diff options
-rw-r--r-- | engine/battle/core.asm | 12 | ||||
-rw-r--r-- | engine/gfx/hp_bar.asm | 2 | ||||
-rw-r--r-- | engine/gfx/sprite_oam.asm | 2 | ||||
-rw-r--r-- | engine/items/item_effects.asm | 16 | ||||
-rw-r--r-- | engine/link/cable_club.asm | 8 | ||||
-rw-r--r-- | engine/menus/party_menu.asm | 8 | ||||
-rw-r--r-- | engine/menus/pokedex.asm | 8 | ||||
-rw-r--r-- | engine/menus/save.asm | 8 | ||||
-rw-r--r-- | engine/pikachu/pikachu_emotions.asm | 4 | ||||
-rw-r--r-- | engine/pikachu/pikachu_movement.asm | 2 | ||||
-rw-r--r-- | engine/pokemon/learn_move.asm | 12 | ||||
-rw-r--r-- | engine/pokemon/status_screen.asm | 2 | ||||
-rw-r--r-- | engine/printer/printer2.asm | 8 | ||||
-rw-r--r-- | home/text.asm | 4 | ||||
-rw-r--r-- | home/window.asm | 4 | ||||
-rw-r--r-- | hram.asm | 4 |
16 files changed, 52 insertions, 52 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 053d6a1e..79defa33 100644 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -2579,13 +2579,13 @@ MoveSelectionMenu: .writemoves ld de, wMovesString - ldh a, [hFlagsFFFA] + ldh a, [hUILayoutFlags] set 2, a - ldh [hFlagsFFFA], a + ldh [hUILayoutFlags], a call PlaceString - ldh a, [hFlagsFFFA] + ldh a, [hUILayoutFlags] res 2, a - ldh [hFlagsFFFA], a + ldh [hUILayoutFlags], a ret .regularmenu @@ -2700,10 +2700,10 @@ SelectMenuItem: call AddNTimes ld [hl], "▷" .select - ld hl, hFlagsFFFA + ld hl, hUILayoutFlags set 1, [hl] call HandleMenuInput - ld hl, hFlagsFFFA + ld hl, hUILayoutFlags res 1, [hl] bit BIT_D_UP, a jp nz, SelectMenuItem_CursorUp diff --git a/engine/gfx/hp_bar.asm b/engine/gfx/hp_bar.asm index b47b1fbd..fcbf1a29 100644 --- a/engine/gfx/hp_bar.asm +++ b/engine/gfx/hp_bar.asm @@ -214,7 +214,7 @@ UpdateHPBar_PrintHPNumber: ld [wHPBarTempHP], a push hl ld de, $15 - ldh a, [hFlagsFFFA] + ldh a, [hUILayoutFlags] bit 0, a jr z, .next ld de, $9 diff --git a/engine/gfx/sprite_oam.asm b/engine/gfx/sprite_oam.asm index 85db1b53..3ffd995f 100644 --- a/engine/gfx/sprite_oam.asm +++ b/engine/gfx/sprite_oam.asm @@ -106,7 +106,7 @@ PrepareOAMData:: cp $80 jr c, .asm_4a1c ld b, a - ldh a, [hFFFC] + ldh a, [hPikachuSpriteVRAMOffset] add b .asm_4a1c ld [de], a ; tile id diff --git a/engine/items/item_effects.asm b/engine/items/item_effects.asm index 00a575f1..9b584e9b 100644 --- a/engine/items/item_effects.asm +++ b/engine/items/item_effects.asm @@ -1168,15 +1168,15 @@ ItemUseMedicine: call AddNTimes ; calculate coordinates of HP bar of pokemon that used Softboiled ld a, SFX_HEAL_HP call PlaySoundWaitForCurrent - ldh a, [hFlagsFFFA] + ldh a, [hUILayoutFlags] set 0, a - ldh [hFlagsFFFA], a + ldh [hUILayoutFlags], a ld a, $02 ld [wHPBarType], a predef UpdateHPBar2 ; animate HP bar decrease of pokemon that used Softboiled - ldh a, [hFlagsFFFA] + ldh a, [hUILayoutFlags] res 0, a - ldh [hFlagsFFFA], a + ldh [hUILayoutFlags], a pop af ld b, a ; store heal amount (1/5 of max HP) ld hl, wHPBarOldHP + 1 @@ -1323,15 +1323,15 @@ ItemUseMedicine: jr z, .playStatusAilmentCuringSound ld a, SFX_HEAL_HP call PlaySoundWaitForCurrent - ldh a, [hFlagsFFFA] + ldh a, [hUILayoutFlags] set 0, a - ldh [hFlagsFFFA], a + ldh [hUILayoutFlags], a ld a, $02 ld [wHPBarType], a predef UpdateHPBar2 ; animate the HP bar lengthening - ldh a, [hFlagsFFFA] + ldh a, [hUILayoutFlags] res 0, a - ldh [hFlagsFFFA], a + ldh [hUILayoutFlags], a ld