diff options
Diffstat (limited to 'engine/pikachu_pic_animation.asm')
-rwxr-xr-x | engine/pikachu_pic_animation.asm | 1713 |
1 files changed, 1 insertions, 1712 deletions
diff --git a/engine/pikachu_pic_animation.asm b/engine/pikachu_pic_animation.asm index 38045a05..226049f2 100755 --- a/engine/pikachu_pic_animation.asm +++ b/engine/pikachu_pic_animation.asm @@ -1,1714 +1,3 @@ -IsPlayerTalkingToPikachu:: ; fcf0c (3f:4f0c) - ld a, [wd436] - and a - ret z - ld a, [hSpriteIndexOrTextID] - cp $f - ret nz - call InitializePikachuTextID - xor a - ld [hSpriteIndexOrTextID], a - ld [wd436], a - ret - -InitializePikachuTextID: ; fcf20 (3f:4f20) - ld a, $d4 ; display - ld [hSpriteIndexOrTextID], a - xor a - ld [wPlayerMovingDirection], a - ld a, $1 - ld [wAutoTextBoxDrawingControl], a - call DisplayTextID - xor a - ld [wAutoTextBoxDrawingControl], a - ret - -DoStarterPikachuEmotions: ; fcf35 (3f:4f35) - ld e, a - ld d, $0 - add hl, de - add hl, de - ld e, [hl] - inc hl - ld d, [hl] -.loop - ld a, [de] - inc de - cp $ff - jr z, .done - ld c, a - ld b, $0 - ld hl, StarterPikachuEmotionsJumptable - add hl, bc - add hl, bc - ld a, [hli] - ld h, [hl] - ld l, a - call JumpToAddress - jr .loop -.done - ret - -StarterPikachuEmotionsJumptable: ; fcf54 (3f:4f54) - dw StarterPikachuEmotionCommand_nop ; 0 - dw StarterPikachuEmotionCommand_text ; 1 - dw StarterPikachuEmotionCommand_pcm ; 2 - dw StarterPikachuEmotionCommand_emote ; 3 - dw StarterPikachuEmotionCommand_4 ; 4 - dw StarterPikachuEmotionCommand_5 ; 5 - dw StarterPikachuEmotionCommand_subcmd ; 6 - dw StarterPikachuEmotionCommand_delay ; 7 - dw StarterPikachuEmotionCommand_nop2 ; 8 - dw StarterPikachuEmotionCommand_9 ; 9 - dw StarterPikachuEmotionCommand_nop3 ; a - -StarterPikachuEmotionCommand_nop: ; fcf6a (3f:4f6a) -StarterPikachuEmotionCommand_nop3: ; fcf6a (3f:4f6a) - ret - -StarterPikachuEmotionCommand_text: ; fcf6b (3f:4f6b) - ld a, [de] - ld l, a - inc de - ld a, [de] - ld h, a - inc de - push de - call PrintText - pop de - ret - -StarterPikachuEmotionCommand_pcm: ; fcf77 (3f:4f77) - ld a, [de] - inc de - push de - ld e, a - nop - call PlayPikachuSoundClip_ - pop de - ret - -PlayPikachuSoundClip_: ; fcf81 (3f:4f81) - cp $ff - ret z - callab PlayPikachuSoundClip - ret - -StarterPikachuEmotionCommand_emote: ; fcf8d (3f:4f8d) - ld a, [wUpdateSpritesEnabled] - push af - ld a, $ff - ld [wUpdateSpritesEnabled], a - ld a, [de] - inc de - push de - call ShowPikachuEmoteBubble - pop de - pop af - ld [wUpdateSpritesEnabled], a - ret - -ShowPikachuEmoteBubble: ; fcfa2 (3f:4fa2) - ld [wWhichEmotionBubble], a - ld a, $f - ld [wEmotionBubbleSpriteIndex], a - predef EmotionBubble - ret - -StarterPikachuEmotionCommand_4: ; fcfb0 (3f:4fb0) - ld a, [de] - inc de - ld l, a - ld a, [de] - inc de - ld h, a - push de - ld b, $3f - call Func_fd2a1 - pop de - ret - -StarterPikachuEmotionCommand_delay: ; fcfbe (3f:4fbe) - ld a, [de] - inc de - push de - ld c, a - call DelayFrames - pop de - ret - -StarterPikachuEmotionCommand_subcmd: ; fcfc7 (3f:4fc7) - ld a, [de] - inc de - push de - ld e, a - ld d, $0 - ld hl, Jumptable_fcfda - add hl, de - add hl, de - ld a, [hli] - ld h, [hl] - ld l, a - call JumpToAddress - pop de - ret - -Jumptable_fcfda: - dw LoadPikachuSpriteIntoVRAM - dw LoadFontTilePatterns - dw Pikachu_LoadCurrentMapViewUpdateSpritesAndDelay3 - dw WaitForTextScrollButtonPress - dw PikachuPewterPokecenterCheck - dw PikachuFanClubCheck - dw PikachuBillsHouseCheck - -StarterPikachuEmotionCommand_nop2: ; fcfe8 (3f:4fe8) - ret - -StarterPikachuEmotionCommand_9: ; fcfe9 (3f:4fe9) - push de - call Func_fcff2 - call UpdateSprites - pop de - ret - -Func_fcff2: ; fcff2 (3f:4ff2) - ld a, [wSpriteStateData1 + $9] - xor $4 - ld [wSpriteStateData1 + $f9], a - ret - -Func_fcffb: ; fcffb (3f:4ffb) -; Inexplicably empty. - rept 