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authorluckytyphlosion <alan.rj.huang@gmail.com>2015-10-29 14:23:30 -0400
committerluckytyphlosion <alan.rj.huang@gmail.com>2015-10-29 14:23:30 -0400
commitcb414f1480e9117e5d6ee0ab5cb81903e83cde9a (patch)
treee44bd6299c61335a9a0476db57b565aadcd0b4d7 /engine/overworld/trainers.asm
parent2ea331ebb341505df1cd8429b140c52e345a5af4 (diff)
overworld item & movement code, cable club code, remove more instances of W_, add PIKAHAPPY_TRADE
Also make replace.sh take args
Diffstat (limited to 'engine/overworld/trainers.asm')
-rwxr-xr-xengine/overworld/trainers.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/overworld/trainers.asm b/engine/overworld/trainers.asm
index 7d2ec0dd..66ae20ce 100755
--- a/engine/overworld/trainers.asm
+++ b/engine/overworld/trainers.asm
@@ -291,7 +291,7 @@ CheckSpriteCanSeePlayer: ; 569af (15:69af)
; tests if the player is in front of the sprite (rather than behind it)
CheckPlayerIsInFrontOfSprite: ; 569e3 (15:69e3)
- ld a, [W_CURMAP]
+ ld a, [wCurMap]
cp POWER_PLANT
jp z, .engage ; bypass this for power plant to get voltorb fake items to work
ld a, [wTrainerSpriteOffset]