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path: root/engine/battle/moveEffects/substitute_effect.asm
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Diffstat (limited to 'engine/battle/moveEffects/substitute_effect.asm')
-rw-r--r--engine/battle/moveEffects/substitute_effect.asm8
1 files changed, 4 insertions, 4 deletions
diff --git a/engine/battle/moveEffects/substitute_effect.asm b/engine/battle/moveEffects/substitute_effect.asm
index 03314ebf..b5d006fc 100644
--- a/engine/battle/moveEffects/substitute_effect.asm
+++ b/engine/battle/moveEffects/substitute_effect.asm
@@ -12,7 +12,7 @@ SubstituteEffect_:
ld bc, wEnemyBattleStatus2
.notEnemy
ld a, [bc]
- bit HasSubstituteUp, a ; user already has substitute?
+ bit HAS_SUBSTITUTE_UP, a ; user already has substitute?
jr nz, .alreadyHasSubstitute
; quarter health to remove from user
; assumes max HP is 1023 or lower
@@ -37,13 +37,13 @@ SubstituteEffect_:
sbc 0
pop bc
jr c, .notEnoughHP ; underflow means user would be left with negative health
- ; bug: since it only brances on carry, it will possibly leave user with 0 HP
+ ; bug: since it only branches on carry, it will possibly leave user with 0 HP
.userHasZeroOrMoreHP
- ldi [hl], a ; save resulting HP after substraction into current HP
+ ldi [hl], a ; save resulting HP after subtraction into current HP
ld [hl], d
ld h, b
ld l, c
- set HasSubstituteUp, [hl]
+ set HAS_SUBSTITUTE_UP, [hl]
ld a, [wOptions]
bit 7, a ; battle animation is enabled?
ld hl, PlayCurrentMoveAnimation