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-rw-r--r--engine/menu/bills_pc.asm70
-rwxr-xr-xengine/menu/main_menu.asm4
-rwxr-xr-xengine/menu/pokedex.asm6
-rwxr-xr-xengine/menu/pokedex.asm.orig647
4 files changed, 682 insertions, 45 deletions
diff --git a/engine/menu/bills_pc.asm b/engine/menu/bills_pc.asm
index 65b70bb1..f1a0e798 100644
--- a/engine/menu/bills_pc.asm
+++ b/engine/menu/bills_pc.asm
@@ -88,25 +88,13 @@ Func_213c8:: ; 213c8 (8:53c8)
ld [H_AUTOBGTRANSFERENABLED], a ; $ffba
ret
-SomeonesPCText: ; 2148b (8:548b)
- db "SOMEONE's PC@"
+SomeonesPCText: db "SOMEONE's PC@"
+BillsPCText: db "BILL's PC@"
+PlayersPCText: db "'s PC@"
+OaksPCText: db "PROF.OAK's PC@"
+PKMNLeaguePCText: db $4a, "LEAGUE@"
+LogOffPCText: db "LOG OFF@"
-BillsPCText: ; 21497 (8:5497)
- db "BILL's PC@"
-
-PlayersPCText: ; 214a0 (8:54a0)
- db "'s PC@"
-
-OaksPCText: ; 214a5 (8:54a5)
- db "PROF.OAK's PC@"
-
-PKMNLeaguePCText: ; 214b2 (8:54b2)
- db $4a,"LEAGUE@"
-
-LogOffPCText: ; 214ba (8:54ba)
- db "LOG OFF@"
-
-Func_214c2:: ; 214c2 (8:54c2)
BillsPC_:: ; 0x214c2
ld hl, wd730
set 6, [hl]
@@ -167,15 +155,15 @@ BillsPCMenu:
call TextBoxBorder
ld a, [wd5a0]
and $7f
- cp $9
+ cp 9
jr c, .asm_2154f
- sub $9
+ sub 9
hlCoord 17, 16
- ld [hl], $f7
- add $f6
+ ld [hl], "1"
+ add "0"
jr .asm_21551
.asm_2154f
- add $f7
+ add "1"
.asm_21551
Coorda 18, 16
hlCoord 10, 16
@@ -227,7 +215,7 @@ BillsPCDeposit:
jp BillsPCMenu
.asm_215bb
ld a, [W_NUMINBOX] ; wda80
- cp $14
+ cp MONS_PER_BOX
jr nz, .asm_215cb
ld hl, BoxFullText ; $5802
call PrintText
@@ -251,15 +239,15 @@ BillsPCDeposit:
ld hl, wWhichTrade ; wWhichTrade
ld a, [wd5a0]
and $7f
- cp $9
+ cp 9
jr c, .asm_2160a
- sub $9
- ld [hl], $f7
+ sub 9
+ ld [hl], "1"
inc hl
- add $f6
+ add "0"
jr .asm_2160c
.asm_2160a
- add $f7
+ add "1"
.asm_2160c
ld [hli], a
ld [hl], $50
@@ -276,7 +264,7 @@ Func_21618: ; 21618 (8:5618)
jp Func_214e8
.asm_21627
ld a, [wPartyCount] ; wPartyCount
- cp $6
+ cp PARTY_LENGTH
jr nz, .asm_21637
ld hl, CantTakeMonText ; $5811
call PrintText
@@ -353,7 +341,12 @@ Func_216be: ; 216be (8:56be)
ret
BillsPCMenuText: ; 216e1 (8:56e1)
- db "WITHDRAW ",$4a,$4e,"DEPOSIT ",$4a,$4e,"RELEASE ",$4a,$4e,"CHANGE BOX",$4e,"SEE YA!@"
+ db "WITHDRAW ", $4a
+ next "DEPOSIT ", $4a
+ next "RELEASE ", $4a
+ next "CHANGE BOX"
+ next "SEE YA!"
