diff options
Diffstat (limited to 'constants')
-rw-r--r-- | constants/battle_constants.asm | 2 | ||||
-rw-r--r-- | constants/credits_constants.asm | 150 | ||||
-rw-r--r-- | constants/event_constants.asm | 37 | ||||
-rw-r--r-- | constants/gfx_constants.asm | 5 | ||||
-rw-r--r-- | constants/hide_show_constants.asm | 446 | ||||
-rw-r--r-- | constants/icon_constants.asm | 1 | ||||
-rw-r--r-- | constants/item_constants.asm | 3 | ||||
-rw-r--r-- | constants/map_constants.asm | 3 | ||||
-rw-r--r-- | constants/move_effect_constants.asm | 2 | ||||
-rw-r--r-- | constants/music_constants.asm | 22 | ||||
-rw-r--r-- | constants/oam_constants.asm | 1 | ||||
-rw-r--r-- | constants/palette_constants.asm | 5 | ||||
-rw-r--r-- | constants/pikachu_emotion_constants.asm | 229 | ||||
-rw-r--r-- | constants/pokemon_constants.asm | 11 | ||||
-rw-r--r-- | constants/script_constants.asm | 5 | ||||
-rw-r--r-- | constants/sprite_anim_constants.asm | 17 | ||||
-rw-r--r-- | constants/sprite_constants.asm | 40 | ||||
-rw-r--r-- | constants/text_constants.asm | 1 | ||||
-rw-r--r-- | constants/tileset_constants.asm | 1 |
19 files changed, 665 insertions, 316 deletions
diff --git a/constants/battle_constants.asm b/constants/battle_constants.asm index 99d371b2..15ba42eb 100644 --- a/constants/battle_constants.asm +++ b/constants/battle_constants.asm @@ -13,6 +13,8 @@ BIT_TEST_BATTLE EQU 0 const BATTLE_TYPE_NORMAL ; 0 const BATTLE_TYPE_OLD_MAN ; 1 const BATTLE_TYPE_SAFARI ; 2 + const BATTLE_TYPE_RUN ; 3 + const BATTLE_TYPE_PIKACHU ; 4 ; damage limits before type effectiveness MIN_NEUTRAL_DAMAGE EQU 2 diff --git a/constants/credits_constants.asm b/constants/credits_constants.asm index dcf782ef..b04ec0b8 100644 --- a/constants/credits_constants.asm +++ b/constants/credits_constants.asm @@ -1,69 +1,91 @@ ; CreditsTextPointers indexes (see data/credits/credits_text.asm) const_def - const CRED_VERSION ; $00 - const CRED_TAJIRI ; $01 - const CRED_TA_OOTA ; $02 - const CRED_MORIMOTO ; $03 - const CRED_WATANABE ; $04 - const CRED_MASUDE ; $05 - const CRED_NISINO ; $06 - const CRED_SUGIMORI ; $07 - const CRED_NISHIDA ; $08 - const CRED_MIYAMOTO ; $09 - const CRED_KAWAGUCHI ; $0A - const CRED_ISHIHARA ; $0B - const CRED_YAMAUCHI ; $0C - const CRED_ZINNAI ; $0D - const CRED_HISHIDA ; $0E - const CRED_SAKAI ; $0F - const CRED_YAMAGUCHI ; $10 - const CRED_YAMAMOTO ; $11 - const CRED_TANIGUCHI ; $12 - const CRED_NONOMURA ; $13 - const CRED_FUZIWARA ; $14 - const CRED_MATSUSIMA ; $15 - const CRED_TOMISAWA ; $16 - const CRED_KAWAMOTO ; $17 - const CRED_KAKEI ; $18 - const CRED_TSUCHIYA ; $19 - const CRED_TA_NAKAMURA ; $1A - const CRED_YUDA ; $1B - const CRED_MON ; $1C - const CRED_DIRECTOR ; $1D - const CRED_PROGRAMMERS ; $1E - const CRED_CHAR_DESIGN ; $1F - const CRED_MUSIC ; $20 - const CRED_SOUND_EFFECTS ; $21 - const CRED_GAME_DESIGN ; $22 - const CRED_MONSTER_DESIGN ; $23 - const CRED_GAME_SCENE ; $24 - const CRED_PARAM ; $25 - const CRED_MAP ; $26 - const CRED_TEST ; $27 - const CRED_SPECIAL ; $28 - const CRED_PRODUCERS ; $29 - const CRED_PRODUCER ; $2A - const CRED_EXECUTIVE ; $2B - const CRED_TAMADA ; $2C - const CRED_SA_OOTA ; $2D - const CRED_YOSHIKAWA ; $2E - const CRED_TO_OOTA ; $2F - const CRED_US_STAFF ; $30 - const CRED_US_COORD ; $31 - const CRED_TILDEN ; $32 - const CRED_KAWAKAMI ; $33 - const CRED_HI_NAKAMURA ; $34 - const CRED_GIESE ; $35 - const CRED_OSBORNE ; $36 - const CRED_TRANS ; $37 - const CRED_OGASAWARA ; $38 - const CRED_IWATA ; $39 - const CRED_IZUSHI ; $3A - const CRED_HARADA ; $3B - const CRED_MURAKAWA ; $3C - const CRED_FUKUI ; $3D - const CRED_CLUB ; $3E - const CRED_PAAD ; $3F + const CRED_VERSION ; 00 + const CRED_TAJIRI ; 01 + const CRED_OOTA ; 02 + const CRED_MORIMOTO ; 03 + const CRED_WATANABE ; 04 + const CRED_MASUDA ; 05 + const CRED_NISHINO ; 06 + const CRED_SUGIMORI ; 07 + const CRED_NISHIDA ; 08 + const CRED_MIYAMOTO ; 09 + const CRED_KAWAGUCHI ; 0a + const CRED_ISHIHARA ; 0b + const CRED_YAMAUCHI ; 0c + const CRED_ZINNAI ; 0d + const CRED_HISHIDA ; 0e + const CRED_SAKAI ; 0f + const CRED_YAMAGUCHI ; 10 + const CRED_YAMAMOTO ; 11 + const CRED_TANIGUCHI ; 12 + const CRED_NONOMURA ; 13 + const CRED_FUZIWARA ; 14 + const CRED_MATSUSIMA ; 15 + const CRED_TOMISAWA ; 16 + const CRED_KAWAMOTO ; 17 + const CRED_KAKEI ; 18 + const CRED_TSUCHIYA ; 19 + const CRED_NAKAMURA ; 1a + const CRED_YUDA ; 1b + const CRED_POKEMON ; 1c + const CRED_DIRECTOR ; 1d + const CRED_PROGRAMMERS ; 1e + const CRED_CHARACTER_DESIGN ; 1f + const CRED_MUSIC ; 20 + const CRED_SOUND_EFFECTS ; 21 + const CRED_GAME_DESIGN ; 22 + const CRED_MONSTER_DESIGN ; 23 + const CRED_GAME_SCENARIO ; 24 + const CRED_PARAMETRIC_DESIGN ; 25 + const CRED_MAP_DESIGN ; 26 + const CRED_TESTING ; 27 + const CRED_SPECIAL_THANKS ; 28 + const CRED_PRODUCER ; 29 + const CRED_EXECUTIVE_PRODUCER ; 2a + const CRED_TAMADA ; 2b + const CRED_OOTA2 ; 2c + const CRED_YOSHIKAWA ; 2d + const CRED_OOTA23 ; 2e + const CRED_YOSHIDA ; 2f + const CRED_MATSUMITA ; 30 + const CRED_SEYA ; 31 + const CRED_SEKINE ; 32 + const CRED_SHIMAMURA ; 33 + const CRED_SHIMOYAMADA ; 34 + const CRED_SUPER_MARIO_CLUB ; 35 + const CRED_IZUSHI ; 36 + const CRED_NOMURA ; 37 + const CRED_HARADA ; 38 + const CRED_YAMAGAMI ; 39 + const CRED_NISHIMURA ; 3a + const CRED_SAEKI ; 3b + const CRED_FUZII ; 3c + const CRED_SHOGAKUKAN ; 3d + const CRED_OOTANI ; 3e + const CRED_PIKACHU_VOICE ; 3f + const CRED_U_S_STAFF ; 40 + const CRED_U_S_COORD ; 41 + const CRED_TILDEN ; 42 + const CRED_KAWAKAMI ; 43 + const CRED_NAKAMURA2 ; 44 + const CRED_SHOEMAKE ; 45 + const CRED_OSBORNE ; 46 + const CRED_TRANSLATION ; 47 + const CRED_OGASAWARA ; 48 + const CRED_IWATA ; 49 + const CRED_IZUSHI2 ; 4a + const CRED_HARADA2 ; 4b + const CRED_MURAKAWA ; 4c + const CRED_FUKUI ; 4d + const CRED_SUPER_MARIO_CLUB2 ; 4e + const CRED_PAAD ; 4f + const CRED_PRODUCERS ; 50 + const CRED_HOSOKAWA ; 51 + const CRED_OKUBO ; 52 + const CRED_NAKAMICHI ; 53 + const CRED_YOSHIMURA ; 54 + const CRED_YAMAZAKI ; 55 const_def -1, -1 const CRED_TEXT_FADE_MON ; $FF diff --git a/constants/event_constants.asm b/constants/event_constants.asm index 4f169880..bf4926aa 100644 --- a/constants/event_constants.asm +++ b/constants/event_constants.asm @@ -5,7 +5,8 @@ const EVENT_FOLLOWED_OAK_INTO_LAB const_skip 2 const EVENT_HALL_OF_FAME_DEX_RATING - const_skip 2 + const_skip + const EVENT_PLAYER_AT_RIGHT_EXIT_TO_PALLET_TOWN const EVENT_PALLET_AFTER_GETTING_POKEBALLS const_skip 17 const EVENT_GOT_TOWN_MAP @@ -25,7 +26,12 @@ const_next $28 const EVENT_VIRIDIAN_GYM_OPEN const EVENT_GOT_TM42 - const_skip 14 + const_skip 2 + const EVENT_02C + const EVENT_02D + const EVENT_02E + const EVENT_02F + const_skip 8 const EVENT_OAK_GOT_PARCEL const EVENT_GOT_OAKS_PARCEL const_skip 22 @@ -55,7 +61,8 @@ const EVENT_BEAT_CERULEAN_RIVAL const_skip 14 const EVENT_BEAT_CERULEAN_ROCKET_THIEF - const_skip 18 + const EVENT_GOT_BULBASAUR_IN_CERULEAN + const_skip 17 const EVENT_BEAT_CERULEAN_GYM_TRAINER_0 const EVENT_BEAT_CERULEAN_GYM_TRAINER_1 const_skip 2 @@ -96,12 +103,15 @@ const EVENT_RESCUED_MR_FUJI_2 const_skip 16 const EVENT_GOT_POKE_FLUTE + const_skip 30 + const EVENT_GOT_SQUIRTLE_FROM_OFFICER_JENNY ; Vermilion City events const_next $150 const_skip const EVENT_GOT_BIKE_VOUCHER - const_skip 4 + const EVENT_152 + const_skip 3 const EVENT_SEEL_FAN_BOAST const EVENT_PIKACHU_FAN_BOAST const_skip 8 @@ -505,7 +515,8 @@ const EVENT_NUGGET_REWARD_AVAILABLE ; Route 25 events - const_next $550 + const_next $550 - 1 + const EVENT_54F const EVENT_MET_BILL const EVENT_BEAT_ROUTE_25_TRAINER_0 const EVENT_BEAT_ROUTE_25_TRAINER_1 @@ -529,6 +540,8 @@ const EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_0 const EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_1 const EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_2 + const EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_3 + const EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_4 ; Mt. Moon events const_next $570 @@ -540,13 +553,13 @@ const EVENT_BEAT_MT_MOON_1_TRAINER_4 const EVENT_BEAT_MT_MOON_1_TRAINER_5 const EVENT_BEAT_MT_MOON_1_TRAINER_6 - const_skip + const EVENT_GOT_DOME_FOSSIL const EVENT_BEAT_MT_MOON_EXIT_SUPER_NERD const EVENT_BEAT_MT_MOON_3_TRAINER_0 const EVENT_BEAT_MT_MOON_3_TRAINER_1 const EVENT_BEAT_MT_MOON_3_TRAINER_2 const EVENT_BEAT_MT_MOON_3_TRAINER_3 - const EVENT_GOT_DOME_FOSSIL + const EVENT_57E const EVENT_GOT_HELIX_FOSSIL ; S.S. Anne events @@ -606,7 +619,9 @@ const_skip 15 const EVENT_BEAT_ROCKET_HIDEOUT_3_TRAINER_0 const EVENT_BEAT_ROCKET_HIDEOUT_3_TRAINER_1 - const_skip 15 + const_skip 13 + const EVENT_6A0 + const_skip const EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_0 const EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_1 const EVENT_BEAT_ROCKET_HIDEOUT_4_TRAINER_2 @@ -683,7 +698,11 @@ const EVENT_BEAT_SILPH_CO_10F_TRAINER_1 const_skip 5 const EVENT_SILPH_CO_10_UNLOCKED_DOOR - const_skip 11 + const_skip 7 + const EVENT_780 + const EVENT_781 + const EVENT_782 + const_skip const EVENT_BEAT_SILPH_CO_11F_TRAINER_0 const EVENT_BEAT_SILPH_CO_11F_TRAINER_1 const_skip 2 diff --git a/constants/gfx_constants.asm b/constants/gfx_constants.asm index dd9de6b6..483bafa9 100644 --- a/constants/gfx_constants.asm +++ b/constants/gfx_constants.asm @@ -12,6 +12,11 @@ BG_MAP_HEIGHT EQU 32 ; tiles SPRITEBUFFERSIZE EQU 7 * 7 * LEN_1BPP_TILE +; DMGPalToGBCPal +CONVERT_BGP EQU 0 +CONVERT_OBP0 EQU 1 +CONVERT_OBP1 EQU 2 + ; HP bar HP_BAR_GREEN EQU 0 HP_BAR_YELLOW EQU 1 diff --git a/constants/hide_show_constants.asm b/constants/hide_show_constants.asm index 82e80bae..08bb2607 100644 --- a/constants/hide_show_constants.asm +++ b/constants/hide_show_constants.asm @@ -3,237 +3,245 @@ SHOW EQU $15 ; MissableObjects indexes (see data/maps/hide_show_data.asm) ; this is a list of the sprites that can be enabled/disabled during the game -; sprites marked with an X are constants that are never used -; because those sprites are not (de)activated in a map's script -; (they are either items or sprites that deactivate after battle -; and are detected in wMissableObjectList) +; TODO: mark sprite constants with an X that are never used const_def const HS_PALLET_TOWN_OAK ; 00 const HS_LYING_OLD_MAN ; 01 - const HS_OLD_MAN ; 02 - const HS_MUSEUM_GUY ; 03 - const HS_GYM_GUY ; 04 - const HS_CERULEAN_RIVAL ; 05 - const HS_CERULEAN_ROCKET ; 06 - const