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-rw-r--r--engine/battle/moveEffects/heal_effect.asm6
-rw-r--r--engine/battle/moveEffects/reflect_light_screen_effect.asm6
-rw-r--r--engine/battle/moveEffects/transform_effect.asm11
3 files changed, 8 insertions, 15 deletions
diff --git a/engine/battle/moveEffects/heal_effect.asm b/engine/battle/moveEffects/heal_effect.asm
index 2e68acc0..97afa394 100644
--- a/engine/battle/moveEffects/heal_effect.asm
+++ b/engine/battle/moveEffects/heal_effect.asm
@@ -86,7 +86,7 @@ HealEffect_:
ld [wHPBarNewHP], a
.playAnim
ld hl, PlayCurrentMoveAnimation
- call BankswitchEtoF
+ call Bankswitch3DtoF
ld a, [H_WHOSETURN]
and a
coord hl, 10, 9
@@ -98,14 +98,14 @@ HealEffect_:
ld [wHPBarType], a
predef UpdateHPBar2
ld hl, DrawHUDsAndHPBars
- call BankswitchEtoF
+ call Bankswitch3DtoF
ld hl, RegainedHealthText
jp PrintText
.failed
ld c, 50
call DelayFrames
ld hl, PrintButItFailedText_
- jp BankswitchEtoF
+ jp Bankswitch3DtoF
StartedSleepingEffect:
TX_FAR _StartedSleepingEffect
diff --git a/engine/battle/moveEffects/reflect_light_screen_effect.asm b/engine/battle/moveEffects/reflect_light_screen_effect.asm
index 2805a969..e5748b19 100644
--- a/engine/battle/moveEffects/reflect_light_screen_effect.asm
+++ b/engine/battle/moveEffects/reflect_light_screen_effect.asm
@@ -23,14 +23,14 @@ ReflectLightScreenEffect_:
.playAnim
push hl
ld hl, PlayCurrentMoveAnimation
- call BankswitchEtoF
+ call Bankswitch3DtoF
pop hl
jp PrintText
.moveFailed
ld c, 50
call DelayFrames
ld hl, PrintButItFailedText_
- jp BankswitchEtoF
+ jp Bankswitch3DtoF
LightScreenProtectedText:
TX_FAR _LightScreenProtectedText
@@ -40,6 +40,6 @@ ReflectGainedArmorText:
TX_FAR _ReflectGainedArmorText
db "@"
-BankswitchEtoF:
+Bankswitch3DtoF:
ld b, BANK(BattleCore)
jp Bankswitch
diff --git a/engine/battle/moveEffects/transform_effect.asm b/engine/battle/moveEffects/transform_effect.asm
index 9a5de9cc..ec07b303 100644
--- a/engine/battle/moveEffects/transform_effect.asm
+++ b/engine/battle/moveEffects/transform_effect.asm
@@ -100,18 +100,11 @@ TransformEffect_:
and a
jr z, .lessThanFourMoves
ld a, $5
- ld [de], a
- inc de
- dec b
- jr nz, .copyPPLoop
- jr .copyStats
.lessThanFourMoves
-; 0 PP for blank moves
- xor a
ld [de], a
inc de
dec b
- jr nz, .lessThanFourMoves
+ jr nz, .copyPPLoop
.copyStats
; original (unmodified) stats and stat mods
pop hl
@@ -141,7 +134,7 @@ TransformEffect_:
.failed
ld hl, PrintButItFailedText_
- jp BankswitchEtoF
+ jp Bankswitch3DtoF
TransformedText:
TX_FAR _TransformedText