diff options
Diffstat (limited to 'engine/menu')
-rw-r--r-- | engine/menu/bills_pc.asm | 8 | ||||
-rwxr-xr-x | engine/menu/main_menu.asm | 2 | ||||
-rw-r--r-- | engine/menu/options.asm | 4 | ||||
-rwxr-xr-x | engine/menu/pokedex.asm | 78 | ||||
-rwxr-xr-x | engine/menu/start_menu.asm | 91 |
5 files changed, 106 insertions, 77 deletions
diff --git a/engine/menu/bills_pc.asm b/engine/menu/bills_pc.asm index 43d4d6ef..e104f693 100644 --- a/engine/menu/bills_pc.asm +++ b/engine/menu/bills_pc.asm @@ -204,7 +204,7 @@ ExitBillsPC: ; 2153e (8:553e) ret BillsPCPrintBox: ; 21562 (8:5562) - callab Func_e8d35 + callab PrintPCBox jp BillsPCMenu BillsPCDeposit: ; 2156d (8:556d) @@ -553,7 +553,7 @@ CableClubLeftGameboy:: ; 21867 (8:5867) ld a, [hSerialConnectionStatus] cp USING_EXTERNAL_CLOCK ret z - ld a, [wSpriteStateData1 + 9] ; player's sprite facing direction + ld a, [wPlayerFacingDirection] ; player's sprite facing direction cp SPRITE_FACING_RIGHT ret nz ld a, [wCurMap] @@ -570,7 +570,7 @@ CableClubRightGameboy:: ; 21887 (8:5887) ld a, [hSerialConnectionStatus] cp USING_INTERNAL_CLOCK ret z - ld a, [wSpriteStateData1 + 9] ; player's sprite facing direction + ld a, [wPlayerFacingDirection] ; player's sprite facing direction cp SPRITE_FACING_LEFT ret nz ld a, [wCurMap] @@ -587,7 +587,7 @@ JustAMomentText:: ; 218a7 (8:58a7) TX_FAR _JustAMomentText db "@" - ld a, [wSpriteStateData1 + 9] ; player's sprite facing direction + ld a, [wPlayerFacingDirection] ; player's sprite facing direction cp SPRITE_FACING_UP ret nz call EnableAutoTextBoxDrawing diff --git a/engine/menu/main_menu.asm b/engine/menu/main_menu.asm index f7c92326..669b2ba8 100755 --- a/engine/menu/main_menu.asm +++ b/engine/menu/main_menu.asm @@ -128,7 +128,7 @@ InitOptions: ; 5bff (1:5bff) ld a,3 ; medium speed ld [wOptions],a ld a,64 ; audio? - ld [wd498], a + ld [wPrinterSettings], a ret Func_5cc1: ; 5cc1 (1:5cc1) diff --git a/engine/menu/options.asm b/engine/menu/options.asm index ff629839..86a55bd2 100644 --- a/engine/menu/options.asm +++ b/engine/menu/options.asm @@ -272,7 +272,7 @@ OptionsMenu_GBPrinterBrightness: ; 41e0c (10:5e0c) ld a, d .asm_41e2e ld b, a - ld [wd498], a + ld [wPrinterSettings], a .asm_41e32 ld b, $0 ld hl, GBPrinterOptionStringsPointerTable @@ -305,7 +305,7 @@ DarkestPrintText: ; 41e72 (10:5e72) db "DARKEST @" Func_41e7b: ; 41e7b (10:5e7b) - ld a, [wd498] + ld a, [wPrinterSettings] and a jr z, .asm_41e93 cp $20 diff --git a/engine/menu/pokedex.asm b/engine/menu/pokedex.asm index 68339dff..7715500b 100755 --- a/engine/menu/pokedex.asm +++ b/engine/menu/pokedex.asm @@ -13,7 +13,7 @@ ShowPokedexMenu: ; 40000 (10:4000) ld [hJoy7], a .setUpGraphics callab LoadPokedexTilePatterns -.asm_40025 +.loop ld b, SET_PAL_GENERIC call RunPaletteCommand .doPokemonListMenu @@ -44,6 +44,7 @@ ShowPokedexMenu: ; 40000 (10:4000) call GBPalWhiteOutWithDelay3 call RunDefaultPaletteCommand jp ReloadMapData + .goToSideMenu call HandlePokedexSideMenu dec b @@ -51,7 +52,7 @@ ShowPokedexMenu: ; 40000 (10:4000) dec b jr z, .doPokemonListMenu ; if pokemon not seen or player pressed B button dec b - jr z, .asm_40025 + jr z, .loop jp .setUpGraphics ; if pokemon data or area was shown ; handles the menu on the lower right in the pokedex screen @@ -133,6 +134,7 @@ HandlePokedexSideMenu: ; 40070 (10:4070) call DrawTileLine ; cover up the menu cursor in the pokemon list pop bc ret + .buttonBPressed push bc coord hl, 15, 8 @@ -141,20 +143,24 @@ HandlePokedexSideMenu: ; 40070 (10:4070) call DrawTileLine ; cover up the menu cursor in the side menu pop bc jr .exitSideMenu + .choseData call ShowPokedexDataInternal ld b, 0 jr .exitSideMenu + ; play pokemon cry .choseCry ld a, [wd11e] call GetCryData call PlaySound jr .handleMenuInput + .choseArea predef LoadTownMap_Nest ; display pokemon areas ld b, 0 jr .exitSideMenu + .chosePrint ld a, [hTilesetType] push af @@ -162,7 +168,7 @@ HandlePokedexSideMenu: ; 40070 (10:4070) ld [hTilesetType], a ld a, [wd11e] ld [wcf91], a - callab Func_e8b74 + callab PrintPokedexEntry xor a ld [H_AUTOBGTRANSFERENABLED], a call ClearScreen @@ -174,17 +180,17 @@ HandlePokedexSideMenu: ; 40070 (10:4070) ; handles the list of pokemon on the left of the pokedex screen ; sets carry flag if player presses A, unsets carry flag if player presses B HandlePokedexListMenu: ; 40140 (10:4140) - call Func_401c2 + call Pokedex_DrawInterface .loop - call Func_4027c + call Pokedex_PlacePokemonList call GBPalNormal call HandleMenuInput - bit 1, a ; was the B button pressed? + bit BIT_B_BUTTON, a ; was the B button pressed? jp nz, .buttonBPressed - bit 0, a ; was the A button pressed? + bit BIT_A_BUTTON, a ; was the A button pressed? jp nz, .buttonAPressed .checkIfUpPressed - bit 6, a ; was Up pressed? + bit BIT_D_UP, a ; was Up pressed? jr z, .checkIfDownPressed .upPressed ; scroll up one row ld a, [wListScrollOffset] @@ -193,8 +199,9 @@ HandlePokedexListMenu: ; 40140 (10:4140) dec a ld [wListScrollOffset], a jp .loop + .checkIfDownPressed - bit 7, a ; was Down pressed? + bit BIT_D_DOWN, a ; was Down pressed? jr z, .checkIfRightPressed .downPressed ; scroll down one row ld a, [wDexMaxSeenMon] @@ -208,8 +215,9 @@ HandlePokedexListMenu: ; 40140 (10:4140) inc a ld [wListScrollOffset], a jp .loop + .checkIfRightPressed - bit 4, a ; was Right pressed? + bit BIT_D_RIGHT, a ; was Right pressed? jr z, .checkIfLeftPressed .rightPressed ; scroll down 7 rows ld a, [wDexMaxSeenMon] @@ -226,8 +234,9 @@ HandlePokedexListMenu: ; 40140 (10:4140) ld a, b ld [wListScrollOffset], a jp .loop + .checkIfLeftPressed ; scroll up 7 rows - bit 5, a ; was Left pressed? + bit BIT_D_LEFT, a ; was Left