5 - nop - endr - ret - -Func_fd001:: ; fd001 (3f:5001) - ld a, e - jr asm_fd00f - -Func_fd004:: ; fd004 (3f:5004) - call Func_fd05e - jr c, asm_fd00f - call GetPikaPicAnimationScriptIndex - call Func_fcffb -asm_fd00f: ; fd00f (3f:500f) - ld [wExpressionNumber], a - ld hl, PikachuEmotionTable - call DoStarterPikachuEmotions - ret - -PikachuEmotionTable: ; fd019 (3f:4019) - dw PikachuEmotion0_fd115 - dw PikachuEmotion1_fd141 - dw PikachuEmotion2_fd116 - dw PikachuEmotion3_fd160 - dw PikachuEmotion4_fd136 - dw PikachuEmotion5_fd14d - dw PikachuEmotion6_fd153 - dw PikachuEmotion7_fd128 - dw PikachuEmotion8_fd147 - dw PikachuEmotion9_fd166 - dw PikachuEmotion10_fd11e - dw PikachuEmotion11_fd173 - dw PikachuEmotion12_fd17a - dw PikachuEmotion13_fd180 - dw PikachuEmotion14_fd189 - dw PikachuEmotion15_fd191 - dw PikachuEmotion16_fd197 - dw PikachuEmotion17_fd19d - dw PikachuEmotion18_fd1a3 - dw PikachuEmotion19_fd1a9 - dw PikachuEmotion20_fd1b1 - dw PikachuEmotion21_fd1b9 - dw PikachuEmotion22_fd1c1 - dw PikachuEmotion23_fd1c7 - dw PikachuEmotion24_fd1cf - dw PikachuEmotion25_fd1d7 - dw PikachuEmotion26_fd1df - dw PikachuEmotion27_fd1eb - dw PikachuEmotion28_fd1f1 - dw PikachuEmotion29_fd1f7 - dw PikachuEmotion30_fd1fc - dw PikachuEmotion31_fd20a - dw PikachuEmotion32_fd213 - dw PikachuEmotion33_fd05d - -PikachuEmotion33_fd05d: ; fd05d (3f:505d) - db $ff - -Func_fd05e: ; fd05e (3f:505e) - ld a, [wCurMap] - cp POKEMON_FAN_CLUB - jr nz, .notFanClub - ld hl, wPreventBlackout - bit 7, [hl] - ld a, $1d - jr z, .asm_fd0c9 - call CheckPikachuFollowingPlayer - ld a, $1e - jr nz, .asm_fd0c9 - jr .asm_fd096 -.notFanClub - ld a, [wCurMap] - cp PEWTER_POKECENTER - jr nz, .notPewterPokecenter - call CheckPikachuFollowingPlayer - ld a, $1a - jr nz, .asm_fd0c9 - jr .asm_fd096 -.notPewterPokecenter - callab Func_f24ae - ld a, e - cp $ff - jr nz, .asm_fd0c9 - jr .asm_fd096 -.asm_fd096 - call IsPlayerPikachuAsleepInParty - ld a, $b - jr c, .asm_fd0c9 - callab Func_fce73 ; same bank - ld a, $1c - jr c, .asm_fd0c9 - ld a, [wCurMap] - cp POKEMONTOWER_1 - jr c, .notInLavenderTower - cp POKEMONTOWER_7 + 1 - ld a, $16 - jr c, .asm_fd0c9 -.notInLavenderTower - ld a, [wd49c] - and a - jr z, .asm_fd0c7 - dec a - ld c, a - ld b, $0 - ld hl, Pointer_fd0cb - add hl, bc - ld a, [hl] - jr .asm_fd0c9 -.asm_fd0c7 - and a - ret -.asm_fd0c9 - scf - ret - -Pointer_fd0cb: - db $12, $15, $17, $18, $19 - -IsPlayerPikachuAsleepInParty:: ; fd0d0 (3f:50d0) - xor a - ld [wWhichPokemon], a -.loop - ld a, [wWhichPokemon] - ld c, a - ld b, $0 - ld hl, wPartySpecies - add hl, bc - ld a, [hl] - cp $ff - jr z, .done - cp PIKACHU - jr nz, .curMonNotStarterPikachu - callab IsThisPartymonStarterPikachu - jr nc, .curMonNotStarterPikachu - ld a, [wWhichPokemon] - ld hl, wPartyMon1Status - ld bc, wPartyMon2 - wPartyMon1 - call AddNTimes - ld a, [hl] - and SLP - jr z, .done - jr .curMonSleepingPikachu -.curMonNotStarterPikachu - ld a, [wWhichPokemon] - cp PARTY_LENGTH - 1 - jr z, .done - inc a - ld [wWhichPokemon], a - jr .loop -.curMonSleepingPikachu - scf - ret -.done - and a - ret - -PikachuEmotion0_fd115: ; fd115 (3f:5115) - db $ff - -PikachuEmotion2_fd116: ; fd116 (3f:5116) - pikaemotion_dummy2 - pikaemotion_emotebubble SMILE_BUBBLE - pikaemotion_pcm PikachuCry35 - pikaemotion_5 $2 - db $ff - -PikachuEmotion10_fd11e: ; fd11e (3f:511e) - pikaemotion_dummy2 - pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADEXTRAPIKASPRITES - pikaemotion_emotebubble HEART_BUBBLE - pikaemotion_pcm PikachuCry5 - pikaemotion_5 $a - db $ff - -PikachuEmotion7_fd128: ; fd128 (3f:5128) - pikaemotion_dummy2 - pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADEXTRAPIKASPRITES - pikaemotion_4 Pointer_fd224 - pikaemotion_pcm PikachuCry1 - pikaemotion_4 Pointer_fd224 - pikaemotion_5 $7 - db $ff - -PikachuEmotion4_fd136: ; fd136 (3f:5136) - pikaemotion_dummy2 - pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADEXTRAPIKASPRITES - pikaemotion_4 Pointer_fd230 - pikaemotion_pcm PikachuCry29 - pikaemotion_5 $4 - db $ff - -PikachuEmotion1_fd141: ; fd141 (3f:5141) - pikaemotion_dummy2 - pikaemotion_pcm - pikaemotion_5 $1 - db $ff - -PikachuEmotion8_fd147: ; fd147 (3f:5147) - pikaemotion_dummy2 - pikaemotion_pcm PikachuCry39 - pikaemotion_5 $8 - db $ff - -PikachuEmotion5_fd14d: ; fd14d (3f:514d) - pikaemotion_dummy2 - pikaemotion_pcm PikachuCry31 - pikaemotion_5 $5 - db $ff - -PikachuEmotion6_fd153: ; fd153 (3f:5153) - pikaemotion_dummy2 - pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADEXTRAPIKASPRITES - pikaemotion_pcm - pikaemotion_4 Pointer_fd21e - pikaemotion_emotebubble SKULL_BUBBLE - pikaemotion_5 $6 - db $ff - -PikachuEmotion3_fd160: ; fd160 (3f:5160) - pikaemotion_dummy2 - pikaemotion_pcm PikachuCry40 - pikaemotion_5 $3 - db $ff - -PikachuEmotion9_fd166: ; fd166 (3f:5166) - pikaemotion_dummy2 - pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADEXTRAPIKASPRITES - pikaemotion_pcm PikachuCry6 - pikaemotion_4 Pointer_fd218 - pikaemotion_emotebubble SKULL_BUBBLE - pikaemotion_5 $9 - db $ff - -PikachuEmotion11_fd173: ; fd173 (3f:5173) - pikaemotion_emotebubble ZZZ_BUBBLE - pikaemotion_pcm PikachuCry37 - pikaemotion_5 $b - db $ff - -PikachuEmotion12_fd17a: ; fd17a (3f:517a) - pikaemotion_dummy2 - pikaemotion_pcm - pikaemotion_5 $c - db $ff - -PikachuEmotion13_fd180: ; fd180 (3f:5180) - pikaemotion_dummy2 - pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADEXTRAPIKASPRITES - pikaemotion_4 Pointer_fd21e - pikaemotion_5 $d - db $ff - -PikachuEmotion14_fd189: ; fd189 (3f:5189) - pikaemotion_dummy2 - pikaemotion_emotebubble BOLT_BUBBLE - pikaemotion_pcm PikachuCry10 - pikaemotion_5 $e - db $ff - -PikachuEmotion15_fd191: ; fd191 (3f:5191) - pikaemotion_dummy2 - pikaemotion_pcm PikachuCry34 - pikaemotion_5 $f - db $ff - -PikachuEmotion16_fd197: ; fd197 (3f:5197) - pikaemotion_dummy2 - pikaemotion_pcm PikachuCry33 - pikaemotion_5 $10 - db $ff - -PikachuEmotion17_fd19d: ; fd19d (3f:519d) - pikaemotion_dummy2 - pikaemotion_pcm PikachuCry13 - pikaemotion_5 $11 - db $ff - -PikachuEmotion18_fd1a3: ; fd1a3 (3f:51a3) - pikaemotion_dummy2 - pikaemotion_pcm - pikaemotion_5 $12 - db $ff - -PikachuEmotion19_fd1a9: ; fd1a9 (3f:51a9) - pikaemotion_dummy2 - pikaemotion_emotebubble HEART_BUBBLE - pikaemotion_pcm PikachuCry33 - pikaemotion_5 $13 - db $ff - -PikachuEmotion20_fd1b1: ; fd1b1 (3f:51b1) - pikaemotion_dummy2 - pikaemotion_emotebubble HEART_BUBBLE - pikaemotion_pcm PikachuCry5 - pikaemotion_5 $14 - db $ff - -PikachuEmotion21_fd1b9: ; fd1b9 (3f:51b9) - pikaemotion_dummy2 - pikaemotion_emotebubble FISH_BUBBLE - pikaemotion_pcm - pikaemotion_5 $15 - db $ff - -PikachuEmotion22_fd1c1: ; fd1c1 (3f:51c1) - pikaemotion_dummy2 - pikaemotion_pcm PikachuCry4 - pikaemotion_5 $16 - db $ff - -PikachuEmotion23_fd1c7: ; fd1c7 (3f:51c7) - pikaemotion_dummy2 - pikaemotion_pcm PikachuCry19 - pikaemotion_5 $17 - pikaemotion_subcmd PIKAEMOTION_SUBCMD_SHOWMAPVIEW - db $ff - -PikachuEmotion24_fd1cf: ; fd1cf (3f:51cf) - pikaemotion_dummy2 - pikaemotion_emotebubble EXCLAMATION_BUBBLE - pikaemotion_pcm - pikaemotion_5 $18 - db $ff - -PikachuEmotion25_fd1d7: ; fd1d7 (3f:51d7) - pikaemotion_dummy2 - pikaemotion_emotebubble BOLT_BUBBLE - pikaemotion_pcm PikachuCry35 - pikaemotion_5 $19 - db $ff - -PikachuEmotion26_fd1df: ; fd1df (3f:51df) - pikaemotion_dummy2 - pikaemotion_emotebubble ZZZ_BUBBLE - pikaemotion_pcm PikachuCry37 - pikaemotion_5 $1a - pikaemotion_subcmd PIKAEMOTION_SUBCMD_SHOWMAPVIEW - pikaemotion_subcmd PIKAEMOTION_SUBCMD_CHECKPEWTERCENTER - db $ff - -PikachuEmotion27_fd1eb: ; fd1eb (3f:51eb) - pikaemotion_dummy2 - pikaemotion_pcm PikachuCry9 - pikaemotion_5 $1b - db $ff - -PikachuEmotion28_fd1f1: ; fd1f1 (3f:51f1) - pikaemotion_dummy2 - pikaemotion_pcm PikachuCry15 - pikaemotion_5 $1c - db $ff - -PikachuEmotion29_fd1f7: ; fd1f7 (3f:51f7) - pikaemotion_pcm PikachuCry5 - pikaemotion_5 $a - db $ff - -PikachuEmotion30_fd1fc: ; fd1fc (3f:51fc) - pikaemotion_9 - pikaemotion_emotebubble HEART_BUBBLE - pikaemotion_pcm PikachuCry5 - pikaemotion_5 $14 - pikaemotion_subcmd PIKAEMOTION_SUBCMD_SHOWMAPVIEW - pikaemotion_subcmd PIKAEMOTION_SUBCMD_LOADFONT - pikaemotion_subcmd PIKAEMOTION_SUBCMD_CHECKLAVENDERTOWER - db $ff - -PikachuEmotion31_fd20a: ; fd20a (3f:520a) - pikaemotion_pcm PikachuCry19 - pikaemotion_5 $17 - pikaemotion_subcmd PIKAEMOTION_SUBCMD_SHOWMAPVIEW - pikaemotion_subcmd PIKAEMOTION_SUBCMD_CHECKBILLSHOUSE - db $ff - -PikachuEmotion32_fd213: ; fd213 (3f:5213) - pikaemotion_pcm PikachuCry26 - pikaemotion_5 $17 - db $ff - -Pointer_fd218: ; fd218 (3f:5218) - - db $00 - db $39, $01 - db $3e, $1e - db $3f - -Pointer_fd21e: ; fd21e (3f:521e) - db $00 - db $39, $00 - db $3e, $1e - db $3f - -Pointer_fd224: ; fd224 (3f:5224) - db $00 - db $3c, $07, $2f - db $3c, $07, $2f - db $3f - -Pointer_fd22c: ; fd22c (3f:522c) - db $3b, $1f, $03 - db $3f - -Pointer_fd230: ; fd230 (3f:5230) - db $00 - db $3c, $0f, $1f - db $3c, $0f, $1f - db $3f - -Pointer_fd238: ; fd238 (3f:5238) - db $00 - db $05, $07 - db $39, $00 - db $05, $07 - db $06, $07 - db $39, $00 - db $06, $07 - db $08, $07 - db $39, $00 - db $08, $07 - db $07, $07 - db $39, $00 - db $07, $07 - db $3f - -Func_fd252: ; fd252 (3f:5252) - ld a, $40 - ld [h_0xFFFC], a - call LoadPikachuSpriteIntoVRAM - call Func_fd266 - and a - jr z, .asm_fd262 - call Func_159b -.asm_fd262 - xor a - ld [h_0xFFFC], a - ret - -Func_fd266: - ld a, [wSpriteStateData2 + 15 * 16 + 4] - ld e, a - ld a, [wSpriteStateData2 + 15 * 16 + 5] - ld d, a - ld a, [wYCoord] - add 4 - cp e - jr z, .asm_fd280 - jr nc, .asm_fd27e - ld hl, Data_fd294 - ld a, 1 - ret - -.asm_fd27e - xor a - ret - -.asm_fd280 - ld a, [wXCoord] - add 4 - cp d - jr c, .asm_fd28e - ld hl, Data_fd299 - ld a, 2 - ret - -.asm_fd28e - ld hl, Data_fd29d - ld a, 3 - ret - -Data_fd294: - db $00 - db $36 - db $2b - db $34 - db $3f - -Data_fd299: - db $00 - db $36 - db $34 - db $3f - -Data_fd29d: - db $00 - db $36 - db $33 - db $3f - -Func_fd2a1:: ; fd2a1 (3f:52a1) - ld a, b - ld [wd44a], a - ld a, l - ld [wd44b], a - ld a, h - ld [wd44b + 1], a - call PikachuSwapSpriteStateData -.loop - call Func_fd2f5 - jr nc, .done - call Func_fd329 - jr .loop - -.done - call PikachuSwapSpriteStateData - call DelayFrame - ret - -PikachuSwapSpriteStateData: - ld a, [wUpdateSpritesEnabled] - push af - ld a, $ff - ld [wUpdateSpritesEnabled], a - push hl - push de - push bc - - ld hl, wSpriteStateData1 - ld de, wSpriteStateData1 + $f0 - ld c, $10 - call SwapBytes3f - - ld hl, wSpriteStateData2 - ld de, wSpriteStateData2 + $f0 - ld c, $10 - call SwapBytes3f - - pop bc - pop de - pop hl - pop af - ld [wUpdateSpritesEnabled], a - ret - -SwapBytes3f: -.loop - ld b, [hl] - ld a, [de] - ld [hli], a - ld a, b - ld [de], a - inc de - dec c - jr nz, .loop - ret - -Func_fd2f5: - call Func_157c - cp $3f - ret z - ld c, a - ld b, 0 - ld hl, Data_fd3b0 - add hl, bc - add hl, bc - add hl, bc - add hl, bc - ld a, [hli] - ld [wPikaPicAnimPointer + 1], a - ld a, [hli] - cp $80 - jr nz, .asm_fd311 - call Func_157c -.asm_fd311 - ld [wPikaPicAnimPointer], a - ld a, [hli] - ld [wPikaPicAnimCurGraphicID], a - ld a, [hli] - cp $80 - jr nz, .asm_fd320 - call Func_157c -.asm_fd320 - ld [wPikaPicAnimPointerSetupFinished], a - xor a - ld [wPikaPicAnimTimer], a - scf - ret - -Func_fd329: - xor a - ld [$d44c], a - ld [wd457], a - ld [wd458], a - ld a, [wSpriteStateData2 + 7] - push af -.asm_fd337 - ld bc, wSpriteStateData1 - ld a, [wPikaPicAnimPointer + 1] - ld