summaryrefslogtreecommitdiff
path: root/constants/move_animation_constants.asm
diff options
context:
space:
mode:
Diffstat (limited to 'constants/move_animation_constants.asm')
-rw-r--r--constants/move_animation_constants.asm424
1 files changed, 419 insertions, 5 deletions
diff --git a/constants/move_animation_constants.asm b/constants/move_animation_constants.asm
index 27658c83..f7617544 100644
--- a/constants/move_animation_constants.asm
+++ b/constants/move_animation_constants.asm
@@ -1,8 +1,8 @@
-; subanimations
-
-const_value = $D8
-
-; special effects, prefaced with "SE" for "Special Effect"
+; special effects that are part of move animations
+; SpecialEffectPointers associates them with effect routines (see data/battle_anims/special_effect_pointers.asm)
+ const_def $C0
+FIRST_SE_ID EQU const_value
+ const_skip $18
const SE_WAVY_SCREEN ; $D8 used in Psywave/Night Shade/Psychic etc.
const SE_SUBSTITUTE_MON ; $D9 used in Substitute (turns the pokemon into a mini sprite)
const SE_SHAKE_BACK_AND_FORTH ; $DA used in Double Team
@@ -42,3 +42,417 @@ const_value = $D8
const SE_RESET_SCREEN_PALETTE ; $FC used in Leer/Thunderpunch/etc.
const SE_DARK_SCREEN_PALETTE ; $FD used in Hyper Beam/Thunderpunch/etc.
const SE_DARK_SCREEN_FLASH ; $FE used in Cut/Take Down/etc.
+
+; subanimations that are part of move animations
+; SubanimationPointers indexes (see data/battle_anims/subanimations.asm)
+ const_def
+ const SUBANIM_00
+ const SUBANIM_01
+ const SUBANIM_02
+ const SUBANIM_03
+ const SUBANIM_04
+ const SUBANIM_05
+ const SUBANIM_06
+ const SUBANIM_07
+ const SUBANIM_08
+ const SUBANIM_09
+ const SUBANIM_0A
+ const SUBANIM_0B
+ const SUBANIM_0C
+ const SUBANIM_0D
+ const SUBANIM_0E
+ const SUBANIM_0F
+ const SUBANIM_10
+ const SUBANIM_11
+ const SUBANIM_12
+ const SUBANIM_13
+ const SUBANIM_14
+ const SUBANIM_15
+ const SUBANIM_16
+ const SUBANIM_17
+ const SUBANIM_18
+ const SUBANIM_19
+ const SUBANIM_1A
+ const SUBANIM_1B
+ const SUBANIM_1C
+ const SUBANIM_1D
+ const SUBANIM_1E
+ const SUBANIM_1F
+ const SUBANIM_20
+ const SUBANIM_21
+ const SUBANIM_22
+ const SUBANIM_23
+ const SUBANIM_24
+ const SUBANIM_25
+ const SUBANIM_26
+ const SUBANIM_27
+ const SUBANIM_28
+ const SUBANIM_29
+ const SUBANIM_2A
+ const SUBANIM_2B
+ const SUBANIM_2C
+ const SUBANIM_2D
+ const SUBANIM_2E
+ const SUBANIM_2F
+ const SUBANIM_30
+ const SUBANIM_31
+ const SUBANIM_32
+ const SUBANIM_33
+ const SUBANIM_34
+ const SUBANIM_35
+ const SUBANIM_36
+ const SUBANIM_37
+ const SUBANIM_38
+ const SUBANIM_39
+ const SUBANIM_3A
