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-rw-r--r--engine/battle/core.asm12
-rw-r--r--engine/gfx/hp_bar.asm2
-rw-r--r--engine/gfx/sprite_oam.asm2
-rw-r--r--engine/items/item_effects.asm16
-rw-r--r--engine/link/cable_club.asm8
-rw-r--r--engine/menus/party_menu.asm8
-rw-r--r--engine/menus/pokedex.asm8
-rw-r--r--engine/menus/save.asm8
-rw-r--r--engine/pikachu/pikachu_emotions.asm4
-rw-r--r--engine/pikachu/pikachu_movement.asm2
-rw-r--r--engine/pokemon/learn_move.asm12
-rw-r--r--engine/pokemon/status_screen.asm2
-rw-r--r--engine/printer/printer2.asm8
-rw-r--r--home/text.asm4
-rw-r--r--home/window.asm4
-rw-r--r--hram.asm4
16 files changed, 52 insertions, 52 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm
index 053d6a1e..79defa33 100644
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -2579,13 +2579,13 @@ MoveSelectionMenu:
.writemoves
ld de, wMovesString
- ldh a, [hFlagsFFFA]
+ ldh a, [hUILayoutFlags]
set 2, a
- ldh [hFlagsFFFA], a
+ ldh [hUILayoutFlags], a
call PlaceString
- ldh a, [hFlagsFFFA]
+ ldh a, [hUILayoutFlags]
res 2, a
- ldh [hFlagsFFFA], a
+ ldh [hUILayoutFlags], a
ret
.regularmenu
@@ -2700,10 +2700,10 @@ SelectMenuItem:
call AddNTimes
ld [hl], "▷"
.select
- ld hl, hFlagsFFFA
+ ld hl, hUILayoutFlags
set 1, [hl]
call HandleMenuInput
- ld hl, hFlagsFFFA
+ ld hl, hUILayoutFlags
res 1, [hl]
bit BIT_D_UP, a
jp nz, SelectMenuItem_CursorUp
diff --git a/engine/gfx/hp_bar.asm b/engine/gfx/hp_bar.asm
index b47b1fbd..fcbf1a29 100644
--- a/engine/gfx/hp_bar.asm
+++ b/engine/gfx/hp_bar.asm
@@ -214,7 +214,7 @@ UpdateHPBar_PrintHPNumber:
ld [wHPBarTempHP], a
push hl
ld de, $15
- ldh a, [hFlagsFFFA]
+ ldh a, [hUILayoutFlags]
bit 0, a
jr z, .next
ld de, $9
diff --git a/engine/gfx/sprite_oam.asm b/engine/gfx/sprite_oam.asm
index 85db1b53..3ffd995f 100644
--- a/engine/gfx/sprite_oam.asm
+++ b/engine/gfx/sprite_oam.asm
@@ -106,7 +106,7 @@ PrepareOAMData::
cp $80
jr c, .asm_4a1c
ld b, a
- ldh a, [hFFFC]
+ ldh a, [hPikachuSpriteVRAMOffset]
add b
.asm_4a1c
ld [de], a ; tile id
diff --git a/engine/items/item_effects.asm b/engine/items/item_effects.asm
index 00a575f1..9b584e9b 100644
--- a/engine/items/item_effects.asm
+++ b/engine/items/item_effects.asm
@@ -1168,15 +1168,15 @@ ItemUseMedicine:
call AddNTimes ; calculate coordinates of HP bar of pokemon that used Softboiled
ld a, SFX_HEAL_HP
call PlaySoundWaitForCurrent
- ldh a, [hFlagsFFFA]
+ ldh a, [hUILayoutFlags]
set 0, a
- ldh [hFlagsFFFA], a
+ ldh [hUILayoutFlags], a
ld a, $02
