diff options
Diffstat (limited to 'data/text/text_7.asm')
-rw-r--r-- | data/text/text_7.asm | 306 |
1 files changed, 161 insertions, 145 deletions
diff --git a/data/text/text_7.asm b/data/text/text_7.asm index 34f070bd..88c7d884 100644 --- a/data/text/text_7.asm +++ b/data/text/text_7.asm @@ -1,200 +1,216 @@ -_ItemUseText001:: - text "<PLAYER> used@" - text_end - -_ItemUseText002:: - text_ram wcf4b - text "!" +_PokemonText:: + text "#MON!" done -_GotOnBicycleText1:: - text "<PLAYER> got on the@" - text_end +_PokemartGreetingText:: + text "Hi there!" + next "May I help you?" + done -_GotOnBicycleText2:: - text_ram wcf4b - text "!" - prompt +_PokemonFaintedText:: + text_ram wcd6d + text_start + line "fainted!" + done -_GotOffBicycleText1:: - text "<PLAYER> got off@" - text_end +_PlayerBlackedOutText:: + text "<PLAYER> is out of" + line "useable #MON!" -_GotOffBicycleText2:: - text "the @" - text_ram wcf4b - text "." + para "<PLAYER> blacked" + line "out!" prompt -_ThrewAwayItemText:: - text "Threw away" - line "@" - text_ram wcd6d - text "." - prompt +_RepelWoreOffText:: + text "REPEL's effect" + line "wore off." + done -_IsItOKToTossItemText:: - text "Is it OK to toss" - line "@" +_PokemartBuyingGreetingText:: + text "Take your time." + done + +_PokemartTellBuyPriceText:: text_ram wcf4b text "?" - prompt + line "That will be" + cont "¥@" + text_bcd hMoney, 3 | LEADING_ZEROES | LEFT_ALIGN + text ". OK?" + done -_TooImportantToTossText:: - text "That's too impor-" - line "tant to toss!" +_PokemartBoughtItemText:: + text "Here you are!" + line "Thank you!" prompt -_AlreadyKnowsText:: - text_ram wcd6d - text " knows" - line "@" - text_ram wcf4b - text "!" +_PokemartNotEnoughMoneyText:: + text "You don't have" + line "enough money." prompt -_ConnectCableText:: - text "Okay, connect the" - line "cable like so!" +_PokemartItemBagFullText:: + text "You can't carry" + line "any more items." prompt -_TradedForText:: - text "<PLAYER> traded" - line "@" - text_ram wInGameTradeGiveMonName - text " for" - cont "@" - text_ram wInGameTradeReceiveMonName - text "!@" - text_end +_PokemonSellingGreetingText:: + text "What would you" + line "like to sell?" + done -_WannaTrade1Text:: - text "I'm looking for" - line "@" - text_ram wInGameTradeGiveMonName - text "! Wanna" +_PokemartTellSellPriceText:: + text "I can pay you" + line "¥@" + text_bcd hMoney, 3 | LEADING_ZEROES | LEFT_ALIGN + text " for that." + done - para "trade one for" - line "@" - text_ram wInGameTradeReceiveMonName - text "? " +_PokemartItemBagEmptyText:: + text "You don't have" + line "anything to sell." + prompt + +_PokemartUnsellableItemText:: + text "I can't put a" + line "price on that." + prompt + +_PokemartThankYouText:: + text "Thank you!" done -_NoTrade1Text:: - text "Awww!" - line "Oh well..." +_PokemartAnythingElseText:: + text "Is there anything" + line "else I can do?" done -_WrongMon1Text:: - text "What? That's not" +_LearnedMove1Text:: + text_ram wLearnMoveMonName + text " learned" line "@" - text_ram wInGameTradeGiveMonName - text "!" - - para "If you get one," - line "come back here!" - done + text_ram wcf4b + text "!