+ db "@"
BoxNoPCText: ; 21713 (8:5713)
db "BOX No.@"
@@ -389,7 +382,7 @@ HMMoveArray: ; 21745 (8:5745)
db SURF
db STRENGTH
db FLASH
- db $ff
+ db -1
Func_2174b: ; 2174b (8:574b)
hlCoord 9, 10
@@ -458,14 +451,11 @@ Func_2174b: ; 2174b (8:574b)
call LoadGBPal
jr .asm_2178f
-DepositPCText: ; 217cb (8:57cb)
- db "DEPOSIT@"
-
-WithdrawPCText: ; 217d3 (8:57d3)
- db "WITHDRAW@"
-
-StatsCancelPCText: ; 217dc (8:57dc)
- db "STATS",$4e,"CANCEL@"
+DepositPCText: db "DEPOSIT@"
+WithdrawPCText: db "WITHDRAW@"
+StatsCancelPCText:
+ db "STATS"
+ next "CANCEL@"
SwitchOnText: ; 0x217e9
TX_FAR _SwitchOnText
diff --git a/engine/menu/main_menu.asm b/engine/menu/main_menu.asm
index 6ffc6249..c6052f03 100755
--- a/engine/menu/main_menu.asm
+++ b/engine/menu/main_menu.asm
@@ -308,7 +308,7 @@ SpecialEnterMap: ; 5d5f (1:5d5f)
xor a
ld [hJoyPressed], a
ld [hJoyHeld], a
- ld [$ffb5], a
+ ld [hJoy5], a
ld [wd72d], a
ld hl, wd732
set 0, [hl] ; count play time
@@ -462,7 +462,7 @@ DisplayOptionMenu: ; 5e8a (1:5e8a)
call SetOptionsFromCursorPositions
.getJoypadStateLoop
call JoypadLowSensitivity
- ld a,[$ffb5]
+ ld a,[hJoy5]
ld b,a
and a,%11111011 ; any key besides select pressed?
jr z,.getJoypadStateLoop
diff --git a/engine/menu/pokedex.asm b/engine/menu/pokedex.asm
index 152b8129..227728a0 100755
--- a/engine/menu/pokedex.asm
+++ b/engine/menu/pokedex.asm
@@ -10,7 +10,7 @@ ShowPokedexMenu: ; 40000 (10:4000)
ld [wLastMenuItem],a
inc a
ld [wd11e],a
- ld [$ffb7],a
+ ld [hJoy7],a
.setUpGraphics
ld b,$08
call GoPAL_SET
@@ -35,7 +35,7 @@ ShowPokedexMenu: ; 40000 (10:4000)
ld [wcc37],a
ld [wCurrentMenuItem],a
ld [wLastMenuItem],a
- ld [$ffb7],a
+ ld [hJoy7],a
ld [wWastedByteCD3A],a
ld [wOverrideSimulatedJoypadStatesMask],a
pop af
@@ -550,7 +550,7 @@ ShowPokedexDataInternal: ; 402e2 (10:42e2)
ld [$fff4],a
.waitForButtonPress
call JoypadLowSensitivity
- ld a,[$ffb5]
+ ld a,[hJoy5]
and a,%00000011 ; A button and B button
jr z,.waitForButtonPress
pop af
diff --git a/engine/menu/pokedex.asm.orig b/engine/menu/pokedex.asm.orig
new file mode 100755
index 00000000..7d7d2b38
--- /dev/null
+++ b/engine/menu/pokedex.asm.orig
@@ -0,0 +1,647 @@
+ShowPokedexMenu: ; 40000 (10:4000)
+ call GBPalWhiteOut
+ call ClearScreen
+ call UpdateSprites ; move sprites
