diff options
Diffstat (limited to 'engine/menu/status_screen.asm')
-rwxr-xr-x | engine/menu/status_screen.asm | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/engine/menu/status_screen.asm b/engine/menu/status_screen.asm index b5254694..c9261804 100755 --- a/engine/menu/status_screen.asm +++ b/engine/menu/status_screen.asm @@ -67,7 +67,7 @@ StatusScreen: ; 12953 (4:6953) call LoadMonData ld a, [wcc49] cp $2 ; 2 means we're in a PC box - jr c, .DontRecalculate ; 0x1295b $14 + jr c, .DontRecalculate ld a, [wLoadedMonBoxLevel] ld [wLoadedMonLevel], a ld [W_CURENEMYLVL], a @@ -82,17 +82,17 @@ StatusScreen: ; 12953 (4:6953) ld [$ff24], a ; Reduce the volume call GBPalWhiteOutWithDelay3 call ClearScreen - call UpdateSprites ; move sprites (?) + call UpdateSprites call LoadHpBarAndStatusTilePatterns - ld de, BattleHudTiles1 ; $6080 ; source + ld de, BattleHudTiles1 ; source ld hl, vChars2 + $6d0 ; dest ld bc, (BANK(BattleHudTiles1) << 8) + $03 ; bank bytes/8 call CopyVideoDataDouble ; ·│ :L and halfarrow line end - ld de, BattleHudTiles2 ; $6098 + ld de, BattleHudTiles2 ld hl, vChars2 + $780 ld bc, (BANK(BattleHudTiles2) << 8) + $01 call CopyVideoDataDouble ; │ - ld de, BattleHudTiles3 ; $60b0 + ld de, BattleHudTiles3 ld hl, vChars2 + $760 ld bc, (BANK(BattleHudTiles3) << 8) + $02 call CopyVideoDataDouble ; ─┘ @@ -127,7 +127,7 @@ StatusScreen: ; 12953 (4:6953) hlCoord 16, 6 ld de, wLoadedMonStatus call PrintStatusCondition - jr nz, .StatusWritten ; 0x129fc $9 + jr nz, .StatusWritten hlCoord 16, 6 ld de, OKText call PlaceString ; "OK" @@ -147,14 +147,14 @@ StatusScreen: ; 12953 (4:6953) call PrintNumber ; Pokémon no. hlCoord 11, 10 predef PrintMonType - ld hl, NamePointers2 ; $6a9d - call .unk_12a7e + ld hl, NamePointers2 + call .asm_12a7e ld d, h ld e, l hlCoord 9, 1 call PlaceString ; Pokémon name - ld hl, OTPointers ; $6a95 - call .unk_12a7e + ld hl, OTPointers + call .asm_12a7e ld d, h ld e, l hlCoord 12, 16 @@ -175,7 +175,7 @@ StatusScreen: ; 12953 (4:6953) pop af ld [hTilesetType], a ret -.unk_12a7e ; 0x12a7e ; I don't know what this does, iterates over pointers? +.asm_12a7e ; I don't know what this does, iterates over pointers? ld a, [wcc49] add a ld c, a @@ -221,20 +221,20 @@ OKText: ; 12ac4 (4:6ac4) db "OK@" ; Draws a line starting from hl high b and wide c -DrawLineBox ; 0x12ac7 +DrawLineBox: ; 0x12ac7 ld de, $0014 ; New line .PrintVerticalLine ld [hl], $78 ; │ add hl, de dec b - jr nz, .PrintVerticalLine ; 0x12ace $fa + jr nz, .PrintVerticalLine ld [hl], $77 ; ┘ dec hl .PrintHorizLine ld [hl], $76 ; ─ dec hl dec c - jr nz, .PrintHorizLine ; 0x12ad7 $fa + jr nz, .PrintHorizLine ld [hl], $6f ; ← (halfarrow ending) ret @@ -244,14 +244,14 @@ PTile: ; 12adc (4:6adc) ; This is a single 1bpp "P" tile PrintStatsBox: ; 12ae4 (4:6ae4) ld a, d and a ; a is 0 from the status screen - jr nz, .DifferentBox ; 0x12ae6 $12 + jr nz, .DifferentBox hlCoord 0, 8 ld b, $8 ld c, $8 call TextBoxBorder ; Draws the box hlCoord 1, 9 ; Start printing stats from here ld bc, $0019 ; Number offset - jr .PrintStats ; 0x12af8 $10 + jr .PrintStats .DifferentBox hlCoord 9, 2 ld b, $8 @@ -328,7 +328,7 @@ StatusScreen2: ; 12b57 (4:6b57) call Func_12ccb ; Print "PP" ld a, b and a - jr z, .InitPP ; 0x12bb3 $6 + jr z, .InitPP ld c, a ld a, "-" call Func_12ccb ; Fill the rest with -- @@ -339,7 +339,7 @@ StatusScreen2: ; 12b57 (4:6b57) .PrintPP ; 12bc3 ld a, [hli] and a - jr z, .PPDone ; 0x12bc5 $4a + jr z, .PPDone push bc push hl push de @@ -382,7 +382,7 @@ StatusScreen2: ; 12b57 (4:6b57) inc b ld a, b cp $4 - jr nz, .PrintPP ; 0x12c0f $b2 + jr nz, .PrintPP .PPDone hlCoord 9, 3 ld de, EXPPointsText @@ -390,7 +390,7 @@ StatusScreen2: ; 12b57 (4:6b57) ld a, [wLoadedMonLevel] ; level push af cp MAX_LEVEL - jr z, .Level100 ; 0x12c20 $4 + jr z, .Level100 inc a ld [wLoadedMonLevel], a ; Increase temporarily if not 100 .Level100 @@ -434,7 +434,7 @@ StatusScreen2: ; 12b57 (4:6b57) .asm_12c86 ; This does some magic with lvl/exp? ld a, [wLoadedMonLevel] ; Load level cp MAX_LEVEL - jr z, .asm_12ca7 ; 0x12c8b $1a ; If 100 + jr z, .asm_12ca7 ; If 100 inc a ld d, a callab CalcExperience |