diff options
Diffstat (limited to 'constants/move_animation_constants.asm')
-rw-r--r-- | constants/move_animation_constants.asm | 424 |
1 files changed, 419 insertions, 5 deletions
diff --git a/constants/move_animation_constants.asm b/constants/move_animation_constants.asm index 27658c83..f7617544 100644 --- a/constants/move_animation_constants.asm +++ b/constants/move_animation_constants.asm @@ -1,8 +1,8 @@ -; subanimations - -const_value = $D8 - -; special effects, prefaced with "SE" for "Special Effect" +; special effects that are part of move animations +; SpecialEffectPointers associates them with effect routines (see data/battle_anims/special_effect_pointers.asm) + const_def $C0 +FIRST_SE_ID EQU const_value + const_skip $18 const SE_WAVY_SCREEN ; $D8 used in Psywave/Night Shade/Psychic etc. const SE_SUBSTITUTE_MON ; $D9 used in Substitute (turns the pokemon into a mini sprite) const SE_SHAKE_BACK_AND_FORTH ; $DA used in Double Team @@ -42,3 +42,417 @@ const_value = $D8 const SE_RESET_SCREEN_PALETTE ; $FC used in Leer/Thunderpunch/etc. const SE_DARK_SCREEN_PALETTE ; $FD used in Hyper Beam/Thunderpunch/etc. const SE_DARK_SCREEN_FLASH ; $FE used in Cut/Take Down/etc. + +; subanimations that are part of move animations +; SubanimationPointers indexes (see data/battle_anims/subanimations.asm) + const_def + const SUBANIM_00 + const SUBANIM_01 + const SUBANIM_02 + const SUBANIM_03 + const SUBANIM_04 + const SUBANIM_05 + const SUBANIM_06 + const SUBANIM_07 + const SUBANIM_08 + const SUBANIM_09 + const SUBANIM_0A + const SUBANIM_0B + const SUBANIM_0C + const SUBANIM_0D + const SUBANIM_0E + const SUBANIM_0F + const SUBANIM_10 + const SUBANIM_11 + const SUBANIM_12 + const SUBANIM_13 + const SUBANIM_14 + const SUBANIM_15 + const SUBANIM_16 + const SUBANIM_17 + const SUBANIM_18 + const SUBANIM_19 + const SUBANIM_1A + const SUBANIM_1B + const SUBANIM_1C + const SUBANIM_1D + const SUBANIM_1E + const SUBANIM_1F + const SUBANIM_20 + const SUBANIM_21 + const SUBANIM_22 + const SUBANIM_23 + const SUBANIM_24 + const SUBANIM_25 + const SUBANIM_26 + const SUBANIM_27 + const SUBANIM_28 + const SUBANIM_29 + const SUBANIM_2A + const SUBANIM_2B + const SUBANIM_2C + const SUBANIM_2D + const SUBANIM_2E + const SUBANIM_2F + const SUBANIM_30 + const SUBANIM_31 + const SUBANIM_32 + const SUBANIM_33 + const SUBANIM_34 + const SUBANIM_35 + const SUBANIM_36 + const SUBANIM_37 + const SUBANIM_38 + const SUBANIM_39 + const SUBANIM_3A + const SUBANIM_3B + const SUBANIM_3C + const SUBANIM_3D + const SUBANIM_3E + const SUBANIM_3F + const SUBANIM_40 + const SUBANIM_41 + const SUBANIM_42 + const SUBANIM_43 + const SUBANIM_44 + const SUBANIM_45 + const SUBANIM_46 + const SUBANIM_47 + const SUBANIM_48 + const SUBANIM_49 + const SUBANIM_4A + const SUBANIM_4B + const SUBANIM_4C + const SUBANIM_4D + const SUBANIM_4E + const SUBANIM_4F + const SUBANIM_50 + const SUBANIM_51 + const SUBANIM_52 + const SUBANIM_53 + const SUBANIM_54 + const SUBANIM_55 + +; types of subanimations + const_def + const SUBANIMTYPE_NORMAL + const SUBANIMTYPE_HVFLIP + const SUBANIMTYPE_HFLIP + const SUBANIMTYPE_COORDFLIP + const SUBANIMTYPE_REVERSE + const SUBANIMTYPE_ENEMY + +; frame blocks that are part of subanimations +; FrameBlockPointers indexes (see data/battle_anims/frame_blocks.asm) + const_def + const FRAMEBLOCK_00 + const FRAMEBLOCK_01 + const