diff options
author | yenatch <yenatch@gmail.com> | 2014-06-14 04:12:40 -0700 |
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committer | yenatch <yenatch@gmail.com> | 2014-06-14 04:12:40 -0700 |
commit | 53ae0e93fad9f4c3eaef92f102b1eeb531e59d68 (patch) | |
tree | cfc859d11d462e8b4bab1968360a9a85cd83154d /engine/battle/b_2.asm | |
parent | 9eefed45f7ff3b9ee6023fb0829528e34aa0729a (diff) |
Use monster struct macros in wram. Rename related labels for consistency.
Diffstat (limited to 'engine/battle/b_2.asm')
-rwxr-xr-x | engine/battle/b_2.asm | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engine/battle/b_2.asm b/engine/battle/b_2.asm index 6ec58cc0..3c839cba 100755 --- a/engine/battle/b_2.asm +++ b/engine/battle/b_2.asm @@ -90,9 +90,9 @@ PayDayEffect_ ; 2feb8 (b:7eb8) ld [hli], a ld a, [$fff3] and a - ld a, [W_PLAYERMONLEVEL] + ld a, [wBattleMonLevel] jr z, .asm_2fec8 ; 0x2fec3 $3 - ld a, [W_ENEMYMONLEVEL] + ld a, [wEnemyMonLevel] .asm_2fec8 add a ld [$ff98], a |