bits 5-7 = unknown flags TextCommand02:: ; 197e (0:197e) pop hl - ld a,[hli] - ld e,a - ld a,[hli] - ld d,a - ld a,[hli] + ld a, [hli] + ld e, a + ld a, [hli] + ld d, a + ld a, [hli] push hl - ld h,b - ld l,c - ld c,a + ld h, b + ld l, c + ld c, a call PrintBCDNumber - ld b,h - ld c,l + ld b, h + ld c, l pop hl jr NextTextCommand @@ -492,12 +492,12 @@ TextCommand02:: ; 197e (0:197e) ; AAAA = new destination address TextCommand03:: ; 1990 (0:1990) pop hl - ld a,[hli] - ld [wUnusedCC3A],a - ld c,a - ld a,[hli] - ld [wUnusedCC3B],a - ld b,a + ld a, [hli] + ld [wTextDestinationTileAddrBuffer], a + ld c, a + ld a, [hli] + ld [wTextDestinationTileAddrBuffer + 1], a + ld b, a jp NextTextCommand ; repoint destination to second line of dialogue text box @@ -512,15 +512,15 @@ TextCommand05:: ; 199e (0:199e) ; 06 ; (no arguments) TextCommand06:: ; 19a5 (0:19a5) - ld a,[wLinkState] - cp a,LINK_STATE_BATTLING - jp z,TextCommand0D - ld a,$ee ; down arrow + ld a, [wLinkState] + cp a, LINK_STATE_BATTLING + jp z, TextCommand0D + ld a, $ee ; down arrow Coorda 18, 16 ; place down arrow in lower right corner of dialogue text box push bc call ManualTextScroll ; blink arrow and wait for A or B to be pressed pop bc - ld a," " + ld a, " " Coorda 18, 16 ; overwrite down arrow with blank space pop hl jp NextTextCommand @@ -529,7 +529,7 @@ TextCommand06:: ; 19a5 (0:19a5) ; 07 ; (no arguments) TextCommand07:: ; 19c0 (0:19c0) - ld a," " + ld a, " " Coorda 18, 16 ; place blank space in lower right corner of dialogue text box call Next18F1 ; scroll up text call Next18F1 @@ -541,7 +541,7 @@ TextCommand07:: ; 19c0 (0:19c0) ; 08{code} TextCommand08:: ; 19d2 (0:19d2) pop hl - ld de,NextTextCommand + ld de, NextTextCommand push de ; return address jp [hl] @@ -553,25 +553,25 @@ TextCommand08:: ; 19d2 (0:19d2) ; bits 4-7 = how long the number is in bytes TextCommand09:: ; 19d8 (0:19d8) pop hl - ld a,[hli] - ld e,a - ld a,[hli] - ld d,a - ld a,[hli] + ld a, [hli] + ld e, a + ld a, [hli] + ld d, a + ld a, [hli] push hl - ld h,b - ld l,c - ld b,a - and a,$0f - ld c,a - ld a,b - and a,$f0 + ld h, b + ld l, c + ld b, a + and a, $0f + ld c, a + ld a, b + and a, $f0 swap a - set BIT_LEFT_ALIGN,a - ld b,a + set BIT_LEFT_ALIGN, a + ld b, a call PrintNumber - ld b,h - ld c,l + ld b, h + ld c, l pop hl jp NextTextCommand @@ -581,10 +581,10 @@ TextCommand09:: ; 19d8 (0:19d8) TextCommand0A:: ; 19f6 (0:19f6) push bc call Joypad - ld a,[hJoyHeld] - and a,A_BUTTON | B_BUTTON - jr nz,.skipDelay - ld c,30 + ld a, [hJoyHeld] + and a, A_BUTTON | B_BUTTON + jr nz, .skipDelay + ld c, 30 call DelayFrames .skipDelay pop bc @@ -598,24 +598,24 @@ TextCommand0B:: ; 1a0a (0:1a0a) pop hl push bc dec hl - ld a,[hli] - ld b,a ; b = command number that got us here + ld a, [hli] + ld b, a ; b = command number that got us here push hl - ld hl,TextCommandSounds + ld hl, TextCommandSounds .loop - ld a,[hli] + ld a, [hli] cp b - jr z,.matchFound + jr z, .matchFound inc hl jr .loop .matchFound - cp a,$14 - jr z,.pokemonCry - cp a,$15 - jr z,.pokemonCry - cp a,$16 - jr z,.pokemonCry - ld a,[hl] + cp a, $14 + jr z, .pokemonCry + cp a, $15 + jr z, .pokemonCry + cp a, $16 + jr z, .pokemonCry + ld a, [hl] call PlaySound call WaitForSoundToFinish pop hl @@ -623,7 +623,7 @@ TextCommand0B:: ; 1a0a (0:1a0a) jp NextTextCommand .pokemonCry push de - ld a,[hl] + ld a, [hl] call PlayCry pop de pop hl @@ -632,43 +632,43 @@ TextCommand0B:: ; 1a0a (0:1a0a) ; format: text command ID, sound ID or cry ID TextCommandSounds:: ; 1a3d (0:1a3d) - db $0B,$86 ; (SFX_02_3a - SFX_Headers_02) / 3 - db $12,$9A ; (SFX_08_46 - SFX_Headers_08) / 3 - db $0E,$91 ; (SFX_02_41 - SFX_Headers_02) / 3 - db $0F,$86 ; (SFX_02_3a - SFX_Headers_02) / 3 - db $10,$89 ; (SFX_02_3b - SFX_Headers_02) / 3 - db $11,$94 ; (SFX_02_42 - SFX_Headers_02) / 3 - db $13,$98 ; (SFX_08_45 - SFX_Headers_08) / 3 - db $14,PIKACHU ; used in OakSpeech - db $15,PIDGEOT ; used in SaffronCityText12 - db $16,DEWGONG ; unused? + db $0B, SFX_GET_ITEM_1 + db $12, SFX_TURN_OFF_PC + db $0E, SFX_POKEDEX_RATING + db $0F, SFX_GET_ITEM_1 + db $10, SFX_GET_ITEM_2 + db $11, SFX_GET_KEY_ITEM + db $13, SFX_TRADE_MACHINE + db $14, PIKACHU ; used in OakSpeech + db $15, PIDGEOT ; used in SaffronCityText12 + db $16, DEWGONG ; unused? ; draw ellipses ; 0CAA ; AA = number of ellipses to draw TextCommand0C:: ; 1a51 (0:1a51) pop hl - ld a,[hli] - ld d,a + ld a, [hli] + ld d, a push hl - ld h,b - ld l,c + ld h, b + ld l, c .loop - ld a,$75 ; ellipsis - ld [hli],a + ld a, $75 ; ellipsis + ld [hli], a push de call Joypad pop de - ld a,[hJoyHeld] ; joypad state - and a,A_BUTTON | B_BUTTON - jr nz,.skipDelay ; if so, skip the delay - ld c,10 + ld a, [hJoyHeld] ; joypad state + and a, A_BUTTON | B_BUTTON + jr nz, .skipDelay ; if so, skip the delay + ld c, 10 call DelayFrames .skipDelay dec d - jr nz,.loop - ld b,h - ld c,l + jr nz, .loop + ld b, h + ld c, l pop hl jp NextTextCommand @@ -688,23 +688,23 @@ TextCommand0D:: ; 1a73 (0:1a73) ; BB = bank TextCommand17:: ; 1a7c (0:1a7c) pop hl - ld a,[H_LOADEDROMBANK] + ld a, [H_LOADEDROMBANK] push af - ld a,[hli] - ld e,a - ld a,[hli] - ld d,a - ld a,[hli] - ld [H_LOADEDROMBANK],a - ld [MBC1RomBank],a + ld a, [hli] + ld e, a + ld a, [hli] + ld d, a + ld a, [hli] + ld [H_LOADEDROMBANK], a + ld [MBC1RomBank], a push hl - ld l,e - ld h,d + ld l, e + ld h, d call TextCommandProcessor pop hl pop af - ld [H_LOADEDROMBANK],a - ld [MBC1RomBank],a + ld [H_LOADEDROMBANK], a + ld [MBC1RomBank], a jp NextTextCommand TextCommandJumpTable:: ; 1a9a (0:1a9a) @@ -309,6 +309,10 @@ hCoordsInFrontOfPlayerMatch EQU $FFEA hSpriteAnimFrameCounter EQU $FFEA +hItemAlreadyFound EQU $FFEB + +hDidntFindAnyHiddenObject EQU $FFEE + H_WHOSETURN EQU $FFF3 ; 0 on player’s turn, 1 on enemy’s turn hLCDCPointer EQU $FFF4 @@ -323,4 +327,6 @@ hFlags_0xFFFA EQU $FFFA hFieldMoveMonMenuTopMenuItemX EQU $FFFB +h_0xFFFC EQU $FFFC + hGBC EQU $FFFE ; 0 if DMG, != 0 if GBC @@ -153,29 +153,62 @@ bcd3: MACRO coins equs "bcd2" money equs "bcd3" +validateCoords: MACRO + if \1 >= SCREEN_WIDTH + fail "x coord out of range" + endc + if \2 >= SCREEN_HEIGHT + fail "y coord out of range" + endc + endm + ;\1 = r ;\2 = X ;\3 = Y +;\4 = which tilemap (optional) coord: MACRO - ld \1, wTileMap + 20 * \3 + \2 + validateCoords \2, \3 +if _NARG >= 4 + ld \1, \4 + SCREEN_WIDTH * \3 + \2 +else + ld \1, wTileMap + SCREEN_WIDTH * \3 + \2 +endc ENDM ;\1 = X ;\2 = Y +;\3 = which tilemap (optional) aCoord: MACRO - ld a, [wTileMap + 20 * \2 + \1] + validateCoords \1, \2 +if _NARG >= 3 + ld a, [\3 + SCREEN_WIDTH * \2 + \1] +else + ld a, [wTileMap + SCREEN_WIDTH * \2 + \1] +endc ENDM ;\1 = X ;\2 = Y +;\3 = which tilemap (optional) Coorda: MACRO - ld [wTileMap + 20 * \2 + \1], a + validateCoords \1, \2 +if _NARG >= 3 + ld [\3 + SCREEN_WIDTH * \2 + \1], a +else + ld [wTileMap + SCREEN_WIDTH * \2 + \1], a +endc ENDM ;\1 = X ;\2 = Y +;\3 = which tilemap (optional) dwCoord: MACRO - dw wTileMap + 20 * \2 + \1 + validateCoords \1, \2 +if _NARG >= 3 + dw \3 + SCREEN_WIDTH * \2 + \1 +else + dw wTileMap + SCREEN_WIDTH * \2 + \1 +endc ENDM ;\1 = r @@ -246,28 +279,30 @@ dbw: MACRO dw \2 ENDM -; data format macros -RGB: MACRO - dw (\3 << 10 | \2 << 5 | \1) +dba: MACRO + dbw BANK(\1), \1 ENDM -; text macros -TX_NUM: MACRO -; print a big-endian decimal number. -; \1: address to read from -; \2: number of bytes to read -; \3: number of digits to display - db $09 +dwb: MACRO dw \1 - db \2 << 4 | \3 + db \2 ENDM -TX_FAR: MACRO - db $17 - dw \1 - db BANK(\1) +dab: MACRO + dwb \1, BANK(\1) + ENDM + +dbbw: MACRO + db \1, \2 + dw \3 ENDM +; data format macros +RGB: MACRO + dw (\3 << 10 | \2 << 5 | \1) + ENDM + +; text macros ; text engine command $1 TX_RAM: MACRO ; prints text to screen @@ -282,11 +317,42 @@ TX_BCD: MACRO db \2 ENDM -TX_ASM: MACRO - db $08 +TX_CURSOR: MACRO +; Move cursor to (\1, \2) +; \1: X coord (0 - 19) +; \2: Y coord (0 - 17) + db $3 + dwCoord \1, \2 + ENDM + +TX_LINE EQUS "db $05" +TX_BUTTON_SOUND EQUS "db $06" +TX_ASM EQUS "db $08" + +TX_NUM: MACRO +; print a big-endian decimal number. +; \1: address to read from +; \2: number of bytes to read +; \3: number of digits to display + db $09 + dw \1 + db \2 << 4 | \3 ENDM TX_SFX_ITEM EQUS "db $0b" +TX_WAIT_BUTTON EQUS "db $0d" +TX_SFX_CONGRATS EQUS "db $10" +TX_SFX_KEY_ITEM EQUS "db $11" + +TX_FAR: MACRO +; 17AAAABB (call text at BB:AAAA) + db $17 + dab \1 + ENDM + + +TX_CABLE_CLUB_RECEPTIONIST EQUS "db $f6" +TX_POKECENTER_NURSE EQUS "db $ff" ; Predef macro. add_predef: MACRO @@ -322,11 +388,11 @@ add_tx_pre: MACRO ENDM db_tx_pre: MACRO - db \1_id + db (\1_id - TextPredefs) / 2 + 1 ENDM tx_pre_id: MACRO - ld a, \1_id ; - TextPredefs) / 2 + 1 + ld a, (\1_id - TextPredefs) / 2 + 1 ENDM tx_pre: MACRO @@ -738,3 +804,136 @@ ENDC endr db x ENDM + +sine_wave: MACRO +; \1: amplitude + +x = 0 + rept $20 + ; Round up. + dw (sin(x) + (sin(x) & $ff)) >> 8 +x = x + (\1) * $40000 + endr +ENDM + +enum_start: macro +if _NARG >= 1 +__enum__ = \1 +else +__enum__ = 0 +endc +if _NARG >= 2 +__enumdir__ = \2 +else +__enumdir__ = +1 +endc +endm + +enum: macro +\1 = __enum__ +__enum__ = __enum__ + __enumdir__ +endm + +enum_set: macro +__enum__ = \1 +endm + +pikacry_def: MACRO +\1_id:: dba \1 +endm + +dpikacry: MACRO + db (\1_id - PikachuCriesPointerTable) / 3 + endm + +ldpikacry: MACRO + ld \1, (\2_id - PikachuCriesPointerTable) / 3 + ENDM + +pikacry: MACRO + ldpikacry a, \1 + endm + + + enum_start + enum pikapic_nop_command +pikapic_nop: macro + db pikapic_nop_command + endm + + enum pikapic_writebyte_command +pikapic_writebyte: macro + db pikapic_writebyte_command, \1 + endm + + enum pikapic_loadgfx_command +pikapic_loadgfx: macro + db pikapic_loadgfx_command, (\1_id - PikaPicAnimGFXHeaders) / 4 + endm + + enum pikapic_object_command +pikapic_object: macro + db pikapic_object_command + dw \1 + db \2, \3, \4 + endm + + enum pikapic_nop4_command +pikapic_nop4: macro + db pikapic_nop4_command + endm + + enum pikapic_nop5_command +pikapic_nop5: macro + db pikapic_nop5_command + endm + + enum pikapic_waitbgmapeleteobject_command +pikapic_waitbgmapeleteobject: macro + db pikapic_waitbgmapeleteobject_command, \1 + endm + + enum pikapic_nop7_command +pikapic_nop7: macro + db pikapic_nop7_command + endm + + enum pikapic_nop8_command +pikapic_nop8: macro + db pikapic_nop8_command + endm + + enum pikapic_jump_command +pikapic_jump: macro ; 9 + dbw pikapic_jump_command, \1 + endm + + enum pikapic_setduration_command +pikapic_setduration: macro ; a + dbw pikapic_setduration_command, \1 + endm + + enum pikapic_cry_command +pikapic_cry: macro ; b + db pikapic_cry_command +IF _NARG == 0 + db $ff +else + dpikacry \1 + endc + endm + + enum pikapic_thunderbolt_command +pikapic_thunderbolt: macro ; c + db pikapic_thunderbolt_command + endm + + enum pikapic_waitbgmap_command +pikapic_waitbgmap: macro ; d + db pikapic_waitbgmap_command + endm + + enum pikapic_ret_command +pikapic_ret: macro ; e + db pikapic_ret_command + endm @@ -232,57 +232,181 @@ INCLUDE "engine/menu/pc.asm" SECTION "bank06",ROMX,BANK[$06] - dr $18000,$18dee ; headers, objects, blocks -; INCLUDE "data/mapHeaders/celadoncity.asm" -; INCLUDE "data/mapObjects/celadoncity.asm" -; CeladonCityBlocks: INCBIN "maps/celadoncity.blk" - -; INCLUDE "data/mapHeaders/pallettown.asm" -; INCLUDE "data/mapObjects/pallettown.asm" -; PalletTownBlocks: INCBIN "maps/pallettown.blk" - -; INCLUDE "data/mapHeaders/viridiancity.asm" -; INCLUDE "data/mapObjects/viridiancity.asm" -; ViridianCityBlocks: INCBIN "maps/viridiancity.blk" - -; INCLUDE "data/mapHeaders/pewtercity.asm" -; INCLUDE "data/mapObjects/pewtercity.asm" -; PewterCityBlocks: INCBIN "maps/pewtercity.blk" - -; INCLUDE "data/mapHeaders/ceruleancity.asm" -; INCLUDE "data/mapObjects/ceruleancity.asm" -; CeruleanCityBlocks: INCBIN "maps/ceruleancity.blk" - -; INCLUDE "data/mapHeaders/vermilioncity.asm" -; INCLUDE "data/mapObjects/vermilioncity.asm" -; VermilionCityBlocks: INCBIN "maps/vermilioncity.blk" - -; INCLUDE "data/mapHeaders/fuchsiacity.asm" -; INCLUDE "data/mapObjects/fuchsiacity.asm" -; FuchsiaCityBlocks: INCBIN "maps/fuchsiacity.blk" - - dr $18dee,$1a4ea ; map scripts - -; INCLUDE "scripts/pallettown.asm" -; INCLUDE "scripts/viridiancity.asm" -; INCLUDE "scripts/pewtercity.asm" -; INCLUDE "scripts/ceruleancity.asm" -; INCLUDE "scripts/vermilioncity.asm" -; INCLUDE "scripts/celadoncity.asm" -; INCLUDE "scripts/fuchsiacity.asm" +INCLUDE "data/mapHeaders/celadoncity.asm" +INCLUDE "data/mapObjects/celadoncity.asm" +CeladonCityBlocks: INCBIN "maps/celadoncity.blk" + +INCLUDE "data/mapHeaders/pallettown.asm" +INCLUDE "data/mapObjects/pallettown.asm" +PalletTownBlocks: INCBIN "maps/pallettown.blk" + +INCLUDE "data/mapHeaders/viridiancity.asm" +INCLUDE "data/mapObjects/viridiancity.asm" +ViridianCityBlocks: INCBIN "maps/viridiancity.blk" + +INCLUDE "data/mapHeaders/pewtercity.asm" +INCLUDE "data/mapObjects/pewtercity.asm" +PewterCityBlocks: INCBIN "maps/pewtercity.blk" + +INCLUDE "data/mapHeaders/ceruleancity.asm" +INCLUDE "data/mapObjects/ceruleancity.asm" +CeruleanCityBlocks: INCBIN "maps/ceruleancity.blk" ; 18836 + +INCLUDE "data/mapHeaders/vermilioncity.asm" +INCLUDE "data/mapObjects/vermilioncity.asm" +VermilionCityBlocks: INCBIN "maps/vermilioncity.blk" +INCLUDE "data/mapHeaders/fuchsiacity.asm" +INCLUDE "data/mapObjects/fuchsiacity.asm" +FuchsiaCityBlocks: INCBIN "maps/fuchsiacity.blk" + + +INCLUDE "scripts/pallettown.asm" +INCLUDE "scripts/viridiancity.asm" +INCLUDE "scripts/pewtercity.asm" +INCLUDE "scripts/ceruleancity.asm" +INCLUDE "scripts/vermilioncity.asm" +INCLUDE "scripts/celadoncity.asm" +INCLUDE "scripts/fuchsiacity.asm" + +INCLUDE "data/mapHeaders/blueshouse.asm" +INCLUDE "scripts/blueshouse.asm" +INCLUDE "data/mapObjects/blueshouse.asm" +BluesHouseBlocks: +INCBIN "maps/blueshouse.blk" + dr $19d05,$1a4ea INCLUDE "engine/overworld/npc_movement.asm" INCLUDE "engine/overworld/doors.asm" INCLUDE "engine/overworld/ledges.asm" SECTION "bank07",ROMX,BANK[$07] - - dr $1c000,$1c21e ; headers, objects, blocks +INCLUDE "data/mapHeaders/cinnabarisland.asm" +INCLUDE "data/mapObjects/cinnabarisland.asm" +CinnabarIslandBlocks: +INCBIN "maps/cinnabarisland.blk" + +INCLUDE "data/mapHeaders/route1.asm" +INCLUDE "data/mapObjects/route1.asm" +Route1Blocks: ; 1c0fc +INCBIN "maps/route1.blk" + +UndergroundPathEntranceRoute8Blocks: +INCBIN "maps/undergroundpathentranceroute8.blk" +OaksLabBlocks: +INCBIN "maps/oakslab.blk" +ViridianHouseBlocks: +Route2HouseBlocks: +PewterHouse1Blocks: +PewterHouse2Blocks: +CeruleanHouse1Blocks: +INCBIN "maps/viridianhouse.blk" +SchoolBlocks: +INCBIN "maps/school.blk" +CeruleanHouseTrashedBlocks: +INCBIN "maps/ceruleanhousetrashed.blk" +DiglettsCaveRoute2Blocks: +DiglettsCaveEntranceRoute11Blocks: +INCBIN "maps/diglettscaveroute2.blk" INCLUDE "engine/clear_save.asm" INCLUDE "engine/predefs7.asm" - dr $1c2c2,$1e2ae ; map scripts +INCLUDE "scripts/cinnabarisland.asm" +INCLUDE "scripts/route1.asm" + +INCLUDE "data/mapHeaders/oakslab.asm" +INCLUDE "scripts/oakslab.asm" +INCLUDE "data/mapObjects/oakslab.asm" + +INCLUDE "data/mapHeaders/viridianmart.asm" +INCLUDE "scripts/viridianmart.asm" +INCLUDE "data/mapObjects/viridianmart.asm" +ViridianMartBlocks: +VermilionMartBlocks: +LavenderMartBlocks: +CeladonMartBlocks: +SaffronMartBlocks: +FuchsiaMartBlocks: +CinnabarMartBlocks: +INCBIN "maps/viridianmart.blk" + +INCLUDE "data/mapHeaders/school.asm" +INCLUDE "scripts/school.asm" +INCLUDE "data/mapObjects/school.asm" + +INCLUDE "data/mapHeaders/viridianhouse.asm" +INCLUDE "scripts/viridianhouse.asm" +INCLUDE "data/mapObjects/viridianhouse.asm" + +INCLUDE "data/mapHeaders/pewterhouse1.asm" +INCLUDE "scripts/pewterhouse1.asm" +INCLUDE "data/mapObjects/pewterhouse1.asm" + +INCLUDE "data/mapHeaders/pewterhouse2.asm" +INCLUDE "scripts/pewterhouse2.asm" +INCLUDE "data/mapObjects/pewterhouse2.asm" + +INCLUDE "data/mapHeaders/ceruleanhousetrashed.asm" +INCLUDE "scripts/ceruleanhousetrashed.asm" +INCLUDE "data/mapObjects/ceruleanhousetrashed.asm" + +INCLUDE "data/mapHeaders/ceruleanhouse1.asm" +INCLUDE "scripts/ceruleanhouse1.asm" +INCLUDE "data/mapObjects/ceruleanhouse1.asm" + +INCLUDE "data/mapHeaders/bikeshop.asm" +INCLUDE "scripts/bikeshop.asm" +INCLUDE "data/mapObjects/bikeshop.asm" +BikeShopBlocks: +INCBIN "maps/bikeshop.blk" + dr $1d1a4,$1d7ae ; map scripts + +INCLUDE "data/mapHeaders/diglettscaveroute2.asm" +INCLUDE "scripts/diglettscaveroute2.asm" +INCLUDE "data/mapObjects/diglettscaveroute2.asm" + +INCLUDE "data/mapHeaders/route2house.asm" +INCLUDE "scripts/route2house.asm" +INCLUDE "data/mapObjects/route2house.asm" + +INCLUDE "data/mapHeaders/route5gate.asm" +INCLUDE "scripts/route5gate.asm" +INCLUDE "data/mapObjects/route5gate.asm" +Route5GateBlocks: ; 1d92f +INCBIN "maps/route5gate.blk" + +INCLUDE "data/mapHeaders/route6gate.asm" +INCLUDE "scripts/route6gate.asm" +INCLUDE "data/mapObjects/route6gate.asm" +Route6GateBlocks: ; 1d9f2 +INCBIN "maps/route6gate.blk" + +INCLUDE "data/mapHeaders/route7gate.asm" +INCLUDE "scripts/route7gate.asm" +INCLUDE "data/mapObjects/route7gate.asm" +Route7GateBlocks: ; 1dab9 +INCBIN "maps/route7gate.blk" + +INCLUDE "data/mapHeaders/route8gate.asm" +INCLUDE "scripts/route8gate.asm" +INCLUDE "data/mapObjects/route8gate.asm" +Route8GateBlocks: ; 1dab9 +INCBIN "maps/route8gate.blk" + +INCLUDE "data/mapHeaders/undergroundpathentranceroute8.asm" +INCLUDE "scripts/undergroundpathentranceroute8.asm" +INCLUDE "data/mapObjects/undergroundpathentranceroute8.asm" + +INCLUDE "data/mapHeaders/powerplant.asm" +INCLUDE "scripts/powerplant.asm" +INCLUDE "data/mapObjects/powerplant.asm" +PowerPlantBlocks: +INCBIN "maps/powerplant.blk" + +INCLUDE "data/mapHeaders/diglettscaveroute11.asm" +INCLUDE "scripts/diglettscaveroute11.asm" +INCLUDE "data/mapObjects/diglettscaveroute11.asm" + dr $1def6,$1e2ae ; map scripts INCLUDE "engine/menu/oaks_pc.asm" @@ -670,19 +794,113 @@ INCLUDE "engine/menu/options.asm" SECTION "bank11",ROMX,BANK[$11] - dr $44000,$44169 +INCLUDE "data/mapHeaders/lavendertown.asm" +INCLUDE "data/mapObjects/lavendertown.asm" +LavenderTownBlocks: +INCBIN "maps/lavendertown.blk" +ViridianPokecenterBlocks: +VermilionPokecenterBlocks: +SaffronPokecenterBlocks: +LavenderPokecenterBlocks: +CeladonPokecenterBlocks: +FuchsiaPokecenterBlocks: +CinnabarPokecenterBlocks: +INCBIN "maps/viridianpokecenter.blk" + dr $440fb,$4410b + +INCLUDE "scripts/lavendertown.asm" INCLUDE "engine/pokedex_rating.asm" - dr $44251,$45077 +INCLUDE "data/mapHeaders/viridianpokecenter.asm" +INCLUDE "scripts/viridianpokecenter.asm" +INCLUDE "data/mapObjects/viridianpokecenter.asm" + dr $442b7,$443b7 +Mansion1Script_Switches: + dr $443b7,$44571 + +INCLUDE "data/mapHeaders/rocktunnel1.asm" +INCLUDE "scripts/rocktunnel1.asm" +INCLUDE "data/mapObjects/rocktunnel1.asm" +RockTunnel1Blocks: +INCBIN "maps/rocktunnel1.blk" + + dr $4487e,$45077 LoadSpinnerArrowTiles: ; 45077 (11:5077) dr $45077,$46bf3 INCLUDE "engine/overworld/dungeon_warps.asm" SECTION "bank12",ROMX,BANK[$12] +INCLUDE "data/mapHeaders/route7.asm" +INCLUDE "data/mapObjects/route7.asm" +Route7Blocks: ; 48051 +INCBIN "maps/route7.blk" +MtMoonPokecenterBlocks: +RockTunnelPokecenterBlocks: +INCBIN "maps/mtmoonpokecenter.blk" + dr $480c7,$480eb +INCLUDE "scripts/route7.asm" + +INCLUDE "data/mapHeaders/redshouse1f.asm" +INCLUDE "scripts/redshouse1f.asm" +INCLUDE "data/mapObjects/redshouse1f.asm" +RedsHouse1FBlocks: +INCBIN "maps/redshouse1f.blk" + dr $48157,$492a9 + +INCLUDE "data/mapHeaders/mtmoonpokecenter.asm" +INCLUDE "scripts/mtmoonpokecenter.asm" +INCLUDE "data/mapObjects/mtmoonpokecenter.asm" + +INCLUDE "data/mapHeaders/rocktunnelpokecenter.asm" +INCLUDE "scripts/rocktunnelpokecenter.asm" +INCLUDE "data/mapObjects/rocktunnelpokecenter.asm" + + dr $49396,$49953 + +INCLUDE "data/mapHeaders/mtmoon1.asm" +INCLUDE "scripts/mtmoon1.asm" +INCLUDE "data/mapObjects/mtmoon1.asm" +MtMoon1Blocks: +INCBIN "maps/mtmoon1.blk" + +INCLUDE "data/mapHeaders/mtmoon3.asm" +INCLUDE "scripts/mtmoon3.asm" +INCLUDE "data/mapObjects/mtmoon3.asm" +MtMoon3Blocks: +INCBIN "maps/mtmoon3.blk" + +MtMoon3Script_4a325: ; pikachu-related function? + ld a, [wd472] + bit 7, a + ret z + ld a, [wWalkBikeSurfState] + and a + ret nz + + push hl + push bc + callab GetPikachuFacingDirectionAndReturnToE + pop bc + pop hl + ld a, b + cp e + ret nz + + push hl + ld a, [wUpdateSpritesEnabled] + push af + ld a, $ff + ld [wUpdateSpritesEnabled], a + callab LoadPikachuShadowIntoVRAM + pop af + ld [wUpdateSpritesEnabled], a + pop hl + call Func_159b + ret - dr $48000,$4a540 + dr $4a35a,$4a540 SECTION "bank13",ROMX,BANK[$13] @@ -736,12 +954,83 @@ AgathaPic: INCBIN "pic/trainer/agatha.pic" LancePic: INCBIN "pic/trainer/lance.pic" JessieJamesPic: INCBIN "pic/ytrainer/jessiejames.pic" - dr $4fe79,$4ff1a +; 4fe79 (13:7e79) + +INCLUDE "data/mapHeaders/tradecenter.asm" +INCLUDE "scripts/tradecenter.asm" +INCLUDE "data/mapObjects/tradecenter.asm" +TradeCenterBlocks: +INCBIN "maps/tradecenter.blk" + +; 4fee6 (13:7ee6) + +INCLUDE "data/mapHeaders/colosseum.asm" +INCLUDE "scripts/colosseum.asm" +INCLUDE "data/mapObjects/colosseum.asm" +ColosseumBlocks: +INCBIN "maps/colosseum.blk" SECTION "bank14",ROMX,BANK[$14] - dr $50000,$525d8 +INCLUDE "data/mapHeaders/route22.asm" +INCLUDE "data/mapObjects/route22.asm" +Route22Blocks: +INCBIN "maps/route22.blk" +INCLUDE "data/mapHeaders/route20.asm" +INCLUDE "data/mapObjects/route20.asm" +Route20Blocks: +INCBIN "maps/route20.blk" + +INCLUDE "data/mapHeaders/route23.asm" +INCLUDE "data/mapObjects/route23.asm" +Route23Blocks: +INCBIN "maps/route23.blk" + +INCLUDE "data/mapHeaders/route24.asm" +INCLUDE "data/mapObjects/route24.asm" +Route24Blocks: ; 506ed (14:46ed) +INCBIN "maps/route24.blk" + +INCLUDE "data/mapHeaders/route25.asm" +INCLUDE "data/mapObjects/route25.asm" +Route25Blocks: ; 50816 (14:4816) +INCBIN "maps/route25.blk" + +; indigoplateau +INCLUDE "data/mapHeaders/indigoplateau.asm" +INCLUDE "scripts/indigoplateau.asm" +INCLUDE "data/mapObjects/indigoplateau.asm" +IndigoPlateauBlocks: ; 50950 (14:4950) +INCBIN "maps/indigoplateau.blk" + +INCLUDE "data/mapHeaders/saffroncity.asm" +INCLUDE "data/mapObjects/saffroncity.asm" +SaffronCityBlocks: ; 50a98 (14:4a98) +INCBIN "maps/saffroncity.blk" +INCLUDE "scripts/saffroncity.asm" +INCLUDE "scripts/route20.asm" +INCLUDE "scripts/route22.asm" +INCLUDE "scripts/route23.asm" +INCLUDE "scripts/route24.asm" +INCLUDE "scripts/route25.asm" + +; victoryroad2 + dr $517cc,$51a78 + +INCLUDE "data/mapHeaders/mtmoon2.asm" +INCLUDE "scripts/mtmoon2.asm" +INCLUDE "data/mapObjects/mtmoon2.asm" +MtMoon2Blocks: +INCBIN "maps/mtmoon2.blk" + + dr $51b97,$52060 +Mansion2Script_Switches: + dr $52060,$522a3 +Mansion3Script_Switches: + dr $522a3,$52449 +Mansion4Script_Switches: + dr $52449,$525d8 INCLUDE "engine/overworld/card_key.asm" INCLUDE "engine/menu/prize_menu.asm" @@ -749,12 +1038,79 @@ INCLUDE "engine/menu/prize_menu.asm" INCLUDE "engine/hidden_object_functions14.asm" SECTION "bank15",ROMX,BANK[$15] - - dr $54000,$5525f +INCLUDE "data/mapHeaders/route2.asm" +INCLUDE "data/mapObjects/route2.asm" +Route2Blocks: ; 54086 +INCBIN "maps/route2.blk" + +INCLUDE "data/mapHeaders/route3.asm" +INCLUDE "data/mapObjects/route3.asm" +Route3Blocks: ; 5425d +INCBIN "maps/route3.blk" + +INCLUDE "data/mapHeaders/route4.asm" +INCLUDE "data/mapObjects/route4.asm" +Route4Blocks: ; 543f4 +INCBIN "maps/route4.blk" + +INCLUDE "data/mapHeaders/route5.asm" +INCLUDE "data/mapObjects/route5.asm" +Route5Blocks: ; 545da +INCBIN "maps/route5.blk" + +INCLUDE "data/mapHeaders/route9.asm" +INCLUDE "data/mapObjects/route9.asm" +Route9Blocks: ; 54706 +INCBIN "maps/route9.blk" + +INCLUDE "data/mapHeaders/route13.asm" +INCLUDE "data/mapObjects/route13.asm" +Route13Blocks: +INCBIN "maps/route13.blk" + +INCLUDE "data/mapHeaders/route14.asm" +INCLUDE "data/mapObjects/route14.asm" +Route14Blocks: +INCBIN "maps/route14.blk" + +INCLUDE "data/mapHeaders/route17.asm" +INCLUDE "data/mapObjects/route17.asm" +Route17Blocks: +INCBIN "maps/route17.blk" + +INCLUDE "data/mapHeaders/route19.asm" +INCLUDE "data/mapObjects/route19.asm" +Route19Blocks: +INCBIN "maps/route19.blk" +INCLUDE "data/mapHeaders/route21.asm" +INCLUDE "data/mapObjects/route21.asm" +Route21Blocks: ; 5507d +INCBIN "maps/route21.blk" + +DayCareMBlocks: +INCBIN "maps/daycarem.blk" + dr $5524f,$5525f INCLUDE "engine/battle/experience.asm" - dr $554f7,$56714 +INCLUDE "scripts/route2.asm" +INCLUDE "scripts/route3.asm" +INCLUDE "scripts/route4.asm" +INCLUDE "scripts/route5.asm" +INCLUDE "scripts/route9.asm" +INCLUDE "scripts/route13.asm" +INCLUDE "scripts/route14.asm" +INCLUDE "scripts/route17.asm" +INCLUDE "scripts/route19.asm" +INCLUDE "scripts/route21.asm" + +; vermilion house 2 + dr $56054,$56233 + +INCLUDE "data/mapHeaders/daycarem.asm" +INCLUDE "scripts/daycarem.asm" +INCLUDE "data/mapObjects/daycarem.asm" + dr $564a5,$56714 INCLUDE "engine/menu/diploma_1.asm" @@ -763,7 +1119,46 @@ INCLUDE "engine/overworld/trainers.asm" SECTION "bank16",ROMX,BANK[$16] - dr $58000,$58d99 +INCLUDE "data/mapHeaders/route6.asm" +INCLUDE "data/mapObjects/route6.asm" +Route6Blocks: ; 58079 +INCBIN "maps/route6.blk" + +INCLUDE "data/mapHeaders/route8.asm" +INCLUDE "data/mapObjects/route8.asm" +Route8Blocks: ; 581c6 +INCBIN "maps/route8.blk" + +INCLUDE "data/mapHeaders/route10.asm" +INCLUDE "data/mapObjects/route10.asm" +Route10Blocks: +INCBIN "maps/route10.blk" + +INCLUDE "data/mapHeaders/route11.asm" +INCLUDE "data/mapObjects/route11.asm" +Route11Blocks: ; 5855f +INCBIN "maps/route11.blk" + +INCLUDE "data/mapHeaders/route12.asm" +INCLUDE "data/mapObjects/route12.asm" +Route12Blocks: +INCBIN "maps/route12.blk" + +INCLUDE "data/mapHeaders/route15.asm" +INCLUDE "data/mapObjects/route15.asm" +Route15Blocks: +INCBIN "maps/route15.blk" + +INCLUDE "data/mapHeaders/route16.asm" +INCLUDE "data/mapObjects/route16.asm" +Route16Blocks: ; 58b84 +INCBIN "maps/route16.blk" + +INCLUDE "data/mapHeaders/route18.asm" +INCLUDE "data/mapObjects/route18.asm" +Route18Blocks: +INCBIN "maps/route18.blk" + dr $58d7d,$58d99 INCLUDE "engine/experience.asm" @@ -771,22 +1166,134 @@ INCLUDE "engine/status_ailments.asm" INCLUDE "engine/overworld/oaks_aide.asm" - dr $58f47,$5a53a +INCLUDE "scripts/route6.asm" +INCLUDE "scripts/route8.asm" +INCLUDE "scripts/route10.asm" +INCLUDE "scripts/route11.asm" +INCLUDE "scripts/route12.asm" +INCLUDE "scripts/route15.asm" +INCLUDE "scripts/route16.asm" +INCLUDE "scripts/route18.asm" + dr $59a00,$5a53a INCLUDE "engine/overworld/saffron_guards.asm" SECTION "bank17",ROMX,BANK[$17] +CeruleanMartBlocks: +INCBIN "maps/ceruleanmart.blk" +RedsHouse2FBlocks: +INCBIN "maps/redshouse2f.blk" +Museum1FBlocks: +INCBIN "maps/museum1f.blk" +Museum2FBlocks: +INCBIN "maps/museum2f.blk" +PewterPokecenterBlocks: +INCBIN "maps/pewterpokecenter.blk" +UndergroundPathEntranceRoute5Blocks: +UndergroundPathEntranceRoute6Blocks: +UndergroundPathEntranceRoute7Blocks: +UndergroundPathEntranceRoute7CopyBlocks: +INCBIN "maps/undergroundpathentranceroute5.blk" +ViridianForestEntranceBlocks: +ViridianForestExitBlocks: +Route2GateBlocks: +INCBIN "maps/viridianforestentrance.blk" + +INCLUDE "data/mapHeaders/redshouse2f.asm" +INCLUDE "scripts/redshouse2f.asm" +INCLUDE "data/mapObjects/redshouse2f.asm" + +Func_5c0d4: + ld a, %01001011 + ld [wPokedexOwned], a + predef ShowPokedexData + xor a + ld [wPokedexOwned], a + ret - dr $5c000,$5da70 -EvolveMon: ; 5da70 (17:5a70) - dr $5da70,$5df60 +INCLUDE "data/mapHeaders/museum1f.asm" +INCLUDE "scripts/museum1f.asm" +INCLUDE "data/mapObjects/museum1f.asm" +INCLUDE "data/mapHeaders/museum2f.asm" +INCLUDE "scripts/museum2f.asm" +INCLUDE "data/mapObjects/museum2f.asm" -SECTION "bank18",ROMX,BANK[$18] +INCLUDE "data/mapHeaders/pewtergym.asm" +INCLUDE "scripts/pewtergym.asm" +INCLUDE "data/mapObjects/pewtergym.asm" +PewterGymBlocks: +INCBIN "maps/pewtergym.blk" + +INCLUDE "data/mapHeaders/pewterpokecenter.asm" +INCLUDE "scripts/pewterpokecenter.asm" +INCLUDE "data/mapObjects/pewterpokecenter.asm" + +INCLUDE "data/mapHeaders/ceruleanpokecenter.asm" +INCLUDE "scripts/ceruleanpokecenter.asm" +INCLUDE "data/mapObjects/ceruleanpokecenter.asm" +CeruleanPokecenterBlocks: +INCBIN "maps/ceruleanpokecenter.blk" + +INCLUDE "data/mapHeaders/ceruleangym.asm" +INCLUDE "scripts/ceruleangym.asm" +INCLUDE "data/mapObjects/ceruleangym.asm" +CeruleanGymBlocks: +INCBIN "maps/ceruleangym.blk" + +INCLUDE "data/mapHeaders/ceruleanmart.asm" +INCLUDE "scripts/ceruleanmart.asm" +INCLUDE "data/mapObjects/ceruleanmart.asm" + + dr $5c79c,$5d485 + +INCLUDE "data/mapHeaders/viridianforestexit.asm" +INCLUDE "scripts/viridianforestexit.asm" +INCLUDE "data/mapObjects/viridianforestexit.asm" - dr $60000,$62702 +INCLUDE "data/mapHeaders/route2gate.asm" +INCLUDE "scripts/route2gate.asm" +INCLUDE "data/mapObjects/route2gate.asm" +INCLUDE "data/mapHeaders/viridianforestentrance.asm" +INCLUDE "scripts/viridianforestentrance.asm" +INCLUDE "data/mapObjects/viridianforestentrance.asm" + +INCLUDE "data/mapHeaders/undergroundpathentranceroute5.asm" +INCLUDE "scripts/undergroundpathentranceroute5.asm" +INCLUDE "data/mapObjects/undergroundpathentranceroute5.asm" + +INCLUDE "data/mapHeaders/undergroundpathentranceroute6.asm" +INCLUDE "scripts/undergroundpathentranceroute6.asm" +INCLUDE "data/mapObjects/undergroundpathentranceroute6.asm" + +INCLUDE "data/mapHeaders/undergroundpathentranceroute7.asm" +INCLUDE "scripts/undergroundpathentranceroute7.asm" +INCLUDE "data/mapObjects/undergroundpathentranceroute7.asm" + +INCLUDE "data/mapHeaders/undergroundpathentranceroute7copy.asm" +INCLUDE "scripts/undergroundpathentranceroute7copy.asm" +INCLUDE "data/mapObjects/undergroundpathentranceroute7copy.asm" + + dr $5d6ba,$5da70 + +INCLUDE "engine/evolution.asm" + + dr $5db93,$5dbae + +INCLUDE "engine/hidden_object_functions17.asm" + +SECTION "bank18",ROMX,BANK[$18] +ViridianForestBlocks: +INCBIN "maps/viridianforest.blk" + dr $60198,$610ed + +INCLUDE "data/mapHeaders/viridianforest.asm" +INCLUDE "scripts/viridianforest.asm" +INCLUDE "data/mapObjects/viridianforest.asm" + dr $612a4,$625e8 +INCLUDE "engine/hidden_object_functions18.asm" SECTION "bank19",ROMX,BANK[$19] Overworld_GFX: @@ -832,13 +1339,32 @@ INCLUDE "engine/save.asm" SECTION "bank1D",ROMX,BANK[$1D] - dr $74000,$7405c -HiddenItemNear: ; 7405c (1d:405c) - dr $7405c,$74726 + dr $74000,$74010 + +PewterMartBlocks: +INCBIN "maps/pewtermart.blk" + dr $74020,$7405c + +INCLUDE "engine/items/itemfinder.asm" +INCLUDE "scripts/ceruleancity2.asm" + +INCLUDE "data/mapHeaders/viridiangym.asm" +INCLUDE "scripts/viridiangym.asm" +INCLUDE "data/mapObjects/viridiangym.asm" +ViridianGymBlocks: +INCBIN "maps/viridiangym.blk" + +INCLUDE "data/mapHeaders/pewtermart.asm" +INCLUDE "scripts/pewtermart.asm" +INCLUDE "data/mapObjects/pewtermart.asm" + + dr $7453d,$74726 VendingMachineMenu: ; 74726 (1d:4726) dr $74726,$75dfe PKMNLeaguePC: ; 75dfe (1d:5dfe) - dr $75dfe,$76177 + dr $75dfe,$75f74 + +INCLUDE "engine/overworld/hidden_items.asm" SECTION "bank1E",ROMX,BANK[$1E] @@ -854,14 +1380,6 @@ RedFishingTilesSide: INCBIN "gfx/red_fishing_tile_side.2bpp" RedFishingRodTiles: INCBIN "gfx/red_fishingrod_tiles.2bpp" INCLUDE "data/animations.asm" -;AttackAnimationPointers: ; 7a22a (1e:622a) -; dr $7a22a,$7a915 -;SubanimationPointers: ; 7a915 (1e:6915) -; dr $7a915,$7b11c -;FrameBlockPointers: ; 7b11c (1e:711c) -; dr $7b11c,$7be2d -;FrameBlockBaseCoords: ; 7be2d (1e:7e2d) -; dr $7be2d,$7c000 SECTION "bank2f",ROMX[$5000],BANK[$2F] @@ -872,9 +1390,120 @@ SECTION "bank30",ROMX,BANK[$30] dr $c0000,$c4000 SECTION "bank39",ROMX,BANK[$39] - - dr $e4000,$e7ea3 - +Pic_e4000: ; e4000 + dr $e4000, $e40cc +GFX_e40cc: ; e40cc + dr $e40cc, $e411c +Pic_e411c: ; e411c + dr $e411c, $e41d2 +GFX_e41d2: ; e41d2 + dr $e41d2, $e4272 +Pic_e4272: ; e4272 + dr $e4272, $e4323 +GFX_e4323: ; e4323 + dr $e4323, $e4383 +Pic_e4383: ; e4383 + dr $e4383, $e444b +GFX_e444b: ; e444b + dr $e444b, $e458b +Pic_e458b: ; e458b + dr $e458b, $e463b +GFX_e463b: ; e463b + dr $e463b, $e467b +Pic_e467b: ; e467b + dr $e467b, $e472e +GFX_e472e: ; e472e + dr $e472e, $e476e +Pic_e476e: ; e476e + dr $e476e, $e4841 +GFX_e4841: ; e4841 + dr $e4841, $e49d1 +Pic_e49d1: ; e49d1 + dr $e49d1, $e4a99 +GFX_e4a99: ; e4a99 + dr $e4a99, $e4b39 +Pic_e4b39: ; e4b39 + dr $e4b39, $e4bde +GFX_e4bde: ; e4bde + dr $e4bde, $e4c3e +Pic_e4c3e: ; e4c3e + dr $e4c3e, $e4ce0 +GFX_e4ce0: ; e4ce0 + dr $e4ce0, $e4e70 +GFX_e4e70: ; e4e70 + dr $e4e70, $e5000 +Pic_e5000: ; e5000 + dr $e5000, $e50af +GFX_e50af: ; e50af + dr $e50af, $e523f +Pic_e523f: ; e523f + dr $e523f, $e52fe +GFX_e52fe: ; e52fe + dr $e52fe, $e548e +Pic_e548e: ; e548e + dr $e548e, $e5541 +GFX_e5541: ; e5541 + dr $e5541, $e56d1 +Pic_e56d1: ; e56d1 + dr $e56d1, $e5794 +GFX_e5794: ; e5794 + dr $e5794, $e5924 +Pic_e5924: ; e5924 + dr $e5924, $e59ed +GFX_e59ed: ; e59ed + dr $e59ed, $e5b7d +Pic_e5b7d: ; e5b7d + dr $e5b7d, $e5c4d +GFX_e5c4d: ; e5c4d + dr $e5c4d, $e5ddd +Pic_e5ddd: ; e5ddd + dr $e5ddd, $e5e90 +GFX_e5e90: ; e5e90 + dr $e5e90, $e6020 +GFX_e6020: ; e6020 + dr $e6020, $e61b0 +GFX_e61b0: ; e61b0 + dr $e61b0, $e6340 +Pic_e6340: ; e6340 + dr $e6340, $e63f7 +GFX_e63f7: ; e63f7 + dr $e63f7, $e6587 +Pic_e6587: ; e6587 + dr $e6587, $e6646 +GFX_e6646: ; e6646 + dr $e6646, $e67d6 +Pic_e67d6: ; e67d6 + dr $e67d6, $e682f +GFX_e682f: ; e682f + dr $e682f, $e69bf +GFX_e69bf: ; e69bf + dr $e69bf, $e6b4f +GFX_e6b4f: ; e6b4f + dr $e6b4f, $e6cdf +GFX_e6cdf: ; e6cdf + dr $e6cdf, $e6e6f +GFX_e6e6f: ; e6e6f + dr $e6e6f, $e6fff +GFX_e6fff: ; e6fff + dr $e6fff, $e718f +GFX_e718f: ; e718f + dr $e718f, $e731f +GFX_e731f: ; e731f + dr $e731f, $e74af +GFX_e74af: ; e74af + dr $e74af, $e763f +GFX_e763f: ; e763f + dr $e763f, $e77cf +Pic_e77cf: ; e77cf + dr $e77cf, $e7863 +GFX_e7863: ; e7863 + dr $e7863, $e79f3 +GFX_e79f3: ; e79f3 + dr $e79f3, $e7b83 +GFX_e7b83: ; e7b83 + dr $e7b83, $e7d13 +GFX_e7d13: ; e7d13 + dr $e7d13, $e7ea3 SECTION "bank3A",ROMX,BANK[$3A] INCLUDE "text/monster_names.asm" @@ -936,14 +1565,33 @@ SECTION "bank3D",ROMX,BANK[$3D] INCLUDE "engine/bank3d.asm" SECTION "bank3E",ROMX,BANK[$3E] +Func_f8000: ; f8000 + dr $f8000,$f8bcb + +Func_f8bcb: ; f8bcb + push de + callab IsSurfingPikachuInThePlayersParty + pop de + ret nc + callab PlayPikachuSoundClip + ret - dr $f8000,$f982d +Func_f8bdf: ; f8bdf + dr $f8bdf,$f982d PlayIntroScene: ; f982d (3e:582d) dr $f982d,$fa35a YellowIntroGraphics: INCBIN "gfx/yellow_intro.2bpp" - dr $fbb5a,$fc000 +Func_fbb5a: + ld hl, wTileMapBackup + ld bc, 10 * SCREEN_WIDTH + xor a + call FillMemory + ret + +Func_fbb65: + dr $fbb65,$fbd76 SECTION "bank3F",ROMX,BANK[$3F] diff --git a/maps/celadonpokecenter.blk b/maps/celadonpokecenter.blk index 9641efe4..dd54efd9 100644 --- a/maps/celadonpokecenter.blk +++ b/maps/celadonpokecenter.blk @@ -1,2 +1,2 @@ -
!"# +
'"#
\ No newline at end of file diff --git a/maps/ceruleanmart.blk b/maps/ceruleanmart.blk index 1da8fffc..62385406 100644 --- a/maps/ceruleanmart.blk +++ b/maps/ceruleanmart.blk @@ -1 +1 @@ -
\ No newline at end of file + %
\ No newline at end of file diff --git a/maps/ceruleanpokecenter.blk b/maps/ceruleanpokecenter.blk index 9641efe4..dd54efd9 100644 --- a/maps/ceruleanpokecenter.blk +++ b/maps/ceruleanpokecenter.blk @@ -1,2 +1,2 @@ -
!"# +
'"#
\ No newline at end of file diff --git a/maps/cinnabarmart.blk b/maps/cinnabarmart.blk index 1da8fffc..62385406 100644 --- a/maps/cinnabarmart.blk +++ b/maps/cinnabarmart.blk @@ -1 +1 @@ -
\ No newline at end of file + %
\ No newline at end of file diff --git a/maps/cinnabarpokecenter.blk b/maps/cinnabarpokecenter.blk index 9641efe4..dd54efd9 100644 --- a/maps/cinnabarpokecenter.blk +++ b/maps/cinnabarpokecenter.blk @@ -1,2 +1,2 @@ -
!"# +
'"#
\ No newline at end of file diff --git a/maps/fuchsiamart.blk b/maps/fuchsiamart.blk index 1da8fffc..62385406 100644 --- a/maps/fuchsiamart.blk +++ b/maps/fuchsiamart.blk @@ -1 +1 @@ -
\ No newline at end of file + %
\ No newline at end of file diff --git a/maps/fuchsiapokecenter.blk b/maps/fuchsiapokecenter.blk index 9641efe4..dd54efd9 100644 --- a/maps/fuchsiapokecenter.blk +++ b/maps/fuchsiapokecenter.blk @@ -1,2 +1,2 @@ -
!"# +
'"#
\ No newline at end of file diff --git a/maps/lavendermart.blk b/maps/lavendermart.blk index 1da8fffc..62385406 100644 --- a/maps/lavendermart.blk +++ b/maps/lavendermart.blk @@ -1 +1 @@ -
\ No newline at end of file + %
\ No newline at end of file diff --git a/maps/lavenderpokecenter.blk b/maps/lavenderpokecenter.blk index 9641efe4..dd54efd9 100644 --- a/maps/lavenderpokecenter.blk +++ b/maps/lavenderpokecenter.blk @@ -1,2 +1,2 @@ -
!"# +
'"#
\ No newline at end of file diff --git a/maps/mtmoonpokecenter.blk b/maps/mtmoonpokecenter.blk index 9641efe4..dd54efd9 100644 --- a/maps/mtmoonpokecenter.blk +++ b/maps/mtmoonpokecenter.blk @@ -1,2 +1,2 @@ -
!"# +
'"#
\ No newline at end of file diff --git a/maps/pewtermart.blk b/maps/pewtermart.blk index 1da8fffc..62385406 100644 --- a/maps/pewtermart.blk +++ b/maps/pewtermart.blk @@ -1 +1 @@ -
\ No newline at end of file + %
\ No newline at end of file diff --git a/maps/pewterpokecenter.blk b/maps/pewterpokecenter.blk index 9641efe4..dd54efd9 100644 --- a/maps/pewterpokecenter.blk +++ b/maps/pewterpokecenter.blk @@ -1,2 +1,2 @@ -
!"# +
'"#
\ No newline at end of file diff --git a/maps/rocktunnelpokecenter.blk b/maps/rocktunnelpokecenter.blk index 9641efe4..dd54efd9 100644 --- a/maps/rocktunnelpokecenter.blk +++ b/maps/rocktunnelpokecenter.blk @@ -1,2 +1,2 @@ -
!"# +
'"#
\ No newline at end of file diff --git a/maps/route19.blk b/maps/route19.blk index 0bd469e7..3fc58494 100644 --- a/maps/route19.blk +++ b/maps/route19.blk @@ -1 +1 @@ -(,)(,)(,)$W%$W%CCC11111CCk1111kkCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCkkkkkkkkk
\ No newline at end of file +(,)(,)(,)$W%$W%CCC11111CCC111CCk1111kkCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCkkkkkkkkk
\ No newline at end of file diff --git a/maps/route4.blk b/maps/route4.blk index cb6a6a74..11fefc62 100644 --- a/maps/route4.blk +++ b/maps/route4.blk @@ -61,4 +61,4 @@ N -,,)>??,,,,,,,,,,,?????????????????????;tt
\ No newline at end of file +,,)>??,,,,,,,,,,,?????????????????????;tt
\ No newline at end of file diff --git a/maps/saffronmart.blk b/maps/saffronmart.blk index 1da8fffc..62385406 100644 --- a/maps/saffronmart.blk +++ b/maps/saffronmart.blk @@ -1 +1 @@ -
\ No newline at end of file + %
\ No newline at end of file diff --git a/maps/saffronpokecenter.blk b/maps/saffronpokecenter.blk index 9641efe4..dd54efd9 100644 --- a/maps/saffronpokecenter.blk +++ b/maps/saffronpokecenter.blk @@ -1,2 +1,2 @@ -
!"# +
'"#
\ No newline at end of file diff --git a/maps/vermilionmart.blk b/maps/vermilionmart.blk index 1da8fffc..62385406 100644 --- a/maps/vermilionmart.blk +++ b/maps/vermilionmart.blk @@ -1 +1 @@ -
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\ No newline at end of file diff --git a/maps/vermilionpokecenter.blk b/maps/vermilionpokecenter.blk index 9641efe4..dd54efd9 100644 --- a/maps/vermilionpokecenter.blk +++ b/maps/vermilionpokecenter.blk @@ -1,2 +1,2 @@ -
!"# +
'"#
\ No newline at end of file diff --git a/maps/viridianmart.blk b/maps/viridianmart.blk index 1da8fffc..62385406 100644 --- a/maps/viridianmart.blk +++ b/maps/viridianmart.blk @@ -1 +1 @@ -
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\ No newline at end of file diff --git a/maps/viridianpokecenter.blk b/maps/viridianpokecenter.blk index 9641efe4..dd54efd9 100644 --- a/maps/viridianpokecenter.blk +++ b/maps/viridianpokecenter.blk @@ -1,2 +1,2 @@ -
!"# +
'"#
\ No newline at end of file diff --git a/scripts/beach_house.asm b/scripts/beach_house.asm index d6112df7..6d53b7ce 100644 --- a/scripts/beach_house.asm +++ b/scripts/beach_house.asm @@ -12,37 +12,35 @@ BeachHouseTextPointers: SurfinDudeText: TX_ASM - ld a,[$d471] - bit 6,a - jr nz,.next - ld hl,.SurfinDudeText4 + ld a, [wd472] + bit 6, a + jr nz, .next + ld hl, .SurfinDudeText4 call PrintText jr .done .next - ld hl,$d492 - bit 0,[hl] - set 0,[hl] - jr nz,.next2 - ld hl,.SurfinDudeText1 + ld hl, wPreventBlackout + bit 0, [hl] + set 0, [hl] + jr nz, .next2 + ld hl, .SurfinDudeText1 jr .next3 .next2 - ld hl,.SurfinDudeText3 + ld hl, .SurfinDudeText3 .next3 call PrintText call YesNoChoice - ld a,[wCurrentMenuItem] + ld a, [wCurrentMenuItem] and a - jr nz,.xf226b - ld a,1 - ld [$cc3c],a - ld b,$3e - ld hl,$4000 - call $3e84 - ld hl,$d492 - set 1,[hl] + jr nz, .asm_f226b + ld a, 1 + ld [wDoNotWaitForButtonPressAfterDisplayingText], a + callba Func_f8000 + ld hl, wPreventBlackout + set 1, [hl] jr .done -.xf226b - ld hl,.SurfinDudeText2 +.asm_f226b + ld hl, .SurfinDudeText2 call PrintText .done jp TextScriptEnd @@ -62,9 +60,9 @@ SurfinDudeText: BeachHousePikachuText: TX_ASM - ld hl,.BeachHousePikachuText + ld hl, .BeachHousePikachuText call PrintText - ld a,PIKACHU + ld a, PIKACHU call PlayCry call WaitForSoundToFinish jp TextScriptEnd @@ -75,11 +73,11 @@ BeachHousePikachuText: BeachHouseSign1Text: TX_ASM - ld hl,.BeachHouseSign1Text2 - ld a,[$d471] - bit 6,a - jr z,.next - ld hl,.BeachHouseSign1Text1 + ld hl, .BeachHouseSign1Text2 + ld a, [wd472] + bit 6, a + jr z, .next + ld hl, .BeachHouseSign1Text1 .next call PrintText jp TextScriptEnd @@ -93,11 +91,11 @@ BeachHouseSign1Text: BeachHouseSign2Text: TX_ASM - ld hl,.BeachHouseSign2Text2 - ld a,[$d471] - bit 6,a - jr z,.next - ld hl,.BeachHouseSign2Text1 + ld hl, .BeachHouseSign2Text2 + ld a, [wd472] + bit 6, a + jr z, .next + ld hl, .BeachHouseSign2Text1 .next call PrintText jp TextScriptEnd @@ -111,11 +109,11 @@ BeachHouseSign2Text: BeachHouseSign3Text: TX_ASM - ld hl,.BeachHouseSign3Text2 - ld a,[$d471] - bit 6,a - jr z,.next - ld hl,.BeachHouseSign3Text1 + ld hl, .BeachHouseSign3Text2 + ld a, [wd472] + bit 6, a + jr z, .next + ld hl, .BeachHouseSign3Text1 .next call PrintText jp TextScriptEnd @@ -129,67 +127,65 @@ BeachHouseSign3Text: BeachHouseSign4Text: TX_ASM - ld a,1 - ld [$cc3c],a - ld a,[$d471] - bit 6,a - jr z,.xf2369 + ld a, 1 + ld [wDoNotWaitForButtonPressAfterDisplayingText], a + ld a, [wd472] + bit 6, a + jr z, .asm_f2369 - ld hl,$d492 - bit 1,[hl] - jr z,.next2 - ld a,0 - ld [$cc3c],a + ld hl, wPreventBlackout + bit 1, [hl] + jr z, .next2 + ld a, 0 + ld [wDoNotWaitForButtonPressAfterDisplayingText], a .next2 - ld hl,.BeachHousePrinterText2 + ld hl, .BeachHousePrinterText2 call PrintText - ld a,[$d492] - bit 1,a - jr z,.xf236f + ld a, [wPreventBlackout] + bit 1, a + jr z, .asm_f236f - ld a,1 - ld [$cc3c],a - ld hl,.BeachHousePrinterText3 + ld a, 1 + ld [wDoNotWaitForButtonPressAfterDisplayingText], a + ld hl, .BeachHousePrinterText3 call PrintText call YesNoChoice - ld a,[wCurrentMenuItem] + ld a, [wCurrentMenuItem] and a - jp z,$63d0 ; 0xf23d0 - call $36ec - ld hl,$d72f - set 6,[hl] + jp z, Func_f23d0 ; 0xf23d0 + call SaveScreenTilesToBuffer2 + ld hl, wd730 + set 6, [hl] xor a - ld [$cfca],a - ld hl,$510a - ld b,$3a - call $3e84 - call $3852 - ld hl,$d72f - res 6,[hl] - call $3dd8 - call $2f83 - call $3dc2 - call $36f8 - call $3ddb - call $3de0 - ld a,1 - ld [$cfca],a - jr .xf236f -.xf2369 - ld hl,.BeachHousePrinterText1 + ld [wUpdateSpritesEnabled], a + callab Func_e910a + call WaitForTextScrollButtonPress + ld hl, wd730 + res 6, [hl] + call GBPalWhiteOutWithDelay3 + call ReloadTilesetTilePatterns + call RestoreScreenTilesAndReloadTilePatterns + call LoadScreenTilesFromBuffer2 + call Delay3 + call GBPalNormal + ld a, 1 + ld [wUpdateSpritesEnabled], a + jr .asm_f236f +.asm_f2369 + ld hl, .BeachHousePrinterText1 call PrintText -.xf236f +.asm_f236f jp TextScriptEnd .BeachHousePrinterText1 TX_FAR _BeachHousePrinterText1 - db $d,"@" + db $d, "@" .BeachHousePrinterText2 TX_FAR _BeachHousePrinterText2 - db $d,"@" + db $d, "@" .BeachHousePrinterText3 TX_FAR _BeachHousePrinterText3 db "@" -.xf2383 +.BeachHousePrinterText4 TX_FAR _BeachHousePrinterText4 db "@" diff --git a/scripts/beach_house2.asm b/scripts/beach_house2.asm new file mode 100755 index 00000000..a2dd2114 --- /dev/null +++ b/scripts/beach_house2.asm @@ -0,0 +1,33 @@ +Func_f23d0: ; f23d0 + call SaveScreenTilesToBuffer2 + xor a + ld [wUpdateSpritesEnabled], a + ld hl, wd730 + set 6, [hl] + callab Func_e8c5c + ld hl, wd730 + res 6, [hl] + call GBPalWhiteOutWithDelay3 + call ReloadTilesetTilePatterns + call RestoreScreenTilesAndReloadTilePatterns + call LoadScreenTilesFromBuffer2 + call Delay3 + call GBPalNormal + ld hl, Text_f2412 + ld a, [hOaksAideResult] + and a + jr nz, .asm_f2406 + ld hl, Text_f240c +.asm_f2406 + call PrintText + jp TextScriptEnd + +Text_f240c: + TX_FAR _BeachHousePrinterText5 + TX_WAIT_BUTTON + db "@" + +Text_f2412: + TX_FAR _BeachHousePrinterText6 + TX_WAIT_BUTTON + db "@" diff --git a/scripts/bikeshop.asm b/scripts/bikeshop.asm index e639caf9..5723849d 100755 --- a/scripts/bikeshop.asm +++ b/scripts/bikeshop.asm @@ -1,5 +1,6 @@ BikeShopScript: ; 1d73c (7:573c) - jp EnableAutoTextBoxDrawing + call EnableAutoTextBoxDrawing + ret BikeShopTextPointers: ; 1d73f (7:573f) dw BikeShopText1 @@ -13,6 +14,7 @@ BikeShopText1: ; 1d745 (7:5745) ld hl, BikeShopText_1d82f call PrintText jp .Done + .asm_260d4 ld b, BIKE_VOUCHER call IsItemInBag @@ -29,10 +31,12 @@ BikeShopText1: ; 1d745 (7:5745) ld hl, BikeShopText_1d824 call PrintText jr .Done + .BagFull ld hl, BikeShopText_1d834 call PrintText jr .Done + .asm_41190 ld hl, BikeShopText_1d810 call PrintText @@ -50,8 +54,7 @@ BikeShopText1: ; 1d745 (7:5745) ld hl, wd730 set 6, [hl] coord hl, 0, 0 - ld b, $4 - ld c, $f + lb bc, 4, 15 call TextBoxBorder call UpdateSprites coord hl, 2, 2 @@ -62,11 +65,12 @@ BikeShopText1: ; 1d745 (7:5745) call PlaceString ld hl, BikeShopText_1d815 call PrintText - call HandleMenuInput - bit 1, a - jr nz, .cancel + ; This fixes the bike shop instatext glitch ld hl, wd730 res 6, [hl] + call HandleMenuInput + bit BIT_B_BUTTON, a + jr nz, .cancel ld a, [wCurrentMenuItem] and a jr nz, .cancel @@ -94,7 +98,7 @@ BikeShopText_1d815: ; 1d815 (7:5815) db "@" BikeShopCantAffordText: ; 1d81a (7:581a) - TX_FAR _BikeShopCantAffordText + TX_FAR _BikeShopText_1d81a db "@" BikeShopText_1d81f: ; 1d81f (7:581f) @@ -103,10 +107,11 @@ BikeShopText_1d81f: ; 1d81f (7:581f) BikeShopText_1d824: ; 1d824 (7:5824) TX_FAR _BikeShopText_1d824 - db $11, "@" + TX_SFX_KEY_ITEM + db "@" BikeShopComeAgainText: ; 1d82a (7:582a) - TX_FAR _BikeShopComeAgainText + TX_FAR _BikeShopText_1d82a db "@" BikeShopText_1d82f: ; 1d82f (7:582f) diff --git a/scripts/billshouse.asm b/scripts/billshouse.asm index 56f2204f..4f01021e 100755 --- a/scripts/billshouse.asm +++ b/scripts/billshouse.asm @@ -2,7 +2,7 @@ BillsHouseScript: ; 1e76a (7:676a) call EnableAutoTextBoxDrawing ld a, [W_BILLSHOUSECURSCRIPT] ld hl, BillsHouseScriptPointers - jp CallFunctionInTable + jp JumpTable BillsHouseScriptPointers: ; 1e776 (7:6776) dw BillsHouseScript0 diff --git a/scripts/billshouse2.asm b/scripts/billshouse2.asm new file mode 100755 index 00000000..6f62a79f --- /dev/null +++ b/scripts/billshouse2.asm @@ -0,0 +1,158 @@ +Func_f2418: + ld hl, BillsHouseText_f243b + call PrintText + call YesNoChoice + ld a, [wCurrentMenuItem] + and a + jr nz, .asm_f2433 +.asm_f2427 + ld hl, BillsHouseText_f2440 + call PrintText + ld a, $2 + ld [W_BILLSHOUSECURSCRIPT], a + ret + +.asm_f2433 + ld hl, BillsHouseText_f2445 + call PrintText + jr .asm_f2427 + +BillsHouseText_f243b: + TX_FAR _BillsHouseText_1e865 + db "@" + +BillsHouseText_f2440: + TX_FAR _BillsHouseText_1e86a + db "@" + +BillsHouseText_f2445: + TX_FAR _BillsHouseText_1e86f + db "@" + +Func_f244a: + CheckEvent EVENT_GOT_SS_TICKET + jr nz, .asm_f247e + ld hl, BillsHouseText_f248c + call PrintText + lb bc, S_S_TICKET, 1 + call GiveItem + jr nc, .asm_f2485 + ld hl, BillsHouseText_f2491 + call PrintText + SetEvent EVENT_GOT_SS_TICKET + ld a, HS_CERULEAN_GUARD_1 + ld [wMissableObjectIndex], a + predef ShowObject + ld a, HS_CERULEAN_GUARD_2 + ld [wMissableObjectIndex], a + predef HideObject +.asm_f247e + ld hl, BillsHouseText_f249d + call PrintText + ret + +.asm_f2485 + ld hl, BillsHouseText_f2498 + call PrintText + ret + +BillsHouseText_f248c: + TX_FAR _BillThankYouText + db "@" + +BillsHouseText_f2491: + TX_FAR _SSTicketReceivedText + TX_SFX_KEY_ITEM + TX_BUTTON_SOUND + db "@" + +BillsHouseText_f2498: + TX_FAR _SSTicketNoRoomText + db "@" + +BillsHouseText_f249d: + TX_FAR _BillsHouseText_1e8cb + db "@" + +Func_f24a2: + ld hl, BillsHouseText_f24a9 + call PrintText + ret + +BillsHouseText_f24a9: + TX_FAR _BillsHouseText_1e8da + db "@" + +Func_f24ae: ; f24ae + ld a, [wCurMap] + cp BILLS_HOUSE + jr nz, .asm_f24d2 + call CheckPikachuAsleep + jr z, .asm_f24d2 + ld a, [W_BILLSHOUSECURSCRIPT] + cp $5 + ld e, $1b + ret z + cp $0 + ld e, $17 + ret z + CheckEventHL EVENT_MET_BILL_2 + ld e, $20 + ret z + ld e, $1f + ret + +.asm_f24d2 + ld e, $ff + ret + +Func_f24d5: + ld a, $ff + ld [wJoyIgnore], a + xor a + ld [wPlayerMovingDirection], a + call UpdateSprites + call UpdateSprites + ld hl, Data_f2505 + call Func_159b + ld a, $f ; pikachu + ld [wEmotionBubbleSpriteIndex], a + ld a, $1 + ld [wWhichEmotionBubble], a + predef EmotionBubble + call SetPikachuAsleep + callab InitializePikachuTextID + ret + +Data_f2505: + db $00 + db $20 + db $20 + db $20 + db $1e + db $3f + +Func_f250b: + ld hl, Data_f251c + ld b, SPRITE_FACING_UP + call Func_f0a82 + ld hl, Data_f2521 + ld b, SPRITE_FACING_RIGHT + call Func_f0a82 + ret + +Data_f251c: + db $00 + db $1f + db $1d + db $38 + db $3f + +Data_f2521: + db $00 + db $1e + db $1f + db $1f + db $1d + db $38 + db $3f diff --git a/scripts/blueshouse.asm b/scripts/blueshouse.asm index 6aa2eaec..959fb23e 100755 --- a/scripts/blueshouse.asm +++ b/scripts/blueshouse.asm @@ -1,8 +1,9 @@ BluesHouseScript: ; 19b3b (6:5b3b) call EnableAutoTextBoxDrawing - ld hl,BluesHouseScriptPointers - ld a,[W_BLUESHOUSECURSCRIPT] - jp CallFunctionInTable + ld hl, BluesHouseScriptPointers + xor a + call JumpTable + ret BluesHouseScriptPointers: ; 19b47 (6:5b47) dw BluesHouseScript0 @@ -12,10 +13,8 @@ BluesHouseScript0: ; 19b4b (6:5b4b) SetEvent EVENT_ENTERED_BLUES_HOUSE ; trigger the next script - ld a,1 - ld [W_BLUESHOUSECURSCRIPT],a - ret - + ld a, 1 + ld [W_BLUESHOUSECURSCRIPT], a BluesHouseScript1: ; 19b56 (6:5b56) ret @@ -27,31 +26,31 @@ BluesHouseTextPointers: ; 19b57 (6:5b57) BluesHouseText1: ; 19b5d (6:5b5d) TX_ASM CheckEvent EVENT_GOT_TOWN_MAP - jr nz,.GotMap + jr nz, .GotMap CheckEvent EVENT_GOT_POKEDEX - jr nz,.GiveMap - ld hl,DaisyInitialText + jr nz, .GiveMap + ld hl, DaisyInitialText call PrintText jr .done .GiveMap - ld hl,DaisyOfferMapText + ld hl, DaisyOfferMapText call PrintText lb bc, TOWN_MAP, 1 call GiveItem jr nc, .BagFull - ld a,HS_TOWN_MAP - ld [wMissableObjectIndex],a + ld a, HS_TOWN_MAP + ld [wMissableObjectIndex], a predef HideObject ; hide table map object - ld hl,GotMapText + ld hl, GotMapText call PrintText SetEvent EVENT_GOT_TOWN_MAP jr .done .GotMap - ld hl,DaisyUseMapText + ld hl, DaisyUseMapText call PrintText jr .done .BagFull - ld hl,DaisyBagFullText + ld hl, DaisyBagFullText call PrintText .done jp TextScriptEnd @@ -66,7 +65,7 @@ DaisyOfferMapText: ; 19baf (6:5baf) GotMapText: ; 19bb4 (6:5bb4) TX_FAR _GotMapText - db $11,"@" + db $11, "@" DaisyBagFullText: ; 19bba (6:5bba) TX_FAR _DaisyBagFullText diff --git a/scripts/celadoncity.asm b/scripts/celadoncity.asm index cfc8f197..233b38bd 100755 --- a/scripts/celadoncity.asm +++ b/scripts/celadoncity.asm @@ -1,5 +1,14 @@ -CeladonCityScript: ; 19956 (6:5956) +CeladonCityScript: ; 19a43 (6:5a43) call EnableAutoTextBoxDrawing + ld hl, CeladonCityScriptPointers + ld a, [W_CELADONCITYCURSCRIPT] + call JumpTable + ret + +CeladonCityScriptPointers: + dw CeladonCityScript1 + +CeladonCityScript1: ResetEvents EVENT_1B8, EVENT_1BF ResetEvent EVENT_67F ret @@ -99,8 +108,9 @@ CeladonCityText9: ; 199fe (6:59fe) db "@" CeladonCityText10: ; 19a03 (6:5a03) - TX_FAR _CeladonCityText10 - db "@" + TX_ASM + callba Func_f1ac6 + jp TextScriptEnd CeladonCityText11: ; 19a08 (6:5a08) TX_FAR _CeladonCityText11 diff --git a/scripts/celadoncity2.asm b/scripts/celadoncity2.asm new file mode 100755 index 00000000..12f7b366 --- /dev/null +++ b/scripts/celadoncity2.asm @@ -0,0 +1,8 @@ +Func_f1ac6: + ld hl, Text_f1acd + call PrintText + ret + +Text_f1acd: + TX_FAR _CeladonCityText10 + db "@" diff --git a/scripts/celadongamecorner.asm b/scripts/celadongamecorner.asm index c3872bab..5fc9cf97 100755 --- a/scripts/celadongamecorner.asm +++ b/scripts/celadongamecorner.asm @@ -4,7 +4,7 @@ CeladonGameCornerScript: ; 48bbd (12:4bbd) call EnableAutoTextBoxDrawing ld hl, CeladonGameCornerScriptPointers ld a, [W_CELADONGAMECORNERCURSCRIPT] - jp CallFunctionInTable + jp JumpTable CeladonGameCornerScript_48bcf: ; 48bcf (12:4bcf) ld hl, wd126 diff --git a/scripts/ceruleancity.asm b/scripts/ceruleancity.asm index 55254adc..59b0e525 100755 --- a/scripts/ceruleancity.asm +++ b/scripts/ceruleancity.asm @@ -2,7 +2,7 @@ CeruleanCityScript: ; 19480 (6:5480) call EnableAutoTextBoxDrawing ld hl, CeruleanCityScriptPointers ld a, [W_CERULEANCITYCURSCRIPT] - jp CallFunctionInTable + jp JumpTable CeruleanCityScript_1948c: ; 1948c (6:548c) xor a @@ -64,9 +64,7 @@ CeruleanCityScript0: ; 194c8 (6:54c8) ld a, [wWalkBikeSurfState] and a jr z, .asm_19512 - ld a, $ff - ld [wNewSoundID], a - call PlaySound + call StopAllMusic .asm_19512 ld c, BANK(Music_MeetRival) ld a, MUSIC_MEET_RIVAL @@ -136,23 +134,8 @@ CeruleanCityScript1: ; 19567 (6:5567) call SaveEndBattleTextPointers ld a, OPP_SONY1 ld [wCurOpponent], a - - ; select which team to use during the encounter - ld a, [W_RIVALSTARTER] - cp STARTER2 - jr nz, .NotSquirtle - ld a, $7 - jr .done -.NotSquirtle - cp STARTER3 - jr nz, .Charmander - ld a, $8 - jr .done -.Charmander - ld a, $9 -.done + ld a, 3 ld [wTrainerNo], a - xor a ld [hJoyHeld], a call CeruleanCityScript_1955d @@ -171,9 +154,7 @@ CeruleanCityScript2: ; 195b1 (6:55b1) ld a, $1 ld [hSpriteIndexOrTextID], a call DisplayTextID - ld a, $ff - ld [wNewSoundID], a - call PlaySound + call StopAllMusic callba Music_RivalAlternateStart ld a, $1 ld [H_SPRITEINDEX], a diff --git a/scripts/ceruleangym.asm b/scripts/ceruleangym.asm index fe0faea0..f1ef4c43 100755 --- a/scripts/ceruleangym.asm +++ b/scripts/ceruleangym.asm @@ -55,6 +55,7 @@ CeruleanGymScript_5c70d: ; 5c70d (17:470d) call DisplayTextID SetEvent EVENT_GOT_TM11 jr .asm_5c736 + .BagFull ld a, $7 ld [hSpriteIndexOrTextID], a @@ -158,7 +159,7 @@ CeruleanGymText7: ; 5c7d3 (17:47d3) CeruleanGymText_5c7d8: ; 5c7d8 (17:47d8) TX_FAR _CeruleanGymText_5c7d8 - db $11, $6, "@" + db "@" CeruleanGymText2: ; 5c7df (17:47df) TX_ASM diff --git a/scripts/ceruleanhouse1.asm b/scripts/ceruleanhouse1.asm index e703d830..0b9a9052 100755 --- a/scripts/ceruleanhouse1.asm +++ b/scripts/ceruleanhouse1.asm @@ -1,17 +1,106 @@ CeruleanHouse1Script: ; 1d6f6 (7:56f6) - jp EnableAutoTextBoxDrawing + call EnableAutoTextBoxDrawing + ret CeruleanHouse1TextPointers: ; 1d6f9 (7:56f9) dw CeruleanHouse1Text1 dw CeruleanHouse1Text2 + dw CeruleanHouse1Text3 + dw CeruleanHouse1Text4 CeruleanHouse1Text1: ; 1d6fd (7:56fd) - TX_FAR _CeruleanHouse1Text1 + TX_ASM + ld a, $1 + ld [wDoNotWaitForButtonPressAfterDisplayingText], a + CheckEvent EVENT_GOT_BULBASAUR_IN_CERULEAN + jr nz, .asm_1cfbf + ld hl, CeruleanHouse1Text_1cfc8 + call PrintText + ld a, [wPikachuHappiness] + cp 147 + jr c, .asm_1cfb3 + ld hl, CeruleanHouse1Text_1cfce + call PrintText + call YesNoChoice + ld a, [wCurrentMenuItem] + and