+ ld a,[wListScrollOffset]
+ push af
+ xor a
+ ld [wCurrentMenuItem],a
+ ld [wListScrollOffset],a
+ ld [wLastMenuItem],a
+ inc a
+ ld [wd11e],a
+ ld [hJoy7],a
+.setUpGraphics
+ ld b,$08
+ call GoPAL_SET
+ callab LoadPokedexTilePatterns
+.doPokemonListMenu
+ ld hl,wTopMenuItemY
+ ld a,3
+ ld [hli],a ; top menu item Y
+ xor a
+ ld [hli],a ; top menu item X
+ inc a
+ ld [wcc37],a
+ inc hl
+ inc hl
+ ld a,6
+ ld [hli],a ; max menu item ID
+ ld [hl],%00110011 ; menu watched keys (Left, Right, B button, A button)
+ call HandlePokedexListMenu
+ jr c,.goToSideMenu ; if the player chose a pokemon from the list
+.exitPokedex
+ xor a
+ ld [wcc37],a
+ ld [wCurrentMenuItem],a
+ ld [wLastMenuItem],a
+<<<<<<< HEAD
+ ld [hJoy7],a
+ ld [wcd3a],a
+ ld [wcd3b],a
+=======
+ ld [$ffb7],a
+ ld [wWastedByteCD3A],a
+ ld [wOverrideSimulatedJoypadStatesMask],a
+>>>>>>> yama/master
+ pop af
+ ld [wListScrollOffset],a
+ call GBPalWhiteOutWithDelay3
+ call GoPAL_SET_CF1C
+ jp ReloadMapData
+.goToSideMenu
+ call HandlePokedexSideMenu
+ dec b
+ jr z,.exitPokedex ; if the player chose Quit
+ dec b
+ jr z,.doPokemonListMenu ; if pokemon not seen or player pressed B button
+ jp .setUpGraphics ; if pokemon data or area was shown
+
+; handles the menu on the lower right in the pokedex screen
+; OUTPUT:
+; b = reason for exiting menu
+; 00: showed pokemon data or area
+; 01: the player chose Quit
+; 02: the pokemon has not been seen yet or the player pressed the B button
+HandlePokedexSideMenu: ; 4006d (10:406d)
+ call PlaceUnfilledArrowMenuCursor
+ ld a,[wCurrentMenuItem]
+ push af
+ ld b,a
+ ld a,[wLastMenuItem]
+ push af
+ ld a,[wListScrollOffset]
+ push af
+ add b
+ inc a
+ ld [wd11e],a
+ ld a,[wd11e]
+ push af
+ ld a,[wWhichTrade]
+ push af
+ ld hl,wPokedexSeen
+ call IsPokemonBitSet
+ ld b,2
+ jr z,.exitSideMenu
+ call PokedexToIndex
+ ld hl,wTopMenuItemY
+ ld a,10
+ ld [hli],a ; top menu item Y
+ ld a,15
+ ld [hli],a ; top menu item X
+ xor a
+ ld [hli],a ; current menu item ID
+ inc hl
+ ld a,3
+ ld [hli],a ; max menu item ID
+ ld [hli],a ; menu watched keys (A button and B button)
+ xor a
+ ld [hli],a ; old menu item ID
+ ld [wcc37],a
+.handleMenuInput
+ call HandleMenuInput
+ bit 1,a ; was the B button pressed?