ld [wHPBarType], a
predef UpdateHPBar2 ; animate HP bar decrease of pokemon that used Softboiled
- ldh a, [hFlagsFFFA]
+ ldh a, [hUILayoutFlags]
res 0, a
- ldh [hFlagsFFFA], a
+ ldh [hUILayoutFlags], a
pop af
ld b, a ; store heal amount (1/5 of max HP)
ld hl, wHPBarOldHP + 1
@@ -1323,15 +1323,15 @@ ItemUseMedicine:
jr z, .playStatusAilmentCuringSound
ld a, SFX_HEAL_HP
call PlaySoundWaitForCurrent
- ldh a, [hFlagsFFFA]
+ ldh a, [hUILayoutFlags]
set 0, a
- ldh [hFlagsFFFA], a
+ ldh [hUILayoutFlags], a
ld a, $02
ld [wHPBarType], a
predef UpdateHPBar2 ; animate the HP bar lengthening
- ldh a, [hFlagsFFFA]
+ ldh a, [hUILayoutFlags]
res 0, a
- ldh [hFlagsFFFA], a
+ ldh [hUILayoutFlags], a
ld a, REVIVE_MSG
ld [wPartyMenuTypeOrMessageID], a
ld a, [wcf91]
diff --git a/engine/link/cable_club.asm b/engine/link/cable_club.asm
index c75ab200..5124c744 100644
--- a/engine/link/cable_club.asm
+++ b/engine/link/cable_club.asm
@@ -346,10 +346,10 @@ TradeCenter_SelectMon:
ld a, 1
ld [wTopMenuItemX], a
.enemyMonMenu_HandleInput
- ld hl, hFlagsFFFA
+ ld hl, hUILayoutFlags
set 1, [hl]
call HandleMenuInput
- ld hl, hFlagsFFFA
+ ld hl, hUILayoutFlags
res 1, [hl]
and a
jp z, .getNewInput
@@ -411,10 +411,10 @@ TradeCenter_SelectMon:
lb bc, 6, 1
call ClearScreenArea
.playerMonMenu_HandleInput
- ld hl, hFlagsFFFA
+ ld hl, hUILayoutFlags
set 1, [hl]
call HandleMenuInput
- ld hl, hFlagsFFFA
+ ld hl, hUILayoutFlags
res 1, [hl]
and a ; was anything pressed?
jr nz, .playerMonMenu_SomethingPressed
diff --git a/engine/menus/party_menu.asm b/engine/menus/party_menu.asm
index 32f47f6a..3af777a2 100644
--- a/engine/menus/party_menu.asm
+++ b/engine/menus/party_menu.asm
@@ -77,14 +77,14 @@ RedrawPartyMenu_::
pop hl
push hl
ld bc, SCREEN_WIDTH + 1 ; down 1 row and right 1 column
- ldh a, [hFlagsFFFA]
+ ldh a, [hUILayoutFlags]
set 0, a
- ldh [hFlagsFFFA], a
+ ldh [hUILayoutFlags], a
add hl, bc
predef DrawHP2 ; draw HP bar and prints current / max HP
- ldh a, [hFlagsFFFA]
+ ldh a, [hUILayoutFlags]
res 0, a
- ldh [hFlagsFFFA], a
+ ldh [hUILayoutFlags], a
call SetPartyMenuHPBarColor ; color the HP bar (on SGB)
pop hl
jr .printLevel
diff --git a/engine/menus/pokedex.asm b/engine/menus/pokedex.asm
index 8e4fef19..7b1a204a 100644
--- a/engine/menus/pokedex.asm
+++ b/engine/menus/pokedex.asm
@@ -676,13 +676,13 @@ Pokedex_PrepareDexEntryForPrinting:
ld a, [wPrinterPokedexEntryTextPointer + 1]
ld h, a
bccoord 1, 1
- ldh a, [hFlagsFFFA]
+ ldh a, [hUILayoutFlags]
set 3, a
- ldh [hFlagsFFFA], a
