diff options
Diffstat (limited to 'engine/battle/ghost_marowak_anim.asm')
-rw-r--r-- | engine/battle/ghost_marowak_anim.asm | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engine/battle/ghost_marowak_anim.asm b/engine/battle/ghost_marowak_anim.asm index 5c9e6f1a..719fcf0a 100644 --- a/engine/battle/ghost_marowak_anim.asm +++ b/engine/battle/ghost_marowak_anim.asm @@ -5,18 +5,18 @@ MarowakAnim: ; 7092b (1c:492b) call Func_3061 call CopyMonPicFromBGToSpriteVRAM ; cover the BG ghost pic with a sprite ghost pic that looks the same ; now that the ghost pic is being displayed using sprites, clear the ghost pic from the BG tilemap - hlCoord 12, 0 - ld bc, $707 + coord hl, 12, 0 + lb bc, 7, 7 call ClearScreenArea call Delay3 xor a ld [H_AUTOBGTRANSFERENABLED], a ; disable BG transfer so we don't see the Marowak too soon ; replace ghost pic with Marowak in BG ld a, MAROWAK - ld [wHPBarMaxHP], a + ld [wChangeMonPicEnemyTurnSpecies], a ld a, $1 ld [H_WHOSETURN], a - callab Func_798d4 + callab ChangeMonPic ; alternate between black and light grey 8 times. ; this makes the ghost's body appear to flash ld d, $80 @@ -62,7 +62,7 @@ CopyMonPicFromBGToSpriteVRAM: ; 70994 (1c:4994) ld a, $70 ld [W_BASECOORDX], a ld hl, wOAMBuffer - ld bc, $606 + lb bc, 6, 6 ld d, $8 .oamLoop push bc |