a + jr nz, .asm_1cfb6 + ld a, $1 + ld [wDoNotWaitForButtonPressAfterDisplayingText], a + ld a, BULBASAUR + ld [wd11e], a + ld [wcf91], a + call GetMonName + ld a, $1 + ld [wDoNotWaitForButtonPressAfterDisplayingText], a + lb bc, BULBASAUR, 10 + call GivePokemon + jr nc, .asm_1cfb3 + ld a, [wAddedToParty] + and a + call z, WaitForTextScrollButtonPress + ld a, $1 + ld [wDoNotWaitForButtonPressAfterDisplayingText], a + ld hl, CeruleanHouse1Text_1cfd3 + call PrintText + ld a, HS_CERULEAN_BULBASAUR + ld [wMissableObjectIndex], a + predef HideObject + SetEvent EVENT_GOT_BULBASAUR_IN_CERULEAN +.asm_1cfb3 + jp TextScriptEnd + +.asm_1cfb6 + ld hl, CeruleanHouse1Text_1cfdf + call PrintText + jp TextScriptEnd + +.asm_1cfbf + ld hl, CeruleanHouse1Text_1cfd9 + call PrintText + jp TextScriptEnd + +CeruleanHouse1Text_1cfc8: + TX_FAR MelanieText1 + TX_WAIT_BUTTON + db "@" + +CeruleanHouse1Text_1cfce: + TX_FAR MelanieText2 + db "@" + +CeruleanHouse1Text_1cfd3: + TX_FAR MelanieText3 + TX_WAIT_BUTTON + db "@" + +CeruleanHouse1Text_1cfd9: + TX_FAR MelanieText4 + TX_WAIT_BUTTON + db "@" + +CeruleanHouse1Text_1cfdf: + TX_FAR MelanieText5 + TX_WAIT_BUTTON db "@" CeruleanHouse1Text2: ; 1d702 (7:5702) + TX_FAR MelanieBulbasaurText + TX_ASM + ld a, BULBASAUR + call PlayCry + jp TextScriptEnd + +CeruleanHouse1Text3: ; 1d702 (7:5702) + TX_FAR MelanieOddishText + TX_ASM + ld a, ODDISH + call PlayCry + jp TextScriptEnd + +CeruleanHouse1Text4: ; 1d702 (7:5702) + TX_FAR MelanieSandshrewText TX_ASM - ld a, $6 - ld [wWhichTrade], a - predef DoInGameTradeDialogue + ld a, SANDSHREW + call PlayCry jp TextScriptEnd diff --git a/scripts/ceruleanpokecenter.asm b/scripts/ceruleanpokecenter.asm index 5d888317..f4eb68ae 100755 --- a/scripts/ceruleanpokecenter.asm +++ b/scripts/ceruleanpokecenter.asm @@ -7,6 +7,7 @@ CeruleanPokecenterTextPointers: ; 5c64b (17:464b) dw CeruleanPokecenterText2 dw CeruleanPokecenterText3 dw CeruleanPokecenterText4 + dw CeruleanPokecenterText5 CeruleanPokecenterText4: ; 5c653 (17:4653) db $f6 @@ -21,3 +22,8 @@ CeruleanPokecenterText2: ; 5c655 (17:4655) CeruleanPokecenterText3: ; 5c65a (17:465a) TX_FAR _CeruleanPokecenterText3 db "@" + +CeruleanPokecenterText5: + TX_ASM + callab Func_f0f12 + jp TextScriptEnd diff --git a/scripts/cinnabargym.asm b/scripts/cinnabargym.asm index 649609b3..c5d462b3 100755 --- a/scripts/cinnabargym.asm +++ b/scripts/cinnabargym.asm @@ -3,7 +3,7 @@ CinnabarGymScript: ; 7574a (1d:574a) call EnableAutoTextBoxDrawing ld hl, CinnabarGymScriptPointers ld a, [W_CINNABARGYMCURSCRIPT] - jp CallFunctionInTable + jp JumpTable CinnabarGymScript_75759: ; 75759 (1d:5759) ld hl, wd126 diff --git a/scripts/cinnabarisland.asm b/scripts/cinnabarisland.asm index 48ded740..3a2e9a2b 100755 --- a/scripts/cinnabarisland.asm +++ b/scripts/cinnabarisland.asm @@ -6,7 +6,7 @@ CinnabarIslandScript: ; 1ca19 (7:4a19) ResetEvent EVENT_LAB_STILL_REVIVING_FOSSIL ld hl, CinnabarIslandScriptPointers ld a, [W_CINNABARISLANDCURSCRIPT] - jp CallFunctionInTable + jp JumpTable CinnabarIslandScriptPointers: ; 1ca34 (7:4a34) dw CinnabarIslandScript0 diff --git a/scripts/daycarem.asm b/scripts/daycarem.asm index 4a46e648..b80b3dac 100755 --- a/scripts/daycarem.asm +++ b/scripts/daycarem.asm @@ -50,11 +50,21 @@ DayCareMText1: ; 56254 (15:6254) ld a, PARTY_TO_DAYCARE ld [wMoveMonType], a call MoveMon + callab IsThisPartymonStarterPikachu + push af xor a ld [wRemoveMonFromBox], a call RemovePokemon + pop af + jr c, .depositedPikachuIntoDayCare ld a, [wcf91] call PlayCry + jr .asm_562e3 + +.depositedPikachuIntoDayCare + ldpikacry e, PikachuCry28 + callab PlayPikachuSoundClip +.asm_562e3 ld hl, DayCareComeSeeMeInAWhileText jp .done @@ -197,8 +207,27 @@ DayCareMText1: ; 56254 (15:6254) ld a, [hl] ld [de], a + ld a, [wPartyCount] + dec a + ld [wWhichPokemon], a + callab IsThisPartymonStarterPikachu + jr c, .withdrewPikachuFromDayCare ld a, [wcf91] call PlayCry + jr .asm_56430 + +.withdrewPikachuFromDayCare + ld a, $6 + ld [wd431], a + + ; GameFreak... TriHard + ld hl, Func_fc4fa + ld b, BANK(Func_fc4fa) + ld hl, Bankswitch + + ldpikacry e, PikachuCry35 + callab PlayPikachuSoundClip +.asm_56430 ld hl, DayCareGotMonBackText jr .done diff --git a/scripts/gary.asm b/scripts/gary.asm index 685e18fe..64734c58 100755 --- a/scripts/gary.asm +++ b/scripts/gary.asm @@ -2,7 +2,7 @@ GaryScript: ; 75f1d (1d:5f1d) call EnableAutoTextBoxDrawing ld hl, GaryScriptPointers ld a, [W_GARYCURSCRIPT] - jp CallFunctionInTable + jp JumpTable GaryScript_75f29: ; 75f29 (1d:5f29) xor a diff --git a/scripts/halloffameroom.asm b/scripts/halloffameroom.asm index 466ce77d..0f975673 100755 --- a/scripts/halloffameroom.asm +++ b/scripts/halloffameroom.asm @@ -2,7 +2,7 @@ HallofFameRoomScript: ; 5a49e (16:649e) call EnableAutoTextBoxDrawing ld hl, HallofFameRoomScriptPointers ld a, [W_HALLOFFAMEROOMCURSCRIPT] - jp CallFunctionInTable + jp JumpTable HallofFameRoomScript_5a4aa: ; 5a4aa (16:64aa) xor a diff --git a/scripts/mtmoon1.asm b/scripts/mtmoon1.asm index 4a5eeae3..a649481c 100755 --- a/scripts/mtmoon1.asm +++ b/scripts/mtmoon1.asm @@ -97,42 +97,37 @@ MtMoon1TrainerHeader7: ; 49a45 (12:5a45) MtMoon1Text1: ; 49a52 (12:5a52) TX_ASM ld hl, MtMoon1TrainerHeader0 - call TalkToTrainer - jp TextScriptEnd + jr MtMoon1TalkToTrainer MtMoon1Text2: ; 49a5c (12:5a5c) TX_ASM ld hl, MtMoon1TrainerHeader2 - call TalkToTrainer - jp TextScriptEnd + jr MtMoon1TalkToTrainer MtMoon1Text3: ; 49a66 (12:5a66) TX_ASM ld hl, MtMoon1TrainerHeader3 - call TalkToTrainer - jp TextScriptEnd + jr MtMoon1TalkToTrainer MtMoon1Text4: ; 49a70 (12:5a70) TX_ASM ld hl, MtMoon1TrainerHeader4 - call TalkToTrainer - jp TextScriptEnd + jr MtMoon1TalkToTrainer MtMoon1Text5: ; 49a7a (12:5a7a) TX_ASM ld hl, MtMoon1TrainerHeader5 - call TalkToTrainer - jp TextScriptEnd + jr MtMoon1TalkToTrainer MtMoon1Text6: ; 49a84 (12:5a84) TX_ASM ld hl, MtMoon1TrainerHeader6 - call TalkToTrainer - jp TextScriptEnd + jr MtMoon1TalkToTrainer MtMoon1Text7: ; 49a8e (12:5a8e) TX_ASM ld hl, MtMoon1TrainerHeader7 +MtMoon1TalkToTrainer: call TalkToTrainer jp TextScriptEnd diff --git a/scripts/mtmoon3.asm b/scripts/mtmoon3.asm index b3a994e2..1de3445d 100755 --- a/scripts/mtmoon3.asm +++ b/scripts/mtmoon3.asm @@ -1,6 +1,6 @@ MtMoon3Script: ; 49d0b (12:5d0b) call EnableAutoTextBoxDrawing - ld hl, MtMoon3TrainerHeader0 + ld hl, MtMoon3TrainerHeaders ld de, MtMoon3ScriptPointers ld a, [W_MTMOON3CURSCRIPT] call ExecuteCurMapScriptInTable @@ -37,13 +37,23 @@ CoordsData_49d37: ; 49d37 (12:5d37) db $08,$0E db $FF -MtMoon3Script_49d58: ; 49d58 (12:5d58) +MtMoon3Script_49cd7: ; 49d58 (12:5d58) + CheckAndResetEvent EVENT_57E + call nz, MtMoon3Script_49cec xor a ld [wJoyIgnore], a +MtMoon3Script_49ce5: ld [W_MTMOON3CURSCRIPT], a ld [W_CURMAPSCRIPT], a ret +MtMoon3Script_49cec: + ld a, HS_MT_MOON_JESSIE + call MtMoon3Script_49f93 + ld a, HS_MT_MOON_JAMES + call MtMoon3Script_49f93 + ret + MtMoon3ScriptPointers: ; 49d63 (12:5d63) dw MtMoon3Script0 dw DisplayEnemyTrainerTextAndStartBattle @@ -51,23 +61,41 @@ MtMoon3ScriptPointers: ; 49d63 (12:5d63) dw MtMoon3Script3 dw MtMoon3Script4 dw MtMoon3Script5 + dw MtMoon3Script6 + dw MtMoon3Script7 + dw MtMoon3Script8 + dw MtMoon3Script9 + dw MtMoon3Script10 + dw MtMoon3Script11 + dw MtMoon3Script12 + dw MtMoon3Script13 + dw MtMoon3Script14 + dw MtMoon3Script15 MtMoon3Script0: ; 49d6f (12:5d6f) + CheckEitherEventSet EVENT_GOT_DOME_FOSSIL, EVENT_GOT_HELIX_FOSSIL + call z, MtMoon3Script_49d28 + CheckEvent EVENT_BEAT_MT_MOON_3_TRAINER_0 + call z, MtMoon3Script_49e15 + ret + +MtMoon3Script_49d28: CheckEvent EVENT_BEAT_MT_MOON_EXIT_SUPER_NERD - jp nz, MtMoon3Script_49d91 + jp nz, .asm_49d4b ld a, [wYCoord] cp $8 - jp nz, MtMoon3Script_49d91 + jp nz, .asm_49d4b ld a, [wXCoord] cp $d - jp nz, MtMoon3Script_49d91 + jp nz, .asm_49d4b xor a ld [hJoyHeld], a ld a, $1 ld [hSpriteIndexOrTextID], a - jp DisplayTextID + call DisplayTextID + ret -MtMoon3Script_49d91: ; 49d91 (12:5d91) +.asm_49d4b CheckEitherEventSet EVENT_GOT_DOME_FOSSIL, EVENT_GOT_HELIX_FOSSIL jp z, CheckFightingMapTrainers ret @@ -75,57 +103,93 @@ MtMoon3Script_49d91: ; 49d91 (12:5d91) MtMoon3Script3: ; 49d9a (12:5d9a) ld a, [wIsInBattle] cp $ff - jp z, MtMoon3Script_49d58 + jp z, MtMoon3Script_49cd7 call UpdateSprites call Delay3 SetEvent EVENT_BEAT_MT_MOON_EXIT_SUPER_NERD xor a ld [wJoyIgnore], a ld a, $0 - ld [W_MTMOON3CURSCRIPT], a - ld [W_CURMAPSCRIPT], a + call MtMoon3Script_49ce5 ret MtMoon3Script4: ; 49dba (12:5dba) ld a, $1 ld [H_SPRITEINDEX], a call SetSpriteMovementBytesToFF - ld hl, CoordsData_49dea + ld hl, CoordsData_49dc7 + call ArePlayerCoordsInArray + jr c, .asm_49da8 + ld hl, CoordsData_49dc0 call ArePlayerCoordsInArray - jr c, .asm_49dd7 - ld hl, CoordsData_49df1 + jr c, .asm_49db0 + ld hl, CoordsData_49dd5 call ArePlayerCoordsInArray - jp nc, CheckFightingMapTrainers - ld de, MovementData_49df9 - jr .asm_49dda -.asm_49dd7 - ld de, MovementData_49df8 -.asm_49dda + jr c, .asm_49d9b + ld hl, CoordsData_49dce + call ArePlayerCoordsInArray + jr c, .asm_49da3 + jp CheckFightingMapTrainers + +.asm_49d9b + ld b, SPRITE_FACING_LEFT + ld hl, PikachuMovementData_49dd8 + call MtMoon3Script_4a325 +.asm_49da3 + ld de, MovementData_49ddd + jr .asm_49db3 + +.asm_49da8 + ld b, SPRITE_FACING_RIGHT + ld hl, PikachuMovementData_49dca + call MtMoon3Script_4a325 +.asm_49db0 + ld de, MovementData_49ddc +.asm_49db3 ld a, $1 ld [H_SPRITEINDEX], a call MoveSprite ld a, $5 - ld [W_MTMOON3CURSCRIPT], a - ld [W_CURMAPSCRIPT], a + call MtMoon3Script_49ce5 ret -CoordsData_49dea: ; 49dea (12:5dea) +CoordsData_49dc0: db $07,$0C db $06,$0B db $05,$0C db $FF -CoordsData_49df1: ; 49df1 (12:5df1) +CoordsData_49dc7: + db $07,$0C + db $FF + +PikachuMovementData_49dca: + db $00 + db $35 + db $33 + db $3f + +CoordsData_49dce: db $07,$0D db $06,$0E db $05,$0E db $FF -MovementData_49df8: ; 49df8 (12:5df8) - db NPC_MOVEMENT_RIGHT +CoordsData_49dd5: + db $07,$0D + db $FF -MovementData_49df9: ; 49df9 (12:5df9) - db NPC_MOVEMENT_UP,$FF +PikachuMovementData_49dd8: + db $00 + db $35 + db $34 + db $3f + +MovementData_49ddc: ; 49df8 (12:5df8) + db NPC_MOVEMENT_RIGHT +MovementData_49ddd: ; 49df9 (12:5df9) + db NPC_MOVEMENT_UP + db $FF MtMoon3Script5: ; 49dfb (12:5dfb) ld a, [wd730] @@ -135,23 +199,213 @@ MtMoon3Script5: ; 49dfb (12:5dfb) ld [wJoyIgnore], a ld a, $1 ld [wDoNotWaitForButtonPressAfterDisplayingText], a - ld a, $a + ld a, $b ld [hSpriteIndexOrTextID], a call DisplayTextID - CheckEvent EVENT_GOT_DOME_FOSSIL + CheckEvent EVENT_GOT_HELIX_FOSSIL jr z, .asm_49e1d - ld a, HS_MT_MOON_3_FOSSIL_2 + ld a, HS_MT_MOON_3_FOSSIL_1 jr .asm_49e1f .asm_49e1d - ld a, HS_MT_MOON_3_FOSSIL_1 + ld a, HS_MT_MOON_3_FOSSIL_2 .asm_49e1f ld [wMissableObjectIndex], a predef HideObject xor a ld [wJoyIgnore], a ld a, $0 - ld [W_MTMOON3CURSCRIPT], a - ld [W_CURMAPSCRIPT], a + call MtMoon3Script_49ce5 + ret + +MtMoon3Script_49e15: + ld a, [wXCoord] + cp $3 + ret nz + ld a, [wYCoord] + cp $5 + ret nz + call StopAllMusic + ld c, BANK(Music_JessieAndJames) + ld a, MUSIC_JESSIE_AND_JAMES + call PlayMusic + xor a + ld [hJoyHeld], a + ld a, $FF ^ (A_BUTTON | B_BUTTON) + ld [wJoyIgnore], a + ld a, HS_MT_MOON_JESSIE + call MtMoon3Script_49f84 + ld a, HS_MT_MOON_JAMES + call MtMoon3Script_49f84 + ld a, $1 + ld [wDoNotWaitForButtonPressAfterDisplayingText], a + ld a, $c + ld [hSpriteIndexOrTextID], a + call DisplayTextID + xor a + ld [wDoNotWaitForButtonPressAfterDisplayingText], a + ld a, $1 + ld [wSimulatedJoypadStatesIndex], a + ld a, D_UP + ld [wSimulatedJoypadStatesEnd], a + call StartSimulatingJoypadStates + ld a, $ff + ld [wJoyIgnore], a + ld a, $6 + call MtMoon3Script_49ce5 + ret + +MovementData_f9e65: + db $06 +MovementData_f9e66: + db $06 + db $06 + db $06 + db $06 + db $06 + db $FF + +MtMoon3Script6: + ld a, $ff + ld [wJoyIgnore], a + ld a, [wSimulatedJoypadStatesIndex] + and a + ret nz + call Delay3 + ld a, $2 + ld [H_SPRITEINDEX], a + ld de, MovementData_f9e65 + call MoveSprite + ld a, $ff + ld [wJoyIgnore], a + ld a, $7 + call MtMoon3Script_49ce5 + ret + +MtMoon3Script7: + ld a, $ff + ld [wJoyIgnore], a + ld a, [wd730] + bit 0, a + ret nz +MtMoon3Script8: + ld a, $2 + ld [wSpriteStateData1 + 2 * $10 + 1], a + ld a, SPRITE_FACING_DOWN + ld [wSpriteStateData1 + 2 * $10 + 9], a +MtMoon3Script9: + ld a, $6 + ld [H_SPRITEINDEX], a + ld de, MovementData_f9e66 + call MoveSprite + ld a, $ff + ld [wJoyIgnore], a + ld a, $a + call MtMoon3Script_49ce5 + ret + +MtMoon3Script10: + ld a, $ff + ld [wJoyIgnore], a + ld a, [wd730] + bit 0, a + ret nz +MtMoon3Script11: + ld a, $2 + ld [wSpriteStateData1 + 6 * $10 + 1], a + ld a, SPRITE_FACING_LEFT + ld [wSpriteStateData1 + 6 * $10 + 9], a + call Delay3 + ld a, $FF ^ (A_BUTTON | B_BUTTON) + ld [wJoyIgnore], a + ld a, $d + ld [hSpriteIndexOrTextID], a + call DisplayTextID +MtMoon3Script12: + ld hl, wd72d + set 6, [hl] + set 7, [hl] + ld hl, MtMoon3JessieJamesEndBattleText + ld de, MtMoon3JessieJamesEndBattleText + call SaveEndBattleTextPointers + ld a, OPP_ROCKET + ld [wCurOpponent], a + ld a, $2a + ld [wTrainerNo], a + xor a + ld [hJoyHeld], a + ld [wJoyIgnore], a + SetEvent EVENT_57E + ld a, $d + call MtMoon3Script_49ce5 + ret + +MtMoon3Script13: + ld a, $ff + ld [wJoyIgnore], a + ld a, [wIsInBattle] + cp $ff + jp z, MtMoon3Script_49cd7 + ld a, $2 + ld [wSpriteStateData1 + 2 * $10 + 1], a + ld [wSpriteStateData1 + 6 * $10 + 1], a + xor a + ld [wSpriteStateData1 + 2 * $10 + 9], a + ld [wSpriteStateData1 + 6 * $10 + 9], a + ld a, $FF ^ (A_BUTTON | B_BUTTON) + ld [wJoyIgnore], a + ld a, $1 + ld [wDoNotWaitForButtonPressAfterDisplayingText], a + ld a, $e + ld [hSpriteIndexOrTextID], a + call DisplayTextID + xor a + ld [wDoNotWaitForButtonPressAfterDisplayingText], a + call StopAllMusic + ld c, BANK(Music_JessieAndJames) + ld a, MUSIC_JESSIE_AND_JAMES + call PlayMusic + ld a, $ff + ld [wJoyIgnore], a + ld a, $e + call MtMoon3Script_49ce5 + ret + +MtMoon3Script14: + ld a, $ff + ld [wJoyIgnore], a + call GBFadeOutToBlack + ld a, HS_MT_MOON_JESSIE + call MtMoon3Script_49f93 + ld a, HS_MT_MOON_JAMES + call MtMoon3Script_49f93 + call UpdateSprites + call Delay3 + call GBFadeInFromBlack + ld a, $f + call MtMoon3Script_49ce5 + ret + +MtMoon3Script15: + call PlayDefaultMusic + xor a + ld [hJoyHeld], a + ld [wJoyIgnore], a + SetEvent EVENT_BEAT_MT_MOON_3_TRAINER_0 + ResetEventReuseHL EVENT_57E + ld a, $0 + call MtMoon3Script_49ce5 + ret + +MtMoon3Script_49f84: + ld [wMissableObjectIndex], a + predef ShowObject + call UpdateSprites + call Delay3 + ret + +MtMoon3Script_49f93: + ld [wMissableObjectIndex], a + predef HideObject ret MtMoon3TextPointers: ; 49e34 (12:5e34) @@ -162,242 +416,258 @@ MtMoon3TextPointers: ; 49e34 (12:5e34) dw MtMoon3Text5 dw MtMoon3Text6 dw MtMoon3Text7 + dw MtMoon3Text8 dw PickUpItemText dw PickUpItemText - dw MtMoon3Text_49f99 - -MtMoon3TrainerHeaders: ; 49e48 (12:5e48) -MtMoon3TrainerHeader0: ; 49e48 (12:5e48) - dbEventFlagBit EVENT_BEAT_MT_MOON_3_TRAINER_0 - db ($4 << 4) ; trainer's view range - dwEventFlagAddress EVENT_BEAT_MT_MOON_3_TRAINER_0 - dw MtMoon3BattleText2 ; TextBeforeBattle - dw MtMoon3AfterBattleText2 ; TextAfterBattle - dw MtMoon3EndBattleText2 ; TextEndBattle - dw MtMoon3EndBattleText2 ; TextEndBattle - -MtMoon3TrainerHeader2: ; 49e54 (12:5e54) + dw MtMoon3Text11 + dw MtMoon3Text12 + dw MtMoon3Text13 + dw MtMoon3Text14 + +MtMoon3TrainerHeaders: +MtMoon3TrainerHeader0: dbEventFlagBit EVENT_BEAT_MT_MOON_3_TRAINER_2 - db ($4 << 4) ; trainer's view range + db ($4 << 4) dwEventFlagAddress EVENT_BEAT_MT_MOON_3_TRAINER_2 - dw MtMoon3BattleText3 ; TextBeforeBattle - dw MtMoon3AfterBattleText3 ; TextAfterBattle - dw MtMoon3EndBattleText3 ; TextEndBattle - dw MtMoon3EndBattleText3 ; TextEndBattle + dw MtMoon3BattleText3 + dw MtMoon3AfterBattleText3 + dw MtMoon3EndBattleText3 + dw MtMoon3EndBattleText3 -MtMoon3TrainerHeader3: ; 49e60 (12:5e60) +MtMoon3TrainerHeader1: dbEventFlagBit EVENT_BEAT_MT_MOON_3_TRAINER_3 - db ($4 << 4) ; trainer's view range + db ($4 << 4) dwEventFlagAddress EVENT_BEAT_MT_MOON_3_TRAINER_3 - dw MtMoon3BattleText4 ; TextBeforeBattle - dw MtMoon3AfterBattleText4 ; TextAfterBattle - dw MtMoon3EndBattleText4 ; TextEndBattle - dw MtMoon3EndBattleText4 ; TextEndBattle + dw MtMoon3BattleText4 + dw MtMoon3AfterBattleText4 + dw MtMoon3EndBattleText4 + dw MtMoon3EndBattleText4 -MtMoon3TrainerHeader4: ; 49e6c (12:5e6c) +MtMoon3TrainerHeader2: dbEventFlagBit EVENT_BEAT_MT_MOON_3_TRAINER_4 - db ($4 << 4) ; trainer's view range + db ($4 << 4) dwEventFlagAddress EVENT_BEAT_MT_MOON_3_TRAINER_4 - dw MtMoon3BattleText5 ; TextBeforeBattle - dw MtMoon3AfterBattleText5 ; TextAfterBattle - dw MtMoon3EndBattleText5 ; TextEndBattle - dw MtMoon3EndBattleText5 ; TextEndBattle + dw MtMoon3BattleText5 + dw MtMoon3AfterBattleText5 + dw MtMoon3EndBattleText5 + dw MtMoon3EndBattleText5 - db $ff + db $FF + +MtMoon3Text2: +MtMoon3Text6: + db "@" + +MtMoon3Text12: + TX_FAR _MtMoonJessieJamesText1 + TX_ASM + ld c, 10 + call DelayFrames + ld a, PLAYER_DIR_UP + ld [wPlayerMovingDirection], a + ld a, $0 + ld [wEmotionBubbleSpriteIndex], a + ld a, $0 + ld [wWhichEmotionBubble], a + predef EmotionBubble + ld c, 20 + call DelayFrames + jp TextScriptEnd + +MtMoon3Text13: + TX_FAR _MtMoonJessieJamesText2 + db "@" -MtMoon3Text1: ; 49e79 (12:5e79) +MtMoon3JessieJamesEndBattleText: + TX_FAR _MtMoonJessieJamesText3 + db "@" + +MtMoon3Text14: + TX_FAR _MtMoonJessieJamesText4 + TX_ASM + ld c, 64 + call DelayFrames + jp TextScriptEnd + +MtMoon3Text1: TX_ASM CheckEvent EVENT_BEAT_MT_MOON_EXIT_SUPER_NERD - jr z, .asm_49e8d - and $c0 - jr nz, .asm_49eb8 - ld hl, MtMoon3Text_49f8f + jr z, .asm_4a02f + and $81 ; CheckEitherEventSetReuseA EVENT_GOT_DOME_FOSSIL, EVENT_GOT_HELIX_FOSSIL + jr nz, .asm_4a057 + ld hl, MtMoon3Text_4a116 call PrintText - jr .asm_49ebe -.asm_49e8d - ld hl, MtMoon3Text_49f85 + jr .asm_4a05d + +.asm_4a02f + ld hl, MtMoon3Text_4a10c call PrintText ld hl, wd72d set 6, [hl] set 7, [hl] - ld hl, MtMoon3Text_49f8a - ld de, MtMoon3Text_49f8a + ld hl, MtMoon3SuperNerdEndBattleText + ld de, MtMoon3SuperNerdEndBattleText call SaveEndBattleTextPointers ld a, [H_SPRITEINDEX] ld [wSpriteIndex], a call EngageMapTrainer call InitBattleEnemyParameters ld a, $3 - ld [W_MTMOON3CURSCRIPT], a - ld [W_CURMAPSCRIPT], a - jr .asm_49ebe -.asm_49eb8 - ld hl, MtMoon3Text_49f94 + call MtMoon3Script_49ce5 + jr .asm_4a05d + +.asm_4a057 + ld hl, MtMoon3Text_4a11b call PrintText -.asm_49ebe +.asm_4a05d jp TextScriptEnd -MtMoon3Text2: ; 49ec1 (12:5ec1) +MtMoon3Text3: TX_ASM ld hl, MtMoon3TrainerHeader0 - call TalkToTrainer - jp TextScriptEnd + jr MtMoon3TalkToTrainer -MtMoon3Text3: ; 49ecb (12:5ecb) +MtMoon3Text4: TX_ASM - ld hl, MtMoon3TrainerHeader2 - call TalkToTrainer - jp TextScriptEnd + ld hl, MtMoon3TrainerHeader1 + jr MtMoon3TalkToTrainer -MtMoon3Text4: ; 49ed5 (12:5ed5) - TX_ASM - ld hl, MtMoon3TrainerHeader3 - call TalkToTrainer - jp TextScriptEnd -MtMoon3Text5: ; 49edf (12:5edf) +MtMoon3Text5: TX_ASM - ld hl, MtMoon3TrainerHeader4 + ld hl, MtMoon3TrainerHeader2 +MtMoon3TalkToTrainer: call TalkToTrainer jp TextScriptEnd -MtMoon3Text6: ; 49ee9 (12:5ee9) +MtMoon3Text7: TX_ASM ld a, $1 ld [wDoNotWaitForButtonPressAfterDisplayingText], a - ld hl, MtMoon3Text_49f24 + ld hl, MtMoon3Text_4a0ae call PrintText call YesNoChoice ld a, [wCurrentMenuItem] and a - jr nz, .asm_49f21 + jr nz, .asm_4a0ab lb bc, DOME_FOSSIL, 1 call GiveItem - jp nc, MtMoon3Script_49f76 - call MtMoon3Script_49f69 + jp nc, MtMoon3Script_4a0fd + call MtMoon3Script_4a0f0 ld a, HS_MT_MOON_3_FOSSIL_1 ld [wMissableObjectIndex], a predef HideObject SetEvent EVENT_GOT_DOME_FOSSIL ld a, $4 - ld [W_MTMOON3CURSCRIPT], a - ld [W_CURMAPSCRIPT], a -.asm_49f21 + call MtMoon3Script_49ce5 +.asm_4a0ab jp TextScriptEnd -MtMoon3Text_49f24: ; 49f24 (12:5f24) +MtMoon3Text_4a0ae: TX_FAR _MtMoon3Text_49f24 db "@" -MtMoon3Text7: ; 49f29 (12:5f29) +MtMoon3Text8: TX_ASM ld a, $1 ld [wDoNotWaitForButtonPressAfterDisplayingText], a - ld hl, MtMoon3Text_49f64 + ld hl, MtMoon3Text_4a0eb call PrintText call YesNoChoice ld a, [wCurrentMenuItem] and a - jr nz, .asm_49f61 + jr nz, .asm_4a0e8 lb bc, HELIX_FOSSIL, 1 call GiveItem - jp nc, MtMoon3Script_49f76 - call MtMoon3Script_49f69 + jp nc, MtMoon3Script_4a0fd + call MtMoon3Script_4a0f0 ld a, HS_MT_MOON_3_FOSSIL_2 ld [wMissableObjectIndex], a predef HideObject SetEvent EVENT_GOT_HELIX_FOSSIL ld a, $4 - ld [W_MTMOON3CURSCRIPT], a - ld [W_CURMAPSCRIPT], a -.asm_49f61 + call MtMoon3Script_49ce5 +.asm_4a0e8 jp TextScriptEnd -MtMoon3Text_49f64: ; 49f64 (12:5f64) +MtMoon3Text_4a0eb: TX_FAR _MtMoon3Text_49f64 db "@" -MtMoon3Script_49f69: ; 49f69 (12:5f69) - ld hl, MtMoon3Text_49f6f +MtMoon3Script_4a0f0: + ld hl, MtMoon3Text_4a0f6 jp PrintText -MtMoon3Text_49f6f: ; 49f6f (12:5f6f) +MtMoon3Text_4a0f6: TX_FAR _MtMoon3Text_49f6f - db $11, $d, "@" + TX_SFX_KEY_ITEM + TX_WAIT_BUTTON + db "@" -MtMoon3Script_49f76: ; 49f76 (12:5f76) - ld hl, MtMoon3Text_49f7f +MtMoon3Script_4a0fd: + ld hl, MtMoon3Text_4a106 call PrintText jp TextScriptEnd -MtMoon3Text_49f7f: ; 49f7f (12:5f7f) +MtMoon3Text_4a106: TX_FAR _MtMoon3Text_49f7f - db $d, "@" + TX_WAIT_BUTTON + db "@" -MtMoon3Text_49f85: ; 49f85 (12:5f85) +MtMoon3Text_4a10c: TX_FAR _MtMoon3Text_49f85 db "@" -MtMoon3Text_49f8a: ; 49f8a (12:5f8a) +MtMoon3SuperNerdEndBattleText: TX_FAR _MtMoon3Text_49f8a db "@" -MtMoon3Text_49f8f: ; 49f8f (12:5f8f) +MtMoon3Text_4a116: TX_FAR _MtMoon3Text_49f8f db "@" -MtMoon3Text_49f94: ; 49f94 (12:5f94) +MtMoon3Text_4a11b: TX_FAR _MtMoon3Text_49f94 db "@" -MtMoon3Text_49f99: ; 49f99 (12:5f99) +MtMoon3Text11: TX_FAR _MtMoon3Text_49f99 - db $11, "@" - -MtMoon3BattleText2: ; 49f9f (12:5f9f) - TX_FAR _MtMoon3BattleText2 + TX_SFX_KEY_ITEM db "@" -MtMoon3EndBattleText2: ; 49fa4 (12:5fa4) - TX_FAR _MtMoon3EndBattleText2 - db "@" - -MtMoon3AfterBattleText2: ; 49fa9 (12:5fa9) - TX_FAR _MtMoon3AfterBattleText2 - db "@" - -MtMoon3BattleText3: ; 49fae (12:5fae) +MtMoon3BattleText3: TX_FAR _MtMoon3BattleText3 db "@" -MtMoon3EndBattleText3: ; 49fb3 (12:5fb3) +MtMoon3EndBattleText3: TX_FAR _MtMoon3EndBattleText3 db "@" -MtMoon3AfterBattleText3: ; 49fb8 (12:5fb8) +MtMoon3AfterBattleText3: TX_FAR _MtMoon3AfterBattleText3 db "@" -MtMoon3BattleText4: ; 49fbd (12:5fbd) +MtMoon3BattleText4: TX_FAR _MtMoon3BattleText4 db "@" -MtMoon3EndBattleText4: ; 49fc2 (12:5fc2) +MtMoon3EndBattleText4: TX_FAR _MtMoon3EndBattleText4 db "@" -MtMoon3AfterBattleText4: ; 49fc7 (12:5fc7) +MtMoon3AfterBattleText4: TX_FAR _MtMoon3AfterBattleText4 db "@" -MtMoon3BattleText5: ; 49fcc (12:5fcc) +MtMoon3BattleText5: TX_FAR _MtMoon3BattleText5 db "@" -MtMoon3EndBattleText5: ; 49fd1 (12:5fd1) +MtMoon3EndBattleText5: TX_FAR _MtMoon3EndBattleText5 db "@" -MtMoon3AfterBattleText5: ; 49fd6 (12:5fd6) +MtMoon3AfterBattleText5: TX_FAR _MtMoon3AfterBattleText5 db "@" + diff --git a/scripts/mtmoonpokecenter.asm b/scripts/mtmoonpokecenter.asm index fd3e4e53..320ed070 100755 --- a/scripts/mtmoonpokecenter.asm +++ b/scripts/mtmoonpokecenter.asm @@ -9,9 +9,10 @@ MtMoonPokecenterTextPointers: ; 492d5 (12:52d5) dw MtMoonPokecenterText4 dw MtMoonPokecenterText5 dw MtMoonPokecenterText6 + dw MtMoonPokecenterText7 MtMoonPokecenterText1: ; 492e1 (12:52e1) - db $ff + TX_POKECENTER_NURSE MtMoonPokecenterText2: ; 492e2 (12:52e2) TX_FAR _MtMoonPokecenterText1 @@ -23,72 +24,17 @@ MtMoonPokecenterText3: ; 492e7 (12:52e7) MtMoonPokecenterText4: ; 492ec (12:52ec) TX_ASM - CheckEvent EVENT_BOUGHT_MAGIKARP, 1 - jp c, .alreadyBoughtMagikarp - ld hl, MtMoonPokecenterText_4935c - call PrintText - ld a, MONEY_BOX - ld [wTextBoxID], a - call DisplayTextBoxID - call YesNoChoice - ld a, [wCurrentMenuItem] - and a - jp nz, .choseNo - ld [hMoney], a - ld [hMoney + 2], a - ld a, $5 - ld [hMoney + 1], a - call HasEnoughMoney - jr nc, .enoughMoney - ld hl, MtMoonPokecenterText_49366 - jr .printText -.enoughMoney - lb bc, MAGIKARP, 5 - call GivePokemon - jr nc, .done - xor a - ld [wPriceTemp], a - ld [wPriceTemp + 2], a - ld a, $5 - ld [wPriceTemp + 1], a - ld hl, wPriceTemp + 2 - ld de, wPlayerMoney + 2 - ld c, $3 - predef SubBCDPredef - ld a, MONEY_BOX - ld [wTextBoxID], a - call DisplayTextBoxID - SetEvent EVENT_BOUGHT_MAGIKARP - jr .done -.choseNo - ld hl, MtMoonPokecenterText_49361 - jr .printText -.alreadyBoughtMagikarp - ld hl, MtMoonPokecenterText_4936b -.printText - call PrintText -.done + callab Func_f218c jp TextScriptEnd -MtMoonPokecenterText_4935c: ; 4935c (12:535c) - TX_FAR _MtMoonPokecenterText_4935c - db "@" - -MtMoonPokecenterText_49361: ; 49361 (12:5361) - TX_FAR _MtMoonPokecenterText_49361 - db "@" - -MtMoonPokecenterText_49366: ; 49366 (12:5366) - TX_FAR _MtMoonPokecenterText_49366 - db "@" - -MtMoonPokecenterText_4936b: ; 4936b (12:536b) - TX_FAR _MtMoonPokecenterText_4936b - db "@" - MtMoonPokecenterText5: ; 49370 (12:5370) TX_FAR _MtMoonPokecenterText5 db "@" MtMoonPokecenterText6: ; 49375 (12:5375) - db $f6 + TX_CABLE_CLUB_RECEPTIONIST + +MtMoonPokecenterText7: + TX_ASM + callab Func_f0f12 + jp TextScriptEnd diff --git a/scripts/mtmoonpokecenter2.asm b/scripts/mtmoonpokecenter2.asm new file mode 100755 index 00000000..fa42f440 --- /dev/null +++ b/scripts/mtmoonpokecenter2.asm @@ -0,0 +1,66 @@ +Func_f218c: + CheckEvent EVENT_BOUGHT_MAGIKARP, 1 + jp c, .alreadyBoughtMagikarp + ld hl, MtMoonPokecenterText_4935c + call PrintText + ld a, MONEY_BOX + ld [wTextBoxID], a + call DisplayTextBoxID + call YesNoChoice + ld a, [wCurrentMenuItem] + and a + jp nz, .choseNo + ; $000500 + xor a + ld [hMoney], a + ld [hMoney + 2], a + ld a, $5 + ld [hMoney + 1], a + call HasEnoughMoney + jr nc, .enoughMoney + ld hl, MtMoonPokecenterText_49366 + jr .printText +.enoughMoney + lb bc, MAGIKARP, 5 + call GivePokemon + jr nc, .done + ; $000500 + xor a + ld [wPriceTemp], a + ld [wPriceTemp + 2], a + ld a, $5 + ld [wPriceTemp + 1], a + ld hl, wPriceTemp + 2 + ld de, wPlayerMoney + 2 + ld c, $3 + predef SubBCDPredef + ld a, MONEY_BOX + ld [wTextBoxID], a + call DisplayTextBoxID + SetEvent EVENT_BOUGHT_MAGIKARP + jr .done +.choseNo + ld hl, MtMoonPokecenterText_49361 + jr .printText +.alreadyBoughtMagikarp + ld hl, MtMoonPokecenterText_4936b +.printText + call PrintText +.done + ret + +MtMoonPokecenterText_4935c: ; 4935c (12:535c) + TX_FAR _MtMoonPokecenterText_4935c + db "@" + +MtMoonPokecenterText_49361: ; 49361 (12:5361) + TX_FAR _MtMoonPokecenterText_49361 + db "@" + +MtMoonPokecenterText_49366: ; 49366 (12:5366) + TX_FAR _MtMoonPokecenterText_49366 + db "@" + +MtMoonPokecenterText_4936b: ; 4936b (12:536b) + TX_FAR _MtMoonPokecenterText_4936b + db "@" diff --git a/scripts/museum1f.asm b/scripts/museum1f.asm index 75dc1ce8..75c0d74e 100755 --- a/scripts/museum1f.asm +++ b/scripts/museum1f.asm @@ -5,7 +5,8 @@ Museum1FScript: ; 5c0f7 (17:40f7) ld [wDoNotWaitForButtonPressAfterDisplayingText], a ld hl, Museum1FScriptPointers ld a, [W_MUSEUM1FCURSCRIPT] - jp CallFunctionInTable + call JumpTable + ret Museum1FScriptPointers: ; 5c109 (17:4109) dw Museum1FScript0 @@ -40,207 +41,25 @@ Museum1FTextPointers: ; 5c12b (17:412b) Museum1FText1: ; 5c135 (17:4135) TX_ASM - ld a, [wYCoord] - cp $4 - jr nz, .asm_8774b - ld a, [wXCoord] - cp $d - jp z, Museum1FScript_5c1f9 - jr .asm_b8709 -.asm_8774b - cp $3 - jr nz, .asm_d49e7 - ld a, [wXCoord] - cp $c - jp z, Museum1FScript_5c1f9 -.asm_d49e7 - CheckEvent EVENT_BOUGHT_MUSEUM_TICKET - jr nz, .asm_31a16 - ld hl, Museum1FText_5c23d - call PrintText - jp Museum1FScriptEnd -.asm_b8709 - CheckEvent EVENT_BOUGHT_MUSEUM_TICKET - jr z, .asm_3ded4 -.asm_31a16 - ld hl, Museum1FText_5c242 - call PrintText - jp Museum1FScriptEnd -.asm_3ded4 - ld a, MONEY_BOX - ld [wTextBoxID], a - call DisplayTextBoxID - xor a - ld [hJoyHeld], a - ld hl, Museum1FText_5c21f - call PrintText - call