hl, Jumptable_fd4ac - call Func_fd365 - ld a, [wPikaPicAnimCurGraphicID] - ld hl, Jumptable_fd65c - call Func_fd365 - call Func_fd36e - call Func_fd39d - call DelayFrame - call DelayFrame - ld hl, $d44c - bit 7, [hl] - jr z, .asm_fd337 - pop af - ld [wSpriteStateData2 + 7], a - scf - ret - -Func_fd365: - ld e, a - ld d, 0 - add hl, de - add hl, de - ld a, [hli] - ld h, [hl] - ld l, a - jp [hl] - -Func_fd36e: - ld hl, 2 - add hl, bc - ld a, [wPikaPicAnimTimer + 1] - ld [hl], a - ld a, [wPikaSpriteY] - ld d, a - ld a, [wd456] - add d - ld hl, 4 - add hl, bc - ld [hl], a - ld a, [wPikaPicAnimDelay] - ld d, a - ld a, [wPikaPicTextboxStartY] - add d - ld hl, 6 - add hl, bc - ld [hl], a - ld hl, $d44c - bit 6, [hl] - ret z - ld hl, wSpriteStateData2 + 7 - wSpriteStateData1 - add hl, bc - ld [hl], 0 - ret - -Func_fd39d: - ld hl, $d44c - bit 6, [hl] - res 6, [hl] - ld hl, wd736 - res 6, [hl] - ret z - set 6, [hl] - call Func_fd7f3 - ret - -Data_fd3b0: - db $01, $00, $00, $00 ; $00 - db $03, $80, $01, $00 ; $01 - db $04, $80, $01, $00 ; $02 - db $05, $80, $01, $00 ; $03 - db $06, $80, $01, $00 ; $04 - db $07, $80, $01, $00 ; $05 - db $08, $80, $01, $00 ; $06 - db $09, $80, $01, $00 ; $07 - db $0a, $80, $01, $00 ; $08 - db $03, $80, $06, $00 ; $09 - db $04, $80, $06, $00 ; $0a - db $05, $80, $06, $00 ; $0b - db $06, $80, $06, $00 ; $0c - db $07, $80, $06, $00 ; $0d - db $08, $80, $06, $00 ; $0e - db $09, $80, $06, $00 ; $0f - db $0a, $80, $06, $00 ; $10 - db $03, $80, $03, $80 ; $11 - db $04, $80, $03, $80 ; $12 - db $05, $80, $03, $80 ; $13 - db $06, $80, $03, $80 ; $14 - db $07, $80, $03, $80 ; $15 - db $08, $80, $03, $80 ; $16 - db $09, $80, $03, $80 ; $17 - db $0a, $80, $03, $80 ; $18 - db $03, $80, $07, $80 ; $19 - db $04, $80, $07, $80 ; $1a - db $05, $80, $07, $80 ; $1b - db $06, $80, $07, $80 ; $1c - db $0b, $27, $02, $00 ; $1d step down - db $0c, $27, $02, $00 ; $1e step up - db $0d, $27, $02, $00 ; $1f step left - db $0e, $27, $02, $00 ; $20 step right - db $0f, $27, $02, $00 ; $21 - db $10, $27, $02, $00 ; $22 - db $11, $27, $02, $00 ; $23 - db $12, $27, $02, $00 ; $24 - db $0b, $0f, $02, $00 ; $25 - db $0c, $0f, $02, $00 ; $26 - db $0d, $0f, $02, $00 ; $27 - db $0e, $0f, $02, $00 ; $28 - db $0f, $0f, $02, $00 ; $29 - db $10, $0f, $02, $00 ; $2a - db $11, $0f, $02, $00 ; $2b - db $12, $0f, $02, $00 ; $2c - db $0b, $0f, $08, $17 ; $2d - db $0c, $0f, $08, $17 ; $2e - db $0d, $0f, $08, $17 ; $2f - db $0e, $0f, $08, $17 ; $30 - db $0f, $0f, $08, $17 ; $31 - db $10, $0f, $08, $17 ; $32 - db $11, $0f, $08, $17 ; $33 - db $12, $0f, $08, $17 ; $34 - db $13, $0f, $06, $00 ; $35 look down - db $14, $0f, $06, $00 ; $36 look up - db $15, $0f, $06, $00 ; $37 look left - db $16, $0f, $06, $00 ; $38 look right - db $02, $80, $04, $00 ; $39 - db $02, $80, $05, $00 ; $3a - db $02, $80, $03, $80 ; $3b - db $02, $80, $07, $80 ; $3c - db $02, $80, $09, $80 ; $3d - db $02, $80, $06, $00 ; $3e - -Jumptable_fd4ac: - dw Func_fd4e5 - dw Func_fd4e9 - dw Func_fd504 - dw Func_fd50c - dw Func_fd511 - dw Func_fd518 - dw Func_fd52c - dw Func_fd540 - dw Func_fd553 - dw Func_fd566 - dw Func_fd579 - dw Func_fd5b1 - dw Func_fd5b5 - dw Func_fd5b9 - dw Func_fd5bd - dw Func_fd5c1 - dw Func_fd5c5 - dw Func_fd5c9 - dw Func_fd5cd - dw Func_fd5ea - dw Func_fd5ee - dw Func_fd5f2 - dw Func_fd5f6 - dw Func_fd4e5 - -Func_fd4dc: - ld a, [$d44c] - set 7, a - ld [$d44c], a - ret - -Func_fd4e5: - call Func_fd4dc - ret - -Func_fd4e9: - ld hl, 4 - add hl, bc - ld a, [hl] - ld [wPikaSpriteY], a - ld hl, 6 - add hl, bc - ld a, [hl] - ld [wPikaPicAnimDelay], a - xor a - ld [wd456], a - ld [wPikaPicTextboxStartY], a - call Func_fd4dc - ret - -Func_fd504: - call Func_fd775 - ret nz - call Func_fd4dc - ret - -Func_fd50c: - call GetObjectFacing - jr asm_fd58c - -Func_fd511: - call GetObjectFacing - xor %100 - jr asm_fd58c - -Func_fd518: - call GetObjectFacing - ld hl, Data_fd523 - call Func_fd5a0 - jr asm_fd58c - -Data_fd523: - db SPRITE_FACING_DOWN, SPRITE_FACING_RIGHT - db SPRITE_FACING_UP, SPRITE_FACING_LEFT - db SPRITE_FACING_LEFT, SPRITE_FACING_DOWN - db SPRITE_FACING_RIGHT, SPRITE_FACING_UP - db $ff - -Func_fd52c: - call GetObjectFacing - ld hl, Data_fd537 - call Func_fd5a0 - jr asm_fd58c - -Data_fd537: - db SPRITE_FACING_DOWN, SPRITE_FACING_LEFT - db SPRITE_FACING_UP, SPRITE_FACING_RIGHT - db SPRITE_FACING_LEFT, SPRITE_FACING_UP - db SPRITE_FACING_RIGHT, SPRITE_FACING_DOWN - db $ff - -Func_fd540: - call GetObjectFacing - ld hl, Data_fd54b - call Func_fd5a0 - jr asm_fd58c - -Data_fd54b: - db SPRITE_FACING_DOWN, SPRITE_FACING_UP | $10 - db SPRITE_FACING_UP, SPRITE_FACING_LEFT | $10 - db SPRITE_FACING_LEFT, SPRITE_FACING_DOWN | $10 - db SPRITE_FACING_RIGHT, SPRITE_FACING_RIGHT | $10 - -Func_fd553: - call GetObjectFacing - ld hl, Data_fd55e - call Func_fd5a0 - jr asm_fd58c - -Data_fd55e: - db SPRITE_FACING_DOWN, SPRITE_FACING_DOWN | $10 - db SPRITE_FACING_UP, SPRITE_FACING_RIGHT | $10 - db SPRITE_FACING_LEFT, SPRITE_FACING_LEFT | $10 - db SPRITE_FACING_RIGHT, SPRITE_FACING_UP | $10 - -Func_fd566: - call GetObjectFacing - ld hl, Data_fd571 - call Func_fd5a0 - jr asm_fd58c - -Data_fd571: - db SPRITE_FACING_DOWN, SPRITE_FACING_RIGHT | $10 - db SPRITE_FACING_UP, SPRITE_FACING_DOWN | $10 - db SPRITE_FACING_LEFT, SPRITE_FACING_UP | $10 - db SPRITE_FACING_RIGHT, SPRITE_FACING_LEFT | $10 - -Func_fd579: - call GetObjectFacing - ld hl, Data_fd584 - call Func_fd5a0 - jr asm_fd58c - -Data_fd584: - db SPRITE_FACING_DOWN, SPRITE_FACING_LEFT | $10 - db SPRITE_FACING_UP, SPRITE_FACING_UP | $10 - db SPRITE_FACING_LEFT, SPRITE_FACING_RIGHT | $10 - db SPRITE_FACING_RIGHT, SPRITE_FACING_DOWN | $10 - -asm_fd58c - rrca - rrca - and $7 - ld e, a - call Func_fd784 - ld d, a - call UpdatePikachuPosition - call Func_fd775 - ret nz - call Func_fd4dc - ret - -Func_fd5a0: - push de - ld d, a -.asm_fd5a2 - ld a, [hli] - cp d - jr z, .asm_fd5ad - inc hl - cp $ff - jr nz, .asm_fd5a2 - pop de - ret - -.asm_fd5ad - ld a, [hl] - pop de - scf - ret - -Func_fd5b1: - ld a, SPRITE_FACING_DOWN >> 2 - jr asm_fd5d1 - -Func_fd5b5: - ld a, SPRITE_FACING_UP >> 2 - jr asm_fd5d1 - -Func_fd5b9: - ld a, SPRITE_FACING_LEFT >> 2 - jr asm_fd5d1 - -Func_fd5bd: - ld a, SPRITE_FACING_RIGHT >> 2 - jr asm_fd5d1 - -Func_fd5c1: - ld e, 4 - jr asm_fd5d5 - -Func_fd5c5: - ld e, 5 - jr asm_fd5d5 - -Func_fd5c9: - ld e, 6 - jr asm_fd5d5 - -Func_fd5cd: - ld e, 7 - jr asm_fd5d5 - -asm_fd5d1 - ld e, a - call SetObjectFacing -asm_fd5d5 - call Func_fd784 - ld d, a - push de - call UpdatePikachuPosition - pop de - call Func_fd775 - ret nz - ld a, e - call Func_fd7cb - call Func_fd4dc - ret - -Func_fd5ea: - ld a, SPRITE_FACING_DOWN >> 2 - jr asm_fd5fa - -Func_fd5ee: - ld a, SPRITE_FACING_UP >> 2 - jr asm_fd5fa - -Func_fd5f2: - ld a, SPRITE_FACING_LEFT >> 2 - jr asm_fd5fa - -Func_fd5f6: - ld a, SPRITE_FACING_RIGHT >> 2 - jr asm_fd5fa - -asm_fd5fa - call SetObjectFacing - call Func_fd4dc - ret - -UpdatePikachuPosition: - push de - ld d, 0 - ld hl, Jumptable_fd60f - add hl, de - add hl, de - ld a, [hli] - ld h, [hl] - ld l, a - pop de - ld a, d - jp [hl] - -Jumptable_fd60f: - dw MovePikachuSpriteDown - dw MovePikachuSpriteUp - dw MovePikachuSpriteLeft - dw MovePikachuSpriteRight - dw MovePikachuSpriteDownLeft - dw MovePikachuSpriteDownRight - dw MovePikachuSpriteUpLeft - dw MovePikachuSpriteUpRight - -MovePikachuSpriteDown: - ld d, 0 - ld e, a - jr asm_fd64d - -MovePikachuSpriteUp: - ld d, 0 - cpl - inc a - ld e, a - jr asm_fd64d - -MovePikachuSpriteLeft: - cpl - inc a - ld d, a - ld e, 0 - jr asm_fd64d - -MovePikachuSpriteRight: - ld d, a - ld e, 0 - jr asm_fd64d - -MovePikachuSpriteDownLeft: - ld e, a - cpl - inc a - ld d, a - jr asm_fd64d - -MovePikachuSpriteDownRight: - ld e, a - ld d, a - jr asm_fd64d - -MovePikachuSpriteUpLeft: - cpl - inc a - ld e, a - ld d, a - jr asm_fd64d - -MovePikachuSpriteUpRight: - ld d, a - cpl - inc a - ld e, a - jr asm_fd64d - -asm_fd64d - ld a, [wPikaPicAnimDelay] - add d - ld [wPikaPicAnimDelay], a - ld a, [wPikaSpriteY] - add e - ld [wPikaSpriteY], a - ret - -Jumptable_fd65c: - dw Func_fd678 - dw Func_fd6a3 - dw Func_fd698 - dw Func_fd6f4 - dw Func_fd6ff - dw Func_fd718 - dw Func_fd68c - dw Func_fd6c6 - dw Func_fd6c0 - dw Func_fd6e2 - dw Func_fd68b - -Func_fd672: - ld hl, $d44c - set 6, [hl] - ret - -Func_fd678: - ld hl, 7 - add hl, bc - xor a - ld [hli], a - ld [hl], a - call Func_fd74a - ld d, a - call GetObjectFacing - or d - ld [wPikaPicAnimTimer + 1], a - ret - -Func_fd68b: - ret - -Func_fd68c: - call Func_fd74a - ld d, a - call Func_fd755 - or d - ld [wPikaPicAnimTimer + 1], a - ret - -Func_fd698: - call Func_fd74a - ld d, a - call GetObjectFacing - or d - ld d, a - jr asm_fd6ac - -Func_fd6a3: - call Func_fd74a - ld d, a - call Func_fd755 - or d - ld d, a -asm_fd6ac - ld hl, 8 - add hl, bc - call Func_fd78e - jr nz, .asm_fd6b6 - inc [hl] -.asm_fd6b6 - ld a, [hl] - rrca - rrca - and 3 - or d - ld [wPikaPicAnimTimer + 1], a - ret - -Func_fd6c0: - call GetObjectFacing - ld d, a - jr asm_fd6ca - -Func_fd6c6: - call Func_fd755 - ld d, a -asm_fd6ca - call Func_fd74a - or d - ld d, a - call Func_fd736 - or d - ld [wPikaPicAnimTimer + 1], a - call Func_fd79d - ld [wd456], a - and a - ret z - call Func_fd672 - ret - -Func_fd6e2: - call GetObjectFacing - ld d, a - call Func_fd74a - or d - ld [wPikaPicAnimTimer + 1], a - call Func_fd79d - ld [wd456], a - ret - -Func_fd6f4: - ld a, [wPikaPicAnimPointerSetupFinished] - and $40 - cp $40 - jr z, Func_fd6ff - jr Func_fd718 - -Func_fd6ff: - call Func_fd755 - ld d, a - call Func_fd78e - jr nz, .asm_fd710 - ld hl, Data_fd731 -.asm_fd70b - ld a, [hli] - cp d - jr nz, .asm_fd70b - ld d, [hl] -.asm_fd710 - call Func_fd74a - or d - ld [wPikaPicAnimTimer + 1], a - ret - -Func_fd718: - call Func_fd755 - ld d, a - call Func_fd78e - jr nz, .asm_fd529 - ld hl, Data_fd731End -.asm_fd524 - ld a, [hld] - cp d - jr nz, .asm_fd524 - ld d, [hl] -.asm_fd529 - call Func_fd74a - or d - ld [wPikaPicAnimTimer + 1], a - ret - -Data_fd731: - db SPRITE_FACING_DOWN - db SPRITE_FACING_LEFT - db SPRITE_FACING_UP - db SPRITE_FACING_RIGHT - db SPRITE_FACING_DOWN -Data_fd731End: - -Func_fd736: - push hl - ld hl, 7 - add hl, bc - ld a, [hl] - inc a - and $3 - ld [hli], a - jr nz, .asm_fd747 - ld a, [hl] - inc a - and $3 - ld [hl], a -.asm_fd747 - ld a, [hl] - pop hl - ret - -Func_fd74a: - push hl - ld hl, wSpriteStateData2 - wSpriteStateData1 + 14 - add hl, bc - ld a, [hl] - dec a - swap a - pop hl - ret - -Func_fd755: - push hl - ld hl, 2 - add hl, bc - ld a, [hl] - and $c - pop hl - ret - -GetObjectFacing: - push hl - ld hl, 9 - add hl, bc - ld a, [hl] - and $c - pop hl - ret - -SetObjectFacing: - push hl - ld hl, 9 - add hl, bc - add a - add a - and $c - ld [hl], a - pop hl - ret - -Func_fd775: - ld hl, wd457 - inc [hl] - ld a, [wPikaPicAnimPointer] - and $1f - inc a - cp [hl] - ret nz - ld [hl], 0 - ret - -Func_fd784: - ld a, [wPikaPicAnimPointer] - swap a - rrca - and $3 - inc a - ret - -Func_fd78e: - ld hl, wd458 - inc [hl] - ld a, [wPikaPicAnimPointerSetupFinished] - and $f - inc a - cp [hl] - ret nz - ld [hl], 0 - ret - -Func_fd79d: - call Func_fd7b2 - ld a, [wd458] - add e - ld [wd458], a - add $20 - ld e, a - push hl - push bc - call Sine_e - pop bc - pop hl - ret - -Func_fd7b2: - ld a, [wPikaPicAnimPointerSetupFinished] - and $f - inc a - ld d, a - ld a, [wPikaPicAnimPointerSetupFinished] - swap a - and $7 - ld e, a - ld a, 1 - jr z, .asm_fd7c9 -.asm_fd7c5 - add a - dec