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diff --git a/data/text/text_9.asm b/data/text/text_9.asm
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+_ItemUseBallText00::
+ text "It dodged the"
+ line "thrown BALL!"
+
+ para "This #MON"
+ line "can't be caught!"
+ prompt
+
+_ItemUseBallText01::
+ text "You missed the"
+ line "#MON!"
+ prompt
+
+_ItemUseBallText02::
+ text "Darn! The #MON"
+ line "broke free!"
+ prompt
+
+_ItemUseBallText03::
+ text "Aww! It appeared"
+ line "to be caught! "
+ prompt
+
+_ItemUseBallText04::
+ text "Shoot! It was so"
+ line "close too!"
+ prompt
+
+_ItemUseBallText05::
+ text "All right!"
+ line "@"
+ text_ram wEnemyMonNick
+ text " was"
+ cont "caught!@"
+ text_end
+
+_ItemUseBallText07::
+ text_ram wBoxMonNicks
+ text " was"
+ line "transferred to"
+ cont "BILL's PC!"
+ prompt
+
+_ItemUseBallText08::
+ text_ram wBoxMonNicks
+ text " was"
+ line "transferred to"
+ cont "someone's PC!"
+ prompt
+
+_ItemUseBallText06::
+ text "New #DEX data"
+ line "will be added for"
+ cont "@"
+ text_ram wEnemyMonNick
+ text "!@"
+ text_end
+
+_SurfingGotOnText::
+ text "<PLAYER> got on"
+ line "@"
+ text_ram wcd6d
+ text "!"
+ prompt
+
+_SurfingNoPlaceToGetOffText::
+ text "There's no place"
+ line "to get off!"
+ prompt
+
+_RefusingText::
+ text_ram wcd6d
+ text_start
+ line "is refusing!"
+ prompt
+
+_VitaminStatRoseText::
+ text_ram wcd6d
+ text "'s"
+ line "@"
+ text_ram wcf4b
+ text " rose."
+ prompt
+
+_VitaminNoEffectText::
+ text "It won't have any"
+ line "effect."
+ prompt
+
+_ThrewBaitText::
+ text "<PLAYER> threw"
+ line "some BAIT."
+ done
+
+_ThrewRockText::
+ text "<PLAYER> threw a"
+ line "ROCK."
+ done
+
+_PlayedFluteNoEffectText::
+ text "Played the #"
+ line "FLUTE."
+
+ para "Now, that's a"
+ line "catchy tune!"
+ prompt
+
+_FluteWokeUpText::
+ text "All sleeping"
+ line "#MON woke up."
+ prompt
+
+_PlayedFluteHadEffectText::
+ text "<PLAYER> played the"
+ line "# FLUTE.@"
+ text_end
+
+_CoinCaseNumCoinsText::
+ text "Coins"
+ line "@"
+ text_bcd wPlayerCoins, 2 | LEADING_ZEROES | LEFT_ALIGN
+ text " "
+ prompt
+
+_ItemfinderFoundItemText::
+ text "Yes! ITEMFINDER"
+ line "indicates there's"
+ cont "an item nearby."
+ prompt
+
+_ItemfinderFoundNothingText::
+ text "Nope! ITEMFINDER"
+ line "isn't responding."
+ prompt
+
+_RaisePPWhichTechniqueText::
+ text "Raise PP of which"
+ line "technique?"
+ done
+
+_RestorePPWhichTechniqueText::
+ text "Restore PP of"
+ line "which technique?"
+ done
+
+_PPMaxedOutText::
+ text_ram wcf4b
+ text "'s PP"
+ line "is maxed out."
+ prompt
+
+_PPIncreasedText::
+ text_ram wcf4b
+ text "'s PP"
+ line "increased."
+ prompt
+
+_PPRestoredText::
+ text "PP was restored."
+ prompt
+
+_BootedUpTMText::
+ text "Booted up a TM!"
+ prompt
+
+_BootedUpHMText::
+ text "Booted up an HM!"
+ prompt
+
+_TeachMachineMoveText::
+ text "It contained"
+ line "@"
+ text_ram wcf4b
+ text "!"
+
+ para "Teach @"
+ text_ram wcf4b
+ text_start
+ line "to a #MON?"
+ done
+
+_MonCannotLearnMachineMoveText::
+ text_ram wcd6d
+ text " is not"
+ line "compatible with"
+ cont "@"
+ text_ram wcf4b
+ text "."
+
+ para "It can't learn"
+ line "@"
+ text_ram wcf4b
+ text "."
+ prompt
+
+_ItemUseNotTimeText::
+ text "OAK: <PLAYER>!"
+ line "This isn't the"
+ cont "time to use that! "
+ prompt
+
+_ItemUseNotYoursToUseText::
+ text "This isn't yours"
+ line "to use!"
+ prompt
+
+_ItemUseNoEffectText::
+ text "It won't have any"
+ line "effect."
+ prompt
+
+_ThrowBallAtTrainerMonText1::
+ text "The trainer"
+ line "blocked the BALL!"
