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-rw-r--r--constants/map_constants.asm3
1 files changed, 2 insertions, 1 deletions
diff --git a/constants/map_constants.asm b/constants/map_constants.asm
index 58343342..c365cd5b 100644
--- a/constants/map_constants.asm
+++ b/constants/map_constants.asm
@@ -81,7 +81,7 @@ FIRST_INDOOR_MAP EQU const_value
mapconst MT_MOON_B1F, 14, 14 ; $3C
mapconst MT_MOON_B2F, 18, 20 ; $3D
mapconst CERULEAN_TRASHED_HOUSE, 4, 4 ; $3E
- mapconst CERULEAN_TRADE_HOUSE, 4, 4 ; $3F
+ mapconst CERULEAN_MELANIES_HOUSE, 4, 4 ; $3F
mapconst CERULEAN_POKECENTER, 4, 7 ; $40
mapconst CERULEAN_GYM, 7, 5 ; $41
mapconst BIKE_SHOP, 4, 4 ; $42
@@ -266,6 +266,7 @@ FIRST_INDOOR_MAP EQU const_value
mapconst LORELEIS_ROOM, 6, 5 ; $F5
mapconst BRUNOS_ROOM, 6, 5 ; $F6
mapconst AGATHAS_ROOM, 6, 5 ; $F7
+ mapconst SUMMER_BEACH_HOUSE, 4, 7 ; $F8
NUM_MAPS EQU const_value
; Indoor maps, such as houses, use this as the Map ID in their exit warps