YesNoChoice - ld a, [wCurrentMenuItem] - and a - jr nz, .asm_de133 - xor a - ld [hMoney], a - ld [hMoney + 1], a - ld a, $50 - ld [hMoney + 2], a - call HasEnoughMoney - jr nc, .asm_0f3e3 - ld hl, Museum1FText_5c229 - call PrintText - jp .asm_de133 -.asm_0f3e3 - ld hl, Museum1FText_5c224 - call PrintText - SetEvent EVENT_BOUGHT_MUSEUM_TICKET - xor a - ld [wPriceTemp], a - ld [wPriceTemp + 1], a - ld a, $50 - ld [wPriceTemp + 2], a - ld hl, wPriceTemp + 2 - ld de, wPlayerMoney + 2 - ld c, $3 - predef SubBCDPredef - ld a, MONEY_BOX - ld [wTextBoxID], a - call DisplayTextBoxID - ld a, SFX_PURCHASE - call PlaySoundWaitForCurrent - call WaitForSoundToFinish - jr .asm_0b094 -.asm_de133 - ld hl, Museum1FText_5c21a - call PrintText - ld a, $1 - ld [wSimulatedJoypadStatesIndex], a - ld a, D_DOWN - ld [wSimulatedJoypadStatesEnd], a - call StartSimulatingJoypadStates - call UpdateSprites - jr Museum1FScriptEnd -.asm_0b094 - ld a, $1 - ld [W_MUSEUM1FCURSCRIPT], a - jr Museum1FScriptEnd - -Museum1FScript_5c1f9: ; 5c1f9 (17:41f9) - ld hl, Museum1FText_5c22e - call PrintText - call YesNoChoice - ld a, [wCurrentMenuItem] - cp $0 - jr nz, .asm_d1144 - ld hl, Museum1FText_5c233 - call PrintText - jr Museum1FScriptEnd -.asm_d1144 - ld hl, Museum1FText_5c238 - call PrintText -Museum1FScriptEnd: ; 5c217 (17:4217) + callba Func_f1c1b jp TextScriptEnd -Museum1FText_5c21a: ; 5c21a (17:421a) - TX_FAR _Museum1FText_5c21a - db "@" - -Museum1FText_5c21f: ; 5c21f (17:421f) - TX_FAR _Museum1FText_5c21f - db "@" - -Museum1FText_5c224: ; 5c224 (17:4224) - TX_FAR _Museum1FText_5c224 - db "@" - -Museum1FText_5c229: ; 5c229 (17:4229) - TX_FAR _Museum1FText_5c229 - db "@" - -Museum1FText_5c22e: ; 5c22e (17:422e) - TX_FAR _Museum1FText_5c22e - db "@" - -Museum1FText_5c233: ; 5c233 (17:4233) - TX_FAR _Museum1FText_5c233 - db "@" - -Museum1FText_5c238: ; 5c238 (17:4238) - TX_FAR _Museum1FText_5c238 - db "@" - -Museum1FText_5c23d: ; 5c23d (17:423d) - TX_FAR _Museum1FText_5c23d - db "@" - -Museum1FText_5c242: ; 5c242 (17:4242) - TX_FAR _Museum1FText_5c242 - db "@" - -Museum1FText2: ; 5c247 (17:4247) +Museum1FText2: ; 5c135 (17:4135) TX_ASM - ld hl, Museum1FText_5c251 - call PrintText + callba Func_f1d2a jp TextScriptEnd -Museum1FText_5c251: ; 5c251 (17:4251) - TX_FAR _Museum1FText_5c251 - db "@" - -Museum1FText3: ; 5c256 (17:4256) +Museum1FText3: ; 5c135 (17:4135) TX_ASM - CheckEvent EVENT_GOT_OLD_AMBER - jr nz, .asm_5c285 - ld hl, Museum1FText_5c28e - call PrintText - lb bc, OLD_AMBER, 1 - call GiveItem - jr nc, .BagFull - SetEvent EVENT_GOT_OLD_AMBER - ld a, HS_OLD_AMBER - ld [wMissableObjectIndex], a - predef HideObject - ld hl, ReceivedOldAmberText - jr .asm_5c288 -.BagFull - ld hl, Museum1FText_5c29e - jr .asm_5c288 -.asm_5c285 - ld hl, Museum1FText_5c299 -.asm_5c288 - call PrintText + callba Func_f1d36 jp TextScriptEnd -Museum1FText_5c28e: ; 5c28e (17:428e) - TX_FAR _Museum1FText_5c28e - db "@" - -ReceivedOldAmberText: ; 5c293 (17:4293) - TX_FAR _ReceivedOldAmberText - db $0B, "@" - -Museum1FText_5c299: ; 5c299 (17:4299) - TX_FAR _Museum1FText_5c299 - db "@" - -Museum1FText_5c29e: ; 5c29e (17:429e) - TX_FAR _Museum1FText_5c29e - db "@" - -Museum1FText4: ; 5c2a3 (17:42a3) +Museum1FText4: ; 5c135 (17:4135) TX_ASM - ld hl, Museum1FText_5c2ad - call PrintText + callba Func_f1d80 jp TextScriptEnd -Museum1FText_5c2ad: ; 5c2ad (17:42ad) - TX_FAR _Museum1FText_5c2ad - db "@" - -Museum1FText5: ; 5c2b2 (17:42b2) +Museum1FText5: ; 5c135 (17:4135) TX_ASM - ld hl, Museum1FText_5c2bc - call PrintText + callba Func_f1d8c jp TextScriptEnd - -Museum1FText_5c2bc: ; 5c2bc (17:42bc) - TX_FAR _Museum1FText_5c2bc - db "@" diff --git a/scripts/museum1f2.asm b/scripts/museum1f2.asm new file mode 100755 index 00000000..f6dfa509 --- /dev/null +++ b/scripts/museum1f2.asm @@ -0,0 +1,211 @@ +Func_f1c1b: + ld a, [wYCoord] + cp $4 + jr nz, .asm_f1c2c + ld a, [wXCoord] + cp $d + jp z, .asm_f1cde + jr .asm_f1c48 + +.asm_f1c2c + cp $3 + jr nz, .asm_f1c38 + ld a, [wXCoord] + cp a, $c + jp z, .asm_f1cde +.asm_f1c38 + CheckEvent EVENT_BOUGHT_MUSEUM_TICKET + jr nz, .asm_f1c4f + ld hl, Museum1FText_f1d20 + call PrintText + jp .asm_f1cfc + +.asm_f1c48 + CheckEvent EVENT_BOUGHT_MUSEUM_TICKET + jr z, .asm_f1c58 +.asm_f1c4f + ld hl, Museum1FText_f1d25 + call PrintText + jp .asm_f1cfc + +.asm_f1c58 + ld a, $13 + ld [wTextBoxID], a + call DisplayTextBoxID + xor a + ld [hJoyHeld], a + ld hl, Museum1FText_f1d02 + call PrintText + call YesNoChoice + ld a, [wCurrentMenuItem] + and a + jr nz, .asm_f1cbf + xor a + ld [hMoney], a + ld [hMoney + 1], a + ld a, $50 + ld [hMoney + 2], a + call HasEnoughMoney + jr nc, .asm_f1c89 + ld hl, Museum1FText_f1d0c + call PrintText + jp .asm_f1cbf + +.asm_f1c89 + ld hl, Museum1FText_f1d07 + call PrintText + SetEvent EVENT_BOUGHT_MUSEUM_TICKET + xor a + ld [wPriceTemp], a + ld [wPriceTemp + 1], a + ld a, $50 + ld [wPriceTemp + 2], a + ld hl, wPriceTemp + 2 + ld de, wPlayerMoney + 2 + ld c, 3 + predef SubBCDPredef + ld a, $13 + ld [wTextBoxID], a + call DisplayTextBoxID + ld a, SFX_PURCHASE + call PlaySoundWaitForCurrent + call WaitForSoundToFinish + jr .asm_f1cd7 + +.asm_f1cbf + ld hl, Museum1FText_f1cfd + call PrintText + ld a, $1 + ld [wSimulatedJoypadStatesIndex], a + ld a, D_DOWN + ld [wSimulatedJoypadStatesEnd], a + call StartSimulatingJoypadStates + call UpdateSprites + jr .asm_f1cfc + +.asm_f1cd7 + ld a, $1 + ld [W_MUSEUM1FCURSCRIPT], a + jr .asm_f1cfc + +.asm_f1cde + ld hl, Museum1FText_f1d11 + call PrintText + call YesNoChoice + ld a, [wCurrentMenuItem] + cp 0 + jr nz, .asm_f1cf6 + ld hl, Museum1FText_f1d16 + call PrintText + jr .asm_f1cfc + +.asm_f1cf6 + ld hl, Museum1FText_f1d1b + call PrintText +.asm_f1cfc + ret + +Museum1FText_f1cfd: + TX_FAR _Museum1FText_5c21a + db "@" + +Museum1FText_f1d02: + TX_FAR _Museum1FText_5c21f + db "@" + +Museum1FText_f1d07: + TX_FAR _Museum1FText_5c224 + db "@" + +Museum1FText_f1d0c: + TX_FAR _Museum1FText_5c229 + db "@" + +Museum1FText_f1d11: + TX_FAR _Museum1FText_5c22e + db "@" + +Museum1FText_f1d16: + TX_FAR _Museum1FText_5c233 + db "@" + +Museum1FText_f1d1b: + TX_FAR _Museum1FText_5c238 + db "@" + +Museum1FText_f1d20: + TX_FAR _Museum1FText_5c23d + db "@" + +Museum1FText_f1d25: + TX_FAR _Museum1FText_5c242 + db "@" + +Func_f1d2a: + ld hl, Museum1FText_f1d31 + call PrintText + ret + +Museum1FText_f1d31: + TX_FAR _Museum1FText_5c251 + db "@" + +Func_f1d36: + CheckEvent EVENT_GOT_OLD_AMBER + jr nz, .asm_f1d64 + ld hl, Museum1FText_f1d6b + call PrintText + lb bc, OLD_AMBER, 1 + call GiveItem + jr nc, .asm_f1d5f + SetEvent EVENT_GOT_OLD_AMBER + ld a, HS_OLD_AMBER + ld [wMissableObjectIndex], a + predef HideObject + ld hl, Museum1FText_f1d70 + jr .asm_f1d67 + +.asm_f1d5f + ld hl, Museum1FText_f1d7b + jr .asm_f1d67 + +.asm_f1d64 + ld hl, Museum1FText_f1d76 +.asm_f1d67 + call PrintText + ret + +Museum1FText_f1d6b: + TX_FAR _Museum1FText_5c28e + db "@" + +Museum1FText_f1d70: + TX_FAR _ReceivedOldAmberText + TX_SFX_ITEM + db "@" + +Museum1FText_f1d76: + TX_FAR _Museum1FText_5c299 + db "@" + +Museum1FText_f1d7b: + TX_FAR _Museum1FText_5c29e + db "@" + +Func_f1d80: + ld hl, Museum1FText_f1d87 + call PrintText + ret + +Museum1FText_f1d87: + TX_FAR _Museum1FText_5c2ad + db "@" + +Func_f1d8c: + ld hl, Museum1FText_f1d93 + call PrintText + ret + +Museum1FText_f1d93: + TX_FAR _Museum1FText_5c2bc + db "@" diff --git a/scripts/museum2f.asm b/scripts/museum2f.asm index 0f8a63ec..56d113ae 100755 --- a/scripts/museum2f.asm +++ b/scripts/museum2f.asm @@ -1,5 +1,6 @@ Museum2FScript: ; 5c317 (17:4317) - jp EnableAutoTextBoxDrawing + call EnableAutoTextBoxDrawing + ret Museum2FTextPointers: ; 5c31a (17:431a) dw Museum2FText1 @@ -27,9 +28,40 @@ Museum2FText4: ; 5c337 (17:4337) db "@" Museum2FText5: ; 5c33c (17:433c) + TX_ASM + ld a, [wd472] + bit 7, a + jr nz, .asm_5c1f6 + ld hl, Museum2FText_5c20e + call PrintText + jr .asm_5c20b + +.asm_5c1f6 + ld a, [wPikachuHappiness] + cp 101 + jr c, .asm_5c205 + ld hl, Museum2FText_5c218 + call PrintText + jr .asm_5c20b + +.asm_5c205 + ld hl, Museum2FText_5c213 + call PrintText +.asm_5c20b + jp TextScriptEnd + +Museum2FText_5c20e: TX_FAR _Museum2FText5 db "@" +Museum2FText_5c213: + TX_FAR _Museum2FPikachuText1 + db "@" + +Museum2FText_5c218: + TX_FAR _Museum2FPikachuText2 + db "@" + Museum2FText6: ; 5c341 (17:4341) TX_FAR _Museum2FText6 db "@" diff --git a/scripts/oakslab.asm b/scripts/oakslab.asm index aff39cbc..43464d77 100755 --- a/scripts/oakslab.asm +++ b/scripts/oakslab.asm @@ -7,7 +7,8 @@ OaksLabScript: ; 1cb0e (7:4b0e) ld [wDoNotWaitForButtonPressAfterDisplayingText], a ld hl, OaksLabScriptPointers ld a, [W_OAKSLABCURSCRIPT] - jp CallFunctionInTable + call JumpTable + ret OaksLabScriptPointers: ; 1cb28 (7:4b28) dw OaksLabScript0 @@ -29,6 +30,10 @@ OaksLabScriptPointers: ; 1cb28 (7:4b28) dw OaksLabScript16 dw OaksLabScript17 dw OaksLabScript18 + dw OaksLabScript19 + dw OaksLabScript20 + dw OaksLabScript21 + dw OaksLabScript22 OaksLabScript0: ; 1cb4e (7:4b4e) CheckEvent EVENT_OAK_APPEARED_IN_PALLET @@ -47,7 +52,7 @@ OaksLabScript0: ; 1cb4e (7:4b4e) ret OaksLabScript1: ; 1cb6e (7:4b6e) - ld a, $8 + ld a, $6 ld [H_SPRITEINDEX], a ld de, OakEntryMovement call MoveSprite @@ -90,7 +95,7 @@ OaksLabScript3: ; 1cba2 (7:4ba2) xor a ld [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay - ld a, $5 + ld a, $3 ld [H_SPRITEINDEX], a xor a ld [hSpriteFacingDirection], a @@ -104,7 +109,7 @@ PlayerEntryMovementRLE: ; 1cbcf (7:4bcf) db D_UP,$8 db $ff -OaksLabScript4: ; 1cbd2 (7:4bd2) +OaksLabScript4: ; 1cbd2 (7:445f) ld a, [wSimulatedJoypadStatesIndex] and a ret nz @@ -115,7 +120,6 @@ OaksLabScript4: ; 1cbd2 (7:4bd2) ld a, SPRITE_FACING_UP ld [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay - call UpdateSprites ld hl, wFlags_D733 res 1, [hl] call PlayDefaultMusic @@ -125,24 +129,29 @@ OaksLabScript4: ; 1cbd2 (7:4bd2) ret OaksLabScript5: ; 1cbfd (7:4bfd) + ld hl, wd74b + set 1, [hl] ld a, $fc ld [wJoyIgnore], a - ld a, $11 + ld a, $d ld [hSpriteIndexOrTextID], a call DisplayTextID call Delay3 - ld a, $12 + ld a, $e ld [hSpriteIndexOrTextID], a call DisplayTextID call Delay3 - ld a, $13 + ld a, $2 + ld [wSpriteStateData1 + 1 * $10 + 1], a + ld a, SPRITE_FACING_UP + ld [wSpriteStateData1 + 1 * $10 + 9], a + ld a, $f ld [hSpriteIndexOrTextID], a call DisplayTextID call Delay3 - ld a, $14 + ld a, $10 ld [hSpriteIndexOrTextID], a call DisplayTextID - SetEvent EVENT_OAK_ASKED_TO_CHOOSE_MON xor a ld [wJoyIgnore], a @@ -154,7 +163,7 @@ OaksLabScript6: ; 1cc36 (7:4c36) ld a, [wYCoord] cp $6 ret nz - ld a, $5 + ld a, $3 ld [H_SPRITEINDEX], a xor a ; SPRITE_FACING_DOWN ld [hSpriteFacingDirection], a @@ -165,7 +174,7 @@ OaksLabScript6: ; 1cc36 (7:4c36) ld [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay call UpdateSprites - ld a, $c + ld a, $a ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, $1 @@ -191,176 +200,130 @@ OaksLabScript7: ; 1cc72 (7:4c72) ret OaksLabScript8: ; 1cc80 (7:4c80) - ld a, [W_PLAYERSTARTER] - cp STARTER1 - jr z, .Charmander - cp STARTER2 - jr z, .Squirtle - jr .Bulbasaur -.Charmander - ld de, .MiddleBallMovement1 - ld a, [wYCoord] - cp $4 ; is the player standing below the table? - jr z, .asm_1ccf3 - ld de, .MiddleBallMovement2 - jr .asm_1ccf3 - -.MiddleBallMovement1 - db NPC_MOVEMENT_DOWN - db NPC_MOVEMENT_DOWN - db NPC_MOVEMENT_RIGHT - db NPC_MOVEMENT_RIGHT - db NPC_MOVEMENT_RIGHT - db NPC_MOVEMENT_UP - db $FF - -.MiddleBallMovement2 - db NPC_MOVEMENT_DOWN - db NPC_MOVEMENT_RIGHT - db NPC_MOVEMENT_RIGHT - db NPC_MOVEMENT_RIGHT - db $FF - -.Squirtle - ld de, .RightBallMovement1 - ld a, [wYCoord] - cp $4 ; is the player standing below the table? - jr z, .asm_1ccf3 - ld de, .RightBallMovement2 - jr .asm_1ccf3 - -.RightBallMovement1 - db NPC_MOVEMENT_DOWN - db NPC_MOVEMENT_DOWN - db NPC_MOVEMENT_RIGHT - db NPC_MOVEMENT_RIGHT - db NPC_MOVEMENT_RIGHT - db NPC_MOVEMENT_RIGHT - db NPC_MOVEMENT_UP - db $FF - -.RightBallMovement2 - db NPC_MOVEMENT_DOWN - db NPC_MOVEMENT_RIGHT - db NPC_MOVEMENT_RIGHT - db NPC_MOVEMENT_RIGHT - db NPC_MOVEMENT_RIGHT - db $FF - -.Bulbasaur - ld de, .LeftBallMovement1 - ld a, [wXCoord] - cp $9 ; is the player standing to the right of the table? - jr nz, .asm_1ccf3 - push hl ld a, $1 - ld [H_SPRITEINDEX], a - ld a, $4 - ld [H_SPRITEDATAOFFSET], a - call GetPointerWithinSpriteStateData1 - push hl - ld [hl], $4c - inc hl - inc hl - ld [hl], $0 - pop hl - inc h - ld [hl], $8 - inc hl - ld [hl], $9 - ld de, .LeftBallMovement2 ; the rival is not currently onscreen, so account for that - pop hl - jr .asm_1ccf3 - -.LeftBallMovement1 - db NPC_MOVEMENT_DOWN - db NPC_MOVEMENT_RIGHT ; not yet terminated! -.LeftBallMovement2 - db NPC_MOVEMENT_RIGHT - db $FF - -.asm_1ccf3 - ld a, $1 - ld [H_SPRITEINDEX], a + ld [hSpriteIndexOrTextID], a + ld de, .SonyPushesPlayerAwayFromEeveeBall call MoveSprite - ld a, $9 ld [W_OAKSLABCURSCRIPT], a ret +.SonyPushesPlayerAwayFromEeveeBall + db $00 + db $07 + db $07 + db $07 + db $FF + OaksLabScript9: ; 1cd00 (7:4d00) ld a, [wd730] bit 0, a - ret nz - ld a, $fc - ld [wJoyIgnore], a + jr nz, .asm_1c564 + ld a, HS_STARTER_BALL_1 + ld [wMissableObjectIndex], a + predef HideObject ld a, $1 ld [H_SPRITEINDEX], a ld a, SPRITE_FACING_UP ld [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay - ld a, $d - ld [hSpriteIndexOrTextID], a - call DisplayTextID - ld a, [wRivalStarterBallSpriteIndex] - cp $2 - jr nz, .asm_1cd28 - ld a, HS_STARTER_BALL_1 - jr .asm_1cd32 -.asm_1cd28 - cp $3 - jr nz, .asm_1cd30 - ld a, HS_STARTER_BALL_2 - jr .asm_1cd32 -.asm_1cd30 - ld a, HS_STARTER_BALL_3 -.asm_1cd32 - ld [wMissableObjectIndex], a - predef HideObject - call Delay3 - ld a, [wRivalStarterTemp] + ld a, 1 ld [W_RIVALSTARTER], a - ld [wcf91], a + ld a, EEVEE ld [wd11e], a call GetMonName + ld a, $FF ^ (A_BUTTON | B_BUTTON) + ld [wJoyIgnore], a + ld a, $11 + ld [hSpriteIndexOrTextID], a + call DisplayTextID + + ld a, $a + ld [W_OAKSLABCURSCRIPT], a + ret + +.asm_1c564 + ld a, [wYCoord] + cp $4 + ret nz + ld a, [wNPCNumScriptedSteps] + cp 1 + ret nz + ld a, PLAYER_DIR_LEFT + ld [wPlayerMovingDirection], a + ld a, $2 + ld [wSimulatedJoypadStatesIndex], a + ld a, D_RIGHT + ld [wSimulatedJoypadStatesEnd], a + ld [wSimulatedJoypadStatesEnd + 1], a + call StartSimulatingJoypadStates + ret + +OaksLabScript10: ; 1cd6d (7:4d6d) + ld a, [wYCoord] + cp $4 + jr z, .asm_1c599 ld a, $1 - ld [H_SPRITEINDEX], a - ld a, SPRITE_FACING_UP - ld [hSpriteFacingDirection], a - call SetSpriteFacingDirectionAndDelay - ld a, $e + ld [wSimulatedJoypadStatesIndex], a + ld a, D_LEFT + ld [wSimulatedJoypadStatesEnd], a + jr .asm_1c5a6 + +.asm_1c599 + ld hl, wSimulatedJoypadStatesEnd + ld de, OaksLabRLE_PlayerWalksToOak + call DecodeRLEList + dec a + ld [wSimulatedJoypadStatesIndex], a +.asm_1c5a6 + call StartSimulatingJoypadStates + ld a, $b + ld [W_OAKSLABCURSCRIPT], a + ret + +OaksLabRLE_PlayerWalksToOak: + db D_UP, 2 + db D_LEFT, 3 + db D_DOWN, 1 + db D_LEFT, 1 + db $FF + +OaksLabScript11: + ld a, [wSimulatedJoypadStatesIndex] + and a + ret nz + ld a, $12 ld [hSpriteIndexOrTextID], a call DisplayTextID - SetEvent EVENT_GOT_STARTER xor a ld [wJoyIgnore], a - ld a, $a + ld a, $c ld [W_OAKSLABCURSCRIPT], a ret -OaksLabScript10: ; 1cd6d (7:4d6d) +OaksLabScript12: ld a, [wYCoord] cp $6 ret nz + ld a, PLAYER_DIR_UP + ld [wPlayerMovingDirection], a ld a, $1 - ld [H_SPRITEINDEX], a - xor a ; SPRITE_FACING_DOWN + ld [hSpriteIndexOrTextID], a + xor a ld [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay - ld a, PLAYER_DIR_UP - ld [wPlayerMovingDirection], a ld c, BANK(Music_MeetRival) ld a, MUSIC_MEET_RIVAL call PlayMusic - ld a, $f + ld a, $b ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, $1 ld [hNPCPlayerRelativePosPerspective], a ld a, $1 swap a - ld [hNPCSpriteOffset], a + ld [hNPCPlayerYDistance], a predef CalcPositionOfPlayerRelativeToNPC ld a, [hNPCPlayerYDistance] dec a @@ -368,40 +331,25 @@ OaksLabScript10: ; 1cd6d (7:4d6d) predef FindPathToPlayer ld de, wNPCMovementDirections2 ld a, $1 - ld [H_SPRITEINDEX], a + ld [hSpriteIndexOrTextID], a call MoveSprite - - ld a, $b + ld a, $d ld [W_OAKSLABCURSCRIPT], a ret -OaksLabScript11: ; 1cdb9 (7:4db9) +OaksLabScript13: ld a, [wd730] bit 0, a ret nz - - ; define which team rival uses, and fight it + ld a, $1 + ld [wSpriteIndex], a + call GetSpritePosition1 ld a, OPP_SONY1 ld [wCurOpponent], a - ld a, [W_RIVALSTARTER] - cp STARTER2 - jr nz, .NotSquirtle ld a, $1 - jr .done -.NotSquirtle - cp STARTER3 - jr nz, .Charmander - ld a, $2 - jr .done -.Charmander - ld a, $3 -.done ld [wTrainerNo], a - ld a, $1 - ld [wSpriteIndex], a - call GetSpritePosition1 - ld hl, OaksLabText_1d3be - ld de, OaksLabText_1d3c3 + ld hl, OaksLabRivalDefeatedText + ld de, OaksLabRivalBeatYouText call SaveEndBattleTextPointers ld hl, wd72d set 6, [hl] @@ -410,12 +358,28 @@ OaksLabScript11: ; 1cdb9 (7:4db9) ld [wJoyIgnore], a ld a, PLAYER_DIR_UP ld [wPlayerMovingDirection], a - ld a, $c + ld a, $e ld [W_OAKSLABCURSCRIPT], a ret -OaksLabScript12: ; 1ce03 (7:4e03) - ld a, $f0 +OaksLabScript14: + ld a, $ff + ld [wJoyIgnore], a + + ; If you beat your rival here, his Eevee will evolve into + ; Jolteon if you beat him on Route 22, or Flareon if you + ; skip or lose that battle. + ; Otherwise, it will evolve into Vaporeon. + ld a, [wBattleResult] + and a + ld b, $3 + jr nz, .asm_1c660 + ld b, $2 +.asm_1c660 + ld a, b + ld [W_RIVALSTARTER], a + + ld a, $ff ^ (A_BUTTON | B_BUTTON) ld [wJoyIgnore], a ld a, PLAYER_DIR_UP ld [wPlayerMovingDirection], a @@ -423,101 +387,124 @@ OaksLabScript12: ; 1ce03 (7:4e03) ld a, $1 ld [wSpriteIndex], a call SetSpritePosition1 - ld a, $1 - ld [H_SPRITEINDEX], a - xor a ; SPRITE_FACING_DOWN - ld [hSpriteFacingDirection], a - call SetSpriteFacingDirectionAndDelay + ld a, $2 + ld [wSpriteStateData1 + 1 * $10 + 1], a + xor a + ld [wSpriteStateData1 + 1 * $10 + 9], a predef HealParty - SetEvent EVENT_BATTLED_RIVAL_IN_OAKS_LAB - - ld a, $d + ld hl, wd74b + set 3, [hl] + ld a, $f ld [W_OAKSLABCURSCRIPT], a ret -OaksLabScript13: ; 1ce32 (7:4e32) +OaksLabScript15: ld c, 20 call DelayFrames - ld a, $10 + ld a, $c ld [hSpriteIndexOrTextID], a call DisplayTextID callba Music_RivalAlternateStart ld a, $1 - ld [H_SPRITEINDEX], a - ld de, .RivalExitMovement + ld [hSpriteIndexOrTextID], a + ld de, .OaksLabMovement_RivalWalksOut1 call MoveSprite ld a, [wXCoord] cp $4 - ; move left or right depending on where the player is standing - jr nz, .moveLeft + jr nz, .asm_1c6bb ld a, NPC_MOVEMENT_RIGHT - jr .next -.moveLeft + jr .asm_1c6bd + +.asm_1c6bb ld a, NPC_MOVEMENT_LEFT -.next +.asm_1c6bd ld [wNPCMovementDirections], a - - ld a, $e + ld a, $10 ld [W_OAKSLABCURSCRIPT], a ret -.RivalExitMovement - db $E0 ; change sprite facing direction - db NPC_MOVEMENT_DOWN - db NPC_MOVEMENT_DOWN - db NPC_MOVEMENT_DOWN - db NPC_MOVEMENT_DOWN - db NPC_MOVEMENT_DOWN - db $FF +.OaksLabMovement_RivalWalksOut1 + db $e0 + db $00 + db $04 + db $04 + db $04 + db $04 + db $04 + db $ff -OaksLabScript14: ; 1ce6d (7:4e6d) +OaksLabScript16: ld a, [wd730] bit 0, a - jr nz, .asm_1ce8c + jr nz, .asm_1c6ed + ld a, $ff ^ (A_BUTTON | B_BUTTON) + ld [wJoyIgnore], a ld a, HS_OAKS_LAB_RIVAL ld [wMissableObjectIndex], a predef HideObject - xor a - ld [wJoyIgnore], a - call PlayDefaultMusic ; reset to map music - ld a, $12 + call PlayDefaultMusic + ld a, $11 ld [W_OAKSLABCURSCRIPT], a - jr .done -; make the player keep facing the rival as he walks away -.asm_1ce8c + ret + +.asm_1c6ed ld a, [wNPCNumScriptedSteps] - cp $5 - jr nz, .asm_1cea8 + cp 5 + jr nz, .asm_1c703 ld a, [wXCoord] - cp $4 - jr nz, .asm_1cea1 + cp 4 + jr nz, .asm_1c6ff ld a, SPRITE_FACING_RIGHT - ld [wSpriteStateData1 + 9], a - jr .done -.asm_1cea1 + jr .asm_1c707 + +.asm_1c6ff ld a, SPRITE_FACING_LEFT - ld [wSpriteStateData1 + 9], a - jr .done -.asm_1cea8 - cp $4 + jr .asm_1c707 + +.asm_1c703 + cp 4 ret nz - xor a ; ld a, SPRITE_FACING_DOWN + xor a +.asm_1c707 + ld [wSpriteStateData1 + 9], a + ret + +OaksLabScript17: +; Pikachu comes out + ld a, SPRITE_FACING_UP ld [wSpriteStateData1 + 9], a -.done + ld a, $2 + ld [wd431], a + callba Func_fc4fa + call Func_1525 + ld a, $1a + ld [hSpriteIndexOrTextID], a + call DisplayTextID + ld a, $12 + ld [W_OAKSLABCURSCRIPT], a + ret + +OaksLabScript18: + ld a, $1b + ld [hSpriteIndexOrTextID], a + call DisplayTextID + xor a + ld [wJoyIgnore], a + ld a, $16 + ld [W_OAKSLABCURSCRIPT], a ret -OaksLabScript15: ; 1ceb0 (7:4eb0) +OaksLabScript19: xor a ld [hJoyHeld], a call EnableAutoTextBoxDrawing - ld a, $ff - ld [wNewSoundID], a - call PlaySound + call StopAllMusic callba Music_RivalAlternateStart - ld a, $15 + ld a, $13 ld [hSpriteIndexOrTextID], a call DisplayTextID - call OaksLabScript_1d02b + callab Func_f1be0 + call OaksLabScript_1c8b9 ld a, HS_OAKS_LAB_RIVAL ld [wMissableObjectIndex], a predef ShowObject @@ -530,50 +517,50 @@ OaksLabScript15: ; 1ceb0 (7:4eb0) call FillMemory ld [hl], $ff ld a, $1 - ld [H_SPRITEINDEX], a + ld [hSpriteIndexOrTextID], a ld de, wNPCMovementDirections2 call MoveSprite - - ld a, $10 + ld a, $14 ld [W_OAKSLABCURSCRIPT], a ret -OaksLabScript_1cefd: ; 1cefd (7:4efd) +OaksLabScript_1c78e: ld a, $1 - ld [H_SPRITEINDEX], a + ld [hSpriteIndexOrTextID], a ld a, SPRITE_FACING_UP ld [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay - ld a, $8 - ld [H_SPRITEINDEX], a - xor a ; SPRITE_FACING_DOWN + ld a, $6 + ld [hSpriteIndexOrTextID], a + xor a ld [hSpriteFacingDirection], a - jp SetSpriteFacingDirectionAndDelay + call SetSpriteFacingDirectionAndDelay + ret -OaksLabScript16: ; 1cf12 (7:4f12) +OaksLabScript20: ld a, [wd730] bit 0, a ret nz call EnableAutoTextBoxDrawing call PlayDefaultMusic - ld a, $fc + ld a, $ff ^ (A_BUTTON | B_BUTTON) ld [wJoyIgnore], a - call OaksLabScript_1cefd - ld a, $16 + call OaksLabScript_1c78e + ld a, $14 ld [hSpriteIndexOrTextID], a call DisplayTextID call DelayFrame - call OaksLabScript_1cefd - ld a, $17 + call OaksLabScript_1c78e + ld a, $15 ld [hSpriteIndexOrTextID], a call DisplayTextID call DelayFrame - call OaksLabScript_1cefd - ld a, $18 + call OaksLabScript_1c78e + ld a, $16 ld [hSpriteIndexOrTextID], a call DisplayTextID call DelayFrame - ld a, $19 + ld a, $17 ld [hSpriteIndexOrTextID], a call DisplayTextID call Delay3 @@ -583,20 +570,22 @@ OaksLabScript16: ; 1cf12 (7:4f12) ld a, HS_POKEDEX_2 ld [wMissableObjectIndex], a predef HideObject - call OaksLabScript_1cefd - ld a, $1a + call OaksLabScript_1c78e + ld a, $18 ld [hSpriteIndexOrTextID], a call DisplayTextID ld a, $1 - ld [H_SPRITEINDEX], a + ld [hSpriteIndexOrTextID], a ld a, SPRITE_FACING_RIGHT ld [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay call Delay3 - ld a, $1b + ld a, $19 ld [hSpriteIndexOrTextID], a call DisplayTextID SetEvent EVENT_GOT_POKEDEX + ld a, $1 + ld [W_VIRIDIANCITYCURSCRIPT], a SetEvent EVENT_OAK_GOT_PARCEL ld a, HS_LYING_OLD_MAN ld [wMissableObjectIndex], a @@ -608,23 +597,20 @@ OaksLabScript16: ; 1cf12 (7:4f12) ld b, 0 ld c, a ld hl, wNPCMovementDirections2 - xor a ; NPC_MOVEMENT_DOWN + xor a call FillMemory ld [hl], $ff - ld a, $ff - ld [wNewSoundID], a - call PlaySound + call StopAllMusic callba Music_RivalAlternateStart ld a, $1 - ld [H_SPRITEINDEX], a - ld de, wNPCMovementDirections2 + ld [hSpriteIndexOrTextID], a + ld de, wNPCMovementDirections2 call MoveSprite - - ld a, $11 + ld a, $15 ld [W_OAKSLABCURSCRIPT], a ret -OaksLabScript17: ; 1cfd4 (7:4fd4) +OaksLabScript21: ld a, [wd730] bit 0, a ret nz @@ -638,71 +624,73 @@ OaksLabScript17: ; 1cfd4 (7:4fd4) ld a, HS_ROUTE_22_RIVAL_1 ld [wMissableObjectIndex], a predef ShowObject - ld a, $5 - ld [W_PALLETTOWNCURSCRIPT], a xor a ld [wJoyIgnore], a - - ld a, $12 + ld a, $16 ld [W_OAKSLABCURSCRIPT], a ret -OaksLabScript18: ; 1d009 (7:5009) +OaksLabScript22: ret -OaksLabScript_RemoveParcel: ; 1d00a (7:500a) +OaksLabScript_1c897: ld hl, wBagItems - ld bc, $0000 -.loop + ld bc, 0 +.asm_1c89d ld a, [hli] cp $ff ret z cp OAKS_PARCEL - jr z, .foundParcel + jr z, .asm_1c8a9 inc hl inc c - jr .loop -.foundParcel + jr .asm_1c89d + +.asm_1c8a9 ld hl, wNumBagItems ld a, c ld [wWhichPokemon], a - ld a, $1 + ld a, 1 ld [wItemQuantity], a - jp RemoveItemFromInventory + call RemoveItemFromInventory + ret -OaksLabScript_1d02b: ; 1d02b (7:502b) +OaksLabScript_1c8b9: ld a, $7c ld [$ffeb], a ld a, $8 ld [$ffee], a ld a, [wYCoord] - cp $3 - jr nz, .asm_1d045 + cp 3 + jr nz, .asm_1c8d3 ld a, $4 ld [wNPCMovementDirections2Index], a ld a, $30 ld b, $b - jr .asm_1d068 -.asm_1d045 + jr .asm_1c8f6 + +.asm_1c8d3 cp $1 - jr nz, .asm_1d054 + jr nz, .asm_1c8e2 ld a, $2 ld [wNPCMovementDirections2Index], a ld a, $30 ld b, $9 - jr .asm_1d068 -.asm_1d054 + jr .asm_1c8f6 + +.asm_1c8e2 ld a, $3 ld [wNPCMovementDirections2Index], a ld b, $a ld a, [wXCoord] cp $4 - jr nz, .asm_1d066 + jr nz, .asm_1c8f4 ld a, $40 - jr .asm_1d068 -.asm_1d066 + jr .asm_1c8f6 + +.asm_1c8f4 ld a, $20 -.asm_1d068 +.asm_1c8f6 ld [$ffec], a ld a, b ld [$ffed], a @@ -711,12 +699,12 @@ OaksLabScript_1d02b: ; 1d02b (7:502b) call SetSpritePosition1 ret -OaksLabScript_1d076: ; 1d076 (7:5076) - ld hl, OaksLabTextPointers + $36 ; starts at OaksLabText28 +OaksLabScript_1d076: + ld hl, OaksLabTextPointers2 ld a, l ld [wMapTextPtr], a ld a, h - ld [wMapTextPtr+1], a + ld [wMapTextPtr + 1], a ret OaksLabTextPointers: ; 1d082 (7:5082) @@ -747,492 +735,428 @@ OaksLabTextPointers: ; 1d082 (7:5082) dw OaksLabText25 dw OaksLabText26 dw OaksLabText27 - dw OaksLabText28 - dw OaksLabText29 - dw OaksLabText30 - dw OaksLabText31 - dw OaksLabText32 - dw OaksLabText33 - dw OaksLabText34 - dw OaksLabText35 - dw OaksLabText36 - dw OaksLabText37 - dw OaksLabText38 - -OaksLabText28: ; 1d0ce (7:50ce) -OaksLabText1: ; 1d0ce (7:50ce) + +OaksLabTextPointers2: + dw OaksLabText1 + dw OaksLabText2 + dw OaksLabText3 + dw OaksLabText4 + dw OaksLabText5 + dw OaksLabText6 + dw OaksLabText7 + dw OaksLabText8 + dw OaksLabText9 + +OaksLabText1: TX_ASM CheckEvent EVENT_FOLLOWED_OAK_INTO_LAB_2 - jr nz, .asm_1d0de - ld hl, OaksLabGaryText1 + jr nz, .asm_1c968 + ld hl, OaksLabText_1c97d call PrintText - jr .asm_1d0f0 -.asm_1d0de - bit 2, a - jr nz, .asm_1d0ea - ld hl, OaksLabText40 + jr .asm_1c97a + +.asm_1c968 + CheckEventReuseA EVENT_GOT_STARTER + jr nz, .asm_1c974 + ld hl, OaksLabText_1c982 call PrintText - jr .asm_1d0f0 -.asm_1d0ea - ld hl, OaksLabText41 + jr .asm_1c97a + +.asm_1c974 + ld hl, OaksLabText_1c987 call PrintText -.asm_1d0f0 +.asm_1c97a jp TextScriptEnd -OaksLabGaryText1: ; 1d0f3 (7:50f3) +OaksLabText_1c97d: TX_FAR _OaksLabGaryText1 db "@" -OaksLabText40: ; 1d0f8 (7:50f8) +OaksLabText_1c982: TX_FAR _OaksLabText40 db "@" -OaksLabText41: ; 1d0fd (7:50fd) +OaksLabText_1c987: TX_FAR _OaksLabText41 db "@" -OaksLabText29: ; 1d102 (7:5102) -OaksLabText2: ; 1d102 (7:5102) - TX_ASM - ld a, STARTER2 - ld [wRivalStarterTemp], a - ld a, $3 - ld [wRivalStarterBallSpriteIndex], a - ld a, STARTER1 - ld b, $2 - jr OaksLabScript_1d133 - -OaksLabText30: ; 1d113 (7:5113) -OaksLabText3: ; 1d113 (7:5113) +OaksLabText2: TX_ASM - ld a, STARTER3 - ld [wRivalStarterTemp], a - ld a, $4 - ld [wRivalStarterBallSpriteIndex], a - ld a, STARTER2 - ld b, $3 - jr OaksLabScript_1d133 - -OaksLabText31: ; 1d124 (7:5124) -OaksLabText4: ; 1d124 (7:5124) - TX_ASM - ld a, STARTER1 - ld [wRivalStarterTemp], a - ld a, $2 - ld [wRivalStarterBallSpriteIndex], a - ld a, STARTER3 - ld b, $4 - -OaksLabScript_1d133: ; 1d133 (7:5133) - ld [wcf91], a - ld [wd11e], a - ld a, b - ld [wSpriteIndex], a - CheckEvent EVENT_GOT_STARTER - jp nz, OaksLabScript_1d22d - CheckEventReuseA EVENT_OAK_ASKED_TO_CHOOSE_MON - jr nz, OaksLabScript_1d157 - ld hl, OaksLabText39 + ld a, $1 + ld [wDoNotWaitForButtonPressAfterDisplayingText], a + CheckEvent EVENT_OAK_ASKED_TO_CHOOSE_MON + jr nz, OaksLabScript_1c9ac + ld a, $0 + ld [wDoNotWaitForButtonPressAfterDisplayingText], a + ld hl, OaksLabText_1c9a7 call PrintText jp TextScriptEnd -OaksLabText39: ; 1d152 (7:5152) +OaksLabText_1c9a7: TX_FAR _OaksLabText39 db "@" -OaksLabScript_1d157: ; 1d157 (7:5157) - ld a, $5 - ld [H_SPRITEINDEX], a - ld a, $9 - ld [H_SPRITEDATAOFFSET], a - call GetPointerWithinSpriteStateData1 - ld [hl], SPRITE_FACING_DOWN +OaksLabScript_1c9ac: ld a, $1 - ld [H_SPRITEINDEX], a - ld a, $9 - ld [H_SPRITEDATAOFFSET], a - call GetPointerWithinSpriteStateData1 - ld [hl], SPRITE_FACING_RIGHT - ld hl, wd730 - set 6, [hl] - predef StarterDex - ld hl, wd730 - res 6, [hl] - call ReloadMapData - ld c, 10 - call DelayFrames - ld a, [wSpriteIndex] - cp $2 - jr z, OaksLabLookAtCharmander - cp $3 - jr z, OaksLabLookAtSquirtle - jr OaksLabLookAtBulbasaur - -OaksLabLookAtCharmander: ; 1d195 (7:5195) - ld hl, OaksLabCharmanderText - jr OaksLabMonChoiceMenu -OaksLabCharmanderText: ; 1d19a (7:519a) - TX_FAR _OaksLabCharmanderText - db "@" - -OaksLabLookAtSquirtle: ; 1d19f (7:519f) - ld hl, OaksLabSquirtleText - jr OaksLabMonChoiceMenu -OaksLabSquirtleText: ; 1d1a4 (7:51a4) - TX_FAR _OaksLabSquirtleText - db "@" - -OaksLabLookAtBulbasaur: ; 1d1a9 (7:51a9) - ld hl, OaksLabBulbasaurText - jr OaksLabMonChoiceMenu -OaksLabBulbasaurText: ; 1d1ae (7:51ae) - TX_FAR _OaksLabBulbasaurText - db "@" - -OaksLabMonChoiceMenu: ; 1d1b3 (7:51b3) - call PrintText - ld a, $1 - ld [wDoNotWaitForButtonPressAfterDisplayingText], a - call YesNoChoice ; yes/no menu - ld a, [wCurrentMenuItem] - and a - jr nz, OaksLabMonChoiceEnd - ld a, [wcf91] - ld [W_PLAYERSTARTER], a - ld [wd11e], a - call GetMonName - ld a, [wSpriteIndex] - cp $2 - jr nz, .asm_1d1db - ld a, HS_STARTER_BALL_1 - jr .asm_1d1e5 -.asm_1d1db - cp $3 - jr nz, .asm_1d1e3 - ld a, HS_STARTER_BALL_2 - jr .asm_1d1e5 -.asm_1d1e3 - ld a, HS_STARTER_BALL_3 -.asm_1d1e5 - ld [wMissableObjectIndex], a - predef HideObject - ld a, $1 - ld [wDoNotWaitForButtonPressAfterDisplayingText], a - ld hl, OaksLabMonEnergeticText - call PrintText - ld hl, OaksLabReceivedMonText - call PrintText - xor a ; PLAYER_PARTY_DATA - ld [wMonDataLocation], a - ld a, 5 - ld [wCurEnemyLVL], a - ld a, [wcf91] - ld [wd11e], a - call AddPartyMon - ld hl, wd72e - set 3, [hl] - ld a, $fc - ld [wJoyIgnore], a + ld [wEmotionBubbleSpriteIndex], a + xor a + ld [wWhichEmotionBubble], a + predef EmotionBubble ld a, $8 ld [W_OAKSLABCURSCRIPT], a -OaksLabMonChoiceEnd: ; 1d21f (7:521f) jp TextScriptEnd -OaksLabMonEnergeticText: ; 1d222 (7:5222) - TX_FAR _OaksLabMonEnergeticText - db "@" - -OaksLabReceivedMonText: ; 1d227 (7:5227) - TX_FAR _OaksLabReceivedMonText - db $11, "@" - -OaksLabScript_1d22d: ; 1d22d (7:522d) - ld a, $5 - ld [H_SPRITEINDEX], a - ld a, $9 - ld [H_SPRITEDATAOFFSET], a - call GetPointerWithinSpriteStateData1 - ld [hl], $0 - ld hl, OaksLabLastMonText - call PrintText - jp TextScriptEnd - -OaksLabLastMonText: ; 1d243 (7:5243) - TX_FAR _OaksLabLastMonText - db "@" - -OaksLabText32: ; 1d248 (7:5248) -OaksLabText5: ; 1d248 (7:5248) +OaksLabText3: TX_ASM CheckEvent EVENT_PALLET_AFTER_GETTING_POKEBALLS - jr nz, .asm_1d266 + jr nz, .asm_1c9d9 ld hl, wPokedexOwned ld b, wPokedexOwnedEnd - wPokedexOwned call CountSetBits ld a, [wNumSetBits] cp 2 - jr c, .asm_1d279 - CheckEvent EVENT_GOT_POKEDEX - jr z, .asm_1d279 -.asm_1d266 - ld hl, OaksLabText_1d31d + jr c, .asm_1c9ec +.asm_1c9d9 + ld hl, OaksLabText_1ca9f call PrintText ld a, $1 ld [wDoNotWaitForButtonPressAfterDisplayingText], a predef DisplayDexRating - jp .asm_1d2ed -.asm_1d279 - ld b,POKE_BALL + jp .asm_1ca6f + +.asm_1c9ec + ld b, POKE_BALL call IsItemInBag - jr nz, .asm_1d2e7 + jr nz, .asm_1ca69 + ld hl, wPokedexOwned + ld b, wPokedexOwnedEnd - wPokedexOwned + call CountSetBits + ld a, [wNumSetBits] + cp 2 + jr nc, .asm_1ca69 CheckEvent EVENT_BEAT_ROUTE22_RIVAL_1ST_BATTLE - jr nz, .asm_1d2d0 + jr nz, .asm_1ca52 CheckEvent EVENT_GOT_POKEDEX - jr nz, .asm_1d2c8 + jr nz, .asm_1ca4a CheckEventReuseA EVENT_BATTLED_RIVAL_IN_OAKS_LAB - jr nz, .asm_1d2a9 + jr nz, .asm_1ca2b ld a, [wd72e] bit 3, a - jr nz, .asm_1d2a1 - ld hl, OaksLabText_1d2f0 + jr nz, .asm_1ca23 + ld hl, OaksLabText_1ca72 call PrintText - jr .asm_1d2ed -.asm_1d2a1 - ld hl, OaksLabText_1d2f5 + jr .asm_1ca6f + +.asm_1ca23 + ld hl, OaksLabText_1ca77 call PrintText - jr .asm_1d2ed -.asm_1d2a9 + jr .asm_1ca6f + +.asm_1ca2b ld b, OAKS_PARCEL call IsItemInBag - jr nz, .asm_1d2b8 - ld hl, OaksLabText_1d2fa + jr nz, .asm_1ca3a + ld hl, OaksLabText_1ca7c call PrintText - jr .asm_1d2ed -.asm_1d2b8 - ld hl, OaksLabDeliverParcelText + jr .asm_1ca6f + +.asm_1ca3a + ld hl, OaksLabText_1ca81 call PrintText - call OaksLabScript_RemoveParcel - ld a, $f + call OaksLabScript_1c897 + ld a, $13 ld [W_OAKSLABCURSCRIPT], a - jr .asm_1d2ed -.asm_1d2c8 - ld hl, OaksLabAroundWorldText + jr .asm_1ca6f + +.asm_1ca4a + ld hl, OaksLabText_1ca8b call PrintText - jr .asm_1d2ed -.asm_1d2d0 + jr .asm_1ca6f + +.asm_1ca52 CheckAndSetEvent EVENT_GOT_POKEBALLS_FROM_OAK - jr nz, .asm_1d2e7 + jr nz, .asm_1ca69 lb bc, POKE_BALL, 5 call GiveItem - ld hl, OaksLabGivePokeballsText + ld hl, OaksLabText_1ca90 call PrintText - jr .asm_1d2ed -.asm_1d2e7 - ld hl, OaksLabPleaseVisitText + jr .asm_1ca6f + +.asm_1ca69 + ld hl, OaksLabText_1ca9a call PrintText -.asm_1d2ed +.asm_1ca6f jp TextScriptEnd - -OaksLabText_1d2f0: ; 1d2f0 (7:52f0) - TX_FAR _OaksLabText_1d2f0 + +OaksLabText_1ca72: + TX_FAR _OaksLabPikachuText db "@" -OaksLabText_1d2f5: ; 1d2f5 (7:52f5) +OaksLabText_1ca77: TX_FAR _OaksLabText_1d2f5 db "@" -OaksLabText_1d2fa: ; 1d2fa (7:52fa) +OaksLabText_1ca7c: TX_FAR _OaksLabText_1d2fa db "@" -OaksLabDeliverParcelText: ; 1d2ff (7:52ff) +OaksLabText_1ca81: TX_FAR _OaksLabDeliverParcelText1 - db $11 + TX_SFX_KEY_ITEM TX_FAR _OaksLabDeliverParcelText2 db "@" -OaksLabAroundWorldText: ; 1d309 (7:5309) +OaksLabText_1ca8b: TX_FAR _OaksLabAroundWorldText db "@" -OaksLabGivePokeballsText: ; 1d30e (7:530e) +OaksLabText_1ca90: TX_FAR _OaksLabGivePokeballsText1 - db $11 + TX_SFX_KEY_ITEM TX_FAR _OaksLabGivePokeballsText2 db "@" -OaksLabPleaseVisitText: ; 1d318 (7:5318) +OaksLabText_1ca9a: TX_FAR _OaksLabPleaseVisitText db "@" -OaksLabText_1d31d: ; 1d31d (7:531d) +OaksLabText_1ca9f: TX_FAR _OaksLabText_1d31d db "@" -OaksLabText34: ; 1d322 (7:5322) -OaksLabText33: ; 1d322 (7:5322) -OaksLabText7: ; 1d322 (7:5322) -OaksLabText6: ; 1d322 (7:5322) +OaksLabText4: +OaksLabText5: TX_ASM - ld hl, OaksLabText_1d32c + ld hl, OaksLabText_1caae call PrintText jp TextScriptEnd -OaksLabText_1d32c: ; 1d32c (7:532c) +OaksLabText_1caae: TX_FAR _OaksLabText_1d32c db "@" -OaksLabText35: ; 1d331 (7:5331) -OaksLabText8: ; 1d331 (7:5331) +OaksLabText6: TX_FAR _OaksLabText8 db "@" -OaksLabText36: ; 1d336 (7:5336) -OaksLabText9: ; 1d336 (7:5336) +OaksLabText7: TX_ASM - ld hl, OaksLabText_1d340 + ld hl, OaksLabText_1cac2 call PrintText jp TextScriptEnd -OaksLabText_1d340: ; 1d340 (7:5340) +OaksLabText_1cac2: TX_FAR _OaksLabText_1d340 db "@" -OaksLabText17: ; 1d345 (7:5345) +OaksLabText13: TX_ASM - ld hl, OaksLabRivalWaitingText + ld hl, OaksLabText_1cad1 call PrintText jp TextScriptEnd -OaksLabRivalWaitingText: ; 1d34f (7:534f) +OaksLabText_1cad1: TX_FAR _OaksLabRivalWaitingText db "@" -OaksLabText18: ; 1d354 (7:5354) +OaksLabText14: TX_ASM - ld hl, OaksLabChooseMonText + ld hl, OaksLabText_1cae0 call PrintText jp TextScriptEnd -OaksLabChooseMonText: ; 1d35e (7:535e) +OaksLabText_1cae0: TX_FAR _OaksLabChooseMonText db "@" -OaksLabText19: ; 1d363 (7:5363) +OaksLabText15: TX_ASM - ld hl, OaksLabRivalInterjectionText + ld hl, OaksLabText_1caef call PrintText jp TextScriptEnd -OaksLabRivalInterjectionText: ; 1d36d (7:536d) +OaksLabText_1caef: TX_FAR _OaksLabRivalInterjectionText db "@" -OaksLabText20: ; 1d372 (7:5372) +OaksLabText16: TX_ASM - ld hl, OaksLabBePatientText + ld hl, OaksLabText_1cafe call PrintText jp TextScriptEnd -OaksLabBePatientText: ; 1d37c (7:537c) +OaksLabText_1cafe: TX_FAR _OaksLabBePatientText db "@" -OaksLabText12: ; 1d381 (7:5381) +OaksLabText17: TX_ASM - ld hl, OaksLabLeavingText + ld hl, OaksLabText_1cb25 + call PrintText + ld hl, OaksLabText_1cb2a + call PrintText + ld hl, OaksLabText_1cb30 + call PrintText + ld hl, OaksLabText_1cb35 + call PrintText + ld hl, OaksLabText_1cb3a call PrintText jp TextScriptEnd -OaksLabLeavingText: ; 1d38b (7:538b) - TX_FAR _OaksLabLeavingText +OaksLabText_1cb25: + TX_FAR _OaksLabRivalTakesText1 + db "@" + +OaksLabText_1cb2a: + TX_FAR _OaksLabRivalTakesText2 + TX_SFX_KEY_ITEM db "@" -OaksLabText13: ; 1d390 (7:5390) +OaksLabText_1cb30: + TX_FAR _OaksLabRivalTakesText3 + db "@" + +OaksLabText_1cb35: + TX_FAR _OaksLabRivalTakesText4 + db "@" + +OaksLabText_1cb3a: + TX_FAR _OaksLabRivalTakesText5 + db "@" + +OaksLabText18: TX_ASM - ld hl, OaksLabRivalPickingMonText + ld a, PIKACHU + ld [W_PLAYERSTARTER], a + ld [wd11e], a + call GetMonName + ld a, $1 + ld [wDoNotWaitForButtonPressAfterDisplayingText], a + ld hl, OaksLabText_1cb85 + call PrintText + ld hl, OaksLabText_1cb8a call PrintText + xor a + ld [wMonDataLocation], a + ld a, 5 + ld [wCurEnemyLVL], a + ld a, PIKACHU + ld [wd11e], a + ld [wcf91], a + call AddPartyMon + ld a, 163 + ld [wPartyMon1CatchRate], a + call Func_152d + SetEvent EVENT_GOT_STARTER + ld hl, wd72e + set 3, [hl] jp TextScriptEnd -OaksLabRivalPickingMonText: ; 1d39a (7:539a) - TX_FAR _OaksLabRivalPickingMonText +OaksLabText_1cb85: + TX_FAR _OaksLabOakGivesText + db "@" + +OaksLabText_1cb8a: + TX_FAR _OaksLabReceivedText + TX_SFX_KEY_ITEM db "@" -OaksLabText14: ; 1d39f (7:539f) +OaksLabText10: TX_ASM - ld hl, OaksLabRivalReceivedMonText + ld hl, OaksLabText_1cb9a call PrintText jp TextScriptEnd -OaksLabRivalReceivedMonText: ; 1d3a9 (7:53a9) - TX_FAR _OaksLabRivalReceivedMonText - db $11, "@" +OaksLabText_1cb9a: + TX_FAR _OaksLabLeavingText + db "@" -OaksLabText15: ; 1d3af (7:53af) +OaksLabText11: TX_ASM - ld hl, OaksLabRivalChallengeText + ld hl, OaksLabText_1cba9 call PrintText jp TextScriptEnd -OaksLabRivalChallengeText: ; 1d3b9 (7:53b9) +OaksLabText_1cba9: TX_FAR _OaksLabRivalChallengeText db "@" -OaksLabText_1d3be: ; 1d3be (7:53be) +OaksLabRivalDefeatedText: TX_FAR _OaksLabText_1d3be db "@" -OaksLabText_1d3c3: ; 1d3c3 (7:53c3) +OaksLabRivalBeatYouText: TX_FAR _OaksLabText_1d3c3 db "@" -OaksLabText16: ; 1d3c8 (7:53c8) +OaksLabText12: TX_ASM - ld hl, OaksLabRivalToughenUpText + ld hl, OaksLabText_1cbc2 call PrintText jp TextScriptEnd -OaksLabRivalToughenUpText: ; 1d3d2 (7:53d2) +OaksLabText_1cbc2: TX_FAR _OaksLabRivalToughenUpText db "@" -OaksLabText21: ; 1d3d7 (7:53d7) +OaksLabText26: + TX_ASM + ldpikacry e, PikachuCry2 + callab PlayPikachuSoundClip + ld hl, OaksLabText_1cbdb + call PrintText + jp TextScriptEnd + +OaksLabText_1cbdb: + TX_FAR _OaksLabPikachuDislikesPokeballsText1 + db "@" + +OaksLabText27: + TX_ASM + ld hl, OaksLabText_1cbea + call PrintText + jp TextScriptEnd + +OaksLabText_1cbea: + TX_FAR _OaksLabPikachuDislikesPokeballsText2 + db "@" + +OaksLabText19: TX_FAR _OaksLabText21 db "@" -OaksLabText22: ; 1d3dc (7:53dc) +OaksLabText20: TX_FAR _OaksLabText22 db "@" -OaksLabText23: ; 1d3e1 (7:53e1) +OaksLabText21: TX_FAR _OaksLabText23 db "@" -OaksLabText24: ; 1d3e6 (7:53e6) +OaksLabText22: TX_FAR _OaksLabText24 db "@" -OaksLabText25: ; 1d3eb (7:53eb) +OaksLabText23: TX_FAR _OaksLabText25 - db $11, "@" + TX_SFX_KEY_ITEM + db "@" -OaksLabText26: ; 1d3f1 (7:53f1) +OaksLabText24: TX_FAR _OaksLabText26 db "@" -OaksLabText27: ; 1d3f6 (7:53f6) +OaksLabText25: TX_FAR _OaksLabText27 db "@" -OaksLabText38: ; 1d3fb (7:53fb) -OaksLabText37: ; 1d3fb (7:53fb) -OaksLabText11: ; 1d3fb (7:53fb) -OaksLabText10: ; 1d3fb (7:53fb) +OaksLabText8: +OaksLabText9: TX_ASM - ld hl, OaksLabText_1d405 + ld hl, OaksLabText_1c31d call PrintText jp TextScriptEnd -OaksLabText_1d405: ; 1d405 (7:5405) +OaksLabText_1c31d: TX_FAR _OaksLabText_1d405 db "@" diff --git a/scripts/oakslab2.asm b/scripts/oakslab2.asm new file mode 100755 index 00000000..fef72470 --- /dev/null +++ b/scripts/oakslab2.asm @@ -0,0 +1,28 @@ +Func_f1be0: + ld a, [wYCoord] + cp 3 + jr z, .asm_f1bf0 + ld b, SPRITE_FACING_DOWN + ld hl, Data_f1bf9 + call Func_f0a82 + ret + +.asm_f1bf0 + ld b, SPRITE_FACING_LEFT + ld hl, Data_f1bfe + call Func_f0a82 + ret + +Data_f1bf9: + db $00 + db $1f + db $1e + db $38 + db $3f + +Data_f1bfe: + db $00 + db $1d + db $20 + db $36 + db $3f diff --git a/scripts/pallettown.asm b/scripts/pallettown.asm index 106d8ec0..73f50e3e 100755 --- a/scripts/pallettown.asm +++ b/scripts/pallettown.asm @@ -1,12 +1,12 @@ PalletTownScript: ; 18e5b (6:4e5b) CheckEvent EVENT_GOT_POKEBALLS_FROM_OAK - jr z,.next + jr z, .next SetEvent EVENT_PALLET_AFTER_GETTING_POKEBALLS .next call EnableAutoTextBoxDrawing - ld hl,PalletTownScriptPointers - ld a,[W_PALLETTOWNCURSCRIPT] - jp CallFunctionInTable + ld hl, PalletTownScriptPointers + ld a, [W_PALLETTOWNCURSCRIPT] + jp JumpTable PalletTownScriptPointers: ; 18e73 (6:4e73) dw PalletTownScript0 @@ -16,136 +16,208 @@ PalletTownScriptPointers: ; 18e73 (6:4e73) dw PalletTownScript4 dw PalletTownScript5 dw PalletTownScript6 + dw PalletTownScript7 + dw PalletTownScript8 + dw PalletTownScript9 PalletTownScript0: ; 18e81 (6:4e81) CheckEvent EVENT_FOLLOWED_OAK_INTO_LAB ret nz - ld a,[wYCoord] - cp 1 ; is player near north exit? + ld a, [wYCoord] + cp 0 ; is player at north exit? ret nz + ResetEvent EVENT_PLAYER_AT_RIGHT_EXIT_TO_PALLET_TOWN + ld a, [wXCoord] + cp 10 + jr z, .asm_18e40 + SetEventReuseHL EVENT_PLAYER_AT_RIGHT_EXIT_TO_PALLET_TOWN +.asm_18e40 xor a - ld [hJoyHeld],a - ld a,PLAYER_DIR_DOWN - ld [wPlayerMovingDirection],a - ld a,$FF - call PlaySound ; stop music + ld [hJoyHeld], a + ld a, $ff + ld [wJoyIgnore], a + ld a, PLAYER_DIR_UP + ld [wPlayerMovingDirection], a + call StopAllMusic ld a, BANK(Music_MeetProfOak) - ld c,a + ld c, a ld a, MUSIC_MEET_PROF_OAK ; “oak appears” music call PlayMusic - ld a,$FC - ld [wJoyIgnore],a SetEvent EVENT_OAK_APPEARED_IN_PALLET ; trigger the next script - ld a,1 - ld [W_PALLETTOWNCURSCRIPT],a + ld a, 1 + ld [W_PALLETTOWNCURSCRIPT], a ret PalletTownScript1: ; 18eb2 (6:4eb2) + ld a, $FF ^ (A_BUTTON | B_BUTTON) + ld [wJoyIgnore], a xor a - ld [wcf0d],a - ld a,1 - ld [hSpriteIndexOrTextID],a + ld [wcf0d], a + ld a, 1 + ld [hSpriteIndexOrTextID], a call DisplayTextID - ld a,$FF - ld [wJoyIgnore],a - ld a,HS_PALLET_TOWN_OAK - ld [wMissableObjectIndex],a + ld a, $FF + ld [wJoyIgnore], a + ld hl, wSpriteStateData2 + 1 * $10 + 4 + ld a, $8 + ld [hli], a + ld a, $e + ld [hl], a + ld a, HS_PALLET_TOWN_OAK + ld [wMissableObjectIndex], a predef ShowObject ; trigger the next script - ld a,2 - ld [W_PALLETTOWNCURSCRIPT],a + ld a, $2 + ld [wSpriteStateData1 + 1 * $10 + 1], a + ld a, SPRITE_FACING_UP + ld [wSpriteStateData1 + 1 * $10 + 9], a + ld a, 2 + ld [W_PALLETTOWNCURSCRIPT], a ret PalletTownScript2: ; 18ed2 (6:4ed2) - ld a,1 - ld [H_SPRITEINDEX],a - ld a,SPRITE_FACING_UP - ld [hSpriteFacingDirection],a - call SetSpriteFacingDirectionAndDelay call Delay3 - ld a,1 - ld [wYCoord],a - ld a,1 - ld [hNPCPlayerRelativePosPerspective],a - ld a,1 + ld a, 0 + ld [wYCoord], a + ld a, 1 + ld [hNPCPlayerRelativePosPerspective], a + ld a, 1 swap a - ld [hNPCSpriteOffset],a + ld [hNPCSpriteOffset], a predef CalcPositionOfPlayerRelativeToNPC - ld hl,hNPCPlayerYDistance + ld hl, hNPCPlayerYDistance dec [hl] predef FindPathToPlayer ; load Oak’s movement into wNPCMovementDirections2 - ld de,wNPCMovementDirections2 - ld a,1 ; oak - ld [H_SPRITEINDEX],a + ld de, wNPCMovementDirections2 + ld a, 1 ; oak + ld [H_SPRITEINDEX], a call MoveSprite - ld a,$FF - ld [wJoyIgnore],a ; trigger the next script - ld a,3 - ld [W_PALLETTOWNCURSCRIPT],a + ld a, 3 + ld [W_PALLETTOWNCURSCRIPT], a ret PalletTownScript3: ; 18f12 (6:4f12) - ld a,[wd730] - bit 0,a + ld a, [wd730] + bit 0, a ret nz - xor a ; ld a, SPRITE_FACING_DOWN - ld [wSpriteStateData1 + 9],a - ld a,1 - ld [wcf0d],a - ld a,$FC - ld [wJoyIgnore],a - ld a,1 - ld [hSpriteIndexOrTextID],a + ld a, $FF ^ (A_BUTTON | B_BUTTON) + ld [wJoyIgnore], a + ld a, 1 + ld [wcf0d], a + ld a, $2 + ld [wSpriteStateData1 + 1 * $10 + 1], a + ld a, SPRITE_FACING_UP + ld [wSpriteStateData1 + 1 * $10 + 9], a + ld a, 1 + ld [hSpriteIndexOrTextID], a call DisplayTextID -; set up movement script that causes the player to follow Oak to his lab - ld a,$FF - ld [wJoyIgnore],a - ld a,1 - ld [wSpriteIndex],a - xor a - ld [wNPCMovementScriptFunctionNum],a - ld a,1 - ld [wNPCMovementScriptPointerTableNum],a - ld a,[H_LOADEDROMBANK] - ld [wNPCMovementScriptBank],a - + ; oak faces the horizontally adjacent patch of grass to face pikachu + ld a, $FF + ld [wJoyIgnore], a + ld a, $2 + ld [wSpriteStateData1 + 1 * $10 + 1], a + CheckEvent EVENT_PLAYER_AT_RIGHT_EXIT_TO_PALLET_TOWN + ld a, SPRITE_FACING_RIGHT + jr z, .asm_18f01 + ld a, SPRITE_FACING_LEFT +.asm_18f01 + ld [wSpriteStateData1 + 1 * $10 + 9], a + ; trigger the next script - ld a,4 - ld [W_PALLETTOWNCURSCRIPT],a + ld a, 4 + ld [W_PALLETTOWNCURSCRIPT], a ret PalletTownScript4: ; 18f4b (6:4f4b) - ld a,[wNPCMovementScriptPointerTableNum] - and a ; is the movement script over? - ret nz + ; start the pikachu battle + ld a, $FF ^ (A_BUTTON | B_BUTTON) + ld [wJoyIgnore], a + xor a + ld [wListScrollOffset], a + ld a, STARTER_PIKACHU_BATTLE + ld [wBattleType], a + ld a, PIKACHU + ld [wCurOpponent], a + ld a, 5 + ld [wCurEnemyLVL], a ; trigger the next script - ld a,5 - ld [W_PALLETTOWNCURSCRIPT],a + ld a, 5 + ld [W_PALLETTOWNCURSCRIPT], a ret PalletTownScript5: ; 18f56 (6:4f56) + ld a, $2 + ld [wcf0d], a + ld a, $1 + ld [hSpriteIndexOrTextID], a + call DisplayTextID + ld a, $2 + ld [wSpriteStateData1 + 1 * $10 + 1], a + ld a, SPRITE_FACING_UP + ld [wSpriteStateData1 + 1 * $10 + 9], a + ld a, $8 + ld [hSpriteIndexOrTextID], a + call DisplayTextID + ld a, $ff + ld [wJoyIgnore], a + + ; trigger the next script + ld a, 6 + ld [W_PALLETTOWNCURSCRIPT], a + ret + +PalletTownScript6: ; 18f87 (6:4f87) + xor a + ld [wSpriteStateData1 + 9], a + ld a, $1 + ld [wSpriteIndex], a + xor a + ld [wNPCMovementScriptFunctionNum], a + ld a, $1 + ld [wNPCMovementScriptPointerTableNum], a + ld a, [H_LOADEDROMBANK] + ld [wNPCMovementScriptBank], a + + ; trigger the next script + ld a, 7 + ld [W_PALLETTOWNCURSCRIPT], a + ret + +PalletTownScript7: + ld a, [wNPCMovementScriptPointerTableNum] + and a + ret nz + + ; trigger the next script + ld a, 8 + ld [W_PALLETTOWNCURSCRIPT], a + ret + +PalletTownScript8: CheckEvent EVENT_DAISY_WALKING - jr nz,.next - CheckBothEventsSet EVENT_GOT_TOWN_MAP, EVENT_ENTERED_BLUES_HOUSE, 1 - jr nz,.next + jr nz, .asm_18f9e + and $3 ; (EVENT_GOT_TOWN_MAP | EVENT_ENTERED_BLUES_HOUSE) + cp $3 + jr nz, .asm_18f9e SetEvent EVENT_DAISY_WALKING - ld a,HS_DAISY_SITTING - ld [wMissableObjectIndex],a + ld a, HS_DAISY_SITTING + ld [wMissableObjectIndex], a predef HideObject - ld a,HS_DAISY_WALKING - ld [wMissableObjectIndex],a + ld a, HS_DAISY_WALKING + ld [wMissableObjectIndex], a predef_jump ShowObject -.next + +.asm_18f9e CheckEvent EVENT_GOT_POKEBALLS_FROM_OAK ret z SetEvent EVENT_PALLET_AFTER_GETTING_POKEBALLS_2 -PalletTownScript6: ; 18f87 (6:4f87) +PalletTownScript9: ret PalletTownTextPointers: ; 18f88 (6:4f88) @@ -156,18 +228,25 @@ PalletTownTextPointers: ; 18f88 (6:4f88) dw PalletTownText5 dw PalletTownText6 dw PalletTownText7 + dw PalletTownText8 PalletTownText1: ; 18f96 (6:4f96) TX_ASM - ld a,[wcf0d] + ld a, [wcf0d] and a - jr nz,.next - ld a,1 - ld [wDoNotWaitForButtonPressAfterDisplayingText],a - ld hl,OakAppearsText + jr nz, .next + ld a, 1 + ld [wDoNotWaitForButtonPressAfterDisplayingText], a + ld hl, OakAppearsText jr .done .next - ld hl,OakWalksUpText + dec a + jr nz, .asm_18fd3 + ld hl, OakWalksUpText + jr .done + +.asm_18fd3 + ld hl, PalletTownText_19002 .done call PrintText jp TextScriptEnd @@ -175,40 +254,49 @@ PalletTownText1: ; 18f96 (6:4f96) OakAppearsText: ; 18fb0 (6:4fb0) TX_FAR _OakAppearsText TX_ASM - ld c,10 + ld c, 10 call DelayFrames - xor a - ld [wEmotionBubbleSpriteIndex],a ; player's sprite - ld [wWhichEmotionBubble],a ; EXCLAMATION_BUBBLE + ld a, PLAYER_DIR_DOWN + ld [wPlayerMovingDirection], a + ld a, 0 + ld [wEmotionBubbleSpriteIndex], a ; player's sprite + ld a, 0 + ld [wWhichEmotionBubble], a ; EXCLAMATION_BUBBLE predef EmotionBubble - ld a,PLAYER_DIR_DOWN - ld [wPlayerMovingDirection],a jp TextScriptEnd OakWalksUpText: ; 18fce (6:4fce) TX_FAR _OakWalksUpText db "@" -PalletTownText2: ; 0x18fd3 girl +PalletTownText_19002: + TX_FAR _OakWhewText + db "@" + +PalletTownText8: ; 0x18fd3 girl + TX_FAR _OakGrassText + db "@" + +PalletTownText2: ; 0x18fd8 fat man TX_FAR _PalletTownText2 db "@" -PalletTownText3: ; 0x18fd8 fat man +PalletTownText3: ; 0x18fdd sign by lab TX_FAR _PalletTownText3 db "@" -PalletTownText4: ; 0x18fdd sign by lab +PalletTownText4: ; 0x18fe2 sign by fence TX_FAR _PalletTownText4 db "@" -PalletTownText5: ; 0x18fe2 sign by fence +PalletTownText5: ; 0x18fe7 sign by Red’s house TX_FAR _PalletTownText5 db "@" -PalletTownText6: ; 0x18fe7 sign by Red’s house +PalletTownText6: ; 0x18fec sign by Blue’s house TX_FAR _PalletTownText6 db "@" -PalletTownText7: ; 0x18fec sign by Blue’s house +PalletTownText7: TX_FAR _PalletTownText7 db "@" diff --git a/scripts/pewtercity.asm b/scripts/pewtercity.asm index 66589d52..1e9a922a 100755 --- a/scripts/pewtercity.asm +++ b/scripts/pewtercity.asm @@ -1,10 +1,13 @@ -PewterCityScript: ; 19237 (6:5237) +PewterCityScript: ; 192f5 (6:52f5) call EnableAutoTextBoxDrawing + ld hl, wPreventBlackout + res 7, [hl] ld hl, PewterCityScriptPointers ld a, [W_PEWTERCITYCURSCRIPT] - jp CallFunctionInTable + call JumpTable + ret -PewterCityScriptPointers: ; 19243 (6:5243) +PewterCityScriptPointers: ; 19307 (6:5307) dw PewterCityScript0 dw PewterCityScript1 dw PewterCityScript2 @@ -13,7 +16,7 @@ PewterCityScriptPointers: ; 19243 (6:5243) dw PewterCityScript5 dw PewterCityScript6 -PewterCityScript0: ; 19251 (6:5251) +PewterCityScript0: ; 19315 (6:5315) xor a ld [W_MUSEUM1FCURSCRIPT], a ResetEvent EVENT_BOUGHT_MUSEUM_TICKET @@ -26,7 +29,7 @@ PewterCityScript_1925e: ; 1925e (6:525e) ld hl, CoordsData_19277 call ArePlayerCoordsInArray ret nc - ld a, $f0 + ld a, $fc ld [wJoyIgnore], a ld a, $5 ld [hSpriteIndexOrTextID], a @@ -48,9 +51,9 @@ PewterCityScript1: ; 19280 (6:5280) ld a, SPRITE_FACING_UP ld [hSpriteFacingDirection], a call SetSpriteFacingDirectionAndDelay - ld a, ($3 << 4) | SPRITE_FACING_UP + ld a, SPRITE_FACING_UP ld [hSpriteImageIndex], a - call SetSpriteImageIndexAfterSettingFacingDirection + call SpriteFunc_34a1 call PlayDefaultMusic ld hl, wFlags_0xcd60 set 4, [hl] @@ -115,10 +118,7 @@ PewterCityScript4: ; 19305 (6:5305) ld [H_SPRITEINDEX], a ld a, SPRITE_FACING_LEFT ld [hSpriteFacingDirection], a - call SetSpriteFacingDirectionAndDelay - ld a, ($1 << 4) | SPRITE_FACING_LEFT - ld [hSpriteImageIndex], a - call SetSpriteImageIndexAfterSettingFacingDirection + call SpriteFunc_34a1 call PlayDefaultMusic ld hl, wFlags_0xcd60 set 4, [hl] diff --git a/scripts/pewtergym.asm b/scripts/pewtergym.asm index 1e6e5476..3e9ab693 100755 --- a/scripts/pewtergym.asm +++ b/scripts/pewtergym.asm @@ -14,7 +14,8 @@ PewterGymScript: ; 5c387 (17:4387) PewterGymScript_5c3a4: ; 5c3a4 (17:43a4) ld hl, Gym1CityName ld de, Gym1LeaderName - jp LoadGymLeaderAndCityName + call LoadGymLeaderAndCityName + ret Gym1CityName: ; 5c3ad (17:43ad) db "PEWTER CITY@" @@ -41,7 +42,6 @@ PewterGymScript3: ; 5c3d2 (17:43d2) jp z, PewterGymScript_5c3bf ld a, $f0 ld [wJoyIgnore], a - PewterGymScript_5c3df: ; 5c3df (17:43df) ld a, $4 ld [hSpriteIndexOrTextID], a @@ -55,6 +55,7 @@ PewterGymScript_5c3df: ; 5c3df (17:43df) call DisplayTextID SetEvent EVENT_GOT_TM34 jr .asm_5c408 + .BagFull ld a, $6 ld [hSpriteIndexOrTextID], a @@ -149,7 +150,7 @@ PewterGymText4: ; 5c4a8 (17:44a8) PewterGymText5: ; 5c4ad (17:44ad) TX_FAR _ReceivedTM34Text - db $0B + TX_SFX_ITEM TX_FAR _TM34ExplanationText db "@" @@ -159,7 +160,7 @@ PewterGymText6: ; 5c4b7 (17:44b7) PewterGymText_5c4bc: ; 5c4bc (17:44bc) TX_FAR _PewterGymText_5c4bc - db $0B + TX_SFX_ITEM TX_FAR _PewterGymText_5c4c1 db "@" @@ -192,6 +193,9 @@ PewterGymText3: ; 5c4df (17:44df) ld a, [wCurrentMenuItem] and a jr nz, .asm_5c4fe + ld a, [wd472] + bit 7, a + jp nz, .asm_5c3fa ld hl, PewterGymText_5c51a call PrintText jr .asm_5c504 @@ -208,6 +212,11 @@ PewterGymText3: ; 5c4df (17:44df) .asm_5c512 jp TextScriptEnd +.asm_5c3fa + ld hl, PewterGymText_5c41c + call PrintText + jp TextScriptEnd + PewterGymText_5c515: ; 5c515 (17:4515) TX_FAR _PewterGymText_5c515 db "@" @@ -227,3 +236,8 @@ PewterGymText_5c524: ; 5c524 (17:4524) PewterGymText_5c529: ; 5c529 (17:4529) TX_FAR _PewterGymText_5c529 db "@" + +PewterGymText_5c41c: + TX_FAR _PewterGymGuyText + db "@" + diff --git a/scripts/pewterhouse1.asm b/scripts/pewterhouse1.asm index a670f23c..a825b303 100755 --- a/scripts/pewterhouse1.asm +++ b/scripts/pewterhouse1.asm @@ -1,5 +1,6 @@ PewterHouse1Script: ; 1d5f3 (7:55f3) - jp EnableAutoTextBoxDrawing + call EnableAutoTextBoxDrawing + ret PewterHouse1TextPointers: ; 1d5f6 (7:55f6) dw PewterHouse1Text1 diff --git a/scripts/pewterpokecenter.asm b/scripts/pewterpokecenter.asm index 46d4d509..90f5e2b9 100755 --- a/scripts/pewterpokecenter.asm +++ b/scripts/pewterpokecenter.asm @@ -1,12 +1,17 @@ PewterPokecenterScript: ; 5c587 (17:4587) + ld hl, wPreventBlackout + set 7, [hl] call Serial_TryEstablishingExternallyClockedConnection - jp EnableAutoTextBoxDrawing + call EnableAutoTextBoxDrawing + ret PewterPokecenterTextPointers: ; 5c58d (17:458d) dw PewterPokecenterText1 dw PewterPokecenterText2 dw PewterPokecenterText3 dw PewterPokecenterText4 + dw PewterPokecenterText5 + dw PewterPokecenterText6 PewterPokecenterText1: ; 5c595 (17:4595) db $ff @@ -17,69 +22,18 @@ PewterPokecenterText2: ; 5c596 (17:4596) PewterPokecenterText3: ; 5c59b (17:459b) TX_ASM - ld a, $1 - ld [wDoNotWaitForButtonPressAfterDisplayingText], a - ld hl, PewterPokecenterText5 - call PrintText - ld a, $ff - call PlaySound - ld c, 32 - call DelayFrames - ld hl, JigglypuffFacingDirections - ld de, wJigglypuffFacingDirections - ld bc, JigglypuffFacingDirectionsEnd - JigglypuffFacingDirections - call CopyData - - ld a, [wSpriteStateData1 + 3 * $10 + $2] - ld hl, wJigglypuffFacingDirections -.findMatchingFacingDirectionLoop - cp [hl] - inc hl - jr nz, .findMatchingFacingDirectionLoop - dec hl - push hl - ld c, BANK(Music_JigglypuffSong) - ld a, MUSIC_JIGGLYPUFF_SONG - call PlayMusic - pop hl -.loop - ld a, [hl] - ld [wSpriteStateData1 + 3 * $10 + $2], a - -; rotate the array - push hl - ld hl, wJigglypuffFacingDirections - ld de, wJigglypuffFacingDirections - 1 - ld bc, JigglypuffFacingDirectionsEnd - JigglypuffFacingDirections - call CopyData - ld a, [wJigglypuffFacingDirections - 1] - ld [wJigglypuffFacingDirections + 3], a - pop hl - - ld c, 24 - call DelayFrames - - ld a, [wChannelSoundIDs] - ld b, a - ld a, [wChannelSoundIDs + CH1] - or b - jr nz, .loop - - ld c, 48 - call DelayFrames - call PlayDefaultMusic + callba Func_f1da4 jp TextScriptEnd -PewterPokecenterText5: ; 5c603 (17:4603) - TX_FAR _PewterPokecenterText5 - db "@" - -JigglypuffFacingDirections: ; 5c608 (17:4608) - db $30 | SPRITE_FACING_DOWN - db $30 | SPRITE_FACING_LEFT - db $30 | SPRITE_FACING_UP - db $30 | SPRITE_FACING_RIGHT -JigglypuffFacingDirectionsEnd: - PewterPokecenterText4: ; 5c60c (17:460c) db $f6 + +PewterPokecenterText5: ; 5c603 (17:4603) + TX_ASM + callba Func_f1d98 + jp TextScriptEnd + +PewterPokecenterText6: + TX_ASM + callab Func_f0f12 + jp TextScriptEnd diff --git a/scripts/pewterpokecenter2.asm b/scripts/pewterpokecenter2.asm new file mode 100755 index 00000000..1aae37d1 --- /dev/null +++ b/scripts/pewterpokecenter2.asm @@ -0,0 +1,72 @@ +Func_f1d98: + ld hl, PewterPokecenterText_f1d9f + call