+ const SUBANIM_3B
+ const SUBANIM_3C
+ const SUBANIM_3D
+ const SUBANIM_3E
+ const SUBANIM_3F
+ const SUBANIM_40
+ const SUBANIM_41
+ const SUBANIM_42
+ const SUBANIM_43
+ const SUBANIM_44
+ const SUBANIM_45
+ const SUBANIM_46
+ const SUBANIM_47
+ const SUBANIM_48
+ const SUBANIM_49
+ const SUBANIM_4A
+ const SUBANIM_4B
+ const SUBANIM_4C
+ const SUBANIM_4D
+ const SUBANIM_4E
+ const SUBANIM_4F
+ const SUBANIM_50
+ const SUBANIM_51
+ const SUBANIM_52
+ const SUBANIM_53
+ const SUBANIM_54
+ const SUBANIM_55
+
+; types of subanimations
+ const_def
+ const SUBANIMTYPE_NORMAL
+ const SUBANIMTYPE_HVFLIP
+ const SUBANIMTYPE_HFLIP
+ const SUBANIMTYPE_COORDFLIP
+ const SUBANIMTYPE_REVERSE
+ const SUBANIMTYPE_ENEMY
+
+; frame blocks that are part of subanimations
+; FrameBlockPointers indexes (see data/battle_anims/frame_blocks.asm)
+ const_def
+ const FRAMEBLOCK_00
+ const FRAMEBLOCK_01
+ const FRAMEBLOCK_02
+ const FRAMEBLOCK_03
+ const FRAMEBLOCK_04
+ const FRAMEBLOCK_05
+ const FRAMEBLOCK_06
+ const FRAMEBLOCK_07
+ const FRAMEBLOCK_08
+ const FRAMEBLOCK_09
+ const FRAMEBLOCK_0A
+ const FRAMEBLOCK_0B
+ const FRAMEBLOCK_0C
+ const FRAMEBLOCK_0D
+ const FRAMEBLOCK_0E
+ const FRAMEBLOCK_0F
+ const FRAMEBLOCK_10
+ const FRAMEBLOCK_11
+ const FRAMEBLOCK_12
+ const FRAMEBLOCK_13
+ const FRAMEBLOCK_14
+ const FRAMEBLOCK_15
+ const FRAMEBLOCK_16
+ const FRAMEBLOCK_17
+ const FRAMEBLOCK_18
+ const FRAMEBLOCK_19
+ const FRAMEBLOCK_1A
+ const FRAMEBLOCK_1B
+ const FRAMEBLOCK_1C
+ const FRAMEBLOCK_1D
+ const FRAMEBLOCK_1E
+ const FRAMEBLOCK_1F
+ const FRAMEBLOCK_20
+ const FRAMEBLOCK_21
+ const FRAMEBLOCK_22
+ const FRAMEBLOCK_23
+ const FRAMEBLOCK_24
+ const FRAMEBLOCK_25
+ const FRAMEBLOCK_26
+ const FRAMEBLOCK_27
+ const FRAMEBLOCK_28
+ const FRAMEBLOCK_29
+ const FRAMEBLOCK_2A
+ const FRAMEBLOCK_2B
+ const FRAMEBLOCK_2C
+ const FRAMEBLOCK_2D
+ const FRAMEBLOCK_2E
+ const FRAMEBLOCK_2F
+ const FRAMEBLOCK_30
+ const FRAMEBLOCK_31
+ const FRAMEBLOCK_32
+ const FRAMEBLOCK_33
+ const FRAMEBLOCK_34
+ const FRAMEBLOCK_35
+ const FRAMEBLOCK_36
+ const FRAMEBLOCK_37
+ const FRAMEBLOCK_38
+ const FRAMEBLOCK_39
+ const FRAMEBLOCK_3A
+ const FRAMEBLOCK_3B
+ const FRAMEBLOCK_3C
+ const FRAMEBLOCK_3D
+ const FRAMEBLOCK_3E
+ const FRAMEBLOCK_3F
+ const FRAMEBLOCK_40
+ const FRAMEBLOCK_41
+ const FRAMEBLOCK_42
+ const FRAMEBLOCK_43
+ const FRAMEBLOCK_44
+ const FRAMEBLOCK_45
+ const FRAMEBLOCK_46
+ const FRAMEBLOCK_47
+ const FRAMEBLOCK_SMALL_BLACK_CIRCLE
+ const FRAMEBLOCK_LARGE_BLACK_CIRCLE
+ const FRAMEBLOCK_4A
