diff options
Diffstat (limited to 'engine/battle/moveEffects')
-rw-r--r-- | engine/battle/moveEffects/mist_effect.asm | 21 | ||||
-rw-r--r-- | engine/battle/moveEffects/one_hit_ko_effect.asm | 36 | ||||
-rw-r--r-- | engine/battle/moveEffects/pay_day_effect.asm | 43 |
3 files changed, 100 insertions, 0 deletions
diff --git a/engine/battle/moveEffects/mist_effect.asm b/engine/battle/moveEffects/mist_effect.asm new file mode 100644 index 00000000..adee1dfd --- /dev/null +++ b/engine/battle/moveEffects/mist_effect.asm @@ -0,0 +1,21 @@ +MistEffect_: ; 33f2b (c:7f2b) + ld hl, W_PLAYERBATTSTATUS2 + ld a, [$fff3] + and a + jr z, .asm_33f36 + ld hl, W_ENEMYBATTSTATUS2 +.asm_33f36 + bit ProtectedByMist, [hl] ; is mon protected by mist? + jr nz, .asm_33f4a + set ProtectedByMist, [hl] ; mon is now protected by mist + callab PlayCurrentMoveAnimation + ld hl, ShroudedInMistText + jp PrintText +.asm_33f4a + ld hl, PrintButItFailedText_ + ld b, BANK(PrintButItFailedText_) + jp Bankswitch + +ShroudedInMistText: ; 33f52 (c:7f52) + TX_FAR _ShroudedInMistText + db "@" diff --git a/engine/battle/moveEffects/one_hit_ko_effect.asm b/engine/battle/moveEffects/one_hit_ko_effect.asm new file mode 100644 index 00000000..84418e33 --- /dev/null +++ b/engine/battle/moveEffects/one_hit_ko_effect.asm @@ -0,0 +1,36 @@ +OneHitKOEffect_: ; 33f57 (c:7f57) + ld hl, W_DAMAGE + xor a + ld [hli], a + ld [hl], a ; set the damage output to zero + dec a + ld [wCriticalHitOrOHKO], a + ld hl, wBattleMonSpeed + 1 + ld de, wEnemyMonSpeed + 1 + ld a, [H_WHOSETURN] ; $fff3 + and a + jr z, .asm_33f72 + ld hl, wEnemyMonSpeed + 1 + ld de, wBattleMonSpeed + 1 +.asm_33f72 + ld a, [de] + dec de + ld b, a + ld a, [hld] + sub b + ld a, [de] + ld b, a + ld a, [hl] + sbc b + jr c, .asm_33f8a + ld hl, W_DAMAGE + ld a, $ff + ld [hli], a + ld [hl], a + ld a, $2 + ld [wCriticalHitOrOHKO], a + ret +.asm_33f8a + ld a, $1 + ld [W_MOVEMISSED], a + ret diff --git a/engine/battle/moveEffects/pay_day_effect.asm b/engine/battle/moveEffects/pay_day_effect.asm new file mode 100644 index 00000000..75a005ed --- /dev/null +++ b/engine/battle/moveEffects/pay_day_effect.asm @@ -0,0 +1,43 @@ +PayDayEffect_ ; 2feb8 (b:7eb8) + xor a + ld hl, wcd6d + ld [hli], a + ld a, [H_WHOSETURN] + and a + ld a, [wBattleMonLevel] + jr z, .asm_2fec8 + ld a, [wEnemyMonLevel] +.asm_2fec8 + add a + ld [H_DIVIDEND + 3], a + xor a + ld [H_DIVIDEND], a + ld [H_DIVIDEND + 1], a + ld [H_DIVIDEND + 2], a + ld a, $64 + ld [H_DIVISOR], a + ld b, $4 + call Divide + ld a, [H_QUOTIENT + 3] + ld [hli], a + ld a, [H_REMAINDER] + ld [H_DIVIDEND + 3], a + ld a, $a + ld [H_DIVISOR], a + ld b, $4 + call Divide + ld a, [H_QUOTIENT + 3] + swap a + ld b, a + ld a, [H_REMAINDER] + add b + ld [hl], a + ld de, wTotalPayDayMoney + 2 + ld c, $3 + predef AddBCDPredef + ld hl, CoinsScatteredText + jp PrintText + +CoinsScatteredText: ; 2ff04 (b:7f04) + TX_FAR _CoinsScatteredText + db "@" |