+ ldh [hUILayoutFlags], a
call Pokedex_PrintFlavorTextAtBC
- ldh a, [hFlagsFFFA]
+ ldh a, [hUILayoutFlags]
res 3, a
- ldh [hFlagsFFFA], a
+ ldh [hUILayoutFlags], a
ret
; draws a line of tiles
diff --git a/engine/menus/save.asm b/engine/menus/save.asm
index 13fdf729..0c53f689 100644
--- a/engine/menus/save.asm
+++ b/engine/menus/save.asm
@@ -342,10 +342,10 @@ ChangeBox::
call z, EmptyAllSRAMBoxes ; if so, empty all boxes in SRAM
call DisplayChangeBoxMenu
call UpdateSprites
- ld hl, hFlagsFFFA
+ ld hl, hUILayoutFlags
set 1, [hl]
call HandleMenuInput
- ld hl, hFlagsFFFA
+ ld hl, hUILayoutFlags
res 1, [hl]
bit 1, a ; pressed b
ret nz
@@ -429,12 +429,12 @@ DisplayChangeBoxMenu:
hlcoord 11, 0
lb bc, 12, 7
call TextBoxBorder
- ld hl, hFlagsFFFA
+ ld hl, hUILayoutFlags
set 2, [hl]
ld de, BoxNames
hlcoord 13, 1
call PlaceString
- ld hl, hFlagsFFFA
+ ld hl, hUILayoutFlags
res 2, [hl]
ld a, [wCurrentBoxNum]
and $7f
diff --git a/engine/pikachu/pikachu_emotions.asm b/engine/pikachu/pikachu_emotions.asm
index f4963f17..6647c4cc 100644
--- a/engine/pikachu/pikachu_emotions.asm
+++ b/engine/pikachu/pikachu_emotions.asm
@@ -414,7 +414,7 @@ INCLUDE "data/pikachu/pikachu_emotions.asm"
PikachuWalksToNurseJoy:
ld a, $40
- ldh [hFFFC], a
+ ldh [hPikachuSpriteVRAMOffset], a
call LoadPikachuSpriteIntoVRAM
call .GetMovementData
and a
@@ -422,7 +422,7 @@ PikachuWalksToNurseJoy:
call ApplyPikachuMovementData
.skip
xor a
- ldh [hFFFC], a
+ ldh [hPikachuSpriteVRAMOffset], a
ret
.GetMovementData:
diff --git a/engine/pikachu/pikachu_movement.asm b/engine/pikachu/pikachu_movement.asm
index 91c16999..6a0877c8 100644
--- a/engine/pikachu/pikachu_movement.asm
+++ b/engine/pikachu/pikachu_movement.asm
@@ -958,7 +958,7 @@ LoadPikachuSpriteIntoVRAM:
call CopyVideoDataAlternate
ld de, PikachuSprite + $c * $10
ld hl, vNPCSprites2 + $c * $10
- ldh a, [hFFFC]
+ ldh a, [hPikachuSpriteVRAMOffset]
and a
jr z, .load
ld de, PikachuSprite + $c * $10
diff --git a/engine/pokemon/learn_move.asm b/engine/pokemon/learn_move.asm
index d365acd4..ff704003 100644
--- a/engine/pokemon/learn_move.asm
+++ b/engine/pokemon/learn_move.asm
@@ -125,13 +125,13 @@ TryingToLearn:
call TextBoxBorder
hlcoord 6, 8
ld de, wMovesString
- ldh a, [hFlagsFFFA]
+ ldh a, [hUILayoutFlags]
set 2, a
- ldh [hFlagsFFFA], a
+ ldh [hUILayoutFlags], a
call PlaceString
- ldh a, [hFlagsFFFA]
+ ldh a, [hUILayoutFlags]
res 2, a
- ldh [hFlagsFFFA], a
+ ldh [hUILayoutFlags], a
ld hl, wTopMenuItemY
ld a, 8
ld [hli], a ; wTopMenuItemY
