summaryrefslogtreecommitdiff
path: root/engine/bank3c/main.asm
diff options
context:
space:
mode:
Diffstat (limited to 'engine/bank3c/main.asm')
-rw-r--r--engine/bank3c/main.asm116
1 files changed, 116 insertions, 0 deletions
diff --git a/engine/bank3c/main.asm b/engine/bank3c/main.asm
new file mode 100644
index 00000000..92f5634c
--- /dev/null
+++ b/engine/bank3c/main.asm
@@ -0,0 +1,116 @@
+INCLUDE "engine/bank3c/overworld.asm"
+
+ResetStatusAndHalveMoneyOnBlackout:: ; f0274 (3c:4274)
+; Reset player status on blackout.
+ xor a
+ ld [wd435],a
+ xor a ; gamefreak copypasting functions (double xor a)
+ ld [wBattleResult], a
+ ld [wWalkBikeSurfState], a
+ ld [W_ISINBATTLE], a
+ ld [wMapPalOffset], a
+ ld [wNPCMovementScriptFunctionNum], a
+ ld [hJoyHeld], a
+ ld [wNPCMovementScriptPointerTableNum], a
+ ld [wFlags_0xcd60], a
+
+ ld [$ff9f], a
+ ld [$ff9f + 1], a
+ ld [$ff9f + 2], a
+ call HasEnoughMoney
+ jr c, .lostmoney ; never happens
+
+ ; Halve the player's money.
+ ld a, [wPlayerMoney]
+ ld [$ff9f], a
+ ld a, [wPlayerMoney + 1]
+ ld [$ff9f + 1], a
+ ld a, [wPlayerMoney + 2]
+ ld [$ff9f + 2], a
+ xor a
+ ld [$ffa2], a
+ ld [$ffa3], a
+ ld a, 2
+ ld [$ffa4], a
+ predef DivideBCDPredef3
+ ld a, [$ffa2]
+ ld [wPlayerMoney], a
+ ld a, [$ffa2 + 1]
+ ld [wPlayerMoney + 1], a
+ ld a, [$ffa2 + 2]
+ ld [wPlayerMoney + 2], a
+
+.lostmoney
+ ld hl, wd732
+ set 2, [hl]
+ res 3, [hl]
+ set 6, [hl]
+ ld a, %11111111
+ ld [wJoyIgnore], a
+ predef_jump HealParty
+
+Func_f02da:: ; f02da (3c:42da)
+ ld a,[W_CURMAP]
+ cp VERMILION_GYM ; ??? new thing about verm gym?
+ jr z,.asm_f02ee
+ ld c,a
+ ld hl,Pointer_f02fa
+.asm_f02e5
+ ld a,[hli]
+ cp c
+ jr z,.asm_f02f4
+ cp a,$ff
+ jr nz,.asm_f02e5
+ ret
+.asm_f02ee
+ ld hl,wd126
+ set 6,[hl]
+ ret
+.asm_f02f4
+ ld hl,wd126
+ set 5,[hl]
+ ret
+
+Pointer_f02fa:: ; f02fa (3c:42fa)
+ db $cf,$d0,$d1,$d2,$d3,$d4
+ db $d5,$e9,$ea,$eb,$d6,$d7
+ db $d8,$a5,$a6,$87,$c7,$ca
+ db $c6,$6c,$c2,$71,$f5,$f6
+ db $f7,$ff
+
+BeachHouse_GFX:: ; f0314 (3c:4314)
+ INCBIN "gfx/tilesets/beachhouse.2bpp"
+
+BeachHouse_Block:: ; f0914 (3c:4914)
+ INCBIN "gfx/blocksets/beachhouse.bst"
+
+Func_f0a55:: ; f0a55 (3c:4a55)
+ ld hl,Pointer_f0a76 ; 3c:4a76
+.loop
+ ld a,[hli]
+ cp a,$ff
+ ret z
+ ld b,a
+ ld a,[W_CURMAP]
+ cp b
+ jr z,.asm_f0a68
+ inc hl
+ inc hl
+ inc hl
+ jr .loop
+
+.asm_f0a68
+ ld a,[hli]
+ ld c,a
+ ld b,$0
+ ld a,[hli]
+ ld h,[hl]
+ ld l,a
+ ld de,W_MISSABLEOBJECTLIST
+ call CopyData
+ ret
+
+Pointer_f0a76:: ; f0a76 (3c:4a76)
+ db $27,$07,$7b,$4a,$ff
+ db $01,$ec,$02,$ed,$03,$ee,$ff
+