+ ld b,2
+ jr nz,.buttonBPressed
+ ld a,[wCurrentMenuItem]
+ and a
+ jr z,.choseData
+ dec a
+ jr z,.choseCry
+ dec a
+ jr z,.choseArea
+.choseQuit
+ ld b,1
+.exitSideMenu
+ pop af
+ ld [wWhichTrade],a
+ pop af
+ ld [wd11e],a
+ pop af
+ ld [wListScrollOffset],a
+ pop af
+ ld [wLastMenuItem],a
+ pop af
+ ld [wCurrentMenuItem],a
+ push bc
+ hlCoord 0, 3
+ ld de,20
+ ld bc,$7f0d ; 13 blank tiles
+ call DrawTileLine ; cover up the menu cursor in the pokemon list
+ pop bc
+ ret
+.buttonBPressed
+ push bc
+ hlCoord 15, 10
+ ld de,20
+ ld bc,$7f07 ; 7 blank tiles
+ call DrawTileLine ; cover up the menu cursor in the side menu
+ pop bc
+ jr .exitSideMenu
+.choseData
+ call ShowPokedexDataInternal
+ ld b,0
+ jr .exitSideMenu
+; play pokemon cry
+.choseCry
+ ld a,[wd11e]
+ call GetCryData ; get cry data
+ call PlaySound ; play sound
+ jr .handleMenuInput
+.choseArea
+ predef LoadTownMap_Nest ; display pokemon areas
+ ld b,0
+ jr .exitSideMenu
+
+; handles the list of pokemon on the left of the pokedex screen
+; sets carry flag if player presses A, unsets carry flag if player presses B
+HandlePokedexListMenu: ; 40111 (10:4111)
+ xor a
+ ld [H_AUTOBGTRANSFERENABLED],a
+; draw the horizontal line separating the seen and owned amounts from the menu
+ hlCoord 15, 8
+ ld a,$7a ; horizontal line tile
+ ld [hli],a
+ ld [hli],a
+ ld [hli],a
+ ld [hli],a
+ ld [hli],a
+ hlCoord 14, 0
+ ld [hl],$71 ; vertical line tile
+ hlCoord 14, 1
+ call DrawPokedexVerticalLine
+ hlCoord 14, 9
+ call DrawPokedexVerticalLine
+ ld hl,wPokedexSeen
+ ld b,wPokedexSeenEnd - wPokedexSeen
+ call CountSetBits
+ ld de,wd11e
+ hlCoord 16, 3
+ ld bc,$0103
+ call PrintNumber ; print number of seen pokemon
+ ld hl,wPokedexOwned
+ ld b,wPokedexOwnedEnd - wPokedexOwned
+ call CountSetBits
+ ld de,wd11e
+ hlCoord 16, 6
+ ld bc,$0103
+ call PrintNumber ; print number of owned pokemon
+ hlCoord 16, 2
+ ld de,PokedexSeenText
+ call PlaceString
+ hlCoord 16, 5
+ ld de,PokedexOwnText
+ call PlaceString
+ hlCoord 1, 1
+ ld de,PokedexContentsText
+ call PlaceString
+ hlCoord 16, 10
+ ld de,PokedexMenuItemsText
+ call PlaceString
+; find the highest pokedex number among the pokemon the player has seen
+ ld hl,wPokedexSeenEnd - 1
+ ld b,153
+.maxSeenPokemonLoop
+ ld a,[hld]
+ ld c,8
+.maxSeenPokemonInnerLoop
+ dec b
+ sla a
+ jr c,.storeMaxSeenPokemon
+ dec c
+ jr nz,.maxSeenPokemonInnerLoop
+ jr .maxSeenPokemonLoop
+.storeMaxSeenPokemon
+ ld a,b
+ ld [wWhichTrade],a ; max seen pokemon
+.loop
+ xor a
+ ld [H_AUTOBGTRANSFERENABLED],a
+ hlCoord 4, 2
+ ld bc,$0e0a
+ call ClearScreenArea
+ hlCoord 1, 3
+ ld a,[wListScrollOffset]
+ ld [wd11e],a
+ ld d,7
+ ld a,[wWhichTrade]
+ cp a,7
+ jr nc,.printPokemonLoop
+ ld d,a
+ dec a
+ ld [wMaxMenuItem],a
+; loop to print pokemon pokedex numbers and names
+; if the player has owned the pokemon, it puts a pokeball beside the name
+.printPokemonLoop
+ ld a,[wd11e]
+ inc a
+ ld [wd11e],a
+ push af
+ push de
+ push hl
+ ld de,-20
+ add hl,de
+ ld de,wd11e
+ ld bc,$8103
+ call PrintNumber ; print the pokedex number
+ ld de,20
+ add hl,de
+ dec hl
+ push hl
+ ld hl,wPokedexOwned
+ call IsPokemonBitSet
+ pop hl
+ ld a," "
+ jr z,.writeTile
+ ld a,$72 ; pokeball tile
+.writeTile
+ ld [hl],a ; put a pokeball next to pokemon that the player has owned
+ push hl
+ ld hl,wPokedexSeen
+ call IsPokemonBitSet
+ jr nz,.getPokemonName ; if the player has seen the pokemon
+ ld de,.dashedLine ; print a dashed line in place of the name if the player hasn't seen the pokemon
+ jr .skipGettingName
+.dashedLine ; for unseen pokemon in the list
+ db "----------@"
+.getPokemonName
+ call PokedexToIndex
+ call GetMonName
+.skipGettingName
+ pop hl
+ inc hl
+ call PlaceString
+ pop hl
+ ld bc,2 * 20
+ add hl,bc
+ pop de
+ pop af
+ ld [wd11e],a
+ dec d
+ jr nz,.printPokemonLoop
+ ld a,01
+ ld [H_AUTOBGTRANSFERENABLED],a
+ call Delay3
+ call GBPalNormal
+ call HandleMenuInput
+ bit 1,a ; was the B button pressed?
