diff options
Diffstat (limited to 'engine/overworld')
| -rwxr-xr-x | engine/overworld/cable_club_npc.asm | 2 | ||||
| -rw-r--r-- | engine/overworld/check_player_state.asm | 2 | ||||
| -rw-r--r-- | engine/overworld/get_coords_tile_in_front_of_player.asm | 4 | ||||
| -rw-r--r-- | engine/overworld/load_wild_data.asm | 2 | ||||
| -rw-r--r-- | engine/overworld/map_sprite_functions1.asm | 4 | ||||
| -rwxr-xr-x | engine/overworld/map_sprites.asm | 32 | ||||
| -rw-r--r-- | engine/overworld/movement.asm | 24 | ||||
| -rw-r--r-- | engine/overworld/oam.asm | 12 | ||||
| -rwxr-xr-x | engine/overworld/player_animations.asm | 4 | ||||
| -rwxr-xr-x | engine/overworld/pokecenter.asm | 6 | ||||
| -rw-r--r-- | engine/overworld/step_functions.asm | 2 | 
11 files changed, 47 insertions, 47 deletions
| diff --git a/engine/overworld/cable_club_npc.asm b/engine/overworld/cable_club_npc.asm index f60042de..bc1a553a 100755 --- a/engine/overworld/cable_club_npc.asm +++ b/engine/overworld/cable_club_npc.asm @@ -165,7 +165,7 @@ Serial_SyncAndExchangeNybbleDouble: ; 7131 (1:7131)  	ld [wUnknownSerialCounter], a  	ld [wUnknownSerialCounter + 1], a  	ret -	 +  CableClubNPCAreaReservedFor2FriendsLinkedByCableText: ; 7188 (1:7188)  	TX_FAR _CableClubNPCAreaReservedFor2FriendsLinkedByCableText  	db "@" diff --git a/engine/overworld/check_player_state.asm b/engine/overworld/check_player_state.asm index 157649a7..a89b3d48 100644 --- a/engine/overworld/check_player_state.asm +++ b/engine/overworld/check_player_state.asm @@ -83,7 +83,7 @@ CheckForceBikeOrSurf: ; c0d2 (3:40d2)  	ld [wWalkBikeSurfStateCopy], a  	call ForceBikeOrSurf  	ret -	 +  INCLUDE "data/force_bike_surf.asm"  IsPlayerFacingEdgeOfMap: ; c148 (3:4148) diff --git a/engine/overworld/get_coords_tile_in_front_of_player.asm b/engine/overworld/get_coords_tile_in_front_of_player.asm index a0d38d7c..494708de 100644 --- a/engine/overworld/get_coords_tile_in_front_of_player.asm +++ b/engine/overworld/get_coords_tile_in_front_of_player.asm @@ -1,6 +1,6 @@  GetTileAndCoordsInFrontOfPlayer: ; c2d4 (3:42d1)  	call GetPredefRegisters -	 +  _GetTileAndCoordsInFrontOfPlayer: ; c2d4 (3:42d4)  	ld a, [wYCoord]  	ld d, a @@ -37,7 +37,7 @@ _GetTileAndCoordsInFrontOfPlayer: ; c2d4 (3:42d4)  	ld c, a  	ld [wTileInFrontOfPlayer], a  	ret -	 +  GetTileTwoStepsInFrontOfPlayer: ; c309 (3:4309)  	xor a  	ld [$ffdb], a diff --git a/engine/overworld/load_wild_data.asm b/engine/overworld/load_wild_data.asm index 083e08bf..71e3fe2a 100644 --- a/engine/overworld/load_wild_data.asm +++ b/engine/overworld/load_wild_data.asm @@ -29,5 +29,5 @@ LoadWildData: ; cb62 (3:4b62)  	ld de,wWaterMons  ; otherwise, load surfing data  	ld bc,$0014  	jp CopyData -	 +  INCLUDE "data/wild_mons.asm"
