diff options
Diffstat (limited to 'engine/overworld')
| -rw-r--r-- | engine/overworld/movement.asm | 6 | 
1 files changed, 3 insertions, 3 deletions
| diff --git a/engine/overworld/movement.asm b/engine/overworld/movement.asm index c89406d1..2af2e518 100644 --- a/engine/overworld/movement.asm +++ b/engine/overworld/movement.asm @@ -95,7 +95,7 @@ UpdatePlayerSprite: ; 4e31 (1:4e31)  	jr nz, .next2  	ld a, $80  .next2 -	ld [wSpriteStateData2 + $07], a +	ld [wSpriteStateData2 + 7], a  	ret  UnusedReadSpriteDataFunction: ; 4ec7 (1:4ec7) @@ -169,7 +169,7 @@ UpdateNPCSprite: ; 4ed1 (1:4ed1)  	call LoadDEPlusA ; a = [wNPCMovementDirections + movement byte 1]  	cp $e0  	jp z, ChangeFacingDirection -	cp $ff +	cp STAY  	jr nz, .next  ; reached end of wNPCMovementDirections list  	ld [hl], a ; store $ff in movement byte 1, disabling scripted movement @@ -180,7 +180,7 @@ UpdateNPCSprite: ; 4ed1 (1:4ed1)  	ld [wWastedByteCD3A], a  	ret  .next -	cp $fe +	cp WALK  	jr nz, .determineDirection  ; current NPC movement data is $fe. this seems buggy  	ld [hl], $1     ; set movement byte 1 to $1 | 