+ jp nz,.buttonBPressed
+.checkIfUpPressed
+ bit 6,a ; was Up pressed?
+ jr z,.checkIfDownPressed
+.upPressed ; scroll up one row
+ ld a,[wListScrollOffset]
+ and a
+ jp z,.loop
+ dec a
+ ld [wListScrollOffset],a
+ jp .loop
+.checkIfDownPressed
+ bit 7,a ; was Down pressed?
+ jr z,.checkIfRightPressed
+.downPressed ; scroll down one row
+ ld a,[wWhichTrade]
+ cp a,7
+ jp c,.loop
+ sub a,7
+ ld b,a
+ ld a,[wListScrollOffset]
+ cp b
+ jp z,.loop
+ inc a
+ ld [wListScrollOffset],a
+ jp .loop
+.checkIfRightPressed
+ bit 4,a ; was Right pressed?
+ jr z,.checkIfLeftPressed
+.rightPressed ; scroll down 7 rows
+ ld a,[wWhichTrade]
+ cp a,7
+ jp c,.loop
+ sub a,6
+ ld b,a
+ ld a,[wListScrollOffset]
+ add a,7
+ ld [wListScrollOffset],a
+ cp b
+ jp c,.loop
+ dec b
+ ld a,b
+ ld [wListScrollOffset],a
+ jp .loop
+.checkIfLeftPressed ; scroll up 7 rows
+ bit 5,a ; was Left pressed?
+ jr z,.buttonAPressed
+.leftPressed
+ ld a,[wListScrollOffset]
+ sub a,7
+ ld [wListScrollOffset],a
+ jp nc,.loop
+ xor a
+ ld [wListScrollOffset],a
+ jp .loop
+.buttonAPressed
+ scf
+ ret
+.buttonBPressed
+ and a
+ ret
+
+DrawPokedexVerticalLine: ; 4028e (10:428e)
+ ld c,9 ; height of line
+ ld de,20 ; width of screen
+ ld a,$71 ; vertical line tile
+.loop
+ ld [hl],a
+ add hl,de
+ xor a,1 ; toggle between vertical line tile and box tile
+ dec c
+ jr nz,.loop
+ ret
+
+PokedexSeenText: ; 4029d (10:429d)
+ db "SEEN@"
+
+PokedexOwnText: ; 402a2 (10:42a2)
+ db "OWN@"
+
+PokedexContentsText: ; 402a6 (10:42a6)
+ db "CONTENTS@"
+
+PokedexMenuItemsText: ; 402af (10:42af)
+ db "DATA"
+ next "CRY"
+ next "AREA"
+ next "QUIT@"
+
+; tests if a pokemon's bit is set in the seen or owned pokemon bit fields
+; INPUT:
+; [wd11e] = pokedex number
+; hl = address of bit field
+IsPokemonBitSet: ; 402c2 (10:42c2)
+ ld a,[wd11e]
+ dec a
+ ld c,a
+ ld b,2
+ predef FlagActionPredef
+ ld a,c
+ and a
+ ret
+
+; function to display pokedex data from outside the pokedex
+ShowPokedexData: ; 402d1 (10:42d1)
+ call GBPalWhiteOutWithDelay3
+ call ClearScreen
+ call UpdateSprites
+ callab LoadPokedexTilePatterns ; load pokedex tiles
+
+; function to display pokedex data from inside the pokedex
+ShowPokedexDataInternal: ; 402e2 (10:42e2)
+ ld hl,wd72c
+ set 1,[hl]
+ ld a,$33 ; 3/7 volume
+ ld [$ff24],a
+ call GBPalWhiteOut ; zero all palettes
+ call ClearScreen
+ ld a,[wd11e] ; pokemon ID
+ ld [wcf91],a
+ push af
+ ld b,04
+ call GoPAL_SET
+ pop af
+ ld [wd11e],a
+ ld a,[hTilesetType]
+ push af
+ xor a
+ ld [hTilesetType],a
+ hlCoord 0, 0
+ ld de,1
