summaryrefslogtreecommitdiff
path: root/engine/bank3d
diff options
context:
space:
mode:
Diffstat (limited to 'engine/bank3d')
-rw-r--r--engine/bank3d/link_menu.asm8
-rw-r--r--engine/bank3d/main.asm8
2 files changed, 12 insertions, 4 deletions
diff --git a/engine/bank3d/link_menu.asm b/engine/bank3d/link_menu.asm
index 5cf1dc8e..edd040b0 100644
--- a/engine/bank3d/link_menu.asm
+++ b/engine/bank3d/link_menu.asm
@@ -529,6 +529,7 @@ Func_f56bd:: ; f56bd (3d:56bd)
ld e,l
hlCoord 1,12
call PlaceString
+.asm_f56e6
call Delay3
ld a,$1
ld [H_AUTOBGTRANSFERENABLED],a
@@ -807,6 +808,7 @@ LinkMenu: ; f580c (3d:580c)
ld d,$ec
ld e,$7f
call Func_f59ec
+.asm_f5974
xor a
ld [wBuffer], a
ld a,$ff
@@ -849,12 +851,12 @@ LinkMenu: ; f580c (3d:580c)
ld d,$7f
ld e,$ec
call Func_f59ec
- jp .chooseCancel
+ jp .choseCancel
.asm_f59cd
ld hl,Text_f5a11
call PrintText
- jp .chooseCancel
+ jp .choseCancel
.asm_f59d6
ld b,$7f
@@ -863,7 +865,7 @@ LinkMenu: ; f580c (3d:580c)
ld e,$7f
call Func_f59ec
call Func_f531b
- jp c,.chooseCancel
+ jp c,.choseCancel
ld a,$f0
jp .next
diff --git a/engine/bank3d/main.asm b/engine/bank3d/main.asm
index 7a2435a5..6e9788d1 100644
--- a/engine/bank3d/main.asm
+++ b/engine/bank3d/main.asm
@@ -39,6 +39,7 @@ Func_f42c2:: ; f42c2 (3d:f42c2)
cp $31
jr nc,.asm_f42ce
ld a,$7f
+.asm_f42ce
ld [hl],a
ld bc,$14
add hl,bc
@@ -68,6 +69,7 @@ Func_f430a:: ; f430a (3d:430a)
callab Func_fcdb8
pop de
ret nc
+.asm_f432b
push de
ld e,$0
ld a,[wd470]
@@ -77,6 +79,7 @@ Func_f430a:: ; f430a (3d:430a)
cp $c8
jr c,.asm_f433b
inc e
+.asm_f433b
ld c,d
dec c
ld b,$0
@@ -124,6 +127,7 @@ Func_f430a:: ; f430a (3d:430a)
.asm_f4380
ld a,b
ld [wd471],a
+.asm_f4384
ret
Pointer_f4385:: ; f4385 (3d:4385)
@@ -271,7 +275,7 @@ HandleMenuInputDouble:: ; f5a40 (3d:5a40)
xor a
ld [wd09b],a
-HandleMenuInputPokemonSelectionDouble:: ; 3aaf (0:3aaf)
+HandleMenuInputPokemonSelectionDouble:: ; f5a44 (3d:5a44)
ld a,[H_DOWNARROWBLINKCNT1]
push af
ld a,[H_DOWNARROWBLINKCNT2]
@@ -280,6 +284,7 @@ HandleMenuInputPokemonSelectionDouble:: ; 3aaf (0:3aaf)
ld [H_DOWNARROWBLINKCNT1],a ; blinking down arrow timing value 1
ld a,$06
ld [H_DOWNARROWBLINKCNT2],a ; blinking down arrow timing value 2
+.loop1
xor a
ld [wPartyMonAnimCounter],a ; counter for pokemon shaking animation
call Func_f5ab0
@@ -387,6 +392,7 @@ Func_f5ab0:: ; f5ab0 (3d:5ab0)
cp "▶"
jr z,.asm_f5af4
ld [wTileBehindCursor],a
+.asm_f5af4
ld a,"▶"
ld [hl],a
ld a,l