FRAMEBLOCK_02 + const FRAMEBLOCK_03 + const FRAMEBLOCK_04 + const FRAMEBLOCK_05 + const FRAMEBLOCK_06 + const FRAMEBLOCK_07 + const FRAMEBLOCK_08 + const FRAMEBLOCK_09 + const FRAMEBLOCK_0A + const FRAMEBLOCK_0B + const FRAMEBLOCK_0C + const FRAMEBLOCK_0D + const FRAMEBLOCK_0E + const FRAMEBLOCK_0F + const FRAMEBLOCK_10 + const FRAMEBLOCK_11 + const FRAMEBLOCK_12 + const FRAMEBLOCK_13 + const FRAMEBLOCK_14 + const FRAMEBLOCK_15 + const FRAMEBLOCK_16 + const FRAMEBLOCK_17 + const FRAMEBLOCK_18 + const FRAMEBLOCK_19 + const FRAMEBLOCK_1A + const FRAMEBLOCK_1B + const FRAMEBLOCK_1C + const FRAMEBLOCK_1D + const FRAMEBLOCK_1E + const FRAMEBLOCK_1F + const FRAMEBLOCK_20 + const FRAMEBLOCK_21 + const FRAMEBLOCK_22 + const FRAMEBLOCK_23 + const FRAMEBLOCK_24 + const FRAMEBLOCK_25 + const FRAMEBLOCK_26 + const FRAMEBLOCK_27 + const FRAMEBLOCK_28 + const FRAMEBLOCK_29 + const FRAMEBLOCK_2A + const FRAMEBLOCK_2B + const FRAMEBLOCK_2C + const FRAMEBLOCK_2D + const FRAMEBLOCK_2E + const FRAMEBLOCK_2F + const FRAMEBLOCK_30 + const FRAMEBLOCK_31 + const FRAMEBLOCK_32 + const FRAMEBLOCK_33 + const FRAMEBLOCK_34 + const FRAMEBLOCK_35 + const FRAMEBLOCK_36 + const FRAMEBLOCK_37 + const FRAMEBLOCK_38 + const FRAMEBLOCK_39 + const FRAMEBLOCK_3A + const FRAMEBLOCK_3B + const FRAMEBLOCK_3C + const FRAMEBLOCK_3D + const FRAMEBLOCK_3E + const FRAMEBLOCK_3F + const FRAMEBLOCK_40 + const FRAMEBLOCK_41 + const FRAMEBLOCK_42 + const FRAMEBLOCK_43 + const FRAMEBLOCK_44 + const FRAMEBLOCK_45 + const FRAMEBLOCK_46 + const FRAMEBLOCK_47 + const FRAMEBLOCK_SMALL_BLACK_CIRCLE + const FRAMEBLOCK_LARGE_BLACK_CIRCLE + const FRAMEBLOCK_4A + const FRAMEBLOCK_4B + const FRAMEBLOCK_4C + const FRAMEBLOCK_4D + const FRAMEBLOCK_4E + const FRAMEBLOCK_4F + const FRAMEBLOCK_50 + const FRAMEBLOCK_51 + const FRAMEBLOCK_52 + const FRAMEBLOCK_53 + const FRAMEBLOCK_54 + const FRAMEBLOCK_55 + const FRAMEBLOCK_56 + const FRAMEBLOCK_57 + const FRAMEBLOCK_58 + const FRAMEBLOCK_59 + const FRAMEBLOCK_5A + const FRAMEBLOCK_5B + const FRAMEBLOCK_5C + const FRAMEBLOCK_5D + const FRAMEBLOCK_5E + const FRAMEBLOCK_5F + const FRAMEBLOCK_60 + const FRAMEBLOCK_61 + const FRAMEBLOCK_62 + const FRAMEBLOCK_63 + const FRAMEBLOCK_64 + const FRAMEBLOCK_65 + const FRAMEBLOCK_66 + const FRAMEBLOCK_67 + const FRAMEBLOCK_68 + const FRAMEBLOCK_69 + const FRAMEBLOCK_6A + const FRAMEBLOCK_6B + const FRAMEBLOCK_6C + const FRAMEBLOCK_6D + const FRAMEBLOCK_6E + const FRAMEBLOCK_6F + const FRAMEBLOCK_70 + const FRAMEBLOCK_71 + const FRAMEBLOCK_72 + const FRAMEBLOCK_73 + const FRAMEBLOCK_74 + const FRAMEBLOCK_75 + const FRAMEBLOCK_76 + const FRAMEBLOCK_77 + const FRAMEBLOCK_78 + const FRAMEBLOCK_79 + +; base coordinates that are part of subanimations +; FrameBlockBaseCoords indexes (see data/battle_anims/base_coords.asm) + const_def + const BASECOORD_00 + const BASECOORD_01 + const BASECOORD_02 + const BASECOORD_03 + const BASECOORD_04 + const BASECOORD_05 + const BASECOORD_06 + const BASECOORD_07 + const BASECOORD_08 + const BASECOORD_09 + const BASECOORD_0A + const BASECOORD_0B + const BASECOORD_0C + const BASECOORD_0D + const BASECOORD_0E + const BASECOORD_0F + const BASECOORD_10 + const BASECOORD_11 + const BASECOORD_12 + const BASECOORD_13 + const BASECOORD_14 + const BASECOORD_15 + const BASECOORD_16 + const BASECOORD_17 + const BASECOORD_18 + const BASECOORD_19 + const