a, REVIVE_MSG ld [wPartyMenuTypeOrMessageID], a ld a, [wcf91] diff --git a/engine/link/cable_club.asm b/engine/link/cable_club.asm index c75ab200..5124c744 100644 --- a/engine/link/cable_club.asm +++ b/engine/link/cable_club.asm @@ -346,10 +346,10 @@ TradeCenter_SelectMon: ld a, 1 ld [wTopMenuItemX], a .enemyMonMenu_HandleInput - ld hl, hFlagsFFFA + ld hl, hUILayoutFlags set 1, [hl] call HandleMenuInput - ld hl, hFlagsFFFA + ld hl, hUILayoutFlags res 1, [hl] and a jp z, .getNewInput @@ -411,10 +411,10 @@ TradeCenter_SelectMon: lb bc, 6, 1 call ClearScreenArea .playerMonMenu_HandleInput - ld hl, hFlagsFFFA + ld hl, hUILayoutFlags set 1, [hl] call HandleMenuInput - ld hl, hFlagsFFFA + ld hl, hUILayoutFlags res 1, [hl] and a ; was anything pressed? jr nz, .playerMonMenu_SomethingPressed diff --git a/engine/menus/party_menu.asm b/engine/menus/party_menu.asm index 32f47f6a..3af777a2 100644 --- a/engine/menus/party_menu.asm +++ b/engine/menus/party_menu.asm @@ -77,14 +77,14 @@ RedrawPartyMenu_:: pop hl push hl ld bc, SCREEN_WIDTH + 1 ; down 1 row and right 1 column - ldh a, [hFlagsFFFA] + ldh a, [hUILayoutFlags] set 0, a - ldh [hFlagsFFFA], a + ldh [hUILayoutFlags], a add hl, bc predef DrawHP2 ; draw HP bar and prints current / max HP - ldh a, [hFlagsFFFA] + ldh a, [hUILayoutFlags] res 0, a - ldh [hFlagsFFFA], a + ldh [hUILayoutFlags], a call SetPartyMenuHPBarColor ; color the HP bar (on SGB) pop hl jr .printLevel diff --git a/engine/menus/pokedex.asm b/engine/menus/pokedex.asm index 8e4fef19..7b1a204a 100644 --- a/engine/menus/pokedex.asm +++ b/engine/menus/pokedex.asm @@ -676,13 +676,13 @@ Pokedex_PrepareDexEntryForPrinting: ld a, [wPrinterPokedexEntryTextPointer + 1] ld h, a bccoord 1, 1 - ldh a, [hFlagsFFFA] + ldh a, [hUILayoutFlags] set 3, a - ldh [hFlagsFFFA], a + ldh [hUILayoutFlags], a call Pokedex_PrintFlavorTextAtBC - ldh a, [hFlagsFFFA] + ldh a, [hUILayoutFlags] res 3, a - ldh [hFlagsFFFA], a + ldh [hUILayoutFlags], a ret ; draws a line of tiles diff --git a/engine/menus/save.asm b/engine/menus/save.asm index 13fdf729..0c53f689 100644 --- a/engine/menus/save.asm +++ b/engine/menus/save.asm @@ -342,10 +342,10 @@ ChangeBox:: call z, EmptyAllSRAMBoxes ; if so, empty all boxes in SRAM call DisplayChangeBoxMenu call UpdateSprites - ld hl, hFlagsFFFA + ld hl, hUILayoutFlags set 1, [hl] call HandleMenuInput - ld hl, hFlagsFFFA + ld hl, hUILayoutFlags res 1, [hl] bit 1, a ; pressed b ret nz @@ -429,12 +429,12 @@ DisplayChangeBoxMenu: hlcoord 11, 0 lb bc, 12, 7 call TextBoxBorder - ld hl, hFlagsFFFA + ld hl, hUILayoutFlags set 2, [hl] ld de, BoxNames hlcoord 13, 1 call PlaceString - ld hl, hFlagsFFFA + ld hl, hUILayoutFlags res 2, [hl] ld a, [wCurrentBoxNum] and $7f diff --git a/engine/pikachu/pikachu_emotions.asm b/engine/pikachu/pikachu_emotions.asm index f4963f17..6647c4cc 100644 --- a/engine/pikachu/pikachu_emotions.asm +++ b/engine/pikachu/pikachu_emotions.asm @@ -414,7 +414,7 @@ INCLUDE "data/pikachu/pikachu_emotions.asm" PikachuWalksToNurseJoy: ld a, $40 - ldh [hFFFC], a + ldh [hPikachuSpriteVRAMOffset], a call LoadPikachuSpriteIntoVRAM call .GetMovementData and a @@ -422,7 +422,7 @@ PikachuWalksToNurseJoy: call ApplyPikachuMovementData .skip xor a - ldh [hFFFC], a + ldh [hPikachuSpriteVRAMOffset], a ret .GetMovementData: diff --git a/engine/pikachu/pikachu_movement.asm