HS_CERULEAN_GUARD_1 ; 07 - const HS_CERULEAN_CAVE_GUY ; 08 - const HS_CERULEAN_GUARD_2 ; 09 - const HS_SAFFRON_CITY_1 ; 0A - const HS_SAFFRON_CITY_2 ; 0B - const HS_SAFFRON_CITY_3 ; 0C - const HS_SAFFRON_CITY_4 ; 0D - const HS_SAFFRON_CITY_5 ; 0E - const HS_SAFFRON_CITY_6 ; 0F - const HS_SAFFRON_CITY_7 ; 10 - const HS_SAFFRON_CITY_8 ; 11 - const HS_SAFFRON_CITY_9 ; 12 - const HS_SAFFRON_CITY_A ; 13 - const HS_SAFFRON_CITY_B ; 14 - const HS_SAFFRON_CITY_C ; 15 - const HS_SAFFRON_CITY_D ; 16 - const HS_SAFFRON_CITY_E ; 17 - const HS_SAFFRON_CITY_F ; 18 - const HS_ROUTE_2_ITEM_1 ; 19 X - const HS_ROUTE_2_ITEM_2 ; 1A X - const HS_ROUTE_4_ITEM ; 1B X - const HS_ROUTE_9_ITEM ; 1C X - const HS_ROUTE_12_SNORLAX ; 1D - const HS_ROUTE_12_ITEM_1 ; 1E X - const HS_ROUTE_12_ITEM_2 ; 1F X - const HS_ROUTE_15_ITEM ; 20 X - const HS_ROUTE_16_SNORLAX ; 21 - const HS_ROUTE_22_RIVAL_1 ; 22 - const HS_ROUTE_22_RIVAL_2 ; 23 - const HS_NUGGET_BRIDGE_GUY ; 24 - const HS_ROUTE_24_ITEM ; 25 X - const HS_ROUTE_25_ITEM ; 26 X - const HS_DAISY_SITTING ; 27 - const HS_DAISY_WALKING ; 28 - const HS_TOWN_MAP ; 29 - const HS_OAKS_LAB_RIVAL ; 2A - const HS_STARTER_BALL_1 ; 2B - const HS_STARTER_BALL_2 ; 2C - const HS_STARTER_BALL_3 ; 2D - const HS_OAKS_LAB_OAK_1 ; 2E - const HS_POKEDEX_1 ; 2F - const HS_POKEDEX_2 ; 30 - const HS_OAKS_LAB_OAK_2 ; 31 - const HS_VIRIDIAN_GYM_GIOVANNI ; 32 - const HS_VIRIDIAN_GYM_ITEM ; 33 X - const HS_OLD_AMBER ; 34 - const HS_CERULEAN_CAVE_1F_ITEM_1 ; 35 X - const HS_CERULEAN_CAVE_1F_ITEM_2 ; 36 X - const HS_CERULEAN_CAVE_1F_ITEM_3 ; 37 X - const HS_POKEMON_TOWER_2F_RIVAL ; 38 - const HS_POKEMON_TOWER_3F_ITEM ; 39 X - const HS_POKEMON_TOWER_4F_ITEM_1 ; 3A X - const HS_POKEMON_TOWER_4F_ITEM_2 ; 3B X - const HS_POKEMON_TOWER_4F_ITEM_3 ; 3C X - const HS_POKEMON_TOWER_5F_ITEM ; 3D X - const HS_POKEMON_TOWER_6F_ITEM_1 ; 3E X - const HS_POKEMON_TOWER_6F_ITEM_2 ; 3F X - const HS_POKEMON_TOWER_7F_ROCKET_1 ; 40 X - const HS_POKEMON_TOWER_7F_ROCKET_2 ; 41 X - const HS_POKEMON_TOWER_7F_ROCKET_3 ; 42 X + const HS_OLD_MAN_1 ; 02 + const HS_OLD_MAN ; 03 + const HS_MUSEUM_GUY ; 04 + const HS_GYM_GUY ; 05 + const HS_CERULEAN_RIVAL ; 06 + const HS_CERULEAN_ROCKET ; 07 + const HS_CERULEAN_GUARD_1 ; 08 + const HS_CERULEAN_CAVE_GUY ; 09 + const HS_CERULEAN_GUARD_2 ; 0A + const HS_SAFFRON_CITY_1 ; 0B + const HS_SAFFRON_CITY_2 ; 0C + const HS_SAFFRON_CITY_3 ; 0D + const HS_SAFFRON_CITY_4 ; 0E + const HS_SAFFRON_CITY_5 ; 0F + const HS_SAFFRON_CITY_6 ; 10 + const HS_SAFFRON_CITY_7 ; 11 + const HS_SAFFRON_CITY_8 ; 12 + const HS_SAFFRON_CITY_9 ; 13 + const HS_SAFFRON_CITY_A ; 14 + const HS_SAFFRON_CITY_B ; 15 + const HS_SAFFRON_CITY_C ; 16 + const HS_SAFFRON_CITY_D ; 17 + const HS_SAFFRON_CITY_E ; 18 + const HS_SAFFRON_CITY_F ; 19 + const HS_ROUTE_2_ITEM_1 ; 1A + const HS_ROUTE_2_ITEM_2 ; 1B + const HS_ROUTE_4_ITEM ; 1C + const HS_ROUTE_9_ITEM ; 1D + const HS_ROUTE_12_SNORLAX ; 1E + const HS_ROUTE_12_ITEM_1 ; 1F + const HS_ROUTE_12_ITEM_2 ; 20 + const HS_ROUTE_15_ITEM ; 21 + const HS_ROUTE_16_SNORLAX ; 22 + const HS_ROUTE_22_RIVAL_1 ; 23 + const HS_ROUTE_22_RIVAL_2 ; 24 + const HS_NUGGET_BRIDGE_GUY ; 25 + const HS_ROUTE_24_ITEM ; 26 + const HS_ROUTE_25_ITEM ; 27 + const HS_DAISY_SITTING ; 28 + const HS_DAISY_WALKING ; 29 + const HS_TOWN_MAP ; 2A + const HS_OAKS_LAB_RIVAL ; 2B + const HS_STARTER_BALL_1 ; 2C + const HS_OAKS_LAB_OAK_1 ; 2D + const HS_POKEDEX_1 ; 2E + const HS_POKEDEX_2 ; 2F + const HS_OAKS_LAB_OAK_2 ; 30 + const HS_VIRIDIAN_GYM_GIOVANNI ; 31 + const HS_VIRIDIAN_GYM_ITEM ; 32 + const HS_OLD_AMBER ; 33 + const HS_CERULEAN_BULBASAUR ; 34 + const HS_CERULEAN_CAVE_1F_ITEM_1 ; 35 + const HS_CERULEAN_CAVE_1F_ITEM_2 ; 36 + const HS_CERULEAN_CAVE_1F_ITEM_3 ; 37 + const HS_CERULEAN_CAVE_1F_ITEM_4 ; 38 + const HS_POKEMON_TOWER_2F_RIVAL ; 39 + const HS_POKEMON_TOWER_3F_ITEM ; 3A + const HS_POKEMON_TOWER_4F_ITEM_1 ; 3B + const HS_POKEMON_TOWER_4F_ITEM_2 ; 3C + const HS_POKEMON_TOWER_4F_ITEM_3 ; 3D + const HS_POKEMON_TOWER_5F_ITEM ; 3E + const HS_POKEMON_TOWER_6F_ITEM_1 ; 3F + const HS_POKEMON_TOWER_6F_ITEM_2 ; 40 + const HS_POKEMON_TOWER_7F_JESSIE ; 41 + const HS_POKEMON_TOWER_7F_JAMES ; 42 const HS_POKEMON_TOWER_7F_MR_FUJI ; 43 const HS_MR_FUJIS_HOUSE_MR_FUJI ; 44 const HS_CELADON_MANSION_EEVEE_GIFT ; 45 const HS_GAME_CORNER_ROCKET ; 46 - const HS_WARDENS_HOUSE_ITEM ; 47 X - const HS_POKEMON_MANSION_1F_ITEM_1 ; 48 X - const HS_POKEMON_MANSION_1F_ITEM_2 ; 49 X + const HS_WARDENS_HOUSE_ITEM ; 47 + const HS_POKEMON_MANSION_1F_ITEM_1 ; 48 + const HS_POKEMON_MANSION_1F_ITEM_2 ; 49 const HS_FIGHTING_DOJO_GIFT_1 ; 4A const HS_FIGHTING_DOJO_GIFT_2 ; 4B const HS_SILPH_CO_1F_RECEPTIONIST ; 4C - const HS_VOLTORB_1 ; 4D X - const HS_VOLTORB_2 ; 4E X - const HS_VOLTORB_3 ; 4F X - const HS_ELECTRODE_1 ; 50 X - const HS_VOLTORB_4 ; 51 X - const HS_VOLTORB_5 ; 52 X - const HS_ELECTRODE_2 ; 53 X - const HS_VOLTORB_6 ; 54 X - const HS_ZAPDOS ; 55 X - const HS_POWER_PLANT_ITEM_1 ; 56 X - const HS_POWER_PLANT_ITEM_2 ; 57 X - const HS_POWER_PLANT_ITEM_3 ; 58 X - const HS_POWER_PLANT_ITEM_4 ; 59 X - const HS_POWER_PLANT_ITEM_5 ; 5A X - const HS_MOLTRES ; 5B X - const HS_VICTORY_ROAD_2F_ITEM_1 ; 5C X - const HS_VICTORY_ROAD_2F_ITEM_2 ; 5D X - const HS_VICTORY_ROAD_2F_ITEM_3 ; 5E X - const HS_VICTORY_ROAD_2F_ITEM_4 ; 5F X + const HS_VOLTORB_1 ; 4D + const HS_VOLTORB_2 ; 4E + const HS_VOLTORB_3 ; 4F + const HS_ELECTRODE_1 ; 50 + const HS_VOLTORB_4 ; 51 + const HS_VOLTORB_5 ; 52 + const HS_ELECTRODE_2 ; 53 + const HS_VOLTORB_6 ; 54 + const HS_ZAPDOS ; 55 + const HS_POWER_PLANT_ITEM_1 ; 56 + const HS_POWER_PLANT_ITEM_2 ; 57 + const HS_POWER_PLANT_ITEM_3 ; 58 + const HS_POWER_PLANT_ITEM_4 ; 59 + const HS_POWER_PLANT_ITEM_5 ; 5A + const HS_MOLTRES ; 5B + const HS_VICTORY_ROAD_2F_ITEM_1 ; 5C + const HS_VICTORY_ROAD_2F_ITEM_2 ; 5D + const HS_VICTORY_ROAD_2F_ITEM_3 ; 5E + const HS_VICTORY_ROAD_2F_ITEM_4 ; 5F const HS_VICTORY_ROAD_2F_BOULDER ; 60 const HS_BILL_POKEMON ; 61 const HS_BILL_1 ; 62 const HS_BILL_2 ; 63 - const HS_VIRIDIAN_FOREST_ITEM_1 ; 64 X - const HS_VIRIDIAN_FOREST_ITEM_2 ; 65 X - const HS_VIRIDIAN_FOREST_ITEM_3 ; 66 X - const HS_MT_MOON_1F_ITEM_1 ; 67 X - const HS_MT_MOON_1F_ITEM_2 ; 68 X - const HS_MT_MOON_1F_ITEM_3 ; 69 X - const HS_MT_MOON_1F_ITEM_4 ; 6A X - const HS_MT_MOON_1F_ITEM_5 ; 6B X - const HS_MT_MOON_1F_ITEM_6 ; 6C X - const HS_MT_MOON_B2F_FOSSIL_1 ; 6D - const HS_MT_MOON_B2F_FOSSIL_2 ; 6E - const HS_MT_MOON_B2F_ITEM_1 ; 6F X - const HS_MT_MOON_B2F_ITEM_2 ; 70 X - const HS_SS_ANNE_2F_RIVAL ; 71 - const HS_SS_ANNE_1F_ROOMS_ITEM ; 72 X - const HS_SS_ANNE_2F_ROOMS_ITEM_1 ; 73 X - const HS_SS_ANNE_2F_ROOMS_ITEM_2 ; 74 X - const HS_SS_ANNE_B1F_ROOMS_ITEM_1 ; 75 X - const HS_SS_ANNE_B1F_ROOMS_ITEM_2 ; 76 X - const HS_SS_ANNE_B1F_ROOMS_ITEM_3 ; 77 X - const HS_VICTORY_ROAD_3F_ITEM_1 ; 78 X - const HS_VICTORY_ROAD_3F_ITEM_2 ; 79 X - const HS_VICTORY_ROAD_3F_BOULDER ; 7A - const HS_ROCKET_HIDEOUT_B1F_ITEM_1 ; 7B X - const HS_ROCKET_HIDEOUT_B1F_ITEM_2 ; 7C X - const HS_ROCKET_HIDEOUT_B2F_ITEM_1 ; 7D X - const HS_ROCKET_HIDEOUT_B2F_ITEM_2 ; 7E X - const HS_ROCKET_HIDEOUT_B2F_ITEM_3 ; 7F X - const HS_ROCKET_HIDEOUT_B2F_ITEM_4 ; 80 X - const HS_ROCKET_HIDEOUT_B3F_ITEM_1 ; 81 X - const HS_ROCKET_HIDEOUT_B3F_ITEM_2 ; 82 X - const HS_ROCKET_HIDEOUT_B4F_GIOVANNI ; 83 - const HS_ROCKET_HIDEOUT_B4F_ITEM_1 ; 84 X - const HS_ROCKET_HIDEOUT_B4F_ITEM_2 ; 85 X - const HS_ROCKET_HIDEOUT_B4F_ITEM_3 ; 86 X - const HS_ROCKET_HIDEOUT_B4F_ITEM_4 ; 87 - const HS_ROCKET_HIDEOUT_B4F_ITEM_5 ; 88 - const HS_SILPH_CO_2F_1 ; 89 XXX never (de)activated? - const HS_SILPH_CO_2F_2 ; 8A - const HS_SILPH_CO_2F_3 ; 8B - const HS_SILPH_CO_2F_4 ; 8C - const HS_SILPH_CO_2F_5 ; 8D - const HS_SILPH_CO_3F_1 ; 8E - const HS_SILPH_CO_3F_2 ; 8F - const HS_SILPH_CO_3F_ITEM ; 90 X - const HS_SILPH_CO_4F_1 ; 91 - const HS_SILPH_CO_4F_2 ; 92 - const HS_SILPH_CO_4F_3 ; 93 - const HS_SILPH_CO_4F_ITEM_1 ; 94 X - const HS_SILPH_CO_4F_ITEM_2 ; 95 X - const HS_SILPH_CO_4F_ITEM_3 ; 96 X - const HS_SILPH_CO_5F_1 ; 97 - const HS_SILPH_CO_5F_2 ; 98 - const HS_SILPH_CO_5F_3 ; 99 - const HS_SILPH_CO_5F_4 ; 9A - const HS_SILPH_CO_5F_ITEM_1 ; 9B X - const HS_SILPH_CO_5F_ITEM_2 ; 9C X - const HS_SILPH_CO_5F_ITEM_3 ; 9D X - const HS_SILPH_CO_6F_1 ; 9E - const HS_SILPH_CO_6F_2 ; 9F - const HS_SILPH_CO_6F_3 ; A0 - const HS_SILPH_CO_6F_ITEM_1 ; A1 X - const HS_SILPH_CO_6F_ITEM_2 ; A2 X - const HS_SILPH_CO_7F_1 ; A3 - const HS_SILPH_CO_7F_2 ; A4 - const HS_SILPH_CO_7F_3 ; A5 - const HS_SILPH_CO_7F_4 ; A6 - const HS_SILPH_CO_7F_RIVAL ; A7 - const HS_SILPH_CO_7F_ITEM_1 ; A8 X - const HS_SILPH_CO_7F_ITEM_2 ; A9 X - const HS_SILPH_CO_7F_8 ; AA XXX sprite doesn't exist - const HS_SILPH_CO_8F_1 ; AB - const HS_SILPH_CO_8F_2 ; AC - const HS_SILPH_CO_8F_3 ; AD - const HS_SILPH_CO_9F_1 ; AE - const HS_SILPH_CO_9F_2 ; AF - const HS_SILPH_CO_9F_3 ; B0 - const HS_SILPH_CO_10F_1 ; B1 - const HS_SILPH_CO_10F_2 ; B2 - const HS_SILPH_CO_10F_3 ; B3 XXX never (de)activated? - const HS_SILPH_CO_10F_ITEM_1 ; B4 X - const HS_SILPH_CO_10F_ITEM_2 ; B5 X - const HS_SILPH_CO_10F_ITEM_3 ; B6 X - const HS_SILPH_CO_11F_1 ; B7 - const HS_SILPH_CO_11F_2 ; B8 - const HS_SILPH_CO_11F_3 ; B9 - const HS_UNUSED_MAP_F4_1 ; BA XXX sprite doesn't exist - const HS_POKEMON_MANSION_2F_ITEM ; BB X - const HS_POKEMON_MANSION_3F_ITEM_1 ; BC X - const HS_POKEMON_MANSION_3F_ITEM_2 ; BD X - const HS_POKEMON_MANSION_B1F_ITEM_1 ; BE X - const HS_POKEMON_MANSION_B1F_ITEM_2 ; BF X - const HS_POKEMON_MANSION_B1F_ITEM_3 ; C0 X - const HS_POKEMON_MANSION_B1F_ITEM_4 ; C1 X - const HS_POKEMON_MANSION_B1F_ITEM_5 ; C2 X - const HS_SAFARI_ZONE_EAST_ITEM_1 ; C3 X - const HS_SAFARI_ZONE_EAST_ITEM_2 ; C4 X - const HS_SAFARI_ZONE_EAST_ITEM_3 ; C5 X - const HS_SAFARI_ZONE_EAST_ITEM_4 ; C6 X - const HS_SAFARI_ZONE_NORTH_ITEM_1 ; C7 X - const HS_SAFARI_ZONE_NORTH_ITEM_2 ; C8 X - const HS_SAFARI_ZONE_WEST_ITEM_1 ; C9 X - const HS_SAFARI_ZONE_WEST_ITEM_2 ; CA X - const HS_SAFARI_ZONE_WEST_ITEM_3 ; CB X - const HS_SAFARI_ZONE_WEST_ITEM_4 ; CC X - const HS_SAFARI_ZONE_CENTER_ITEM ; CD X - const HS_CERULEAN_CAVE_2F_ITEM_1 ; CE X - const HS_CERULEAN_CAVE_2F_ITEM_2 ; CF X - const HS_CERULEAN_CAVE_2F_ITEM_3 ; D0 X - const HS_MEWTWO ; D1 X - const HS_CERULEAN_CAVE_B1F_ITEM_1 ; D2 X - const HS_CERULEAN_CAVE_B1F_ITEM_2 ; D3 X - const HS_VICTORY_ROAD_1F_ITEM_1 ; D4 X - const HS_VICTORY_ROAD_1F_ITEM_2 ; D5 X - const HS_CHAMPIONS_ROOM_OAK ; D6 - const HS_SEAFOAM_ISLANDS_1F_BOULDER_1 ; D7 - const HS_SEAFOAM_ISLANDS_1F_BOULDER_2 ; D8 - const HS_SEAFOAM_ISLANDS_B1F_BOULDER_1 ; D9 - const HS_SEAFOAM_ISLANDS_B1F_BOULDER_2 ; DA - const HS_SEAFOAM_ISLANDS_B2F_BOULDER_1 ; DB - const HS_SEAFOAM_ISLANDS_B2F_BOULDER_2 ; DC - const HS_SEAFOAM_ISLANDS_B3F_BOULDER_1 ; DD - const HS_SEAFOAM_ISLANDS_B3F_BOULDER_2 ; DE - const HS_SEAFOAM_ISLANDS_B3F_BOULDER_3 ; DF - const HS_SEAFOAM_ISLANDS_B3F_BOULDER_4 ; E0 - const HS_SEAFOAM_ISLANDS_B4F_BOULDER_1 ; E1 - const HS_SEAFOAM_ISLANDS_B4F_BOULDER_2 ; E2 - const HS_ARTICUNO ; E3 X + const HS_VIRIDIAN_FOREST_ITEM_1 ; 64 + const HS_VIRIDIAN_FOREST_ITEM_2 ; 65 + const HS_VIRIDIAN_FOREST_ITEM_3 ; 66 + const HS_MT_MOON_1F_ITEM_1 ; 67 + const HS_MT_MOON_1F_ITEM_2 ; 68 + const HS_MT_MOON_1F_ITEM_3 ; 69 + const HS_MT_MOON_1F_ITEM_4 ; 6A + const HS_MT_MOON_1F_ITEM_5 ; 6B + const HS_MT_MOON_1F_ITEM_6 ; 6C + const HS_MT_MOON_B2F_JESSIE ; 6D + const HS_MT_MOON_B2F_JAMES ; 6E + const HS_MT_MOON_B2F_FOSSIL_1 ; 6F + const HS_MT_MOON_B2F_FOSSIL_2 ; 70 + const HS_MT_MOON_B2F_ITEM_1 ; 71 + const HS_MT_MOON_B2F_ITEM_2 ; 72 + const HS_SS_ANNE_2F_RIVAL ; 73 + const HS_SS_ANNE_1F_ROOMS_ITEM ; 74 + const HS_SS_ANNE_2F_ROOMS_ITEM_1 ; 75 + const HS_SS_ANNE_2F_ROOMS_ITEM_2 ; 76 + const HS_SS_ANNE_B1F_ROOMS_ITEM_1 ; 77 + const HS_SS_ANNE_B1F_ROOMS_ITEM_2 ; 78 + const HS_SS_ANNE_B1F_ROOMS_ITEM_3 ; 79 + const HS_VICTORY_ROAD_3F_ITEM_1 ; 7A + const HS_VICTORY_ROAD_3F_ITEM_2 ; 7B + const HS_VICTORY_ROAD_3F_BOULDER ; 7C + const HS_ROCKET_HIDEOUT_B1F_ITEM_1 ; 7D + const HS_ROCKET_HIDEOUT_B1F_ITEM_2 ; 7E + const HS_ROCKET_HIDEOUT_B2F_ITEM_1 ; 7F + const HS_ROCKET_HIDEOUT_B2F_ITEM_2 ; 80 + const HS_ROCKET_HIDEOUT_B2F_ITEM_3 ; 81 + const HS_ROCKET_HIDEOUT_B2F_ITEM_4 ; 82 + const HS_ROCKET_HIDEOUT_B3F_ITEM_1 ; 83 + const HS_ROCKET_HIDEOUT_B3F_ITEM_2 ; 84 + const HS_ROCKET_HIDEOUT_B4F_GIOVANNI ; 85 + const HS_ROCKET_HIDEOUT_B4F_JAMES ; 86 + const HS_ROCKET_HIDEOUT_B4F_JESSIE ; 87 + const HS_ROCKET_HIDEOUT_B4F_ITEM_1 ; 88 + const HS_ROCKET_HIDEOUT_B4F_ITEM_2 ; 89 + const HS_ROCKET_HIDEOUT_B4F_ITEM_3 ; 8A + const HS_ROCKET_HIDEOUT_B4F_ITEM_4 ; 8B + const HS_ROCKET_HIDEOUT_B4F_ITEM_5 ; 8C + const HS_SILPH_CO_2F_1 ; 8D XXX never (de)activated? + const HS_SILPH_CO_2F_2 ; 8E + const HS_SILPH_CO_2F_3 ; 8F + const HS_SILPH_CO_2F_4 ; 90 + const HS_SILPH_CO_2F_5 ; 91 + const HS_SILPH_CO_3F_1 ; 92 + const HS_SILPH_CO_3F_2 ; 93 + const HS_SILPH_CO_3F_ITEM ; 94 + const HS_SILPH_CO_4F_1 ; 95 + const HS_SILPH_CO_4F_2 ; 96 + const HS_SILPH_CO_4F_3 ; 97 + const HS_SILPH_CO_4F_ITEM_1 ; 98 + const HS_SILPH_CO_4F_ITEM_2 ; 99 + const HS_SILPH_CO_4F_ITEM_3 ; 9A + const HS_SILPH_CO_5F_1 ; 9B + const HS_SILPH_CO_5F_2 ; 9C + const HS_SILPH_CO_5F_3 ; 9D + const HS_SILPH_CO_5F_4 ; 9E + const HS_SILPH_CO_5F_ITEM_1 ; 9F + const HS_SILPH_CO_5F_ITEM_2 ; A0 + const HS_SILPH_CO_5F_ITEM_3 ; A1 + const HS_SILPH_CO_6F_1 ; A2 + const HS_SILPH_CO_6F_2 ; A3 + const HS_SILPH_CO_6F_3 ; A4 + const HS_SILPH_CO_6F_ITEM_1 ; A5 + const HS_SILPH_CO_6F_ITEM_2 ; A6 + const HS_SILPH_CO_7F_1 ; A7 + const HS_SILPH_CO_7F_2 ; A8 + const HS_SILPH_CO_7F_3 ; A9 + const HS_SILPH_CO_7F_4 ; AA + const HS_SILPH_CO_7F_RIVAL ; AB + const HS_SILPH_CO_7F_ITEM_1 ; AC + const HS_SILPH_CO_7F_ITEM_2 ; AD + const HS_SILPH_CO_7F_8 ; AE XXX sprite doesn't exist + const HS_SILPH_CO_8F_1 ; AF + const HS_SILPH_CO_8F_2 ; B0 + const HS_SILPH_CO_8F_3 ; B1 + const HS_SILPH_CO_9F_1 ; B2 + const HS_SILPH_CO_9F_2 ; B3 + const HS_SILPH_CO_9F_3 ; B4 + const HS_SILPH_CO_10F_1 ; B5 + const HS_SILPH_CO_10F_2 ; B6 + const HS_SILPH_CO_10F_3 ; B7 XXX never (de)activated? + const HS_SILPH_CO_10F_ITEM_1 ; B8 + const HS_SILPH_CO_10F_ITEM_2 ; B9 + const HS_SILPH_CO_10F_ITEM_3 ; BA + const HS_SILPH_CO_11F_1 ; BB + const HS_SILPH_CO_11F_JAMES ; BC + const HS_SILPH_CO_11F_2 ; BD + const HS_SILPH_CO_11F_JESSIE ; BE + const HS_UNUSED_MAP_F4_1 ; BF XXX sprite doesn't exist + const HS_POKEMON_MANSION_2F_ITEM ; C0 + const HS_POKEMON_MANSION_3F_ITEM_1 ; C1 + const HS_POKEMON_MANSION_3F_ITEM_2 ; C2 + const HS_POKEMON_MANSION_B1F_ITEM_1 ; C3 + const HS_POKEMON_MANSION_B1F_ITEM_2 ; C4 + const HS_POKEMON_MANSION_B1F_ITEM_3 ; C5 + const HS_POKEMON_MANSION_B1F_ITEM_4 ; C6 + const HS_POKEMON_MANSION_B1F_ITEM_5 ; C7 + const HS_SAFARI_ZONE_EAST_ITEM_1 ; C8 + const HS_SAFARI_ZONE_EAST_ITEM_2 ; C9 + const HS_SAFARI_ZONE_EAST_ITEM_3 ; CA + const HS_SAFARI_ZONE_EAST_ITEM_4 ; CB + const HS_SAFARI_ZONE_NORTH_ITEM_1 ; CC + const HS_SAFARI_ZONE_NORTH_ITEM_2 ; CD + const HS_SAFARI_ZONE_WEST_ITEM_1 ; CE + const HS_SAFARI_ZONE_WEST_ITEM_2 ; CF + const HS_SAFARI_ZONE_WEST_ITEM_3 ; D0 + const HS_SAFARI_ZONE_WEST_ITEM_4 ; D1 + const HS_SAFARI_ZONE_CENTER_ITEM ; D2 + const HS_CERULEAN_CAVE_2F_ITEM_1 ; D3 + const HS_CERULEAN_CAVE_2F_ITEM_2 ; D4 + const HS_CERULEAN_CAVE_2F_ITEM_3 ; D5 + const HS_CERULEAN_CAVE_2F_ITEM_4 ; D6 + const HS_MEWTWO ; D7 + const HS_CERULEAN_CAVE_B1F_ITEM_1 ; D8 + const HS_CERULEAN_CAVE_B1F_ITEM_2 ; D9 + const HS_CERULEAN_CAVE_B1F_ITEM_3 ; DA + const HS_CERULEAN_CAVE_B1F_ITEM_4 ; DB + const HS_VICTORY_ROAD_1F_ITEM_1 ; DC + const HS_VICTORY_ROAD_1F_ITEM_2 ; DD + const HS_CHAMPIONS_ROOM_OAK ; DE + const