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-rwxr-xr-xengine/learn_move.asm8
1 files changed, 5 insertions, 3 deletions
diff --git a/engine/learn_move.asm b/engine/learn_move.asm
index dcaf4235..021d0eeb 100755
--- a/engine/learn_move.asm
+++ b/engine/learn_move.asm
@@ -184,7 +184,9 @@ TryingToLearn:
LearnedMove1Text:
TX_FAR _LearnedMove1Text
- db $b,6,"@"
+ TX_SFX_ITEM_1 ; plays SFX_GET_ITEM_1 in the party menu (rare candy) and plays SFX_LEVEL_UP in battle
+ TX_BLINK
+ db "@"
WhichMoveToForgetText:
TX_FAR _WhichMoveToForgetText
@@ -206,7 +208,7 @@ OneTwoAndText:
; bugfix: In Red/Blue, the SFX_SWAP sound was played in the wrong bank, which played an incorrect sound
; Yellow has fixed this by swapping to the correct bank
TX_FAR _OneTwoAndText
- db $a
+ TX_DELAY
TX_ASM
push af
push bc
@@ -238,7 +240,7 @@ OneTwoAndText:
PoofText:
TX_FAR _PoofText
- db $a
+ TX_DELAY
ForgotAndText:
TX_FAR _ForgotAndText
db "@"