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-rwxr-xr-xengine/battle/animations.asm8
1 files changed, 4 insertions, 4 deletions
diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm
index 8c095daf..629aa8cd 100755
--- a/engine/battle/animations.asm
+++ b/engine/battle/animations.asm
@@ -240,7 +240,7 @@ PlayAnimation:
ld h, a
ld de, .nextAnimationCommand
push de
- jp [hl] ; jump to special effect function
+ jp hl ; jump to special effect function
.playSubanimation
ld c, a
and a, %00111111
@@ -481,7 +481,7 @@ PlayApplyingAttackAnimation:
ld a, [hli]
ld h, [hl]
ld l, a
- jp [hl]
+ jp hl
AnimationTypePointerTable:
dw ShakeScreenVertically ; enemy mon has used a damaging move without a side effect
@@ -690,7 +690,7 @@ DoSpecialEffectByAnimationId:
ld l, a
ld de, .done
push de
- jp [hl]
+ jp hl
.done
pop bc
pop de
@@ -1129,7 +1129,7 @@ CallWithTurnFlipped:
ld [H_WHOSETURN], a
ld de, .returnAddress
push de
- jp [hl]
+ jp hl
.returnAddress
pop af
ld [H_WHOSETURN], a