+ ld bc,$6414
+ call DrawTileLine ; draw top border
+ hlCoord 0, 17
+ ld b,$6f
+ call DrawTileLine ; draw bottom border
+ hlCoord 0, 1
+ ld de,20
+ ld bc,$6610
+ call DrawTileLine ; draw left border
+ hlCoord 19, 1
+ ld b,$67
+ call DrawTileLine ; draw right border
+ ld a,$63 ; upper left corner tile
+ Coorda 0, 0
+ ld a,$65 ; upper right corner tile
+ Coorda 19, 0
+ ld a,$6c ; lower left corner tile
+ Coorda 0, 17
+ ld a,$6e ; lower right corner tile
+ Coorda 19, 17
+ hlCoord 0, 9
+ ld de,PokedexDataDividerLine
+ call PlaceString ; draw horizontal divider line
+ hlCoord 9, 6
+ ld de,HeightWeightText
+ call PlaceString
+ call GetMonName
+ hlCoord 9, 2
+ call PlaceString
+ ld hl,PokedexEntryPointers
+ ld a,[wd11e]
+ dec a
+ ld e,a
+ ld d,0
+ add hl,de
+ add hl,de
+ ld a,[hli]
+ ld e,a
+ ld d,[hl] ; de = address of pokedex entry
+ hlCoord 9, 4
+ call PlaceString ; print species name
+ ld h,b
+ ld l,c
+ push de
+ ld a,[wd11e]
+ push af
+ call IndexToPokedex
+ hlCoord 2, 8
+ ld a, "№"
+ ld [hli],a
+ ld a,$f2
+ ld [hli],a
+ ld de,wd11e
+ ld bc,$8103
+ call PrintNumber ; print pokedex number
+ ld hl,wPokedexOwned
+ call IsPokemonBitSet
+ pop af
+ ld [wd11e],a
+ ld a,[wcf91]
+ ld [wd0b5],a
+ pop de
+ push af
+ push bc
+ push de
+ push hl
+ call Delay3
+ call GBPalNormal
+ call GetMonHeader ; load pokemon picture location
+ hlCoord 1, 1
+ call LoadFlippedFrontSpriteByMonIndex ; draw pokemon picture
+ ld a,[wcf91]
+ call PlayCry ; play pokemon cry
+ pop hl
+ pop de
+ pop bc
+ pop af
+ ld a,c
+ and a
+ jp z,.waitForButtonPress ; if the pokemon has not been owned, don't print the height, weight, or description
+ inc de ; de = address of feet (height)
+ ld a,[de] ; reads feet, but a is overwritten without being used
+ hlCoord 12, 6
+ ld bc,$0102
+ call PrintNumber ; print feet (height)
+ ld a,$60 ; feet symbol tile (one tick)
+ ld [hl],a
+ inc de
+ inc de ; de = address of inches (height)
+ hlCoord 15, 6
+ ld bc,$8102
+ call PrintNumber ; print inches (height)
+ ld a,$61 ; inches symbol tile (two ticks)
+ ld [hl],a
+; now print the weight (note that weight is stored in tenths of pounds internally)
+ inc de
+ inc de
+ inc de ; de = address of upper byte of weight
+ push de
+; put weight in big-endian order at $ff8b
+ ld hl,$ff8b
+ ld a,[hl] ; save existing value of [$ff8b]
+ push af
+ ld a,[de] ; a = upper byte of weight
+ ld [hli],a ; store upper byte of weight in [$ff8b]
+ ld a,[hl] ; save existing value of [$ff8c]
+ push af
+ dec de
+ ld a,[de] ; a = lower byte of weight