+ prompt
+
+_ThrowBallAtTrainerMonText2::
+ text "Don't be a thief!"
+ prompt
+
+_NoCyclingAllowedHereText::
+ text "No cycling"
+ next "allowed here."
+ prompt
+
+_NoSurfingHereText::
+ text "No SURFing on"
+ line "@"
+ text_ram wcd6d
+ text " here!"
+ prompt
+
+_BoxFullCannotThrowBallText::
+ text "The #MON BOX"
+ line "is full! Can't"
+ cont "use that item!"
+ prompt
+
+_DontHavePokemonText::
+ text "You don't have a "
+ line "#MON!"
+ prompt
+
+_ItemUseText001::
+ text "<PLAYER> used@"
+ text_end
+
+_ItemUseText002::
+ text_ram wcf4b
+ text "!"
+ done
+
+_GotOnBicycleText1::
+ text "<PLAYER> got on the@"
+ text_end
+
+_GotOnBicycleText2::
+ text_ram wcf4b
+ text "!"
+ prompt
+
+_GotOffBicycleText1::
+ text "<PLAYER> got off@"
+ text_end
+
+_GotOffBicycleText2::
+ text "the @"
+ text_ram wcf4b
+ text "."
+ prompt
+
+_ThrewAwayItemText::
+ text "Threw away"
+ line "@"
+ text_ram wcd6d
+ text "."
+ prompt
+
+_IsItOKToTossItemText::
+ text "Is it OK to toss"
+ line "@"
+ text_ram wcf4b
+ text "?"
+ prompt
+
+_TooImportantToTossText::
+ text "That's too impor-"
+ line "tant to toss!"
+ prompt
+
+_AlreadyKnowsText::
+ text_ram wcd6d
+ text " knows"
+ line "@"
+ text_ram wcf4b
+ text "!"
+ prompt
+
+_ConnectCableText::
+ text "Okay, connect the"
+ line "cable like so!"
+ prompt
+
+_TradedForText::
+ text "<PLAYER> traded"
+ line "@"
+ text_ram wInGameTradeGiveMonName
+ text " for"
+ cont "@"
+ text_ram wInGameTradeReceiveMonName
+ text "!@"
+ text_end
+
+_WannaTrade1Text::
+ text "I'm looking for"
+ line "@"
+ text_ram wInGameTradeGiveMonName
+ text "! Wanna"
+
+ para "trade one for"
+ line "@"
+ text_ram wInGameTradeReceiveMonName
+ text "? "
+ done
+
+_NoTrade1Text::
+ text "Awww!"
+ line "Oh well..."
+ done
+
+_WrongMon1Text::
+ text "What? That's not"
+ line "@"
+ text_ram wInGameTradeGiveMonName
+ text "!"
+
+ para "If you get one,"
+ line "come back here!"
+ done
+
+_Thanks1Text::
+ text "Hey thanks!"
+ done
+
+_AfterTrade1Text::
+ text "Isn't my old"
+ line "@"
+ text_ram wInGameTradeReceiveMonName
+ text " great?"
+ done
+
+_WannaTrade2Text::
+ text "Hello there! Do"
+ line "you want to trade"
+
+ para "your @"
+ text_ram wInGameTradeGiveMonName
+ text_start
+ line "for @"
+ text_ram wInGameTradeReceiveMonName
+ text "?"
+ done
+
+_NoTrade2Text::
+ text "Well, if you"
+ line "don't want to..."
+ done
+
+_WrongMon2Text::
+ text "Hmmm? This isn't"
+ line "@"
+ text_ram wInGameTradeGiveMonName
+ text "."
+
+ para "Think of me when"
+ line "you get one."
+ done
+
+_Thanks2Text::
+ text "Thanks!"
+ done
+
+_AfterTrade2Text::
+ text "Hello there! Your"
+ line "old @"
+ text_ram wInGameTradeGiveMonName
+ text " is"
+ cont "magnificent!"
+ done
+
+_WannaTrade3Text::
+ text "Hi! Do you have"
+ line "@"
+ text_ram wInGameTradeGiveMonName
+ text "?"
+
+ para "Want to trade it"
+ line "for @"
+ text_ram wInGameTradeReceiveMonName
+ text "?"
+ done
+
+_NoTrade3Text::
+ text "That's too bad."
+ done
+
+_WrongMon3Text::
+ text "...This is no"
+ line "@"
+ text_ram wInGameTradeGiveMonName
+ text "."
+
+ para "If you get one,"
+ line "trade it with me!"
+ done
+
+_Thanks3Text::
+ text "Thanks, pal!"
+ done
+
+_AfterTrade3Text::
+ text "How is my old"
+ line "@"
+ text_ram wInGameTradeReceiveMonName
+ text "?"
+
+ para "My @"
+ text_ram wInGameTradeGiveMonName
+ text " is"
+ line "doing great!"
+ done
+
+_NothingToCutText::
+ text "There isn't"
+ line "anything to CUT!"
+ prompt
+
+_UsedCutText::
+ text_ram wcd6d
+ text " hacked"
+ line "away with CUT!"
+ prompt