+ const FRAMEBLOCK_4B
+ const FRAMEBLOCK_4C
+ const FRAMEBLOCK_4D
+ const FRAMEBLOCK_4E
+ const FRAMEBLOCK_4F
+ const FRAMEBLOCK_50
+ const FRAMEBLOCK_51
+ const FRAMEBLOCK_52
+ const FRAMEBLOCK_53
+ const FRAMEBLOCK_54
+ const FRAMEBLOCK_55
+ const FRAMEBLOCK_56
+ const FRAMEBLOCK_57
+ const FRAMEBLOCK_58
+ const FRAMEBLOCK_59
+ const FRAMEBLOCK_5A
+ const FRAMEBLOCK_5B
+ const FRAMEBLOCK_5C
+ const FRAMEBLOCK_5D
+ const FRAMEBLOCK_5E
+ const FRAMEBLOCK_5F
+ const FRAMEBLOCK_60
+ const FRAMEBLOCK_61
+ const FRAMEBLOCK_62
+ const FRAMEBLOCK_63
+ const FRAMEBLOCK_64
+ const FRAMEBLOCK_65
+ const FRAMEBLOCK_66
+ const FRAMEBLOCK_67
+ const FRAMEBLOCK_68
+ const FRAMEBLOCK_69
+ const FRAMEBLOCK_6A
+ const FRAMEBLOCK_6B
+ const FRAMEBLOCK_6C
+ const FRAMEBLOCK_6D
+ const FRAMEBLOCK_6E
+ const FRAMEBLOCK_6F
+ const FRAMEBLOCK_70
+ const FRAMEBLOCK_71
+ const FRAMEBLOCK_72
+ const FRAMEBLOCK_73
+ const FRAMEBLOCK_74
+ const FRAMEBLOCK_75
+ const FRAMEBLOCK_76
+ const FRAMEBLOCK_77
+ const FRAMEBLOCK_78
+ const FRAMEBLOCK_79
+
+; base coordinates that are part of subanimations
+; FrameBlockBaseCoords indexes (see data/battle_anims/base_coords.asm)
+ const_def
+ const BASECOORD_00
+ const BASECOORD_01
+ const BASECOORD_02
+ const BASECOORD_03
+ const BASECOORD_04
+ const BASECOORD_05
+ const BASECOORD_06
+ const BASECOORD_07
+ const BASECOORD_08
+ const BASECOORD_09
+ const BASECOORD_0A
+ const BASECOORD_0B
+ const BASECOORD_0C
+ const BASECOORD_0D
+ const BASECOORD_0E
+ const BASECOORD_0F
+ const BASECOORD_10
+ const BASECOORD_11
+ const BASECOORD_12
+ const BASECOORD_13
+ const BASECOORD_14
+ const BASECOORD_15
+ const BASECOORD_16
+ const BASECOORD_17
+ const BASECOORD_18
+ const BASECOORD_19
+ const BASECOORD_1A
+ const BASECOORD_1B
+ const BASECOORD_1C
+ const BASECOORD_1D
+ const BASECOORD_1E
+ const BASECOORD_1F
+ const BASECOORD_20
+ const BASECOORD_21
+ const BASECOORD_22
+ const BASECOORD_23
+ const BASECOORD_24
+ const BASECOORD_25
+ const BASECOORD_26
+ const BASECOORD_27
+ const BASECOORD_28
+ const BASECOORD_29
+ const BASECOORD_2A
+ const BASECOORD_2B
+ const BASECOORD_2C
+ const BASECOORD_2D
+ const BASECOORD_2E
+ const BASECOORD_2F
+ const BASECOORD_30
+ const BASECOORD_31
+ const BASECOORD_32
+ const BASECOORD_33
+ const BASECOORD_34
+ const BASECOORD_35
+ const BASECOORD_36
+ const BASECOORD_37
+ const BASECOORD_38
+ const BASECOORD_39
+ const BASECOORD_3A
+ const BASECOORD_3B
+ const BASECOORD_3C
+ const BASECOORD_3D
+ const BASECOORD_3E
+ const BASECOORD_3F
+ const BASECOORD_40