e - jr nz, .asm_fd7c5 -.asm_fd7c9 - ld e, a - ret - -Func_fd7cb: - push bc - ld c, a - ld b, 0 - ld hl, Data_fd7e3 - add hl, bc - add hl, bc - ld d, [hl] - inc hl - ld e, [hl] - pop bc - ld hl, wSpriteStateData2 - wSpriteStateData1 + 4 - add hl, bc - ld a, [hl] - add e - ld [hli], a - ld a, [hl] - add d - ld [hl], a - ret - -Data_fd7e3: - db 0, 1 - db 0, -1 - db -1, 0 - db 1, 0 - db -1, 1 - db 1, 1 - db -1, -1 - db 1, -1 - -Func_fd7f3: - push bc - push de - push hl - - ld bc, wOAMBuffer + 4 * 36 - ld a, [wPikaSpriteY] - ld e, a - ld a, [wPikaPicAnimDelay] - ld d, a - ld hl, Data_fd80b - call Func_fd814 - - pop hl - pop de - pop bc - ret - -Data_fd80b: - db $02 - db $0c, $00, $ff, 0 - db $0c, $08, $ff, 1 << OAM_X_FLIP - -Func_fd814: - ld a, e - add $10 - ld e, a - ld a, d - add $8 - ld d, a - ld a, [hli] -.asm_fd81d - push af - ld a, [hli] - add e - ld [bc], a - inc bc - ld a, [hli] - add d - ld [bc], a - inc bc - ld a, [hli] - ld [bc], a - inc bc - ld a, [hli] - ld [bc], a - inc bc - pop af - dec a - jr nz, .asm_fd81d - ret - -LoadPikachuShadowIntoVRAM: - ld hl, vNPCSprites2 + $7f * $10 - ld de, LedgeHoppingShadowGFX_3F - lb bc, BANK(LedgeHoppingShadowGFX_3F), (LedgeHoppingShadowGFX_3FEnd - LedgeHoppingShadowGFX_3F) / 8 - jp CopyVideoDataDoubleAlternate - -LedgeHoppingShadowGFX_3F: -INCBIN "gfx/ledge_hopping_shadow.1bpp" -LedgeHoppingShadowGFX_3FEnd: - -LoadPikachuBallIconIntoVRAM: - ld hl, vNPCSprites2 + $7e * $10 - ld de, GFX_fd86b - lb bc, BANK(GFX_fd86b), 1 - jp CopyVideoDataDoubleAlternate - -Func_fd851: - ld hl, vNPCSprites + $c * $10 - ld a, 3 -.asm_fd856 - push af - push hl - ld de, GFX_fd86b - lb bc, BANK(GFX_fd86b), 4 - call CopyVideoDataAlternate - pop hl - ld de, 4 * $10 - add hl, de - pop af - dec a - jr nz, .asm_fd856 - ret - -GFX_fd86b: -INCBIN "gfx/unknown_fd86b.2bpp" - -LoadPikachuSpriteIntoVRAM: ; fd8ab (3f:58ab) - ld de, PikachuSprite - lb bc, BANK(PikachuSprite), (SandshrewSprite - PikachuSprite) / 32 - ld hl, vNPCSprites + $c * $10 - push bc - call CopyVideoDataAlternate - ld de, PikachuSprite + $c * $10 - ld hl, vNPCSprites2 + $c * $10 - ld a, [h_0xFFFC] - and a - jr z, .load - ld de, PikachuSprite + $c * $10 - ld hl, vNPCSprites2 + $4c * $10 -.load - pop bc - call CopyVideoDataAlternate - call LoadPikachuShadowIntoVRAM - call LoadPikachuBallIconIntoVRAM - ret - -PikachuPewterPokecenterCheck: ; fd8d4 (3f:58d4) - ld a, [wCurMap] - cp PEWTER_POKECENTER - ret nz - call EnablePikachuFollowingPlayer - call Func_fcff2 - ret - -PikachuFanClubCheck: ; fd8e1 (3f:58e1) - ld a, [wCurMap] - cp POKEMON_FAN_CLUB - ret nz - call EnablePikachuFollowingPlayer - call Func_fcff2 - ret - -PikachuBillsHouseCheck: ; fd8ee (3f:58ee) - ld a, [wCurMap] - cp BILLS_HOUSE - ret nz - call EnablePikachuFollowingPlayer - ret - -Pikachu_LoadCurrentMapViewUpdateSpritesAndDelay3: ; fd8f8 (3f:58f8) - call LoadCurrentMapView - call UpdateSprites - call Delay3 - ret - -Cosine_e: ; cosine? - ld a, e - add $10 - jr asm_fd908 - -Sine_e: ; sine? - ld a, e -asm_fd908 - and $3f - cp $20 - jr nc, .asm_fd913 - call GetSine - ld a, h - ret - -.asm_fd913 - and $1f - call GetSine - ld a, h - cpl - inc a - ret - -GetSine: - ld e, a - ld a, d - ld d, 0 - ld hl, SineWave_3f - add hl, de - add hl, de - ld e, [hl] - inc hl - ld d, [hl] - ld hl, 0 -.asm_fd92b - srl a - jr nc, .asm_fd930 - add hl, de -.asm_fd930 - sla e - rl d - and a - jr nz, .asm_fd92b - ret - -SineWave_3f: - sine_wave $100 - GetPikaPicAnimationScriptIndex: ; fd978 (3f:5978) ld hl, PikachuMoodLookupTable ld a, [wPikachuMood] @@ -1757,7 +46,7 @@ PikaPicAnimationScriptPointerLookupTable: db $fa, $11, $11, $10, $0a, $0a db $ff, $11, $11, $13, $14, $14 -StarterPikachuEmotionCommand_5: ; fd9d0 (3f:59d0) +StarterPikachuEmotionCommand_pikapic: ; fd9d0 (3f:59d0) ld a, [H_AUTOBGTRANSFERENABLED] push af xor a |