pressed? jr z, .buttonAPressed .leftPressed ld a, [wListScrollOffset] @@ -237,14 +246,16 @@ HandlePokedexListMenu: ; 40140 (10:4140) xor a ld [wListScrollOffset], a jp .loop + .buttonAPressed scf ret + .buttonBPressed and a ret -Func_401c2: ; 401c2 (10:41c2) +Pokedex_DrawInterface: ; 401c2 (10:41c2) xor a ld [H_AUTOBGTRANSFERENABLED], a ; draw the horizontal line separating the seen and owned amounts from the menu @@ -300,6 +311,7 @@ Func_401c2: ; 401c2 (10:41c2) dec c jr nz, .maxSeenPokemonInnerLoop jr .maxSeenPokemonLoop + .storeMaxSeenPokemon ld a, b ld [wDexMaxSeenMon], a @@ -333,7 +345,7 @@ PokedexMenuItemsText: ; 40264 (10:4264) next "PRNT" next "QUIT@" -Func_4027c: ; 4027c (10:427c) +Pokedex_PlacePokemonList: ; 4027c (10:427c) xor a ld [H_AUTOBGTRANSFERENABLED], a coord hl, 4, 2 @@ -381,6 +393,7 @@ Func_4027c: ; 4027c (10:427c) jr nz, .getPokemonName ; if the player has seen the pokemon ld de, .dashedLine ; print a dashed line in place of the name if the player hasn't seen the pokemon jr .skipGettingName + .dashedLine ; for unseen pokemon in the list db "----------@" .getPokemonName @@ -442,8 +455,8 @@ ShowPokedexDataInternal: ; 40323 (10:4323) call RunPaletteCommand pop af ld [wd11e], a - call Func_4039c - call c, Func_404ae + call DrawDexEntryOnScreen + call c, Pokedex_PrintFlavorTextAtRow11 .waitForButtonPress call JoypadLowSensitivity ld a, [hJoy5] @@ -478,22 +491,27 @@ PokedexDataDividerLine: ; 40387 (10:4387) db $6B, $69, $6B, $69, $6A db "@" -Func_4039c: ; 4039c (10:439c) +DrawDexEntryOnScreen: ; 4039c (10:439c) call ClearScreen + coord hl, 0, 0 ld de, 1 lb bc, $64, SCREEN_WIDTH call DrawTileLine ; draw top border + coord hl, 0, 17 ld b, $6f call DrawTileLine ; draw bottom border + coord hl, 0, 1 ld de, 20 lb bc, $66, $10 call DrawTileLine ; draw left border + coord hl, 19, 1 ld b, $67 call DrawTileLine ; draw right border + ld a, $63 ; upper left corner tile Coorda 0, 0 ld a, $65 ; upper right corner tile @@ -501,16 +519,21 @@ Func_4039c: ; 4039c (10:439c) ld a, $6c ; lower left corner tile Coorda 0, 17 ld a, $6e ; lower right corner tile + Coorda 19, 17 coord hl, 0, 9 + ld de, PokedexDataDividerLine call PlaceString ; draw horizontal divider line + coord hl, 9, 6 ld de, HeightWeightText call PlaceString + call GetMonName coord hl, 9, 2 call PlaceString + ld hl, PokedexEntryPointers ld a, [wd11e] dec a @@ -521,14 +544,17 @@ Func_4039c: ; 4039c (10:439c) ld a, [hli] ld e, a ld d, [hl] ; de = address of pokedex entry + coord hl, 9, 4 call PlaceString ; print species name + ld h, b ld l, c push de ld a, [wd11e] push af call IndexToPokedex + coord hl, 2, 8 ld a, "№" ld [hli], a @@ -537,6 +563,7 @@ Func_4039c: ; 4039c (10:439c) ld de, wd11e lb bc, LEADING_ZEROES | 1, 3 call PrintNumber ; print pokedex number + ld hl, wPokedexOwned call IsPokemonBitSet pop