HS_SEAFOAM_ISLANDS_1F_BOULDER_1 ; DF + const HS_SEAFOAM_ISLANDS_1F_BOULDER_2 ; E0 + const HS_SEAFOAM_ISLANDS_B1F_BOULDER_1 ; E1 + const HS_SEAFOAM_ISLANDS_B1F_BOULDER_2 ; E2 + const HS_SEAFOAM_ISLANDS_B2F_BOULDER_1 ; E3 + const HS_SEAFOAM_ISLANDS_B2F_BOULDER_2 ; E4 + const HS_SEAFOAM_ISLANDS_B3F_BOULDER_1 ; E5 + const HS_SEAFOAM_ISLANDS_B3F_BOULDER_2 ; E6 + const HS_SEAFOAM_ISLANDS_B3F_BOULDER_3 ; E7 + const HS_SEAFOAM_ISLANDS_B3F_BOULDER_4 ; E8 + const HS_SEAFOAM_ISLANDS_B4F_BOULDER_1 ; E9 + const HS_SEAFOAM_ISLANDS_B4F_BOULDER_2 ; EA + const HS_ARTICUNO ; EB + const HS_DAISY_SITTING_COPY ; EC + const HS_DAISY_WALKING_COPY ; ED + const HS_TOWN_MAP_COPY ; EE diff --git a/constants/icon_constants.asm b/constants/icon_constants.asm index 14202da3..bc73632e 100644 --- a/constants/icon_constants.asm +++ b/constants/icon_constants.asm @@ -11,6 +11,7 @@ const ICON_GRASS ; $7 const ICON_SNAKE ; $8 const ICON_QUADRUPED ; $9 + const ICON_PIKACHU ; $A ICON_TRADEBUBBLE EQU $e diff --git a/constants/item_constants.asm b/constants/item_constants.asm index d0c25202..4cbc8534 100644 --- a/constants/item_constants.asm +++ b/constants/item_constants.asm @@ -225,3 +225,6 @@ NUM_TM_HM EQU NUM_TMS + NUM_HMS ; These fit in 7 bytes, with one unused bit left over. __tmhm_value__ = NUM_TM_HM + 1 UNUSED_TMNUM EQU __tmhm_value__ + +; used for Time Capsule held item compatibility +TWISTEDSPOON_GSC EQU $60 diff --git a/constants/map_constants.asm b/constants/map_constants.asm index d33ffe12..b495552d 100644 --- a/constants/map_constants.asm +++ b/constants/map_constants.asm @@ -81,7 +81,7 @@ FIRST_INDOOR_MAP EQU const_value mapconst MT_MOON_B1F, 14, 14 ; $3C mapconst MT_MOON_B2F, 18, 20 ; $3D mapconst CERULEAN_TRASHED_HOUSE, 4, 4 ; $3E - mapconst CERULEAN_TRADE_HOUSE, 4, 4 ; $3F + mapconst CERULEAN_MELANIES_HOUSE, 4, 4 ; $3F mapconst CERULEAN_POKECENTER, 4, 7 ; $40 mapconst CERULEAN_GYM, 7, 5 ; $41 mapconst BIKE_SHOP, 4, 4 ; $42 @@ -266,6 +266,7 @@ FIRST_INDOOR_MAP EQU const_value mapconst LORELEIS_ROOM, 6, 5 ; $F5 mapconst BRUNOS_ROOM, 6, 5 ; $F6 mapconst AGATHAS_ROOM, 6, 5 ; $F7 + mapconst SUMMER_BEACH_HOUSE, 4, 7 ; $F8 ; Indoor maps, such as houses, use this as the Map ID in their exit warps ; This map ID takes the player back to the last outdoor map they were on, stored in wLastMap diff --git a/constants/move_effect_constants.asm b/constants/move_effect_constants.asm index 5b81300f..4c6d0c38 100644 --- a/constants/move_effect_constants.asm +++ b/constants/move_effect_constants.asm @@ -39,7 +39,7 @@ const SLEEP_EFFECT ; $20 const POISON_SIDE_EFFECT2 ; $21 const BURN_SIDE_EFFECT2 ; $22 - const_skip ; $23 + const UNUSED_EFFECT_23 ; $23 const PARALYZE_SIDE_EFFECT2 ; $24 const FLINCH_SIDE_EFFECT2 ; $25 const OHKO_EFFECT ; $26 moves like Horn Drill diff --git a/constants/music_constants.asm b/constants/music_constants.asm index fcca9005..46955712 100644 --- a/constants/music_constants.asm +++ b/constants/music_constants.asm @@ -45,7 +45,7 @@ ENDM music_const MUSIC_BIKE_RIDING, Music_BikeRiding music_const MUSIC_SURFING, Music_Surfing music_const MUSIC_GAME_CORNER, Music_GameCorner - music_const MUSIC_INTRO_BATTLE, Music_IntroBattle + music_const MUSIC_YELLOW_INTRO, Music_YellowIntro music_const MUSIC_DUNGEON1, Music_Dungeon1 music_const MUSIC_DUNGEON2, Music_Dungeon2 music_const MUSIC_DUNGEON3, Music_Dungeon3 @@ -56,7 +56,13 @@ ENDM music_const MUSIC_MEET_FEMALE_TRAINER, Music_MeetFemaleTrainer music_const MUSIC_MEET_MALE_TRAINER, Music_MeetMaleTrainer - ; AUDIO_1 AUDIO_2 AUDIO_3 + ; AUDIO_4 + music_const MUSIC_SURFING_PIKACHU, Music_SurfingPikachu + music_const MUSIC_MEET_JESSIE_JAMES, Music_MeetJessieJames + music_const MUSIC_YELLOW_UNUSED_SONG, Music_YellowUnusedSong + music_const MUSIC_GB_PRINTER, Music_GBPrinter + + ; AUDIO_1 AUDIO_2 AUDIO_3 AUDIO_4 NOISE_INSTRUMENTS_START EQUS "SFX_NOISE_INSTRUMENT01" music_const SFX_NOISE_INSTRUMENT01, SFX_Noise_Instrument01_1 music_const SFX_NOISE_INSTRUMENT02, SFX_Noise_Instrument02_1 @@ -127,9 +133,10 @@ CRY_SFX_END EQUS "SFX_CRY_25 + 3" music_const SFX_START_MENU, SFX_Start_Menu_1 music_const SFX_PRESS_AB, SFX_Press_AB_1 - ; AUDIO_1 AUDIO_3 + ; AUDIO_1 AUDIO_3 AUDIO_4 music_const SFX_GET_ITEM_1, SFX_Get_Item1_1 + ; AUDIO_1 AUDIO_3 music_const SFX_POKEDEX_RATING, SFX_Pokedex_Rating_1 music_const SFX_GET_KEY_ITEM, SFX_Get_Key_Item_1 music_const SFX_POISONED, SFX_Poisoned_1 @@ -241,4 +248,13 @@ MAX_SFX_ID_2 EQUS "SFX_SILPH_SCOPE" music_const SFX_SHOOTING_STAR, SFX_Shooting_Star MAX_SFX_ID_3 EQUS "SFX_SHOOTING_STAR" + ; AUDIO_4 + music_const SFX_SURFING_JUMP, SFX_Surfing_Jump + music_const SFX_SURFING_FLIP, SFX_Surfing_Flip + music_const SFX_SURFING_CRASH, SFX_Surfing_Crash + music_const SFX_UNKNOWN_802CC_4, SFX_802cc_4 + music_const SFX_SURFING_LAND, SFX_Surfing_Land + music_const SFX_GET_ITEM2_4_2, SFX_Get_Item2_4_2 +MAX_SFX_ID_4 EQUS "SFX_GET_ITEM2_4_2 + 2" + SFX_STOP_ALL_MUSIC EQU $ff diff --git a/constants/oam_constants.asm b/constants/oam_constants.asm index be63dc24..0b783d8b 100644 --- a/constants/oam_constants.asm +++ b/constants/oam_constants.asm @@ -11,6 +11,7 @@ OAM_Y_FLIP EQU 6 OAM_PRIORITY EQU 7 ; 0: OBJ above BG, 1: OBJ behind BG (colors 1-3) ; OAM attribute