\ No newline at end of file diff --git a/engine/overworld/map_sprite_functions1.asm b/engine/overworld/map_sprite_functions1.asm index 48eed56e..a8412a4e 100644 --- a/engine/overworld/map_sprite_functions1.asm +++ b/engine/overworld/map_sprite_functions1.asm @@ -55,7 +55,7 @@ UpdateNonPlayerSprite: ; 4be3 (1:4be3)  ; multiple of $10 to make comparisons easier.  DetectCollisionBetweenSprites: ; 4bf7 (1:4bf7)  	; nop -	 +  	ld h, wSpriteStateData1 / $100  	ld a, [H_CURRENTSPRITEOFFSET]  	ld l, a @@ -355,7 +355,7 @@ Func_4d0a: ; 4d0a (1:4d0a)  	inc l  	inc l  	ret -	 +  SetSpriteCollisionValues: ; 4d22 (1:4d22)  	and a  	ld b, 0 diff --git a/engine/overworld/map_sprites.asm b/engine/overworld/map_sprites.asm index 9f25c585..1f13ddd2 100755 --- a/engine/overworld/map_sprites.asm +++ b/engine/overworld/map_sprites.asm @@ -16,7 +16,7 @@ _InitMapSprites: ; 1401b (5:401b)  	call LoadMapSpriteTilePatterns  	call Func_14150  	ret -	 +  ; Loads sprite set for outside maps (cities and routes) and sets VRAM slots.  ; sets carry if the map is a city or route, unsets carry if not  InitOutsideMapSprites: ; 14029 (5:4029) @@ -49,7 +49,7 @@ InitOutsideMapSprites: ; 14029 (5:4029)  	call Func_14150  	scf  	ret -	 +  LoadSpriteSetFromMapHeader: ; 14061 (5:4061)  ; This loop stores the correct VRAM tile pattern slots according the sprite  ; data from the map's header. Since the VRAM tile pattern slots are filled in @@ -80,7 +80,7 @@ LoadSpriteSetFromMapHeader: ; 14061 (5:4061)  	call CheckIfPictureIDAlreadyLoaded  	jr .continue  .isFourTileSprite -; loop through the space reserved for regular picture IDs  +; loop through the space reserved for regular picture IDs  	ld de, wSpriteSet  	ld b, 9  	call CheckIfPictureIDAlreadyLoaded @@ -98,11 +98,11 @@ CheckIfPictureIDAlreadyLoaded: ; 1409b (5:409b)  ; their picture ID's match that of the current sprite slot.  	ld a, [de]  	and a ; is sprite set slot not taken up yet? -	jr z, .spriteSlotNotTaken ; if so, load it as it signifies we've reached  +	jr z, .spriteSlotNotTaken ; if so, load it as it signifies we've reached  	                          ; the end of data for the last sprite set  	cp c  ; is the tile pattern already loaded? -	ret z ; don't redundantly load  +	ret z ; don't redundantly load  	dec b ; have we reached the end of the sprite set?  	jr z, .spriteNotAlreadyLoaded ; if so, we're done here  	inc de @@ -121,14 +121,14 @@ CheckForFourTileSprite: ; 140ac (5:40ac)  ; Else, returns carry if the sprite uses 4 tiles  	cp SPRITE_PIKACHU       ; is this the Pikachu Sprite?  	ret z                   ; return if yes -	 +  	cp SPRITE_BALL          ; is this a four tile sprite?  	jr nc, .notYellowSprite ; set carry if yes  ; regular sprite  	and a  	ret  .notYellowSprite -	scf  +	scf  	ret  LoadMapSpriteTilePatterns: ; 140b7 (5:40b7) @@ -148,7 +148,7 @@ LoadMapSpriteTilePatterns: ; 140b7 (5:40b7)  	cp 11  	jr nz, .loop  	ret -	 +  ReloadWalkingTilePatterns: ; 140d2 (5:40d2)  	xor a  .loop @@ -162,7 +162,7 @@ ReloadWalkingTilePatterns: ; 140d2 (5:40d2)  	cp 11  	jr nz, .loop  	ret -	 +  LoadStillTilePattern: ; 140e4 (5:40e4)  	ld a, [wFontLoaded]  	bit 0, a ; reloading upper half of tile patterns after displaying text? @@ -172,7 +172,7 @@ LoadStillTilePattern: ; 140e4 (5:40e4)  	