@@ -145,10 +145,10 @@ TryingToLearn:
ld a, A_BUTTON | B_BUTTON
ld [hli], a ; wMenuWatchedKeys
ld [hl], 0 ; wLastMenuItem
- ld hl, hFlagsFFFA
+ ld hl, hUILayoutFlags
set 1, [hl]
call HandleMenuInput
- ld hl, hFlagsFFFA
+ ld hl, hUILayoutFlags
res 1, [hl]
push af
call LoadScreenTilesFromBuffer1
diff --git a/engine/pokemon/status_screen.asm b/engine/pokemon/status_screen.asm
index f1f3aa26..0adfc217 100644
--- a/engine/pokemon/status_screen.asm
+++ b/engine/pokemon/status_screen.asm
@@ -40,7 +40,7 @@ DrawHP_:
push hl
call DrawHPBar
pop hl
- ldh a, [hFlagsFFFA]
+ ldh a, [hUILayoutFlags]
bit 0, a
jr z, .printFractionBelowBar
ld bc, $9 ; right of bar
diff --git a/engine/printer/printer2.asm b/engine/printer/printer2.asm
index b257aff4..1f8ac975 100644
--- a/engine/printer/printer2.asm
+++ b/engine/printer/printer2.asm
@@ -84,13 +84,13 @@ Printer_GetMonStats:
hlcoord 9, 8
ld de, .Stats
- ldh a, [hFlagsFFFA]
+ ldh a, [hUILayoutFlags]
set 2, a
- ldh [hFlagsFFFA], a
+ ldh [hUILayoutFlags], a
call PlaceString
- ldh a, [hFlagsFFFA]
+ ldh a, [hUILayoutFlags]
res 2, a
- ldh [hFlagsFFFA], a
+ ldh [hUILayoutFlags], a
hlcoord 16, 8
ld de, wLoadedMonAttack
diff --git a/home/text.asm b/home/text.asm
index 3b6e229c..a8571722 100644
--- a/home/text.asm
+++ b/home/text.asm
@@ -62,7 +62,7 @@ PlaceNextChar::
cp "<NEXT>"
jr nz, .NotNext
ld bc, 2 * SCREEN_WIDTH
- ldh a, [hFlagsFFFA]
+ ldh a, [hUILayoutFlags]
bit 2, a
jr z, .ok
ld bc, SCREEN_WIDTH
@@ -239,7 +239,7 @@ Paragraph::
jp NextChar
PageChar::
- ldh a, [hFlagsFFFA]
+ ldh a, [hUILayoutFlags]
bit 3, a
jr z, .pageChar
ld a, "<NEXT>"
diff --git a/home/window.asm b/home/window.asm
index 8ccb9de9..1be272f9 100644
--- a/home/window.asm
+++ b/home/window.asm
@@ -139,7 +139,7 @@ PlaceMenuCursor::
jr z, .checkForArrow1
ld bc, 40
push af
- ldh a, [hFlagsFFFA]
+ ldh a, [hUILayoutFlags]
bit 1, a ; is the menu double spaced?
jr z, .doubleSpaced1
ld bc, 20
@@ -163,7 +163,7 @@ PlaceMenuCursor::
jr z, .checkForArrow2
ld bc, 40
push af
- ldh a, [hFlagsFFFA]
+ ldh a, [hUILayoutFlags]
bit 1, a ; is the menu double spaced?
jr z, .doubleSpaced2
ld bc, 20
diff --git a/hram.asm b/hram.asm
index bb35b1bb..0e9a61e1 100644
--- a/hram.asm
+++ b/hram.asm
@@ -400,11 +400,11 @@ hClearLetterPrintingDelayFlags:: db
; bit 0: draw HP fraction to the right of bar instead of below (for party menu)
; bit 1: menu is double spaced
-hFlagsFFFA:: db
+hUILayoutFlags:: db
hFieldMoveMonMenuTopMenuItemX:: db
-hFFFC:: db
+hPikachuSpriteVRAMOffset:: db
ds 1