b/engine/pikachu/pikachu_movement.asm index 91c16999..6a0877c8 100644 --- a/engine/pikachu/pikachu_movement.asm +++ b/engine/pikachu/pikachu_movement.asm @@ -958,7 +958,7 @@ LoadPikachuSpriteIntoVRAM: call CopyVideoDataAlternate ld de, PikachuSprite + $c * $10 ld hl, vNPCSprites2 + $c * $10 - ldh a, [hFFFC] + ldh a, [hPikachuSpriteVRAMOffset] and a jr z, .load ld de, PikachuSprite + $c * $10 diff --git a/engine/pokemon/learn_move.asm b/engine/pokemon/learn_move.asm index d365acd4..ff704003 100644 --- a/engine/pokemon/learn_move.asm +++ b/engine/pokemon/learn_move.asm @@ -125,13 +125,13 @@ TryingToLearn: call TextBoxBorder hlcoord 6, 8 ld de, wMovesString - ldh a, [hFlagsFFFA] + ldh a, [hUILayoutFlags] set 2, a - ldh [hFlagsFFFA], a + ldh [hUILayoutFlags], a call PlaceString - ldh a, [hFlagsFFFA] + ldh a, [hUILayoutFlags] res 2, a - ldh [hFlagsFFFA], a + ldh [hUILayoutFlags], a ld hl, wTopMenuItemY ld a, 8 ld [hli], a ; wTopMenuItemY @@ -145,10 +145,10 @@ TryingToLearn: ld a, A_BUTTON | B_BUTTON ld [hli], a ; wMenuWatchedKeys ld [hl], 0 ; wLastMenuItem - ld hl, hFlagsFFFA + ld hl, hUILayoutFlags set 1, [hl] call HandleMenuInput - ld hl, hFlagsFFFA + ld hl, hUILayoutFlags res 1, [hl] push af call LoadScreenTilesFromBuffer1 diff --git a/engine/pokemon/status_screen.asm b/engine/pokemon/status_screen.asm index f1f3aa26..0adfc217 100644 --- a/engine/pokemon/status_screen.asm +++ b/engine/pokemon/status_screen.asm @@ -40,7 +40,7 @@ DrawHP_: push hl call DrawHPBar pop hl - ldh a, [hFlagsFFFA] + ldh a, [hUILayoutFlags] bit 0, a jr z, .printFractionBelowBar ld bc, $9 ; right of bar diff --git a/engine/printer/printer2.asm b/engine/printer/printer2.asm index b257aff4..1f8ac975 100644 --- a/engine/printer/printer2.asm +++ b/engine/printer/printer2.asm @@ -84,13 +84,13 @@ Printer_GetMonStats: hlcoord 9, 8 ld de, .Stats - ldh a, [hFlagsFFFA] + ldh a, [hUILayoutFlags] set 2, a - ldh [hFlagsFFFA], a + ldh [hUILayoutFlags], a call PlaceString - ldh a, [hFlagsFFFA] + ldh a, [hUILayoutFlags] res 2, a - ldh [hFlagsFFFA], a + ldh [hUILayoutFlags], a hlcoord 16, 8 ld de, wLoadedMonAttack diff --git a/home/text.asm b/home/text.asm index 3b6e229c..a8571722 100644 --- a/home/text.asm +++ b/home/text.asm @@ -62,7 +62,7 @@ PlaceNextChar:: cp "<NEXT>" jr nz, .NotNext ld bc, 2 * SCREEN_WIDTH - ldh a, [hFlagsFFFA] + ldh a, [hUILayoutFlags] bit 2, a jr z, .ok ld bc, SCREEN_WIDTH @@ -239,7 +239,7 @@ Paragraph:: jp NextChar PageChar:: - ldh a, [hFlagsFFFA] + ldh a, [hUILayoutFlags] bit 3, a jr z, .pageChar ld a, "<NEXT>" diff --git a/home/window.asm b/home/window.asm index 8ccb9de9..1be272f9 100644 --- a/home/window.asm +++ b/home/window.asm @@ -139,7 +139,7 @@ PlaceMenuCursor:: jr z, .checkForArrow1 ld bc, 40 push af - ldh a, [hFlagsFFFA] + ldh a, [hUILayoutFlags] bit 1, a ; is the menu double spaced? jr z, .doubleSpaced1 ld bc, 20 @@ -163,7 +163,7 @@ PlaceMenuCursor:: jr z, .checkForArrow2 ld bc, 40 push af - ldh a, [hFlagsFFFA] + ldh a, [hUILayoutFlags] bit 1, a ; is the menu double spaced? jr z, .doubleSpaced2 ld bc, 20 @@ -400,11 +400,11 @@ hClearLetterPrintingDelayFlags:: db ; bit 0: draw HP fraction to the right of bar instead of below (for party menu) ; bit 1: menu is double spaced -hFlagsFFFA:: db +hUILayoutFlags:: db hFieldMoveMonMenuTopMenuItemX:: db -hFFFC:: db +hPikachuSpriteVRAMOffset:: db ds 1 |