diff options
Diffstat (limited to 'engine/overworld/map_sprites.asm')
-rwxr-xr-x | engine/overworld/map_sprites.asm | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/engine/overworld/map_sprites.asm b/engine/overworld/map_sprites.asm index 32d3d47b..1a877b4a 100755 --- a/engine/overworld/map_sprites.asm +++ b/engine/overworld/map_sprites.asm @@ -64,7 +64,7 @@ LoadSpriteSetFromMapHeader: call FillMemory ld a, SPRITE_PIKACHU ; load Pikachu separately ld [wSpriteSet], a - ld hl, wSprite01SpriteStateData1 + ld hl, wSprite01StateData1 ld a, 14 .storeVRAMSlotsLoop push af @@ -86,7 +86,7 @@ LoadSpriteSetFromMapHeader: ld b, 9 call CheckIfPictureIDAlreadyLoaded .continue - ld de, wSprite02SpriteStateData1 - wSprite01SpriteStateData1 + ld de, wSprite02StateData1 - wSprite01StateData1 add hl, de pop af dec a @@ -251,11 +251,11 @@ ReadSpriteSheetData: Func_14150: ld a, $1 - ld [wPlayerSpriteImageBaseOffset], a ; vram slot for player + ld [wSpritePlayerStateData2ImageBaseOffset], a ; vram slot for player ld a, $2 - ld [wPikachuSpriteImageBaseOffset], a ; vram slot for Pikachu + ld [wSpritePikachuStateData2ImageBaseOffset], a ; vram slot for Pikachu ld a, $e - ld hl, wSprite01SpriteStateData1 + ld hl, wSprite01StateData1 .loop ld [hVRAMSlot], a ; store current sprite set slot as a counter ld a, [hl] ; $c1x0 (picture ID) @@ -263,12 +263,12 @@ Func_14150: jr z, .spriteUnused call Func_14179 push hl - ld de, (wPlayerSpriteImageBaseOffset) - (wSpriteStateData1) ; $10e + ld de, (wSpritePlayerStateData2ImageBaseOffset) - (wSpriteStateData1) ; $10e add hl, de ; get $c2xe (sprite image base offset) ld [hl], a ; write offset pop hl .spriteUnused - ld de, wSprite02SpriteStateData1 - wSprite01SpriteStateData1 + ld de, wSprite02StateData1 - wSprite01StateData1 add hl, de ld a, [hVRAMSlot] dec a |