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-rw-r--r--engine/battle/experience.asm14
1 files changed, 7 insertions, 7 deletions
diff --git a/engine/battle/experience.asm b/engine/battle/experience.asm
index bab804bb..61fbdfa3 100644
--- a/engine/battle/experience.asm
+++ b/engine/battle/experience.asm
@@ -43,7 +43,7 @@ GainExperience:
inc de
jr .nextBaseStat
.maxStatExp ; if the upper byte also overflowed, then we have hit the max stat exp
- dec a ; a is 0 from previous check
+ dec a ; ld a, $ff; a is 0 from previous check
ld [de], a
inc de
ld [de], a
@@ -234,15 +234,15 @@ GainExperience:
xor a ; battle mon
ld [wCalculateWhoseStats], a
ld hl, CalculateModifiedStats
- call Bankswitch15ToF
+ call CallBattleCore
ld hl, ApplyBurnAndParalysisPenaltiesToPlayer
- call Bankswitch15ToF
+ call CallBattleCore
ld hl, ApplyBadgeStatBoosts
- call Bankswitch15ToF
+ call CallBattleCore
ld hl, DrawPlayerHUDAndHPBar
- call Bankswitch15ToF
+ call CallBattleCore
ld hl, PrintEmptyString
- call Bankswitch15ToF
+ call CallBattleCore
call SaveScreenTilesToBuffer1
.printGrewLevelText
callabd_ModifyPikachuHappiness PIKAHAPPY_LEVELUP
@@ -345,7 +345,7 @@ BoostExp:
ldh [hQuotient + 2], a
ret
-Bankswitch15ToF:
+CallBattleCore:
ld b, BANK(BattleCore)
jp Bankswitch