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Diffstat (limited to 'audio/engine_2.asm')
-rw-r--r--audio/engine_2.asm24
1 files changed, 12 insertions, 12 deletions
diff --git a/audio/engine_2.asm b/audio/engine_2.asm
index b09e3d1e..d1b07df9 100644
--- a/audio/engine_2.asm
+++ b/audio/engine_2.asm
@@ -1,4 +1,4 @@
-Audio2_PlaySound:: ; 218bb (8:58bb)
+Audio2_PlaySound::
ld [wSoundID], a
ld a, [wSoundID]
cp $ff
@@ -13,7 +13,7 @@ Audio2_PlaySound:: ; 218bb (8:58bb)
call InitMusicVariables
jp Audio2_21940
-Audio2_218db: ; 218db (8:58db)
+Audio2_218db:
ld l, a
ld e, a
ld h, $0
@@ -79,11 +79,11 @@ Audio2_218db: ; 218db (8:58db)
dec c
jp .asm_218f4
-Audio2_2193c: ; 2193c (8:593c)
+Audio2_2193c:
call StopAllAudio
ret
-Audio2_21940: ; 21940 (8:5940)
+Audio2_21940:
ld a, [wSoundID]
ld l, a
ld e, a
@@ -184,10 +184,10 @@ Audio2_21940: ; 21940 (8:5940)
.asm_219cd
ret
-Noise2_endchannel: ; 222d5 (8:62d5)
+Noise2_endchannel:
endchannel
-Music_PokeFluteInBattle:: ; 219cf (8:59cf)
+Music_PokeFluteInBattle::
; begin playing the "caught mon" sound effect
ld a, SFX_CAUGHT_MON
call PlaySoundWaitForCurrent
@@ -199,7 +199,7 @@ Music_PokeFluteInBattle:: ; 219cf (8:59cf)
call Audio2_OverwriteChannelPointer
ld de, SFX_08_PokeFlute_Ch3
-Audio2_OverwriteChannelPointer: ; 219e6 (8:59e6)
+Audio2_OverwriteChannelPointer:
ld a, e
ld [hli], a
ld a, d
@@ -208,7 +208,7 @@ Audio2_OverwriteChannelPointer: ; 219e6 (8:59e6)
INCLUDE "audio/sfx/pokeflute_ch1_ch2.asm"
-Audio2_InitMusicVariables:: ; 219f8 (8:59f8)
+Audio2_InitMusicVariables::
xor a
ld [wUnusedC000], a
ld [wDisableChannelOutputWhenSfxEnds], a
@@ -281,7 +281,7 @@ Audio2_InitMusicVariables:: ; 219f8 (8:59f8)
ld [rNR50], a
ret
-Audio2_InitSFXVariables:: ; 21ab7 (8:5ab7)
+Audio2_InitSFXVariables::
xor a
push de
ld h, d
@@ -369,7 +369,7 @@ Audio2_InitSFXVariables:: ; 21ab7 (8:5ab7)
ld [rNR10], a
ret
-Audio2_StopAllAudio:: ; 21b3f (8:5b3f)
+Audio2_StopAllAudio::
ld a, $80
ld [rNR52], a
ld [rNR30], a
@@ -408,10 +408,10 @@ Audio2_StopAllAudio:: ; 21b3f (8:5b3f)
ld [wStereoPanning], a
ret
-FillAudioRAM2: ; 21b94 (8:5b94)
+FillAudioRAM2:
ld b, d
.loop
ld [hli], a
dec b
jr nz, .loop
- ret \ No newline at end of file
+ ret