PrintText + ret + +PewterPokecenterText_f1d9f: + TX_FAR _PewterPokecenterText2 + db "@" + +Func_f1da4: + ld a, $1 + ld [wDoNotWaitForButtonPressAfterDisplayingText], a + ld hl, PewterPokecenterText_f1e19 + call PrintText + call StopAllMusic + ld c, 32 + call DelayFrames + ld hl, JigglypuffSpinData + ld de, wJigglypuffFacingDirections + ld bc, JigglypuffSpinDataEnd - JigglypuffSpinData + call CopyData + ld a, [wSpriteStateData1 + 3 * $10 + 2] + ld hl, wJigglypuffFacingDirections +.asm_f1dc9 + cp [hl] + inc hl + jr nz, .asm_f1dc9 + dec hl + push hl + ld c, BANK(Music_JigglypuffSong) + ld a, MUSIC_JIGGLYPUFF_SONG + call PlayMusic + pop hl +.asm_f1dd7 + ld a, [hl] + ld [wSpriteStateData1 + 3 * $10 + 2], a + push hl + ld hl, wJigglypuffFacingDirections + ld de, wJigglypuffFacingDirections2 + ld bc, JigglypuffSpinDataEnd - JigglypuffSpinData + call CopyData + ld a, [wJigglypuffFacingDirections2] + ld [wcd42], a + pop hl + ld c, 24 + call DelayFrames + ld a, [wChannelSoundIDs] + ld b, a + ld a, [wChannelSoundIDs + 1] + or b + jr nz, .asm_f1dd7 + ld c, 48 + call DelayFrames + call PlayDefaultMusic + ld a, [wd472] + bit 7, a + ret z + callab Func_fce73 + ret c + call SetPikachuAsleep + ret + +PewterPokecenterText_f1e19: + TX_FAR _PewterPokecenterText5 + db "@" + +JigglypuffSpinData: + db $40 | SPRITE_FACING_DOWN + db $40 | SPRITE_FACING_LEFT + db $40 | SPRITE_FACING_UP + db $40 | SPRITE_FACING_RIGHT +JigglypuffSpinDataEnd: diff --git a/scripts/pokemontower2.asm b/scripts/pokemontower2.asm index d498f88e..7aebf81b 100755 --- a/scripts/pokemontower2.asm +++ b/scripts/pokemontower2.asm @@ -2,7 +2,7 @@ PokemonTower2Script: ; 604f2 (18:44f2) call EnableAutoTextBoxDrawing ld hl, PokemonTower2ScriptPointers ld a, [W_POKEMONTOWER2CURSCRIPT] - jp CallFunctionInTable + jp JumpTable PokemonTower2Script_604fe: ; 604fe (18:44fe) xor a diff --git a/scripts/redshouse1f.asm b/scripts/redshouse1f.asm index f9c7193f..602e8ecf 100755 --- a/scripts/redshouse1f.asm +++ b/scripts/redshouse1f.asm @@ -1,5 +1,6 @@ RedsHouse1FScript: ; 48168 (12:4168) - jp EnableAutoTextBoxDrawing + call EnableAutoTextBoxDrawing + ret RedsHouse1FTextPointers: ; 4816b (12:416b) dw RedsHouse1FText1 @@ -7,63 +8,10 @@ RedsHouse1FTextPointers: ; 4816b (12:416b) RedsHouse1FText1: ; 4816f (12:416f) Mom TX_ASM - ld a, [wd72e] - bit 3, a - jr nz, .heal ; if player has received a Pokémon from Oak, heal team - ld hl, MomWakeUpText - call PrintText - jr .done -.heal - call MomHealPokemon -.done + callab Func_f1b73 jp TextScriptEnd -MomWakeUpText: ; 48185 (12:4185) - TX_FAR _MomWakeUpText - db "@" - -MomHealPokemon: ; 4818a (12:418a) - ld hl, MomHealText1 - call PrintText - call GBFadeOutToWhite - call ReloadMapData - predef HealParty - ld a, MUSIC_PKMN_HEALED - ld [wNewSoundID], a - call PlaySound -.next - ld a, [wChannelSoundIDs] - cp MUSIC_PKMN_HEALED - jr z, .next - ld a, [wMapMusicSoundID] - ld [wNewSoundID], a - call PlaySound - call GBFadeInFromWhite - ld hl, MomHealText2 - jp PrintText - -MomHealText1: ; 481bc (12:41bc) - TX_FAR _MomHealText1 - db "@" -MomHealText2: ; 481c1 (12:41c1) - TX_FAR _MomHealText2 - db "@" - RedsHouse1FText2: ; 0x481c6 TV TX_ASM - ld a,[wSpriteStateData1 + 9] - cp SPRITE_FACING_UP - ld hl,TVWrongSideText - jr nz,.notUp - ld hl,StandByMeText -.notUp - call PrintText + callab Func_f1bc4 jp TextScriptEnd - -StandByMeText: ; 481da (12:41da) - TX_FAR _StandByMeText - db "@" - -TVWrongSideText: ; 481df (12:41df) - TX_FAR _TVWrongSideText - db "@" diff --git a/scripts/redshouse1f2.asm b/scripts/redshouse1f2.asm new file mode 100755 index 00000000..0ddd22d6 --- /dev/null +++ b/scripts/redshouse1f2.asm @@ -0,0 +1,58 @@ +Func_f1b73: + ld a, [wd72e] + bit 3, a + jp nz, MomHealPokemon ; if player has received a Pokémon from Oak, heal team + ld hl, MomWakeUpText + call PrintText + ret + +MomWakeUpText: ; 48185 (12:4185) + TX_FAR _MomWakeUpText + db "@" + +MomHealPokemon: ; 4818a (12:418a) + ld hl, MomHealText1 + call PrintText + call GBFadeOutToWhite + call ReloadMapData + predef HealParty + ld a, MUSIC_PKMN_HEALED + ld [wNewSoundID], a + call PlaySound +.loop + ld a, [wChannelSoundIDs] + cp MUSIC_PKMN_HEALED + jr z, .loop + ld a, [wMapMusicSoundID] + ld [wNewSoundID], a + call PlaySound + call GBFadeInFromWhite + ld hl, MomHealText2 + call PrintText + ret + +MomHealText1: ; 481bc (12:41bc) + TX_FAR _MomHealText1 + db "@" +MomHealText2: ; 481c1 (12:41c1) + TX_FAR _MomHealText2 + db "@" + +Func_f1bc4: + ld hl, TVWrongSideText + ld a, [wSpriteStateData1 + 9] + cp SPRITE_FACING_UP + jp nz, .notUp + ld hl, StandByMeText +.notUp + call PrintText + ret + +StandByMeText: ; 481da (12:41da) + TX_FAR _StandByMeText + db "@" + +TVWrongSideText: ; 481df (12:41df) + TX_FAR _TVWrongSideText + db "@" + diff --git a/scripts/redshouse2f.asm b/scripts/redshouse2f.asm index 2335e6d1..3a0421a6 100755 --- a/scripts/redshouse2f.asm +++ b/scripts/redshouse2f.asm @@ -1,23 +1,22 @@ RedsHouse2FScript: ; 5c0b0 (17:40b0) call EnableAutoTextBoxDrawing - ld hl,RedsHouse2FScriptPointers - ld a,[W_REDSHOUSE2CURSCRIPT] - jp CallFunctionInTable + ld hl, RedsHouse2FScriptPointers + ld a, 0 + call JumpTable + ret RedsHouse2FScriptPointers: ; 5c0bc (17:40bc) dw RedsHouse2FScript0 dw RedsHouse2FScript1 + dw RedsHouse2FScript2 + dw RedsHouse2FScript3 + dw RedsHouse2FScript4 -RedsHouse2FScript0: ; 5c0c0 (17:40c0) - xor a - ld [hJoyHeld],a - ld a,PLAYER_DIR_UP - ld [wPlayerMovingDirection],a - ld a,1 - ld [W_REDSHOUSE2CURSCRIPT],a - ret - +RedsHouse2FScript0: ; 5c0ce (17:40ce) RedsHouse2FScript1: ; 5c0ce (17:40ce) +RedsHouse2FScript2: ; 5c0ce (17:40ce) +RedsHouse2FScript3: ; 5c0ce (17:40ce) +RedsHouse2FScript4: ; 5c0ce (17:40ce) ret RedsHouse2FTextPointers: ; 5c0cf (17:40cf) diff --git a/scripts/rockethideout2.asm b/scripts/rockethideout2.asm index 0b45967f..621e19e6 100755 --- a/scripts/rockethideout2.asm +++ b/scripts/rockethideout2.asm @@ -313,7 +313,7 @@ RocketHideout2Script3: ; 44fc2 (11:4fc2) ld [W_CURMAPSCRIPT], a ret -LoadSpinnerArrowTiles: ; 44fd7 (11:4fd7) +LoadSpinnerArrowTiles: ; 45077 (11:5077) ld a, [wSpriteStateData1 + 2] srl a srl a diff --git a/scripts/rocktunnelpokecenter.asm b/scripts/rocktunnelpokecenter.asm index 5e822bca..7d8f4bf6 100755 --- a/scripts/rocktunnelpokecenter.asm +++ b/scripts/rocktunnelpokecenter.asm @@ -7,9 +7,10 @@ RockTunnelPokecenterTextPointers: ; 493c0 (12:53c0) dw RockTunnelPokecenterText2 dw RockTunnelPokecenterText3 dw RockTunnelPokecenterText4 + dw RockTunnelPokecenterText5 RockTunnelPokecenterText1: ; 493c8 (12:53c8) - db $ff + TX_POKECENTER_NURSE RockTunnelPokecenterText2: ; 493c9 (12:53c9) TX_FAR _RockTunnelPokecenterText1 @@ -20,4 +21,9 @@ RockTunnelPokecenterText3: ; 493ce (12:53ce) db "@" RockTunnelPokecenterText4: ; 493d3 (12:53d3) - db $f6 + TX_CABLE_CLUB_RECEPTIONIST + +RockTunnelPokecenterText5: + TX_ASM + callab Func_f0f12 + jp TextScriptEnd diff --git a/scripts/route1.asm b/scripts/route1.asm index 926ffd20..8c7cc0e9 100755 --- a/scripts/route1.asm +++ b/scripts/route1.asm @@ -1,5 +1,6 @@ Route1Script: ; 1caaf (7:4aaf) - jp EnableAutoTextBoxDrawing + call EnableAutoTextBoxDrawing + ret Route1TextPointers: ; 1cab2 (7:4ab2) dw Route1Text1 @@ -8,44 +9,15 @@ Route1TextPointers: ; 1cab2 (7:4ab2) Route1Text1: ; 1cab8 (7:4ab8) TX_ASM - CheckAndSetEvent EVENT_GOT_POTION_SAMPLE - jr nz, .asm_1cada - ld hl, Route1ViridianMartSampleText - call PrintText - lb bc, POTION, 1 - call GiveItem - jr nc, .BagFull - ld hl, Route1Text_1cae8 - jr .asm_1cadd -.BagFull - ld hl, Route1Text_1caf3 - jr .asm_1cadd -.asm_1cada - ld hl, Route1Text_1caee -.asm_1cadd - call PrintText + callba Func_f1ad2 jp TextScriptEnd -Route1ViridianMartSampleText: ; 1cae3 (7:4ae3) - TX_FAR _Route1ViridianMartSampleText - db "@" - -Route1Text_1cae8: ; 1cae8 (7:4ae8) - TX_FAR _Route1Text_1cae8 - db $0b,"@" - -Route1Text_1caee: ; 1caee (7:4aee) - TX_FAR _Route1Text_1caee - db "@" - -Route1Text_1caf3: ; 1caf3 (7:4af3) - TX_FAR _Route1Text_1caf3 - db "@" - Route1Text2: ; 1caf8 (7:4af8) - TX_FAR _Route1Text2 - db "@" + TX_ASM + callba Func_f1b0f + jp TextScriptEnd Route1Text3: ; 1cafd (7:4afd) - TX_FAR _Route1Text3 - db "@" + TX_ASM + callba Func_f1b1b + jp TextScriptEnd diff --git a/scripts/route16gate.asm b/scripts/route16gate.asm index 801e577e..197b12b2 100755 --- a/scripts/route16gate.asm +++ b/scripts/route16gate.asm @@ -4,7 +4,7 @@ Route16GateScript: ; 496be (12:56be) call EnableAutoTextBoxDrawing ld a, [W_ROUTE16GATECURSCRIPT] ld hl, Route16GateScriptPointers - jp CallFunctionInTable + jp JumpTable Route16GateScriptPointers: ; 496cf (12:56cf) dw Route16GateScript0 diff --git a/scripts/route18.asm b/scripts/route18.asm index 9a077faf..9544b1ec 100755 --- a/scripts/route18.asm +++ b/scripts/route18.asm @@ -110,3 +110,4 @@ Route18Text4: ; 59b5a (16:5b5a) Route18Text5: ; 59b5f (16:5b5f) TX_FAR _Route18Text5 db "@" +; 59b64 diff --git a/scripts/route18gate.asm b/scripts/route18gate.asm index 060a6bbf..33f67e97 100755 --- a/scripts/route18gate.asm +++ b/scripts/route18gate.asm @@ -4,7 +4,7 @@ Route18GateScript: ; 49876 (12:5876) call EnableAutoTextBoxDrawing ld a, [W_ROUTE18GATECURSCRIPT] ld hl, Route18GateScriptPointers - jp CallFunctionInTable + jp JumpTable Route18GateScriptPointers: ; 49887 (12:5887) dw Route18GateScript0 diff --git a/scripts/route19.asm b/scripts/route19.asm index 4a60e40f..9ed6080b 100755 --- a/scripts/route19.asm +++ b/scripts/route19.asm @@ -37,7 +37,7 @@ Route19TrainerHeader0: ; 55d73 (15:5d73) Route19TrainerHeader1: ; 55d7f (15:5d7f) dbEventFlagBit EVENT_BEAT_ROUTE_19_TRAINER_1 - db ($3 << 4) ; trainer's view range + db ($4 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_ROUTE_19_TRAINER_1 dw Route19BattleText2 ; TextBeforeBattle dw Route19AfterBattleText2 ; TextAfterBattle @@ -121,60 +121,52 @@ Route19TrainerHeader9: ; 55ddf (15:5ddf) Route19Text1: ; 55dec (15:5dec) TX_ASM ld hl, Route19TrainerHeader0 - call TalkToTrainer - jp TextScriptEnd + jr Route19_TalkToTrainer Route19Text2: ; 55df6 (15:5df6) TX_ASM ld hl, Route19TrainerHeader1 - call TalkToTrainer - jp TextScriptEnd + jr Route19_TalkToTrainer Route19Text3: ; 55e00 (15:5e00) TX_ASM ld hl, Route19TrainerHeader2 - call TalkToTrainer - jp TextScriptEnd + jr Route19_TalkToTrainer Route19Text4: ; 55e0a (15:5e0a) TX_ASM ld hl, Route19TrainerHeader3 - call TalkToTrainer - jp TextScriptEnd + jr Route19_TalkToTrainer Route19Text5: ; 55e14 (15:5e14) TX_ASM ld hl, Route19TrainerHeader4 - call TalkToTrainer - jp TextScriptEnd + jr Route19_TalkToTrainer Route19Text6: ; 55e1e (15:5e1e) TX_ASM ld hl, Route19TrainerHeader5 - call TalkToTrainer - jp TextScriptEnd + jr Route19_TalkToTrainer Route19Text7: ; 55e28 (15:5e28) TX_ASM ld hl, Route19TrainerHeader6 - call TalkToTrainer - jp TextScriptEnd + jr Route19_TalkToTrainer Route19Text8: ; 55e32 (15:5e32) TX_ASM ld hl, Route19TrainerHeader7 - call TalkToTrainer - jp TextScriptEnd + jr Route19_TalkToTrainer Route19Text9: ; 55e3c (15:5e3c) TX_ASM ld hl, Route19TrainerHeader8 - call TalkToTrainer - jp TextScriptEnd + jr Route19_TalkToTrainer Route19Text10: ; 55e46 (15:5e46) TX_ASM ld hl, Route19TrainerHeader9 +Route19_TalkToTrainer: call TalkToTrainer jp TextScriptEnd diff --git a/scripts/route1_2.asm b/scripts/route1_2.asm new file mode 100755 index 00000000..35ffb137 --- /dev/null +++ b/scripts/route1_2.asm @@ -0,0 +1,53 @@ +Func_f1ad2: + CheckAndSetEvent EVENT_GOT_POTION_SAMPLE + jr nz, .asm_1cada + ld hl, Route1ViridianMartSampleText + call PrintText + lb bc, POTION, 1 + call GiveItem + jr nc, .BagFull + ld hl, Route1Text_f1aff + jr .asm_1cadd +.BagFull + ld hl, Route1Text_f1b0a + jr .asm_1cadd +.asm_1cada + ld hl, Route1Text_f1b05 +.asm_1cadd + call PrintText + ret + +Route1ViridianMartSampleText: ; 1cae3 (7:4ae3) + TX_FAR _Route1ViridianMartSampleText + db "@" + +Route1Text_f1aff: ; 1cae8 (7:4ae8) + TX_FAR _Route1Text_1cae8 + TX_SFX_ITEM + db "@" + +Route1Text_f1b05: ; 1caee (7:4aee) + TX_FAR _Route1Text_1caee + db "@" + +Route1Text_f1b0a: ; 1caf3 (7:4af3) + TX_FAR _Route1Text_1caf3 + db "@" + +Func_f1b0f: ; 1caf8 (7:4af8) + ld hl, Route1Text_f1b16 + call PrintText + ret + +Route1Text_f1b16: + TX_FAR _Route1Text2 + db "@" + +Func_f1b1b: ; 1cafd (7:4afd) + ld hl, Route1Text_f1b22 + call PrintText + ret + +Route1Text_f1b22: + TX_FAR _Route1Text3 + db "@" diff --git a/scripts/route22.asm b/scripts/route22.asm index 5c3d2b21..5ea8178f 100755 --- a/scripts/route22.asm +++ b/scripts/route22.asm @@ -2,7 +2,7 @@ Route22Script: ; 50eb2 (14:4eb2) call EnableAutoTextBoxDrawing ld hl, Route22ScriptPointers ld a, [W_ROUTE22CURSCRIPT] - jp CallFunctionInTable + jp JumpTable Route22ScriptPointers: ; 50ebe (14:4ebe) dw Route22Script0 @@ -22,16 +22,17 @@ Route22Script7: ; 50ed5 (14:4ed5) ret Route22Script_50ed6: ; 50ed6 (14:4ed6) + ld a, OPP_SONY1 + ld [wCurOpponent], a + ld a, $2 + ld [wTrainerNo], a + ret + +Route22Script_50ee1: + ld a, OPP_SONY2 + ld [wCurOpponent], a ld a, [W_RIVALSTARTER] - ld b, a -.asm_50eda - ld a, [hli] - cp b - jr z, .asm_50ee1 - inc hl - jr .asm_50eda -.asm_50ee1 - ld a, [hl] + add 7 ld [wTrainerNo], a ret @@ -88,9 +89,7 @@ Route22Script0: ; 50f00 (14:4f00) ld a, [wWalkBikeSurfState] and a jr z, .asm_50f4e - ld a, $ff - ld [wNewSoundID], a - call PlaySound + call StopAllMusic .asm_50f4e ld c, BANK(Music_MeetRival) ld a, MUSIC_MEET_RIVAL @@ -131,24 +130,29 @@ Route22Script1: ; 50f62 (14:4f62) ld hl, Route22RivalDefeatedText1 ld de, Route22Text_511bc call SaveEndBattleTextPointers - ld a, OPP_SONY1 - ld [wCurOpponent], a - ld hl, StarterMons_50faf call Route22Script_50ed6 ld a, $2 ld [W_ROUTE22CURSCRIPT], a ret -StarterMons_50faf: ; 50faf (14:4faf) -; starter the rival picked, rival trainer number - db STARTER2,$04 - db STARTER3,$05 - db STARTER1,$06 +Route22RivalDefeatedText1: ; 511b7 (14:51b7) + TX_FAR _Route22RivalDefeatedText1 + db "@" + +Route22Text_511bc: ; 511bc (14:51bc) + TX_FAR _Route22Text_511bc + db "@" Route22Script2: ; 50fb5 (14:4fb5) ld a, [wIsInBattle] cp $ff jp z, Route22Script_50ece + ld a, [W_RIVALSTARTER] + cp 2 + jr nz, .asm_50fc9 + ld a, $1 + ld [W_RIVALSTARTER], a +.asm_50fc9 ld a, [wSpriteStateData1 + 9] and a ; cp SPRITE_FACING_DOWN jr nz, .notDown @@ -167,9 +171,7 @@ Route22Script2: ; 50fb5 (14:4fb5) ld a, $1 ld [hSpriteIndexOrTextID], a call DisplayTextID - ld a, $ff - ld [wNewSoundID], a - call PlaySound + call StopAllMusic callba Music_RivalAlternateStart ld a, [wcf0d] cp $1 @@ -241,13 +243,9 @@ Route22Script_5104e: ; 5104e (14:504e) ld a, [wWalkBikeSurfState] and a jr z, .skipYVisibilityTesta - ld a, $ff - ld [wNewSoundID], a - call PlaySound + call StopAllMusic .skipYVisibilityTesta - ld a, $ff - ld [wNewSoundID], a - call PlaySound + call StopAllMusic callba Music_RivalAlternateTempo ld a, $2 ld [H_SPRITEINDEX], a @@ -287,18 +285,18 @@ Route22Script4: ; 51087 (14:5087) ld hl, Route22RivalDefeatedText2 ld de, Route22Text_511d0 call SaveEndBattleTextPointers - ld a, OPP_SONY2 - ld [wCurOpponent], a - ld hl, StarterMons_510d9 - call Route22Script_50ed6 + call Route22Script_50ee1 ld a, $5 ld [W_ROUTE22CURSCRIPT], a ret -StarterMons_510d9: ; 510d9 (14:50d9) - db STARTER2,$0a - db STARTER3,$0b - db STARTER1,$0c +Route22RivalDefeatedText2: ; 511cb (14:51cb) + TX_FAR _Route22RivalDefeatedText2 + db "@" + +Route22Text_511d0: ; 511d0 (14:51d0) + TX_FAR _Route22Text_511d0 + db "@" Route22Script5: ; 510df (14:50df) ld a, [wIsInBattle] @@ -326,9 +324,7 @@ Route22Script5: ; 510df (14:50df) ld a, $2 ld [hSpriteIndexOrTextID], a call DisplayTextID - ld a, $ff - ld [wNewSoundID], a - call PlaySound + call StopAllMusic callba Music_RivalAlternateStartAndTempo ld a, [wcf0d] cp $1 @@ -384,62 +380,15 @@ Route22TextPointers: ; 51175 (14:5175) Route22Text1: ; 5117b (14:517b) TX_ASM - CheckEvent EVENT_BEAT_ROUTE22_RIVAL_1ST_BATTLE - jr z, .asm_5118b - ld hl, Route22RivalAfterBattleText1 - call PrintText - jr .asm_51191 -.asm_5118b - ld hl, Route22RivalBeforeBattleText1 - call PrintText -.asm_51191 + callba Func_f1b27 jp TextScriptEnd Route22Text2: ; 51194 (14:5194) TX_ASM - CheckEvent EVENT_BEAT_ROUTE22_RIVAL_2ND_BATTLE - jr z, .asm_511a4 - ld hl, Route22RivalAfterBattleText2 - call PrintText - jr .asm_511aa -.asm_511a4 - ld hl, Route22RivalBeforeBattleText2 - call PrintText -.asm_511aa + callba Func_f1b47 jp TextScriptEnd -Route22RivalBeforeBattleText1: ; 511ad (14:51ad) - TX_FAR _Route22RivalBeforeBattleText1 - db "@" - -Route22RivalAfterBattleText1: ; 511b2 (14:51b2) - TX_FAR _Route22RivalAfterBattleText1 - db "@" - -Route22RivalDefeatedText1: ; 511b7 (14:51b7) - TX_FAR _Route22RivalDefeatedText1 - db "@" - -Route22Text_511bc: ; 511bc (14:51bc) - TX_FAR _Route22Text_511bc - db "@" - -Route22RivalBeforeBattleText2: ; 511c1 (14:51c1) - TX_FAR _Route22RivalBeforeBattleText2 - db "@" - -Route22RivalAfterBattleText2: ; 511c6 (14:51c6) - TX_FAR _Route22RivalAfterBattleText2 - db "@" - -Route22RivalDefeatedText2: ; 511cb (14:51cb) - TX_FAR _Route22RivalDefeatedText2 - db "@" - -Route22Text_511d0: ; 511d0 (14:51d0) - TX_FAR _Route22Text_511d0 - db "@" - Route22FrontGateText: ; 511d5 (14:51d5) - TX_FAR _Route22FrontGateText - db "@" + TX_ASM + callba Func_f1b67 + jp TextScriptEnd diff --git a/scripts/route22_2.asm b/scripts/route22_2.asm new file mode 100755 index 00000000..89ecdcf3 --- /dev/null +++ b/scripts/route22_2.asm @@ -0,0 +1,50 @@ +Func_f1b27: + CheckEvent EVENT_BEAT_ROUTE22_RIVAL_1ST_BATTLE + jr z, .asm_5118b + ld hl, Route22RivalAfterBattleText1 + call PrintText + jr .asm_51191 + +.asm_5118b + ld hl, Route22RivalBeforeBattleText1 + call PrintText +.asm_51191 + ret + +Route22RivalBeforeBattleText1: ; 511ad (14:51ad) + TX_FAR _Route22RivalBeforeBattleText1 + db "@" + +Route22RivalAfterBattleText1: ; 511b2 (14:51b2) + TX_FAR _Route22RivalAfterBattleText1 + db "@" + +Func_f1b47: + CheckEvent EVENT_BEAT_ROUTE22_RIVAL_2ND_BATTLE + jr z, .asm_511a4 + ld hl, Route22RivalAfterBattleText2 + call PrintText + jr .asm_511aa + +.asm_511a4 + ld hl, Route22RivalBeforeBattleText2 + call PrintText +.asm_511aa + ret + +Route22RivalBeforeBattleText2: ; 511c1 (14:51c1) + TX_FAR _Route22RivalBeforeBattleText2 + db "@" + +Route22RivalAfterBattleText2: ; 511c6 (14:51c6) + TX_FAR _Route22RivalAfterBattleText2 + db "@" + +Func_f1b67: + ld hl, Route22FrontGateText_3c + call PrintText + ret + +Route22FrontGateText_3c: + TX_FAR _Route22FrontGateText + db "@" diff --git a/scripts/route22gate.asm b/scripts/route22gate.asm index f0b5b92d..5fdd70c8 100755 --- a/scripts/route22gate.asm +++ b/scripts/route22gate.asm @@ -2,7 +2,7 @@ Route22GateScript: ; 1e683 (7:6683) call EnableAutoTextBoxDrawing ld hl, Route22GateScriptPointers ld a, [W_ROUTE22GATECURSCRIPT] - call CallFunctionInTable + call JumpTable ld a, [wYCoord] cp $4 ld a, ROUTE_23 diff --git a/scripts/route23.asm b/scripts/route23.asm index 6fc0eef1..f324963b 100755 --- a/scripts/route23.asm +++ b/scripts/route23.asm @@ -3,7 +3,7 @@ Route23Script: ; 511da (14:51da) call EnableAutoTextBoxDrawing ld hl, Route23ScriptPointers ld a, [W_ROUTE23CURSCRIPT] - jp CallFunctionInTable + jp JumpTable Route23Script_511e9: ; 511e9 (14:51e9) ld hl, wd126 diff --git a/scripts/route24.asm b/scripts/route24.asm index 61df4377..15fe78b8 100755 --- a/scripts/route24.asm +++ b/scripts/route24.asm @@ -1,4 +1,4 @@ -Route24Script: ; 513ad (14:53ad) +Route24Script: ; 51366 (14:5366) call EnableAutoTextBoxDrawing ld hl, Route24TrainerHeaders ld de, Route24ScriptPointers @@ -84,6 +84,7 @@ Route24TextPointers: ; 5144b (14:544b) dw Route24Text6 dw Route24Text7 dw PickUpItemText + dw Route24Text8 Route24TrainerHeaders: ; 5145b (14:545b) Route24TrainerHeader0: ; 5145b (14:545b) @@ -191,7 +192,9 @@ Route24Text_51510: ; 51510 (14:5510) Route24Text_5151a: ; 5151a (14:551a) TX_FAR _Route24Text_5151a - db $0B, $6, "@" + TX_SFX_KEY_ITEM + TX_BUTTON_SOUND + db "@" Route24Text_51521: ; 51521 (14:5521) TX_FAR _Route24Text_51521 @@ -316,3 +319,60 @@ Route24EndBattleText6: ; 515c1 (14:55c1) Route24AfterBattleText6: ; 515c6 (14:55c6) TX_FAR _Route24AfterBattleText6 db "@" + +Route24Text8: + TX_ASM + CheckEvent EVENT_54F + jr nz, .asm_515d5 + ld hl, Route24Text_515de + call PrintText + call YesNoChoice + ld a, [wCurrentMenuItem] + and a + jr nz, .asm_515d0 + ld a, CHARMANDER + ld [wd11e], a + ld [wcf91], a + call GetMonName + ld a, $1 + ld [wDoNotWaitForButtonPressAfterDisplayingText], a + lb bc, CHARMANDER, 10 + call GivePokemon + jp nc, TextScriptEnd + ld a, [wAddedToParty] + and a + call z, WaitForTextScrollButtonPress + ld a, $1 + ld [wDoNotWaitForButtonPressAfterDisplayingText], a + ld hl, Route24Text_515e3 + call PrintText + SetEvent EVENT_54F + jp TextScriptEnd + +.asm_515d0 + ld hl, Route24Text_515e9 + jr .asm_515d8 + +.asm_515d5 + ld hl, Route24Text_515ee +.asm_515d8 + call PrintText + jp TextScriptEnd + +Route24Text_515de: + TX_FAR _Route24DamianText1 + db "@" + +Route24Text_515e3: + TX_FAR _Route24DamianText2 + db $d + db "@" + +Route24Text_515e9: + TX_FAR _Route24DamianText3 + db "@" + +Route24Text_515ee: + TX_FAR _Route24DamianText4 + db "@" + diff --git a/scripts/route25.asm b/scripts/route25.asm index 49580ba6..20dcc890 100755 --- a/scripts/route25.asm +++ b/scripts/route25.asm @@ -1,14 +1,21 @@ Route25Script: ; 515cb (14:55cb) - call Route25Script_515e1 call EnableAutoTextBoxDrawing ld hl, Route25TrainerHeaders ld de, Route25ScriptPointers ld a, [W_ROUTE25CURSCRIPT] call ExecuteCurMapScriptInTable ld [W_ROUTE25CURSCRIPT], a + call Route25Script_515e1 ret Route25Script_515e1: ; 515e1 (14:55e1) + ld hl, wPreventBlackout + res 2, [hl] + res 3, [hl] + res 4, [hl] + res 7, [hl] + xor a + ld [W_BILLSHOUSECURSCRIPT], a ld hl, wd126 bit 6, [hl] res 6, [hl] @@ -16,14 +23,16 @@ Route25Script_515e1: ; 515e1 (14:55e1) CheckEventHL EVENT_LEFT_BILLS_HOUSE_AFTER_HELPING ret nz CheckEventReuseHL EVENT_MET_BILL_2 - jr nz, .asm_515ff + jr nz, .asm_51638 ResetEventReuseHL EVENT_BILL_SAID_USE_CELL_SEPARATOR ld a, HS_BILL_POKEMON ld [wMissableObjectIndex], a - predef_jump ShowObject -.asm_515ff + predef ShowObject + jr .asm_5165c + +.asm_51638 CheckEventAfterBranchReuseHL EVENT_GOT_SS_TICKET, EVENT_MET_BILL_2 - ret z + jr z, .asm_5165c SetEventReuseHL EVENT_LEFT_BILLS_HOUSE_AFTER_HELPING ld a, HS_NUGGET_BRIDGE_GUY ld [wMissableObjectIndex], a @@ -33,7 +42,9 @@ Route25Script_515e1: ; 515e1 (14:55e1) predef HideObject ld a, HS_BILL_2 ld [wMissableObjectIndex], a - predef_jump ShowObject + predef ShowObject +.asm_5165c + ret Route25ScriptPointers: ; 51622 (14:5622) dw CheckFightingMapTrainers diff --git a/scripts/route5.asm b/scripts/route5.asm index 1fad3939..1f42bc4e 100755 --- a/scripts/route5.asm +++ b/scripts/route5.asm @@ -1,9 +1,9 @@ -Route5Script: ; 556b2 (15:56b2) +Route5Script: ; 556c6 (15:56c6) jp EnableAutoTextBoxDrawing -Route5TextPointers: ; 556b5 (15:56b5) +Route5TextPointers: ; 556c9 (15:56c9) dw Route5Text1 -Route5Text1: ; 556b7 (15:56b7) +Route5Text1: ; 556cb (15:56cb) TX_FAR _Route5Text1 db "@" diff --git a/scripts/route5gate.asm b/scripts/route5gate.asm index 35f3a020..6442fd83 100755 --- a/scripts/route5gate.asm +++ b/scripts/route5gate.asm @@ -2,7 +2,7 @@ Route5GateScript: ; 1df33 (7:5f33) call EnableAutoTextBoxDrawing ld a, [W_ROUTE5GATECURSCRIPT] ld hl, Route5GateScriptPointers - jp CallFunctionInTable + jp JumpTable Route5GateScriptPointers: ; 1df3f (7:5f3f) dw Route5GateScript0 diff --git a/scripts/route6.asm b/scripts/route6.asm index e748fed1..8ef32a42 100755 --- a/scripts/route6.asm +++ b/scripts/route6.asm @@ -36,7 +36,7 @@ Route6TrainerHeader1: ; 590e3 (16:50e3) db ($0 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_ROUTE_6_TRAINER_1 dw Route6BattleText2 ; TextBeforeBattle - dw Route6AfterBattleText1 ; TextAfterBattle + dw Route6AfterBattleText2 ; TextAfterBattle dw Route6EndBattleText2 ; TextEndBattle dw Route6EndBattleText2 ; TextEndBattle @@ -110,6 +110,10 @@ Route6EndBattleText2: ; 59148 (16:5148) TX_FAR _Route6EndBattleText2 db "@" +Route6AfterBattleText2: + TX_FAR _Route6AfterBattleText2 + db "@" + Route6Text3: ; 5914d (16:514d) TX_ASM ld hl, Route6TrainerHeader2 diff --git a/scripts/route6gate.asm b/scripts/route6gate.asm index a4b6149c..dd179e28 100755 --- a/scripts/route6gate.asm +++ b/scripts/route6gate.asm @@ -2,7 +2,7 @@ Route6GateScript: ; 1e03d (7:603d) call EnableAutoTextBoxDrawing ld hl, Route6GateScriptPointers ld a, [W_ROUTE6GATECURSCRIPT] - call CallFunctionInTable + call JumpTable ret Route6GateScriptPointers: ; 1e04a (7:604a) diff --git a/scripts/route7.asm b/scripts/route7.asm index 484fc539..55183d16 100755 --- a/scripts/route7.asm +++ b/scripts/route7.asm @@ -1,9 +1,10 @@ -Route7Script: ; 48152 (12:4152) - jp EnableAutoTextBoxDrawing +Route7Script: ; 480eb (12:40eb) + call EnableAutoTextBoxDrawing + ret -Route7TextPointers: ; 48155 (12:4155) +Route7TextPointers: ; 480ef (12:40ef) dw Route7Text1 -Route7Text1: ; 48157 (12:4157) +Route7Text1: ; 480f1 (12:40f1) TX_FAR _Route7Text1 db "@" diff --git a/scripts/route7gate.asm b/scripts/route7gate.asm index b55f813c..7f87b78c 100755 --- a/scripts/route7gate.asm +++ b/scripts/route7gate.asm @@ -2,7 +2,7 @@ Route7GateScript: ; 1e100 (7:6100) call EnableAutoTextBoxDrawing ld a, [W_ROUTE7GATECURSCRIPT] ld hl, Route7GateScriptPointers - call CallFunctionInTable + call JumpTable ret Route7GateScriptPointers: ; 1e10d (7:610d) diff --git a/scripts/route8gate.asm b/scripts/route8gate.asm index 96bfa875..5a26b424 100755 --- a/scripts/route8gate.asm +++ b/scripts/route8gate.asm @@ -2,7 +2,7 @@ Route8GateScript: ; 1e1c7 (7:61c7) call EnableAutoTextBoxDrawing ld hl, Route8GateScriptPointers ld a, [W_ROUTE8GATECURSCRIPT] - jp CallFunctionInTable + jp JumpTable Route8GateScriptPointers: ; 1e1d3 (7:61d3) dw Route8GateScript0 @@ -27,7 +27,7 @@ Route8GateScript0: ; 1e1ee (7:61ee) ld hl, CoordsData_1e22c call ArePlayerCoordsInArray ret nc - ld a, PLAYER_DIR_LEFT + ld a, PLAYER_DIR_UP ld [wPlayerMovingDirection], a xor a ld [hJoyHeld], a diff --git a/scripts/route9.asm b/scripts/route9.asm index 9d26ee96..5de98173 100755 --- a/scripts/route9.asm +++ b/scripts/route9.asm @@ -14,7 +14,7 @@ Route9ScriptPointers: ; 556cf (15:56cf) Route9TextPointers: ; 556d5 (15:56d5) dw Route9Text1 - dw Route9Text2 + dw Route9TextAJ dw Route9Text3 dw Route9Text4 dw Route9Text5 @@ -39,10 +39,10 @@ Route9TrainerHeader2: ; 556f7 (15:56f7) dbEventFlagBit EVENT_BEAT_ROUTE_9_TRAINER_2 db ($2 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_ROUTE_9_TRAINER_2 - dw Route9BattleText2 ; TextBeforeBattle - dw Route9AfterBattleText2 ; TextAfterBattle - dw Route9EndBattleText2 ; TextEndBattle - dw Route9EndBattleText2 ; TextEndBattle + dw Route9BattleTextAJ ; TextBeforeBattle + dw Route9AfterBattleTextAJ ; TextAfterBattle + dw Route9EndBattleTextAJ ; TextEndBattle + dw Route9EndBattleTextAJ ; TextEndBattle Route9TrainerHeader3: ; 55703 (15:5703) dbEventFlagBit EVENT_BEAT_ROUTE_9_TRAINER_3 @@ -114,7 +114,7 @@ Route9Text1: ; 55758 (15:5758) ld hl, Route9TrainerHeader0 jr Route9TalkToTrainer -Route9Text2: ; 5575e (15:575e) +Route9TextAJ: ; 5575e (15:575e) TX_ASM ld hl, Route9TrainerHeader2 jr Route9TalkToTrainer @@ -168,16 +168,16 @@ Route9AfterBattleText1: ; 5579c (15:579c) TX_FAR _Route9AfterBattleText1 db "@" -Route9BattleText2: ; 557a1 (15:57a1) - TX_FAR _Route9BattleText2 +Route9BattleTextAJ: ; 557a1 (15:57a1) + TX_FAR _Route9BattleTextAJ db "@" -Route9EndBattleText2: ; 557a6 (15:57a6) - TX_FAR _Route9EndBattleText2 +Route9EndBattleTextAJ: ; 557a6 (15:57a6) + TX_FAR _Route9EndBattleTextAJ db "@" -Route9AfterBattleText2: ; 557ab (15:57ab) - TX_FAR _Route9AfterBattleText2 +Route9AfterBattleTextAJ: ; 557ab (15:57ab) + TX_FAR _Route9AfterBattleTextAJ db "@" Route9BattleText3: ; 557b0 (15:57b0) diff --git a/scripts/safarizoneentrance.asm b/scripts/safarizoneentrance.asm index 2f8ff34b..a0a0ffda 100755 --- a/scripts/safarizoneentrance.asm +++ b/scripts/safarizoneentrance.asm @@ -2,7 +2,7 @@ SafariZoneEntranceScript: ; 751cd (1d:51cd) call EnableAutoTextBoxDrawing ld hl, SafariZoneEntranceScriptPointers ld a, [wSafariZoneEntranceCurScript] - jp CallFunctionInTable + jp JumpTable SafariZoneEntranceScriptPointers: ; 751d9 (1d:51d9) dw .SafariZoneEntranceScript0 diff --git a/scripts/school.asm b/scripts/school.asm index 57eb58c8..6ee0d36e 100755 --- a/scripts/school.asm +++ b/scripts/school.asm @@ -1,14 +1,22 @@ SchoolScript: ; 1d54c (7:554c) - jp EnableAutoTextBoxDrawing + call EnableAutoTextBoxDrawing + ret SchoolTextPointers: ; 1d54f (7:554f) dw SchoolText1 dw SchoolText2 + dw SchoolText3 SchoolText1: ; 1d553 (7:5553) TX_FAR _SchoolText1 db "@" SchoolText2: ; 1d558 (7:5558) - TX_FAR _SchoolText2 - db "@" + TX_ASM + callba Func_f1c0f + jp TextScriptEnd + +SchoolText3: ; 1d558 (7:5558) + TX_ASM + callba Func_f1c03 + jp TextScriptEnd diff --git a/scripts/school2.asm b/scripts/school2.asm new file mode 100755 index 00000000..677a43ec --- /dev/null +++ b/scripts/school2.asm @@ -0,0 +1,17 @@ +Func_f1c03: + ld hl, SchoolText_f1c0a + call PrintText + ret + +SchoolText_f1c0a: + TX_FAR _SchoolText3 + db "@" + +Func_f1c0f: + ld hl, SchoolText_f1c16 + call PrintText + ret + +SchoolText_f1c16: + TX_FAR _SchoolText2 + db "@" diff --git a/scripts/seafoamislands4.asm b/scripts/seafoamislands4.asm index e3234b0a..56ccd2e3 100755 --- a/scripts/seafoamislands4.asm +++ b/scripts/seafoamislands4.asm @@ -42,7 +42,7 @@ SeafoamIslands4Script: ; 4658d (11:658d) .asm_465ed ld hl, SeafoamIslands4ScriptPointers ld a, [wSeafoamIslands4CurScript] - jp CallFunctionInTable + jp JumpTable Seafoam4HolesCoords: ; 465f6 (11:65f6) db $10,$03 diff --git a/scripts/seafoamislands5.asm b/scripts/seafoamislands5.asm index 98c27666..f8b7aed7 100755 --- a/scripts/seafoamislands5.asm +++ b/scripts/seafoamislands5.asm @@ -2,7 +2,7 @@ SeafoamIslands5Script: ; 46799 (11:6799) call EnableAutoTextBoxDrawing ld a, [wSeafoamIslands5CurScript] ld hl, SeafoamIslands5ScriptPointers - jp CallFunctionInTable + jp JumpTable SeafoamIslands5Script_467a5: ; 467a5 (11:67a5) xor a diff --git a/scripts/silphco11_2.asm b/scripts/silphco11_2.asm new file mode 100755 index 00000000..e7b59757 --- /dev/null +++ b/scripts/silphco11_2.asm @@ -0,0 +1,76 @@ +Func_f25a0: + ld hl, MissableObjects_f25ce +.asm_f25a3 + ld a, [hli] + cp $ff + jr z, .asm_f25b4 + push hl + ld [wMissableObjectIndex], a + predef HideObject + pop hl + jr .asm_f25a3 + +.asm_f25b4 + ld hl, MissableObjects_f25c7 +.asm_f25b7 + ld a, [hli] + cp $ff + ret z + push hl + ld [wMissableObjectIndex], a + predef ShowObject + pop hl + jr .asm_f25b7 + +MissableObjects_f25c7: + db HS_SAFFRON_CITY_8 + db HS_SAFFRON_CITY_9 + db HS_SAFFRON_CITY_A + db HS_SAFFRON_CITY_B + db HS_SAFFRON_CITY_C + db HS_SAFFRON_CITY_D + db $FF + +MissableObjects_f25ce + db HS_SAFFRON_CITY_1 + db HS_SAFFRON_CITY_2 + db HS_SAFFRON_CITY_3 + db HS_SAFFRON_CITY_4 + db HS_SAFFRON_CITY_5 + db HS_SAFFRON_CITY_6 + db HS_SAFFRON_CITY_7 + db HS_SAFFRON_CITY_E + db HS_SAFFRON_CITY_F + db HS_SILPH_CO_2F_2 + db HS_SILPH_CO_2F_3 + db HS_SILPH_CO_2F_4 + db HS_SILPH_CO_2F_5 + db HS_SILPH_CO_3F_1 + db HS_SILPH_CO_3F_2 + db HS_SILPH_CO_4F_1 + db HS_SILPH_CO_4F_2 + db HS_SILPH_CO_4F_3 + db HS_SILPH_CO_5F_1 + db HS_SILPH_CO_5F_2 + db HS_SILPH_CO_5F_3 + db HS_SILPH_CO_5F_4 + db HS_SILPH_CO_6F_1 + db HS_SILPH_CO_6F_2 + db HS_SILPH_CO_6F_3 + db HS_SILPH_CO_7F_1 + db HS_SILPH_CO_7F_2 + db HS_SILPH_CO_7F_3 + db HS_SILPH_CO_7F_4 + db HS_SILPH_CO_8F_1 + db HS_SILPH_CO_8F_2 + db HS_SILPH_CO_8F_3 + db HS_SILPH_CO_9F_1 + db HS_SILPH_CO_9F_2 + db HS_SILPH_CO_9F_3 + db HS_SILPH_CO_10F_1 + db HS_SILPH_CO_10F_2 + db HS_SILPH_CO_11F_1 + db HS_SILPH_CO_11F_2 + db HS_SILPH_CO_11F_3 + db HS_MAP_F4_1 + db $ff