af @@ -544,10 +571,12 @@ Func_4039c: ; 4039c (10:439c) ld a, [wcf91] ld [wd0b5], a pop de + push af push bc push de push hl + call Delay3 call GBPalNormal call GetMonHeader ; load pokemon picture location @@ -555,13 +584,16 @@ Func_4039c: ; 4039c (10:439c) call LoadFlippedFrontSpriteByMonIndex ; draw pokemon picture ld a, [wcf91] call PlayCry ; play pokemon cry + pop hl pop de pop bc pop af + ld a, c and a ret z ; if the pokemon has not been owned, don't print the height, weight, or description + inc de ; de = address of feet (height) ld a, [de] ; reads feet, but a is overwritten without being used coord hl, 12, 6 @@ -617,9 +649,9 @@ Func_4039c: ; 4039c (10:439c) scf ret -Func_404ae: ; 404ae (10:44ae) +Pokedex_PrintFlavorTextAtRow11: ; 404ae (10:44ae) coord bc, 1, 11 -Func_404b1: ; 404b1 (10:44b1) +Pokedex_PrintFlavorTextAtBC: ; 404b1 (10:44b1) ld a, 2 ld [$fff9], a call TextCommandProcessor ; print pokedex description text @@ -627,7 +659,7 @@ Func_404b1: ; 404b1 (10:44b1) ld [$fff9], a ret -Func_404bc: ; 404bc (10:44bc) +Pokedex_PrepareDexEntryForPrinting: ; 404bc (10:44bc) coord hl, 0, 0 ld de, SCREEN_WIDTH lb bc, $66, $d @@ -643,15 +675,15 @@ Func_404bc: ; 404bc (10:44bc) Coorda 0, 13 ld a, $6e Coorda 19, 13 - ld a, [wOverworldMap+$40d] + ld a, [wPrinterPokedexEntryTextPointer] ld l, a - ld a, [wOverworldMap+$40e] + ld a, [wPrinterPokedexEntryTextPointer + 1] ld h, a coord bc, 1, 1 ld a, [hFlags_0xFFFA] set 3, a ld [hFlags_0xFFFA], a - call Func_404b1 + call Pokedex_PrintFlavorTextAtBC ld a, [hFlags_0xFFFA] res 3, a ld [hFlags_0xFFFA], a @@ -714,4 +746,4 @@ IndexToPokedex: ; 4109d (10:509d) pop bc ret -INCLUDE "data/pokedex_order.asm"
\ No newline at end of file +INCLUDE "data/pokedex_order.asm" diff --git a/engine/menu/start_menu.asm b/engine/menu/start_menu.asm index 8a9ad229..3eeb1c07 100755 --- a/engine/menu/start_menu.asm +++ b/engine/menu/start_menu.asm @@ -1,7 +1,7 @@ DisplayStartMenu:: ; 29d1 (0:29d1) switchbank StartMenu_Pokedex ; also bank for other functions - ld a,[wWalkBikeSurfState] ; walking/biking/surfing - ld [wWalkBikeSurfStateCopy],a + ld a, [wWalkBikeSurfState] ; walking/biking/surfing + ld [wWalkBikeSurfStateCopy], a ld a, $8f ; (SFX_02_3f - SFX_Headers_02) / 3 ; Start menu sound call PlaySound @@ -12,76 +12,73 @@ RedisplayStartMenu_DoNotDrawStartMenu: ; 29e9 (0:29e9) call UpdateSprites .loop call HandleMenuInput - ld b,a + ld b, a .checkIfUpPressed - bit 6,a ; was Up pressed? - jr z,.checkIfDownPressed - ld a,[wCurrentMenuItem] ; menu selection + bit 6, a ; was Up pressed? + jr z, .checkIfDownPressed + ld a, [wCurrentMenuItem] ; menu selection and a - jr nz,.loop - ld a,[wLastMenuItem] + jr nz, .loop + ld a, [wLastMenuItem] and a - jr nz,.loop + jr nz, .loop ; if the player pressed tried to go past the top item, wrap around to the bottom - ld a,[wd74b] - bit 5,a ; does the player have the pokedex? - ld a,6 ; there are 7 menu items with the pokedex, so the max index is 6 - jr nz,.wrapMenuItemId + CheckEvent EVENT_GOT_POKEDEX ; does the player have the pokedex? + ld a, 6 ; there are 7 menu items with the pokedex, so the max index is 6 + jr nz, .wrapMenuItemId dec a ; there are only 6 menu items without the pokedex .wrapMenuItemId - ld [wCurrentMenuItem],a + ld [wCurrentMenuItem], a call EraseMenuCursor jr .loop .checkIfDownPressed - bit 7,a - jr z,.buttonPressed + bit 7, a + jr z, .buttonPressed ; if the player pressed tried to go past the bottom item, wrap around to the top - ld a,[wd74b] - bit 5,a ; does the player have the pokedex? - ld a,[wCurrentMenuItem] - ld c,7 ; there are 7 menu items with the pokedex - jr nz,.checkIfPastBottom + CheckEvent EVENT_GOT_POKEDEX ; does the player have the pokedex? + ld a, [wCurrentMenuItem] + ld c, 7 ; there are 7 menu items with the pokedex + jr nz, .checkIfPastBottom dec c ; there are only 6 menu items without the pokedex .checkIfPastBottom cp c - jr nz,.loop + jr nz, .loop ; the player went past the bottom, so wrap to the top xor a - ld [wCurrentMenuItem],a + ld [wCurrentMenuItem], a call EraseMenuCursor jr .loop .buttonPressed ; A, B, or Start button pressed call PlaceUnfilledArrowMenuCursor - ld a,[wCurrentMenuItem] - ld [wBattleAndStartSavedMenuItem],a ; save current menu selection - ld a,b - and a,%00001010 ; was the Start button or B button pressed? - jp nz,CloseStartMenu + ld a, [wCurrentMenuItem] + ld [wBattleAndStartSavedMenuItem], a ; save current menu selection + ld a, b + and a, %00001010 ; was the Start button or B button pressed? + jp nz, CloseStartMenu call SaveScreenTilesToBuffer2 ; copy background from wTileMap to wTileMapBackup2 - ld a,[wd74b] - bit 5,a ; does the player have the pokedex? - ld a,[wCurrentMenuItem] - jr nz,.displayMenuItem + CheckEvent EVENT_GOT_POKEDEX ; does the player have the pokedex? + ld a, [wCurrentMenuItem] + jr nz, .displayMenuItem inc a ; adjust position to account for missing pokedex menu item .displayMenuItem - cp a,0 - jp z,StartMenu_Pokedex - cp a,1 - jp z,StartMenu_Pokemon - cp a,2 - jp z,StartMenu_Item - cp a,3 - jp z,StartMenu_TrainerInfo - cp a,4 - jp z,StartMenu_SaveReset - cp a,5 - jp z,StartMenu_Option + cp a, 0 + jp z, StartMenu_Pokedex + cp a, 1 + jp z, StartMenu_Pokemon + cp a, 2 + jp z, StartMenu_Item + cp a, 3 + jp z, StartMenu_TrainerInfo + cp a, 4 + jp z, StartMenu_SaveReset + cp a, 5 + jp z, StartMenu_Option ; EXIT falls through to here CloseStartMenu:: ; 2a72 (0:2a72) call Joypad - ld a,[hJoyPressed] - bit 0,a ; was A button newly pressed? - jr nz,CloseStartMenu + ld a, [hJoyPressed] + bit 0, a ; was A button newly pressed? + jr nz, CloseStartMenu call LoadTextBoxTilePatterns jp CloseTextDisplay |