call GetSpriteVRAMAddress  	call CopyVideoDataAlternate ; new yellow function  	ret -	 +  LoadWalkingTilePattern: ; 140f5 (5:40f5)  	call ReadSpriteSheetData  	ret nc @@ -184,7 +184,7 @@ LoadWalkingTilePattern: ; 140f5 (5:40f5)  	set 3, h ; add $800 to hl  	call CopyVideoDataAlternate  	ret -	 +  GetSpriteVRAMAddress: ; 14018 (5:4108)  	push bc  	ld a, [hVRAMSlot] @@ -198,7 +198,7 @@ GetSpriteVRAMAddress: ; 14018 (5:4108)  	ld l, a  	pop bc  	ret -	 +  SpriteVRAMAddresses: ; 14118 (5:4118)  ; Equivalent to multiplying $C0 (number of bytes in 12 tiles) times the VRAM  ; slot and adding the result to $8000 (the VRAM base address). @@ -213,7 +213,7 @@ SpriteVRAMAddresses: ; 14118 (5:4118)  	dw vChars0 + $6c0  	dw vChars0 + $780  	dw vChars0 + $7c0 -	 +  ReadSpriteSheetData: ; 1412e (5:412e)  	ld a, [hVRAMSlot]  	ld e, a @@ -243,13 +243,13 @@ ReadSpriteSheetData: ; 1412e (5:412e)  	inc hl  	scf  	ret -	 +  Func_14150: ; 14150 (5:4150)  	ld a, $1  	ld [wSpriteStateData2 + $e], a ; vram slot for player  	ld a, $2  	ld [wSpriteStateData2 + $fe], a ; vram slot for Pikachu -	 +  	ld a, $e  	ld hl, wSpriteStateData1 + $10  .loop @@ -270,7 +270,7 @@ Func_14150: ; 14150 (5:4150)  	dec a  	jr nz, .loop  	ret -	 +  Func_14179: ; 14179 (5:4179)  	push de  	push bc diff --git a/engine/overworld/movement.asm b/engine/overworld/movement.asm index dfd1c012..9ca03ff4 100644 --- a/engine/overworld/movement.asm +++ b/engine/overworld/movement.asm @@ -93,7 +93,7 @@ Func_4e32: ; 4e32 (1:4e32)  	add b  	ld [wSpriteStateData1 + 2], a  	ret -	 +  UpdateNPCSprite: ; 4e3e (1:4e3e)  	ld a, [H_CURRENTSPRITEOFFSET]  	swap a @@ -836,7 +836,7 @@ AdvanceScriptedNPCAnimFrameCounter: ; 5264 (1:5264)  	and $3  	ld [hSpriteAnimFrameCounter], a  	ret -	 +  Func_5274: ; 5274 (1:5274)  	ld a, [H_CURRENTSPRITEOFFSET]  	add $7 @@ -853,7 +853,7 @@ Func_5274: ; 5274 (1:5274)  	and $3  	ld [hl], a                       ; advance to next animation frame every 4 ticks (16 ticks total for one step)  	ret -	 +  Func_5288: ; 5288 (1:5288)  ; nice lookup table  ; a is supposedly [wNPCMovementDirections + $fe] @@ -914,7 +914,7 @@ Func_5288: ; 5288 (1:5288)  .asm_52e1  	call Func_532b  	jr .asm_530b -	 +  .asm_52e6  	call Func_5337  	call Func_5349 @@ -939,7 +939,7 @@ Func_5288: ; 5288 (1:5288)  	call UpdateSpriteImage  	scf  	ret -	 +  .asm_530b  	call Func_5337  	call Func_5349 @@ -952,27 +952,27 @@ Func_5288: ; 5288 (1:5288)  	call UpdateSpriteImage  	scf  	ret -	 +  Func_531f: ; 531f (1:531f)  	lb de, 1, 0  	ld c, SPRITE_FACING_DOWN  	ret -	 +  Func_5325: ; 5325 (1:5325)  	lb de, -1, 0  	ld c, SPRITE_FACING_UP  	ret -	 +  Func_532b: ; 532b (1:532b)  	lb de, 0, 1  	ld c, SPRITE_FACING_RIGHT  	ret -	 +  Func_5331: ; 5331 (1:5331)  	lb de, 0, -1  	ld c, SPRITE_FACING_LEFT  	ret -	 +  Func_5337: ; 5337 (1:5337)  	ld a, [H_CURRENTSPRITEOFFSET]  	add $9 @@ -987,7 +987,7 @@ Func_5337: ; 5337 (1:5337)  	inc l  	ld [hl], e          ; c1x5 (update X movement delta)  	ret -	 +  Func_5349: ; 5349 (1:5349)  	