diff options
author | luckytyphlosion <alan.rj.huang@gmail.com> | 2015-11-15 15:01:55 -0500 |
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committer | luckytyphlosion <alan.rj.huang@gmail.com> | 2015-11-15 15:01:55 -0500 |
commit | c69fadf00ae8082df102005f834fc8d395870826 (patch) | |
tree | 030d8f465cbeaf84c68f79bab8345721b4ce55ef /engine/overworld | |
parent | d7f2014e23dd84c65730573f3bf15f642b552f0d (diff) |
engine/menu/start_menu.asm
Also remove dummy traces of FarCopyData2 and use callbs in
home/vblank.asm
Diffstat (limited to 'engine/overworld')
-rwxr-xr-x | engine/overworld/map_sprites.asm | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engine/overworld/map_sprites.asm b/engine/overworld/map_sprites.asm index eb4e2c03..c5658dc0 100755 --- a/engine/overworld/map_sprites.asm +++ b/engine/overworld/map_sprites.asm @@ -164,7 +164,7 @@ LoadMapSpriteTilePatterns: ; 17871 (5:7871) jr nz,.skipFirstLoad ; if so, skip loading data into the lower half ld a,b ld b,0 - call FarCopyData2 ; load tile pattern data for sprite when standing still + call FarCopyData ; load tile pattern data for sprite when standing still .skipFirstLoad pop de pop hl @@ -190,11 +190,11 @@ LoadMapSpriteTilePatterns: ; 17871 (5:7871) ld h,d ld l,e pop de - call FarCopyData2 ; load tile pattern data for sprite when walking + call FarCopyData ; load tile pattern data for sprite when walking jr .skipSecondLoad ; When reloading the upper half of tile patterns after diplaying text, the LCD ; will be on, so CopyVideoData (which writes to VRAM only during V-blank) must -; be used instead of FarCopyData2. +; be used instead of FarCopyData. .loadWhileLCDOn pop af pop hl |