diff options
Diffstat (limited to 'audio.asm')
-rw-r--r-- | audio.asm | 14 |
1 files changed, 7 insertions, 7 deletions
@@ -436,11 +436,11 @@ PlayBattleMusic:: ld [wLowHealthAlarm], a call StopAllMusic call DelayFrame - ld c, $8 ; BANK(Music_GymLeaderBattle) + ld c, BANK(Music_GymLeaderBattle) ld a, [wGymLeaderNo] and a jr z, .notGymLeaderBattle - ld a, $ea ; MUSIC_GYM_LEADER_BATTLE + ld a, MUSIC_GYM_LEADER_BATTLE jr .playSong .notGymLeaderBattle ld a, [wCurOpponent] @@ -450,16 +450,16 @@ PlayBattleMusic:: jr z, .finalBattle cp OPP_LANCE jr nz, .normalTrainerBattle - ld a, $ea ; MUSIC_GYM_LEADER_BATTLE ; lance also plays gym leader theme + ld a, MUSIC_GYM_LEADER_BATTLE ; lance also plays gym leader theme jr .playSong .normalTrainerBattle - ld a, $ed ; MUSIC_TRAINER_BATTLE + ld a, MUSIC_TRAINER_BATTLE jr .playSong .finalBattle - ld a, $f3 ; MUSIC_FINAL_BATTLE + ld a, MUSIC_FINAL_BATTLE jr .playSong .wildBattle - ld a, $f0 ; MUSIC_WILD_BATTLE + ld a, MUSIC_WILD_BATTLE .playSong jp PlayMusic @@ -515,7 +515,7 @@ Music_Cities1AlternateTempo:: ld c, 100 call DelayFrames ; wait for the fade-out to finish ld c, BANK(Music_Cities1) - ld a, $c3 ; MUSIC_CITIES1 + ld a, MUSIC_CITIES1 call PlayMusic ld hl, wChannelCommandPointers ld de, Music_Cities1_branch_aa6f |