+ ld [hl],a ; store lower byte of weight in [$ff8c]
+ ld de,$ff8b
+ hlCoord 11, 8
+ ld bc,$0205 ; no leading zeroes, right-aligned, 2 bytes, 5 digits
+ call PrintNumber ; print weight
+ hlCoord 14, 8
+ ld a,[$ff8c]
+ sub a,10
+ ld a,[$ff8b]
+ sbc a,0
+ jr nc,.next
+ ld [hl],"0" ; if the weight is less than 10, put a 0 before the decimal point
+.next
+ inc hl
+ ld a,[hli]
+ ld [hld],a ; make space for the decimal point by moving the last digit forward one tile
+ ld [hl],$f2 ; decimal point tile
+ pop af
+ ld [$ff8c],a ; restore original value of [$ff8c]
+ pop af
+ ld [$ff8b],a ; restore original value of [$ff8b]
+ pop hl
+ inc hl ; hl = address of pokedex description text
+ bcCoord 1, 11
+ ld a,2
+ ld [$fff4],a
+ call TextCommandProcessor ; print pokedex description text
+ xor a
+ ld [$fff4],a
+.waitForButtonPress
+ call JoypadLowSensitivity
+ ld a,[hJoy5]
+ and a,%00000011 ; A button and B button
+ jr z,.waitForButtonPress
+ pop af
+ ld [hTilesetType],a
+ call GBPalWhiteOut
+ call ClearScreen
+ call GoPAL_SET_CF1C
+ call LoadTextBoxTilePatterns
+ call GBPalNormal
+ ld hl,wd72c
+ res 1,[hl]
+ ld a,$77 ; max volume
+ ld [$ff24],a
+ ret
+
+HeightWeightText: ; 40448 (10:4448)
+ db "HT ?",$60,"??",$61,$4E,"WT ???lb@"
+
+; XXX does anything point to this?
+Unknown_4045D: ; 4045d (10:445d)
+ db $54,$50
+
+; horizontal line that divides the pokedex text description from the rest of the data
+PokedexDataDividerLine: ; 4045f (10:445f)
+ db $68,$69,$6B,$69,$6B
+ db $69,$6B,$69,$6B,$6B
+ db $6B,$6B,$69,$6B,$69
+ db $6B,$69,$6B,$69,$6A
+ db $50
+
+; draws a line of tiles
+; INPUT:
+; b = tile ID
+; c = number of tile ID's to write
+; de = amount to destination address after each tile (1 for horizontal, 20 for vertical)
+; hl = destination address
+DrawTileLine: ; 40474 (10:4474)
+ push bc
+ push de
+.loop
+ ld [hl],b
+ add hl,de
+ dec c
+ jr nz,.loop
+ pop de
+ pop bc
+ ret
+
+INCLUDE "data/pokedex_entries.asm"
+
+PokedexToIndex: ; 40ff9 (10:4ff9)
+ ; converts the Pokédex number at wd11e to an index
+ push bc
+ push hl
+ ld a,[wd11e]
+ ld b,a
+ ld c,0
+ ld hl,PokedexOrder
+
+.loop ; go through the list until we find an entry with a matching dex number
+ inc c
+ ld a,[hli]
+ cp b
+ jr nz,.loop
+
+ ld a,c
+ ld [wd11e],a
+ pop hl
+ pop bc
+ ret
+
+IndexToPokedex: ; 41010 (10:5010)
+ ; converts the indexédex number at wd11e to a Pokédex number
+ push bc
+ push hl
+ ld a,[wd11e]
+ dec a
+ ld hl,PokedexOrder
+ ld b,0
+ ld c,a
+ add hl,bc
+ ld a,[hl]
+ ld [wd11e],a
+ pop hl
+ pop bc
+ ret
+
+INCLUDE "data/pokedex_order.asm"