+ const BASECOORD_41
+ const BASECOORD_42
+ const BASECOORD_43
+ const BASECOORD_44
+ const BASECOORD_45
+ const BASECOORD_46
+ const BASECOORD_47
+ const BASECOORD_48
+ const BASECOORD_49
+ const BASECOORD_4A
+ const BASECOORD_4B
+ const BASECOORD_4C
+ const BASECOORD_4D
+ const BASECOORD_4E
+ const BASECOORD_4F
+ const BASECOORD_50
+ const BASECOORD_51
+ const BASECOORD_52
+ const BASECOORD_53
+ const BASECOORD_54
+ const BASECOORD_55
+ const BASECOORD_56
+ const BASECOORD_57
+ const BASECOORD_58
+ const BASECOORD_59
+ const BASECOORD_5A
+ const BASECOORD_5B
+ const BASECOORD_5C
+ const BASECOORD_5D
+ const BASECOORD_5E
+ const BASECOORD_5F
+ const BASECOORD_60
+ const BASECOORD_61
+ const BASECOORD_62
+ const BASECOORD_63
+ const BASECOORD_64
+ const BASECOORD_65
+ const BASECOORD_66
+ const BASECOORD_67
+ const BASECOORD_68
+ const BASECOORD_69
+ const BASECOORD_6A
+ const BASECOORD_6B
+ const BASECOORD_6C
+ const BASECOORD_6D
+ const BASECOORD_6E
+ const BASECOORD_6F
+ const BASECOORD_70
+ const BASECOORD_71
+ const BASECOORD_72
+ const BASECOORD_73
+ const BASECOORD_74
+ const BASECOORD_75
+ const BASECOORD_76
+ const BASECOORD_77
+ const BASECOORD_78
+ const BASECOORD_79
+ const BASECOORD_7A
+ const BASECOORD_7B
+ const BASECOORD_7C
+ const BASECOORD_7D
+ const BASECOORD_7E
+ const BASECOORD_7F
+ const BASECOORD_80
+ const BASECOORD_81
+ const BASECOORD_82
+ const BASECOORD_83
+ const BASECOORD_84
+ const BASECOORD_85
+ const BASECOORD_86
+ const BASECOORD_87
+ const BASECOORD_88
+ const BASECOORD_89
+ const BASECOORD_8A
+ const BASECOORD_8B
+ const BASECOORD_8C
+ const BASECOORD_8D
+ const BASECOORD_8E
+ const BASECOORD_8F
+ const BASECOORD_90
+ const BASECOORD_91
+ const BASECOORD_92
+ const BASECOORD_93
+ const BASECOORD_94
+ const BASECOORD_95
+ const BASECOORD_96
+ const BASECOORD_97
+ const BASECOORD_98
+ const BASECOORD_99
+ const BASECOORD_9A
+ const BASECOORD_9B
+ const BASECOORD_9C
+ const BASECOORD_9D
+ const BASECOORD_9E
+ const BASECOORD_9F
+ const BASECOORD_A0
+ const BASECOORD_A1
+ const BASECOORD_A2
+ const BASECOORD_A3
+ const BASECOORD_A4
+ const BASECOORD_A5
+ const BASECOORD_A6
+ const BASECOORD_A7
+ const BASECOORD_A8
+ const BASECOORD_A9
+ const BASECOORD_AA
+ const BASECOORD_AB
+ const BASECOORD_AC
+ const BASECOORD_AD
+ const BASECOORD_AE
+ const BASECOORD_AF
+ const BASECOORD_B0
+
+; frame block modes that are part of subanimations
+ const_def
+ const FRAMEBLOCKMODE_00
+ const FRAMEBLOCKMODE_01
+ const FRAMEBLOCKMODE_02
+ const FRAMEBLOCKMODE_03
+ const FRAMEBLOCKMODE_04