@" + text_end -_Thanks1Text:: - text "Hey thanks!" +_WhichMoveToForgetText:: + text "Which move should" + next "be forgotten?" done -_AfterTrade1Text:: - text "Isn't my old" +_AbandonLearningText:: + text "Abandon learning" line "@" - text_ram wInGameTradeReceiveMonName - text " great?" + text_ram wcf4b + text "?" done -_WannaTrade2Text:: - text "Hello there! Do" - line "you want to trade" +_DidNotLearnText:: + text_ram wLearnMoveMonName + text_start + line "did not learn" + cont "@" + text_ram wcf4b + text "!" + prompt + +_TryingToLearnText:: + text_ram wLearnMoveMonName + text " is" + line "trying to learn" + cont "@" + text_ram wcf4b + text "!" - para "your @" - text_ram wInGameTradeGiveMonName + para "But, @" + text_ram wLearnMoveMonName text_start - line "for @" - text_ram wInGameTradeReceiveMonName + line "can't learn more" + cont "than 4 moves!" + + para "Delete an older" + line "move to make room" + cont "for @" + text_ram wcf4b text "?" done -_NoTrade2Text:: - text "Well, if you" - line "don't want to..." - done +_OneTwoAndText:: + text "1, 2 and...@" + text_end -_WrongMon2Text:: - text "Hmmm? This isn't" - line "@" - text_ram wInGameTradeGiveMonName - text "." +_PoofText:: + text " Poof!@" + text_end - para "Think of me when" - line "you get one." - done +_ForgotAndText:: + text_start + para "@" + text_ram wLearnMoveMonName + text " forgot" + line "@" + text_ram wcd6d + text "!" -_Thanks2Text:: - text "Thanks!" - done + para "And..." + prompt -_AfterTrade2Text:: - text "The @" - text_ram wInGameTradeGiveMonName - text " you" - line "traded to me" +_HMCantDeleteText:: + text "HM techniques" + line "can't be deleted!" + prompt - para "went and evolved!" - done +_PokemonCenterWelcomeText:: + text "Welcome to our" + line "#MON CENTER!" -_WannaTrade3Text:: - text "Hi! Do you have" - line "@" - text_ram wInGameTradeGiveMonName - text "?" + para "We heal your" + line "#MON back to" + cont "perfect health!" + prompt - para "Want to trade it" - line "for @" - text_ram wInGameTradeReceiveMonName - text "?" +_ShallWeHealYourPokemonText:: + text "Shall we heal your" + line "#MON?" done -_NoTrade3Text:: - text "That's too bad." +_NeedYourPokemonText:: + text "OK. We'll need" + line "your #MON." done -_WrongMon3Text:: - text "...This is no" - line "@" - text_ram wInGameTradeGiveMonName - text "." +_PokemonFightingFitText:: + text "Thank you!" + line "Your #MON are" + cont "fighting fit!" + prompt - para "If you get one," - line "trade it with me!" +_PokemonCenterFarewellText:: + text "We hope to see" + line "you again!" done -_Thanks3Text:: - text "Thanks pal!" +_LooksContentText:: + text "It looks very" + line "content asleep." done -_AfterTrade3Text:: - text "How is my old" - line "@" - text_ram wInGameTradeReceiveMonName - text "?" +_CableClubNPCAreaReservedFor2FriendsLinkedByCableText:: + text "This area is" + line "reserved for 2" + cont "friends who are" + cont "linked by cable." + done - para "My @" - text_ram wInGameTradeGiveMonName - text " is" - line "doing great!" +_CableClubNPCWelcomeText:: + text "Welcome to the" + line "Cable Club!" done -_NothingToCutText:: - text "There isn't" - line "anything to CUT!" - prompt +_CableClubNPCPleaseApplyHereHaveToSaveText:: + text "Please apply here." -_UsedCutText:: - text_ram wcd6d - text " hacked" - line "away with CUT!" - prompt + para "Before opening" + line "the link, we have" + cont "to save the game." + done |