ld h, wSpriteStateData2 / $100  	ld a, [H_CURRENTSPRITEOFFSET] @@ -1000,7 +1000,7 @@ Func_5349: ; 5349 (1:5349)  	add e  	ld [hl], a          ; update X position  	ret -	 +  Func_5357: ; 5357 (1:5357)  	call Func_5274  	ld a, [H_CURRENTSPRITEOFFSET] diff --git a/engine/overworld/oam.asm b/engine/overworld/oam.asm index f51c839f..ede025cd 100644 --- a/engine/overworld/oam.asm +++ b/engine/overworld/oam.asm @@ -19,10 +19,10 @@ PrepareOAMData: ; 499b (1:499b)  .spriteLoop  	ld [hSpriteOffset2], a -	 +  	ld e, a  	ld d, wSpriteStateData1 / $100 -	 +  	ld a, [de] ; c1x0  	and a  	jp z, .nextSprite @@ -42,7 +42,7 @@ PrepareOAMData: ; 499b (1:499b)  	jr c, .usefacing  ; unchanging -	ld a, $0  +	ld a, $0  	jr .next  .usefacing @@ -81,7 +81,7 @@ PrepareOAMData: ; 499b (1:499b)  	call Func_4a7b  	ld [wd5cd], a  	ld a, [hOAMBufferOffset] -	 +  	ld e, a  	ld d, wOAMBuffer / $100 @@ -185,7 +185,7 @@ GetSpriteScreenXY: ; 4a5f (1:4a5f)  	and $f0  	ld [de], a  ; c1xb (x)  	ret -	 +  Func_4a7b: ; 4a7b (1:4a7b)  	push bc  	ld a, [wd5cd]            ; temp copy of c1x2 @@ -228,5 +228,5 @@ _IsTilePassable:: ; 4aaa (1:4aaa)  .tileNotPassable  	scf  	ret -	 +  INCLUDE "data/collision.asm" ; probably
\ No newline at end of file diff --git a/engine/overworld/player_animations.asm b/engine/overworld/player_animations.asm index d883f0e3..a78dba35 100755 --- a/engine/overworld/player_animations.asm +++ b/engine/overworld/player_animations.asm @@ -418,7 +418,7 @@ FishingAnim: ; 70816 (1c:4816)  	cp $2  	ld hl, NothingHereText  	jr z, .done -	 +  ; there was a bite  ; shake the player's sprite vertically @@ -432,7 +432,7 @@ FishingAnim: ; 70816 (1c:4816)  	call Delay3  	dec b  	jr nz, .loop -	 +  ; If the player is facing up, hide the fishing rod so it doesn't overlap with  ; the exclamation bubble that will be shown next.  	ld a, [wSpriteStateData1 + 2] diff --git a/engine/overworld/pokecenter.asm b/engine/overworld/pokecenter.asm index b9307517..bf47bf60 100755 --- a/engine/overworld/pokecenter.asm +++ b/engine/overworld/pokecenter.asm @@ -106,7 +106,7 @@ Func_6eaa: ; 6eaa (1:6eaa)  	ld c, 64  	call DelayFrames  	ret -	 +  Func_6ebb: ; 6ebb (1:6ebb)  	ld a, b  	ld [H_SPRITEINDEX], a @@ -121,7 +121,7 @@ Func_6ebb: ; 6ebb (1:6ebb)  	ld [hSpriteImageIndex], a  	call SpriteFunc_34a1  	ret -	 +  PokemonCenterWelcomeText: ; 6de0 (1:6de0)  	TX_FAR _PokemonCenterWelcomeText  	db "@" @@ -143,7 +143,7 @@ PokemonCenterFarewellText: ; 6ee5 (1:6ee5)  	db $a  	TX_FAR _PokemonCenterFarewellText  	db "@" -	 +  LooksContentText: ; 6eeb (1:6eeb)  	TX_FAR _LooksContentText  	db "@"
\ No newline at end of file diff --git a/engine/overworld/step_functions.asm b/engine/overworld/step_functions.asm index 58667e51..5b9c7e2b 100644 --- a/engine/overworld/step_functions.asm +++ b/engine/overworld/step_functions.asm @@ -123,7 +123,7 @@ ApplyOutOfBattlePoisonDamage: ; c3de (3:43de)  .done  	ld [wOutOfBattleBlackout], a  	ret -	 +  Func_c4c7: ; c4c7 (3:44c7)  	ld a, [wStepCounter]  	and a | 