\ No newline at end of file diff --git a/scripts/ssanne2.asm b/scripts/ssanne2.asm index eea27ec9..7bdafe2c 100755 --- a/scripts/ssanne2.asm +++ b/scripts/ssanne2.asm @@ -2,7 +2,7 @@ SSAnne2Script: ; 6139f (18:539f) call EnableAutoTextBoxDrawing ld hl, SSAnne2ScriptPointers ld a, [W_SSANNE2CURSCRIPT] - jp CallFunctionInTable + jp JumpTable SSAnne2Script_613ab: ; 613ab (18:53ab) xor a diff --git a/scripts/ssanne9_2.asm b/scripts/ssanne9_2.asm new file mode 100755 index 00000000..f856221c --- /dev/null +++ b/scripts/ssanne9_2.asm @@ -0,0 +1,35 @@ +Func_f2570: + ld hl, SSAnne9Text_f2577 + call PrintText + ret + +SSAnne9Text_f2577: + TX_FAR _SSAnne9Text_61c1f + db "@" + +Func_f257c: + ld hl, SSAnne9Text_f2583 + call PrintText + ret + +SSAnne9Text_f2583: + TX_FAR _SSAnne9Text_61c2e + db "@" + +Func_f2588: + ld hl, SSAnne9Text_f258f + call PrintText + ret + +SSAnne9Text_f258f: + TX_FAR _SSAnne9Text_61c3d + db "@" + +Func_f2594: + ld hl, SSAnne9Text_f259b + call PrintText + ret + +SSAnne9Text_f259b: + TX_FAR _SSAnne9Text_61c4c + db "@" diff --git a/scripts/vermilioncity.asm b/scripts/vermilioncity.asm index 67e3cddd..a8fc8ce7 100755 --- a/scripts/vermilioncity.asm +++ b/scripts/vermilioncity.asm @@ -1,5 +1,7 @@ VermilionCityScript: ; 197a1 (6:57a1) call EnableAutoTextBoxDrawing + ld hl, wPreventBlackout + res 7, [hl] ld hl, wd126 bit 6, [hl] res 6, [hl] @@ -11,11 +13,24 @@ VermilionCityScript: ; 197a1 (6:57a1) call nz, VermilionCityScript_197c0 ld hl, VermilionCityScriptPointers ld a, [W_VERMILIONCITYCURSCRIPT] - jp CallFunctionInTable + call JumpTable + call VermilionCityScript_19869 + ret + +VermilionCityScript_19869: + CheckEventHL EVENT_152 + ret nz + CheckEventReuseHL EVENT_GOT_BIKE_VOUCHER + ret z + SetEventReuseHL EVENT_152 + ret VermilionCityScript_197c0: ; 197c0 (6:57c0) call Random - ld a, [$ffd4] + ld a, [hRandomAdd] + ld b, a + ld a, [hRandomSub] + adc b and $e ld [wFirstLockTrashCanIndex], a ret @@ -40,10 +55,10 @@ VermilionCityScriptPointers: ; 197dc (6:57dc) VermilionCityScript0: ; 197e6 (6:57e6) ld a, [wSpriteStateData1 + 9] and a ; cp SPRITE_FACING_DOWN - ret nz + jr nz, .asm_198de ld hl, CoordsData_19823 call ArePlayerCoordsInArray - ret nc + jr nc, .asm_198de xor a ld [hJoyHeld], a ld [wcf0d], a @@ -67,6 +82,9 @@ VermilionCityScript0: ; 197e6 (6:57e6) ld [W_VERMILIONCITYCURSCRIPT], a ret +.asm_198de + ret + CoordsData_19823: ; 19823 (6:5823) db $1e,$12 db $ff @@ -122,11 +140,12 @@ VermilionCityTextPointers: ; 1986f (6:586f) dw VermilionCityText6 dw VermilionCityText7 dw VermilionCityText8 + dw VermilionCityText9 dw MartSignText dw PokeCenterSignText - dw VermilionCityText11 dw VermilionCityText12 dw VermilionCityText13 + dw VermilionCityText14 VermilionCityText1: ; 19889 (6:5889) TX_FAR _VermilionCityText1 @@ -225,33 +244,43 @@ VermilionCityText5: ; 19922 (6:5922) ld a, MACHOP call PlayCry call WaitForSoundToFinish - ld hl, VermilionCityText14 + ld hl, VermilionCityText15 ret -VermilionCityText14: ; 19933 (6:5933) - TX_FAR _VermilionCityText14 +VermilionCityText15: ; 19933 (6:5933) + TX_FAR _VermilionCityText15 db "@" VermilionCityText6: ; 19938 (6:5938) TX_FAR _VermilionCityText6 db "@" -VermilionCityText7: ; 1993d (6:593d) - TX_FAR _VermilionCityText7 - db "@" +VermilionCityText8: ; 1993d (6:593d) + TX_ASM + callba Func_f1a8a + jp TextScriptEnd -VermilionCityText8: ; 19942 (6:5942) - TX_FAR _VermilionCityText8 - db "@" +VermilionCityText9: ; 19942 (6:5942) + TX_ASM + callba Func_f1a96 + jp TextScriptEnd -VermilionCityText11: ; 19947 (6:5947) - TX_FAR _VermilionCityText11 - db "@" +VermilionCityText12: + TX_ASM + callba Func_f1aa2 + jp TextScriptEnd -VermilionCityText12: ; 1994c (6:594c) - TX_FAR _VermilionCityText12 - db "@" +VermilionCityText13: ; 19947 (6:5947) + TX_ASM + callba Func_f1aae + jp TextScriptEnd -VermilionCityText13: ; 19951 (6:5951) - TX_FAR _VermilionCityText13 - db "@" +VermilionCityText14: ; 1994c (6:594c) + TX_ASM + callba Func_f1aba + jp TextScriptEnd + +VermilionCityText7: ; 19951 (6:5951) + TX_ASM + callba Func_f1a0f + jp TextScriptEnd diff --git a/scripts/vermilioncity2.asm b/scripts/vermilioncity2.asm new file mode 100755 index 00000000..eb7ea37a --- /dev/null +++ b/scripts/vermilioncity2.asm @@ -0,0 +1,111 @@ +Func_f1a0f: + CheckEvent EVENT_GOT_SQUIRTLE_FROM_OFFICER_JENNY + jr nz, .asm_f1a69 + ld a, [wBeatGymFlags] + bit 2, a ; THUNDERBADGE + jr nz, .asm_f1a24 + ld hl, OfficerJennyText1 + call PrintText + ret + +.asm_f1a24 + ld hl, OfficerJennyText2 + call PrintText + call YesNoChoice + ld a, [wCurrentMenuItem] + and a + jr nz, .asm_f1a62 + ld a, SQUIRTLE + ld [wd11e], a + ld [wcf91], a + call GetMonName + ld a, $1 + ld [wDoNotWaitForButtonPressAfterDisplayingText], a + lb bc, SQUIRTLE, 10 + call GivePokemon + ret nc + ld a, [wAddedToParty] + and a + call z, WaitForTextScrollButtonPress + ld a, $1 + ld [wDoNotWaitForButtonPressAfterDisplayingText], a + ld hl, OfficerJennyText3 + call PrintText + SetEvent EVENT_GOT_SQUIRTLE_FROM_OFFICER_JENNY + ret + +.asm_f1a62 + ld hl, OfficerJennyText4 + call PrintText + ret + +.asm_f1a69 + ld hl, OfficerJennyText5 + call PrintText + ret + +OfficerJennyText1: + TX_FAR _OfficerJennyText1 + db "@" + +OfficerJennyText2: + TX_FAR _OfficerJennyText2 + db "@" + +OfficerJennyText3: + TX_FAR _OfficerJennyText3 + db $d + db "@" + +OfficerJennyText4: + TX_FAR _OfficerJennyText4 + db "@" + +OfficerJennyText5: + TX_FAR _OfficerJennyText5 + db "@" + +Func_f1a8a: + ld hl, VermilionCityText_f1a91 + call PrintText + ret + +VermilionCityText_f1a91: + TX_FAR _VermilionCityText8 + db "@" + +Func_f1a96: + ld hl, VermilionCityText_f1a9d + call PrintText + ret + +VermilionCityText_f1a9d: + TX_FAR _VermilionCityText9 + db "@" + +Func_f1aa2: + ld hl, VermilionCityText_f1aa9 + call PrintText + ret + +VermilionCityText_f1aa9: + TX_FAR _VermilionCityText12 + db "@" + +Func_f1aae: + ld hl, VermilionCityText_f1ab5 + call PrintText + ret + +VermilionCityText_f1ab5: + TX_FAR _VermilionCityText13 + db "@" + +Func_f1aba: + ld hl, VermilionCityText_f1ac1 + call PrintText + ret + +VermilionCityText_f1ac1: + TX_FAR _VermilionCityText14 + db "@" diff --git a/scripts/viridiancity.asm b/scripts/viridiancity.asm index ece2c4a1..c20285bc 100755 --- a/scripts/viridiancity.asm +++ b/scripts/viridiancity.asm @@ -1,119 +1,160 @@ -ViridianCityScript: ; 18ff1 (6:4ff1) +ViridianCityScript: ; 1902a (6:502a) call EnableAutoTextBoxDrawing ld hl, ViridianCityScriptPointers ld a, [W_VIRIDIANCITYCURSCRIPT] - jp CallFunctionInTable + call JumpTable + ret -ViridianCityScriptPointers: ; 18ffd (6:4ffd) - dw ViridianCityScript0 - dw ViridianCityScript1 - dw ViridianCityScript2 - dw ViridianCityScript3 +ViridianCityScriptPointers: ; 19037 (6:5037) + dw ViridianCityScript0 ; 1904d + dw ViridianCityScript1 ; 19054 + dw ViridianCityScript2 ; 19057 + dw ViridianCityScript3 ; 190ca + dw ViridianCityScript4 ; 19104 + dw ViridianCityScript5 ; 1913f + dw ViridianCityScript6 ; 1909d + dw ViridianCityScript7 ; 19191 + dw ViridianCityScript8 ; 191a7 + dw ViridianCityScript9 ; 191cf + dw ViridianCityScript10 ; 191f9 + +ViridianCityScript0: + call ViridianCityScript_1905b + call ViridianCityScript_190ab + ret -ViridianCityScript0: ; 19005 (6:5005) - call ViridianCityScript_1900b - jp ViridianCityScript_1903d +ViridianCityScript1: ; 19054 + call ViridianCityScript_19162 +ViridianCityScript2: ; 19057 + call ViridianCityScript_1905b + ret -ViridianCityScript_1900b: ; 1900b (6:500b) +ViridianCityScript_1905b: CheckEvent EVENT_VIRIDIAN_GYM_OPEN ret nz ld a, [wObtainedBadges] - cp %01111111 - jr nz, .asm_1901e + cp $7f ; all but Earthbadge + jr nz, .asm_1906e SetEvent EVENT_VIRIDIAN_GYM_OPEN ret -.asm_1901e + +.asm_1906e ld a, [wYCoord] - cp $8 + cp 8 ret nz ld a, [wXCoord] - cp $20 + cp 32 ret nz - ld a, $e + ld a, $f ld [hSpriteIndexOrTextID], a call DisplayTextID + call StartSimulatingJoypadStates + ld a, $1 + ld [wSimulatedJoypadStatesIndex], a + ld a, D_DOWN + ld [wSimulatedJoypadStatesEnd], a xor a + ld [wSpriteStateData1 + 9], a + ld [wJoyIgnore], a ld [hJoyHeld], a - call ViridianCityScript_190cf - ld a, $3 + ld a, $6 ld [W_VIRIDIANCITYCURSCRIPT], a ret -ViridianCityScript_1903d: ; 1903d (6:503d) - CheckEvent EVENT_GOT_POKEDEX +ViridianCityScript6: ; 1909d + ld a, [wSimulatedJoypadStatesIndex] + and a ret nz + call Delay3 + ld a, $2 + ld [W_VIRIDIANCITYCURSCRIPT], a + ret + +ViridianCityScript_190ab: ld a, [wYCoord] - cp $9 + cp 9 ret nz ld a, [wXCoord] - cp $13 + cp 19 ret nz ld a, $5 ld [hSpriteIndexOrTextID], a call DisplayTextID xor a ld [hJoyHeld], a - call ViridianCityScript_190cf - ld a, $3 + call ViridianCityScript_1914d + ld a, $5 ld [W_VIRIDIANCITYCURSCRIPT], a ret -ViridianCityScript1: ; 19062 (6:5062) - ld a, [wSpriteStateData1 + $34] - ld [$ffeb], a - ld a, [wSpriteStateData1 + $36] - ld [$ffec], a - ld a, [wSpriteStateData2 + $34] - ld [$ffed], a - ld a, [wSpriteStateData2 + $35] - ld [$ffee], a +ViridianCityScript3: ; 190ca + call ViridianCityScript_190ef + call ViridianCityScript_190db + ResetEvent EVENT_02F + ld a, $4 + ld [W_VIRIDIANCITYCURSCRIPT], a + ret + +ViridianCityScript_190db: xor a ld [wListScrollOffset], a - - ; set up battle for Old Man - ld a, $1 + ld a, OLD_MAN_BATTLE ld [wBattleType], a ld a, 5 ld [wCurEnemyLVL], a - ld a, WEEDLE + ld a, RATTATA ld [wCurOpponent], a - ld a, $2 - ld [W_VIRIDIANCITYCURSCRIPT], a ret -ViridianCityScript2: ; 1908f (6:508f) - ld a, [$ffeb] - ld [wSpriteStateData1 + $34], a - ld a, [$ffec] - ld [wSpriteStateData1 + $36], a - ld a, [$ffed] - ld [wSpriteStateData2 + $34], a - ld a, [$ffee] - ld [wSpriteStateData2 + $35], a +ViridianCityScript_190ef: + ld a, [wSpriteStateData1 + 3 * $10 + 4] + ld [$ffeb], a + ld a, [wSpriteStateData1 + 3 * $10 + 6] + ld [$ffec], a + ld a, [wSpriteStateData2 + 3 * $10 + 4] + ld [$ffed], a + ld a, [wSpriteStateData2 + 3 * $10 + 5] + ld [$ffee], a + ret + +ViridianCityScript4: ; 19104 + call ViridianCityScript_1912a call UpdateSprites call Delay3 + SetEvent EVENT_02E xor a ld [wJoyIgnore], a - ld a, $f + ld a, $10 ld [hSpriteIndexOrTextID], a call DisplayTextID xor a ld [wBattleType], a ld [wJoyIgnore], a - ld a, $0 + ld a, $2 ld [W_VIRIDIANCITYCURSCRIPT], a ret -ViridianCityScript3: ; 190c1 (6:50c1) +ViridianCityScript_1912a: + ld a, [$ffeb] + ld [wSpriteStateData1 + 3 * $10 + 4], a + ld a, [$ffec] + ld [wSpriteStateData1 + 3 * $10 + 6], a + ld a, [$ffed] + ld [wSpriteStateData2 + 3 * $10 + 4], a + ld a, [$ffee] + ld [wSpriteStateData2 + 3 * $10 + 5], a + ret + +ViridianCityScript5: ; 1913f ld a, [wSimulatedJoypadStatesIndex] and a ret nz call Delay3 - ld a, 0 + ld a, $0 ld [W_VIRIDIANCITYCURSCRIPT], a ret -ViridianCityScript_190cf: ; 190cf (6:50cf) +ViridianCityScript_1914d: call StartSimulatingJoypadStates ld a, $1 ld [wSimulatedJoypadStatesIndex], a @@ -124,203 +165,200 @@ ViridianCityScript_190cf: ; 190cf (6:50cf) ld [wJoyIgnore], a ret -ViridianCityTextPointers: ; 190e4 (6:50e4) - dw ViridianCityText1 - dw ViridianCityText2 - dw ViridianCityText3 - dw ViridianCityText4 - dw ViridianCityText5 - dw ViridianCityText6 - dw ViridianCityText7 - dw ViridianCityText8 - dw ViridianCityText9 - dw ViridianCityText10 - dw MartSignText - dw PokeCenterSignText - dw ViridianCityText13 - dw ViridianCityText14 - dw ViridianCityText15 - -ViridianCityText1: ; 19102 (6:5102) - TX_FAR _ViridianCityText1 - db "@" +ViridianCityScript_19162: + CheckEvent EVENT_02D + ret nz + ld a, [wYCoord] + cp 9 + ret nz + ld a, [wXCoord] + cp 19 + ret nz + ld a, $8 + ld [hSpriteIndexOrTextID], a + ld a, SPRITE_FACING_RIGHT + ld [hSpriteFacingDirection], a + call SetSpriteFacingDirectionAndDelay + ld a, $8 + ld [wSpriteStateData1 + 9], a + ld a, $8 + ld [hSpriteIndexOrTextID], a + call DisplayTextID + ld a, D_UP | D_DOWN | D_LEFT | D_RIGHT | START | SELECT + ld [wJoyIgnore], a + ret -ViridianCityText2: ; 19107 (6:5107) - TX_ASM - ld a, [wObtainedBadges] - cp %01111111 - ld hl, ViridianCityText_19127 - jr z, .asm_ae9fe - CheckEvent EVENT_BEAT_VIRIDIAN_GYM_GIOVANNI - jr nz, .asm_ae9fe - ld hl, ViridianCityText_19122 -.asm_ae9fe - call PrintText - jp TextScriptEnd +ViridianCityScript7: ; 19191 + call ViridianCityScript_190ef + call ViridianCityScript_190db + SetEvent EVENT_02F + ld a, D_UP | D_DOWN | D_LEFT | D_RIGHT | START | SELECT + ld [wJoyIgnore], a + ld a, $8 + ld [W_VIRIDIANCITYCURSCRIPT], a + ret -ViridianCityText_19122: ; 19122 (6:5122) - TX_FAR _ViridianCityText_19122 - db "@" +ViridianCityScript8: ; 191a7 + call ViridianCityScript_1912a + call UpdateSprites + call Delay3 + SetEvent EVENT_02D + ld a, D_UP | D_DOWN | D_LEFT | D_RIGHT | START | SELECT + ld [wJoyIgnore], a + ld a, $8 + ld [hSpriteIndexOrTextID], a + call DisplayTextID + xor a + ld [wBattleType], a + dec a + ld [wJoyIgnore], a + ld a, $9 + ld [W_VIRIDIANCITYCURSCRIPT], a + ret -ViridianCityText_19127: ; 19127 (6:5127) - TX_FAR _ViridianCityText_19127 - db "@" +ViridianCityScript9: ; 191cf + ld de, ViridianCityOldManMovementData2 + ld a, [wXCoord] + cp 19 + jr z, .asm_191e4 + callab Func_f1a01 + ld de, ViridianCityOldManMovementData1 +.asm_191e4 + ld a, $8 + ld [hSpriteIndexOrTextID], a + call MoveSprite + ld a, $a + ld [W_VIRIDIANCITYCURSCRIPT], a + ret + +ViridianCityOldManMovementData1: + db NPC_MOVEMENT_RIGHT +ViridianCityOldManMovementData2: + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db NPC_MOVEMENT_DOWN + db $ff + +ViridianCityScript10: ; 191f9 + ld a, [wd730] + bit 0, a + ret nz + ld a, $3 + ld [wMissableObjectIndex], a + predef HideObject + xor a + ld [wJoyIgnore], a + ld a, $2 + ld [W_VIRIDIANCITYCURSCRIPT], a + ret -ViridianCityText3: ; 1912c (6:512c) +ViridianCityTextPointers: + dw ViridianCityText_0 ; 19233 + dw ViridianCityText_1 ; 1923f + dw ViridianCityText_2 ; 1924b + dw ViridianCityText_3 ; 19257 + dw ViridianCityText_4 ; 19263 + dw ViridianCityText_5 ; 1926f + dw ViridianCityText_6 ; 1927b + dw ViridianCityText_7 ; 1928c + dw ViridianCityText_8 ; 192b9 + dw ViridianCityText_9 ; 192c5 + dw ViridianCityText_10 ; 192d1 + dw MartSignText ; 23e5 + dw PokeCenterSignText ; 23ea + dw ViridianCityText_11 ; 192dd + dw ViridianCityText_12 ; 192e9 + dw ViridianCityText_13 ; 19287 + +ViridianCityText_0: TX_ASM - ld hl, ViridianCityText_1914d - call PrintText - call YesNoChoice - ld a, [wCurrentMenuItem] - and a - jr nz, .asm_6dfea - ld hl, ViridianCityText_19157 - call PrintText - jr .asm_d611f -.asm_6dfea - ld hl, ViridianCityText_19152 - call PrintText -.asm_d611f + callba Func_f18bb jp TextScriptEnd -ViridianCityText_1914d: ; 1914d (6:514d) - TX_FAR _ViridianCityText_1914d - db "@" - -ViridianCityText_19152: ; 19152 (6:5152) - TX_FAR _ViridianCityText_19152 - db "@" - -ViridianCityText_19157: ; 19157 (6:5157) - TX_FAR _ViridianCityText_19157 - db "@" - -ViridianCityText4: ; 1915c (6:515c) +ViridianCityText_1: TX_ASM - CheckEvent EVENT_GOT_POKEDEX - jr nz, .asm_83894 - ld hl, ViridianCityText_19175 - call PrintText - jr .asm_700a6 -.asm_83894 - ld hl, ViridianCityText_1917a - call PrintText -.asm_700a6 + callba Func_f18c7 jp TextScriptEnd -ViridianCityText_19175: ; 19175 (6:5175) - TX_FAR _ViridianCityText_19175 - db "@" - -ViridianCityText_1917a: ; 1917a (6:517a) - TX_FAR _ViridianCityText_1917a - db "@" - -ViridianCityText5: ; 1917f (6:517f) +ViridianCityText_2: TX_ASM - ld hl, ViridianCityText_19191 - call PrintText - call ViridianCityScript_190cf - ld a, $3 - ld [W_VIRIDIANCITYCURSCRIPT], a + callba Func_f18e9 jp TextScriptEnd -ViridianCityText_19191: ; 19191 (6:5191) - TX_FAR _ViridianCityText_19191 - db "@" - -ViridianCityText6: ; 19196 (6:5196) +ViridianCityText_3: TX_ASM - CheckEvent EVENT_GOT_TM42 - jr nz, .asm_4e5a0 - ld hl, ViridianCityText_191ca - call PrintText - lb bc, TM_42, 1 - call GiveItem - jr nc, .BagFull - ld hl, ReceivedTM42Text - call PrintText - SetEvent EVENT_GOT_TM42 - jr .asm_3c73c -.BagFull - ld hl, TM42NoRoomText - call PrintText - jr .asm_3c73c -.asm_4e5a0 - ld hl, TM42Explanation - call PrintText -.asm_3c73c + callba Func_f1911 jp TextScriptEnd -ViridianCityText_191ca: ; 191ca (6:51ca) - TX_FAR _ViridianCityText_191ca - db "@" +ViridianCityText_4: + TX_ASM + callba Func_f192c + jp TextScriptEnd -ReceivedTM42Text: ; 191cf (6:51cf) - TX_FAR _ReceivedTM42Text - db $10, "@" +ViridianCityText_5: + TX_ASM + callba Func_f194a + jp TextScriptEnd -TM42Explanation: ; 191d5 (6:51d5) - TX_FAR _TM42Explanation - db "@" +ViridianCityText_6: + TX_ASM + callba Func_f198e + jp TextScriptEnd -TM42NoRoomText: ; 191da (6:51da) - TX_FAR _TM42NoRoomText +ViridianCityText_13: + TX_FAR _ViridianCityText_19219 db "@" -ViridianCityText7: ; 191df (6:51df) +ViridianCityText_7: TX_ASM - ld hl, ViridianCityText_1920a + CheckEvent EVENT_02D + jr nz, .asm_192a6 + ld hl, ViridianCityText_192af call PrintText ld c, 2 call DelayFrames - call YesNoChoice - ld a, [wCurrentMenuItem] - and a - jr z, .asm_42f68 - ld hl, ViridianCityText_1920f - call PrintText - ld a, $1 + ld a, $7 ld [W_VIRIDIANCITYCURSCRIPT], a - jr .asm_2413a -.asm_42f68 - ld hl, ViridianCityText_19214 + jr .asm_192ac + +.asm_192a6 + ld hl, ViridianCityText_192b4 call PrintText -.asm_2413a +.asm_192ac jp TextScriptEnd -ViridianCityText_1920a: ; 1920a (6:520a) +ViridianCityText_192af: TX_FAR _ViridianCityText_1920a db "@" -ViridianCityText_1920f: ; 1920f (6:520f) - TX_FAR _ViridianCityText_1920f - db "@" - -ViridianCityText_19214: ; 19214 (6:5214) - TX_FAR _ViridianCityText_19214 +ViridianCityText_192b4: + TX_FAR _OldManTextAfterBattle db "@" -ViridianCityText15: ; 19219 (6:5219) - TX_FAR _ViridianCityText_19219 - db "@" - -ViridianCityText8: ; 1921e (6:521e) - TX_FAR _ViridianCityText8 - db "@" +ViridianCityText_8: + TX_ASM + callba Func_f19c5 + jp TextScriptEnd -ViridianCityText9: ; 19223 (6:5223) - TX_FAR _ViridianCityText9 - db "@" +ViridianCityText_9: + TX_ASM + callba Func_f19d1 + jp TextScriptEnd -ViridianCityText10: ; 19228 (6:5228) - TX_FAR _ViridianCityText10 - db "@" +ViridianCityText_10: + TX_ASM + callba Func_f19dd + jp TextScriptEnd -ViridianCityText13: ; 1922d (6:522d) - TX_FAR _ViridianCityText13 - db "@" +ViridianCityText_11: + TX_ASM + callba Func_f19e9 + jp TextScriptEnd -ViridianCityText14: ; 19232 (6:5232) - TX_FAR _ViridianCityText14 - db "@" +ViridianCityText_12: + TX_ASM + callba Func_f19f5 + jp TextScriptEnd diff --git a/scripts/viridiancity2.asm b/scripts/viridiancity2.asm new file mode 100755 index 00000000..80ae3924 --- /dev/null +++ b/scripts/viridiancity2.asm @@ -0,0 +1,218 @@ +Func_f18bb: + ld hl, ViridianCityText_f18c2 + call PrintText + ret + +ViridianCityText_f18c2: + TX_FAR _ViridianCityText1 + db "@" + +Func_f18c7: + ld hl, ViridianCityText_f18e4 + ld a, [wObtainedBadges] + cp $7f ; all but EARTHBADGE + jr z, .asm_f18db + CheckEvent EVENT_BEAT_VIRIDIAN_GYM_GIOVANNI + jr nz, .asm_f18db + ld hl, ViridianCityText_f18df +.asm_f18db + call PrintText + ret + +ViridianCityText_f18df: + TX_FAR _ViridianCityText_19122 + db "@" + +ViridianCityText_f18e4: + TX_FAR _ViridianCityText_19127 + db "@" + +Func_f18e9: + ld hl, ViridianCityText_f1902 + call PrintText + call YesNoChoice + ld a, [wCurrentMenuItem] + and a + ld hl, ViridianCityText_f1907 + jr nz, .asm_f18fe + ld hl, ViridianCityText_f190c +.asm_f18fe + call PrintText + ret + +ViridianCityText_f1902: + TX_FAR _ViridianCityText_1914d + db "@" + +ViridianCityText_f1907: + TX_FAR _ViridianCityText_19152 + db "@" + +ViridianCityText_f190c: + TX_FAR _ViridianCityText_19157 + db "@" + +Func_f1911: + ld hl, ViridianCityText_f1927 + CheckEvent EVENT_GOT_POKEDEX + jr nz, .asm_f191e + ld hl, ViridianCityText_f1922 +.asm_f191e + call PrintText + ret + +ViridianCityText_f1922: + TX_FAR _ViridianCityText_19175 + db "@" + +ViridianCityText_f1927: + TX_FAR _ViridianCityText_1917a + db "@" + +Func_f192c: + ld hl, ViridianCityText_f1945 + call PrintText + call StartSimulatingJoypadStates + ld a, $1 + ld [wSimulatedJoypadStatesIndex], a + ld a, D_DOWN + ld [wSimulatedJoypadStatesEnd], a + ld a, $5 + ld [W_VIRIDIANCITYCURSCRIPT], a + ret + +ViridianCityText_f1945: + TX_FAR _ViridianCityText_19191 + db "@" + +Func_f194a: + CheckEvent EVENT_GOT_TM42 + jr nz, .asm_f1972 + ld hl, ViridianCityText_f1979 + call PrintText + lb bc, TM_42, 1 + call GiveItem + jr nc, .asm_f196b + ld hl, ViridianCityText_f197e + call PrintText + SetEvent EVENT_GOT_TM42 + ret + +.asm_f196b + ld hl, ViridianCityText_f1989 + call PrintText + ret + +.asm_f1972 + ld hl, ViridianCityText_f1984 + call PrintText + ret + +ViridianCityText_f1979: + TX_FAR _ViridianCityText_191ca + db "@" + +ViridianCityText_f197e: + TX_FAR _ReceivedTM42Text + TX_SFX_CONGRATS + db "@" + +ViridianCityText_f1984: + TX_FAR _TM42Explanation + db "@" + +ViridianCityText_f1989: + TX_FAR _TM42NoRoomText + db "@" + +Func_f198e: + ld hl, ViridianCityText_f19b6 + call PrintText + ld c, 2 + call DelayFrames + call YesNoChoice + ld a, [wCurrentMenuItem] + and a + jr nz, .asm_f19af + ld hl, ViridianCityText_f19bb + call PrintText + ld a, $3 + ld [W_VIRIDIANCITYCURSCRIPT], a + jr .asm_f19b5 + +.asm_f19af + ld hl, ViridianCityText_f19c0 + call PrintText +.asm_f19b5 + ret + +ViridianCityText_f19b6: + TX_FAR _OldManAgainText1 + db "@" + +ViridianCityText_f19bb: + TX_FAR _OldManAgainText2 + db "@" + +ViridianCityText_f19c0: + TX_FAR _OldManAgainText3 + db "@" + +Func_f19c5: + ld hl, ViridianCityText_f19cc + call PrintText + ret + +ViridianCityText_f19cc: + TX_FAR _ViridianCityText8 + db "@" + +Func_f19d1: + ld hl, ViridianCityText_f19d8 + call PrintText + ret + +ViridianCityText_f19d8: + TX_FAR _ViridianCityText9 + db "@" + +Func_f19dd: + ld hl, ViridianCityText_f19e4 + call PrintText + ret + +ViridianCityText_f19e4: + TX_FAR _ViridianCityText10 + db "@" + +Func_f19e9: + ld hl, ViridianCityText_f19f0 + call PrintText + ret + +ViridianCityText_f19f0: + TX_FAR _ViridianCityText13 + db "@" + +Func_f19f5: + ld hl, ViridianCityText_f19fc + call PrintText + ret + +ViridianCityText_f19fc: + TX_FAR _ViridianCityText14 + db "@" + + +Func_f1a01: + ld hl, Data_f1a0a + ld b, SPRITE_FACING_RIGHT + call Func_f0a82 + ret + +Data_f1a0a: + db $00 + db $1d + db $1f + db $38 + db $3f diff --git a/scripts/viridianforest.asm b/scripts/viridianforest.asm index 892eeef2..8ac0d8a8 100755 --- a/scripts/viridianforest.asm +++ b/scripts/viridianforest.asm @@ -17,16 +17,18 @@ ViridianForestTextPointers: ; 61126 (18:5126) dw ViridianForestText2 dw ViridianForestText3 dw ViridianForestText4 + dw ViridianForestText5 + dw ViridianForestText6 dw PickUpItemText dw PickUpItemText dw PickUpItemText - dw ViridianForestText8 - dw ViridianForestText9 dw ViridianForestText10 dw ViridianForestText11 dw ViridianForestText12 dw ViridianForestText13 dw ViridianForestText14 + dw ViridianForestText15 + dw ViridianForestText16 ViridianForestTrainerHeaders: ; 61142 (18:5142) ViridianForestTrainerHeader0: ; 61142 (18:5142) @@ -56,6 +58,24 @@ ViridianForestTrainerHeader2: ; 6115a (18:515a) dw ViridianForestEndBattleText3 ; TextEndBattle dw ViridianForestEndBattleText3 ; TextEndBattle +ViridianForestTrainerHeader3: + dbEventFlagBit EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_3 + db ($0 << 4) ; trainer's view range + dwEventFlagAddress EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_3 + dw ViridianForestBattleText4 ; TextBeforeBattle + dw ViridianForestAfterBattleText4 ; TextAfterBattle + dw ViridianForestEndBattleText4 ; TextEndBattle + dw ViridianForestEndBattleText4 ; TextEndBattle + +ViridianForestTrainerHeader4: + dbEventFlagBit EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_4 + db ($4 << 4) ; trainer's view range + dwEventFlagAddress EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_4 + dw ViridianForestBattleText5 ; TextBeforeBattle + dw ViridianForestAfterBattleText5 ; TextAfterBattle + dw ViridianForestEndBattleText5 ; TextEndBattle + dw ViridianForestEndBattleText5 ; TextEndBattle + db $ff ViridianForestText1: ; 61167 (18:5167) @@ -65,18 +85,27 @@ ViridianForestText1: ; 61167 (18:5167) ViridianForestText2: ; 6116c (18:516c) TX_ASM ld hl, ViridianForestTrainerHeader0 - call TalkToTrainer - jp TextScriptEnd + jr ViridianForestTalkToTrainer ViridianForestText3: ; 61176 (18:5176) TX_ASM ld hl, ViridianForestTrainerHeader1 - call TalkToTrainer - jp TextScriptEnd + jr ViridianForestTalkToTrainer ViridianForestText4: ; 61180 (18:5180) TX_ASM ld hl, ViridianForestTrainerHeader2 + jr ViridianForestTalkToTrainer + +ViridianForestText5: + TX_ASM + ld hl, ViridianForestTrainerHeader3 + jr ViridianForestTalkToTrainer + +ViridianForestText6: + TX_ASM + ld hl, ViridianForestTrainerHeader4 +ViridianForestTalkToTrainer: call TalkToTrainer jp TextScriptEnd @@ -116,30 +145,63 @@ ViridianForestAfterBattleText3: ; 611b2 (18:51b2) TX_FAR _ViridianFrstAfterBattleText3 db "@" -ViridianForestText8: ; 611b7 (18:51b7) - TX_FAR _ViridianForestText8 +ViridianForestBattleText4: ; 611a8 (18:51a8) + TX_FAR _ViridianForestBattleTextPikaGirl db "@" -ViridianForestText9: ; 611bc (18:51bc) - TX_FAR _ViridianForestText9 +ViridianForestEndBattleText4: ; 611ad (18:51ad) + TX_FAR _ViridianForestEndBattleTextPikaGirl db "@" -ViridianForestText10: ; 611c1 (18:51c1) - TX_FAR _ViridianForestText10 +ViridianForestAfterBattleText4: ; 611b2 (18:51b2) + TX_FAR _ViridianForestAfterBattleTextPikaGirl db "@" -ViridianForestText11: ; 611c6 (18:51c6) - TX_FAR _ViridianForestText11 +ViridianForestBattleText5: ; 611a8 (18:51a8) + TX_FAR _ViridianForestBattleTextSamurai db "@" -ViridianForestText12: ; 611cb (18:51cb) - TX_FAR _ViridianForestText12 +ViridianForestEndBattleText5: ; 611ad (18:51ad) + TX_FAR _ViridianForestEndBattleTextSamurai db "@" -ViridianForestText13: ; 611d0 (18:51d0) - TX_FAR _ViridianForestText13 +ViridianForestAfterBattleText5: ; 611b2 (18:51b2) + TX_FAR _ViridianForestAfterBattleTextSamurai db "@" -ViridianForestText14: ; 611d5 (18:51d5) - TX_FAR _ViridianForestText14 +ViridianForestText10: ; 611b7 (18:51b7) + TX_FAR _ViridianForestText8 db "@" + +ViridianForestText11: ; 611bc (18:51bc) + TX_ASM + ld hl, Func_f2528 + jp ViridianForestScript_6120d + +ViridianForestText12: ; 611c1 (18:51c1) + TX_ASM + ld hl, Func_f2534 + jp ViridianForestScript_6120d + +ViridianForestText13: ; 611c6 (18:51c6) + TX_ASM + ld hl, Func_f2540 + jp ViridianForestScript_6120d + +ViridianForestText14: ; 611cb (18:51cb) + TX_ASM + ld hl, Func_f254c + jp ViridianForestScript_6120d + +ViridianForestText15: ; 611d0 (18:51d0) + TX_ASM + ld hl, Func_f2558 + jp ViridianForestScript_6120d + +ViridianForestText16: ; 611d5 (18:51d5) + TX_ASM + ld hl, Func_f2528 +ViridianForestScript_6120d + ld b, BANK(Func_f2528) + call Bankswitch + jp TextScriptEnd diff --git a/scripts/viridianforest2.asm b/scripts/viridianforest2.asm new file mode 100755 index 00000000..489db39c --- /dev/null +++ b/scripts/viridianforest2.asm @@ -0,0 +1,53 @@ +Func_f2528: + ld hl, Text_f252f + call PrintText + ret + +Text_f252f: + TX_FAR _ViridianForestText9 + db "@" + +Func_f2534: + ld hl, Text_f253b + call PrintText + ret + +Text_f253b: + TX_FAR _ViridianForestText10 + db "@" + +Func_f2540: + ld hl, Text_f254a + call PrintText + ret + +Text_f254a: + TX_FAR _ViridianForestText11 + db "@" + +Func_f254c: + ld hl, Text_f2553 + call PrintText + ret + +Text_f2553: + TX_FAR _ViridianForestText12 + db "@" + +Func_f2558: + ld hl, Text_f255f + call PrintText + ret + +Text_f255f: + TX_FAR _ViridianForestText13 + db "@" + +Func_f2564: + ld hl, ViridianForestText_f256b + call PrintText + ret + +ViridianForestText_f256b: + TX_FAR _ViridianForestText14 + db "@" diff --git a/scripts/viridianforestentrance.asm b/scripts/viridianforestentrance.asm index 14b6cf49..dcfa03ba 100755 --- a/scripts/viridianforestentrance.asm +++ b/scripts/viridianforestentrance.asm @@ -1,5 +1,6 @@ ViridianForestEntranceScript: ; 5d65c (17:565c) - jp EnableAutoTextBoxDrawing + call EnableAutoTextBoxDrawing + ret ViridianForestEntranceTextPointers: ; 5d65f (17:565f) dw ViridianForestEntranceText1 diff --git a/scripts/viridianmart.asm b/scripts/viridianmart.asm index 4f4b2875..05e566fb 100755 --- a/scripts/viridianmart.asm +++ b/scripts/viridianmart.asm @@ -3,7 +3,8 @@ ViridianMartScript: ; 1d46e (7:546e) call EnableAutoTextBoxDrawing ld hl, ViridianMartScriptPointers ld a, [W_VIRIDIANMARKETCURSCRIPT] - jp CallFunctionInTable + call JumpTable + ret ViridianMartScript_1d47d: ; 1d47d (7:547d) CheckEvent EVENT_OAK_GOT_PARCEL @@ -57,8 +58,19 @@ ViridianMartScript1: ; 1d4c0 (7:54c0) SetEvent EVENT_GOT_OAKS_PARCEL ld a, $2 ld [W_VIRIDIANMARKETCURSCRIPT], a - ; fallthrough + ret + ViridianMartScript2: ; 1d4df (7:54df) + CheckEventHL EVENT_02D + ret z + CheckAndSetEventReuseHL EVENT_02C + ret nz + ld a, HS_OLD_MAN + ld [wMissableObjectIndex], a + predef HideObject + ld a, HS_OLD_MAN_1 + ld [wMissableObjectIndex], a + predef ShowObject ret ViridianMartTextPointers: ; 1d4e0 (7:54e0) diff --git a/scripts/viridianpokecenter.asm b/scripts/viridianpokecenter.asm index ae5e32c8..f8aed602 100755 --- a/scripts/viridianpokecenter.asm +++ b/scripts/viridianpokecenter.asm @@ -7,6 +7,7 @@ ViridianPokecenterTextPointers: ; 44263 (11:4263) dw ViridianPokeCenterText2 dw ViridianPokeCenterText3 dw ViridianPokeCenterText4 + dw ViridianPokeCenterText5 ViridianPokeCenterText1: ; 4426b (11:426b) db $ff @@ -21,3 +22,8 @@ ViridianPokeCenterText3: ; 44271 (11:4271) ViridianPokeCenterText4: ; 44276 (11:4276) db $f6 + +ViridianPokeCenterText5: + TX_ASM + callab Func_f0f12 + jp TextScriptEnd diff --git a/text/credits_text.asm b/text/credits_text.asm index 02614c6a..54b52c97 100755 --- a/text/credits_text.asm +++ b/text/credits_text.asm @@ -1,194 +1,264 @@ CreditsTextPointers: ; 742c3 (1d:42c3) - dw CredVersion - dw CredTajiri - dw CredTaOota - dw CredMorimoto - dw CredWatanabe - dw CredMasuda - dw CredNisino - dw CredSugimori - dw CredNishida - dw CredMiyamoto - dw CredKawaguchi - dw CredIshihara - dw CredYamauchi - dw CredZinnai - dw CredHishida - dw CredSakai - dw CredYamaguchi - dw CredYamamoto - dw CredTaniguchi - dw CredNonomura - dw CredFuziwara - dw CredMatsusima - dw CredTomisawa - dw CredKawamoto - dw CredKakei - dw CredTsuchiya - dw CredTaNakamura - dw CredYuda - dw CredMon - dw CredDirector - dw CredProgrammers - dw CredCharDesign - dw CredMusic - dw CredSoundEffects - dw CredGameDesign - dw CredMonsterDesign - dw CredGameScene - dw CredParam - dw CredMap - dw CredTest - dw CredSpecial - dw CredProducers - dw CredProducer - dw CredExecutive - dw CredTamada - dw CredSaOota - dw CredYoshikawa - dw CredToOota - dw CredUSStaff - dw CredUSCoord - dw CredTilden - dw CredKawakami - dw CredHiNakamura - dw CredGiese - dw CredOsborne - dw CredTrans - dw CredOgasawara - dw CredIwata - dw CredIzushi - dw CredHarada - dw CredMurakawa - dw CredFukui - dw CredClub - dw CredPAAD + dw CreditsText_Version + dw CreditsText_Tajiri + dw CreditsText_Oota + dw CreditsText_Morimoto + dw CreditsText_Watanabe + dw CreditsText_Masuda + dw CreditsText_Nishino + dw CreditsText_Sugimori + dw CreditsText_Nishida + dw CreditsText_Miyamoto + dw CreditsText_Kawaguchi + dw CreditsText_Ishihara + dw CreditsText_Yamauchi + dw CreditsText_Zinnai + dw CreditsText_Hishida + dw CreditsText_Sakai + dw CreditsText_Yamaguchi + dw CreditsText_Yamamoto + dw CreditsText_Taniguchi + dw CreditsText_Nonomura + dw CreditsText_Fuziwara + dw CreditsText_Matsusima + dw CreditsText_Tomisawa + dw CreditsText_Kawamoto + dw CreditsText_Kakei + dw CreditsText_Tsuchiya + dw CreditsText_Nakamura + dw CreditsText_Yuda + dw CreditsText_Pokemon + dw CreditsText_Director + dw CreditsText_Programmers + dw CreditsText_CharacterDesign + dw CreditsText_Music + dw CreditsText_SoundEffects + dw CreditsText_GameDesign + dw CreditsText_MonsterDesign + dw CreditsText_GameScenario + dw CreditsText_ParametricDesign + dw CreditsText_MapDesign + dw CreditsText_Testing + dw CreditsText_SpecialThanks + dw CreditsText_Producer + dw CreditsText_ExecutiveProducer + dw CreditsText_Tamada + dw CreditsText_Oota2 + dw CreditsText_Yoshikawa + dw CreditsText_Oota23 + dw CreditsText_Yoshida + dw CreditsText_Matsumita + dw CreditsText_Seya + dw CreditsText_Sekine + dw CreditsText_Shimamura + dw CreditsText_Shimoyamada + dw CreditsText_SuperMarioClub + dw CreditsText_Izushi + dw CreditsText_Nomura + dw CreditsText_Harada + dw CreditsText_Yamagami + dw CreditsText_Nishimura + dw CreditsText_Saeki + dw CreditsText_Fuzii + dw CreditsText_Shogakukan + dw CreditsText_Ootani + dw CreditsText_PikachuVoice + dw CreditsText_USStaff + dw CreditsText_USCoord + dw CreditsText_Tilden + dw CreditsText_Kawakami + dw CreditsText_Nakamura2 + dw CreditsText_Shoemake + dw CreditsText_Osborne + dw CreditsText_Translation + dw CreditsText_Ogasawara + dw CreditsText_Iwata + dw CreditsText_Izushi2 + dw CreditsText_Harada2 + dw CreditsText_Murakawa + dw CreditsText_Fukui + dw CreditsText_SuperMarioClub2 + dw CreditsText_Paad + dw CreditsText_Producers + dw CreditsText_Hosokawa + dw CreditsText_Okubo + dw CreditsText_Nakamichi + dw CreditsText_Yoshimura + dw CreditsText_Yamazaki -CredVersion: ; 74343 (1d:4343) ; this 1 byte difference makes all bank addresses offset by 1 in the blue version - db -8, "RED VERSION STAFF@" -CredTajiri: ; 74356 (1d:4356) +CreditsText_Version: + db -6, "YELLOW VERSION" + next " STAFF@" +CreditsText_Tajiri: db -6, "SATOSHI TAJIRI@" -CredTaOota: ; 74366 (1d:4366) +CreditsText_Oota: db -6, "TAKENORI OOTA@" -CredMorimoto: ; 74375 (1d:4375) +CreditsText_Morimoto: db -7, "SHIGEKI MORIMOTO@" -CredWatanabe: ; 74387 (1d:4387) +CreditsText_Watanabe: db -7, "TETSUYA WATANABE@" -CredMasuda: ; 74399 (1d:4399) +CreditsText_Masuda: db -6, "JUNICHI MASUDA@" -CredNisino: ; 743a9 (1d:43a9) - db -5, "KOHJI NISINO@" -CredSugimori: ; 743b7 (1d:43b7) +CreditsText_Nishino: + db -5, "KOHJI NISHINO@" +CreditsText_Sugimori: db -5, "KEN SUGIMORI@" -CredNishida: ; 743c5 (1d:43c5) +CreditsText_Nishida: db -6, "ATSUKO NISHIDA@" -CredMiyamoto: ; 743d5 (1d:43d5) +CreditsText_Miyamoto: db -7, "SHIGERU MIYAMOTO@" -CredKawaguchi: ; 743e7 (1d:43e7) +CreditsText_Kawaguchi: db -8, "TAKASHI KAWAGUCHI@" -CredIshihara: ; 743fa (1d:43fa) +CreditsText_Ishihara: db -8, "TSUNEKAZU ISHIHARA@" -CredYamauchi: ; 7440e (1d:440e) +CreditsText_Yamauchi: db -7, "HIROSHI YAMAUCHI@" -CredZinnai: ; 74420 (1d:4420) +CreditsText_Zinnai: db -7, "HIROYUKI ZINNAI@" -CredHishida: ; 74431 (1d:4431) +CreditsText_Hishida: db -7, "TATSUYA HISHIDA@" -CredSakai: ; 74442 (1d:4442) +CreditsText_Sakai: db -6, "YASUHIRO SAKAI@" -CredYamaguchi: ; 74452 (1d:4452) +CreditsText_Yamaguchi: db -7, "WATARU YAMAGUCHI@" -CredYamamoto: ; 74464 (1d:4464) +CreditsText_Yamamoto: db -8, "KAZUYUKI YAMAMOTO@" -CredTaniguchi: ; 74477 (1d:4477) +CreditsText_Taniguchi: db -8, "RYOHSUKE TANIGUCHI@" -CredNonomura: ; 7448b (1d:448b) +CreditsText_Nonomura: db -8, "FUMIHIRO NONOMURA@" -CredFuziwara: ; 7449e (1d:449e) +CreditsText_Fuziwara: db -7, "MOTOFUMI FUZIWARA@" -CredMatsusima: ; 744b1 (1d:44b1) +CreditsText_Matsusima: db -7, "KENJI MATSUSIMA@" -CredTomisawa: ; 744c2 (1d:44c2) +CreditsText_Tomisawa: db -7, "AKIHITO TOMISAWA@" -CredKawamoto: ; 744d4 (1d:44d4) +CreditsText_Kawamoto: db -7, "HIROSHI KAWAMOTO@" -CredKakei: ; 744e6 (1d:44e6) +CreditsText_Kakei: db -6, "AKIYOSHI KAKEI@" -CredTsuchiya: ; 744f6 (1d:44f6) +CreditsText_Tsuchiya: db -7, "KAZUKI TSUCHIYA@" -CredTaNakamura: ; 74507 (1d:4507) +CreditsText_Nakamura: db -6, "TAKEO NAKAMURA@" -CredYuda: ; 74517 (1d:4517) +CreditsText_Yuda: db -6, "MASAMITSU YUDA@" -CredMon: ; 74527 (1d:4527) +CreditsText_Pokemon: db -3, "#MON@" -CredDirector: ; 7452d (1d:452d) +CreditsText_Director: db -3, "DIRECTOR@" -CredProgrammers: ; 74537 (1d:4537) +CreditsText_Programmers: db -5, "PROGRAMMERS@" -CredCharDesign: ; 74544 (1d:4544) +CreditsText_CharacterDesign: db -7, "CHARACTER DESIGN@" -CredMusic: ; 74556 (1d:4556) +CreditsText_Music: db -2, "MUSIC@" -CredSoundEffects: ; 7455d (1d:455d) +CreditsText_SoundEffects: db -6, "SOUND EFFECTS@" -CredGameDesign: ; 7456c (1d:456c) +CreditsText_GameDesign: db -5, "GAME DESIGN@" -CredMonsterDesign: ; 74579 (1d:4579) +CreditsText_MonsterDesign: db -6, "MONSTER DESIGN@" -CredGameScene: ; 74589 (1d:4589) +CreditsText_GameScenario: db -6, "GAME SCENARIO@" -CredParam: ; 74598 (1d:4598) - db -8, "PARAMETRIC DESIGN@" -CredMap: ; 745ab (1d:45ab) +CreditsText_ParametricDesign: + db -7, "PARAMETRIC DESIGN@" +CreditsText_MapDesign: db -4, "MAP DESIGN@" -CredTest: ; 745b7 (1d:45b7) - db -7, "PRODUCT TESTING@" -CredSpecial: ; 745c8 (1d:45c8) +CreditsText_Testing: + db -6, "PRODUCT TESTING@" +CreditsText_SpecialThanks: db -6, "SPECIAL THANKS@" -CredProducers: ; 745d8 (1d:45d8) +CreditsText_Producers: db -4, "PRODUCERS@" -CredProducer: ; 745e3 (1d:45e3) - db -4, "PRODUCER@" -CredExecutive: ; 745ed (1d:45ed) +CreditsText_Producer: + db -3, "PRODUCER@" +CreditsText_ExecutiveProducer: db -8, "EXECUTIVE PRODUCER@" -CredTamada: ; 74601 (1d:4601) +CreditsText_Tamada: db -6, "SOUSUKE TAMADA@" -CredSaOota: ; 74611 (1d:4611) +CreditsText_Oota2: db -5, "SATOSHI OOTA@" -CredYoshikawa: ; 7461f (1d:461f) +CreditsText_Yoshikawa: db -6, "RENA YOSHIKAWA@" -CredToOota: ; 7462f (1d:462f) +CreditsText_Oota23: db -6, "TOMOMICHI OOTA@" -CredUSStaff: ; 7463f (1d:463f) +CreditsText_Matsumita: + db -8, "TOSHINOBU MATSUMIYA@" +CreditsText_Seya: + db -5, "NOBUHIRO SEYA@" +CreditsText_Yoshida: + db -7, "HIRONOBU YOSHIDA@" +CreditsText_Sekine: + db -6, "KAZUHITO SEKINE@" +CreditsText_Shimamura: + db -7, "KAZUSHI SHIMAMURA@" +CreditsText_Shimoyamada: + db -9, "TERUYUKI SHIMOYAMADA@" +CreditsText_SuperMarioClub: + db -9, "NCL SUPER MARIO CLUB@" +CreditsText_Izushi: + db -7, "TAKEHIRO IZUSHI@" +CreditsText_Nomura: + db -5, "FUZIKO NOMURA@" +CreditsText_Harada: + db -6, "TAKAHIRO HARADA@" +CreditsText_Yamagami: + db -7, "HITOSHI YAMAGAMI@" +CreditsText_Nishimura: + db -8, "KENTAROU NISHIMURA@" +CreditsText_Saeki: + db -5, "NAOKO SAEKI@" +CreditsText_Fuzii: + db -5, "TAKAYA FUZII@" +CreditsText_Shogakukan: + db -4, "SHOGAKUKAN" + next "PRODUCTION@" +CreditsText_Ootani: + db -5, "IKUE OOTANI@" +CreditsText_PikachuVoice: + db -6, "PIKACHU VOICE@" + + db -3, "××××××××@" +CreditsText_USStaff: db -7, "US VERSION STAFF@" -CredUSCoord: ; 74651 (1d:4651) +CreditsText_USCoord: db -7, "US COORDINATION@" -CredTilden: ; 74662 (1d:4662) +CreditsText_Tilden: db -5, "GAIL TILDEN@" -CredKawakami: ; 7466f (1d:466f) +CreditsText_Kawakami: db -6, "NAOKO KAWAKAMI@" -CredHiNakamura: ; 7467f (1d:467f) +CreditsText_Nakamura2: db -6, "HIRO NAKAMURA@" -CredGiese: ; 7468e (1d:468e) - db -6, "WILLIAM GIESE@" -CredOsborne: ; 7469d (1d:469d) +CreditsText_Shoemake: + db -6, "RANDY SHOEMAKE@" +CreditsText_Osborne: db -5, "SARA OSBORNE@" -CredTrans: ; 746ab (1d:46ab) +CreditsText_Translation: db -7, "TEXT TRANSLATION@" -CredOgasawara: ; 746bd (1d:46bd) +CreditsText_Ogasawara: db -6, "NOB OGASAWARA@" -CredIwata: ; 746cc (1d:46cc) +CreditsText_Iwata: db -5, "SATORU IWATA@" -CredIzushi: ; 746da (1d:46da) +CreditsText_Izushi2: db -7, "TAKEHIRO IZUSHI@" -CredHarada: ; 746eb (1d:46eb) +CreditsText_Harada2: db -7, "TAKAHIRO HARADA@" -CredMurakawa: ; 746fc (1d:46fc) +CreditsText_Murakawa: db -7, "TERUKI MURAKAWA@" -CredFukui: ; 7470d (1d:470d) +CreditsText_Fukui: db -5, "KOHTA FUKUI@" -CredClub: ; 7471a (1d:471a) +CreditsText_SuperMarioClub2: db -9, "NCL SUPER MARIO CLUB@" -CredPAAD: ; 74730 (1d:4730) +CreditsText_Paad: db -5, "PAAD TESTING@" +CreditsText_Hosokawa: + db -8, "TAKEHIKO HOSOKAWA@" +CreditsText_Okubo: + db -5, "KENJI OKUBO@" +CreditsText_Nakamichi: + db -7, "KIMIKO NAKAMICHI@" +CreditsText_Yoshimura: + db -6, "KAMON YOSHIMURA@" +CreditsText_Yamazaki: + db -6, "SAKAE YAMAZAKI@" diff --git a/text/maps/bike_shop.asm b/text/maps/bike_shop.asm index 252dffdc..723021a1 100644 --- a/text/maps/bike_shop.asm +++ b/text/maps/bike_shop.asm @@ -25,7 +25,7 @@ _BikeShopText_1d81f:: prompt _BikeShopText_1d824:: - text $52, " exchanged" + text "<PLAYER> exchanged" line "the BIKE VOUCHER" cont "for a BICYCLE.@@" diff --git a/text/maps/museum_1f.asm b/text/maps/museum_1f.asm index f5f7f042..71aeee3c 100644 --- a/text/maps/museum_1f.asm +++ b/text/maps/museum_1f.asm @@ -81,7 +81,7 @@ _Museum1FText_5c28e:: prompt _ReceivedOldAmberText:: - text $52, " received" + text "<PLAYER> received" line "OLD AMBER!@@" _Museum1FText_5c299:: diff --git a/text/maps/oaks_lab.asm b/text/maps/oaks_lab.asm index 5b12e1b8..097fa931 100644 --- a/text/maps/oaks_lab.asm +++ b/text/maps/oaks_lab.asm @@ -1,6 +1,6 @@ _OaksLabGaryText1:: - text $53,": Yo" - line $52,"! Gramps" + text "<RIVAL>: Yo" + line "<PLAYER>! Gramps" cont "isn't around!" para "I ran here 'cos" @@ -9,13 +9,13 @@ _OaksLabGaryText1:: done _OaksLabText40:: - text $53,": Humph!" + text "<RIVAL>: Humph!" line "I'll get a better" cont "#MON than you!" done _OaksLabText41:: - text $53,": Heh, my" + text "<RIVAL>: Heh, my" line "#MON looks a" cont "lot stronger." done @@ -48,7 +48,7 @@ _OaksLabText_1d2fa:: done _OaksLabDeliverParcelText1:: - text "OAK: Oh, ", $52, "!" + text "OAK: Oh, <PLAYER>!" para "How is my old" line "#MON?" @@ -63,15 +63,15 @@ _OaksLabDeliverParcelText1:: para "What? You have" line "something for me?" - para $52, " delivered" + para "<PLAYER> delivered" line "OAK's PARCEL.@@" _OaksLabDeliverParcelText2:: - db $0 + text "" para "Ah! This is the" line "custom # BALL" cont "I ordered!" - cont "Thanks, ",$52,"!" + cont "Thanks, <PLAYER>!" para "By the way, I must" line "ask you to do" @@ -81,7 +81,7 @@ _OaksLabDeliverParcelText2:: _OaksLabAroundWorldText:: text "#MON around the" line "world wait for" - cont "you, ", $52, "!" + cont "you, <PLAYER>!" done _OaksLabGivePokeballsText1:: @@ -95,11 +95,11 @@ _OaksLabGivePokeballsText1:: cont "to capture wild" cont "#MON." - para $52, " got 5" + para "<PLAYER> got 5" line "# BALLs!@@" _OaksLabGivePokeballsText2:: - db $0 + text "" para "When a wild" line "#MON appears," cont "it's fair game." @@ -155,13 +155,13 @@ _OaksLabText_1d340:: done _OaksLabRivalWaitingText:: - text $53, ": Gramps!" + text "<RIVAL>: Gramps!" line "I'm fed up with" cont "waiting!" done _OaksLabChooseMonText:: - text "OAK: Hmm? ",$53,"?" + text "OAK: Hmm? <RIVAL>?" line "Why are you here" cont "already?" @@ -171,7 +171,7 @@ _OaksLabChooseMonText:: para "Ah, whatever!" line "Just wait there." - para "Look, ",$52,"! Do" + para "Look, <PLAYER>! Do" line "you see that ball" cont "on the table?" @@ -184,34 +184,34 @@ _OaksLabChooseMonText:: done _OaksLabRivalInterjectionText:: - text $53, ": Hey!" + text "<RIVAL>: Hey!" line "Gramps! What" cont "about me?" done _OaksLabBePatientText:: text "OAK: Be patient," - line $53,", I'll give" + line "<RIVAL>, I'll give" cont "you one later." done _OaksLabRivalTakesText1:: - text $53,": No way!" - line $52,", I want" + text "<RIVAL>: No way!" + line "<PLAYER>, I want" cont "this #MON!" prompt _OaksLabRivalTakesText2:: - text $53," snatched" + text "<RIVAL> snatched" line "the #MON!@@" _OaksLabRivalTakesText3:: - text "OAK: ",$53,"! What" + text "OAK: <RIVAL>! What" line "are you doing?" prompt _OaksLabRivalTakesText4:: - text $53,": Gramps, I" + text "<RIVAL>: Gramps, I" line "want this one!" prompt @@ -225,12 +225,12 @@ _OaksLabRivalTakesText5:: line "give you one" cont "anyway..." - para $52,", come over" + para "<PLAYER>, come over" line "here." done _OaksLabOakGivesText:: - text "OAK: ",$52,", this" + text "OAK: <PLAYER>, this" line "is the #MON I" cont "caught earlier." @@ -241,9 +241,9 @@ _OaksLabOakGivesText:: prompt _OaksLabReceivedText:: - text $52," received" + text "<PLAYER> received" line "a @" - TX_RAM $CD6D + TX_RAM wcd6d text "!@@" _OaksLabLeavingText:: @@ -252,8 +252,8 @@ _OaksLabLeavingText:: done _OaksLabRivalChallengeText:: - text $53, ": Wait" - line $52, "!" + text "<RIVAL>: Wait" + line "<PLAYER>!" cont "Let's check out" cont "our #MON!" @@ -269,17 +269,17 @@ _OaksLabText_1d3be:: prompt _OaksLabText_1d3c3:: - text $53, ": Yeah! Am" + text "<RIVAL>: Yeah! Am" line "I great or what?" prompt _OaksLabRivalToughenUpText:: - text $53, ": Okay!" + text "<RIVAL>: Okay!" line "I'll make my" cont "#MON fight to" cont "toughen it up!" - para $52, "! Gramps!" + para "<PLAYER>! Gramps!" line "Smell you later!" done @@ -308,18 +308,18 @@ _OaksLabPikachuDislikesPokeballsText2:: done _OaksLabText21:: - text $53, ": Gramps!" + text "<RIVAL>: Gramps!" done _OaksLabText22:: - text $53,": Gramps," + text "<RIVAL>: Gramps," line "my #MON has" cont "grown stronger!" cont "Check it out!" done _OaksLabText23:: - text "OAK: Ah, ",$53,"," + text "OAK: Ah, <RIVAL>," line "good timing!" para "I needed to ask" @@ -342,11 +342,11 @@ _OaksLabText24:: done _OaksLabText25:: - text "OAK: ", $52, " and" - line $53, "! Take" + text "OAK: <PLAYER> and" + line "<RIVAL>! Take" cont "these with you!" - para $52, " got" + para "<PLAYER> got" line "#DEX from OAK!@@" _OaksLabText26:: @@ -373,11 +373,11 @@ _OaksLabText26:: done _OaksLabText27:: - text $53, ": Alright" + text "<RIVAL>: Alright" line "Gramps! Leave it" cont "all to me!" - para $52, ", I hate to" + para "<PLAYER>, I hate to" line "say it, but I" cont "don't need you!" @@ -387,10 +387,10 @@ _OaksLabText27:: para "I'll tell her not" line "to lend you one," - cont $52, "! Hahaha!" + cont "<PLAYER>! Hahaha!" done _OaksLabText_1d405:: text "I study #MON as" line "PROF.OAK's AIDE." - done
\ No newline at end of file + done diff --git a/text/maps/route_24.asm b/text/maps/route_24.asm index 7a073916..475a2602 100644 --- a/text/maps/route_24.asm +++ b/text/maps/route_24.asm @@ -4,13 +4,13 @@ _Route24Text_51510:: cont "contest trainers!@@" _Route24Text_51515:: - db $0 + text "" para "You just earned a" line "fabulous prize!" prompt _Route24Text_5151a:: - text $52, " received" + text "<PLAYER> received" line "a @" TX_RAM wcf4b text "!@@" @@ -154,3 +154,30 @@ _Route24AfterBattleText6:: line "have no regrets!" done +_Route24DamianText1:: + text "I'm not good at" + line "raising #MON." + + para "I should release" + line "my CHARMANDER" + cont "because I haven't" + cont "raised it well..." + + para "If you promise me" + line "you'll care for" + cont "it, it's yours." + done + +_Route24DamianText2:: + text "Take good care of" + line "my CHARMANDER!@@" + +_Route24DamianText3:: + text "Oh... I'd better" + line "release it then." + done + +_Route24DamianText4:: + text "How's CHARMANDER" + line "doing?" + done diff --git a/text/maps/route_25.asm b/text/maps/route_25.asm index 0d0d8b5b..f9f0c8ff 100644 --- a/text/maps/route_25.asm +++ b/text/maps/route_25.asm @@ -1,31 +1,3 @@ -_Route25DamianText1:: - text "I'm not good at" - line "raising #MON." - - para "I should release" - line "my CHARMANDER" - cont "because I haven't" - cont "raised it well..." - - para "If you promise me" - line "you'll care for" - cont "it, it's yours." - done - -_Route25DamianText2:: - text "Take good care of" - line "my CHARMANDER!@@" - -_Route25DamianText3:: - text "Oh... I'd better" - line "release it then." - done - -_Route25DamianText4:: - text "How's CHARMANDER" - line "doing?" - done - _Route25BattleText1:: text "Local trainers" line "come here to" diff --git a/text/maps/vermilion_city.asm b/text/maps/vermilion_city.asm index 603b218a..f5e0adba 100644 --- a/text/maps/vermilion_city.asm +++ b/text/maps/vermilion_city.asm @@ -35,7 +35,7 @@ _SSAnneWelcomeText9:: prompt _SSAnneFlashedTicketText:: - text $52, " flashed" + text "<PLAYER> flashed" line "the S.S.TICKET!" para "Great! Welcome to" @@ -43,7 +43,7 @@ _SSAnneFlashedTicketText:: done _SSAnneNoTicketText:: - text $52, " doesn't" + text "<PLAYER> doesn't" line "have the needed" cont "S.S.TICKET." @@ -70,8 +70,8 @@ _VermilionCityText5:: text "MACHOP: Guoh!" line "Gogogoh!@@" -_VermilionCityText14:: - db $0 +_VermilionCityText15:: + text "" para "A MACHOP is" line "stomping the land" cont "flat." @@ -127,13 +127,13 @@ _OfficerJennyText5:: line "doing?" done -_VermilionCityText7:: +_VermilionCityText8:: text "VERMILION CITY" line "The Port of" cont "Exquisite Sunsets" done -_VermilionCityText8:: +_VermilionCityText9:: text "NOTICE!" para "ROUTE 12 may be" @@ -147,13 +147,13 @@ _VermilionCityText8:: para "VERMILION POLICE" done -_VermilionCityText11:: +_VermilionCityText12:: text "#MON FAN CLUB" line "All #MON fans" cont "welcome!" done -_VermilionCityText12:: +_VermilionCityText13:: text "VERMILION CITY" line "#MON GYM" cont "LEADER: LT.SURGE" @@ -162,7 +162,7 @@ _VermilionCityText12:: line "American!" done -_VermilionCityText13:: +_VermilionCityText14:: text "VERMILION HARBOR" done diff --git a/text/maps/viridian_city.asm b/text/maps/viridian_city.asm index 4459acb8..a9a2184e 100644 --- a/text/maps/viridian_city.asm +++ b/text/maps/viridian_city.asm @@ -1,4 +1,4 @@ -_ViridianCityText_19219:: +_ViridianCityText_19219:: ; 2d:4478 text "First, you need" line "to weaken the" cont "target #MON." @@ -286,7 +286,13 @@ wSerialEnemyMonsPatchList:: ; c5d0 wTempPic:: wOverworldMap:: ; c6e8 - ds 1300 + ; ds 1300 + ds $290 + +wPrinterTileBuffer:: ; c978 + ds SCREEN_HEIGHT * SCREEN_WIDTH +wcae0:: ; cae0 + ds 284 wRedrawRowOrColumnSrcTiles:: ; cbfc ; the tiles of the row or column to be redrawn by RedrawRowOrColumn @@ -380,11 +386,7 @@ wTradeCenterPointerTableIndex:: ; cc38 ds 1 -wUnusedCC3A:: ; cc3a - ds 1 - -wUnusedCC3B:: ; cc3b - ds 1 +wTextDestinationTileAddrBuffer:: dw ; cc3a wDoNotWaitForButtonPressAfterDisplayingText:: ; cc3c ; if non-zero, skip waiting for a button press after displaying text in DisplayTextID @@ -535,9 +537,23 @@ wAnimPalette:: ; cc79 wNPCMovementDirections2:: ; cc97 +wPikaPicAnimObjectDataBufferSize:: ; cc97 + wSwitchPartyMonTempBuffer:: ; cc97 ; temporary buffer when swapping party mon data - ds 10 + ds 1 + +wPikaPicAnimObjectDataBuffer:: ; cc98 +; 4 structs each of length 8 +; 0: index +; 1: object id (dw) +; 3: ? +; 4: ? +; 5: ? +; 6: ? +; 7: ? + + ds 9 wNumStepsToTake:: ; cca1 ; used in Pallet Town scripted movement @@ -940,6 +956,8 @@ wPlayerSpinWhileMovingUpOrDownAnimMaxY:: ; cd3e wHiddenObjectFunctionRomBank:: ; cd3e wTrainerEngageDistance:: ; cd3e + +wJigglypuffFacingDirections2:: ; cd3e ds 1 wHUDGraphicsTiles:: ; cd3f @@ -1020,6 +1038,8 @@ wHoFTeamNo:: ; cd42 wSlotMachineWheel1MiddleTile:: ; cd42 wFieldMovesLeftmostXCoord:: ; cd42 + +wcd42:: ; cd42 ds 1 wLastFieldMoveID:: ; cd43 @@ -2266,7 +2286,7 @@ wPartyDataEnd:: wMainDataStart:: -wPokedexOwned:: ; d2f7 +wPokedexOwned:: ; d2f6 flag_array NUM_POKEMON wPokedexOwnedEnd:: @@ -2503,27 +2523,41 @@ wDestinationWarpID:: ; d42f ; if $ff, the player's coordinates are not updated when entering the map ds 1 -wd430:: ds 1 ; d42f +wPikachuOverworldStateFlags:: ds 1 ; d42f wd431:: ds 1 ; d430 wd432:: ds 1 ; d431 wd433:: ds 1 ; d432 wd434:: ds 1 wd435:: ds 1 wd436:: ds 1 -wd437:: ds 1 -wd438:: ds 1 - - ds 15 +wPikachuFollowCommandBufferSize:: ds 1 +wPikachuFollowCommandBuffer:: ds 16 wExpressionNumber:: ; d447 ds 1 - +wExpressionNumber2:: ds 1 -wd44a:: ds 1 +wd44a:: ds 1 ; d449 wd44b:: ds 1 - - ds 36 +wd44c:: ds 1 +wd44d:: ds 1 +wPikaPicAnimPointer:: dw ; d44d +wPikaPicAnimPointerSetupFinished:: ds 1 ; d44f +wPikaPicAnimCurGraphicID:: ds 1 +wPikaPicAnimTimer:: ds 2 ; d451 +wPikaPicAnimDelay:: +wPikaSpriteX:: ds 1 +wPikaPicTextboxStartX:: +wPikaSpriteY:: ds 1 ; d454 +wPikaPicTextboxStartY:: ds 1 ; d455 +wd456:: ds 1 ; d456 +wd457:: ds 1 ; d457 +wd458:: ds 1 ; d458 +wCurPikaPicAnimObject:: ; d459 +wCurPikaPicAnimObjectIndex:: ds 1 +wCurPikaPicAnimObjectGraphicID:: dw + ds 19 wPikachuHappiness:: ds 1 ; d46f wPikachuMood:: ds 1 ; d470 @@ -2816,7 +2850,9 @@ W_MANSION4CURSCRIPT:: ; d63e W_VICTORYROAD2CURSCRIPT:: ; d63f ds 1 W_VICTORYROAD3CURSCRIPT:: ; d640 - ds 2 + ds 1 +W_CELADONCITYCURSCRIPT:: + ds 1 W_FIGHTINGDOJOCURSCRIPT:: ; d642 ds 1 W_SILPHCO2CURSCRIPT:: ; d643 |