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-rw-r--r--engine/bg_map_attributes.asm26
1 files changed, 13 insertions, 13 deletions
diff --git a/engine/bg_map_attributes.asm b/engine/bg_map_attributes.asm
index 5adfd038..c8076728 100644
--- a/engine/bg_map_attributes.asm
+++ b/engine/bg_map_attributes.asm
@@ -106,19 +106,19 @@ LoadBGMapAttributes:: ; bf450 (2f:7450)
ret
BGMapAttributesPointers: ; bf4de (2f:74de)
- dw BGMapAttributes1
- dw BGMapAttributes2
- dw BGMapAttributes3
- dw BGMapAttributes4
- dw BGMapAttributes5
- dw BGMapAttributes6
- dw BGMapAttributes7
- dw BGMapAttributes8
- dw BGMapAttributes9
- dw BGMapAttributes10
- dw BGMapAttributes11
- dw BGMapAttributes12
- dw BGMapAttributes13
+ dw BGMapAttributes_Unknown1
+ dw BGMapAttributes_Unknown2
+ dw BGMapAttributes_GameFreakIntro
+ dw BGMapAttributes_TrainerCard
+ dw BGMapAttributes_PartyMenu
+ dw BGMapAttributes_NidorinoIntro
+ dw BGMapAttributes_TitleScreen
+ dw BGMapAttributes_Slots
+ dw BGMapAttributes_Pokedex
+ dw BGMapAttributes_StatusScreen
+ dw BGMapAttributes_Battle
+ dw BGMapAttributes_WholeScreen
+ dw BGMapAttributes_Unknown13
HandleBadgeFaceAttributes: ; bf4f8 (2f:74f8)
; zero out the attributes if the player doesn't have the respective badge