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-rw-r--r--engine/pokemon/learn_move.asm30
1 files changed, 27 insertions, 3 deletions
diff --git a/engine/pokemon/learn_move.asm b/engine/pokemon/learn_move.asm
index fd92ec57..9f4ac2d2 100644
--- a/engine/pokemon/learn_move.asm
+++ b/engine/pokemon/learn_move.asm
@@ -121,8 +121,7 @@ TryingToLearn:
ld hl, WhichMoveToForgetText
call PrintText
hlcoord 4, 7
- ld b, 4
- ld c, 14
+ lb bc, 4, 14
call TextBoxBorder
hlcoord 6, 8
ld de, wMovesString
@@ -206,11 +205,36 @@ TryingToLearnText:
text_end
OneTwoAndText:
+; bugfix: In Red/Blue, the SFX_SWAP sound was played in the wrong bank, which played an incorrect sound
+; Yellow has fixed this by swapping to the correct bank
text_far _OneTwoAndText
text_pause
text_asm
+ push af
+ push bc
+ push de
+ push hl
+ ld a, $1
+ ld [wMuteAudioAndPauseMusic], a
+ call DelayFrame
+ ld a, [wAudioROMBank]
+ push af
+ ld a, BANK(SFX_Swap_1)
+ ld [wAudioROMBank], a
+ ld [wAudioSavedROMBank], a
+ call WaitForSoundToFinish
ld a, SFX_SWAP
- call PlaySoundWaitForCurrent
+ call PlaySound
+ call WaitForSoundToFinish
+ pop af
+ ld [wAudioROMBank], a
+ ld [wAudioSavedROMBank], a
+ xor a
+ ld [wMuteAudioAndPauseMusic], a
+ pop hl
+ pop de
+ pop bc
+ pop af
ld hl, PoofText
ret