BASECOORD_1A + const BASECOORD_1B + const BASECOORD_1C + const BASECOORD_1D + const BASECOORD_1E + const BASECOORD_1F + const BASECOORD_20 + const BASECOORD_21 + const BASECOORD_22 + const BASECOORD_23 + const BASECOORD_24 + const BASECOORD_25 + const BASECOORD_26 + const BASECOORD_27 + const BASECOORD_28 + const BASECOORD_29 + const BASECOORD_2A + const BASECOORD_2B + const BASECOORD_2C + const BASECOORD_2D + const BASECOORD_2E + const BASECOORD_2F + const BASECOORD_30 + const BASECOORD_31 + const BASECOORD_32 + const BASECOORD_33 + const BASECOORD_34 + const BASECOORD_35 + const BASECOORD_36 + const BASECOORD_37 + const BASECOORD_38 + const BASECOORD_39 + const BASECOORD_3A + const BASECOORD_3B + const BASECOORD_3C + const BASECOORD_3D + const BASECOORD_3E + const BASECOORD_3F + const BASECOORD_40 + const BASECOORD_41 + const BASECOORD_42 + const BASECOORD_43 + const BASECOORD_44 + const BASECOORD_45 + const BASECOORD_46 + const BASECOORD_47 + const BASECOORD_48 + const BASECOORD_49 + const BASECOORD_4A + const BASECOORD_4B + const BASECOORD_4C + const BASECOORD_4D + const BASECOORD_4E + const BASECOORD_4F + const BASECOORD_50 + const BASECOORD_51 + const BASECOORD_52 + const BASECOORD_53 + const BASECOORD_54 + const BASECOORD_55 + const BASECOORD_56 + const BASECOORD_57 + const BASECOORD_58 + const BASECOORD_59 + const BASECOORD_5A + const BASECOORD_5B + const BASECOORD_5C + const BASECOORD_5D + const BASECOORD_5E + const BASECOORD_5F + const BASECOORD_60 + const BASECOORD_61 + const BASECOORD_62 + const BASECOORD_63 + const BASECOORD_64 + const BASECOORD_65 + const BASECOORD_66 + const BASECOORD_67 + const BASECOORD_68 + const BASECOORD_69 + const BASECOORD_6A + const BASECOORD_6B + const BASECOORD_6C + const BASECOORD_6D + const BASECOORD_6E + const BASECOORD_6F + const BASECOORD_70 + const BASECOORD_71 + const BASECOORD_72 + const BASECOORD_73 + const BASECOORD_74 + const BASECOORD_75 + const BASECOORD_76 + const BASECOORD_77 + const BASECOORD_78 + const BASECOORD_79 + const BASECOORD_7A + const BASECOORD_7B + const BASECOORD_7C + const BASECOORD_7D + const BASECOORD_7E + const BASECOORD_7F + const BASECOORD_80 + const BASECOORD_81 + const BASECOORD_82 + const BASECOORD_83 + const BASECOORD_84 + const BASECOORD_85 + const BASECOORD_86 + const BASECOORD_87 + const BASECOORD_88 + const BASECOORD_89 + const BASECOORD_8A + const BASECOORD_8B + const BASECOORD_8C + const BASECOORD_8D + const BASECOORD_8E + const BASECOORD_8F + const BASECOORD_90 + const BASECOORD_91 + const BASECOORD_92 + const BASECOORD_93 + const BASECOORD_94 + const BASECOORD_95 + const BASECOORD_96 + const BASECOORD_97 + const BASECOORD_98 + const BASECOORD_99 + const BASECOORD_9A + const BASECOORD_9B + const BASECOORD_9C + const BASECOORD_9D + const BASECOORD_9E + const BASECOORD_9F + const BASECOORD_A0 + const BASECOORD_A1 + const BASECOORD_A2 + const BASECOORD_A3 + const BASECOORD_A4 + const BASECOORD_A5 + const BASECOORD_A6 + const BASECOORD_A7 + const BASECOORD_A8 + const BASECOORD_A9 + const BASECOORD_AA + const BASECOORD_AB + const BASECOORD_AC + const BASECOORD_AD + const BASECOORD_AE + const BASECOORD_AF + const BASECOORD_B0 + +; frame block modes that are part of subanimations + const_def + const FRAMEBLOCKMODE_00 + const FRAMEBLOCKMODE_01 + const FRAMEBLOCKMODE_02 + const FRAMEBLOCKMODE_03 + const FRAMEBLOCKMODE_04 |