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-rw-r--r--engine/black_out.asm48
1 files changed, 0 insertions, 48 deletions
diff --git a/engine/black_out.asm b/engine/black_out.asm
deleted file mode 100644
index 0daa084b..00000000
--- a/engine/black_out.asm
+++ /dev/null
@@ -1,48 +0,0 @@
-ResetStatusAndHalveMoneyOnBlackout::
-; Reset player status on blackout.
- xor a
- ld [wd435], a
- xor a ; gamefreak copypasting functions (double xor a)
- ld [wBattleResult], a
- ld [wWalkBikeSurfState], a
- ld [wIsInBattle], a
- ld [wMapPalOffset], a
- ld [wNPCMovementScriptFunctionNum], a
- ld [hJoyHeld], a
- ld [wNPCMovementScriptPointerTableNum], a
- ld [wFlags_0xcd60], a
-
- ld [hMoney], a
- ld [hMoney + 1], a
- ld [hMoney + 2], a
- call HasEnoughMoney
- jr c, .lostmoney ; never happens
-
- ; Halve the player's money.
- ld a, [wPlayerMoney]
- ld [hMoney], a
- ld a, [wPlayerMoney + 1]
- ld [hMoney + 1], a
- ld a, [wPlayerMoney + 2]
- ld [hMoney + 2], a
- xor a
- ld [hDivideBCDDivisor], a
- ld [hDivideBCDDivisor + 1], a
- ld a, 2
- ld [hDivideBCDDivisor + 2], a
- predef DivideBCDPredef3
- ld a, [hDivideBCDQuotient]
- ld [wPlayerMoney], a
- ld a, [hDivideBCDQuotient + 1]
- ld [wPlayerMoney + 1], a
- ld a, [hDivideBCDQuotient + 2]
- ld [wPlayerMoney + 2], a
-
-.lostmoney
- ld hl, wd732
- set 2, [hl]
- res 3, [hl]
- set 6, [hl]
- ld a, %11111111
- ld [wJoyIgnore], a
- predef_jump HealParty