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-rwxr-xr-xengine/overworld/healing_machine.asm16
1 files changed, 8 insertions, 8 deletions
diff --git a/engine/overworld/healing_machine.asm b/engine/overworld/healing_machine.asm
index 4648f68b..ed733d7d 100755
--- a/engine/overworld/healing_machine.asm
+++ b/engine/overworld/healing_machine.asm
@@ -21,13 +21,13 @@ AnimateHealingMachine:
call StopAllMusic
.waitLoop
ld a, [wAudioFadeOutControl]
- and a
- jr nz, .waitLoop
- ld a, [wPartyCount] ; wPartyCount
+ and a ; is fade-out finished?
+ jr nz, .waitLoop ; if not, check again
+ ld a, [wPartyCount]
ld b, a
.partyLoop
call CopyHealingMachineOAM
- ld a, $9e ; (SFX_02_4a - SFX_Headers_02) / 3
+ ld a, SFX_HEALING_MACHINE
call PlaySound
ld c, 30
call DelayFrames
@@ -38,18 +38,18 @@ AnimateHealingMachine:
ld [wAudioSavedROMBank], a
jr nz, .next
call StopAllMusic
- ld a, $2 ; BANK(Music_PkmnHealed)
+ ld a, BANK(Music_PkmnHealed)
ld [wAudioROMBank], a
.next
- ld a, $e8 ; MUSIC_PKMN_HEALED
+ ld a, MUSIC_PKMN_HEALED
ld [wNewSoundID], a
call PlaySound
ld d, $28
call FlashSprite8Times
.waitLoop2
ld a, [wChannelSoundIDs]
- cp $e8 ; MUSIC_PKMN_HEALED
- jr z, .waitLoop2
+ cp MUSIC_PKMN_HEALED ; is the healed music still playing?
+ jr z, .waitLoop2 ; if so, check gain
ld c, 32
call DelayFrames
pop af