masks +OAM_HIGH_PALS EQU 1 << 2 ; palettes %100-%111 are OBP1 OAM_OBP1 EQU 1 << OAM_OBP_NUM ; OBJ palette 1 OAM_HFLIP EQU 1 << OAM_X_FLIP ; horizontal flip OAM_VFLIP EQU 1 << OAM_Y_FLIP ; vertical flip diff --git a/constants/palette_constants.asm b/constants/palette_constants.asm index 177f8b81..00b5748d 100644 --- a/constants/palette_constants.asm +++ b/constants/palette_constants.asm @@ -9,6 +9,8 @@ NUM_PAL_COLORS EQU const_value PAL_COLOR_SIZE EQU 2 PALETTE_SIZE EQU NUM_PAL_COLORS * PAL_COLOR_SIZE +NUM_ACTIVE_PALS EQU 4 + ; pal/blk packets ; SetPalFunctions indexes (see engine/gfx/palettes.asm) const_def @@ -70,3 +72,6 @@ SET_PAL_DEFAULT EQU $ff const PAL_BADGE ; $22 const PAL_CAVE ; $23 const PAL_GAMEFREAK ; $24 + const PAL_25 ; $25 + const PAL_26 ; $26 + const PAL_27 ; $27 diff --git a/constants/pikachu_emotion_constants.asm b/constants/pikachu_emotion_constants.asm new file mode 100644 index 00000000..f9298f16 --- /dev/null +++ b/constants/pikachu_emotion_constants.asm @@ -0,0 +1,229 @@ +; pikachu happiness modifiers + const_def 1 + const PIKAHAPPY_LEVELUP + const PIKAHAPPY_USEDITEM + const PIKAHAPPY_USEDXITEM + const PIKAHAPPY_GYMLEADER + const PIKAHAPPY_USEDTMHM + const PIKAHAPPY_WALKING + const PIKAHAPPY_DEPOSITED + const PIKAHAPPY_FAINTED + const PIKAHAPPY_PSNFNT + const PIKAHAPPY_CARELESSTRAINER + const PIKAHAPPY_TRADE + +dpikapic: MACRO + db (\1_id - PikaPicAnimPointers) / 2 +ENDM + +dpikaemotion: MACRO + db (\1_id - PikachuEmotionTable) / 2 +ENDM + +ldpikaemotion: MACRO + ld \1, (\2_id - PikachuEmotionTable) / 2 +ENDM + +; Starter Pikachu emotion commands constants + + const_def + const PIKAEMOTION_DUMMY1 + const PIKAEMOTION_PRINTTEXT + const PIKAEMOTION_PLAYPCMSOUNDCLIP + const PIKAEMOTION_DOEMOTIONBUBBLE + const PIKAEMOTION_4 + const PIKAEMOTION_5 + const PIKAEMOTION_SUBCMD + const PIKAEMOTION_DELAYFRAMES + const PIKAEMOTION_DUMMY2 + const PIKAEMOTION_9 + const PIKAEMOTION_DUMMY3 + + const_def + const PIKAEMOTION_SUBCMD_LOADEXTRAPIKASPRITES + const PIKAEMOTION_SUBCMD_LOADFONT + const PIKAEMOTION_SUBCMD_SHOWMAPVIEW + const PIKAEMOTION_SUBCMD_WAITBUTTONPRESS + const PIKAEMOTION_SUBCMD_CHECKPEWTERCENTER + const PIKAEMOTION_SUBCMD_CHECKLAVENDERTOWER + const PIKAEMOTION_SUBCMD_CHECKBILLSHOUSE + + const_def + const PIKASTEPDIR_DOWN + const PIKASTEPDIR_UP + const PIKASTEPDIR_LEFT + const PIKASTEPDIR_RIGHT + const PIKASTEPDIR_DOWN_LEFT + const PIKASTEPDIR_DOWN_RIGHT + const PIKASTEPDIR_UP_LEFT + const PIKASTEPDIR_UP_RIGHT + + +; MACROs for commands +pikaemotion_dummy1: MACRO + db PIKAEMOTION_DUMMY1 +ENDM + +pikaemotion_printtext: MACRO + db PIKAEMOTION_PRINTTEXT + dw \1 +ENDM + +pikaemotion_pcm: MACRO + db PIKAEMOTION_PLAYPCMSOUNDCLIP +IF _NARG > 0 + dpikacry \1 +ELSE + db $ff +ENDC +ENDM + +pikaemotion_emotebubble: MACRO + db PIKAEMOTION_DOEMOTIONBUBBLE + db \1 +ENDM + +pikaemotion_movement: MACRO + db PIKAEMOTION_4 + dw \1 +ENDM + +pikaemotion_pikapic: MACRO + db PIKAEMOTION_5 + dpikapic \1 +ENDM + +pikaemotion_subcmd: MACRO + db PIKAEMOTION_SUBCMD + db \1 +ENDM + +pikaemotion_delay: MACRO + db PIKAEMOTION_DELAYFRAMES + db \1 +ENDM + +pikaemotion_dummy2: MACRO + db PIKAEMOTION_DUMMY2 +ENDM + +pikaemotion_9: MACRO + db PIKAEMOTION_9 +ENDM + +pikaemotion_dummy3: MACRO + db PIKAEMOTION_DUMMY3 +ENDM + +pikacry_def: MACRO +\1_id:: + dba \1 +ENDM + +dpikacry: MACRO + db (\1_id - PikachuCriesPointerTable) / 3 +ENDM + +ldpikacry: MACRO + ld \1, (\2_id - PikachuCriesPointerTable) / 3 +ENDM + +pikacry: MACRO + ldpikacry a, \1 +ENDM + + + const_def + const pikapic_nop_command +pikapic_nop: MACRO + db pikapic_nop_command +ENDM + + const pikapic_writebyte_command +pikapic_writebyte: MACRO + db pikapic_writebyte_command + db \1 +ENDM + + const pikapic_loadgfx_command +pikapic_loadgfx: MACRO + db pikapic_loadgfx_command + db (\1_id - PikaPicAnimGFXHeaders) / 4 +ENDM + + const pikapic_animation_command +pikapic_animation: MACRO + ; frameset pointer, starting vtile, y offset, x offset + db pikapic_animation_command + db (\1_id - PikaPicAnimBGFramesPointers) / 2 + db 0, \2, \3, \4 +ENDM + + const pikapic_nop4_command +pikapic_nop4: MACRO + db pikapic_nop4_command +ENDM + + const pikapic_nop5_command +pikapic_nop5: MACRO + db pikapic_nop5_command +ENDM + + const pikapic_waitbgmapeleteobject_command +pikapic_waitbgmapeleteobject: MACRO + db pikapic_waitbgmapeleteobject_command + db \1 +ENDM + + const pikapic_nop7_command +pikapic_nop7: MACRO + db pikapic_nop7_command +ENDM + + const pikapic_nop8_command +pikapic_nop8: MACRO + db pikapic_nop8_command +ENDM + + const pikapic_jump_command +pikapic_jump: MACRO ; 9 + db pikapic_jump_command + dw \1 +ENDM + + const pikapic_setduration_command +pikapic_setduration: MACRO ; a + db pikapic_setduration_command + dw \1 +ENDM + + const pikapic_cry_command +pikapic_cry: MACRO ; b + db pikapic_cry_command +IF _NARG == 0 + db $ff +else + dpikacry \1 + endc +ENDM + + const pikapic_thunderbolt_command +pikapic_thunderbolt: MACRO ; c + db pikapic_thunderbolt_command +ENDM + + const pikapic_waitbgmap_command +pikapic_waitbgmap: MACRO ; d + db pikapic_waitbgmap_command +ENDM + + const pikapic_ret_command +pikapic_ret: MACRO ; e + db pikapic_ret_command +ENDM + +pikapic_looptofinish: MACRO +.loop\@ + pikapic_waitbgmap + pikapic_jump .loop\@ +ENDM diff --git a/constants/pokemon_constants.asm b/constants/pokemon_constants.asm index d01398b8..f5c1c7b8 100644 --- a/constants/pokemon_constants.asm +++ b/constants/pokemon_constants.asm @@ -200,10 +200,13 @@ NUM_POKEMON_INDEXES EQU const_value - 1 -; starters -STARTER1 EQU CHARMANDER -STARTER2 EQU SQUIRTLE -STARTER3 EQU BULBASAUR +; player starter +STARTER_PIKACHU EQU PIKACHU + +; rival starters +RIVAL_STARTER_JOLTEON EQU 1 +RIVAL_STARTER_FLAREON EQU 2 +RIVAL_STARTER_VAPOREON EQU 3 ; ghost Marowak in Pokémon Tower RESTLESS_SOUL EQU MAROWAK diff --git a/constants/script_constants.asm b/constants/script_constants.asm index b651a76d..e7d23e97 100644 --- a/constants/script_constants.asm +++ b/constants/script_constants.asm @@ -3,6 +3,11 @@ const EXCLAMATION_BUBBLE ; 0 const QUESTION_BUBBLE ; 1 const SMILE_BUBBLE ; 2 + const SKULL_BUBBLE ; 3 + const HEART_BUBBLE ; 4 + const BOLT_BUBBLE ; 5 + const ZZZ_BUBBLE ; 6 + const FISH_BUBBLE ; 7 ; slot symbols SLOTS7 EQU $0200 diff --git a/constants/sprite_anim_constants.asm b/constants/sprite_anim_constants.asm new file mode 100644 index 00000000..f5a90ab9 --- /dev/null +++ b/constants/sprite_anim_constants.asm @@ -0,0 +1,17 @@ +; animated_object struct members (see macros/wram.asm) +ANIM_OBJ_INDEX EQUS "wAnimatedObject0Index - wAnimatedObject0" +ANIM_OBJ_FRAME_SET EQUS "wAnimatedObject0FramesetID - wAnimatedObject0" +ANIM_OBJ_CALLBACK EQUS "wAnimatedObject0AnimSeqID - wAnimatedObject0" +ANIM_OBJ_TILE EQUS "wAnimatedObject0TileID - wAnimatedObject0" +ANIM_OBJ_X_COORD EQUS "wAnimatedObject0XCoord - wAnimatedObject0" +ANIM_OBJ_Y_COORD EQUS "wAnimatedObject0YCoord - wAnimatedObject0" +ANIM_OBJ_X_OFFSET EQUS "wAnimatedObject0XOffset - wAnimatedObject0" +ANIM_OBJ_Y_OFFSET EQUS "wAnimatedObject0YOffset - wAnimatedObject0" +ANIM_OBJ_DURATION EQUS "wAnimatedObject0Duration - wAnimatedObject0" +ANIM_OBJ_DURATION_OFFSET EQUS "wAnimatedObject0DurationOffset - wAnimatedObject0" +ANIM_OBJ_FRAME_IDX EQUS "wAnimatedObject0FrameIndex - wAnimatedObject0" +ANIM_OBJ_FIELD_B EQUS "wAnimatedObject0FieldB - wAnimatedObject0" +ANIM_OBJ_FIELD_C EQUS "wAnimatedObject0FieldC - wAnimatedObject0" +ANIM_OBJ_FIELD_D EQUS "wAnimatedObject0FieldD - wAnimatedObject0" +ANIM_OBJ_FIELD_E EQUS "wAnimatedObject0FieldE - wAnimatedObject0" +ANIM_OBJ_FIELD_F EQUS "wAnimatedObject0FieldF - wAnimatedObject0" diff --git a/constants/sprite_constants.asm b/constants/sprite_constants.asm index a4354996..2613f707 100644 --- a/constants/sprite_constants.asm +++ b/constants/sprite_constants.asm @@ -32,7 +32,7 @@ const SPRITE_MIDDLE_AGED_WOMAN ; $1c const SPRITE_BRUNETTE_GIRL ; $1d const SPRITE_LANCE ; $1e - const SPRITE_UNUSED_SCIENTIST ; $1f + const SPRITE_UNUSED_RED_1 ; $1f const SPRITE_SCIENTIST ; $20 const SPRITE_ROCKER ; $21 const SPRITE_SWIMMER ; $22 @@ -51,27 +51,37 @@ const SPRITE_FISHER ; $2f const SPRITE_KOGA ; $30 const SPRITE_GUARD ; $31 - const SPRITE_UNUSED_GUARD ; $32 + const SPRITE_UNUSED_RED_2 ; $32 const SPRITE_MOM ; $33 const SPRITE_BALDING_GUY ; $34 const SPRITE_LITTLE_BOY ; $35 - const SPRITE_UNUSED_GAMEBOY_KID ; $36 + const SPRITE_UNUSED_RED_3 ; $36 const SPRITE_GAMEBOY_KID ; $37 const SPRITE_FAIRY ; $38 const SPRITE_AGATHA ; $39 const SPRITE_BRUNO ; $3a const SPRITE_LORELEI ; $3b const SPRITE_SEEL ; $3c + const SPRITE_PIKACHU ; $3d + const SPRITE_OFFICER_JENNY ; $3e + const SPRITE_SANDSHREW ; $3f + const SPRITE_ODDISH ; $40 + const SPRITE_BULBASAUR ; $41 + const SPRITE_JIGGLYPUFF ; $42 + const SPRITE_CLEFAIRY ; $43 + const SPRITE_CHANSEY ; $44 + const SPRITE_JESSIE ; $45 + const SPRITE_JAMES ; $46 FIRST_STILL_SPRITE EQU const_value - const SPRITE_POKE_BALL ; $3d - const SPRITE_FOSSIL ; $3e - const SPRITE_BOULDER ; $3f - const SPRITE_PAPER ; $40 - const SPRITE_POKEDEX ; $41 - const SPRITE_CLIPBOARD ; $42 - const SPRITE_SNORLAX ; $43 - const SPRITE_UNUSED_OLD_AMBER ; $44 - const SPRITE_OLD_AMBER ; $45 - const SPRITE_UNUSED_GAMBLER_ASLEEP_1 ; $46 - const SPRITE_UNUSED_GAMBLER_ASLEEP_2 ; $47 - const SPRITE_GAMBLER_ASLEEP ; $48 + const SPRITE_POKE_BALL ; $47 + const SPRITE_FOSSIL ; $48 + const SPRITE_BOULDER ; $49 + const SPRITE_PAPER ; $4a + const SPRITE_POKEDEX ; $4b + const SPRITE_CLIPBOARD ; $4c + const SPRITE_SNORLAX ; $4d + const SPRITE_UNUSED_OLD_AMBER ; $4e + const SPRITE_OLD_AMBER ; $4f + const SPRITE_UNUSED_GAMBLER_ASLEEP_1 ; $50 + const SPRITE_UNUSED_GAMBLER_ASLEEP_2 ; $51 + const SPRITE_GAMBLER_ASLEEP ; $52 diff --git a/constants/text_constants.asm b/constants/text_constants.asm index aa8374e5..6a2ce9f6 100644 --- a/constants/text_constants.asm +++ b/constants/text_constants.asm @@ -17,5 +17,6 @@ LEADING_ZEROES EQU (1 << BIT_LEADING_ZEROES) const TEXT_BLACKED_OUT ; $d1 const TEXT_REPEL_WORE_OFF ; $d2 const TEXT_SAFARI_GAME_OVER ; $d3 + const TEXT_PIKACHU_ANIM ; $d4 TEXT_START_MENU EQU $00 diff --git a/constants/tileset_constants.asm b/constants/tileset_constants.asm index 95473081..3991ac4d 100644 --- a/constants/tileset_constants.asm +++ b/constants/tileset_constants.asm @@ -25,3 +25,4 @@ const CLUB ; 21 const FACILITY ; 22 const PLATEAU ; 23 + const BEACH_HOUSE ; 24 |